Searched defs:shaders_base (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2525 GLuint *shaders_base = (GLuint *) 0; local
2567 shaders_base = (GLuint *)
2569 shaders = shaders_base + shadersOffset;
2579 if (shaders_base) {
2580 _env->ReleaseIntArrayElements(shaders_ref, (jint*)shaders_base,
4365 GLuint *shaders_base = (GLuint *) 0; local
4384 shaders_base = (GLuint *)
4386 shaders = shaders_base + offset;
4417 if (shaders_base) {
4418 _env->ReleaseIntArrayElements(shaders_ref, (jint*)shaders_base,
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