Searched defs:render (Results 1 - 25 of 42) sorted by relevance

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/frameworks/native/libs/gui/tests/
H A DSurfaceTextureGLThreadToGL_test.cpp27 virtual void render() { function in class:android::PT
48 virtual void render() { function in class:android::PT
71 virtual void render() { function in class:android::PT
102 virtual void render() { function in class:android::PT
134 virtual void render() { function in class:android::PT
/frameworks/support/slices/view/src/androidTest/java/androidx/slice/render/
H A DSliceRenderActivity.java17 package androidx.slice.render;
25 public static final String ACTION_RENDER_DONE = "androidx.slice.render.RENDER_DONE";
H A DRenderTest.java17 package androidx.slice.render;
21 import static androidx.slice.render.SliceRenderer.SCREENSHOT_DIR;
H A DSliceCreator.java17 package androidx.slice.render;
H A DSliceRenderer.java17 package androidx.slice.render;
173 Log.d(TAG, "Wrote render to " + output.getAbsolutePath());
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DRenderDrawable.java46 * Action to render a given Drawable provided through {@link DrawableParams#getDrawable()}.
48 * The class only provides a simple {@link #render()} method, but the full life-cycle of the
60 public Result render() { method in class:RenderDrawable
H A DRenderSessionImpl.java99 * Class implementing the render session.
300 // This will render ok because we are using the latest layoutlib but at least
392 * Renders the given view hierarchy to the passed canvas and returns the result of the render
394 * @param canvas an optional canvas to render the views to. If null, only the measure and
413 * @param freshRender whether the render is a new one and should erase the existing bitmap (in
421 * @see RenderSession#render(long)
423 public Result render(boolean freshRender) { method in class:RenderSessionImpl
436 * @see RenderSession#render(long)
447 * @param freshRender whether the render is a new one and should erase the existing bitmap (in
455 * @see RenderSession#render(lon
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/frameworks/layoutlib/bridge/tests/src/com/android/layoutlib/bridge/intensive/
H A DPerformanceTests.java32 * Set of render tests
43 private void render(@NonNull String layoutFileName) method in class:PerformanceTests
46 render(sBridge, params, 250);
51 render("activity.xml");
56 render("allwidgets.xml");
H A DRenderTestBase.java68 * Base class for render tests. The render tests load all the framework resources and a project
106 /** List of log messages generated by a render call. It can be used to find specific errors */
134 fail(description.getMethodName() + " render error message: " +
340 protected static RenderResult render(com.android.ide.common.rendering.api.Bridge bridge, method in class:RenderTestBase
360 Result renderResult = session.render(50000);
395 RenderResult result = RenderTestBase.render(sBridge, params, frameTimeNanos);
/frameworks/layoutlib/remote/common/src/com/android/layout/remote/api/
H A DRemoteRenderSession.java47 Result render(long timeout, boolean forceMeasure) throws RemoteException; method in interface:RemoteRenderSession
/frameworks/layoutlib/legacy/src/com/android/layoutlib/bridge/
H A DBridge.java50 public Result render(long timeout, boolean forceMeasure) { method in class:Bridge.BridgeRenderSession
/frameworks/native/services/surfaceflinger/
H A DRenderArea.h34 virtual void render(std::function<void()> drawLayers) { drawLayers(); } function in class:android::RenderArea
/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/
H A DBridgeRenderSession.java99 public Result render(long timeout, boolean forceMeasure) { method in class:BridgeRenderSession
108 mLastResult = mSession.render(false /*freshRender*/);
/frameworks/layoutlib/remote/client/src/com/android/layoutlib/bridge/remote/client/adapters/
H A DRemoteRenderSessionAdapter.java83 public Result render(long timeout, boolean forceMeasure) { method in class:RemoteRenderSessionAdapter
85 return mDelegate.render(timeout, forceMeasure);
/frameworks/layoutlib/remote/server/src/com/android/layoutlib/bridge/remote/server/adapters/
H A DRemoteRenderSessionAdapter.java49 public Result render(long timeout, boolean forceMeasure) { method in class:RemoteRenderSessionAdapter
50 return mDelegate.render(timeout, forceMeasure);
/frameworks/av/media/libaaudio/examples/utils/
H A DSineGenerator.h44 void render(int16_t *buffer, int32_t channelStride, int32_t numFrames) { function in class:SineGenerator
52 void render(float *buffer, int32_t channelStride, int32_t numFrames) { function in class:SineGenerator
/frameworks/native/cmds/flatland/
H A DRenderers.cpp166 virtual bool render(EGLSurface surface) { function in class:android::NoRenderer
/frameworks/av/media/libmedia/
H A DJetPlayer.cpp101 // create render and playback thread
104 ALOGV("JetPlayer::init(): trying to start render thread");
110 // render thread started, we're ready
111 ALOGV("JetPlayer::init(): render thread(%d) successfully started.", mTid);
114 ALOGE("JetPlayer::init(): failed to start render thread.");
159 int JetPlayer::render() { function in class:android::JetPlayer
165 ALOGV("JetPlayer::render(): entering");
167 // allocate render buffer
175 ALOGV("JetPlayer::render(): render threa
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/frameworks/av/media/libstagefright/colorconversion/
H A DSoftwareRenderer.cpp156 // use render engine to convert it to RGB if needed.
244 std::list<FrameRenderTracker::Info> SoftwareRenderer::render( function in class:android::SoftwareRenderer
256 err = fence->waitForever("SoftwareRenderer::render");
/frameworks/base/graphics/java/android/graphics/pdf/
H A DPdfRenderer.java45 * If you want to render a PDF, you create a renderer and for every page you want
46 * to render, you open the page, render it, and close the page. After you are done
52 * A typical use of the APIs to render a PDF looks like this:
58 * // let us just render all pages
63 * // say we render for showing on the screen
64 * page.render(mBitmap, null, null, Page.RENDER_MODE_FOR_DISPLAY);
93 * as the application is responsible to render it such that the margins are respected.
291 * Mode to render the content for display on a screen.
296 * Mode to render th
382 public void render(@NonNull Bitmap destination, @Nullable Rect destClip, method in class:PdfRenderer.Page
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/frameworks/layoutlib/bridge/src/android/graphics/
H A DBidiRenderer.java99 * Perform Bidi Analysis on the text and then render it.
101 * To skip the analysis and render unidirectional text, see {@link
134 // We break the text into scripts and then select font based on it and then render each of
146 * Render a script run to the right of the bounds passed. Use the preferred font to render as
147 * much as possible. This also implements a fallback mechanism to render characters that cannot
161 render(start, limit, preferredFont, flag, advances, advancesIndex, draw);
166 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw);
184 render(start, start+charCount, font, flag, advances, advancesIndex, draw);
196 render(start, start + charCount, preferredFont, flag, advances, advancesIndex,
211 * @param font The font to render th
213 private void render(int start, int limit, Font font, int flag, float[] advances, method in class:BidiRenderer
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/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp31 void render(int quads);
111 render(argc==2 ? atoi(argv[1]) : ITERATIONS);
225 void render(int quads) function
/frameworks/rs/
H A DrsMesh.cpp172 void Mesh::render(Context *rsc) const { function in class:android::renderscript::Mesh
/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp245 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix, function in class:android::uirenderer::RenderState
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
H A DBlockingGLTextureView.java54 public void render() { method in class:BlockingGLTextureView
55 mRenderThread.render();
213 * Create an EGL surface we can render into.
253 * Display the current render surface.
361 public void render() { method in class:BlockingGLTextureView.RenderThread

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