Searched refs:playbackThread (Results 1 - 5 of 5) sorted by relevance
/frameworks/av/services/audioflinger/ |
H A D | Tracks.cpp | 497 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 498 wasActive = playbackThread->destroyTrack_l(this); 755 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 760 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex); 762 status = playbackThread->addTrack_l(this); 805 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 806 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 821 playbackThread->broadcast_l(); 823 playbackThread); 834 PlaybackThread *playbackThread local 865 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 1031 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 1040 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 1282 OutputTrack( PlaybackThread *playbackThread, DuplicatingThread *sourceThread, uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t frameCount, uid_t uid) argument 1499 PatchTrack(PlaybackThread *playbackThread, audio_stream_type_t streamType, uint32_t sampleRate, audio_channel_mask_t channelMask, audio_format_t format, size_t frameCount, void *buffer, size_t bufferSize, audio_output_flags_t flags) argument [all...] |
H A D | AudioFlinger.cpp | 1430 PlaybackThread *playbackThread = checkPlaybackThread_l(output); local 1431 if (playbackThread != NULL) { 1432 return playbackThread->getRenderPosition(halFrames, dspFrames); 2147 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 2148 *latencyMs = playbackThread->latency(); 2151 playbackThread->ioConfigChanged(AUDIO_OUTPUT_OPENED); 2156 mPrimaryHardwareDev = playbackThread->getOutput()->audioHwDev; 2204 sp<PlaybackThread> playbackThread; local 2208 playbackThread = checkPlaybackThread_l(output); 2209 if (playbackThread ! [all...] |
H A D | PlaybackTracks.h | 280 PatchTrack(PlaybackThread *playbackThread,
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H A D | Threads.cpp | 5578 const wp<AudioFlinger::PlaybackThread>& playbackThread) 5580 mPlaybackThread(playbackThread), 5625 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); local 5626 if (playbackThread != 0) { 5628 playbackThread->resetWriteBlocked(writeAckSequence >> 1); 5631 playbackThread->resetDraining(drainSequence >> 1); 5634 playbackThread->onAsyncError(); 6187 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); local 6189 if (playbackThread->standby() && !playbackThread 5577 AsyncCallbackThread( const wp<AudioFlinger::PlaybackThread>& playbackThread) argument [all...] |
H A D | Threads.h | 1246 explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
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