/* * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.app.servertransaction; import java.util.ArrayList; import java.util.HashMap; import java.util.Map; /** * An object pool that can provide reused objects if available. * @hide */ class ObjectPool { private static final Object sPoolSync = new Object(); private static final Map> sPoolMap = new HashMap<>(); private static final int MAX_POOL_SIZE = 50; /** * Obtain an instance of a specific class from the pool * @param itemClass The class of the object we're looking for. * @return An instance or null if there is none. */ public static T obtain(Class itemClass) { synchronized (sPoolSync) { @SuppressWarnings("unchecked") final ArrayList itemPool = (ArrayList) sPoolMap.get(itemClass); if (itemPool != null && !itemPool.isEmpty()) { return itemPool.remove(itemPool.size() - 1); } return null; } } /** * Recycle the object to the pool. The object should be properly cleared before this. * @param item The object to recycle. * @see ObjectPoolItem#recycle() */ public static void recycle(T item) { synchronized (sPoolSync) { @SuppressWarnings("unchecked") ArrayList itemPool = (ArrayList) sPoolMap.get(item.getClass()); if (itemPool == null) { itemPool = new ArrayList<>(); sPoolMap.put(item.getClass(), itemPool); } // Check if the item is already in the pool final int size = itemPool.size(); for (int i = 0; i < size; i++) { if (itemPool.get(i) == item) { throw new IllegalStateException("Trying to recycle already recycled item"); } } if (size < MAX_POOL_SIZE) { itemPool.add(item); } } } }