Searched defs:frameId (Results 1 - 5 of 5) sorted by relevance
/frameworks/native/libs/gui/tests/ |
H A D | Surface_test.cpp | 818 int getAllFrameTimestamps(uint64_t frameId) { argument 819 return native_window_get_frame_timestamps(mWindow.get(), frameId, 839 uint64_t frameId = -1; local 840 int status = native_window_get_next_frame_id(mWindow.get(), &frameId); 842 return frameId;
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/frameworks/av/media/libstagefright/httplive/ |
H A D | PlaylistFetcher.cpp | 2122 int frameId = 0; local 2190 if (frameId == 0) { 2197 frameId++;
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/frameworks/native/libs/gui/ |
H A D | Surface.cpp | 1162 uint64_t frameId = va_arg(args, uint64_t); local 1172 return getFrameTimestamps(frameId,
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/frameworks/native/libs/nativewindow/include/system/ |
H A D | window.h | 914 struct ANativeWindow* window, uint64_t* frameId) 916 return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId); 936 struct ANativeWindow* window, uint64_t frameId, 944 frameId, outRequestedPresentTime, outAcquireTime, outLatchTime, 913 native_window_get_next_frame_id( struct ANativeWindow* window, uint64_t* frameId) argument 935 native_window_get_frame_timestamps( struct ANativeWindow* window, uint64_t frameId, int64_t* outRequestedPresentTime, int64_t* outAcquireTime, int64_t* outLatchTime, int64_t* outFirstRefreshStartTime, int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime, int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime, int64_t* outReleaseTime) argument
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/frameworks/native/opengl/libs/EGL/ |
H A D | eglApi.cpp | 2221 EGLuint64KHR *frameId) { 2250 *frameId = nextFrameId; 2344 EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, 2409 int ret = native_window_get_frame_timestamps(s->getNativeWindow(), frameId, 2220 eglGetNextFrameIdANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId) argument 2343 eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values) argument
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