Threads.h revision 296fb13dd9b5e90d6a05cce897c3b1e7914a478a
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
39    virtual             ~ThreadBase();
40
41    virtual status_t    readyToRun();
42
43    void dumpBase(int fd, const Vector<String16>& args);
44    void dumpEffectChains(int fd, const Vector<String16>& args);
45
46    void clearPowerManager();
47
48    // base for record and playback
49    enum {
50        CFG_EVENT_IO,
51        CFG_EVENT_PRIO,
52        CFG_EVENT_SET_PARAMETER,
53        CFG_EVENT_CREATE_AUDIO_PATCH,
54        CFG_EVENT_RELEASE_AUDIO_PATCH,
55    };
56
57    class ConfigEventData: public RefBase {
58    public:
59        virtual ~ConfigEventData() {}
60
61        virtual  void dump(char *buffer, size_t size) = 0;
62    protected:
63        ConfigEventData() {}
64    };
65
66    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
67    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
68    //  2. Lock mLock
69    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
70    //  4. sendConfigEvent_l() reads status from event->mStatus;
71    //  5. sendConfigEvent_l() returns status
72    //  6. Unlock
73    //
74    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
75    // 1. Lock mLock
76    // 2. If there is an entry in mConfigEvents proceed ...
77    // 3. Read first entry in mConfigEvents
78    // 4. Remove first entry from mConfigEvents
79    // 5. Process
80    // 6. Set event->mStatus
81    // 7. event->mCond.signal
82    // 8. Unlock
83
84    class ConfigEvent: public RefBase {
85    public:
86        virtual ~ConfigEvent() {}
87
88        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
89
90        const int mType; // event type e.g. CFG_EVENT_IO
91        Mutex mLock;     // mutex associated with mCond
92        Condition mCond; // condition for status return
93        status_t mStatus; // status communicated to sender
94        bool mWaitStatus; // true if sender is waiting for status
95        sp<ConfigEventData> mData;     // event specific parameter data
96
97    protected:
98        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
99    };
100
101    class IoConfigEventData : public ConfigEventData {
102    public:
103        IoConfigEventData(audio_io_config_event event) :
104            mEvent(event) {}
105
106        virtual  void dump(char *buffer, size_t size) {
107            snprintf(buffer, size, "IO event: event %d\n", mEvent);
108        }
109
110        const audio_io_config_event mEvent;
111    };
112
113    class IoConfigEvent : public ConfigEvent {
114    public:
115        IoConfigEvent(audio_io_config_event event) :
116            ConfigEvent(CFG_EVENT_IO) {
117            mData = new IoConfigEventData(event);
118        }
119        virtual ~IoConfigEvent() {}
120    };
121
122    class PrioConfigEventData : public ConfigEventData {
123    public:
124        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
125            mPid(pid), mTid(tid), mPrio(prio) {}
126
127        virtual  void dump(char *buffer, size_t size) {
128            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
129        }
130
131        const pid_t mPid;
132        const pid_t mTid;
133        const int32_t mPrio;
134    };
135
136    class PrioConfigEvent : public ConfigEvent {
137    public:
138        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
139            ConfigEvent(CFG_EVENT_PRIO) {
140            mData = new PrioConfigEventData(pid, tid, prio);
141        }
142        virtual ~PrioConfigEvent() {}
143    };
144
145    class SetParameterConfigEventData : public ConfigEventData {
146    public:
147        SetParameterConfigEventData(String8 keyValuePairs) :
148            mKeyValuePairs(keyValuePairs) {}
149
150        virtual  void dump(char *buffer, size_t size) {
151            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
152        }
153
154        const String8 mKeyValuePairs;
155    };
156
157    class SetParameterConfigEvent : public ConfigEvent {
158    public:
159        SetParameterConfigEvent(String8 keyValuePairs) :
160            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
161            mData = new SetParameterConfigEventData(keyValuePairs);
162            mWaitStatus = true;
163        }
164        virtual ~SetParameterConfigEvent() {}
165    };
166
167    class CreateAudioPatchConfigEventData : public ConfigEventData {
168    public:
169        CreateAudioPatchConfigEventData(const struct audio_patch patch,
170                                        audio_patch_handle_t handle) :
171            mPatch(patch), mHandle(handle) {}
172
173        virtual  void dump(char *buffer, size_t size) {
174            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
175        }
176
177        const struct audio_patch mPatch;
178        audio_patch_handle_t mHandle;
179    };
180
181    class CreateAudioPatchConfigEvent : public ConfigEvent {
182    public:
183        CreateAudioPatchConfigEvent(const struct audio_patch patch,
184                                    audio_patch_handle_t handle) :
185            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
186            mData = new CreateAudioPatchConfigEventData(patch, handle);
187            mWaitStatus = true;
188        }
189        virtual ~CreateAudioPatchConfigEvent() {}
190    };
191
192    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
193    public:
194        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
195            mHandle(handle) {}
196
197        virtual  void dump(char *buffer, size_t size) {
198            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
199        }
200
201        audio_patch_handle_t mHandle;
202    };
203
204    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
205    public:
206        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
207            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
208            mData = new ReleaseAudioPatchConfigEventData(handle);
209            mWaitStatus = true;
210        }
211        virtual ~ReleaseAudioPatchConfigEvent() {}
212    };
213
214    class PMDeathRecipient : public IBinder::DeathRecipient {
215    public:
216                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
217        virtual     ~PMDeathRecipient() {}
218
219        // IBinder::DeathRecipient
220        virtual     void        binderDied(const wp<IBinder>& who);
221
222    private:
223                    PMDeathRecipient(const PMDeathRecipient&);
224                    PMDeathRecipient& operator = (const PMDeathRecipient&);
225
226        wp<ThreadBase> mThread;
227    };
228
229    virtual     status_t    initCheck() const = 0;
230
231                // static externally-visible
232                type_t      type() const { return mType; }
233                audio_io_handle_t id() const { return mId;}
234
235                // dynamic externally-visible
236                uint32_t    sampleRate() const { return mSampleRate; }
237                audio_channel_mask_t channelMask() const { return mChannelMask; }
238                audio_format_t format() const { return mHALFormat; }
239                uint32_t channelCount() const { return mChannelCount; }
240                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
241                // and returns the [normal mix] buffer's frame count.
242    virtual     size_t      frameCount() const = 0;
243                size_t      frameSize() const { return mFrameSize; }
244
245    // Should be "virtual status_t requestExitAndWait()" and override same
246    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
247                void        exit();
248    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
249                                                    status_t& status) = 0;
250    virtual     status_t    setParameters(const String8& keyValuePairs);
251    virtual     String8     getParameters(const String8& keys) = 0;
252    virtual     void        ioConfigChanged(audio_io_config_event event) = 0;
253                // sendConfigEvent_l() must be called with ThreadBase::mLock held
254                // Can temporarily release the lock if waiting for a reply from
255                // processConfigEvents_l().
256                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
257                void        sendIoConfigEvent(audio_io_config_event event);
258                void        sendIoConfigEvent_l(audio_io_config_event event);
259                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
260                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
261                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
262                                                            audio_patch_handle_t *handle);
263                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
264                void        processConfigEvents_l();
265    virtual     void        cacheParameters_l() = 0;
266    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
267                                               audio_patch_handle_t *handle) = 0;
268    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
269    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
270
271
272                // see note at declaration of mStandby, mOutDevice and mInDevice
273                bool        standby() const { return mStandby; }
274                audio_devices_t outDevice() const { return mOutDevice; }
275                audio_devices_t inDevice() const { return mInDevice; }
276
277    virtual     audio_stream_t* stream() const = 0;
278
279                sp<EffectHandle> createEffect_l(
280                                    const sp<AudioFlinger::Client>& client,
281                                    const sp<IEffectClient>& effectClient,
282                                    int32_t priority,
283                                    int sessionId,
284                                    effect_descriptor_t *desc,
285                                    int *enabled,
286                                    status_t *status /*non-NULL*/);
287
288                // return values for hasAudioSession (bit field)
289                enum effect_state {
290                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
291                                            // effect
292                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
293                                            // track
294                };
295
296                // get effect chain corresponding to session Id.
297                sp<EffectChain> getEffectChain(int sessionId);
298                // same as getEffectChain() but must be called with ThreadBase mutex locked
299                sp<EffectChain> getEffectChain_l(int sessionId) const;
300                // add an effect chain to the chain list (mEffectChains)
301    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
302                // remove an effect chain from the chain list (mEffectChains)
303    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
304                // lock all effect chains Mutexes. Must be called before releasing the
305                // ThreadBase mutex before processing the mixer and effects. This guarantees the
306                // integrity of the chains during the process.
307                // Also sets the parameter 'effectChains' to current value of mEffectChains.
308                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
309                // unlock effect chains after process
310                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
311                // get a copy of mEffectChains vector
312                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
313                // set audio mode to all effect chains
314                void setMode(audio_mode_t mode);
315                // get effect module with corresponding ID on specified audio session
316                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
317                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
318                // add and effect module. Also creates the effect chain is none exists for
319                // the effects audio session
320                status_t addEffect_l(const sp< EffectModule>& effect);
321                // remove and effect module. Also removes the effect chain is this was the last
322                // effect
323                void removeEffect_l(const sp< EffectModule>& effect);
324                // detach all tracks connected to an auxiliary effect
325    virtual     void detachAuxEffect_l(int effectId __unused) {}
326                // returns either EFFECT_SESSION if effects on this audio session exist in one
327                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
328                virtual uint32_t hasAudioSession(int sessionId) const = 0;
329                // the value returned by default implementation is not important as the
330                // strategy is only meaningful for PlaybackThread which implements this method
331                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
332
333                // suspend or restore effect according to the type of effect passed. a NULL
334                // type pointer means suspend all effects in the session
335                void setEffectSuspended(const effect_uuid_t *type,
336                                        bool suspend,
337                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
338                // check if some effects must be suspended/restored when an effect is enabled
339                // or disabled
340                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
341                                                 bool enabled,
342                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
343                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
344                                                   bool enabled,
345                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
346
347                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
348                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
349
350                // Return a reference to a per-thread heap which can be used to allocate IMemory
351                // objects that will be read-only to client processes, read/write to mediaserver,
352                // and shared by all client processes of the thread.
353                // The heap is per-thread rather than common across all threads, because
354                // clients can't be trusted not to modify the offset of the IMemory they receive.
355                // If a thread does not have such a heap, this method returns 0.
356                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
357
358                virtual sp<IMemory> pipeMemory() const { return 0; }
359
360    mutable     Mutex                   mLock;
361
362protected:
363
364                // entry describing an effect being suspended in mSuspendedSessions keyed vector
365                class SuspendedSessionDesc : public RefBase {
366                public:
367                    SuspendedSessionDesc() : mRefCount(0) {}
368
369                    int mRefCount;          // number of active suspend requests
370                    effect_uuid_t mType;    // effect type UUID
371                };
372
373                void        acquireWakeLock(int uid = -1);
374                void        acquireWakeLock_l(int uid = -1);
375                void        releaseWakeLock();
376                void        releaseWakeLock_l();
377                void        updateWakeLockUids(const SortedVector<int> &uids);
378                void        updateWakeLockUids_l(const SortedVector<int> &uids);
379                void        getPowerManager_l();
380                void setEffectSuspended_l(const effect_uuid_t *type,
381                                          bool suspend,
382                                          int sessionId);
383                // updated mSuspendedSessions when an effect suspended or restored
384                void        updateSuspendedSessions_l(const effect_uuid_t *type,
385                                                      bool suspend,
386                                                      int sessionId);
387                // check if some effects must be suspended when an effect chain is added
388                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
389
390                String16 getWakeLockTag();
391
392    virtual     void        preExit() { }
393
394    friend class AudioFlinger;      // for mEffectChains
395
396                const type_t            mType;
397
398                // Used by parameters, config events, addTrack_l, exit
399                Condition               mWaitWorkCV;
400
401                const sp<AudioFlinger>  mAudioFlinger;
402
403                // updated by PlaybackThread::readOutputParameters_l() or
404                // RecordThread::readInputParameters_l()
405                uint32_t                mSampleRate;
406                size_t                  mFrameCount;       // output HAL, direct output, record
407                audio_channel_mask_t    mChannelMask;
408                uint32_t                mChannelCount;
409                size_t                  mFrameSize;
410                // not HAL frame size, this is for output sink (to pipe to fast mixer)
411                audio_format_t          mFormat;           // Source format for Recording and
412                                                           // Sink format for Playback.
413                                                           // Sink format may be different than
414                                                           // HAL format if Fastmixer is used.
415                audio_format_t          mHALFormat;
416                size_t                  mBufferSize;       // HAL buffer size for read() or write()
417
418                Vector< sp<ConfigEvent> >     mConfigEvents;
419
420                // These fields are written and read by thread itself without lock or barrier,
421                // and read by other threads without lock or barrier via standby(), outDevice()
422                // and inDevice().
423                // Because of the absence of a lock or barrier, any other thread that reads
424                // these fields must use the information in isolation, or be prepared to deal
425                // with possibility that it might be inconsistent with other information.
426                bool                    mStandby;     // Whether thread is currently in standby.
427                audio_devices_t         mOutDevice;   // output device
428                audio_devices_t         mInDevice;    // input device
429                struct audio_patch      mPatch;
430                audio_source_t          mAudioSource;
431
432                const audio_io_handle_t mId;
433                Vector< sp<EffectChain> > mEffectChains;
434
435                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
436                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
437                sp<IPowerManager>       mPowerManager;
438                sp<IBinder>             mWakeLockToken;
439                const sp<PMDeathRecipient> mDeathRecipient;
440                // list of suspended effects per session and per type. The first vector is
441                // keyed by session ID, the second by type UUID timeLow field
442                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
443                                        mSuspendedSessions;
444                static const size_t     kLogSize = 4 * 1024;
445                sp<NBLog::Writer>       mNBLogWriter;
446};
447
448// --- PlaybackThread ---
449class PlaybackThread : public ThreadBase {
450public:
451
452#include "PlaybackTracks.h"
453
454    enum mixer_state {
455        MIXER_IDLE,             // no active tracks
456        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
457        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
458        MIXER_DRAIN_TRACK,      // drain currently playing track
459        MIXER_DRAIN_ALL,        // fully drain the hardware
460        // standby mode does not have an enum value
461        // suspend by audio policy manager is orthogonal to mixer state
462    };
463
464    // retry count before removing active track in case of underrun on offloaded thread:
465    // we need to make sure that AudioTrack client has enough time to send large buffers
466//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
467    // for offloaded tracks
468    static const int8_t kMaxTrackRetriesOffload = 20;
469
470    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
471                   audio_io_handle_t id, audio_devices_t device, type_t type);
472    virtual             ~PlaybackThread();
473
474                void        dump(int fd, const Vector<String16>& args);
475
476    // Thread virtuals
477    virtual     bool        threadLoop();
478
479    // RefBase
480    virtual     void        onFirstRef();
481
482protected:
483    // Code snippets that were lifted up out of threadLoop()
484    virtual     void        threadLoop_mix() = 0;
485    virtual     void        threadLoop_sleepTime() = 0;
486    virtual     ssize_t     threadLoop_write();
487    virtual     void        threadLoop_drain();
488    virtual     void        threadLoop_standby();
489    virtual     void        threadLoop_exit();
490    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
491
492                // prepareTracks_l reads and writes mActiveTracks, and returns
493                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
494                // is responsible for clearing or destroying this Vector later on, when it
495                // is safe to do so. That will drop the final ref count and destroy the tracks.
496    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
497                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
498
499                void        writeCallback();
500                void        resetWriteBlocked(uint32_t sequence);
501                void        drainCallback();
502                void        resetDraining(uint32_t sequence);
503
504    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
505
506    virtual     bool        waitingAsyncCallback();
507    virtual     bool        waitingAsyncCallback_l();
508    virtual     bool        shouldStandby_l();
509    virtual     void        onAddNewTrack_l();
510
511    // ThreadBase virtuals
512    virtual     void        preExit();
513
514public:
515
516    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
517
518                // return estimated latency in milliseconds, as reported by HAL
519                uint32_t    latency() const;
520                // same, but lock must already be held
521                uint32_t    latency_l() const;
522
523                void        setMasterVolume(float value);
524                void        setMasterMute(bool muted);
525
526                void        setStreamVolume(audio_stream_type_t stream, float value);
527                void        setStreamMute(audio_stream_type_t stream, bool muted);
528
529                float       streamVolume(audio_stream_type_t stream) const;
530
531                sp<Track>   createTrack_l(
532                                const sp<AudioFlinger::Client>& client,
533                                audio_stream_type_t streamType,
534                                uint32_t sampleRate,
535                                audio_format_t format,
536                                audio_channel_mask_t channelMask,
537                                size_t *pFrameCount,
538                                const sp<IMemory>& sharedBuffer,
539                                int sessionId,
540                                IAudioFlinger::track_flags_t *flags,
541                                pid_t tid,
542                                int uid,
543                                status_t *status /*non-NULL*/);
544
545                AudioStreamOut* getOutput() const;
546                AudioStreamOut* clearOutput();
547                virtual audio_stream_t* stream() const;
548
549                // a very large number of suspend() will eventually wraparound, but unlikely
550                void        suspend() { (void) android_atomic_inc(&mSuspended); }
551                void        restore()
552                                {
553                                    // if restore() is done without suspend(), get back into
554                                    // range so that the next suspend() will operate correctly
555                                    if (android_atomic_dec(&mSuspended) <= 0) {
556                                        android_atomic_release_store(0, &mSuspended);
557                                    }
558                                }
559                bool        isSuspended() const
560                                { return android_atomic_acquire_load(&mSuspended) > 0; }
561
562    virtual     String8     getParameters(const String8& keys);
563    virtual     void        ioConfigChanged(audio_io_config_event event);
564                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
565                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
566                // Consider also removing and passing an explicit mMainBuffer initialization
567                // parameter to AF::PlaybackThread::Track::Track().
568                int16_t     *mixBuffer() const {
569                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
570
571    virtual     void detachAuxEffect_l(int effectId);
572                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
573                        int EffectId);
574                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
575                        int EffectId);
576
577                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
578                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
579                virtual uint32_t hasAudioSession(int sessionId) const;
580                virtual uint32_t getStrategyForSession_l(int sessionId);
581
582
583                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
584                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
585
586                // called with AudioFlinger lock held
587                        void     invalidateTracks(audio_stream_type_t streamType);
588
589    virtual     size_t      frameCount() const { return mNormalFrameCount; }
590
591                // Return's the HAL's frame count i.e. fast mixer buffer size.
592                size_t      frameCountHAL() const { return mFrameCount; }
593
594                status_t    getTimestamp_l(AudioTimestamp& timestamp);
595
596                void        addPatchTrack(const sp<PatchTrack>& track);
597                void        deletePatchTrack(const sp<PatchTrack>& track);
598
599    virtual     void        getAudioPortConfig(struct audio_port_config *config);
600
601protected:
602    // updated by readOutputParameters_l()
603    size_t                          mNormalFrameCount;  // normal mixer and effects
604
605    void*                           mSinkBuffer;         // frame size aligned sink buffer
606
607    // TODO:
608    // Rearrange the buffer info into a struct/class with
609    // clear, copy, construction, destruction methods.
610    //
611    // mSinkBuffer also has associated with it:
612    //
613    // mSinkBufferSize: Sink Buffer Size
614    // mFormat: Sink Buffer Format
615
616    // Mixer Buffer (mMixerBuffer*)
617    //
618    // In the case of floating point or multichannel data, which is not in the
619    // sink format, it is required to accumulate in a higher precision or greater channel count
620    // buffer before downmixing or data conversion to the sink buffer.
621
622    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
623    bool                            mMixerBufferEnabled;
624
625    // Storage, 32 byte aligned (may make this alignment a requirement later).
626    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
627    void*                           mMixerBuffer;
628
629    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
630    size_t                          mMixerBufferSize;
631
632    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
633    audio_format_t                  mMixerBufferFormat;
634
635    // An internal flag set to true by MixerThread::prepareTracks_l()
636    // when mMixerBuffer contains valid data after mixing.
637    bool                            mMixerBufferValid;
638
639    // Effects Buffer (mEffectsBuffer*)
640    //
641    // In the case of effects data, which is not in the sink format,
642    // it is required to accumulate in a different buffer before data conversion
643    // to the sink buffer.
644
645    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
646    bool                            mEffectBufferEnabled;
647
648    // Storage, 32 byte aligned (may make this alignment a requirement later).
649    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
650    void*                           mEffectBuffer;
651
652    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
653    size_t                          mEffectBufferSize;
654
655    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
656    audio_format_t                  mEffectBufferFormat;
657
658    // An internal flag set to true by MixerThread::prepareTracks_l()
659    // when mEffectsBuffer contains valid data after mixing.
660    //
661    // When this is set, all mixer data is routed into the effects buffer
662    // for any processing (including output processing).
663    bool                            mEffectBufferValid;
664
665    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
666    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
667    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
668    // workaround that restriction.
669    // 'volatile' means accessed via atomic operations and no lock.
670    volatile int32_t                mSuspended;
671
672    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
673    // mFramesWritten would be better, or 64-bit even better
674    size_t                          mBytesWritten;
675private:
676    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
677    // PlaybackThread needs to find out if master-muted, it checks it's local
678    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
679    bool                            mMasterMute;
680                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
681protected:
682    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
683    SortedVector<int>               mWakeLockUids;
684    int                             mActiveTracksGeneration;
685    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
686
687    // Allocate a track name for a given channel mask.
688    //   Returns name >= 0 if successful, -1 on failure.
689    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
690                                           audio_format_t format, int sessionId) = 0;
691    virtual void            deleteTrackName_l(int name) = 0;
692
693    // Time to sleep between cycles when:
694    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
695    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
696    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
697    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
698    // No sleep in standby mode; waits on a condition
699
700    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
701                void        checkSilentMode_l();
702
703    // Non-trivial for DUPLICATING only
704    virtual     void        saveOutputTracks() { }
705    virtual     void        clearOutputTracks() { }
706
707    // Cache various calculated values, at threadLoop() entry and after a parameter change
708    virtual     void        cacheParameters_l();
709
710    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
711
712    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
713                                   audio_patch_handle_t *handle);
714    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
715
716                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
717                                    && mHwSupportsPause
718                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
719
720private:
721
722    friend class AudioFlinger;      // for numerous
723
724    PlaybackThread& operator = (const PlaybackThread&);
725
726    status_t    addTrack_l(const sp<Track>& track);
727    bool        destroyTrack_l(const sp<Track>& track);
728    void        removeTrack_l(const sp<Track>& track);
729    void        broadcast_l();
730
731    void        readOutputParameters_l();
732
733    virtual void dumpInternals(int fd, const Vector<String16>& args);
734    void        dumpTracks(int fd, const Vector<String16>& args);
735
736    SortedVector< sp<Track> >       mTracks;
737    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
738    AudioStreamOut                  *mOutput;
739
740    float                           mMasterVolume;
741    nsecs_t                         mLastWriteTime;
742    int                             mNumWrites;
743    int                             mNumDelayedWrites;
744    bool                            mInWrite;
745
746    // FIXME rename these former local variables of threadLoop to standard "m" names
747    nsecs_t                         standbyTime;
748    size_t                          mSinkBufferSize;
749
750    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
751    uint32_t                        activeSleepTime;
752    uint32_t                        idleSleepTime;
753
754    uint32_t                        sleepTime;
755
756    // mixer status returned by prepareTracks_l()
757    mixer_state                     mMixerStatus; // current cycle
758                                                  // previous cycle when in prepareTracks_l()
759    mixer_state                     mMixerStatusIgnoringFastTracks;
760                                                  // FIXME or a separate ready state per track
761
762    // FIXME move these declarations into the specific sub-class that needs them
763    // MIXER only
764    uint32_t                        sleepTimeShift;
765
766    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
767    nsecs_t                         standbyDelay;
768
769    // MIXER only
770    nsecs_t                         maxPeriod;
771
772    // DUPLICATING only
773    uint32_t                        writeFrames;
774
775    size_t                          mBytesRemaining;
776    size_t                          mCurrentWriteLength;
777    bool                            mUseAsyncWrite;
778    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
779    // incremented each time a write(), a flush() or a standby() occurs.
780    // Bit 0 is set when a write blocks and indicates a callback is expected.
781    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
782    // callbacks are ignored.
783    uint32_t                        mWriteAckSequence;
784    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
785    // incremented each time a drain is requested or a flush() or standby() occurs.
786    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
787    // expected.
788    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
789    // callbacks are ignored.
790    uint32_t                        mDrainSequence;
791    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
792    // for async write callback in the thread loop before evaluating it
793    bool                            mSignalPending;
794    sp<AsyncCallbackThread>         mCallbackThread;
795
796private:
797    // The HAL output sink is treated as non-blocking, but current implementation is blocking
798    sp<NBAIO_Sink>          mOutputSink;
799    // If a fast mixer is present, the blocking pipe sink, otherwise clear
800    sp<NBAIO_Sink>          mPipeSink;
801    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
802    sp<NBAIO_Sink>          mNormalSink;
803#ifdef TEE_SINK
804    // For dumpsys
805    sp<NBAIO_Sink>          mTeeSink;
806    sp<NBAIO_Source>        mTeeSource;
807#endif
808    uint32_t                mScreenState;   // cached copy of gScreenState
809    static const size_t     kFastMixerLogSize = 4 * 1024;
810    sp<NBLog::Writer>       mFastMixerNBLogWriter;
811public:
812    virtual     bool        hasFastMixer() const = 0;
813    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
814                                { FastTrackUnderruns dummy; return dummy; }
815
816protected:
817                // accessed by both binder threads and within threadLoop(), lock on mutex needed
818                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
819                bool        mHwSupportsPause;
820                bool        mHwPaused;
821                bool        mFlushPending;
822private:
823    // timestamp latch:
824    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
825    //  Q output is written while locked, and read while locked
826    struct {
827        AudioTimestamp  mTimestamp;
828        uint32_t        mUnpresentedFrames;
829        KeyedVector<Track *, uint32_t> mFramesReleased;
830    } mLatchD, mLatchQ;
831    bool mLatchDValid;  // true means mLatchD is valid
832                        //     (except for mFramesReleased which is filled in later),
833                        //     and clock it into latch at next opportunity
834    bool mLatchQValid;  // true means mLatchQ is valid
835};
836
837class MixerThread : public PlaybackThread {
838public:
839    MixerThread(const sp<AudioFlinger>& audioFlinger,
840                AudioStreamOut* output,
841                audio_io_handle_t id,
842                audio_devices_t device,
843                type_t type = MIXER);
844    virtual             ~MixerThread();
845
846    // Thread virtuals
847
848    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
849                                                   status_t& status);
850    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
851
852protected:
853    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
854    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
855                                           audio_format_t format, int sessionId);
856    virtual     void        deleteTrackName_l(int name);
857    virtual     uint32_t    idleSleepTimeUs() const;
858    virtual     uint32_t    suspendSleepTimeUs() const;
859    virtual     void        cacheParameters_l();
860
861    // threadLoop snippets
862    virtual     ssize_t     threadLoop_write();
863    virtual     void        threadLoop_standby();
864    virtual     void        threadLoop_mix();
865    virtual     void        threadLoop_sleepTime();
866    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
867    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
868
869    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
870                                   audio_patch_handle_t *handle);
871    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
872
873                AudioMixer* mAudioMixer;    // normal mixer
874private:
875                // one-time initialization, no locks required
876                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
877                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
878
879                // contents are not guaranteed to be consistent, no locks required
880                FastMixerDumpState mFastMixerDumpState;
881#ifdef STATE_QUEUE_DUMP
882                StateQueueObserverDump mStateQueueObserverDump;
883                StateQueueMutatorDump  mStateQueueMutatorDump;
884#endif
885                AudioWatchdogDump mAudioWatchdogDump;
886
887                // accessible only within the threadLoop(), no locks required
888                //          mFastMixer->sq()    // for mutating and pushing state
889                int32_t     mFastMixerFutex;    // for cold idle
890
891public:
892    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
893    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
894                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
895                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
896                            }
897
898};
899
900class DirectOutputThread : public PlaybackThread {
901public:
902
903    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
904                       audio_io_handle_t id, audio_devices_t device);
905    virtual                 ~DirectOutputThread();
906
907    // Thread virtuals
908
909    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
910                                                   status_t& status);
911    virtual     void        flushHw_l();
912
913protected:
914    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
915                                           audio_format_t format, int sessionId);
916    virtual     void        deleteTrackName_l(int name);
917    virtual     uint32_t    activeSleepTimeUs() const;
918    virtual     uint32_t    idleSleepTimeUs() const;
919    virtual     uint32_t    suspendSleepTimeUs() const;
920    virtual     void        cacheParameters_l();
921
922    // threadLoop snippets
923    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
924    virtual     void        threadLoop_mix();
925    virtual     void        threadLoop_sleepTime();
926    virtual     void        threadLoop_exit();
927    virtual     bool        shouldStandby_l();
928
929    // volumes last sent to audio HAL with stream->set_volume()
930    float mLeftVolFloat;
931    float mRightVolFloat;
932
933    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
934                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
935    void processVolume_l(Track *track, bool lastTrack);
936
937    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
938    sp<Track>               mActiveTrack;
939public:
940    virtual     bool        hasFastMixer() const { return false; }
941};
942
943class OffloadThread : public DirectOutputThread {
944public:
945
946    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
947                        audio_io_handle_t id, uint32_t device);
948    virtual                 ~OffloadThread() {};
949    virtual     void        flushHw_l();
950
951protected:
952    // threadLoop snippets
953    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
954    virtual     void        threadLoop_exit();
955
956    virtual     bool        waitingAsyncCallback();
957    virtual     bool        waitingAsyncCallback_l();
958    virtual     void        onAddNewTrack_l();
959
960private:
961    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
962    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
963    wp<Track>   mPreviousTrack;         // used to detect track switch
964};
965
966class AsyncCallbackThread : public Thread {
967public:
968
969    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
970
971    virtual             ~AsyncCallbackThread();
972
973    // Thread virtuals
974    virtual bool        threadLoop();
975
976    // RefBase
977    virtual void        onFirstRef();
978
979            void        exit();
980            void        setWriteBlocked(uint32_t sequence);
981            void        resetWriteBlocked();
982            void        setDraining(uint32_t sequence);
983            void        resetDraining();
984
985private:
986    const wp<PlaybackThread>   mPlaybackThread;
987    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
988    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
989    // to indicate that the callback has been received via resetWriteBlocked()
990    uint32_t                   mWriteAckSequence;
991    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
992    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
993    // to indicate that the callback has been received via resetDraining()
994    uint32_t                   mDrainSequence;
995    Condition                  mWaitWorkCV;
996    Mutex                      mLock;
997};
998
999class DuplicatingThread : public MixerThread {
1000public:
1001    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1002                      audio_io_handle_t id);
1003    virtual                 ~DuplicatingThread();
1004
1005    // Thread virtuals
1006                void        addOutputTrack(MixerThread* thread);
1007                void        removeOutputTrack(MixerThread* thread);
1008                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1009protected:
1010    virtual     uint32_t    activeSleepTimeUs() const;
1011
1012private:
1013                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1014protected:
1015    // threadLoop snippets
1016    virtual     void        threadLoop_mix();
1017    virtual     void        threadLoop_sleepTime();
1018    virtual     ssize_t     threadLoop_write();
1019    virtual     void        threadLoop_standby();
1020    virtual     void        cacheParameters_l();
1021
1022private:
1023    // called from threadLoop, addOutputTrack, removeOutputTrack
1024    virtual     void        updateWaitTime_l();
1025protected:
1026    virtual     void        saveOutputTracks();
1027    virtual     void        clearOutputTracks();
1028private:
1029
1030                uint32_t    mWaitTimeMs;
1031    SortedVector < sp<OutputTrack> >  outputTracks;
1032    SortedVector < sp<OutputTrack> >  mOutputTracks;
1033public:
1034    virtual     bool        hasFastMixer() const { return false; }
1035};
1036
1037
1038// record thread
1039class RecordThread : public ThreadBase
1040{
1041public:
1042
1043    class RecordTrack;
1044
1045    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1046     * RecordThread.  It maintains local state on the relative position of the read
1047     * position of the RecordTrack compared with the RecordThread.
1048     */
1049    class ResamplerBufferProvider : public AudioBufferProvider
1050    {
1051    public:
1052        ResamplerBufferProvider(RecordTrack* recordTrack) :
1053            mRecordTrack(recordTrack),
1054            mRsmpInUnrel(0), mRsmpInFront(0) { }
1055        virtual ~ResamplerBufferProvider() { }
1056
1057        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1058        // skipping any previous data read from the hal.
1059        virtual void reset();
1060
1061        /* Synchronizes RecordTrack position with the RecordThread.
1062         * Calculates available frames and handle overruns if the RecordThread
1063         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1064         * TODO: why not do this for every getNextBuffer?
1065         *
1066         * Parameters
1067         * framesAvailable:  pointer to optional output size_t to store record track
1068         *                   frames available.
1069         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1070         */
1071
1072        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1073
1074        // AudioBufferProvider interface
1075        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1076        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1077    private:
1078        RecordTrack * const mRecordTrack;
1079        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1080                                            // most recent getNextBuffer
1081                                            // for debug only
1082        int32_t             mRsmpInFront;   // next available frame
1083                                            // rolling counter that is never cleared
1084    };
1085
1086    /* The RecordBufferConverter is used for format, channel, and sample rate
1087     * conversion for a RecordTrack.
1088     *
1089     * TODO: Self contained, so move to a separate file later.
1090     *
1091     * RecordBufferConverter uses the convert() method rather than exposing a
1092     * buffer provider interface; this is to save a memory copy.
1093     */
1094    class RecordBufferConverter
1095    {
1096    public:
1097        RecordBufferConverter(
1098                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1099                uint32_t srcSampleRate,
1100                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1101                uint32_t dstSampleRate);
1102
1103        ~RecordBufferConverter();
1104
1105        /* Converts input data from an AudioBufferProvider by format, channelMask,
1106         * and sampleRate to a destination buffer.
1107         *
1108         * Parameters
1109         *      dst:  buffer to place the converted data.
1110         * provider:  buffer provider to obtain source data.
1111         *   frames:  number of frames to convert
1112         *
1113         * Returns the number of frames converted.
1114         */
1115        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1116
1117        // returns NO_ERROR if constructor was successful
1118        status_t initCheck() const {
1119            // mSrcChannelMask set on successful updateParameters
1120            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1121        }
1122
1123        // allows dynamic reconfigure of all parameters
1124        status_t updateParameters(
1125                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1126                uint32_t srcSampleRate,
1127                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1128                uint32_t dstSampleRate);
1129
1130        // called to reset resampler buffers on record track discontinuity
1131        void reset() {
1132            if (mResampler != NULL) {
1133                mResampler->reset();
1134            }
1135        }
1136
1137    private:
1138        // format conversion when not using resampler
1139        void convertNoResampler(void *dst, const void *src, size_t frames);
1140
1141        // format conversion when using resampler; modifies src in-place
1142        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1143
1144        // user provided information
1145        audio_channel_mask_t mSrcChannelMask;
1146        audio_format_t       mSrcFormat;
1147        uint32_t             mSrcSampleRate;
1148        audio_channel_mask_t mDstChannelMask;
1149        audio_format_t       mDstFormat;
1150        uint32_t             mDstSampleRate;
1151
1152        // derived information
1153        uint32_t             mSrcChannelCount;
1154        uint32_t             mDstChannelCount;
1155        size_t               mDstFrameSize;
1156
1157        // format conversion buffer
1158        void                *mBuf;
1159        size_t               mBufFrames;
1160        size_t               mBufFrameSize;
1161
1162        // resampler info
1163        AudioResampler      *mResampler;
1164
1165        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1166        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1167        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1168        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1169        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1170    };
1171
1172#include "RecordTracks.h"
1173
1174            RecordThread(const sp<AudioFlinger>& audioFlinger,
1175                    AudioStreamIn *input,
1176                    audio_io_handle_t id,
1177                    audio_devices_t outDevice,
1178                    audio_devices_t inDevice
1179#ifdef TEE_SINK
1180                    , const sp<NBAIO_Sink>& teeSink
1181#endif
1182                    );
1183            virtual     ~RecordThread();
1184
1185    // no addTrack_l ?
1186    void        destroyTrack_l(const sp<RecordTrack>& track);
1187    void        removeTrack_l(const sp<RecordTrack>& track);
1188
1189    void        dumpInternals(int fd, const Vector<String16>& args);
1190    void        dumpTracks(int fd, const Vector<String16>& args);
1191
1192    // Thread virtuals
1193    virtual bool        threadLoop();
1194
1195    // RefBase
1196    virtual void        onFirstRef();
1197
1198    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1199
1200    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1201
1202    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1203
1204            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1205                    const sp<AudioFlinger::Client>& client,
1206                    uint32_t sampleRate,
1207                    audio_format_t format,
1208                    audio_channel_mask_t channelMask,
1209                    size_t *pFrameCount,
1210                    int sessionId,
1211                    size_t *notificationFrames,
1212                    int uid,
1213                    IAudioFlinger::track_flags_t *flags,
1214                    pid_t tid,
1215                    status_t *status /*non-NULL*/);
1216
1217            status_t    start(RecordTrack* recordTrack,
1218                              AudioSystem::sync_event_t event,
1219                              int triggerSession);
1220
1221            // ask the thread to stop the specified track, and
1222            // return true if the caller should then do it's part of the stopping process
1223            bool        stop(RecordTrack* recordTrack);
1224
1225            void        dump(int fd, const Vector<String16>& args);
1226            AudioStreamIn* clearInput();
1227            virtual audio_stream_t* stream() const;
1228
1229
1230    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1231                                               status_t& status);
1232    virtual void        cacheParameters_l() {}
1233    virtual String8     getParameters(const String8& keys);
1234    virtual void        ioConfigChanged(audio_io_config_event event);
1235    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1236                                           audio_patch_handle_t *handle);
1237    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1238
1239            void        addPatchRecord(const sp<PatchRecord>& record);
1240            void        deletePatchRecord(const sp<PatchRecord>& record);
1241
1242            void        readInputParameters_l();
1243    virtual uint32_t    getInputFramesLost();
1244
1245    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1246    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1247    virtual uint32_t hasAudioSession(int sessionId) const;
1248
1249            // Return the set of unique session IDs across all tracks.
1250            // The keys are the session IDs, and the associated values are meaningless.
1251            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1252            KeyedVector<int, bool> sessionIds() const;
1253
1254    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1255    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1256
1257    static void syncStartEventCallback(const wp<SyncEvent>& event);
1258
1259    virtual size_t      frameCount() const { return mFrameCount; }
1260            bool        hasFastCapture() const { return mFastCapture != 0; }
1261    virtual void        getAudioPortConfig(struct audio_port_config *config);
1262
1263private:
1264            // Enter standby if not already in standby, and set mStandby flag
1265            void    standbyIfNotAlreadyInStandby();
1266
1267            // Call the HAL standby method unconditionally, and don't change mStandby flag
1268            void    inputStandBy();
1269
1270            AudioStreamIn                       *mInput;
1271            SortedVector < sp<RecordTrack> >    mTracks;
1272            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1273            // is used together with mStartStopCond to indicate start()/stop() progress
1274            SortedVector< sp<RecordTrack> >     mActiveTracks;
1275            // generation counter for mActiveTracks
1276            int                                 mActiveTracksGen;
1277            Condition                           mStartStopCond;
1278
1279            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1280            void                               *mRsmpInBuffer; //
1281            size_t                              mRsmpInFrames;  // size of resampler input in frames
1282            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1283
1284            // rolling index that is never cleared
1285            int32_t                             mRsmpInRear;    // last filled frame + 1
1286
1287            // For dumpsys
1288            const sp<NBAIO_Sink>                mTeeSink;
1289
1290            const sp<MemoryDealer>              mReadOnlyHeap;
1291
1292            // one-time initialization, no locks required
1293            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1294                                                                // a fast capture
1295            // FIXME audio watchdog thread
1296
1297            // contents are not guaranteed to be consistent, no locks required
1298            FastCaptureDumpState                mFastCaptureDumpState;
1299#ifdef STATE_QUEUE_DUMP
1300            // FIXME StateQueue observer and mutator dump fields
1301#endif
1302            // FIXME audio watchdog dump
1303
1304            // accessible only within the threadLoop(), no locks required
1305            //          mFastCapture->sq()      // for mutating and pushing state
1306            int32_t     mFastCaptureFutex;      // for cold idle
1307
1308            // The HAL input source is treated as non-blocking,
1309            // but current implementation is blocking
1310            sp<NBAIO_Source>                    mInputSource;
1311            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1312            sp<NBAIO_Source>                    mNormalSource;
1313            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1314            // otherwise clear
1315            sp<NBAIO_Sink>                      mPipeSink;
1316            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1317            // otherwise clear
1318            sp<NBAIO_Source>                    mPipeSource;
1319            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1320            size_t                              mPipeFramesP2;
1321            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1322            sp<IMemory>                         mPipeMemory;
1323
1324            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1325            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1326
1327            bool                                mFastTrackAvail;    // true if fast track available
1328};
1329