Threads.h revision 050677873c10d4da308ac222f8533c96cca3207e
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     audio_stream_t* stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/);
299
300                // return values for hasAudioSession (bit field)
301                enum effect_state {
302                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                            // effect
304                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
305                                            // track
306                };
307
308                // get effect chain corresponding to session Id.
309                sp<EffectChain> getEffectChain(audio_session_t sessionId);
310                // same as getEffectChain() but must be called with ThreadBase mutex locked
311                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
312                // add an effect chain to the chain list (mEffectChains)
313    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
314                // remove an effect chain from the chain list (mEffectChains)
315    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
316                // lock all effect chains Mutexes. Must be called before releasing the
317                // ThreadBase mutex before processing the mixer and effects. This guarantees the
318                // integrity of the chains during the process.
319                // Also sets the parameter 'effectChains' to current value of mEffectChains.
320                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
321                // unlock effect chains after process
322                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
323                // get a copy of mEffectChains vector
324                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
325                // set audio mode to all effect chains
326                void setMode(audio_mode_t mode);
327                // get effect module with corresponding ID on specified audio session
328                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
329                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
330                // add and effect module. Also creates the effect chain is none exists for
331                // the effects audio session
332                status_t addEffect_l(const sp< EffectModule>& effect);
333                // remove and effect module. Also removes the effect chain is this was the last
334                // effect
335                void removeEffect_l(const sp< EffectModule>& effect);
336                // detach all tracks connected to an auxiliary effect
337    virtual     void detachAuxEffect_l(int effectId __unused) {}
338                // returns either EFFECT_SESSION if effects on this audio session exist in one
339                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
340                virtual uint32_t hasAudioSession(audio_session_t sessionId) const = 0;
341                // the value returned by default implementation is not important as the
342                // strategy is only meaningful for PlaybackThread which implements this method
343                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
344                        { return 0; }
345
346                // suspend or restore effect according to the type of effect passed. a NULL
347                // type pointer means suspend all effects in the session
348                void setEffectSuspended(const effect_uuid_t *type,
349                                        bool suspend,
350                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                // check if some effects must be suspended/restored when an effect is enabled
352                // or disabled
353                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
354                                                 bool enabled,
355                                                 audio_session_t sessionId =
356                                                        AUDIO_SESSION_OUTPUT_MIX);
357                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
358                                                   bool enabled,
359                                                   audio_session_t sessionId =
360                                                        AUDIO_SESSION_OUTPUT_MIX);
361
362                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
363                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
364
365                // Return a reference to a per-thread heap which can be used to allocate IMemory
366                // objects that will be read-only to client processes, read/write to mediaserver,
367                // and shared by all client processes of the thread.
368                // The heap is per-thread rather than common across all threads, because
369                // clients can't be trusted not to modify the offset of the IMemory they receive.
370                // If a thread does not have such a heap, this method returns 0.
371                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
372
373                virtual sp<IMemory> pipeMemory() const { return 0; }
374
375                        void systemReady();
376
377    mutable     Mutex                   mLock;
378
379protected:
380
381                // entry describing an effect being suspended in mSuspendedSessions keyed vector
382                class SuspendedSessionDesc : public RefBase {
383                public:
384                    SuspendedSessionDesc() : mRefCount(0) {}
385
386                    int mRefCount;          // number of active suspend requests
387                    effect_uuid_t mType;    // effect type UUID
388                };
389
390                void        acquireWakeLock(int uid = -1);
391                virtual void acquireWakeLock_l(int uid = -1);
392                void        releaseWakeLock();
393                void        releaseWakeLock_l();
394                void        updateWakeLockUids(const SortedVector<int> &uids);
395                void        updateWakeLockUids_l(const SortedVector<int> &uids);
396                void        getPowerManager_l();
397                void setEffectSuspended_l(const effect_uuid_t *type,
398                                          bool suspend,
399                                          audio_session_t sessionId);
400                // updated mSuspendedSessions when an effect suspended or restored
401                void        updateSuspendedSessions_l(const effect_uuid_t *type,
402                                                      bool suspend,
403                                                      audio_session_t sessionId);
404                // check if some effects must be suspended when an effect chain is added
405                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
406
407                String16 getWakeLockTag();
408
409    virtual     void        preExit() { }
410    virtual     void        setMasterMono_l(bool mono __unused) { }
411    virtual     bool        requireMonoBlend() { return false; }
412
413    friend class AudioFlinger;      // for mEffectChains
414
415                const type_t            mType;
416
417                // Used by parameters, config events, addTrack_l, exit
418                Condition               mWaitWorkCV;
419
420                const sp<AudioFlinger>  mAudioFlinger;
421
422                // updated by PlaybackThread::readOutputParameters_l() or
423                // RecordThread::readInputParameters_l()
424                uint32_t                mSampleRate;
425                size_t                  mFrameCount;       // output HAL, direct output, record
426                audio_channel_mask_t    mChannelMask;
427                uint32_t                mChannelCount;
428                size_t                  mFrameSize;
429                // not HAL frame size, this is for output sink (to pipe to fast mixer)
430                audio_format_t          mFormat;           // Source format for Recording and
431                                                           // Sink format for Playback.
432                                                           // Sink format may be different than
433                                                           // HAL format if Fastmixer is used.
434                audio_format_t          mHALFormat;
435                size_t                  mBufferSize;       // HAL buffer size for read() or write()
436
437                Vector< sp<ConfigEvent> >     mConfigEvents;
438                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
439
440                // These fields are written and read by thread itself without lock or barrier,
441                // and read by other threads without lock or barrier via standby(), outDevice()
442                // and inDevice().
443                // Because of the absence of a lock or barrier, any other thread that reads
444                // these fields must use the information in isolation, or be prepared to deal
445                // with possibility that it might be inconsistent with other information.
446                bool                    mStandby;     // Whether thread is currently in standby.
447                audio_devices_t         mOutDevice;   // output device
448                audio_devices_t         mInDevice;    // input device
449                audio_devices_t         mPrevOutDevice;   // previous output device
450                audio_devices_t         mPrevInDevice;    // previous input device
451                struct audio_patch      mPatch;
452                audio_source_t          mAudioSource;
453
454                const audio_io_handle_t mId;
455                Vector< sp<EffectChain> > mEffectChains;
456
457                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
458                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
459                sp<IPowerManager>       mPowerManager;
460                sp<IBinder>             mWakeLockToken;
461                const sp<PMDeathRecipient> mDeathRecipient;
462                // list of suspended effects per session and per type. The first (outer) vector is
463                // keyed by session ID, the second (inner) by type UUID timeLow field
464                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
465                                        mSuspendedSessions;
466                static const size_t     kLogSize = 4 * 1024;
467                sp<NBLog::Writer>       mNBLogWriter;
468                bool                    mSystemReady;
469                bool                    mNotifiedBatteryStart;
470                ExtendedTimestamp       mTimestamp;
471};
472
473// --- PlaybackThread ---
474class PlaybackThread : public ThreadBase {
475public:
476
477#include "PlaybackTracks.h"
478
479    enum mixer_state {
480        MIXER_IDLE,             // no active tracks
481        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
482        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
483        MIXER_DRAIN_TRACK,      // drain currently playing track
484        MIXER_DRAIN_ALL,        // fully drain the hardware
485        // standby mode does not have an enum value
486        // suspend by audio policy manager is orthogonal to mixer state
487    };
488
489    // retry count before removing active track in case of underrun on offloaded thread:
490    // we need to make sure that AudioTrack client has enough time to send large buffers
491    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
492    // handled for offloaded tracks
493    static const int8_t kMaxTrackRetriesOffload = 20;
494    static const int8_t kMaxTrackStartupRetriesOffload = 100;
495    static const int8_t kMaxTrackStopRetriesOffload = 2;
496
497    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
498                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
499    virtual             ~PlaybackThread();
500
501                void        dump(int fd, const Vector<String16>& args);
502
503    // Thread virtuals
504    virtual     bool        threadLoop();
505
506    // RefBase
507    virtual     void        onFirstRef();
508
509protected:
510    // Code snippets that were lifted up out of threadLoop()
511    virtual     void        threadLoop_mix() = 0;
512    virtual     void        threadLoop_sleepTime() = 0;
513    virtual     ssize_t     threadLoop_write();
514    virtual     void        threadLoop_drain();
515    virtual     void        threadLoop_standby();
516    virtual     void        threadLoop_exit();
517    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
518
519                // prepareTracks_l reads and writes mActiveTracks, and returns
520                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
521                // is responsible for clearing or destroying this Vector later on, when it
522                // is safe to do so. That will drop the final ref count and destroy the tracks.
523    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
524                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
525
526                void        writeCallback();
527                void        resetWriteBlocked(uint32_t sequence);
528                void        drainCallback();
529                void        resetDraining(uint32_t sequence);
530
531    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
532
533    virtual     bool        waitingAsyncCallback();
534    virtual     bool        waitingAsyncCallback_l();
535    virtual     bool        shouldStandby_l();
536    virtual     void        onAddNewTrack_l();
537
538    // ThreadBase virtuals
539    virtual     void        preExit();
540
541    virtual     bool        keepWakeLock() const { return true; }
542
543public:
544
545    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
546
547                // return estimated latency in milliseconds, as reported by HAL
548                uint32_t    latency() const;
549                // same, but lock must already be held
550                uint32_t    latency_l() const;
551
552                void        setMasterVolume(float value);
553                void        setMasterMute(bool muted);
554
555                void        setStreamVolume(audio_stream_type_t stream, float value);
556                void        setStreamMute(audio_stream_type_t stream, bool muted);
557
558                float       streamVolume(audio_stream_type_t stream) const;
559
560                sp<Track>   createTrack_l(
561                                const sp<AudioFlinger::Client>& client,
562                                audio_stream_type_t streamType,
563                                uint32_t sampleRate,
564                                audio_format_t format,
565                                audio_channel_mask_t channelMask,
566                                size_t *pFrameCount,
567                                const sp<IMemory>& sharedBuffer,
568                                audio_session_t sessionId,
569                                audio_output_flags_t *flags,
570                                pid_t tid,
571                                int uid,
572                                status_t *status /*non-NULL*/);
573
574                AudioStreamOut* getOutput() const;
575                AudioStreamOut* clearOutput();
576                virtual audio_stream_t* stream() const;
577
578                // a very large number of suspend() will eventually wraparound, but unlikely
579                void        suspend() { (void) android_atomic_inc(&mSuspended); }
580                void        restore()
581                                {
582                                    // if restore() is done without suspend(), get back into
583                                    // range so that the next suspend() will operate correctly
584                                    if (android_atomic_dec(&mSuspended) <= 0) {
585                                        android_atomic_release_store(0, &mSuspended);
586                                    }
587                                }
588                bool        isSuspended() const
589                                { return android_atomic_acquire_load(&mSuspended) > 0; }
590
591    virtual     String8     getParameters(const String8& keys);
592    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
593                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
594                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
595                // Consider also removing and passing an explicit mMainBuffer initialization
596                // parameter to AF::PlaybackThread::Track::Track().
597                int16_t     *mixBuffer() const {
598                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
599
600    virtual     void detachAuxEffect_l(int effectId);
601                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
602                        int EffectId);
603                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
604                        int EffectId);
605
606                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
607                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
608                virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
609                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
610
611
612                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
613                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
614
615                // called with AudioFlinger lock held
616                        bool     invalidateTracks_l(audio_stream_type_t streamType);
617                virtual void     invalidateTracks(audio_stream_type_t streamType);
618
619    virtual     size_t      frameCount() const { return mNormalFrameCount; }
620
621                status_t    getTimestamp_l(AudioTimestamp& timestamp);
622
623                void        addPatchTrack(const sp<PatchTrack>& track);
624                void        deletePatchTrack(const sp<PatchTrack>& track);
625
626    virtual     void        getAudioPortConfig(struct audio_port_config *config);
627
628protected:
629    // updated by readOutputParameters_l()
630    size_t                          mNormalFrameCount;  // normal mixer and effects
631
632    bool                            mThreadThrottle;     // throttle the thread processing
633    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
634    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
635    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
636
637    void*                           mSinkBuffer;         // frame size aligned sink buffer
638
639    // TODO:
640    // Rearrange the buffer info into a struct/class with
641    // clear, copy, construction, destruction methods.
642    //
643    // mSinkBuffer also has associated with it:
644    //
645    // mSinkBufferSize: Sink Buffer Size
646    // mFormat: Sink Buffer Format
647
648    // Mixer Buffer (mMixerBuffer*)
649    //
650    // In the case of floating point or multichannel data, which is not in the
651    // sink format, it is required to accumulate in a higher precision or greater channel count
652    // buffer before downmixing or data conversion to the sink buffer.
653
654    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
655    bool                            mMixerBufferEnabled;
656
657    // Storage, 32 byte aligned (may make this alignment a requirement later).
658    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
659    void*                           mMixerBuffer;
660
661    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
662    size_t                          mMixerBufferSize;
663
664    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
665    audio_format_t                  mMixerBufferFormat;
666
667    // An internal flag set to true by MixerThread::prepareTracks_l()
668    // when mMixerBuffer contains valid data after mixing.
669    bool                            mMixerBufferValid;
670
671    // Effects Buffer (mEffectsBuffer*)
672    //
673    // In the case of effects data, which is not in the sink format,
674    // it is required to accumulate in a different buffer before data conversion
675    // to the sink buffer.
676
677    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
678    bool                            mEffectBufferEnabled;
679
680    // Storage, 32 byte aligned (may make this alignment a requirement later).
681    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
682    void*                           mEffectBuffer;
683
684    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
685    size_t                          mEffectBufferSize;
686
687    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
688    audio_format_t                  mEffectBufferFormat;
689
690    // An internal flag set to true by MixerThread::prepareTracks_l()
691    // when mEffectsBuffer contains valid data after mixing.
692    //
693    // When this is set, all mixer data is routed into the effects buffer
694    // for any processing (including output processing).
695    bool                            mEffectBufferValid;
696
697    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
698    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
699    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
700    // workaround that restriction.
701    // 'volatile' means accessed via atomic operations and no lock.
702    volatile int32_t                mSuspended;
703
704    int64_t                         mBytesWritten;
705    int64_t                         mFramesWritten; // not reset on standby
706private:
707    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
708    // PlaybackThread needs to find out if master-muted, it checks it's local
709    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
710    bool                            mMasterMute;
711                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
712protected:
713    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
714    SortedVector<int>               mWakeLockUids;
715    int                             mActiveTracksGeneration;
716    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
717
718    // Allocate a track name for a given channel mask.
719    //   Returns name >= 0 if successful, -1 on failure.
720    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
721                                           audio_format_t format, audio_session_t sessionId) = 0;
722    virtual void            deleteTrackName_l(int name) = 0;
723
724    // Time to sleep between cycles when:
725    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
726    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
727    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
728    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
729    // No sleep in standby mode; waits on a condition
730
731    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
732                void        checkSilentMode_l();
733
734    // Non-trivial for DUPLICATING only
735    virtual     void        saveOutputTracks() { }
736    virtual     void        clearOutputTracks() { }
737
738    // Cache various calculated values, at threadLoop() entry and after a parameter change
739    virtual     void        cacheParameters_l();
740
741    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
742
743    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
744                                   audio_patch_handle_t *handle);
745    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
746
747                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
748                                    && mHwSupportsPause
749                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
750
751private:
752
753    friend class AudioFlinger;      // for numerous
754
755    PlaybackThread& operator = (const PlaybackThread&);
756
757    status_t    addTrack_l(const sp<Track>& track);
758    bool        destroyTrack_l(const sp<Track>& track);
759    void        removeTrack_l(const sp<Track>& track);
760    void        broadcast_l();
761
762    void        readOutputParameters_l();
763
764    virtual void dumpInternals(int fd, const Vector<String16>& args);
765    void        dumpTracks(int fd, const Vector<String16>& args);
766
767    SortedVector< sp<Track> >       mTracks;
768    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
769    AudioStreamOut                  *mOutput;
770
771    float                           mMasterVolume;
772    nsecs_t                         mLastWriteTime;
773    int                             mNumWrites;
774    int                             mNumDelayedWrites;
775    bool                            mInWrite;
776
777    // FIXME rename these former local variables of threadLoop to standard "m" names
778    nsecs_t                         mStandbyTimeNs;
779    size_t                          mSinkBufferSize;
780
781    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
782    uint32_t                        mActiveSleepTimeUs;
783    uint32_t                        mIdleSleepTimeUs;
784
785    uint32_t                        mSleepTimeUs;
786
787    // mixer status returned by prepareTracks_l()
788    mixer_state                     mMixerStatus; // current cycle
789                                                  // previous cycle when in prepareTracks_l()
790    mixer_state                     mMixerStatusIgnoringFastTracks;
791                                                  // FIXME or a separate ready state per track
792
793    // FIXME move these declarations into the specific sub-class that needs them
794    // MIXER only
795    uint32_t                        sleepTimeShift;
796
797    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
798    nsecs_t                         mStandbyDelayNs;
799
800    // MIXER only
801    nsecs_t                         maxPeriod;
802
803    // DUPLICATING only
804    uint32_t                        writeFrames;
805
806    size_t                          mBytesRemaining;
807    size_t                          mCurrentWriteLength;
808    bool                            mUseAsyncWrite;
809    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
810    // incremented each time a write(), a flush() or a standby() occurs.
811    // Bit 0 is set when a write blocks and indicates a callback is expected.
812    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
813    // callbacks are ignored.
814    uint32_t                        mWriteAckSequence;
815    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
816    // incremented each time a drain is requested or a flush() or standby() occurs.
817    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
818    // expected.
819    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
820    // callbacks are ignored.
821    uint32_t                        mDrainSequence;
822    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
823    // for async write callback in the thread loop before evaluating it
824    bool                            mSignalPending;
825    sp<AsyncCallbackThread>         mCallbackThread;
826
827private:
828    // The HAL output sink is treated as non-blocking, but current implementation is blocking
829    sp<NBAIO_Sink>          mOutputSink;
830    // If a fast mixer is present, the blocking pipe sink, otherwise clear
831    sp<NBAIO_Sink>          mPipeSink;
832    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
833    sp<NBAIO_Sink>          mNormalSink;
834#ifdef TEE_SINK
835    // For dumpsys
836    sp<NBAIO_Sink>          mTeeSink;
837    sp<NBAIO_Source>        mTeeSource;
838#endif
839    uint32_t                mScreenState;   // cached copy of gScreenState
840    static const size_t     kFastMixerLogSize = 4 * 1024;
841    sp<NBLog::Writer>       mFastMixerNBLogWriter;
842public:
843    virtual     bool        hasFastMixer() const = 0;
844    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
845                                { FastTrackUnderruns dummy; return dummy; }
846
847protected:
848                // accessed by both binder threads and within threadLoop(), lock on mutex needed
849                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
850                bool        mHwSupportsPause;
851                bool        mHwPaused;
852                bool        mFlushPending;
853};
854
855class MixerThread : public PlaybackThread {
856public:
857    MixerThread(const sp<AudioFlinger>& audioFlinger,
858                AudioStreamOut* output,
859                audio_io_handle_t id,
860                audio_devices_t device,
861                bool systemReady,
862                type_t type = MIXER);
863    virtual             ~MixerThread();
864
865    // Thread virtuals
866
867    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
868                                                   status_t& status);
869    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
870
871protected:
872    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
873    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
874                                           audio_format_t format, audio_session_t sessionId);
875    virtual     void        deleteTrackName_l(int name);
876    virtual     uint32_t    idleSleepTimeUs() const;
877    virtual     uint32_t    suspendSleepTimeUs() const;
878    virtual     void        cacheParameters_l();
879
880    virtual void acquireWakeLock_l(int uid = -1) {
881        PlaybackThread::acquireWakeLock_l(uid);
882        if (hasFastMixer()) {
883            mFastMixer->setBoottimeOffset(
884                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
885        }
886    }
887
888    // threadLoop snippets
889    virtual     ssize_t     threadLoop_write();
890    virtual     void        threadLoop_standby();
891    virtual     void        threadLoop_mix();
892    virtual     void        threadLoop_sleepTime();
893    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
894    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
895
896    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
897                                   audio_patch_handle_t *handle);
898    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
899
900                AudioMixer* mAudioMixer;    // normal mixer
901private:
902                // one-time initialization, no locks required
903                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
904                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
905
906                // contents are not guaranteed to be consistent, no locks required
907                FastMixerDumpState mFastMixerDumpState;
908#ifdef STATE_QUEUE_DUMP
909                StateQueueObserverDump mStateQueueObserverDump;
910                StateQueueMutatorDump  mStateQueueMutatorDump;
911#endif
912                AudioWatchdogDump mAudioWatchdogDump;
913
914                // accessible only within the threadLoop(), no locks required
915                //          mFastMixer->sq()    // for mutating and pushing state
916                int32_t     mFastMixerFutex;    // for cold idle
917
918                std::atomic_bool mMasterMono;
919public:
920    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
921    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
922                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
923                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
924                            }
925
926protected:
927    virtual     void       setMasterMono_l(bool mono) {
928                               mMasterMono.store(mono);
929                               if (mFastMixer != nullptr) { /* hasFastMixer() */
930                                   mFastMixer->setMasterMono(mMasterMono);
931                               }
932                           }
933                // the FastMixer performs mono blend if it exists.
934                // Blending with limiter is not idempotent,
935                // and blending without limiter is idempotent but inefficient to do twice.
936    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
937};
938
939class DirectOutputThread : public PlaybackThread {
940public:
941
942    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
943                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
944    virtual                 ~DirectOutputThread();
945
946    // Thread virtuals
947
948    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
949                                                   status_t& status);
950    virtual     void        flushHw_l();
951
952protected:
953    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
954                                           audio_format_t format, audio_session_t sessionId);
955    virtual     void        deleteTrackName_l(int name);
956    virtual     uint32_t    activeSleepTimeUs() const;
957    virtual     uint32_t    idleSleepTimeUs() const;
958    virtual     uint32_t    suspendSleepTimeUs() const;
959    virtual     void        cacheParameters_l();
960
961    // threadLoop snippets
962    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
963    virtual     void        threadLoop_mix();
964    virtual     void        threadLoop_sleepTime();
965    virtual     void        threadLoop_exit();
966    virtual     bool        shouldStandby_l();
967
968    virtual     void        onAddNewTrack_l();
969
970    // volumes last sent to audio HAL with stream->set_volume()
971    float mLeftVolFloat;
972    float mRightVolFloat;
973
974    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
975                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
976                        bool systemReady);
977    void processVolume_l(Track *track, bool lastTrack);
978
979    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
980    sp<Track>               mActiveTrack;
981
982    wp<Track>               mPreviousTrack;         // used to detect track switch
983
984public:
985    virtual     bool        hasFastMixer() const { return false; }
986};
987
988class OffloadThread : public DirectOutputThread {
989public:
990
991    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
992                        audio_io_handle_t id, uint32_t device, bool systemReady);
993    virtual                 ~OffloadThread() {};
994    virtual     void        flushHw_l();
995
996protected:
997    // threadLoop snippets
998    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
999    virtual     void        threadLoop_exit();
1000
1001    virtual     bool        waitingAsyncCallback();
1002    virtual     bool        waitingAsyncCallback_l();
1003    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1004
1005    virtual     bool        keepWakeLock() const { return mKeepWakeLock; }
1006
1007private:
1008    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1009    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1010    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1011};
1012
1013class AsyncCallbackThread : public Thread {
1014public:
1015
1016    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1017
1018    virtual             ~AsyncCallbackThread();
1019
1020    // Thread virtuals
1021    virtual bool        threadLoop();
1022
1023    // RefBase
1024    virtual void        onFirstRef();
1025
1026            void        exit();
1027            void        setWriteBlocked(uint32_t sequence);
1028            void        resetWriteBlocked();
1029            void        setDraining(uint32_t sequence);
1030            void        resetDraining();
1031
1032private:
1033    const wp<PlaybackThread>   mPlaybackThread;
1034    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1035    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1036    // to indicate that the callback has been received via resetWriteBlocked()
1037    uint32_t                   mWriteAckSequence;
1038    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1039    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1040    // to indicate that the callback has been received via resetDraining()
1041    uint32_t                   mDrainSequence;
1042    Condition                  mWaitWorkCV;
1043    Mutex                      mLock;
1044};
1045
1046class DuplicatingThread : public MixerThread {
1047public:
1048    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1049                      audio_io_handle_t id, bool systemReady);
1050    virtual                 ~DuplicatingThread();
1051
1052    // Thread virtuals
1053                void        addOutputTrack(MixerThread* thread);
1054                void        removeOutputTrack(MixerThread* thread);
1055                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1056protected:
1057    virtual     uint32_t    activeSleepTimeUs() const;
1058
1059private:
1060                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1061protected:
1062    // threadLoop snippets
1063    virtual     void        threadLoop_mix();
1064    virtual     void        threadLoop_sleepTime();
1065    virtual     ssize_t     threadLoop_write();
1066    virtual     void        threadLoop_standby();
1067    virtual     void        cacheParameters_l();
1068
1069private:
1070    // called from threadLoop, addOutputTrack, removeOutputTrack
1071    virtual     void        updateWaitTime_l();
1072protected:
1073    virtual     void        saveOutputTracks();
1074    virtual     void        clearOutputTracks();
1075private:
1076
1077                uint32_t    mWaitTimeMs;
1078    SortedVector < sp<OutputTrack> >  outputTracks;
1079    SortedVector < sp<OutputTrack> >  mOutputTracks;
1080public:
1081    virtual     bool        hasFastMixer() const { return false; }
1082};
1083
1084
1085// record thread
1086class RecordThread : public ThreadBase
1087{
1088public:
1089
1090    class RecordTrack;
1091
1092    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1093     * RecordThread.  It maintains local state on the relative position of the read
1094     * position of the RecordTrack compared with the RecordThread.
1095     */
1096    class ResamplerBufferProvider : public AudioBufferProvider
1097    {
1098    public:
1099        ResamplerBufferProvider(RecordTrack* recordTrack) :
1100            mRecordTrack(recordTrack),
1101            mRsmpInUnrel(0), mRsmpInFront(0) { }
1102        virtual ~ResamplerBufferProvider() { }
1103
1104        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1105        // skipping any previous data read from the hal.
1106        virtual void reset();
1107
1108        /* Synchronizes RecordTrack position with the RecordThread.
1109         * Calculates available frames and handle overruns if the RecordThread
1110         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1111         * TODO: why not do this for every getNextBuffer?
1112         *
1113         * Parameters
1114         * framesAvailable:  pointer to optional output size_t to store record track
1115         *                   frames available.
1116         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1117         */
1118
1119        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1120
1121        // AudioBufferProvider interface
1122        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1123        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1124    private:
1125        RecordTrack * const mRecordTrack;
1126        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1127                                            // most recent getNextBuffer
1128                                            // for debug only
1129        int32_t             mRsmpInFront;   // next available frame
1130                                            // rolling counter that is never cleared
1131    };
1132
1133    /* The RecordBufferConverter is used for format, channel, and sample rate
1134     * conversion for a RecordTrack.
1135     *
1136     * TODO: Self contained, so move to a separate file later.
1137     *
1138     * RecordBufferConverter uses the convert() method rather than exposing a
1139     * buffer provider interface; this is to save a memory copy.
1140     */
1141    class RecordBufferConverter
1142    {
1143    public:
1144        RecordBufferConverter(
1145                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1146                uint32_t srcSampleRate,
1147                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1148                uint32_t dstSampleRate);
1149
1150        ~RecordBufferConverter();
1151
1152        /* Converts input data from an AudioBufferProvider by format, channelMask,
1153         * and sampleRate to a destination buffer.
1154         *
1155         * Parameters
1156         *      dst:  buffer to place the converted data.
1157         * provider:  buffer provider to obtain source data.
1158         *   frames:  number of frames to convert
1159         *
1160         * Returns the number of frames converted.
1161         */
1162        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1163
1164        // returns NO_ERROR if constructor was successful
1165        status_t initCheck() const {
1166            // mSrcChannelMask set on successful updateParameters
1167            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1168        }
1169
1170        // allows dynamic reconfigure of all parameters
1171        status_t updateParameters(
1172                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1173                uint32_t srcSampleRate,
1174                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1175                uint32_t dstSampleRate);
1176
1177        // called to reset resampler buffers on record track discontinuity
1178        void reset() {
1179            if (mResampler != NULL) {
1180                mResampler->reset();
1181            }
1182        }
1183
1184    private:
1185        // format conversion when not using resampler
1186        void convertNoResampler(void *dst, const void *src, size_t frames);
1187
1188        // format conversion when using resampler; modifies src in-place
1189        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1190
1191        // user provided information
1192        audio_channel_mask_t mSrcChannelMask;
1193        audio_format_t       mSrcFormat;
1194        uint32_t             mSrcSampleRate;
1195        audio_channel_mask_t mDstChannelMask;
1196        audio_format_t       mDstFormat;
1197        uint32_t             mDstSampleRate;
1198
1199        // derived information
1200        uint32_t             mSrcChannelCount;
1201        uint32_t             mDstChannelCount;
1202        size_t               mDstFrameSize;
1203
1204        // format conversion buffer
1205        void                *mBuf;
1206        size_t               mBufFrames;
1207        size_t               mBufFrameSize;
1208
1209        // resampler info
1210        AudioResampler      *mResampler;
1211
1212        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1213        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1214        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1215        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1216        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1217    };
1218
1219#include "RecordTracks.h"
1220
1221            RecordThread(const sp<AudioFlinger>& audioFlinger,
1222                    AudioStreamIn *input,
1223                    audio_io_handle_t id,
1224                    audio_devices_t outDevice,
1225                    audio_devices_t inDevice,
1226                    bool systemReady
1227#ifdef TEE_SINK
1228                    , const sp<NBAIO_Sink>& teeSink
1229#endif
1230                    );
1231            virtual     ~RecordThread();
1232
1233    // no addTrack_l ?
1234    void        destroyTrack_l(const sp<RecordTrack>& track);
1235    void        removeTrack_l(const sp<RecordTrack>& track);
1236
1237    void        dumpInternals(int fd, const Vector<String16>& args);
1238    void        dumpTracks(int fd, const Vector<String16>& args);
1239
1240    // Thread virtuals
1241    virtual bool        threadLoop();
1242
1243    // RefBase
1244    virtual void        onFirstRef();
1245
1246    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1247
1248    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1249
1250    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1251
1252            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1253                    const sp<AudioFlinger::Client>& client,
1254                    uint32_t sampleRate,
1255                    audio_format_t format,
1256                    audio_channel_mask_t channelMask,
1257                    size_t *pFrameCount,
1258                    audio_session_t sessionId,
1259                    size_t *notificationFrames,
1260                    int uid,
1261                    audio_input_flags_t *flags,
1262                    pid_t tid,
1263                    status_t *status /*non-NULL*/);
1264
1265            status_t    start(RecordTrack* recordTrack,
1266                              AudioSystem::sync_event_t event,
1267                              audio_session_t triggerSession);
1268
1269            // ask the thread to stop the specified track, and
1270            // return true if the caller should then do it's part of the stopping process
1271            bool        stop(RecordTrack* recordTrack);
1272
1273            void        dump(int fd, const Vector<String16>& args);
1274            AudioStreamIn* clearInput();
1275            virtual audio_stream_t* stream() const;
1276
1277
1278    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1279                                               status_t& status);
1280    virtual void        cacheParameters_l() {}
1281    virtual String8     getParameters(const String8& keys);
1282    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1283    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1284                                           audio_patch_handle_t *handle);
1285    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1286
1287            void        addPatchRecord(const sp<PatchRecord>& record);
1288            void        deletePatchRecord(const sp<PatchRecord>& record);
1289
1290            void        readInputParameters_l();
1291    virtual uint32_t    getInputFramesLost();
1292
1293    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1294    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1295    virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
1296
1297            // Return the set of unique session IDs across all tracks.
1298            // The keys are the session IDs, and the associated values are meaningless.
1299            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1300            KeyedVector<audio_session_t, bool> sessionIds() const;
1301
1302    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1303    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1304
1305    static void syncStartEventCallback(const wp<SyncEvent>& event);
1306
1307    virtual size_t      frameCount() const { return mFrameCount; }
1308            bool        hasFastCapture() const { return mFastCapture != 0; }
1309    virtual void        getAudioPortConfig(struct audio_port_config *config);
1310
1311private:
1312            // Enter standby if not already in standby, and set mStandby flag
1313            void    standbyIfNotAlreadyInStandby();
1314
1315            // Call the HAL standby method unconditionally, and don't change mStandby flag
1316            void    inputStandBy();
1317
1318            AudioStreamIn                       *mInput;
1319            SortedVector < sp<RecordTrack> >    mTracks;
1320            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1321            // is used together with mStartStopCond to indicate start()/stop() progress
1322            SortedVector< sp<RecordTrack> >     mActiveTracks;
1323            // generation counter for mActiveTracks
1324            int                                 mActiveTracksGen;
1325            Condition                           mStartStopCond;
1326
1327            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1328            void                               *mRsmpInBuffer; //
1329            size_t                              mRsmpInFrames;  // size of resampler input in frames
1330            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1331
1332            // rolling index that is never cleared
1333            int32_t                             mRsmpInRear;    // last filled frame + 1
1334
1335            // For dumpsys
1336            const sp<NBAIO_Sink>                mTeeSink;
1337
1338            const sp<MemoryDealer>              mReadOnlyHeap;
1339
1340            // one-time initialization, no locks required
1341            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1342                                                                // a fast capture
1343
1344            // FIXME audio watchdog thread
1345
1346            // contents are not guaranteed to be consistent, no locks required
1347            FastCaptureDumpState                mFastCaptureDumpState;
1348#ifdef STATE_QUEUE_DUMP
1349            // FIXME StateQueue observer and mutator dump fields
1350#endif
1351            // FIXME audio watchdog dump
1352
1353            // accessible only within the threadLoop(), no locks required
1354            //          mFastCapture->sq()      // for mutating and pushing state
1355            int32_t     mFastCaptureFutex;      // for cold idle
1356
1357            // The HAL input source is treated as non-blocking,
1358            // but current implementation is blocking
1359            sp<NBAIO_Source>                    mInputSource;
1360            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1361            sp<NBAIO_Source>                    mNormalSource;
1362            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1363            // otherwise clear
1364            sp<NBAIO_Sink>                      mPipeSink;
1365            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1366            // otherwise clear
1367            sp<NBAIO_Source>                    mPipeSource;
1368            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1369            size_t                              mPipeFramesP2;
1370            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1371            sp<IMemory>                         mPipeMemory;
1372
1373            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1374            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1375
1376            bool                                mFastTrackAvail;    // true if fast track available
1377};
1378