Lines Matching defs:release
286 } // release lock
511 mRecentQueue.dequeueAtHead()->release();
682 entry->release();
687 mKeyRepeatState.lastKeyEntry->release();
710 entry->release();
1594 // Reset temporary touch state to ensure we release unnecessary references to input channels.
1876 splitMotionEntry->release();
2233 } // release lock
2310 cancelationEventEntry->release();
2419 } // release lock
2516 } // release lock
2601 } // release lock
2638 } // release lock
2821 injectionState->release();
2822 } // release lock
3002 } // release lock
3033 } // release lock
3067 } // release lock
3089 } // release lock
3170 } // release lock
3426 } // release lock
3445 } // release lock
3617 entry->release();
3903 // Acquire and release the lock to ensure that the dispatcher has not deadlocked.
3923 void InputDispatcher::InjectionState::release() {
3944 void InputDispatcher::EventEntry::release() {
3955 injectionState->release();
4084 eventEntry->release();