Searched defs:RenderEngine (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/mock/RenderEngine/
H A DMockRenderEngine.h21 #include "RenderEngine/Image.h"
22 #include "RenderEngine/Mesh.h"
23 #include "RenderEngine/RenderEngine.h"
24 #include "RenderEngine/Surface.h"
25 #include "RenderEngine/Texture.h"
31 class RenderEngine : public RE::RenderEngine { class in namespace:android::RE::mock
33 RenderEngine();
34 ~RenderEngine() overrid
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/frameworks/native/services/surfaceflinger/RenderEngine/
H A DRenderEngine.h53 class RenderEngine;
56 class RenderEngine { class in namespace:android::RE
62 virtual ~RenderEngine() = 0;
79 // flush submits RenderEngine command stream for execution and returns a
83 // finish waits until RenderEngine command stream has been executed. It
86 // waitFence inserts a wait on an external fence fd to RenderEngine
137 BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer)
145 friend impl::RenderEngine;
147 RenderEngine& mEngine;
158 class RenderEngine class in namespace:android::RE::impl
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H A DRenderEngine.cpp25 #include "RenderEngine.h"
43 RenderEngine::~RenderEngine() = default;
47 std::unique_ptr<RenderEngine> RenderEngine::create(int hwcFormat, uint32_t featureFlags) {
116 std::unique_ptr<RenderEngine> engine;
143 bool RenderEngine::overrideUseContextPriorityFromConfig(bool useContextPriority) {
153 RenderEngine::RenderEngine(uint32_t featureFlags) function in class:android::RE::impl::RenderEngine
159 RenderEngine
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