Threads.h revision 062bfceaefab29f0f71db7d5a248b3f5f0572b6a
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        explicit SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        explicit SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     sp<StreamHalInterface> stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/);
299
300                // return values for hasAudioSession (bit field)
301                enum effect_state {
302                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                            // effect
304                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
305                                            // track
306                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
307                                            // fast track
308                };
309
310                // get effect chain corresponding to session Id.
311                sp<EffectChain> getEffectChain(audio_session_t sessionId);
312                // same as getEffectChain() but must be called with ThreadBase mutex locked
313                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
314                // add an effect chain to the chain list (mEffectChains)
315    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
316                // remove an effect chain from the chain list (mEffectChains)
317    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
318                // lock all effect chains Mutexes. Must be called before releasing the
319                // ThreadBase mutex before processing the mixer and effects. This guarantees the
320                // integrity of the chains during the process.
321                // Also sets the parameter 'effectChains' to current value of mEffectChains.
322                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
323                // unlock effect chains after process
324                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
325                // get a copy of mEffectChains vector
326                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
327                // set audio mode to all effect chains
328                void setMode(audio_mode_t mode);
329                // get effect module with corresponding ID on specified audio session
330                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
331                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
332                // add and effect module. Also creates the effect chain is none exists for
333                // the effects audio session
334                status_t addEffect_l(const sp< EffectModule>& effect);
335                // remove and effect module. Also removes the effect chain is this was the last
336                // effect
337                void removeEffect_l(const sp< EffectModule>& effect);
338                // detach all tracks connected to an auxiliary effect
339    virtual     void detachAuxEffect_l(int effectId __unused) {}
340                // returns a combination of:
341                // - EFFECT_SESSION if effects on this audio session exist in one chain
342                // - TRACK_SESSION if tracks on this audio session exist
343                // - FAST_SESSION if fast tracks on this audio session exist
344    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
345                uint32_t hasAudioSession(audio_session_t sessionId) const {
346                    Mutex::Autolock _l(mLock);
347                    return hasAudioSession_l(sessionId);
348                }
349
350                // the value returned by default implementation is not important as the
351                // strategy is only meaningful for PlaybackThread which implements this method
352                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
353                        { return 0; }
354
355                // suspend or restore effect according to the type of effect passed. a NULL
356                // type pointer means suspend all effects in the session
357                void setEffectSuspended(const effect_uuid_t *type,
358                                        bool suspend,
359                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
360                // check if some effects must be suspended/restored when an effect is enabled
361                // or disabled
362                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
363                                                 bool enabled,
364                                                 audio_session_t sessionId =
365                                                        AUDIO_SESSION_OUTPUT_MIX);
366                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
367                                                   bool enabled,
368                                                   audio_session_t sessionId =
369                                                        AUDIO_SESSION_OUTPUT_MIX);
370
371                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
372                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
373
374                // Return a reference to a per-thread heap which can be used to allocate IMemory
375                // objects that will be read-only to client processes, read/write to mediaserver,
376                // and shared by all client processes of the thread.
377                // The heap is per-thread rather than common across all threads, because
378                // clients can't be trusted not to modify the offset of the IMemory they receive.
379                // If a thread does not have such a heap, this method returns 0.
380                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
381
382                virtual sp<IMemory> pipeMemory() const { return 0; }
383
384                        void systemReady();
385
386                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
387                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
388                                                               audio_session_t sessionId) = 0;
389
390    mutable     Mutex                   mLock;
391
392protected:
393
394                // entry describing an effect being suspended in mSuspendedSessions keyed vector
395                class SuspendedSessionDesc : public RefBase {
396                public:
397                    SuspendedSessionDesc() : mRefCount(0) {}
398
399                    int mRefCount;          // number of active suspend requests
400                    effect_uuid_t mType;    // effect type UUID
401                };
402
403                void        acquireWakeLock();
404                virtual void acquireWakeLock_l();
405                void        releaseWakeLock();
406                void        releaseWakeLock_l();
407                void        updateWakeLockUids_l(const SortedVector<int> &uids);
408                void        getPowerManager_l();
409                void setEffectSuspended_l(const effect_uuid_t *type,
410                                          bool suspend,
411                                          audio_session_t sessionId);
412                // updated mSuspendedSessions when an effect suspended or restored
413                void        updateSuspendedSessions_l(const effect_uuid_t *type,
414                                                      bool suspend,
415                                                      audio_session_t sessionId);
416                // check if some effects must be suspended when an effect chain is added
417                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
418
419                String16 getWakeLockTag();
420
421    virtual     void        preExit() { }
422    virtual     void        setMasterMono_l(bool mono __unused) { }
423    virtual     bool        requireMonoBlend() { return false; }
424
425    friend class AudioFlinger;      // for mEffectChains
426
427                const type_t            mType;
428
429                // Used by parameters, config events, addTrack_l, exit
430                Condition               mWaitWorkCV;
431
432                const sp<AudioFlinger>  mAudioFlinger;
433
434                // updated by PlaybackThread::readOutputParameters_l() or
435                // RecordThread::readInputParameters_l()
436                uint32_t                mSampleRate;
437                size_t                  mFrameCount;       // output HAL, direct output, record
438                audio_channel_mask_t    mChannelMask;
439                uint32_t                mChannelCount;
440                size_t                  mFrameSize;
441                // not HAL frame size, this is for output sink (to pipe to fast mixer)
442                audio_format_t          mFormat;           // Source format for Recording and
443                                                           // Sink format for Playback.
444                                                           // Sink format may be different than
445                                                           // HAL format if Fastmixer is used.
446                audio_format_t          mHALFormat;
447                size_t                  mBufferSize;       // HAL buffer size for read() or write()
448
449                Vector< sp<ConfigEvent> >     mConfigEvents;
450                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
451
452                // These fields are written and read by thread itself without lock or barrier,
453                // and read by other threads without lock or barrier via standby(), outDevice()
454                // and inDevice().
455                // Because of the absence of a lock or barrier, any other thread that reads
456                // these fields must use the information in isolation, or be prepared to deal
457                // with possibility that it might be inconsistent with other information.
458                bool                    mStandby;     // Whether thread is currently in standby.
459                audio_devices_t         mOutDevice;   // output device
460                audio_devices_t         mInDevice;    // input device
461                audio_devices_t         mPrevOutDevice;   // previous output device
462                audio_devices_t         mPrevInDevice;    // previous input device
463                struct audio_patch      mPatch;
464                audio_source_t          mAudioSource;
465
466                const audio_io_handle_t mId;
467                Vector< sp<EffectChain> > mEffectChains;
468
469                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
470                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
471                sp<IPowerManager>       mPowerManager;
472                sp<IBinder>             mWakeLockToken;
473                const sp<PMDeathRecipient> mDeathRecipient;
474                // list of suspended effects per session and per type. The first (outer) vector is
475                // keyed by session ID, the second (inner) by type UUID timeLow field
476                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
477                                        mSuspendedSessions;
478                static const size_t     kLogSize = 4 * 1024;
479                sp<NBLog::Writer>       mNBLogWriter;
480                bool                    mSystemReady;
481                ExtendedTimestamp       mTimestamp;
482
483                // ActiveTracks is a sorted vector of track type T representing the
484                // active tracks of threadLoop() to be considered by the locked prepare portion.
485                // ActiveTracks should be accessed with the ThreadBase lock held.
486                //
487                // During processing and I/O, the threadLoop does not hold the lock;
488                // hence it does not directly use ActiveTracks.  Care should be taken
489                // to hold local strong references or defer removal of tracks
490                // if the threadLoop may still be accessing those tracks due to mix, etc.
491                //
492                // This class updates power information appropriately.
493                //
494
495                template <typename T>
496                class ActiveTracks {
497                public:
498                    ActiveTracks()
499                        : mActiveTracksGeneration(0)
500                        , mLastActiveTracksGeneration(0)
501                    { }
502
503                    ~ActiveTracks() {
504                        clear();
505                    }
506                    // returns the last track added (even though it may have been
507                    // subsequently removed from ActiveTracks).
508                    //
509                    // Used for DirectOutputThread to ensure a flush is called when transitioning
510                    // to a new track (even though it may be on the same session).
511                    // Used for OffloadThread to ensure that volume and mixer state is
512                    // taken from the latest track added.
513                    //
514                    // The latest track is saved with a weak pointer to prevent keeping an
515                    // otherwise useless track alive. Thus the function will return nullptr
516                    // if the latest track has subsequently been removed and destroyed.
517                    sp<T> getLatest() {
518                        return mLatestActiveTrack.promote();
519                    }
520
521                    // Updates ActiveTracks client uids to the thread wakelock.
522                    void updateWakeLockUids(sp<ThreadBase> thread, bool force = false) {
523                        if (mActiveTracksGeneration != mLastActiveTracksGeneration || force) {
524                            thread->updateWakeLockUids_l(getWakeLockUids());
525                            mLastActiveTracksGeneration = mActiveTracksGeneration;
526                        }
527                    }
528
529                    // SortedVector methods
530                    ssize_t         add(const sp<T> &track);
531                    ssize_t         remove(const sp<T> &track);
532                    size_t          size() const {
533                        return mActiveTracks.size();
534                    }
535                    ssize_t         indexOf(const sp<T>& item) {
536                        return mActiveTracks.indexOf(item);
537                    }
538                    sp<T>           operator[](size_t index) const {
539                        return mActiveTracks[index];
540                    }
541                    typename SortedVector<sp<T>>::iterator begin() {
542                        return mActiveTracks.begin();
543                    }
544                    typename SortedVector<sp<T>>::iterator end() {
545                        return mActiveTracks.end();
546                    }
547                    void            clear();
548
549                private:
550                    SortedVector<int> getWakeLockUids() {
551                        SortedVector<int> wakeLockUids;
552                        for (const sp<T> &track : mActiveTracks) {
553                            wakeLockUids.add(track->uid());
554                        }
555                        return wakeLockUids; // moved by underlying SharedBuffer
556                    }
557
558                    SortedVector<sp<T>> mActiveTracks;
559                    int                 mActiveTracksGeneration;
560                    int                 mLastActiveTracksGeneration;
561                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
562                };
563};
564
565// --- PlaybackThread ---
566class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback {
567public:
568
569#include "PlaybackTracks.h"
570
571    enum mixer_state {
572        MIXER_IDLE,             // no active tracks
573        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
574        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
575        MIXER_DRAIN_TRACK,      // drain currently playing track
576        MIXER_DRAIN_ALL,        // fully drain the hardware
577        // standby mode does not have an enum value
578        // suspend by audio policy manager is orthogonal to mixer state
579    };
580
581    // retry count before removing active track in case of underrun on offloaded thread:
582    // we need to make sure that AudioTrack client has enough time to send large buffers
583    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
584    // handled for offloaded tracks
585    static const int8_t kMaxTrackRetriesOffload = 20;
586    static const int8_t kMaxTrackStartupRetriesOffload = 100;
587    static const int8_t kMaxTrackStopRetriesOffload = 2;
588    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
589    static const uint32_t kMaxTracksPerUid = 14;
590
591    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
592                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
593    virtual             ~PlaybackThread();
594
595                void        dump(int fd, const Vector<String16>& args);
596
597    // Thread virtuals
598    virtual     bool        threadLoop();
599
600    // RefBase
601    virtual     void        onFirstRef();
602
603    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
604                                                       audio_session_t sessionId);
605
606protected:
607    // Code snippets that were lifted up out of threadLoop()
608    virtual     void        threadLoop_mix() = 0;
609    virtual     void        threadLoop_sleepTime() = 0;
610    virtual     ssize_t     threadLoop_write();
611    virtual     void        threadLoop_drain();
612    virtual     void        threadLoop_standby();
613    virtual     void        threadLoop_exit();
614    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
615
616                // prepareTracks_l reads and writes mActiveTracks, and returns
617                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
618                // is responsible for clearing or destroying this Vector later on, when it
619                // is safe to do so. That will drop the final ref count and destroy the tracks.
620    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
621                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
622
623    // StreamOutHalInterfaceCallback implementation
624    virtual     void        onWriteReady();
625    virtual     void        onDrainReady();
626    virtual     void        onError();
627
628                void        resetWriteBlocked(uint32_t sequence);
629                void        resetDraining(uint32_t sequence);
630
631    virtual     bool        waitingAsyncCallback();
632    virtual     bool        waitingAsyncCallback_l();
633    virtual     bool        shouldStandby_l();
634    virtual     void        onAddNewTrack_l();
635                void        onAsyncError(); // error reported by AsyncCallbackThread
636
637    // ThreadBase virtuals
638    virtual     void        preExit();
639
640    virtual     bool        keepWakeLock() const { return true; }
641    virtual     void        acquireWakeLock_l() {
642                                ThreadBase::acquireWakeLock_l();
643                                mActiveTracks.updateWakeLockUids(this, true /* force */);
644                            }
645
646public:
647
648    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
649
650                // return estimated latency in milliseconds, as reported by HAL
651                uint32_t    latency() const;
652                // same, but lock must already be held
653                uint32_t    latency_l() const;
654
655                void        setMasterVolume(float value);
656                void        setMasterMute(bool muted);
657
658                void        setStreamVolume(audio_stream_type_t stream, float value);
659                void        setStreamMute(audio_stream_type_t stream, bool muted);
660
661                float       streamVolume(audio_stream_type_t stream) const;
662
663                sp<Track>   createTrack_l(
664                                const sp<AudioFlinger::Client>& client,
665                                audio_stream_type_t streamType,
666                                uint32_t sampleRate,
667                                audio_format_t format,
668                                audio_channel_mask_t channelMask,
669                                size_t *pFrameCount,
670                                const sp<IMemory>& sharedBuffer,
671                                audio_session_t sessionId,
672                                audio_output_flags_t *flags,
673                                pid_t tid,
674                                int uid,
675                                status_t *status /*non-NULL*/);
676
677                AudioStreamOut* getOutput() const;
678                AudioStreamOut* clearOutput();
679                virtual sp<StreamHalInterface> stream() const;
680
681                // a very large number of suspend() will eventually wraparound, but unlikely
682                void        suspend() { (void) android_atomic_inc(&mSuspended); }
683                void        restore()
684                                {
685                                    // if restore() is done without suspend(), get back into
686                                    // range so that the next suspend() will operate correctly
687                                    if (android_atomic_dec(&mSuspended) <= 0) {
688                                        android_atomic_release_store(0, &mSuspended);
689                                    }
690                                }
691                bool        isSuspended() const
692                                { return android_atomic_acquire_load(&mSuspended) > 0; }
693
694    virtual     String8     getParameters(const String8& keys);
695    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
696                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
697                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
698                // Consider also removing and passing an explicit mMainBuffer initialization
699                // parameter to AF::PlaybackThread::Track::Track().
700                int16_t     *mixBuffer() const {
701                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
702
703    virtual     void detachAuxEffect_l(int effectId);
704                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
705                        int EffectId);
706                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
707                        int EffectId);
708
709                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
710                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
711                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
712                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
713
714
715                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
716                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
717
718                // called with AudioFlinger lock held
719                        bool     invalidateTracks_l(audio_stream_type_t streamType);
720                virtual void     invalidateTracks(audio_stream_type_t streamType);
721
722    virtual     size_t      frameCount() const { return mNormalFrameCount; }
723
724                status_t    getTimestamp_l(AudioTimestamp& timestamp);
725
726                void        addPatchTrack(const sp<PatchTrack>& track);
727                void        deletePatchTrack(const sp<PatchTrack>& track);
728
729    virtual     void        getAudioPortConfig(struct audio_port_config *config);
730
731protected:
732    // updated by readOutputParameters_l()
733    size_t                          mNormalFrameCount;  // normal mixer and effects
734
735    bool                            mThreadThrottle;     // throttle the thread processing
736    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
737    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
738    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
739
740    void*                           mSinkBuffer;         // frame size aligned sink buffer
741
742    // TODO:
743    // Rearrange the buffer info into a struct/class with
744    // clear, copy, construction, destruction methods.
745    //
746    // mSinkBuffer also has associated with it:
747    //
748    // mSinkBufferSize: Sink Buffer Size
749    // mFormat: Sink Buffer Format
750
751    // Mixer Buffer (mMixerBuffer*)
752    //
753    // In the case of floating point or multichannel data, which is not in the
754    // sink format, it is required to accumulate in a higher precision or greater channel count
755    // buffer before downmixing or data conversion to the sink buffer.
756
757    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
758    bool                            mMixerBufferEnabled;
759
760    // Storage, 32 byte aligned (may make this alignment a requirement later).
761    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
762    void*                           mMixerBuffer;
763
764    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
765    size_t                          mMixerBufferSize;
766
767    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
768    audio_format_t                  mMixerBufferFormat;
769
770    // An internal flag set to true by MixerThread::prepareTracks_l()
771    // when mMixerBuffer contains valid data after mixing.
772    bool                            mMixerBufferValid;
773
774    // Effects Buffer (mEffectsBuffer*)
775    //
776    // In the case of effects data, which is not in the sink format,
777    // it is required to accumulate in a different buffer before data conversion
778    // to the sink buffer.
779
780    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
781    bool                            mEffectBufferEnabled;
782
783    // Storage, 32 byte aligned (may make this alignment a requirement later).
784    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
785    void*                           mEffectBuffer;
786
787    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
788    size_t                          mEffectBufferSize;
789
790    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
791    audio_format_t                  mEffectBufferFormat;
792
793    // An internal flag set to true by MixerThread::prepareTracks_l()
794    // when mEffectsBuffer contains valid data after mixing.
795    //
796    // When this is set, all mixer data is routed into the effects buffer
797    // for any processing (including output processing).
798    bool                            mEffectBufferValid;
799
800    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
801    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
802    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
803    // workaround that restriction.
804    // 'volatile' means accessed via atomic operations and no lock.
805    volatile int32_t                mSuspended;
806
807    int64_t                         mBytesWritten;
808    int64_t                         mFramesWritten; // not reset on standby
809    int64_t                         mSuspendedFrames; // not reset on standby
810private:
811    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
812    // PlaybackThread needs to find out if master-muted, it checks it's local
813    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
814    bool                            mMasterMute;
815                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
816protected:
817    ActiveTracks<Track>     mActiveTracks;
818
819    // Allocate a track name for a given channel mask.
820    //   Returns name >= 0 if successful, -1 on failure.
821    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
822                                           audio_session_t sessionId, uid_t uid) = 0;
823    virtual void            deleteTrackName_l(int name) = 0;
824
825    // Time to sleep between cycles when:
826    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
827    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
828    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
829    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
830    // No sleep in standby mode; waits on a condition
831
832    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
833                void        checkSilentMode_l();
834
835    // Non-trivial for DUPLICATING only
836    virtual     void        saveOutputTracks() { }
837    virtual     void        clearOutputTracks() { }
838
839    // Cache various calculated values, at threadLoop() entry and after a parameter change
840    virtual     void        cacheParameters_l();
841
842    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
843
844    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
845                                   audio_patch_handle_t *handle);
846    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
847
848                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
849                                    && mHwSupportsPause
850                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
851
852                uint32_t    trackCountForUid_l(uid_t uid);
853
854private:
855
856    friend class AudioFlinger;      // for numerous
857
858    PlaybackThread& operator = (const PlaybackThread&);
859
860    status_t    addTrack_l(const sp<Track>& track);
861    bool        destroyTrack_l(const sp<Track>& track);
862    void        removeTrack_l(const sp<Track>& track);
863    void        broadcast_l();
864
865    void        readOutputParameters_l();
866
867    virtual void dumpInternals(int fd, const Vector<String16>& args);
868    void        dumpTracks(int fd, const Vector<String16>& args);
869
870    SortedVector< sp<Track> >       mTracks;
871    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
872    AudioStreamOut                  *mOutput;
873
874    float                           mMasterVolume;
875    nsecs_t                         mLastWriteTime;
876    int                             mNumWrites;
877    int                             mNumDelayedWrites;
878    bool                            mInWrite;
879
880    // FIXME rename these former local variables of threadLoop to standard "m" names
881    nsecs_t                         mStandbyTimeNs;
882    size_t                          mSinkBufferSize;
883
884    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
885    uint32_t                        mActiveSleepTimeUs;
886    uint32_t                        mIdleSleepTimeUs;
887
888    uint32_t                        mSleepTimeUs;
889
890    // mixer status returned by prepareTracks_l()
891    mixer_state                     mMixerStatus; // current cycle
892                                                  // previous cycle when in prepareTracks_l()
893    mixer_state                     mMixerStatusIgnoringFastTracks;
894                                                  // FIXME or a separate ready state per track
895
896    // FIXME move these declarations into the specific sub-class that needs them
897    // MIXER only
898    uint32_t                        sleepTimeShift;
899
900    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
901    nsecs_t                         mStandbyDelayNs;
902
903    // MIXER only
904    nsecs_t                         maxPeriod;
905
906    // DUPLICATING only
907    uint32_t                        writeFrames;
908
909    size_t                          mBytesRemaining;
910    size_t                          mCurrentWriteLength;
911    bool                            mUseAsyncWrite;
912    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
913    // incremented each time a write(), a flush() or a standby() occurs.
914    // Bit 0 is set when a write blocks and indicates a callback is expected.
915    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
916    // callbacks are ignored.
917    uint32_t                        mWriteAckSequence;
918    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
919    // incremented each time a drain is requested or a flush() or standby() occurs.
920    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
921    // expected.
922    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
923    // callbacks are ignored.
924    uint32_t                        mDrainSequence;
925    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
926    // for async write callback in the thread loop before evaluating it
927    bool                            mSignalPending;
928    sp<AsyncCallbackThread>         mCallbackThread;
929
930private:
931    // The HAL output sink is treated as non-blocking, but current implementation is blocking
932    sp<NBAIO_Sink>          mOutputSink;
933    // If a fast mixer is present, the blocking pipe sink, otherwise clear
934    sp<NBAIO_Sink>          mPipeSink;
935    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
936    sp<NBAIO_Sink>          mNormalSink;
937#ifdef TEE_SINK
938    // For dumpsys
939    sp<NBAIO_Sink>          mTeeSink;
940    sp<NBAIO_Source>        mTeeSource;
941#endif
942    uint32_t                mScreenState;   // cached copy of gScreenState
943    static const size_t     kFastMixerLogSize = 4 * 1024;
944    sp<NBLog::Writer>       mFastMixerNBLogWriter;
945public:
946    virtual     bool        hasFastMixer() const = 0;
947    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
948                                { FastTrackUnderruns dummy; return dummy; }
949
950protected:
951                // accessed by both binder threads and within threadLoop(), lock on mutex needed
952                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
953                bool        mHwSupportsPause;
954                bool        mHwPaused;
955                bool        mFlushPending;
956};
957
958class MixerThread : public PlaybackThread {
959public:
960    MixerThread(const sp<AudioFlinger>& audioFlinger,
961                AudioStreamOut* output,
962                audio_io_handle_t id,
963                audio_devices_t device,
964                bool systemReady,
965                type_t type = MIXER);
966    virtual             ~MixerThread();
967
968    // Thread virtuals
969
970    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
971                                                   status_t& status);
972    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
973
974protected:
975    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
976    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
977                                           audio_session_t sessionId, uid_t uid);
978    virtual     void        deleteTrackName_l(int name);
979    virtual     uint32_t    idleSleepTimeUs() const;
980    virtual     uint32_t    suspendSleepTimeUs() const;
981    virtual     void        cacheParameters_l();
982
983    virtual void acquireWakeLock_l() {
984        PlaybackThread::acquireWakeLock_l();
985        if (hasFastMixer()) {
986            mFastMixer->setBoottimeOffset(
987                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
988        }
989    }
990
991    // threadLoop snippets
992    virtual     ssize_t     threadLoop_write();
993    virtual     void        threadLoop_standby();
994    virtual     void        threadLoop_mix();
995    virtual     void        threadLoop_sleepTime();
996    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
997    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
998
999    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1000                                   audio_patch_handle_t *handle);
1001    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1002
1003                AudioMixer* mAudioMixer;    // normal mixer
1004private:
1005                // one-time initialization, no locks required
1006                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1007                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1008
1009                // contents are not guaranteed to be consistent, no locks required
1010                FastMixerDumpState mFastMixerDumpState;
1011#ifdef STATE_QUEUE_DUMP
1012                StateQueueObserverDump mStateQueueObserverDump;
1013                StateQueueMutatorDump  mStateQueueMutatorDump;
1014#endif
1015                AudioWatchdogDump mAudioWatchdogDump;
1016
1017                // accessible only within the threadLoop(), no locks required
1018                //          mFastMixer->sq()    // for mutating and pushing state
1019                int32_t     mFastMixerFutex;    // for cold idle
1020
1021                std::atomic_bool mMasterMono;
1022public:
1023    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1024    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1025                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1026                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1027                            }
1028
1029protected:
1030    virtual     void       setMasterMono_l(bool mono) {
1031                               mMasterMono.store(mono);
1032                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1033                                   mFastMixer->setMasterMono(mMasterMono);
1034                               }
1035                           }
1036                // the FastMixer performs mono blend if it exists.
1037                // Blending with limiter is not idempotent,
1038                // and blending without limiter is idempotent but inefficient to do twice.
1039    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1040};
1041
1042class DirectOutputThread : public PlaybackThread {
1043public:
1044
1045    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1046                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1047    virtual                 ~DirectOutputThread();
1048
1049    // Thread virtuals
1050
1051    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1052                                                   status_t& status);
1053    virtual     void        flushHw_l();
1054
1055protected:
1056    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1057                                           audio_session_t sessionId, uid_t uid);
1058    virtual     void        deleteTrackName_l(int name);
1059    virtual     uint32_t    activeSleepTimeUs() const;
1060    virtual     uint32_t    idleSleepTimeUs() const;
1061    virtual     uint32_t    suspendSleepTimeUs() const;
1062    virtual     void        cacheParameters_l();
1063
1064    // threadLoop snippets
1065    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1066    virtual     void        threadLoop_mix();
1067    virtual     void        threadLoop_sleepTime();
1068    virtual     void        threadLoop_exit();
1069    virtual     bool        shouldStandby_l();
1070
1071    virtual     void        onAddNewTrack_l();
1072
1073    // volumes last sent to audio HAL with stream->set_volume()
1074    float mLeftVolFloat;
1075    float mRightVolFloat;
1076
1077    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1078                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1079                        bool systemReady);
1080    void processVolume_l(sp<Track> track, bool lastTrack);
1081
1082    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1083    sp<Track>               mActiveTrack;
1084
1085    wp<Track>               mPreviousTrack;         // used to detect track switch
1086
1087public:
1088    virtual     bool        hasFastMixer() const { return false; }
1089};
1090
1091class OffloadThread : public DirectOutputThread {
1092public:
1093
1094    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1095                        audio_io_handle_t id, uint32_t device, bool systemReady);
1096    virtual                 ~OffloadThread() {};
1097    virtual     void        flushHw_l();
1098
1099protected:
1100    // threadLoop snippets
1101    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1102    virtual     void        threadLoop_exit();
1103
1104    virtual     bool        waitingAsyncCallback();
1105    virtual     bool        waitingAsyncCallback_l();
1106    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1107
1108    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1109
1110private:
1111    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1112    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1113    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1114    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1115                                          // used and valid only during underrun.  ~0 if
1116                                          // no underrun has occurred during playback and
1117                                          // is not reset on standby.
1118};
1119
1120class AsyncCallbackThread : public Thread {
1121public:
1122
1123    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1124
1125    virtual             ~AsyncCallbackThread();
1126
1127    // Thread virtuals
1128    virtual bool        threadLoop();
1129
1130    // RefBase
1131    virtual void        onFirstRef();
1132
1133            void        exit();
1134            void        setWriteBlocked(uint32_t sequence);
1135            void        resetWriteBlocked();
1136            void        setDraining(uint32_t sequence);
1137            void        resetDraining();
1138            void        setAsyncError();
1139
1140private:
1141    const wp<PlaybackThread>   mPlaybackThread;
1142    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1143    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1144    // to indicate that the callback has been received via resetWriteBlocked()
1145    uint32_t                   mWriteAckSequence;
1146    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1147    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1148    // to indicate that the callback has been received via resetDraining()
1149    uint32_t                   mDrainSequence;
1150    Condition                  mWaitWorkCV;
1151    Mutex                      mLock;
1152    bool                       mAsyncError;
1153};
1154
1155class DuplicatingThread : public MixerThread {
1156public:
1157    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1158                      audio_io_handle_t id, bool systemReady);
1159    virtual                 ~DuplicatingThread();
1160
1161    // Thread virtuals
1162                void        addOutputTrack(MixerThread* thread);
1163                void        removeOutputTrack(MixerThread* thread);
1164                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1165protected:
1166    virtual     uint32_t    activeSleepTimeUs() const;
1167
1168private:
1169                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1170protected:
1171    // threadLoop snippets
1172    virtual     void        threadLoop_mix();
1173    virtual     void        threadLoop_sleepTime();
1174    virtual     ssize_t     threadLoop_write();
1175    virtual     void        threadLoop_standby();
1176    virtual     void        cacheParameters_l();
1177
1178private:
1179    // called from threadLoop, addOutputTrack, removeOutputTrack
1180    virtual     void        updateWaitTime_l();
1181protected:
1182    virtual     void        saveOutputTracks();
1183    virtual     void        clearOutputTracks();
1184private:
1185
1186                uint32_t    mWaitTimeMs;
1187    SortedVector < sp<OutputTrack> >  outputTracks;
1188    SortedVector < sp<OutputTrack> >  mOutputTracks;
1189public:
1190    virtual     bool        hasFastMixer() const { return false; }
1191};
1192
1193
1194// record thread
1195class RecordThread : public ThreadBase
1196{
1197public:
1198
1199    class RecordTrack;
1200
1201    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1202     * RecordThread.  It maintains local state on the relative position of the read
1203     * position of the RecordTrack compared with the RecordThread.
1204     */
1205    class ResamplerBufferProvider : public AudioBufferProvider
1206    {
1207    public:
1208        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1209            mRecordTrack(recordTrack),
1210            mRsmpInUnrel(0), mRsmpInFront(0) { }
1211        virtual ~ResamplerBufferProvider() { }
1212
1213        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1214        // skipping any previous data read from the hal.
1215        virtual void reset();
1216
1217        /* Synchronizes RecordTrack position with the RecordThread.
1218         * Calculates available frames and handle overruns if the RecordThread
1219         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1220         * TODO: why not do this for every getNextBuffer?
1221         *
1222         * Parameters
1223         * framesAvailable:  pointer to optional output size_t to store record track
1224         *                   frames available.
1225         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1226         */
1227
1228        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1229
1230        // AudioBufferProvider interface
1231        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1232        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1233    private:
1234        RecordTrack * const mRecordTrack;
1235        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1236                                            // most recent getNextBuffer
1237                                            // for debug only
1238        int32_t             mRsmpInFront;   // next available frame
1239                                            // rolling counter that is never cleared
1240    };
1241
1242    /* The RecordBufferConverter is used for format, channel, and sample rate
1243     * conversion for a RecordTrack.
1244     *
1245     * TODO: Self contained, so move to a separate file later.
1246     *
1247     * RecordBufferConverter uses the convert() method rather than exposing a
1248     * buffer provider interface; this is to save a memory copy.
1249     */
1250    class RecordBufferConverter
1251    {
1252    public:
1253        RecordBufferConverter(
1254                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1255                uint32_t srcSampleRate,
1256                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1257                uint32_t dstSampleRate);
1258
1259        ~RecordBufferConverter();
1260
1261        /* Converts input data from an AudioBufferProvider by format, channelMask,
1262         * and sampleRate to a destination buffer.
1263         *
1264         * Parameters
1265         *      dst:  buffer to place the converted data.
1266         * provider:  buffer provider to obtain source data.
1267         *   frames:  number of frames to convert
1268         *
1269         * Returns the number of frames converted.
1270         */
1271        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1272
1273        // returns NO_ERROR if constructor was successful
1274        status_t initCheck() const {
1275            // mSrcChannelMask set on successful updateParameters
1276            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1277        }
1278
1279        // allows dynamic reconfigure of all parameters
1280        status_t updateParameters(
1281                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1282                uint32_t srcSampleRate,
1283                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1284                uint32_t dstSampleRate);
1285
1286        // called to reset resampler buffers on record track discontinuity
1287        void reset() {
1288            if (mResampler != NULL) {
1289                mResampler->reset();
1290            }
1291        }
1292
1293    private:
1294        // format conversion when not using resampler
1295        void convertNoResampler(void *dst, const void *src, size_t frames);
1296
1297        // format conversion when using resampler; modifies src in-place
1298        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1299
1300        // user provided information
1301        audio_channel_mask_t mSrcChannelMask;
1302        audio_format_t       mSrcFormat;
1303        uint32_t             mSrcSampleRate;
1304        audio_channel_mask_t mDstChannelMask;
1305        audio_format_t       mDstFormat;
1306        uint32_t             mDstSampleRate;
1307
1308        // derived information
1309        uint32_t             mSrcChannelCount;
1310        uint32_t             mDstChannelCount;
1311        size_t               mDstFrameSize;
1312
1313        // format conversion buffer
1314        void                *mBuf;
1315        size_t               mBufFrames;
1316        size_t               mBufFrameSize;
1317
1318        // resampler info
1319        AudioResampler      *mResampler;
1320
1321        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1322        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1323        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1324        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1325        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1326    };
1327
1328#include "RecordTracks.h"
1329
1330            RecordThread(const sp<AudioFlinger>& audioFlinger,
1331                    AudioStreamIn *input,
1332                    audio_io_handle_t id,
1333                    audio_devices_t outDevice,
1334                    audio_devices_t inDevice,
1335                    bool systemReady
1336#ifdef TEE_SINK
1337                    , const sp<NBAIO_Sink>& teeSink
1338#endif
1339                    );
1340            virtual     ~RecordThread();
1341
1342    // no addTrack_l ?
1343    void        destroyTrack_l(const sp<RecordTrack>& track);
1344    void        removeTrack_l(const sp<RecordTrack>& track);
1345
1346    void        dumpInternals(int fd, const Vector<String16>& args);
1347    void        dumpTracks(int fd, const Vector<String16>& args);
1348
1349    // Thread virtuals
1350    virtual bool        threadLoop();
1351
1352    // RefBase
1353    virtual void        onFirstRef();
1354
1355    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1356
1357    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1358
1359    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1360
1361            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1362                    const sp<AudioFlinger::Client>& client,
1363                    uint32_t sampleRate,
1364                    audio_format_t format,
1365                    audio_channel_mask_t channelMask,
1366                    size_t *pFrameCount,
1367                    audio_session_t sessionId,
1368                    size_t *notificationFrames,
1369                    int uid,
1370                    audio_input_flags_t *flags,
1371                    pid_t tid,
1372                    status_t *status /*non-NULL*/);
1373
1374            status_t    start(RecordTrack* recordTrack,
1375                              AudioSystem::sync_event_t event,
1376                              audio_session_t triggerSession);
1377
1378            // ask the thread to stop the specified track, and
1379            // return true if the caller should then do it's part of the stopping process
1380            bool        stop(RecordTrack* recordTrack);
1381
1382            void        dump(int fd, const Vector<String16>& args);
1383            AudioStreamIn* clearInput();
1384            virtual sp<StreamHalInterface> stream() const;
1385
1386
1387    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1388                                               status_t& status);
1389    virtual void        cacheParameters_l() {}
1390    virtual String8     getParameters(const String8& keys);
1391    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1392    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1393                                           audio_patch_handle_t *handle);
1394    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1395
1396            void        addPatchRecord(const sp<PatchRecord>& record);
1397            void        deletePatchRecord(const sp<PatchRecord>& record);
1398
1399            void        readInputParameters_l();
1400    virtual uint32_t    getInputFramesLost();
1401
1402    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1403    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1404    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1405
1406            // Return the set of unique session IDs across all tracks.
1407            // The keys are the session IDs, and the associated values are meaningless.
1408            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1409            KeyedVector<audio_session_t, bool> sessionIds() const;
1410
1411    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1412    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1413
1414    static void syncStartEventCallback(const wp<SyncEvent>& event);
1415
1416    virtual size_t      frameCount() const { return mFrameCount; }
1417            bool        hasFastCapture() const { return mFastCapture != 0; }
1418    virtual void        getAudioPortConfig(struct audio_port_config *config);
1419
1420    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1421                                                   audio_session_t sessionId);
1422
1423    virtual void        acquireWakeLock_l() {
1424                            ThreadBase::acquireWakeLock_l();
1425                            mActiveTracks.updateWakeLockUids(this, true /* force */);
1426                        }
1427
1428private:
1429            // Enter standby if not already in standby, and set mStandby flag
1430            void    standbyIfNotAlreadyInStandby();
1431
1432            // Call the HAL standby method unconditionally, and don't change mStandby flag
1433            void    inputStandBy();
1434
1435            AudioStreamIn                       *mInput;
1436            SortedVector < sp<RecordTrack> >    mTracks;
1437            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1438            // is used together with mStartStopCond to indicate start()/stop() progress
1439            ActiveTracks<RecordTrack>           mActiveTracks;
1440
1441            Condition                           mStartStopCond;
1442
1443            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1444            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1445            size_t                              mRsmpInFrames;  // size of resampler input in frames
1446            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1447            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1448
1449            // rolling index that is never cleared
1450            int32_t                             mRsmpInRear;    // last filled frame + 1
1451
1452            // For dumpsys
1453            const sp<NBAIO_Sink>                mTeeSink;
1454
1455            const sp<MemoryDealer>              mReadOnlyHeap;
1456
1457            // one-time initialization, no locks required
1458            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1459                                                                // a fast capture
1460
1461            // FIXME audio watchdog thread
1462
1463            // contents are not guaranteed to be consistent, no locks required
1464            FastCaptureDumpState                mFastCaptureDumpState;
1465#ifdef STATE_QUEUE_DUMP
1466            // FIXME StateQueue observer and mutator dump fields
1467#endif
1468            // FIXME audio watchdog dump
1469
1470            // accessible only within the threadLoop(), no locks required
1471            //          mFastCapture->sq()      // for mutating and pushing state
1472            int32_t     mFastCaptureFutex;      // for cold idle
1473
1474            // The HAL input source is treated as non-blocking,
1475            // but current implementation is blocking
1476            sp<NBAIO_Source>                    mInputSource;
1477            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1478            sp<NBAIO_Source>                    mNormalSource;
1479            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1480            // otherwise clear
1481            sp<NBAIO_Sink>                      mPipeSink;
1482            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1483            // otherwise clear
1484            sp<NBAIO_Source>                    mPipeSource;
1485            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1486            size_t                              mPipeFramesP2;
1487            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1488            sp<IMemory>                         mPipeMemory;
1489
1490            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1491            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1492
1493            bool                                mFastTrackAvail;    // true if fast track available
1494};
1495