Threads.h revision 0d5a2ed0a05a2bf337c68edb54f24c60e18032c1
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        explicit SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        explicit SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     sp<StreamHalInterface> stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/,
299                                    bool pinned);
300
301                // return values for hasAudioSession (bit field)
302                enum effect_state {
303                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
304                                            // effect
305                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
306                                            // track
307                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
308                                            // fast track
309                };
310
311                // get effect chain corresponding to session Id.
312                sp<EffectChain> getEffectChain(audio_session_t sessionId);
313                // same as getEffectChain() but must be called with ThreadBase mutex locked
314                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
315                // add an effect chain to the chain list (mEffectChains)
316    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
317                // remove an effect chain from the chain list (mEffectChains)
318    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
319                // lock all effect chains Mutexes. Must be called before releasing the
320                // ThreadBase mutex before processing the mixer and effects. This guarantees the
321                // integrity of the chains during the process.
322                // Also sets the parameter 'effectChains' to current value of mEffectChains.
323                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
324                // unlock effect chains after process
325                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
326                // get a copy of mEffectChains vector
327                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
328                // set audio mode to all effect chains
329                void setMode(audio_mode_t mode);
330                // get effect module with corresponding ID on specified audio session
331                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
332                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
333                // add and effect module. Also creates the effect chain is none exists for
334                // the effects audio session
335                status_t addEffect_l(const sp< EffectModule>& effect);
336                // remove and effect module. Also removes the effect chain is this was the last
337                // effect
338                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
339                // disconnect an effect handle from module and destroy module if last handle
340                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
341                // detach all tracks connected to an auxiliary effect
342    virtual     void detachAuxEffect_l(int effectId __unused) {}
343                // returns a combination of:
344                // - EFFECT_SESSION if effects on this audio session exist in one chain
345                // - TRACK_SESSION if tracks on this audio session exist
346                // - FAST_SESSION if fast tracks on this audio session exist
347    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
348                uint32_t hasAudioSession(audio_session_t sessionId) const {
349                    Mutex::Autolock _l(mLock);
350                    return hasAudioSession_l(sessionId);
351                }
352
353                // the value returned by default implementation is not important as the
354                // strategy is only meaningful for PlaybackThread which implements this method
355                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
356                        { return 0; }
357
358                // suspend or restore effect according to the type of effect passed. a NULL
359                // type pointer means suspend all effects in the session
360                void setEffectSuspended(const effect_uuid_t *type,
361                                        bool suspend,
362                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
363                // check if some effects must be suspended/restored when an effect is enabled
364                // or disabled
365                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
366                                                 bool enabled,
367                                                 audio_session_t sessionId =
368                                                        AUDIO_SESSION_OUTPUT_MIX);
369                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
370                                                   bool enabled,
371                                                   audio_session_t sessionId =
372                                                        AUDIO_SESSION_OUTPUT_MIX);
373
374                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
375                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
376
377                // Return a reference to a per-thread heap which can be used to allocate IMemory
378                // objects that will be read-only to client processes, read/write to mediaserver,
379                // and shared by all client processes of the thread.
380                // The heap is per-thread rather than common across all threads, because
381                // clients can't be trusted not to modify the offset of the IMemory they receive.
382                // If a thread does not have such a heap, this method returns 0.
383                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
384
385                virtual sp<IMemory> pipeMemory() const { return 0; }
386
387                        void systemReady();
388
389                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
390                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
391                                                               audio_session_t sessionId) = 0;
392
393    mutable     Mutex                   mLock;
394
395protected:
396
397                // entry describing an effect being suspended in mSuspendedSessions keyed vector
398                class SuspendedSessionDesc : public RefBase {
399                public:
400                    SuspendedSessionDesc() : mRefCount(0) {}
401
402                    int mRefCount;          // number of active suspend requests
403                    effect_uuid_t mType;    // effect type UUID
404                };
405
406                void        acquireWakeLock(int uid = -1);
407                virtual void acquireWakeLock_l(int uid = -1);
408                void        releaseWakeLock();
409                void        releaseWakeLock_l();
410                void        updateWakeLockUids_l(const SortedVector<int> &uids);
411                void        getPowerManager_l();
412                void setEffectSuspended_l(const effect_uuid_t *type,
413                                          bool suspend,
414                                          audio_session_t sessionId);
415                // updated mSuspendedSessions when an effect suspended or restored
416                void        updateSuspendedSessions_l(const effect_uuid_t *type,
417                                                      bool suspend,
418                                                      audio_session_t sessionId);
419                // check if some effects must be suspended when an effect chain is added
420                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
421
422                String16 getWakeLockTag();
423
424    virtual     void        preExit() { }
425    virtual     void        setMasterMono_l(bool mono __unused) { }
426    virtual     bool        requireMonoBlend() { return false; }
427
428    friend class AudioFlinger;      // for mEffectChains
429
430                const type_t            mType;
431
432                // Used by parameters, config events, addTrack_l, exit
433                Condition               mWaitWorkCV;
434
435                const sp<AudioFlinger>  mAudioFlinger;
436
437                // updated by PlaybackThread::readOutputParameters_l() or
438                // RecordThread::readInputParameters_l()
439                uint32_t                mSampleRate;
440                size_t                  mFrameCount;       // output HAL, direct output, record
441                audio_channel_mask_t    mChannelMask;
442                uint32_t                mChannelCount;
443                size_t                  mFrameSize;
444                // not HAL frame size, this is for output sink (to pipe to fast mixer)
445                audio_format_t          mFormat;           // Source format for Recording and
446                                                           // Sink format for Playback.
447                                                           // Sink format may be different than
448                                                           // HAL format if Fastmixer is used.
449                audio_format_t          mHALFormat;
450                size_t                  mBufferSize;       // HAL buffer size for read() or write()
451
452                Vector< sp<ConfigEvent> >     mConfigEvents;
453                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
454
455                // These fields are written and read by thread itself without lock or barrier,
456                // and read by other threads without lock or barrier via standby(), outDevice()
457                // and inDevice().
458                // Because of the absence of a lock or barrier, any other thread that reads
459                // these fields must use the information in isolation, or be prepared to deal
460                // with possibility that it might be inconsistent with other information.
461                bool                    mStandby;     // Whether thread is currently in standby.
462                audio_devices_t         mOutDevice;   // output device
463                audio_devices_t         mInDevice;    // input device
464                audio_devices_t         mPrevOutDevice;   // previous output device
465                audio_devices_t         mPrevInDevice;    // previous input device
466                struct audio_patch      mPatch;
467                audio_source_t          mAudioSource;
468
469                const audio_io_handle_t mId;
470                Vector< sp<EffectChain> > mEffectChains;
471
472                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
473                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
474                sp<IPowerManager>       mPowerManager;
475                sp<IBinder>             mWakeLockToken;
476                const sp<PMDeathRecipient> mDeathRecipient;
477                // list of suspended effects per session and per type. The first (outer) vector is
478                // keyed by session ID, the second (inner) by type UUID timeLow field
479                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
480                                        mSuspendedSessions;
481                static const size_t     kLogSize = 4 * 1024;
482                sp<NBLog::Writer>       mNBLogWriter;
483                bool                    mSystemReady;
484                bool                    mNotifiedBatteryStart;
485                ExtendedTimestamp       mTimestamp;
486};
487
488// --- PlaybackThread ---
489class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback {
490public:
491
492#include "PlaybackTracks.h"
493
494    enum mixer_state {
495        MIXER_IDLE,             // no active tracks
496        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
497        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
498        MIXER_DRAIN_TRACK,      // drain currently playing track
499        MIXER_DRAIN_ALL,        // fully drain the hardware
500        // standby mode does not have an enum value
501        // suspend by audio policy manager is orthogonal to mixer state
502    };
503
504    // retry count before removing active track in case of underrun on offloaded thread:
505    // we need to make sure that AudioTrack client has enough time to send large buffers
506    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
507    // handled for offloaded tracks
508    static const int8_t kMaxTrackRetriesOffload = 20;
509    static const int8_t kMaxTrackStartupRetriesOffload = 100;
510    static const int8_t kMaxTrackStopRetriesOffload = 2;
511    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
512    static const uint32_t kMaxTracksPerUid = 14;
513
514    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
515                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
516    virtual             ~PlaybackThread();
517
518                void        dump(int fd, const Vector<String16>& args);
519
520    // Thread virtuals
521    virtual     bool        threadLoop();
522
523    // RefBase
524    virtual     void        onFirstRef();
525
526    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
527                                                       audio_session_t sessionId);
528
529protected:
530    // Code snippets that were lifted up out of threadLoop()
531    virtual     void        threadLoop_mix() = 0;
532    virtual     void        threadLoop_sleepTime() = 0;
533    virtual     ssize_t     threadLoop_write();
534    virtual     void        threadLoop_drain();
535    virtual     void        threadLoop_standby();
536    virtual     void        threadLoop_exit();
537    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
538
539                // prepareTracks_l reads and writes mActiveTracks, and returns
540                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
541                // is responsible for clearing or destroying this Vector later on, when it
542                // is safe to do so. That will drop the final ref count and destroy the tracks.
543    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
544                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
545
546    // StreamOutHalInterfaceCallback implementation
547    virtual     void        onWriteReady();
548    virtual     void        onDrainReady();
549    virtual     void        onError();
550
551                void        resetWriteBlocked(uint32_t sequence);
552                void        resetDraining(uint32_t sequence);
553
554    virtual     bool        waitingAsyncCallback();
555    virtual     bool        waitingAsyncCallback_l();
556    virtual     bool        shouldStandby_l();
557    virtual     void        onAddNewTrack_l();
558                void        onAsyncError(); // error reported by AsyncCallbackThread
559
560    // ThreadBase virtuals
561    virtual     void        preExit();
562
563    virtual     bool        keepWakeLock() const { return true; }
564
565public:
566
567    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
568
569                // return estimated latency in milliseconds, as reported by HAL
570                uint32_t    latency() const;
571                // same, but lock must already be held
572                uint32_t    latency_l() const;
573
574                void        setMasterVolume(float value);
575                void        setMasterMute(bool muted);
576
577                void        setStreamVolume(audio_stream_type_t stream, float value);
578                void        setStreamMute(audio_stream_type_t stream, bool muted);
579
580                float       streamVolume(audio_stream_type_t stream) const;
581
582                sp<Track>   createTrack_l(
583                                const sp<AudioFlinger::Client>& client,
584                                audio_stream_type_t streamType,
585                                uint32_t sampleRate,
586                                audio_format_t format,
587                                audio_channel_mask_t channelMask,
588                                size_t *pFrameCount,
589                                const sp<IMemory>& sharedBuffer,
590                                audio_session_t sessionId,
591                                audio_output_flags_t *flags,
592                                pid_t tid,
593                                uid_t uid,
594                                status_t *status /*non-NULL*/);
595
596                AudioStreamOut* getOutput() const;
597                AudioStreamOut* clearOutput();
598                virtual sp<StreamHalInterface> stream() const;
599
600                // a very large number of suspend() will eventually wraparound, but unlikely
601                void        suspend() { (void) android_atomic_inc(&mSuspended); }
602                void        restore()
603                                {
604                                    // if restore() is done without suspend(), get back into
605                                    // range so that the next suspend() will operate correctly
606                                    if (android_atomic_dec(&mSuspended) <= 0) {
607                                        android_atomic_release_store(0, &mSuspended);
608                                    }
609                                }
610                bool        isSuspended() const
611                                { return android_atomic_acquire_load(&mSuspended) > 0; }
612
613    virtual     String8     getParameters(const String8& keys);
614    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
615                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
616                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
617                // Consider also removing and passing an explicit mMainBuffer initialization
618                // parameter to AF::PlaybackThread::Track::Track().
619                int16_t     *mixBuffer() const {
620                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
621
622    virtual     void detachAuxEffect_l(int effectId);
623                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
624                        int EffectId);
625                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
626                        int EffectId);
627
628                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
629                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
630                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
631                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
632
633
634                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
635                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
636
637                // called with AudioFlinger lock held
638                        bool     invalidateTracks_l(audio_stream_type_t streamType);
639                virtual void     invalidateTracks(audio_stream_type_t streamType);
640
641    virtual     size_t      frameCount() const { return mNormalFrameCount; }
642
643                status_t    getTimestamp_l(AudioTimestamp& timestamp);
644
645                void        addPatchTrack(const sp<PatchTrack>& track);
646                void        deletePatchTrack(const sp<PatchTrack>& track);
647
648    virtual     void        getAudioPortConfig(struct audio_port_config *config);
649
650protected:
651    // updated by readOutputParameters_l()
652    size_t                          mNormalFrameCount;  // normal mixer and effects
653
654    bool                            mThreadThrottle;     // throttle the thread processing
655    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
656    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
657    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
658
659    void*                           mSinkBuffer;         // frame size aligned sink buffer
660
661    // TODO:
662    // Rearrange the buffer info into a struct/class with
663    // clear, copy, construction, destruction methods.
664    //
665    // mSinkBuffer also has associated with it:
666    //
667    // mSinkBufferSize: Sink Buffer Size
668    // mFormat: Sink Buffer Format
669
670    // Mixer Buffer (mMixerBuffer*)
671    //
672    // In the case of floating point or multichannel data, which is not in the
673    // sink format, it is required to accumulate in a higher precision or greater channel count
674    // buffer before downmixing or data conversion to the sink buffer.
675
676    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
677    bool                            mMixerBufferEnabled;
678
679    // Storage, 32 byte aligned (may make this alignment a requirement later).
680    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
681    void*                           mMixerBuffer;
682
683    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
684    size_t                          mMixerBufferSize;
685
686    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
687    audio_format_t                  mMixerBufferFormat;
688
689    // An internal flag set to true by MixerThread::prepareTracks_l()
690    // when mMixerBuffer contains valid data after mixing.
691    bool                            mMixerBufferValid;
692
693    // Effects Buffer (mEffectsBuffer*)
694    //
695    // In the case of effects data, which is not in the sink format,
696    // it is required to accumulate in a different buffer before data conversion
697    // to the sink buffer.
698
699    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
700    bool                            mEffectBufferEnabled;
701
702    // Storage, 32 byte aligned (may make this alignment a requirement later).
703    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
704    void*                           mEffectBuffer;
705
706    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
707    size_t                          mEffectBufferSize;
708
709    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
710    audio_format_t                  mEffectBufferFormat;
711
712    // An internal flag set to true by MixerThread::prepareTracks_l()
713    // when mEffectsBuffer contains valid data after mixing.
714    //
715    // When this is set, all mixer data is routed into the effects buffer
716    // for any processing (including output processing).
717    bool                            mEffectBufferValid;
718
719    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
720    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
721    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
722    // workaround that restriction.
723    // 'volatile' means accessed via atomic operations and no lock.
724    volatile int32_t                mSuspended;
725
726    int64_t                         mBytesWritten;
727    int64_t                         mFramesWritten; // not reset on standby
728    int64_t                         mSuspendedFrames; // not reset on standby
729private:
730    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
731    // PlaybackThread needs to find out if master-muted, it checks it's local
732    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
733    bool                            mMasterMute;
734                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
735protected:
736    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
737    SortedVector<int>               mWakeLockUids;
738    int                             mActiveTracksGeneration;
739    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
740
741    // Allocate a track name for a given channel mask.
742    //   Returns name >= 0 if successful, -1 on failure.
743    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
744                                           audio_session_t sessionId, uid_t uid) = 0;
745    virtual void            deleteTrackName_l(int name) = 0;
746
747    // Time to sleep between cycles when:
748    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
749    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
750    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
751    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
752    // No sleep in standby mode; waits on a condition
753
754    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
755                void        checkSilentMode_l();
756
757    // Non-trivial for DUPLICATING only
758    virtual     void        saveOutputTracks() { }
759    virtual     void        clearOutputTracks() { }
760
761    // Cache various calculated values, at threadLoop() entry and after a parameter change
762    virtual     void        cacheParameters_l();
763
764    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
765
766    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
767                                   audio_patch_handle_t *handle);
768    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
769
770                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
771                                    && mHwSupportsPause
772                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
773
774                uint32_t    trackCountForUid_l(uid_t uid);
775
776private:
777
778    friend class AudioFlinger;      // for numerous
779
780    PlaybackThread& operator = (const PlaybackThread&);
781
782    status_t    addTrack_l(const sp<Track>& track);
783    bool        destroyTrack_l(const sp<Track>& track);
784    void        removeTrack_l(const sp<Track>& track);
785    void        broadcast_l();
786
787    void        readOutputParameters_l();
788
789    virtual void dumpInternals(int fd, const Vector<String16>& args);
790    void        dumpTracks(int fd, const Vector<String16>& args);
791
792    SortedVector< sp<Track> >       mTracks;
793    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
794    AudioStreamOut                  *mOutput;
795
796    float                           mMasterVolume;
797    nsecs_t                         mLastWriteTime;
798    int                             mNumWrites;
799    int                             mNumDelayedWrites;
800    bool                            mInWrite;
801
802    // FIXME rename these former local variables of threadLoop to standard "m" names
803    nsecs_t                         mStandbyTimeNs;
804    size_t                          mSinkBufferSize;
805
806    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
807    uint32_t                        mActiveSleepTimeUs;
808    uint32_t                        mIdleSleepTimeUs;
809
810    uint32_t                        mSleepTimeUs;
811
812    // mixer status returned by prepareTracks_l()
813    mixer_state                     mMixerStatus; // current cycle
814                                                  // previous cycle when in prepareTracks_l()
815    mixer_state                     mMixerStatusIgnoringFastTracks;
816                                                  // FIXME or a separate ready state per track
817
818    // FIXME move these declarations into the specific sub-class that needs them
819    // MIXER only
820    uint32_t                        sleepTimeShift;
821
822    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
823    nsecs_t                         mStandbyDelayNs;
824
825    // MIXER only
826    nsecs_t                         maxPeriod;
827
828    // DUPLICATING only
829    uint32_t                        writeFrames;
830
831    size_t                          mBytesRemaining;
832    size_t                          mCurrentWriteLength;
833    bool                            mUseAsyncWrite;
834    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
835    // incremented each time a write(), a flush() or a standby() occurs.
836    // Bit 0 is set when a write blocks and indicates a callback is expected.
837    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
838    // callbacks are ignored.
839    uint32_t                        mWriteAckSequence;
840    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
841    // incremented each time a drain is requested or a flush() or standby() occurs.
842    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
843    // expected.
844    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
845    // callbacks are ignored.
846    uint32_t                        mDrainSequence;
847    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
848    // for async write callback in the thread loop before evaluating it
849    bool                            mSignalPending;
850    sp<AsyncCallbackThread>         mCallbackThread;
851
852private:
853    // The HAL output sink is treated as non-blocking, but current implementation is blocking
854    sp<NBAIO_Sink>          mOutputSink;
855    // If a fast mixer is present, the blocking pipe sink, otherwise clear
856    sp<NBAIO_Sink>          mPipeSink;
857    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
858    sp<NBAIO_Sink>          mNormalSink;
859#ifdef TEE_SINK
860    // For dumpsys
861    sp<NBAIO_Sink>          mTeeSink;
862    sp<NBAIO_Source>        mTeeSource;
863#endif
864    uint32_t                mScreenState;   // cached copy of gScreenState
865    static const size_t     kFastMixerLogSize = 4 * 1024;
866    sp<NBLog::Writer>       mFastMixerNBLogWriter;
867public:
868    virtual     bool        hasFastMixer() const = 0;
869    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
870                                { FastTrackUnderruns dummy; return dummy; }
871
872protected:
873                // accessed by both binder threads and within threadLoop(), lock on mutex needed
874                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
875                bool        mHwSupportsPause;
876                bool        mHwPaused;
877                bool        mFlushPending;
878};
879
880class MixerThread : public PlaybackThread {
881public:
882    MixerThread(const sp<AudioFlinger>& audioFlinger,
883                AudioStreamOut* output,
884                audio_io_handle_t id,
885                audio_devices_t device,
886                bool systemReady,
887                type_t type = MIXER);
888    virtual             ~MixerThread();
889
890    // Thread virtuals
891
892    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
893                                                   status_t& status);
894    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
895
896protected:
897    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
898    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
899                                           audio_session_t sessionId, uid_t uid);
900    virtual     void        deleteTrackName_l(int name);
901    virtual     uint32_t    idleSleepTimeUs() const;
902    virtual     uint32_t    suspendSleepTimeUs() const;
903    virtual     void        cacheParameters_l();
904
905    virtual void acquireWakeLock_l(int uid = -1) {
906        PlaybackThread::acquireWakeLock_l(uid);
907        if (hasFastMixer()) {
908            mFastMixer->setBoottimeOffset(
909                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
910        }
911    }
912
913    // threadLoop snippets
914    virtual     ssize_t     threadLoop_write();
915    virtual     void        threadLoop_standby();
916    virtual     void        threadLoop_mix();
917    virtual     void        threadLoop_sleepTime();
918    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
919    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
920
921    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
922                                   audio_patch_handle_t *handle);
923    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
924
925                AudioMixer* mAudioMixer;    // normal mixer
926private:
927                // one-time initialization, no locks required
928                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
929                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
930
931                // contents are not guaranteed to be consistent, no locks required
932                FastMixerDumpState mFastMixerDumpState;
933#ifdef STATE_QUEUE_DUMP
934                StateQueueObserverDump mStateQueueObserverDump;
935                StateQueueMutatorDump  mStateQueueMutatorDump;
936#endif
937                AudioWatchdogDump mAudioWatchdogDump;
938
939                // accessible only within the threadLoop(), no locks required
940                //          mFastMixer->sq()    // for mutating and pushing state
941                int32_t     mFastMixerFutex;    // for cold idle
942
943                std::atomic_bool mMasterMono;
944public:
945    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
946    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
947                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
948                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
949                            }
950
951protected:
952    virtual     void       setMasterMono_l(bool mono) {
953                               mMasterMono.store(mono);
954                               if (mFastMixer != nullptr) { /* hasFastMixer() */
955                                   mFastMixer->setMasterMono(mMasterMono);
956                               }
957                           }
958                // the FastMixer performs mono blend if it exists.
959                // Blending with limiter is not idempotent,
960                // and blending without limiter is idempotent but inefficient to do twice.
961    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
962};
963
964class DirectOutputThread : public PlaybackThread {
965public:
966
967    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
968                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
969    virtual                 ~DirectOutputThread();
970
971    // Thread virtuals
972
973    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
974                                                   status_t& status);
975    virtual     void        flushHw_l();
976
977protected:
978    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
979                                           audio_session_t sessionId, uid_t uid);
980    virtual     void        deleteTrackName_l(int name);
981    virtual     uint32_t    activeSleepTimeUs() const;
982    virtual     uint32_t    idleSleepTimeUs() const;
983    virtual     uint32_t    suspendSleepTimeUs() const;
984    virtual     void        cacheParameters_l();
985
986    // threadLoop snippets
987    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
988    virtual     void        threadLoop_mix();
989    virtual     void        threadLoop_sleepTime();
990    virtual     void        threadLoop_exit();
991    virtual     bool        shouldStandby_l();
992
993    virtual     void        onAddNewTrack_l();
994
995    // volumes last sent to audio HAL with stream->set_volume()
996    float mLeftVolFloat;
997    float mRightVolFloat;
998
999    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1000                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1001                        bool systemReady);
1002    void processVolume_l(Track *track, bool lastTrack);
1003
1004    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1005    sp<Track>               mActiveTrack;
1006
1007    wp<Track>               mPreviousTrack;         // used to detect track switch
1008
1009public:
1010    virtual     bool        hasFastMixer() const { return false; }
1011};
1012
1013class OffloadThread : public DirectOutputThread {
1014public:
1015
1016    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1017                        audio_io_handle_t id, uint32_t device, bool systemReady);
1018    virtual                 ~OffloadThread() {};
1019    virtual     void        flushHw_l();
1020
1021protected:
1022    // threadLoop snippets
1023    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1024    virtual     void        threadLoop_exit();
1025
1026    virtual     bool        waitingAsyncCallback();
1027    virtual     bool        waitingAsyncCallback_l();
1028    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1029
1030    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1031
1032private:
1033    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1034    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1035    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1036    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1037                                          // used and valid only during underrun.  ~0 if
1038                                          // no underrun has occurred during playback and
1039                                          // is not reset on standby.
1040};
1041
1042class AsyncCallbackThread : public Thread {
1043public:
1044
1045    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1046
1047    virtual             ~AsyncCallbackThread();
1048
1049    // Thread virtuals
1050    virtual bool        threadLoop();
1051
1052    // RefBase
1053    virtual void        onFirstRef();
1054
1055            void        exit();
1056            void        setWriteBlocked(uint32_t sequence);
1057            void        resetWriteBlocked();
1058            void        setDraining(uint32_t sequence);
1059            void        resetDraining();
1060            void        setAsyncError();
1061
1062private:
1063    const wp<PlaybackThread>   mPlaybackThread;
1064    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1065    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1066    // to indicate that the callback has been received via resetWriteBlocked()
1067    uint32_t                   mWriteAckSequence;
1068    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1069    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1070    // to indicate that the callback has been received via resetDraining()
1071    uint32_t                   mDrainSequence;
1072    Condition                  mWaitWorkCV;
1073    Mutex                      mLock;
1074    bool                       mAsyncError;
1075};
1076
1077class DuplicatingThread : public MixerThread {
1078public:
1079    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1080                      audio_io_handle_t id, bool systemReady);
1081    virtual                 ~DuplicatingThread();
1082
1083    // Thread virtuals
1084                void        addOutputTrack(MixerThread* thread);
1085                void        removeOutputTrack(MixerThread* thread);
1086                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1087protected:
1088    virtual     uint32_t    activeSleepTimeUs() const;
1089
1090private:
1091                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1092protected:
1093    // threadLoop snippets
1094    virtual     void        threadLoop_mix();
1095    virtual     void        threadLoop_sleepTime();
1096    virtual     ssize_t     threadLoop_write();
1097    virtual     void        threadLoop_standby();
1098    virtual     void        cacheParameters_l();
1099
1100private:
1101    // called from threadLoop, addOutputTrack, removeOutputTrack
1102    virtual     void        updateWaitTime_l();
1103protected:
1104    virtual     void        saveOutputTracks();
1105    virtual     void        clearOutputTracks();
1106private:
1107
1108                uint32_t    mWaitTimeMs;
1109    SortedVector < sp<OutputTrack> >  outputTracks;
1110    SortedVector < sp<OutputTrack> >  mOutputTracks;
1111public:
1112    virtual     bool        hasFastMixer() const { return false; }
1113};
1114
1115
1116// record thread
1117class RecordThread : public ThreadBase
1118{
1119public:
1120
1121    class RecordTrack;
1122
1123    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1124     * RecordThread.  It maintains local state on the relative position of the read
1125     * position of the RecordTrack compared with the RecordThread.
1126     */
1127    class ResamplerBufferProvider : public AudioBufferProvider
1128    {
1129    public:
1130        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1131            mRecordTrack(recordTrack),
1132            mRsmpInUnrel(0), mRsmpInFront(0) { }
1133        virtual ~ResamplerBufferProvider() { }
1134
1135        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1136        // skipping any previous data read from the hal.
1137        virtual void reset();
1138
1139        /* Synchronizes RecordTrack position with the RecordThread.
1140         * Calculates available frames and handle overruns if the RecordThread
1141         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1142         * TODO: why not do this for every getNextBuffer?
1143         *
1144         * Parameters
1145         * framesAvailable:  pointer to optional output size_t to store record track
1146         *                   frames available.
1147         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1148         */
1149
1150        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1151
1152        // AudioBufferProvider interface
1153        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1154        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1155    private:
1156        RecordTrack * const mRecordTrack;
1157        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1158                                            // most recent getNextBuffer
1159                                            // for debug only
1160        int32_t             mRsmpInFront;   // next available frame
1161                                            // rolling counter that is never cleared
1162    };
1163
1164    /* The RecordBufferConverter is used for format, channel, and sample rate
1165     * conversion for a RecordTrack.
1166     *
1167     * TODO: Self contained, so move to a separate file later.
1168     *
1169     * RecordBufferConverter uses the convert() method rather than exposing a
1170     * buffer provider interface; this is to save a memory copy.
1171     */
1172    class RecordBufferConverter
1173    {
1174    public:
1175        RecordBufferConverter(
1176                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1177                uint32_t srcSampleRate,
1178                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1179                uint32_t dstSampleRate);
1180
1181        ~RecordBufferConverter();
1182
1183        /* Converts input data from an AudioBufferProvider by format, channelMask,
1184         * and sampleRate to a destination buffer.
1185         *
1186         * Parameters
1187         *      dst:  buffer to place the converted data.
1188         * provider:  buffer provider to obtain source data.
1189         *   frames:  number of frames to convert
1190         *
1191         * Returns the number of frames converted.
1192         */
1193        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1194
1195        // returns NO_ERROR if constructor was successful
1196        status_t initCheck() const {
1197            // mSrcChannelMask set on successful updateParameters
1198            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1199        }
1200
1201        // allows dynamic reconfigure of all parameters
1202        status_t updateParameters(
1203                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1204                uint32_t srcSampleRate,
1205                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1206                uint32_t dstSampleRate);
1207
1208        // called to reset resampler buffers on record track discontinuity
1209        void reset() {
1210            if (mResampler != NULL) {
1211                mResampler->reset();
1212            }
1213        }
1214
1215    private:
1216        // format conversion when not using resampler
1217        void convertNoResampler(void *dst, const void *src, size_t frames);
1218
1219        // format conversion when using resampler; modifies src in-place
1220        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1221
1222        // user provided information
1223        audio_channel_mask_t mSrcChannelMask;
1224        audio_format_t       mSrcFormat;
1225        uint32_t             mSrcSampleRate;
1226        audio_channel_mask_t mDstChannelMask;
1227        audio_format_t       mDstFormat;
1228        uint32_t             mDstSampleRate;
1229
1230        // derived information
1231        uint32_t             mSrcChannelCount;
1232        uint32_t             mDstChannelCount;
1233        size_t               mDstFrameSize;
1234
1235        // format conversion buffer
1236        void                *mBuf;
1237        size_t               mBufFrames;
1238        size_t               mBufFrameSize;
1239
1240        // resampler info
1241        AudioResampler      *mResampler;
1242
1243        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1244        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1245        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1246        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1247        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1248    };
1249
1250#include "RecordTracks.h"
1251
1252            RecordThread(const sp<AudioFlinger>& audioFlinger,
1253                    AudioStreamIn *input,
1254                    audio_io_handle_t id,
1255                    audio_devices_t outDevice,
1256                    audio_devices_t inDevice,
1257                    bool systemReady
1258#ifdef TEE_SINK
1259                    , const sp<NBAIO_Sink>& teeSink
1260#endif
1261                    );
1262            virtual     ~RecordThread();
1263
1264    // no addTrack_l ?
1265    void        destroyTrack_l(const sp<RecordTrack>& track);
1266    void        removeTrack_l(const sp<RecordTrack>& track);
1267
1268    void        dumpInternals(int fd, const Vector<String16>& args);
1269    void        dumpTracks(int fd, const Vector<String16>& args);
1270
1271    // Thread virtuals
1272    virtual bool        threadLoop();
1273
1274    // RefBase
1275    virtual void        onFirstRef();
1276
1277    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1278
1279    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1280
1281    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1282
1283            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1284                    const sp<AudioFlinger::Client>& client,
1285                    uint32_t sampleRate,
1286                    audio_format_t format,
1287                    audio_channel_mask_t channelMask,
1288                    size_t *pFrameCount,
1289                    audio_session_t sessionId,
1290                    size_t *notificationFrames,
1291                    uid_t uid,
1292                    audio_input_flags_t *flags,
1293                    pid_t tid,
1294                    status_t *status /*non-NULL*/);
1295
1296            status_t    start(RecordTrack* recordTrack,
1297                              AudioSystem::sync_event_t event,
1298                              audio_session_t triggerSession);
1299
1300            // ask the thread to stop the specified track, and
1301            // return true if the caller should then do it's part of the stopping process
1302            bool        stop(RecordTrack* recordTrack);
1303
1304            void        dump(int fd, const Vector<String16>& args);
1305            AudioStreamIn* clearInput();
1306            virtual sp<StreamHalInterface> stream() const;
1307
1308
1309    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1310                                               status_t& status);
1311    virtual void        cacheParameters_l() {}
1312    virtual String8     getParameters(const String8& keys);
1313    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1314    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1315                                           audio_patch_handle_t *handle);
1316    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1317
1318            void        addPatchRecord(const sp<PatchRecord>& record);
1319            void        deletePatchRecord(const sp<PatchRecord>& record);
1320
1321            void        readInputParameters_l();
1322    virtual uint32_t    getInputFramesLost();
1323
1324    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1325    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1326    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1327
1328            // Return the set of unique session IDs across all tracks.
1329            // The keys are the session IDs, and the associated values are meaningless.
1330            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1331            KeyedVector<audio_session_t, bool> sessionIds() const;
1332
1333    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1334    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1335
1336    static void syncStartEventCallback(const wp<SyncEvent>& event);
1337
1338    virtual size_t      frameCount() const { return mFrameCount; }
1339            bool        hasFastCapture() const { return mFastCapture != 0; }
1340    virtual void        getAudioPortConfig(struct audio_port_config *config);
1341
1342    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1343                                                   audio_session_t sessionId);
1344
1345private:
1346            // Enter standby if not already in standby, and set mStandby flag
1347            void    standbyIfNotAlreadyInStandby();
1348
1349            // Call the HAL standby method unconditionally, and don't change mStandby flag
1350            void    inputStandBy();
1351
1352            AudioStreamIn                       *mInput;
1353            SortedVector < sp<RecordTrack> >    mTracks;
1354            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1355            // is used together with mStartStopCond to indicate start()/stop() progress
1356            SortedVector< sp<RecordTrack> >     mActiveTracks;
1357            // generation counter for mActiveTracks
1358            int                                 mActiveTracksGen;
1359            Condition                           mStartStopCond;
1360
1361            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1362            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1363            size_t                              mRsmpInFrames;  // size of resampler input in frames
1364            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1365            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1366
1367            // rolling index that is never cleared
1368            int32_t                             mRsmpInRear;    // last filled frame + 1
1369
1370            // For dumpsys
1371            const sp<NBAIO_Sink>                mTeeSink;
1372
1373            const sp<MemoryDealer>              mReadOnlyHeap;
1374
1375            // one-time initialization, no locks required
1376            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1377                                                                // a fast capture
1378
1379            // FIXME audio watchdog thread
1380
1381            // contents are not guaranteed to be consistent, no locks required
1382            FastCaptureDumpState                mFastCaptureDumpState;
1383#ifdef STATE_QUEUE_DUMP
1384            // FIXME StateQueue observer and mutator dump fields
1385#endif
1386            // FIXME audio watchdog dump
1387
1388            // accessible only within the threadLoop(), no locks required
1389            //          mFastCapture->sq()      // for mutating and pushing state
1390            int32_t     mFastCaptureFutex;      // for cold idle
1391
1392            // The HAL input source is treated as non-blocking,
1393            // but current implementation is blocking
1394            sp<NBAIO_Source>                    mInputSource;
1395            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1396            sp<NBAIO_Source>                    mNormalSource;
1397            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1398            // otherwise clear
1399            sp<NBAIO_Sink>                      mPipeSink;
1400            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1401            // otherwise clear
1402            sp<NBAIO_Source>                    mPipeSource;
1403            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1404            size_t                              mPipeFramesP2;
1405            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1406            sp<IMemory>                         mPipeMemory;
1407
1408            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1409            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1410
1411            bool                                mFastTrackAvail;    // true if fast track available
1412};
1413