Searched defs:frameId (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/libs/gui/tests/
H A DSurface_test.cpp818 int getAllFrameTimestamps(uint64_t frameId) { argument
819 return native_window_get_frame_timestamps(mWindow.get(), frameId,
839 uint64_t frameId = -1; local
840 int status = native_window_get_next_frame_id(mWindow.get(), &frameId);
842 return frameId;
/frameworks/av/media/libstagefright/httplive/
H A DPlaylistFetcher.cpp2122 int frameId = 0; local
2190 if (frameId == 0) {
2197 frameId++;
/frameworks/native/libs/gui/
H A DSurface.cpp1162 uint64_t frameId = va_arg(args, uint64_t); local
1172 return getFrameTimestamps(frameId,
/frameworks/native/libs/nativewindow/include/system/
H A Dwindow.h914 struct ANativeWindow* window, uint64_t* frameId)
916 return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId);
936 struct ANativeWindow* window, uint64_t frameId,
944 frameId, outRequestedPresentTime, outAcquireTime, outLatchTime,
913 native_window_get_next_frame_id( struct ANativeWindow* window, uint64_t* frameId) argument
935 native_window_get_frame_timestamps( struct ANativeWindow* window, uint64_t frameId, int64_t* outRequestedPresentTime, int64_t* outAcquireTime, int64_t* outLatchTime, int64_t* outFirstRefreshStartTime, int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime, int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime, int64_t* outReleaseTime) argument
/frameworks/native/opengl/libs/EGL/
H A DeglApi.cpp2221 EGLuint64KHR *frameId) {
2250 *frameId = nextFrameId;
2344 EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps,
2409 int ret = native_window_get_frame_timestamps(s->getNativeWindow(), frameId,
2220 eglGetNextFrameIdANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId) argument
2343 eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values) argument

Completed in 74 milliseconds