Searched defs:useStagingData (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DVectorDrawable.cpp53 const SkPath& Path::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { argument
54 if (useStagingData) {
107 const SkPath& FullPath::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { argument
108 if (!useStagingData && !mSkPathDirty && !mProperties.mTrimDirty) {
111 Path::getUpdatedPath(useStagingData, tempStagingPath);
113 if (useStagingData) {
128 const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties;
150 void FullPath::draw(SkCanvas* outCanvas, bool useStagingData) { argument
151 const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties;
153 const SkPath& renderPath = getUpdatedPath(useStagingData,
265 draw(SkCanvas* outCanvas, bool useStagingData) argument
274 draw(SkCanvas* outCanvas, bool useStagingData) argument
580 updateBitmapCache(Bitmap& bitmap, bool useStagingData) argument
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