Threads.h revision 08fb1743f80437c38b4094070d851ea7f6d485e5
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event) :
108            mEvent(event) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115    };
116
117    class IoConfigEvent : public ConfigEvent {
118    public:
119        IoConfigEvent(audio_io_config_event event) :
120            ConfigEvent(CFG_EVENT_IO) {
121            mData = new IoConfigEventData(event);
122        }
123        virtual ~IoConfigEvent() {}
124    };
125
126    class PrioConfigEventData : public ConfigEventData {
127    public:
128        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
129            mPid(pid), mTid(tid), mPrio(prio) {}
130
131        virtual  void dump(char *buffer, size_t size) {
132            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
133        }
134
135        const pid_t mPid;
136        const pid_t mTid;
137        const int32_t mPrio;
138    };
139
140    class PrioConfigEvent : public ConfigEvent {
141    public:
142        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
143            ConfigEvent(CFG_EVENT_PRIO, true) {
144            mData = new PrioConfigEventData(pid, tid, prio);
145        }
146        virtual ~PrioConfigEvent() {}
147    };
148
149    class SetParameterConfigEventData : public ConfigEventData {
150    public:
151        SetParameterConfigEventData(String8 keyValuePairs) :
152            mKeyValuePairs(keyValuePairs) {}
153
154        virtual  void dump(char *buffer, size_t size) {
155            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
156        }
157
158        const String8 mKeyValuePairs;
159    };
160
161    class SetParameterConfigEvent : public ConfigEvent {
162    public:
163        SetParameterConfigEvent(String8 keyValuePairs) :
164            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
165            mData = new SetParameterConfigEventData(keyValuePairs);
166            mWaitStatus = true;
167        }
168        virtual ~SetParameterConfigEvent() {}
169    };
170
171    class CreateAudioPatchConfigEventData : public ConfigEventData {
172    public:
173        CreateAudioPatchConfigEventData(const struct audio_patch patch,
174                                        audio_patch_handle_t handle) :
175            mPatch(patch), mHandle(handle) {}
176
177        virtual  void dump(char *buffer, size_t size) {
178            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
179        }
180
181        const struct audio_patch mPatch;
182        audio_patch_handle_t mHandle;
183    };
184
185    class CreateAudioPatchConfigEvent : public ConfigEvent {
186    public:
187        CreateAudioPatchConfigEvent(const struct audio_patch patch,
188                                    audio_patch_handle_t handle) :
189            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
190            mData = new CreateAudioPatchConfigEventData(patch, handle);
191            mWaitStatus = true;
192        }
193        virtual ~CreateAudioPatchConfigEvent() {}
194    };
195
196    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
197    public:
198        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
199            mHandle(handle) {}
200
201        virtual  void dump(char *buffer, size_t size) {
202            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
203        }
204
205        audio_patch_handle_t mHandle;
206    };
207
208    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
209    public:
210        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
211            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
212            mData = new ReleaseAudioPatchConfigEventData(handle);
213            mWaitStatus = true;
214        }
215        virtual ~ReleaseAudioPatchConfigEvent() {}
216    };
217
218    class PMDeathRecipient : public IBinder::DeathRecipient {
219    public:
220                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
221        virtual     ~PMDeathRecipient() {}
222
223        // IBinder::DeathRecipient
224        virtual     void        binderDied(const wp<IBinder>& who);
225
226    private:
227                    PMDeathRecipient(const PMDeathRecipient&);
228                    PMDeathRecipient& operator = (const PMDeathRecipient&);
229
230        wp<ThreadBase> mThread;
231    };
232
233    virtual     status_t    initCheck() const = 0;
234
235                // static externally-visible
236                type_t      type() const { return mType; }
237                bool isDuplicating() const { return (mType == DUPLICATING); }
238
239                audio_io_handle_t id() const { return mId;}
240
241                // dynamic externally-visible
242                uint32_t    sampleRate() const { return mSampleRate; }
243                audio_channel_mask_t channelMask() const { return mChannelMask; }
244                audio_format_t format() const { return mHALFormat; }
245                uint32_t channelCount() const { return mChannelCount; }
246                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
247                // and returns the [normal mix] buffer's frame count.
248    virtual     size_t      frameCount() const = 0;
249                size_t      frameSize() const { return mFrameSize; }
250
251    // Should be "virtual status_t requestExitAndWait()" and override same
252    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
253                void        exit();
254    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
255                                                    status_t& status) = 0;
256    virtual     status_t    setParameters(const String8& keyValuePairs);
257    virtual     String8     getParameters(const String8& keys) = 0;
258    virtual     void        ioConfigChanged(audio_io_config_event event) = 0;
259                // sendConfigEvent_l() must be called with ThreadBase::mLock held
260                // Can temporarily release the lock if waiting for a reply from
261                // processConfigEvents_l().
262                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
263                void        sendIoConfigEvent(audio_io_config_event event);
264                void        sendIoConfigEvent_l(audio_io_config_event event);
265                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
266                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
267                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
268                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
269                                                            audio_patch_handle_t *handle);
270                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
271                void        processConfigEvents_l();
272    virtual     void        cacheParameters_l() = 0;
273    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
274                                               audio_patch_handle_t *handle) = 0;
275    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
276    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
277
278
279                // see note at declaration of mStandby, mOutDevice and mInDevice
280                bool        standby() const { return mStandby; }
281                audio_devices_t outDevice() const { return mOutDevice; }
282                audio_devices_t inDevice() const { return mInDevice; }
283
284    virtual     audio_stream_t* stream() const = 0;
285
286                sp<EffectHandle> createEffect_l(
287                                    const sp<AudioFlinger::Client>& client,
288                                    const sp<IEffectClient>& effectClient,
289                                    int32_t priority,
290                                    int sessionId,
291                                    effect_descriptor_t *desc,
292                                    int *enabled,
293                                    status_t *status /*non-NULL*/);
294
295                // return values for hasAudioSession (bit field)
296                enum effect_state {
297                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
298                                            // effect
299                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
300                                            // track
301                };
302
303                // get effect chain corresponding to session Id.
304                sp<EffectChain> getEffectChain(int sessionId);
305                // same as getEffectChain() but must be called with ThreadBase mutex locked
306                sp<EffectChain> getEffectChain_l(int sessionId) const;
307                // add an effect chain to the chain list (mEffectChains)
308    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
309                // remove an effect chain from the chain list (mEffectChains)
310    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
311                // lock all effect chains Mutexes. Must be called before releasing the
312                // ThreadBase mutex before processing the mixer and effects. This guarantees the
313                // integrity of the chains during the process.
314                // Also sets the parameter 'effectChains' to current value of mEffectChains.
315                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
316                // unlock effect chains after process
317                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
318                // get a copy of mEffectChains vector
319                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
320                // set audio mode to all effect chains
321                void setMode(audio_mode_t mode);
322                // get effect module with corresponding ID on specified audio session
323                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
324                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
325                // add and effect module. Also creates the effect chain is none exists for
326                // the effects audio session
327                status_t addEffect_l(const sp< EffectModule>& effect);
328                // remove and effect module. Also removes the effect chain is this was the last
329                // effect
330                void removeEffect_l(const sp< EffectModule>& effect);
331                // detach all tracks connected to an auxiliary effect
332    virtual     void detachAuxEffect_l(int effectId __unused) {}
333                // returns either EFFECT_SESSION if effects on this audio session exist in one
334                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
335                virtual uint32_t hasAudioSession(int sessionId) const = 0;
336                // the value returned by default implementation is not important as the
337                // strategy is only meaningful for PlaybackThread which implements this method
338                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
339
340                // suspend or restore effect according to the type of effect passed. a NULL
341                // type pointer means suspend all effects in the session
342                void setEffectSuspended(const effect_uuid_t *type,
343                                        bool suspend,
344                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
345                // check if some effects must be suspended/restored when an effect is enabled
346                // or disabled
347                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
348                                                 bool enabled,
349                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
350                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
351                                                   bool enabled,
352                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
353
354                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
355                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
356
357                // Return a reference to a per-thread heap which can be used to allocate IMemory
358                // objects that will be read-only to client processes, read/write to mediaserver,
359                // and shared by all client processes of the thread.
360                // The heap is per-thread rather than common across all threads, because
361                // clients can't be trusted not to modify the offset of the IMemory they receive.
362                // If a thread does not have such a heap, this method returns 0.
363                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
364
365                virtual sp<IMemory> pipeMemory() const { return 0; }
366
367                        void systemReady();
368
369    mutable     Mutex                   mLock;
370
371protected:
372
373                // entry describing an effect being suspended in mSuspendedSessions keyed vector
374                class SuspendedSessionDesc : public RefBase {
375                public:
376                    SuspendedSessionDesc() : mRefCount(0) {}
377
378                    int mRefCount;          // number of active suspend requests
379                    effect_uuid_t mType;    // effect type UUID
380                };
381
382                void        acquireWakeLock(int uid = -1);
383                void        acquireWakeLock_l(int uid = -1);
384                void        releaseWakeLock();
385                void        releaseWakeLock_l();
386                void        updateWakeLockUids(const SortedVector<int> &uids);
387                void        updateWakeLockUids_l(const SortedVector<int> &uids);
388                void        getPowerManager_l();
389                void setEffectSuspended_l(const effect_uuid_t *type,
390                                          bool suspend,
391                                          int sessionId);
392                // updated mSuspendedSessions when an effect suspended or restored
393                void        updateSuspendedSessions_l(const effect_uuid_t *type,
394                                                      bool suspend,
395                                                      int sessionId);
396                // check if some effects must be suspended when an effect chain is added
397                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
398
399                String16 getWakeLockTag();
400
401    virtual     void        preExit() { }
402
403    friend class AudioFlinger;      // for mEffectChains
404
405                const type_t            mType;
406
407                // Used by parameters, config events, addTrack_l, exit
408                Condition               mWaitWorkCV;
409
410                const sp<AudioFlinger>  mAudioFlinger;
411
412                // updated by PlaybackThread::readOutputParameters_l() or
413                // RecordThread::readInputParameters_l()
414                uint32_t                mSampleRate;
415                size_t                  mFrameCount;       // output HAL, direct output, record
416                audio_channel_mask_t    mChannelMask;
417                uint32_t                mChannelCount;
418                size_t                  mFrameSize;
419                // not HAL frame size, this is for output sink (to pipe to fast mixer)
420                audio_format_t          mFormat;           // Source format for Recording and
421                                                           // Sink format for Playback.
422                                                           // Sink format may be different than
423                                                           // HAL format if Fastmixer is used.
424                audio_format_t          mHALFormat;
425                size_t                  mBufferSize;       // HAL buffer size for read() or write()
426
427                Vector< sp<ConfigEvent> >     mConfigEvents;
428                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
429
430                // These fields are written and read by thread itself without lock or barrier,
431                // and read by other threads without lock or barrier via standby(), outDevice()
432                // and inDevice().
433                // Because of the absence of a lock or barrier, any other thread that reads
434                // these fields must use the information in isolation, or be prepared to deal
435                // with possibility that it might be inconsistent with other information.
436                bool                    mStandby;     // Whether thread is currently in standby.
437                audio_devices_t         mOutDevice;   // output device
438                audio_devices_t         mInDevice;    // input device
439                struct audio_patch      mPatch;
440                audio_source_t          mAudioSource;
441
442                const audio_io_handle_t mId;
443                Vector< sp<EffectChain> > mEffectChains;
444
445                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
446                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
447                sp<IPowerManager>       mPowerManager;
448                sp<IBinder>             mWakeLockToken;
449                const sp<PMDeathRecipient> mDeathRecipient;
450                // list of suspended effects per session and per type. The first vector is
451                // keyed by session ID, the second by type UUID timeLow field
452                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
453                                        mSuspendedSessions;
454                static const size_t     kLogSize = 4 * 1024;
455                sp<NBLog::Writer>       mNBLogWriter;
456                bool                    mSystemReady;
457};
458
459// --- PlaybackThread ---
460class PlaybackThread : public ThreadBase {
461public:
462
463#include "PlaybackTracks.h"
464
465    enum mixer_state {
466        MIXER_IDLE,             // no active tracks
467        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
468        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
469        MIXER_DRAIN_TRACK,      // drain currently playing track
470        MIXER_DRAIN_ALL,        // fully drain the hardware
471        // standby mode does not have an enum value
472        // suspend by audio policy manager is orthogonal to mixer state
473    };
474
475    // retry count before removing active track in case of underrun on offloaded thread:
476    // we need to make sure that AudioTrack client has enough time to send large buffers
477//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
478    // for offloaded tracks
479    static const int8_t kMaxTrackRetriesOffload = 20;
480
481    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
482                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
483    virtual             ~PlaybackThread();
484
485                void        dump(int fd, const Vector<String16>& args);
486
487    // Thread virtuals
488    virtual     bool        threadLoop();
489
490    // RefBase
491    virtual     void        onFirstRef();
492
493protected:
494    // Code snippets that were lifted up out of threadLoop()
495    virtual     void        threadLoop_mix() = 0;
496    virtual     void        threadLoop_sleepTime() = 0;
497    virtual     ssize_t     threadLoop_write();
498    virtual     void        threadLoop_drain();
499    virtual     void        threadLoop_standby();
500    virtual     void        threadLoop_exit();
501    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
502
503                // prepareTracks_l reads and writes mActiveTracks, and returns
504                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
505                // is responsible for clearing or destroying this Vector later on, when it
506                // is safe to do so. That will drop the final ref count and destroy the tracks.
507    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
508                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
509
510                void        writeCallback();
511                void        resetWriteBlocked(uint32_t sequence);
512                void        drainCallback();
513                void        resetDraining(uint32_t sequence);
514
515    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
516
517    virtual     bool        waitingAsyncCallback();
518    virtual     bool        waitingAsyncCallback_l();
519    virtual     bool        shouldStandby_l();
520    virtual     void        onAddNewTrack_l();
521
522    // ThreadBase virtuals
523    virtual     void        preExit();
524
525public:
526
527    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
528
529                // return estimated latency in milliseconds, as reported by HAL
530                uint32_t    latency() const;
531                // same, but lock must already be held
532                uint32_t    latency_l() const;
533
534                void        setMasterVolume(float value);
535                void        setMasterMute(bool muted);
536
537                void        setStreamVolume(audio_stream_type_t stream, float value);
538                void        setStreamMute(audio_stream_type_t stream, bool muted);
539
540                float       streamVolume(audio_stream_type_t stream) const;
541
542                sp<Track>   createTrack_l(
543                                const sp<AudioFlinger::Client>& client,
544                                audio_stream_type_t streamType,
545                                uint32_t sampleRate,
546                                audio_format_t format,
547                                audio_channel_mask_t channelMask,
548                                size_t *pFrameCount,
549                                const sp<IMemory>& sharedBuffer,
550                                int sessionId,
551                                IAudioFlinger::track_flags_t *flags,
552                                pid_t tid,
553                                int uid,
554                                status_t *status /*non-NULL*/);
555
556                AudioStreamOut* getOutput() const;
557                AudioStreamOut* clearOutput();
558                virtual audio_stream_t* stream() const;
559
560                // a very large number of suspend() will eventually wraparound, but unlikely
561                void        suspend() { (void) android_atomic_inc(&mSuspended); }
562                void        restore()
563                                {
564                                    // if restore() is done without suspend(), get back into
565                                    // range so that the next suspend() will operate correctly
566                                    if (android_atomic_dec(&mSuspended) <= 0) {
567                                        android_atomic_release_store(0, &mSuspended);
568                                    }
569                                }
570                bool        isSuspended() const
571                                { return android_atomic_acquire_load(&mSuspended) > 0; }
572
573    virtual     String8     getParameters(const String8& keys);
574    virtual     void        ioConfigChanged(audio_io_config_event event);
575                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
576                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
577                // Consider also removing and passing an explicit mMainBuffer initialization
578                // parameter to AF::PlaybackThread::Track::Track().
579                int16_t     *mixBuffer() const {
580                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
581
582    virtual     void detachAuxEffect_l(int effectId);
583                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
584                        int EffectId);
585                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
586                        int EffectId);
587
588                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
589                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
590                virtual uint32_t hasAudioSession(int sessionId) const;
591                virtual uint32_t getStrategyForSession_l(int sessionId);
592
593
594                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
595                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
596
597                // called with AudioFlinger lock held
598                        void     invalidateTracks(audio_stream_type_t streamType);
599
600    virtual     size_t      frameCount() const { return mNormalFrameCount; }
601
602                // Return's the HAL's frame count i.e. fast mixer buffer size.
603                size_t      frameCountHAL() const { return mFrameCount; }
604
605                status_t    getTimestamp_l(AudioTimestamp& timestamp);
606
607                void        addPatchTrack(const sp<PatchTrack>& track);
608                void        deletePatchTrack(const sp<PatchTrack>& track);
609
610    virtual     void        getAudioPortConfig(struct audio_port_config *config);
611
612protected:
613    // updated by readOutputParameters_l()
614    size_t                          mNormalFrameCount;  // normal mixer and effects
615
616    bool                            mThreadThrottle;     // throttle the thread processing
617    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
618
619    void*                           mSinkBuffer;         // frame size aligned sink buffer
620
621    // TODO:
622    // Rearrange the buffer info into a struct/class with
623    // clear, copy, construction, destruction methods.
624    //
625    // mSinkBuffer also has associated with it:
626    //
627    // mSinkBufferSize: Sink Buffer Size
628    // mFormat: Sink Buffer Format
629
630    // Mixer Buffer (mMixerBuffer*)
631    //
632    // In the case of floating point or multichannel data, which is not in the
633    // sink format, it is required to accumulate in a higher precision or greater channel count
634    // buffer before downmixing or data conversion to the sink buffer.
635
636    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
637    bool                            mMixerBufferEnabled;
638
639    // Storage, 32 byte aligned (may make this alignment a requirement later).
640    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
641    void*                           mMixerBuffer;
642
643    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
644    size_t                          mMixerBufferSize;
645
646    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
647    audio_format_t                  mMixerBufferFormat;
648
649    // An internal flag set to true by MixerThread::prepareTracks_l()
650    // when mMixerBuffer contains valid data after mixing.
651    bool                            mMixerBufferValid;
652
653    // Effects Buffer (mEffectsBuffer*)
654    //
655    // In the case of effects data, which is not in the sink format,
656    // it is required to accumulate in a different buffer before data conversion
657    // to the sink buffer.
658
659    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
660    bool                            mEffectBufferEnabled;
661
662    // Storage, 32 byte aligned (may make this alignment a requirement later).
663    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
664    void*                           mEffectBuffer;
665
666    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
667    size_t                          mEffectBufferSize;
668
669    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
670    audio_format_t                  mEffectBufferFormat;
671
672    // An internal flag set to true by MixerThread::prepareTracks_l()
673    // when mEffectsBuffer contains valid data after mixing.
674    //
675    // When this is set, all mixer data is routed into the effects buffer
676    // for any processing (including output processing).
677    bool                            mEffectBufferValid;
678
679    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
680    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
681    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
682    // workaround that restriction.
683    // 'volatile' means accessed via atomic operations and no lock.
684    volatile int32_t                mSuspended;
685
686    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
687    // mFramesWritten would be better, or 64-bit even better
688    size_t                          mBytesWritten;
689private:
690    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
691    // PlaybackThread needs to find out if master-muted, it checks it's local
692    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
693    bool                            mMasterMute;
694                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
695protected:
696    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
697    SortedVector<int>               mWakeLockUids;
698    int                             mActiveTracksGeneration;
699    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
700
701    // Allocate a track name for a given channel mask.
702    //   Returns name >= 0 if successful, -1 on failure.
703    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
704                                           audio_format_t format, int sessionId) = 0;
705    virtual void            deleteTrackName_l(int name) = 0;
706
707    // Time to sleep between cycles when:
708    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
709    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
710    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
711    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
712    // No sleep in standby mode; waits on a condition
713
714    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
715                void        checkSilentMode_l();
716
717    // Non-trivial for DUPLICATING only
718    virtual     void        saveOutputTracks() { }
719    virtual     void        clearOutputTracks() { }
720
721    // Cache various calculated values, at threadLoop() entry and after a parameter change
722    virtual     void        cacheParameters_l();
723
724    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
725
726    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
727                                   audio_patch_handle_t *handle);
728    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
729
730                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
731                                    && mHwSupportsPause
732                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
733
734private:
735
736    friend class AudioFlinger;      // for numerous
737
738    PlaybackThread& operator = (const PlaybackThread&);
739
740    status_t    addTrack_l(const sp<Track>& track);
741    bool        destroyTrack_l(const sp<Track>& track);
742    void        removeTrack_l(const sp<Track>& track);
743    void        broadcast_l();
744
745    void        readOutputParameters_l();
746
747    virtual void dumpInternals(int fd, const Vector<String16>& args);
748    void        dumpTracks(int fd, const Vector<String16>& args);
749
750    SortedVector< sp<Track> >       mTracks;
751    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
752    AudioStreamOut                  *mOutput;
753
754    float                           mMasterVolume;
755    nsecs_t                         mLastWriteTime;
756    int                             mNumWrites;
757    int                             mNumDelayedWrites;
758    bool                            mInWrite;
759
760    // FIXME rename these former local variables of threadLoop to standard "m" names
761    nsecs_t                         mStandbyTimeNs;
762    size_t                          mSinkBufferSize;
763
764    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
765    uint32_t                        mActiveSleepTimeUs;
766    uint32_t                        mIdleSleepTimeUs;
767
768    uint32_t                        mSleepTimeUs;
769
770    // mixer status returned by prepareTracks_l()
771    mixer_state                     mMixerStatus; // current cycle
772                                                  // previous cycle when in prepareTracks_l()
773    mixer_state                     mMixerStatusIgnoringFastTracks;
774                                                  // FIXME or a separate ready state per track
775
776    // FIXME move these declarations into the specific sub-class that needs them
777    // MIXER only
778    uint32_t                        sleepTimeShift;
779
780    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
781    nsecs_t                         mStandbyDelayNs;
782
783    // MIXER only
784    nsecs_t                         maxPeriod;
785
786    // DUPLICATING only
787    uint32_t                        writeFrames;
788
789    size_t                          mBytesRemaining;
790    size_t                          mCurrentWriteLength;
791    bool                            mUseAsyncWrite;
792    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
793    // incremented each time a write(), a flush() or a standby() occurs.
794    // Bit 0 is set when a write blocks and indicates a callback is expected.
795    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
796    // callbacks are ignored.
797    uint32_t                        mWriteAckSequence;
798    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
799    // incremented each time a drain is requested or a flush() or standby() occurs.
800    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
801    // expected.
802    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
803    // callbacks are ignored.
804    uint32_t                        mDrainSequence;
805    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
806    // for async write callback in the thread loop before evaluating it
807    bool                            mSignalPending;
808    sp<AsyncCallbackThread>         mCallbackThread;
809
810private:
811    // The HAL output sink is treated as non-blocking, but current implementation is blocking
812    sp<NBAIO_Sink>          mOutputSink;
813    // If a fast mixer is present, the blocking pipe sink, otherwise clear
814    sp<NBAIO_Sink>          mPipeSink;
815    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
816    sp<NBAIO_Sink>          mNormalSink;
817#ifdef TEE_SINK
818    // For dumpsys
819    sp<NBAIO_Sink>          mTeeSink;
820    sp<NBAIO_Source>        mTeeSource;
821#endif
822    uint32_t                mScreenState;   // cached copy of gScreenState
823    static const size_t     kFastMixerLogSize = 4 * 1024;
824    sp<NBLog::Writer>       mFastMixerNBLogWriter;
825public:
826    virtual     bool        hasFastMixer() const = 0;
827    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
828                                { FastTrackUnderruns dummy; return dummy; }
829
830protected:
831                // accessed by both binder threads and within threadLoop(), lock on mutex needed
832                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
833                bool        mHwSupportsPause;
834                bool        mHwPaused;
835                bool        mFlushPending;
836private:
837    // timestamp latch:
838    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
839    //  Q output is written while locked, and read while locked
840    struct {
841        AudioTimestamp  mTimestamp;
842        uint32_t        mUnpresentedFrames;
843        KeyedVector<Track *, uint32_t> mFramesReleased;
844    } mLatchD, mLatchQ;
845    bool mLatchDValid;  // true means mLatchD is valid
846                        //     (except for mFramesReleased which is filled in later),
847                        //     and clock it into latch at next opportunity
848    bool mLatchQValid;  // true means mLatchQ is valid
849};
850
851class MixerThread : public PlaybackThread {
852public:
853    MixerThread(const sp<AudioFlinger>& audioFlinger,
854                AudioStreamOut* output,
855                audio_io_handle_t id,
856                audio_devices_t device,
857                bool systemReady,
858                type_t type = MIXER);
859    virtual             ~MixerThread();
860
861    // Thread virtuals
862
863    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
864                                                   status_t& status);
865    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
866
867protected:
868    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
869    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
870                                           audio_format_t format, int sessionId);
871    virtual     void        deleteTrackName_l(int name);
872    virtual     uint32_t    idleSleepTimeUs() const;
873    virtual     uint32_t    suspendSleepTimeUs() const;
874    virtual     void        cacheParameters_l();
875
876    // threadLoop snippets
877    virtual     ssize_t     threadLoop_write();
878    virtual     void        threadLoop_standby();
879    virtual     void        threadLoop_mix();
880    virtual     void        threadLoop_sleepTime();
881    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
882    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
883
884    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
885                                   audio_patch_handle_t *handle);
886    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
887
888                AudioMixer* mAudioMixer;    // normal mixer
889private:
890                // one-time initialization, no locks required
891                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
892                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
893
894                // contents are not guaranteed to be consistent, no locks required
895                FastMixerDumpState mFastMixerDumpState;
896#ifdef STATE_QUEUE_DUMP
897                StateQueueObserverDump mStateQueueObserverDump;
898                StateQueueMutatorDump  mStateQueueMutatorDump;
899#endif
900                AudioWatchdogDump mAudioWatchdogDump;
901
902                // accessible only within the threadLoop(), no locks required
903                //          mFastMixer->sq()    // for mutating and pushing state
904                int32_t     mFastMixerFutex;    // for cold idle
905
906public:
907    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
908    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
909                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
910                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
911                            }
912
913};
914
915class DirectOutputThread : public PlaybackThread {
916public:
917
918    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
919                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
920    virtual                 ~DirectOutputThread();
921
922    // Thread virtuals
923
924    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
925                                                   status_t& status);
926    virtual     void        flushHw_l();
927
928protected:
929    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
930                                           audio_format_t format, int sessionId);
931    virtual     void        deleteTrackName_l(int name);
932    virtual     uint32_t    activeSleepTimeUs() const;
933    virtual     uint32_t    idleSleepTimeUs() const;
934    virtual     uint32_t    suspendSleepTimeUs() const;
935    virtual     void        cacheParameters_l();
936
937    // threadLoop snippets
938    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
939    virtual     void        threadLoop_mix();
940    virtual     void        threadLoop_sleepTime();
941    virtual     void        threadLoop_exit();
942    virtual     bool        shouldStandby_l();
943
944    // volumes last sent to audio HAL with stream->set_volume()
945    float mLeftVolFloat;
946    float mRightVolFloat;
947
948    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
949                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
950                        bool systemReady);
951    void processVolume_l(Track *track, bool lastTrack);
952
953    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
954    sp<Track>               mActiveTrack;
955public:
956    virtual     bool        hasFastMixer() const { return false; }
957};
958
959class OffloadThread : public DirectOutputThread {
960public:
961
962    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
963                        audio_io_handle_t id, uint32_t device, bool systemReady);
964    virtual                 ~OffloadThread() {};
965    virtual     void        flushHw_l();
966
967protected:
968    // threadLoop snippets
969    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
970    virtual     void        threadLoop_exit();
971
972    virtual     bool        waitingAsyncCallback();
973    virtual     bool        waitingAsyncCallback_l();
974    virtual     void        onAddNewTrack_l();
975
976private:
977    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
978    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
979    wp<Track>   mPreviousTrack;         // used to detect track switch
980};
981
982class AsyncCallbackThread : public Thread {
983public:
984
985    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
986
987    virtual             ~AsyncCallbackThread();
988
989    // Thread virtuals
990    virtual bool        threadLoop();
991
992    // RefBase
993    virtual void        onFirstRef();
994
995            void        exit();
996            void        setWriteBlocked(uint32_t sequence);
997            void        resetWriteBlocked();
998            void        setDraining(uint32_t sequence);
999            void        resetDraining();
1000
1001private:
1002    const wp<PlaybackThread>   mPlaybackThread;
1003    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1004    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1005    // to indicate that the callback has been received via resetWriteBlocked()
1006    uint32_t                   mWriteAckSequence;
1007    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1008    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1009    // to indicate that the callback has been received via resetDraining()
1010    uint32_t                   mDrainSequence;
1011    Condition                  mWaitWorkCV;
1012    Mutex                      mLock;
1013};
1014
1015class DuplicatingThread : public MixerThread {
1016public:
1017    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1018                      audio_io_handle_t id, bool systemReady);
1019    virtual                 ~DuplicatingThread();
1020
1021    // Thread virtuals
1022                void        addOutputTrack(MixerThread* thread);
1023                void        removeOutputTrack(MixerThread* thread);
1024                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1025protected:
1026    virtual     uint32_t    activeSleepTimeUs() const;
1027
1028private:
1029                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1030protected:
1031    // threadLoop snippets
1032    virtual     void        threadLoop_mix();
1033    virtual     void        threadLoop_sleepTime();
1034    virtual     ssize_t     threadLoop_write();
1035    virtual     void        threadLoop_standby();
1036    virtual     void        cacheParameters_l();
1037
1038private:
1039    // called from threadLoop, addOutputTrack, removeOutputTrack
1040    virtual     void        updateWaitTime_l();
1041protected:
1042    virtual     void        saveOutputTracks();
1043    virtual     void        clearOutputTracks();
1044private:
1045
1046                uint32_t    mWaitTimeMs;
1047    SortedVector < sp<OutputTrack> >  outputTracks;
1048    SortedVector < sp<OutputTrack> >  mOutputTracks;
1049public:
1050    virtual     bool        hasFastMixer() const { return false; }
1051};
1052
1053
1054// record thread
1055class RecordThread : public ThreadBase
1056{
1057public:
1058
1059    class RecordTrack;
1060
1061    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1062     * RecordThread.  It maintains local state on the relative position of the read
1063     * position of the RecordTrack compared with the RecordThread.
1064     */
1065    class ResamplerBufferProvider : public AudioBufferProvider
1066    {
1067    public:
1068        ResamplerBufferProvider(RecordTrack* recordTrack) :
1069            mRecordTrack(recordTrack),
1070            mRsmpInUnrel(0), mRsmpInFront(0) { }
1071        virtual ~ResamplerBufferProvider() { }
1072
1073        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1074        // skipping any previous data read from the hal.
1075        virtual void reset();
1076
1077        /* Synchronizes RecordTrack position with the RecordThread.
1078         * Calculates available frames and handle overruns if the RecordThread
1079         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1080         * TODO: why not do this for every getNextBuffer?
1081         *
1082         * Parameters
1083         * framesAvailable:  pointer to optional output size_t to store record track
1084         *                   frames available.
1085         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1086         */
1087
1088        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1089
1090        // AudioBufferProvider interface
1091        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1092        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1093    private:
1094        RecordTrack * const mRecordTrack;
1095        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1096                                            // most recent getNextBuffer
1097                                            // for debug only
1098        int32_t             mRsmpInFront;   // next available frame
1099                                            // rolling counter that is never cleared
1100    };
1101
1102    /* The RecordBufferConverter is used for format, channel, and sample rate
1103     * conversion for a RecordTrack.
1104     *
1105     * TODO: Self contained, so move to a separate file later.
1106     *
1107     * RecordBufferConverter uses the convert() method rather than exposing a
1108     * buffer provider interface; this is to save a memory copy.
1109     */
1110    class RecordBufferConverter
1111    {
1112    public:
1113        RecordBufferConverter(
1114                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1115                uint32_t srcSampleRate,
1116                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1117                uint32_t dstSampleRate);
1118
1119        ~RecordBufferConverter();
1120
1121        /* Converts input data from an AudioBufferProvider by format, channelMask,
1122         * and sampleRate to a destination buffer.
1123         *
1124         * Parameters
1125         *      dst:  buffer to place the converted data.
1126         * provider:  buffer provider to obtain source data.
1127         *   frames:  number of frames to convert
1128         *
1129         * Returns the number of frames converted.
1130         */
1131        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1132
1133        // returns NO_ERROR if constructor was successful
1134        status_t initCheck() const {
1135            // mSrcChannelMask set on successful updateParameters
1136            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1137        }
1138
1139        // allows dynamic reconfigure of all parameters
1140        status_t updateParameters(
1141                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1142                uint32_t srcSampleRate,
1143                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1144                uint32_t dstSampleRate);
1145
1146        // called to reset resampler buffers on record track discontinuity
1147        void reset() {
1148            if (mResampler != NULL) {
1149                mResampler->reset();
1150            }
1151        }
1152
1153    private:
1154        // format conversion when not using resampler
1155        void convertNoResampler(void *dst, const void *src, size_t frames);
1156
1157        // format conversion when using resampler; modifies src in-place
1158        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1159
1160        // user provided information
1161        audio_channel_mask_t mSrcChannelMask;
1162        audio_format_t       mSrcFormat;
1163        uint32_t             mSrcSampleRate;
1164        audio_channel_mask_t mDstChannelMask;
1165        audio_format_t       mDstFormat;
1166        uint32_t             mDstSampleRate;
1167
1168        // derived information
1169        uint32_t             mSrcChannelCount;
1170        uint32_t             mDstChannelCount;
1171        size_t               mDstFrameSize;
1172
1173        // format conversion buffer
1174        void                *mBuf;
1175        size_t               mBufFrames;
1176        size_t               mBufFrameSize;
1177
1178        // resampler info
1179        AudioResampler      *mResampler;
1180
1181        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1182        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1183        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1184        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1185        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1186    };
1187
1188#include "RecordTracks.h"
1189
1190            RecordThread(const sp<AudioFlinger>& audioFlinger,
1191                    AudioStreamIn *input,
1192                    audio_io_handle_t id,
1193                    audio_devices_t outDevice,
1194                    audio_devices_t inDevice,
1195                    bool systemReady
1196#ifdef TEE_SINK
1197                    , const sp<NBAIO_Sink>& teeSink
1198#endif
1199                    );
1200            virtual     ~RecordThread();
1201
1202    // no addTrack_l ?
1203    void        destroyTrack_l(const sp<RecordTrack>& track);
1204    void        removeTrack_l(const sp<RecordTrack>& track);
1205
1206    void        dumpInternals(int fd, const Vector<String16>& args);
1207    void        dumpTracks(int fd, const Vector<String16>& args);
1208
1209    // Thread virtuals
1210    virtual bool        threadLoop();
1211
1212    // RefBase
1213    virtual void        onFirstRef();
1214
1215    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1216
1217    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1218
1219    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1220
1221            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1222                    const sp<AudioFlinger::Client>& client,
1223                    uint32_t sampleRate,
1224                    audio_format_t format,
1225                    audio_channel_mask_t channelMask,
1226                    size_t *pFrameCount,
1227                    int sessionId,
1228                    size_t *notificationFrames,
1229                    int uid,
1230                    IAudioFlinger::track_flags_t *flags,
1231                    pid_t tid,
1232                    status_t *status /*non-NULL*/);
1233
1234            status_t    start(RecordTrack* recordTrack,
1235                              AudioSystem::sync_event_t event,
1236                              int triggerSession);
1237
1238            // ask the thread to stop the specified track, and
1239            // return true if the caller should then do it's part of the stopping process
1240            bool        stop(RecordTrack* recordTrack);
1241
1242            void        dump(int fd, const Vector<String16>& args);
1243            AudioStreamIn* clearInput();
1244            virtual audio_stream_t* stream() const;
1245
1246
1247    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1248                                               status_t& status);
1249    virtual void        cacheParameters_l() {}
1250    virtual String8     getParameters(const String8& keys);
1251    virtual void        ioConfigChanged(audio_io_config_event event);
1252    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1253                                           audio_patch_handle_t *handle);
1254    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1255
1256            void        addPatchRecord(const sp<PatchRecord>& record);
1257            void        deletePatchRecord(const sp<PatchRecord>& record);
1258
1259            void        readInputParameters_l();
1260    virtual uint32_t    getInputFramesLost();
1261
1262    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1263    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1264    virtual uint32_t hasAudioSession(int sessionId) const;
1265
1266            // Return the set of unique session IDs across all tracks.
1267            // The keys are the session IDs, and the associated values are meaningless.
1268            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1269            KeyedVector<int, bool> sessionIds() const;
1270
1271    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1272    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1273
1274    static void syncStartEventCallback(const wp<SyncEvent>& event);
1275
1276    virtual size_t      frameCount() const { return mFrameCount; }
1277            bool        hasFastCapture() const { return mFastCapture != 0; }
1278    virtual void        getAudioPortConfig(struct audio_port_config *config);
1279
1280private:
1281            // Enter standby if not already in standby, and set mStandby flag
1282            void    standbyIfNotAlreadyInStandby();
1283
1284            // Call the HAL standby method unconditionally, and don't change mStandby flag
1285            void    inputStandBy();
1286
1287            AudioStreamIn                       *mInput;
1288            SortedVector < sp<RecordTrack> >    mTracks;
1289            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1290            // is used together with mStartStopCond to indicate start()/stop() progress
1291            SortedVector< sp<RecordTrack> >     mActiveTracks;
1292            // generation counter for mActiveTracks
1293            int                                 mActiveTracksGen;
1294            Condition                           mStartStopCond;
1295
1296            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1297            void                               *mRsmpInBuffer; //
1298            size_t                              mRsmpInFrames;  // size of resampler input in frames
1299            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1300
1301            // rolling index that is never cleared
1302            int32_t                             mRsmpInRear;    // last filled frame + 1
1303
1304            // For dumpsys
1305            const sp<NBAIO_Sink>                mTeeSink;
1306
1307            const sp<MemoryDealer>              mReadOnlyHeap;
1308
1309            // one-time initialization, no locks required
1310            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1311                                                                // a fast capture
1312
1313            // FIXME audio watchdog thread
1314
1315            // contents are not guaranteed to be consistent, no locks required
1316            FastCaptureDumpState                mFastCaptureDumpState;
1317#ifdef STATE_QUEUE_DUMP
1318            // FIXME StateQueue observer and mutator dump fields
1319#endif
1320            // FIXME audio watchdog dump
1321
1322            // accessible only within the threadLoop(), no locks required
1323            //          mFastCapture->sq()      // for mutating and pushing state
1324            int32_t     mFastCaptureFutex;      // for cold idle
1325
1326            // The HAL input source is treated as non-blocking,
1327            // but current implementation is blocking
1328            sp<NBAIO_Source>                    mInputSource;
1329            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1330            sp<NBAIO_Source>                    mNormalSource;
1331            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1332            // otherwise clear
1333            sp<NBAIO_Sink>                      mPipeSink;
1334            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1335            // otherwise clear
1336            sp<NBAIO_Source>                    mPipeSource;
1337            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1338            size_t                              mPipeFramesP2;
1339            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1340            sp<IMemory>                         mPipeMemory;
1341
1342            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1343            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1344
1345            bool                                mFastTrackAvail;    // true if fast track available
1346};
1347