Searched refs:primitiveMode (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlop.h93 GLuint primitiveMode; // GL_TRIANGLES and GL_TRIANGLE_STRIP supported member in struct:android::uirenderer::Glop::Mesh
H A DGlopBuilder.cpp76 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
88 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
108 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
129 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
144 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
155 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
171 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
191 mOutGlop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
208 mOutGlop->mesh.primitiveMode = GL_TRIANGLES;
653 ALOGD(" primitive mode: %d", mesh.primitiveMode);
[all...]
/frameworks/base/libs/hwui/tests/unit/
H A DGlopBuilderTests.cpp62 EXPECT_EQ(expectedMesh.primitiveMode, builtMesh.primitiveMode);
101 glop->mesh.primitiveMode = GL_TRIANGLE_STRIP;
/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp426 glDrawRangeElements(mesh.primitiveMode, 0, vertexCount - 1, drawCount,
429 glDrawElements(mesh.primitiveMode, drawCount, GL_UNSIGNED_SHORT, nullptr);
438 glDrawRangeElements(mesh.primitiveMode, 0, mesh.vertexCount - 1, mesh.elementCount,
441 glDrawElements(mesh.primitiveMode, mesh.elementCount, GL_UNSIGNED_SHORT,
445 glDrawArrays(mesh.primitiveMode, 0, mesh.elementCount);
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES30.spec39 void glBeginTransformFeedback ( GLenum primitiveMode )
/frameworks/base/opengl/java/android/opengl/
H A DGLES30.java846 // C function void glBeginTransformFeedback ( GLenum primitiveMode )
849 int primitiveMode
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h1028 typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
1133 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
H A Dgl31.h1030 typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
1135 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
H A Dgl32.h1030 typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
1135 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES30.cpp2076 /* void glBeginTransformFeedback ( GLenum primitiveMode ) */
2079 (JNIEnv *_env, jobject _this, jint primitiveMode) {
2081 (GLenum)primitiveMode
2078 android_glBeginTransformFeedback__I(JNIEnv *_env, jobject _this, jint primitiveMode) argument

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