Searched refs:mSleepTimeUs (Results 1 - 5 of 5) sorted by relevance

/frameworks/av/media/libmedia/
H A DVisualizer.cpp409 mSleepTimeUs = 1000000000 / captureRate;
410 ALOGV("CaptureThread cstor %p captureRate %d mSleepTimeUs %d", this, captureRate, mSleepTimeUs);
418 usleep(mSleepTimeUs);
/frameworks/av/include/media/
H A DVisualizer.h156 uint32_t mSleepTimeUs; member in class:android::Visualizer::CaptureThread
/frameworks/av/media/libmedia/include/media/
H A DVisualizer.h156 uint32_t mSleepTimeUs; member in class:android::Visualizer::CaptureThread
/frameworks/av/services/audioflinger/
H A DThreads.cpp3139 mSleepTimeUs = mIdleSleepTimeUs;
3294 mSleepTimeUs = 0;
3336 mSleepTimeUs = mIdleSleepTimeUs;
3364 // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
3367 if (mSleepTimeUs == 0) {
3372 // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
3380 // TODO use mSleepTimeUs == 0 as an additional condition.
3399 mSleepTimeUs = suspendSleepTimeUs(); // assumes full buffer.
3408 if (mSleepTimeUs == 0 && mType != OFFLOAD) {
3427 // TODO use mSleepTimeUs
[all...]
H A DThreads.h1011 uint32_t mSleepTimeUs; member in class:PlaybackThread

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