Threads.h revision 05317d29b27e5fda654bea21b80d4423a03f49b3
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     audio_stream_t* stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/);
299
300                // return values for hasAudioSession (bit field)
301                enum effect_state {
302                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                            // effect
304                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
305                                            // track
306                };
307
308                // get effect chain corresponding to session Id.
309                sp<EffectChain> getEffectChain(audio_session_t sessionId);
310                // same as getEffectChain() but must be called with ThreadBase mutex locked
311                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
312                // add an effect chain to the chain list (mEffectChains)
313    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
314                // remove an effect chain from the chain list (mEffectChains)
315    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
316                // lock all effect chains Mutexes. Must be called before releasing the
317                // ThreadBase mutex before processing the mixer and effects. This guarantees the
318                // integrity of the chains during the process.
319                // Also sets the parameter 'effectChains' to current value of mEffectChains.
320                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
321                // unlock effect chains after process
322                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
323                // get a copy of mEffectChains vector
324                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
325                // set audio mode to all effect chains
326                void setMode(audio_mode_t mode);
327                // get effect module with corresponding ID on specified audio session
328                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
329                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
330                // add and effect module. Also creates the effect chain is none exists for
331                // the effects audio session
332                status_t addEffect_l(const sp< EffectModule>& effect);
333                // remove and effect module. Also removes the effect chain is this was the last
334                // effect
335                void removeEffect_l(const sp< EffectModule>& effect);
336                // detach all tracks connected to an auxiliary effect
337    virtual     void detachAuxEffect_l(int effectId __unused) {}
338                // returns either EFFECT_SESSION if effects on this audio session exist in one
339                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
340                virtual uint32_t hasAudioSession(audio_session_t sessionId) const = 0;
341                // the value returned by default implementation is not important as the
342                // strategy is only meaningful for PlaybackThread which implements this method
343                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
344                        { return 0; }
345
346                // suspend or restore effect according to the type of effect passed. a NULL
347                // type pointer means suspend all effects in the session
348                void setEffectSuspended(const effect_uuid_t *type,
349                                        bool suspend,
350                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                // check if some effects must be suspended/restored when an effect is enabled
352                // or disabled
353                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
354                                                 bool enabled,
355                                                 audio_session_t sessionId =
356                                                        AUDIO_SESSION_OUTPUT_MIX);
357                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
358                                                   bool enabled,
359                                                   audio_session_t sessionId =
360                                                        AUDIO_SESSION_OUTPUT_MIX);
361
362                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
363                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
364
365                // Return a reference to a per-thread heap which can be used to allocate IMemory
366                // objects that will be read-only to client processes, read/write to mediaserver,
367                // and shared by all client processes of the thread.
368                // The heap is per-thread rather than common across all threads, because
369                // clients can't be trusted not to modify the offset of the IMemory they receive.
370                // If a thread does not have such a heap, this method returns 0.
371                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
372
373                virtual sp<IMemory> pipeMemory() const { return 0; }
374
375                        void systemReady();
376
377    mutable     Mutex                   mLock;
378
379protected:
380
381                // entry describing an effect being suspended in mSuspendedSessions keyed vector
382                class SuspendedSessionDesc : public RefBase {
383                public:
384                    SuspendedSessionDesc() : mRefCount(0) {}
385
386                    int mRefCount;          // number of active suspend requests
387                    effect_uuid_t mType;    // effect type UUID
388                };
389
390                void        acquireWakeLock(int uid = -1);
391                virtual void acquireWakeLock_l(int uid = -1);
392                void        releaseWakeLock();
393                void        releaseWakeLock_l();
394                void        updateWakeLockUids(const SortedVector<int> &uids);
395                void        updateWakeLockUids_l(const SortedVector<int> &uids);
396                void        getPowerManager_l();
397                void setEffectSuspended_l(const effect_uuid_t *type,
398                                          bool suspend,
399                                          audio_session_t sessionId);
400                // updated mSuspendedSessions when an effect suspended or restored
401                void        updateSuspendedSessions_l(const effect_uuid_t *type,
402                                                      bool suspend,
403                                                      audio_session_t sessionId);
404                // check if some effects must be suspended when an effect chain is added
405                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
406
407                String16 getWakeLockTag();
408
409    virtual     void        preExit() { }
410    virtual     void        setMasterMono_l(bool mono __unused) { }
411    virtual     bool        requireMonoBlend() { return false; }
412
413    friend class AudioFlinger;      // for mEffectChains
414
415                const type_t            mType;
416
417                // Used by parameters, config events, addTrack_l, exit
418                Condition               mWaitWorkCV;
419
420                const sp<AudioFlinger>  mAudioFlinger;
421
422                // updated by PlaybackThread::readOutputParameters_l() or
423                // RecordThread::readInputParameters_l()
424                uint32_t                mSampleRate;
425                size_t                  mFrameCount;       // output HAL, direct output, record
426                audio_channel_mask_t    mChannelMask;
427                uint32_t                mChannelCount;
428                size_t                  mFrameSize;
429                // not HAL frame size, this is for output sink (to pipe to fast mixer)
430                audio_format_t          mFormat;           // Source format for Recording and
431                                                           // Sink format for Playback.
432                                                           // Sink format may be different than
433                                                           // HAL format if Fastmixer is used.
434                audio_format_t          mHALFormat;
435                size_t                  mBufferSize;       // HAL buffer size for read() or write()
436
437                Vector< sp<ConfigEvent> >     mConfigEvents;
438                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
439
440                // These fields are written and read by thread itself without lock or barrier,
441                // and read by other threads without lock or barrier via standby(), outDevice()
442                // and inDevice().
443                // Because of the absence of a lock or barrier, any other thread that reads
444                // these fields must use the information in isolation, or be prepared to deal
445                // with possibility that it might be inconsistent with other information.
446                bool                    mStandby;     // Whether thread is currently in standby.
447                audio_devices_t         mOutDevice;   // output device
448                audio_devices_t         mInDevice;    // input device
449                audio_devices_t         mPrevOutDevice;   // previous output device
450                audio_devices_t         mPrevInDevice;    // previous input device
451                struct audio_patch      mPatch;
452                audio_source_t          mAudioSource;
453
454                const audio_io_handle_t mId;
455                Vector< sp<EffectChain> > mEffectChains;
456
457                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
458                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
459                sp<IPowerManager>       mPowerManager;
460                sp<IBinder>             mWakeLockToken;
461                const sp<PMDeathRecipient> mDeathRecipient;
462                // list of suspended effects per session and per type. The first (outer) vector is
463                // keyed by session ID, the second (inner) by type UUID timeLow field
464                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
465                                        mSuspendedSessions;
466                static const size_t     kLogSize = 4 * 1024;
467                sp<NBLog::Writer>       mNBLogWriter;
468                bool                    mSystemReady;
469                bool                    mNotifiedBatteryStart;
470                ExtendedTimestamp       mTimestamp;
471};
472
473// --- PlaybackThread ---
474class PlaybackThread : public ThreadBase {
475public:
476
477#include "PlaybackTracks.h"
478
479    enum mixer_state {
480        MIXER_IDLE,             // no active tracks
481        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
482        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
483        MIXER_DRAIN_TRACK,      // drain currently playing track
484        MIXER_DRAIN_ALL,        // fully drain the hardware
485        // standby mode does not have an enum value
486        // suspend by audio policy manager is orthogonal to mixer state
487    };
488
489    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
490                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady,
491                   uint32_t bitRate = 0);
492    virtual             ~PlaybackThread();
493
494                void        dump(int fd, const Vector<String16>& args);
495
496    // Thread virtuals
497    virtual     bool        threadLoop();
498
499    // RefBase
500    virtual     void        onFirstRef();
501
502protected:
503    // Code snippets that were lifted up out of threadLoop()
504    virtual     void        threadLoop_mix() = 0;
505    virtual     void        threadLoop_sleepTime() = 0;
506    virtual     ssize_t     threadLoop_write();
507    virtual     void        threadLoop_drain();
508    virtual     void        threadLoop_standby();
509    virtual     void        threadLoop_exit();
510    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
511
512                // prepareTracks_l reads and writes mActiveTracks, and returns
513                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
514                // is responsible for clearing or destroying this Vector later on, when it
515                // is safe to do so. That will drop the final ref count and destroy the tracks.
516    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
517                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
518
519                void        writeCallback();
520                void        resetWriteBlocked(uint32_t sequence);
521                void        drainCallback();
522                void        resetDraining(uint32_t sequence);
523
524    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
525
526    virtual     bool        waitingAsyncCallback();
527    virtual     bool        waitingAsyncCallback_l();
528    virtual     bool        shouldStandby_l();
529    virtual     void        onAddNewTrack_l();
530
531    // ThreadBase virtuals
532    virtual     void        preExit();
533
534    virtual     bool        keepWakeLock() const { return true; }
535
536public:
537
538    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
539
540                // return estimated latency in milliseconds, as reported by HAL
541                uint32_t    latency() const;
542                // same, but lock must already be held
543                uint32_t    latency_l() const;
544
545                void        setMasterVolume(float value);
546                void        setMasterMute(bool muted);
547
548                void        setStreamVolume(audio_stream_type_t stream, float value);
549                void        setStreamMute(audio_stream_type_t stream, bool muted);
550
551                float       streamVolume(audio_stream_type_t stream) const;
552
553                sp<Track>   createTrack_l(
554                                const sp<AudioFlinger::Client>& client,
555                                audio_stream_type_t streamType,
556                                uint32_t sampleRate,
557                                audio_format_t format,
558                                audio_channel_mask_t channelMask,
559                                size_t *pFrameCount,
560                                const sp<IMemory>& sharedBuffer,
561                                audio_session_t sessionId,
562                                IAudioFlinger::track_flags_t *flags,
563                                pid_t tid,
564                                int uid,
565                                status_t *status /*non-NULL*/);
566
567                AudioStreamOut* getOutput() const;
568                AudioStreamOut* clearOutput();
569                virtual audio_stream_t* stream() const;
570
571                // a very large number of suspend() will eventually wraparound, but unlikely
572                void        suspend() { (void) android_atomic_inc(&mSuspended); }
573                void        restore()
574                                {
575                                    // if restore() is done without suspend(), get back into
576                                    // range so that the next suspend() will operate correctly
577                                    if (android_atomic_dec(&mSuspended) <= 0) {
578                                        android_atomic_release_store(0, &mSuspended);
579                                    }
580                                }
581                bool        isSuspended() const
582                                { return android_atomic_acquire_load(&mSuspended) > 0; }
583
584    virtual     String8     getParameters(const String8& keys);
585    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
586                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
587                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
588                // Consider also removing and passing an explicit mMainBuffer initialization
589                // parameter to AF::PlaybackThread::Track::Track().
590                int16_t     *mixBuffer() const {
591                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
592
593    virtual     void detachAuxEffect_l(int effectId);
594                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
595                        int EffectId);
596                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
597                        int EffectId);
598
599                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
600                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
601                virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
602                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
603
604
605                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
606                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
607
608                // called with AudioFlinger lock held
609                        void     invalidateTracks_l(audio_stream_type_t streamType);
610                virtual void     invalidateTracks(audio_stream_type_t streamType);
611
612    virtual     size_t      frameCount() const { return mNormalFrameCount; }
613
614                status_t    getTimestamp_l(AudioTimestamp& timestamp);
615
616                void        addPatchTrack(const sp<PatchTrack>& track);
617                void        deletePatchTrack(const sp<PatchTrack>& track);
618
619    virtual     void        getAudioPortConfig(struct audio_port_config *config);
620
621protected:
622    // updated by readOutputParameters_l()
623    size_t                          mNormalFrameCount;  // normal mixer and effects
624
625    bool                            mThreadThrottle;     // throttle the thread processing
626    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
627    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
628    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
629
630    void*                           mSinkBuffer;         // frame size aligned sink buffer
631
632    // TODO:
633    // Rearrange the buffer info into a struct/class with
634    // clear, copy, construction, destruction methods.
635    //
636    // mSinkBuffer also has associated with it:
637    //
638    // mSinkBufferSize: Sink Buffer Size
639    // mFormat: Sink Buffer Format
640
641    // Mixer Buffer (mMixerBuffer*)
642    //
643    // In the case of floating point or multichannel data, which is not in the
644    // sink format, it is required to accumulate in a higher precision or greater channel count
645    // buffer before downmixing or data conversion to the sink buffer.
646
647    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
648    bool                            mMixerBufferEnabled;
649
650    // Storage, 32 byte aligned (may make this alignment a requirement later).
651    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
652    void*                           mMixerBuffer;
653
654    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
655    size_t                          mMixerBufferSize;
656
657    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
658    audio_format_t                  mMixerBufferFormat;
659
660    // An internal flag set to true by MixerThread::prepareTracks_l()
661    // when mMixerBuffer contains valid data after mixing.
662    bool                            mMixerBufferValid;
663
664    // Effects Buffer (mEffectsBuffer*)
665    //
666    // In the case of effects data, which is not in the sink format,
667    // it is required to accumulate in a different buffer before data conversion
668    // to the sink buffer.
669
670    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
671    bool                            mEffectBufferEnabled;
672
673    // Storage, 32 byte aligned (may make this alignment a requirement later).
674    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
675    void*                           mEffectBuffer;
676
677    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
678    size_t                          mEffectBufferSize;
679
680    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
681    audio_format_t                  mEffectBufferFormat;
682
683    // An internal flag set to true by MixerThread::prepareTracks_l()
684    // when mEffectsBuffer contains valid data after mixing.
685    //
686    // When this is set, all mixer data is routed into the effects buffer
687    // for any processing (including output processing).
688    bool                            mEffectBufferValid;
689
690    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
691    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
692    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
693    // workaround that restriction.
694    // 'volatile' means accessed via atomic operations and no lock.
695    volatile int32_t                mSuspended;
696
697    int64_t                         mBytesWritten;
698    int64_t                         mFramesWritten; // not reset on standby
699private:
700    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
701    // PlaybackThread needs to find out if master-muted, it checks it's local
702    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
703    bool                            mMasterMute;
704                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
705protected:
706    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
707    SortedVector<int>               mWakeLockUids;
708    int                             mActiveTracksGeneration;
709    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
710
711    // Allocate a track name for a given channel mask.
712    //   Returns name >= 0 if successful, -1 on failure.
713    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
714                                           audio_format_t format, audio_session_t sessionId) = 0;
715    virtual void            deleteTrackName_l(int name) = 0;
716
717    // Time to sleep between cycles when:
718    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
719    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
720    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
721    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
722    // No sleep in standby mode; waits on a condition
723
724    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
725                void        checkSilentMode_l();
726
727    // Non-trivial for DUPLICATING only
728    virtual     void        saveOutputTracks() { }
729    virtual     void        clearOutputTracks() { }
730
731    // Cache various calculated values, at threadLoop() entry and after a parameter change
732    virtual     void        cacheParameters_l();
733
734    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
735
736    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
737                                   audio_patch_handle_t *handle);
738    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
739
740                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
741                                    && mHwSupportsPause
742                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
743
744private:
745
746    friend class AudioFlinger;      // for numerous
747
748    PlaybackThread& operator = (const PlaybackThread&);
749
750    status_t    addTrack_l(const sp<Track>& track);
751    bool        destroyTrack_l(const sp<Track>& track);
752    void        removeTrack_l(const sp<Track>& track);
753    void        broadcast_l();
754
755    void        readOutputParameters_l();
756
757    virtual void dumpInternals(int fd, const Vector<String16>& args);
758    void        dumpTracks(int fd, const Vector<String16>& args);
759
760    SortedVector< sp<Track> >       mTracks;
761    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
762    AudioStreamOut                  *mOutput;
763
764    float                           mMasterVolume;
765    nsecs_t                         mLastWriteTime;
766    int                             mNumWrites;
767    int                             mNumDelayedWrites;
768    bool                            mInWrite;
769
770    // FIXME rename these former local variables of threadLoop to standard "m" names
771    nsecs_t                         mStandbyTimeNs;
772    size_t                          mSinkBufferSize;
773
774    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
775    uint32_t                        mActiveSleepTimeUs;
776    uint32_t                        mIdleSleepTimeUs;
777
778    uint32_t                        mSleepTimeUs;
779
780    // mixer status returned by prepareTracks_l()
781    mixer_state                     mMixerStatus; // current cycle
782                                                  // previous cycle when in prepareTracks_l()
783    mixer_state                     mMixerStatusIgnoringFastTracks;
784                                                  // FIXME or a separate ready state per track
785
786    // FIXME move these declarations into the specific sub-class that needs them
787    // MIXER only
788    uint32_t                        sleepTimeShift;
789
790    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
791    nsecs_t                         mStandbyDelayNs;
792
793    // MIXER only
794    nsecs_t                         maxPeriod;
795
796    // DUPLICATING only
797    uint32_t                        writeFrames;
798
799    size_t                          mBytesRemaining;
800    size_t                          mCurrentWriteLength;
801    bool                            mUseAsyncWrite;
802    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
803    // incremented each time a write(), a flush() or a standby() occurs.
804    // Bit 0 is set when a write blocks and indicates a callback is expected.
805    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
806    // callbacks are ignored.
807    uint32_t                        mWriteAckSequence;
808    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
809    // incremented each time a drain is requested or a flush() or standby() occurs.
810    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
811    // expected.
812    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
813    // callbacks are ignored.
814    uint32_t                        mDrainSequence;
815    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
816    // for async write callback in the thread loop before evaluating it
817    bool                            mSignalPending;
818    sp<AsyncCallbackThread>         mCallbackThread;
819
820private:
821    // The HAL output sink is treated as non-blocking, but current implementation is blocking
822    sp<NBAIO_Sink>          mOutputSink;
823    // If a fast mixer is present, the blocking pipe sink, otherwise clear
824    sp<NBAIO_Sink>          mPipeSink;
825    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
826    sp<NBAIO_Sink>          mNormalSink;
827#ifdef TEE_SINK
828    // For dumpsys
829    sp<NBAIO_Sink>          mTeeSink;
830    sp<NBAIO_Source>        mTeeSource;
831#endif
832    uint32_t                mScreenState;   // cached copy of gScreenState
833    static const size_t     kFastMixerLogSize = 4 * 1024;
834    sp<NBLog::Writer>       mFastMixerNBLogWriter;
835public:
836    virtual     bool        hasFastMixer() const = 0;
837    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
838                                { FastTrackUnderruns dummy; return dummy; }
839
840protected:
841                // accessed by both binder threads and within threadLoop(), lock on mutex needed
842                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
843                bool        mHwSupportsPause;
844                bool        mHwPaused;
845                bool        mFlushPending;
846                uint32_t    mBufferDurationUs;      // estimated duration of an audio HAL buffer
847                                                    // based on initial bit rate (offload only)
848};
849
850class MixerThread : public PlaybackThread {
851public:
852    MixerThread(const sp<AudioFlinger>& audioFlinger,
853                AudioStreamOut* output,
854                audio_io_handle_t id,
855                audio_devices_t device,
856                bool systemReady,
857                type_t type = MIXER);
858    virtual             ~MixerThread();
859
860    // Thread virtuals
861
862    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
863                                                   status_t& status);
864    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
865
866protected:
867    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
868    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
869                                           audio_format_t format, audio_session_t sessionId);
870    virtual     void        deleteTrackName_l(int name);
871    virtual     uint32_t    idleSleepTimeUs() const;
872    virtual     uint32_t    suspendSleepTimeUs() const;
873    virtual     void        cacheParameters_l();
874
875    virtual void acquireWakeLock_l(int uid = -1) {
876        PlaybackThread::acquireWakeLock_l(uid);
877        if (hasFastMixer()) {
878            mFastMixer->setBoottimeOffset(
879                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
880        }
881    }
882
883    // threadLoop snippets
884    virtual     ssize_t     threadLoop_write();
885    virtual     void        threadLoop_standby();
886    virtual     void        threadLoop_mix();
887    virtual     void        threadLoop_sleepTime();
888    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
889    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
890
891    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
892                                   audio_patch_handle_t *handle);
893    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
894
895                AudioMixer* mAudioMixer;    // normal mixer
896private:
897                // one-time initialization, no locks required
898                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
899                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
900
901                // contents are not guaranteed to be consistent, no locks required
902                FastMixerDumpState mFastMixerDumpState;
903#ifdef STATE_QUEUE_DUMP
904                StateQueueObserverDump mStateQueueObserverDump;
905                StateQueueMutatorDump  mStateQueueMutatorDump;
906#endif
907                AudioWatchdogDump mAudioWatchdogDump;
908
909                // accessible only within the threadLoop(), no locks required
910                //          mFastMixer->sq()    // for mutating and pushing state
911                int32_t     mFastMixerFutex;    // for cold idle
912
913                std::atomic_bool mMasterMono;
914public:
915    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
916    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
917                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
918                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
919                            }
920
921protected:
922    virtual     void       setMasterMono_l(bool mono) {
923                               mMasterMono.store(mono);
924                               if (mFastMixer != nullptr) { /* hasFastMixer() */
925                                   mFastMixer->setMasterMono(mMasterMono);
926                               }
927                           }
928                // the FastMixer performs mono blend if it exists.
929                // Blending with limiter is not idempotent,
930                // and blending without limiter is idempotent but inefficient to do twice.
931    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
932};
933
934class DirectOutputThread : public PlaybackThread {
935public:
936
937    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
938                       audio_io_handle_t id, audio_devices_t device, bool systemReady,
939                       uint32_t bitRate = 0);
940    virtual                 ~DirectOutputThread();
941
942    // Thread virtuals
943
944    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
945                                                   status_t& status);
946    virtual     void        flushHw_l();
947
948protected:
949    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
950                                           audio_format_t format, audio_session_t sessionId);
951    virtual     void        deleteTrackName_l(int name);
952    virtual     uint32_t    activeSleepTimeUs() const;
953    virtual     uint32_t    idleSleepTimeUs() const;
954    virtual     uint32_t    suspendSleepTimeUs() const;
955    virtual     void        cacheParameters_l();
956
957    // threadLoop snippets
958    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
959    virtual     void        threadLoop_mix();
960    virtual     void        threadLoop_sleepTime();
961    virtual     void        threadLoop_exit();
962    virtual     bool        shouldStandby_l();
963
964    virtual     void        onAddNewTrack_l();
965
966    // volumes last sent to audio HAL with stream->set_volume()
967    float mLeftVolFloat;
968    float mRightVolFloat;
969
970    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
971                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
972                        bool systemReady, uint32_t bitRate = 0);
973    void processVolume_l(Track *track, bool lastTrack);
974
975    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
976    sp<Track>               mActiveTrack;
977
978    wp<Track>               mPreviousTrack;         // used to detect track switch
979
980public:
981    virtual     bool        hasFastMixer() const { return false; }
982};
983
984class OffloadThread : public DirectOutputThread {
985public:
986
987    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
988                        audio_io_handle_t id, uint32_t device,
989                        bool systemReady, uint32_t bitRate);
990    virtual                 ~OffloadThread() {};
991    virtual     void        flushHw_l();
992
993protected:
994    // threadLoop snippets
995    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
996    virtual     void        threadLoop_exit();
997
998    virtual     uint32_t    activeSleepTimeUs() const;
999
1000    virtual     bool        waitingAsyncCallback();
1001    virtual     bool        waitingAsyncCallback_l();
1002    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1003
1004    virtual     bool        keepWakeLock() const { return mKeepWakeLock; }
1005
1006private:
1007    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1008    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1009    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1010};
1011
1012class AsyncCallbackThread : public Thread {
1013public:
1014
1015    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1016
1017    virtual             ~AsyncCallbackThread();
1018
1019    // Thread virtuals
1020    virtual bool        threadLoop();
1021
1022    // RefBase
1023    virtual void        onFirstRef();
1024
1025            void        exit();
1026            void        setWriteBlocked(uint32_t sequence);
1027            void        resetWriteBlocked();
1028            void        setDraining(uint32_t sequence);
1029            void        resetDraining();
1030
1031private:
1032    const wp<PlaybackThread>   mPlaybackThread;
1033    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1034    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1035    // to indicate that the callback has been received via resetWriteBlocked()
1036    uint32_t                   mWriteAckSequence;
1037    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1038    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1039    // to indicate that the callback has been received via resetDraining()
1040    uint32_t                   mDrainSequence;
1041    Condition                  mWaitWorkCV;
1042    Mutex                      mLock;
1043};
1044
1045class DuplicatingThread : public MixerThread {
1046public:
1047    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1048                      audio_io_handle_t id, bool systemReady);
1049    virtual                 ~DuplicatingThread();
1050
1051    // Thread virtuals
1052                void        addOutputTrack(MixerThread* thread);
1053                void        removeOutputTrack(MixerThread* thread);
1054                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1055protected:
1056    virtual     uint32_t    activeSleepTimeUs() const;
1057
1058private:
1059                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1060protected:
1061    // threadLoop snippets
1062    virtual     void        threadLoop_mix();
1063    virtual     void        threadLoop_sleepTime();
1064    virtual     ssize_t     threadLoop_write();
1065    virtual     void        threadLoop_standby();
1066    virtual     void        cacheParameters_l();
1067
1068private:
1069    // called from threadLoop, addOutputTrack, removeOutputTrack
1070    virtual     void        updateWaitTime_l();
1071protected:
1072    virtual     void        saveOutputTracks();
1073    virtual     void        clearOutputTracks();
1074private:
1075
1076                uint32_t    mWaitTimeMs;
1077    SortedVector < sp<OutputTrack> >  outputTracks;
1078    SortedVector < sp<OutputTrack> >  mOutputTracks;
1079public:
1080    virtual     bool        hasFastMixer() const { return false; }
1081};
1082
1083
1084// record thread
1085class RecordThread : public ThreadBase
1086{
1087public:
1088
1089    class RecordTrack;
1090
1091    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1092     * RecordThread.  It maintains local state on the relative position of the read
1093     * position of the RecordTrack compared with the RecordThread.
1094     */
1095    class ResamplerBufferProvider : public AudioBufferProvider
1096    {
1097    public:
1098        ResamplerBufferProvider(RecordTrack* recordTrack) :
1099            mRecordTrack(recordTrack),
1100            mRsmpInUnrel(0), mRsmpInFront(0) { }
1101        virtual ~ResamplerBufferProvider() { }
1102
1103        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1104        // skipping any previous data read from the hal.
1105        virtual void reset();
1106
1107        /* Synchronizes RecordTrack position with the RecordThread.
1108         * Calculates available frames and handle overruns if the RecordThread
1109         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1110         * TODO: why not do this for every getNextBuffer?
1111         *
1112         * Parameters
1113         * framesAvailable:  pointer to optional output size_t to store record track
1114         *                   frames available.
1115         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1116         */
1117
1118        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1119
1120        // AudioBufferProvider interface
1121        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1122        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1123    private:
1124        RecordTrack * const mRecordTrack;
1125        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1126                                            // most recent getNextBuffer
1127                                            // for debug only
1128        int32_t             mRsmpInFront;   // next available frame
1129                                            // rolling counter that is never cleared
1130    };
1131
1132    /* The RecordBufferConverter is used for format, channel, and sample rate
1133     * conversion for a RecordTrack.
1134     *
1135     * TODO: Self contained, so move to a separate file later.
1136     *
1137     * RecordBufferConverter uses the convert() method rather than exposing a
1138     * buffer provider interface; this is to save a memory copy.
1139     */
1140    class RecordBufferConverter
1141    {
1142    public:
1143        RecordBufferConverter(
1144                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1145                uint32_t srcSampleRate,
1146                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1147                uint32_t dstSampleRate);
1148
1149        ~RecordBufferConverter();
1150
1151        /* Converts input data from an AudioBufferProvider by format, channelMask,
1152         * and sampleRate to a destination buffer.
1153         *
1154         * Parameters
1155         *      dst:  buffer to place the converted data.
1156         * provider:  buffer provider to obtain source data.
1157         *   frames:  number of frames to convert
1158         *
1159         * Returns the number of frames converted.
1160         */
1161        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1162
1163        // returns NO_ERROR if constructor was successful
1164        status_t initCheck() const {
1165            // mSrcChannelMask set on successful updateParameters
1166            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1167        }
1168
1169        // allows dynamic reconfigure of all parameters
1170        status_t updateParameters(
1171                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1172                uint32_t srcSampleRate,
1173                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1174                uint32_t dstSampleRate);
1175
1176        // called to reset resampler buffers on record track discontinuity
1177        void reset() {
1178            if (mResampler != NULL) {
1179                mResampler->reset();
1180            }
1181        }
1182
1183    private:
1184        // format conversion when not using resampler
1185        void convertNoResampler(void *dst, const void *src, size_t frames);
1186
1187        // format conversion when using resampler; modifies src in-place
1188        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1189
1190        // user provided information
1191        audio_channel_mask_t mSrcChannelMask;
1192        audio_format_t       mSrcFormat;
1193        uint32_t             mSrcSampleRate;
1194        audio_channel_mask_t mDstChannelMask;
1195        audio_format_t       mDstFormat;
1196        uint32_t             mDstSampleRate;
1197
1198        // derived information
1199        uint32_t             mSrcChannelCount;
1200        uint32_t             mDstChannelCount;
1201        size_t               mDstFrameSize;
1202
1203        // format conversion buffer
1204        void                *mBuf;
1205        size_t               mBufFrames;
1206        size_t               mBufFrameSize;
1207
1208        // resampler info
1209        AudioResampler      *mResampler;
1210
1211        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1212        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1213        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1214        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1215        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1216    };
1217
1218#include "RecordTracks.h"
1219
1220            RecordThread(const sp<AudioFlinger>& audioFlinger,
1221                    AudioStreamIn *input,
1222                    audio_io_handle_t id,
1223                    audio_devices_t outDevice,
1224                    audio_devices_t inDevice,
1225                    bool systemReady
1226#ifdef TEE_SINK
1227                    , const sp<NBAIO_Sink>& teeSink
1228#endif
1229                    );
1230            virtual     ~RecordThread();
1231
1232    // no addTrack_l ?
1233    void        destroyTrack_l(const sp<RecordTrack>& track);
1234    void        removeTrack_l(const sp<RecordTrack>& track);
1235
1236    void        dumpInternals(int fd, const Vector<String16>& args);
1237    void        dumpTracks(int fd, const Vector<String16>& args);
1238
1239    // Thread virtuals
1240    virtual bool        threadLoop();
1241
1242    // RefBase
1243    virtual void        onFirstRef();
1244
1245    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1246
1247    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1248
1249    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1250
1251            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1252                    const sp<AudioFlinger::Client>& client,
1253                    uint32_t sampleRate,
1254                    audio_format_t format,
1255                    audio_channel_mask_t channelMask,
1256                    size_t *pFrameCount,
1257                    audio_session_t sessionId,
1258                    size_t *notificationFrames,
1259                    int uid,
1260                    IAudioFlinger::track_flags_t *flags,
1261                    pid_t tid,
1262                    status_t *status /*non-NULL*/);
1263
1264            status_t    start(RecordTrack* recordTrack,
1265                              AudioSystem::sync_event_t event,
1266                              audio_session_t triggerSession);
1267
1268            // ask the thread to stop the specified track, and
1269            // return true if the caller should then do it's part of the stopping process
1270            bool        stop(RecordTrack* recordTrack);
1271
1272            void        dump(int fd, const Vector<String16>& args);
1273            AudioStreamIn* clearInput();
1274            virtual audio_stream_t* stream() const;
1275
1276
1277    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1278                                               status_t& status);
1279    virtual void        cacheParameters_l() {}
1280    virtual String8     getParameters(const String8& keys);
1281    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1282    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1283                                           audio_patch_handle_t *handle);
1284    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1285
1286            void        addPatchRecord(const sp<PatchRecord>& record);
1287            void        deletePatchRecord(const sp<PatchRecord>& record);
1288
1289            void        readInputParameters_l();
1290    virtual uint32_t    getInputFramesLost();
1291
1292    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1293    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1294    virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
1295
1296            // Return the set of unique session IDs across all tracks.
1297            // The keys are the session IDs, and the associated values are meaningless.
1298            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1299            KeyedVector<audio_session_t, bool> sessionIds() const;
1300
1301    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1302    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1303
1304    static void syncStartEventCallback(const wp<SyncEvent>& event);
1305
1306    virtual size_t      frameCount() const { return mFrameCount; }
1307            bool        hasFastCapture() const { return mFastCapture != 0; }
1308    virtual void        getAudioPortConfig(struct audio_port_config *config);
1309
1310private:
1311            // Enter standby if not already in standby, and set mStandby flag
1312            void    standbyIfNotAlreadyInStandby();
1313
1314            // Call the HAL standby method unconditionally, and don't change mStandby flag
1315            void    inputStandBy();
1316
1317            AudioStreamIn                       *mInput;
1318            SortedVector < sp<RecordTrack> >    mTracks;
1319            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1320            // is used together with mStartStopCond to indicate start()/stop() progress
1321            SortedVector< sp<RecordTrack> >     mActiveTracks;
1322            // generation counter for mActiveTracks
1323            int                                 mActiveTracksGen;
1324            Condition                           mStartStopCond;
1325
1326            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1327            void                               *mRsmpInBuffer; //
1328            size_t                              mRsmpInFrames;  // size of resampler input in frames
1329            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1330
1331            // rolling index that is never cleared
1332            int32_t                             mRsmpInRear;    // last filled frame + 1
1333
1334            // For dumpsys
1335            const sp<NBAIO_Sink>                mTeeSink;
1336
1337            const sp<MemoryDealer>              mReadOnlyHeap;
1338
1339            // one-time initialization, no locks required
1340            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1341                                                                // a fast capture
1342
1343            // FIXME audio watchdog thread
1344
1345            // contents are not guaranteed to be consistent, no locks required
1346            FastCaptureDumpState                mFastCaptureDumpState;
1347#ifdef STATE_QUEUE_DUMP
1348            // FIXME StateQueue observer and mutator dump fields
1349#endif
1350            // FIXME audio watchdog dump
1351
1352            // accessible only within the threadLoop(), no locks required
1353            //          mFastCapture->sq()      // for mutating and pushing state
1354            int32_t     mFastCaptureFutex;      // for cold idle
1355
1356            // The HAL input source is treated as non-blocking,
1357            // but current implementation is blocking
1358            sp<NBAIO_Source>                    mInputSource;
1359            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1360            sp<NBAIO_Source>                    mNormalSource;
1361            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1362            // otherwise clear
1363            sp<NBAIO_Sink>                      mPipeSink;
1364            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1365            // otherwise clear
1366            sp<NBAIO_Source>                    mPipeSource;
1367            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1368            size_t                              mPipeFramesP2;
1369            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1370            sp<IMemory>                         mPipeMemory;
1371
1372            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1373            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1374
1375            bool                                mFastTrackAvail;    // true if fast track available
1376};
1377