Searched refs:uploadToN32 (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DTexture.h51 static SkBitmap uploadToN32(const SkBitmap& bitmap, bool hasLinearBlending,
H A DTexture.cpp246 SkBitmap Texture::uploadToN32(const SkBitmap& bitmap, bool hasLinearBlending, function in class:android::uirenderer::Texture
356 SkBitmap rgbaBitmap = uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB));
/frameworks/base/libs/hwui/renderthread/
H A DOpenGLPipeline.cpp439 bitmap = uirenderer::Texture::uploadToN32(skBitmap, hasLinearBlending, std::move(sRGB));

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