Searched defs:shadertype (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp3244 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3247 (JNIEnv *_env, jobject _this, jint shadertype, jint precisiontype, jintArray range_ref, jint rangeOffset, jintArray precision_ref, jint precisionOffset) {
3305 (GLenum)shadertype,
3325 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3328 (JNIEnv *_env, jobject _this, jint shadertype, jint precisiontype, jobject range_buf, jobject precision_buf) {
3376 (GLenum)shadertype,
3246 android_glGetShaderPrecisionFormat__II_3II_3II(JNIEnv *_env, jobject _this, jint shadertype, jint precisiontype, jintArray range_ref, jint rangeOffset, jintArray precision_ref, jint precisionOffset) argument
3327 android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2(JNIEnv *_env, jobject _this, jint shadertype, jint precisiontype, jobject range_buf, jobject precision_buf) argument
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java1079 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1082 int shadertype,
1090 // C function void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
1093 int shadertype,
1081 glGetShaderPrecisionFormat( int shadertype, int precisiontype, int[] range, int rangeOffset, int[] precision, int precisionOffset ) argument
1092 glGetShaderPrecisionFormat( int shadertype, int precisiontype, java.nio.IntBuffer range, java.nio.IntBuffer precision ) argument

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