Searched defs:transactionFlags (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DSurfaceInterceptor.cpp402 const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags)
405 transaction->set_synchronous(transactionFlags & BnSurfaceComposer::eSynchronous);
406 transaction->set_animation(transactionFlags & BnSurfaceComposer::eAnimation);
399 addTransactionLocked(Increment* increment, const Vector<ComposerState>& stateUpdates, const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays, const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags) argument
H A DSurfaceFlinger.cpp1515 uint32_t transactionFlags = peekTransactionFlags(); local
1516 if (transactionFlags) {
1517 handleTransaction(transactionFlags);
2165 void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) argument
2186 transactionFlags = getTransactionFlags(eTransactionMask);
2187 handleTransactionLocked(transactionFlags);
2487 void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) argument
2499 if (transactionFlags & eTraversalNeeded) {
2514 if (transactionFlags & eDisplayTransactionNeeded) {
2519 if (transactionFlags
3201 uint32_t transactionFlags = 0; local
[all...]
/frameworks/native/services/surfaceflinger/tests/unittests/
H A DTestableSurfaceFlinger.h79 auto handleTransactionLocked(uint32_t transactionFlags) { argument
80 return mFlinger->handleTransactionLocked(transactionFlags);

Completed in 77 milliseconds