Searched refs:vpt (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
H A Dmatrix.cpp82 c->transforms.vpt.loadIdentity();
83 c->transforms.vpt.zNear = 0.0f;
84 c->transforms.vpt.zFar = 1.0f;
133 vp_transform_t& vpt = c->transforms.vpt; local
134 vpt.transform.matrix.load(vpt.matrix);
135 vpt.transform.picker();
518 matrixf_t::multiply(mvpv, vpt.matrix, temp_mvp);
691 GLfloat near = c->transforms.vpt
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H A Dvertex.cpp56 // [x,y,z]window = vpt * ([x,y,z]clip / clip.w)
70 const GLfixed* const m = c->transforms.vpt.transform.matrix.m;
H A Dcontext.h503 vp_transform_t vpt __attribute__((aligned(32))); member in struct:android::gl::transform_state_t
H A Dtexture.cpp578 GGLfixed n = gglFloatToFixed(c->transforms.vpt.zNear);
579 GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar);

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