Threads.h revision 3f273d10817ddb2f792ae043de692efcdf1988ae
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250                size_t      frameSize() const { return mFrameSize; }
251
252    // Should be "virtual status_t requestExitAndWait()" and override same
253    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
254                void        exit();
255    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
256                                                    status_t& status) = 0;
257    virtual     status_t    setParameters(const String8& keyValuePairs);
258    virtual     String8     getParameters(const String8& keys) = 0;
259    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
260                // sendConfigEvent_l() must be called with ThreadBase::mLock held
261                // Can temporarily release the lock if waiting for a reply from
262                // processConfigEvents_l().
263                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
264                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
265                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
266                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
267                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
268                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
269                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
270                                                            audio_patch_handle_t *handle);
271                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
272                void        processConfigEvents_l();
273    virtual     void        cacheParameters_l() = 0;
274    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
275                                               audio_patch_handle_t *handle) = 0;
276    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
277    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
278
279
280                // see note at declaration of mStandby, mOutDevice and mInDevice
281                bool        standby() const { return mStandby; }
282                audio_devices_t outDevice() const { return mOutDevice; }
283                audio_devices_t inDevice() const { return mInDevice; }
284
285    virtual     audio_stream_t* stream() const = 0;
286
287                sp<EffectHandle> createEffect_l(
288                                    const sp<AudioFlinger::Client>& client,
289                                    const sp<IEffectClient>& effectClient,
290                                    int32_t priority,
291                                    int sessionId,
292                                    effect_descriptor_t *desc,
293                                    int *enabled,
294                                    status_t *status /*non-NULL*/);
295
296                // return values for hasAudioSession (bit field)
297                enum effect_state {
298                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
299                                            // effect
300                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
301                                            // track
302                };
303
304                // get effect chain corresponding to session Id.
305                sp<EffectChain> getEffectChain(int sessionId);
306                // same as getEffectChain() but must be called with ThreadBase mutex locked
307                sp<EffectChain> getEffectChain_l(int sessionId) const;
308                // add an effect chain to the chain list (mEffectChains)
309    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
310                // remove an effect chain from the chain list (mEffectChains)
311    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
312                // lock all effect chains Mutexes. Must be called before releasing the
313                // ThreadBase mutex before processing the mixer and effects. This guarantees the
314                // integrity of the chains during the process.
315                // Also sets the parameter 'effectChains' to current value of mEffectChains.
316                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
317                // unlock effect chains after process
318                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
319                // get a copy of mEffectChains vector
320                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
321                // set audio mode to all effect chains
322                void setMode(audio_mode_t mode);
323                // get effect module with corresponding ID on specified audio session
324                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
325                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
326                // add and effect module. Also creates the effect chain is none exists for
327                // the effects audio session
328                status_t addEffect_l(const sp< EffectModule>& effect);
329                // remove and effect module. Also removes the effect chain is this was the last
330                // effect
331                void removeEffect_l(const sp< EffectModule>& effect);
332                // detach all tracks connected to an auxiliary effect
333    virtual     void detachAuxEffect_l(int effectId __unused) {}
334                // returns either EFFECT_SESSION if effects on this audio session exist in one
335                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
336                virtual uint32_t hasAudioSession(int sessionId) const = 0;
337                // the value returned by default implementation is not important as the
338                // strategy is only meaningful for PlaybackThread which implements this method
339                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
340
341                // suspend or restore effect according to the type of effect passed. a NULL
342                // type pointer means suspend all effects in the session
343                void setEffectSuspended(const effect_uuid_t *type,
344                                        bool suspend,
345                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
346                // check if some effects must be suspended/restored when an effect is enabled
347                // or disabled
348                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
349                                                 bool enabled,
350                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
352                                                   bool enabled,
353                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
354
355                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
356                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
357
358                // Return a reference to a per-thread heap which can be used to allocate IMemory
359                // objects that will be read-only to client processes, read/write to mediaserver,
360                // and shared by all client processes of the thread.
361                // The heap is per-thread rather than common across all threads, because
362                // clients can't be trusted not to modify the offset of the IMemory they receive.
363                // If a thread does not have such a heap, this method returns 0.
364                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
365
366                virtual sp<IMemory> pipeMemory() const { return 0; }
367
368                        void systemReady();
369
370    mutable     Mutex                   mLock;
371
372protected:
373
374                // entry describing an effect being suspended in mSuspendedSessions keyed vector
375                class SuspendedSessionDesc : public RefBase {
376                public:
377                    SuspendedSessionDesc() : mRefCount(0) {}
378
379                    int mRefCount;          // number of active suspend requests
380                    effect_uuid_t mType;    // effect type UUID
381                };
382
383                void        acquireWakeLock(int uid = -1);
384                void        acquireWakeLock_l(int uid = -1);
385                void        releaseWakeLock();
386                void        releaseWakeLock_l();
387                void        updateWakeLockUids(const SortedVector<int> &uids);
388                void        updateWakeLockUids_l(const SortedVector<int> &uids);
389                void        getPowerManager_l();
390                void setEffectSuspended_l(const effect_uuid_t *type,
391                                          bool suspend,
392                                          int sessionId);
393                // updated mSuspendedSessions when an effect suspended or restored
394                void        updateSuspendedSessions_l(const effect_uuid_t *type,
395                                                      bool suspend,
396                                                      int sessionId);
397                // check if some effects must be suspended when an effect chain is added
398                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
399
400                String16 getWakeLockTag();
401
402    virtual     void        preExit() { }
403
404    friend class AudioFlinger;      // for mEffectChains
405
406                const type_t            mType;
407
408                // Used by parameters, config events, addTrack_l, exit
409                Condition               mWaitWorkCV;
410
411                const sp<AudioFlinger>  mAudioFlinger;
412
413                // updated by PlaybackThread::readOutputParameters_l() or
414                // RecordThread::readInputParameters_l()
415                uint32_t                mSampleRate;
416                size_t                  mFrameCount;       // output HAL, direct output, record
417                audio_channel_mask_t    mChannelMask;
418                uint32_t                mChannelCount;
419                size_t                  mFrameSize;
420                // not HAL frame size, this is for output sink (to pipe to fast mixer)
421                audio_format_t          mFormat;           // Source format for Recording and
422                                                           // Sink format for Playback.
423                                                           // Sink format may be different than
424                                                           // HAL format if Fastmixer is used.
425                audio_format_t          mHALFormat;
426                size_t                  mBufferSize;       // HAL buffer size for read() or write()
427
428                Vector< sp<ConfigEvent> >     mConfigEvents;
429                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
430
431                // These fields are written and read by thread itself without lock or barrier,
432                // and read by other threads without lock or barrier via standby(), outDevice()
433                // and inDevice().
434                // Because of the absence of a lock or barrier, any other thread that reads
435                // these fields must use the information in isolation, or be prepared to deal
436                // with possibility that it might be inconsistent with other information.
437                bool                    mStandby;     // Whether thread is currently in standby.
438                audio_devices_t         mOutDevice;   // output device
439                audio_devices_t         mInDevice;    // input device
440                audio_devices_t         mPrevOutDevice;   // previous output device
441                audio_devices_t         mPrevInDevice;    // previous input device
442                struct audio_patch      mPatch;
443                audio_source_t          mAudioSource;
444
445                const audio_io_handle_t mId;
446                Vector< sp<EffectChain> > mEffectChains;
447
448                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
449                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
450                sp<IPowerManager>       mPowerManager;
451                sp<IBinder>             mWakeLockToken;
452                const sp<PMDeathRecipient> mDeathRecipient;
453                // list of suspended effects per session and per type. The first vector is
454                // keyed by session ID, the second by type UUID timeLow field
455                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
456                                        mSuspendedSessions;
457                static const size_t     kLogSize = 4 * 1024;
458                sp<NBLog::Writer>       mNBLogWriter;
459                bool                    mSystemReady;
460                bool                    mNotifiedBatteryStart;
461};
462
463// --- PlaybackThread ---
464class PlaybackThread : public ThreadBase {
465public:
466
467#include "PlaybackTracks.h"
468
469    enum mixer_state {
470        MIXER_IDLE,             // no active tracks
471        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
472        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
473        MIXER_DRAIN_TRACK,      // drain currently playing track
474        MIXER_DRAIN_ALL,        // fully drain the hardware
475        // standby mode does not have an enum value
476        // suspend by audio policy manager is orthogonal to mixer state
477    };
478
479    // retry count before removing active track in case of underrun on offloaded thread:
480    // we need to make sure that AudioTrack client has enough time to send large buffers
481//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
482    // for offloaded tracks
483    static const int8_t kMaxTrackRetriesOffload = 20;
484
485    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
486                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
487    virtual             ~PlaybackThread();
488
489                void        dump(int fd, const Vector<String16>& args);
490
491    // Thread virtuals
492    virtual     bool        threadLoop();
493
494    // RefBase
495    virtual     void        onFirstRef();
496
497protected:
498    // Code snippets that were lifted up out of threadLoop()
499    virtual     void        threadLoop_mix() = 0;
500    virtual     void        threadLoop_sleepTime() = 0;
501    virtual     ssize_t     threadLoop_write();
502    virtual     void        threadLoop_drain();
503    virtual     void        threadLoop_standby();
504    virtual     void        threadLoop_exit();
505    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
506
507                // prepareTracks_l reads and writes mActiveTracks, and returns
508                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
509                // is responsible for clearing or destroying this Vector later on, when it
510                // is safe to do so. That will drop the final ref count and destroy the tracks.
511    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
512                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
513
514                void        writeCallback();
515                void        resetWriteBlocked(uint32_t sequence);
516                void        drainCallback();
517                void        resetDraining(uint32_t sequence);
518
519    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
520
521    virtual     bool        waitingAsyncCallback();
522    virtual     bool        waitingAsyncCallback_l();
523    virtual     bool        shouldStandby_l();
524    virtual     void        onAddNewTrack_l();
525
526    // ThreadBase virtuals
527    virtual     void        preExit();
528
529public:
530
531    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
532
533                // return estimated latency in milliseconds, as reported by HAL
534                uint32_t    latency() const;
535                // same, but lock must already be held
536                uint32_t    latency_l() const;
537
538                void        setMasterVolume(float value);
539                void        setMasterMute(bool muted);
540
541                void        setStreamVolume(audio_stream_type_t stream, float value);
542                void        setStreamMute(audio_stream_type_t stream, bool muted);
543
544                float       streamVolume(audio_stream_type_t stream) const;
545
546                sp<Track>   createTrack_l(
547                                const sp<AudioFlinger::Client>& client,
548                                audio_stream_type_t streamType,
549                                uint32_t sampleRate,
550                                audio_format_t format,
551                                audio_channel_mask_t channelMask,
552                                size_t *pFrameCount,
553                                const sp<IMemory>& sharedBuffer,
554                                int sessionId,
555                                IAudioFlinger::track_flags_t *flags,
556                                pid_t tid,
557                                int uid,
558                                status_t *status /*non-NULL*/);
559
560                AudioStreamOut* getOutput() const;
561                AudioStreamOut* clearOutput();
562                virtual audio_stream_t* stream() const;
563
564                // a very large number of suspend() will eventually wraparound, but unlikely
565                void        suspend() { (void) android_atomic_inc(&mSuspended); }
566                void        restore()
567                                {
568                                    // if restore() is done without suspend(), get back into
569                                    // range so that the next suspend() will operate correctly
570                                    if (android_atomic_dec(&mSuspended) <= 0) {
571                                        android_atomic_release_store(0, &mSuspended);
572                                    }
573                                }
574                bool        isSuspended() const
575                                { return android_atomic_acquire_load(&mSuspended) > 0; }
576
577    virtual     String8     getParameters(const String8& keys);
578    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
579                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
580                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
581                // Consider also removing and passing an explicit mMainBuffer initialization
582                // parameter to AF::PlaybackThread::Track::Track().
583                int16_t     *mixBuffer() const {
584                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
585
586    virtual     void detachAuxEffect_l(int effectId);
587                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
588                        int EffectId);
589                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
590                        int EffectId);
591
592                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
593                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
594                virtual uint32_t hasAudioSession(int sessionId) const;
595                virtual uint32_t getStrategyForSession_l(int sessionId);
596
597
598                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
599                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
600
601                // called with AudioFlinger lock held
602                        void     invalidateTracks(audio_stream_type_t streamType);
603
604    virtual     size_t      frameCount() const { return mNormalFrameCount; }
605
606                // Return's the HAL's frame count i.e. fast mixer buffer size.
607                size_t      frameCountHAL() const { return mFrameCount; }
608
609                status_t    getTimestamp_l(AudioTimestamp& timestamp);
610
611                void        addPatchTrack(const sp<PatchTrack>& track);
612                void        deletePatchTrack(const sp<PatchTrack>& track);
613
614    virtual     void        getAudioPortConfig(struct audio_port_config *config);
615
616protected:
617    // updated by readOutputParameters_l()
618    size_t                          mNormalFrameCount;  // normal mixer and effects
619
620    bool                            mThreadThrottle;     // throttle the thread processing
621    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
622    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
623    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
624
625    void*                           mSinkBuffer;         // frame size aligned sink buffer
626
627    // TODO:
628    // Rearrange the buffer info into a struct/class with
629    // clear, copy, construction, destruction methods.
630    //
631    // mSinkBuffer also has associated with it:
632    //
633    // mSinkBufferSize: Sink Buffer Size
634    // mFormat: Sink Buffer Format
635
636    // Mixer Buffer (mMixerBuffer*)
637    //
638    // In the case of floating point or multichannel data, which is not in the
639    // sink format, it is required to accumulate in a higher precision or greater channel count
640    // buffer before downmixing or data conversion to the sink buffer.
641
642    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
643    bool                            mMixerBufferEnabled;
644
645    // Storage, 32 byte aligned (may make this alignment a requirement later).
646    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
647    void*                           mMixerBuffer;
648
649    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
650    size_t                          mMixerBufferSize;
651
652    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
653    audio_format_t                  mMixerBufferFormat;
654
655    // An internal flag set to true by MixerThread::prepareTracks_l()
656    // when mMixerBuffer contains valid data after mixing.
657    bool                            mMixerBufferValid;
658
659    // Effects Buffer (mEffectsBuffer*)
660    //
661    // In the case of effects data, which is not in the sink format,
662    // it is required to accumulate in a different buffer before data conversion
663    // to the sink buffer.
664
665    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
666    bool                            mEffectBufferEnabled;
667
668    // Storage, 32 byte aligned (may make this alignment a requirement later).
669    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
670    void*                           mEffectBuffer;
671
672    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
673    size_t                          mEffectBufferSize;
674
675    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
676    audio_format_t                  mEffectBufferFormat;
677
678    // An internal flag set to true by MixerThread::prepareTracks_l()
679    // when mEffectsBuffer contains valid data after mixing.
680    //
681    // When this is set, all mixer data is routed into the effects buffer
682    // for any processing (including output processing).
683    bool                            mEffectBufferValid;
684
685    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
686    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
687    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
688    // workaround that restriction.
689    // 'volatile' means accessed via atomic operations and no lock.
690    volatile int32_t                mSuspended;
691
692    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
693    // mFramesWritten would be better, or 64-bit even better
694    size_t                          mBytesWritten;
695private:
696    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
697    // PlaybackThread needs to find out if master-muted, it checks it's local
698    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
699    bool                            mMasterMute;
700                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
701protected:
702    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
703    SortedVector<int>               mWakeLockUids;
704    int                             mActiveTracksGeneration;
705    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
706
707    // Allocate a track name for a given channel mask.
708    //   Returns name >= 0 if successful, -1 on failure.
709    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
710                                           audio_format_t format, int sessionId) = 0;
711    virtual void            deleteTrackName_l(int name) = 0;
712
713    // Time to sleep between cycles when:
714    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
715    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
716    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
717    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
718    // No sleep in standby mode; waits on a condition
719
720    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
721                void        checkSilentMode_l();
722
723    // Non-trivial for DUPLICATING only
724    virtual     void        saveOutputTracks() { }
725    virtual     void        clearOutputTracks() { }
726
727    // Cache various calculated values, at threadLoop() entry and after a parameter change
728    virtual     void        cacheParameters_l();
729
730    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
731
732    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
733                                   audio_patch_handle_t *handle);
734    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
735
736                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
737                                    && mHwSupportsPause
738                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
739
740private:
741
742    friend class AudioFlinger;      // for numerous
743
744    PlaybackThread& operator = (const PlaybackThread&);
745
746    status_t    addTrack_l(const sp<Track>& track);
747    bool        destroyTrack_l(const sp<Track>& track);
748    void        removeTrack_l(const sp<Track>& track);
749    void        broadcast_l();
750
751    void        readOutputParameters_l();
752
753    virtual void dumpInternals(int fd, const Vector<String16>& args);
754    void        dumpTracks(int fd, const Vector<String16>& args);
755
756    SortedVector< sp<Track> >       mTracks;
757    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
758    AudioStreamOut                  *mOutput;
759
760    float                           mMasterVolume;
761    nsecs_t                         mLastWriteTime;
762    int                             mNumWrites;
763    int                             mNumDelayedWrites;
764    bool                            mInWrite;
765
766    // FIXME rename these former local variables of threadLoop to standard "m" names
767    nsecs_t                         mStandbyTimeNs;
768    size_t                          mSinkBufferSize;
769
770    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
771    uint32_t                        mActiveSleepTimeUs;
772    uint32_t                        mIdleSleepTimeUs;
773
774    uint32_t                        mSleepTimeUs;
775
776    // mixer status returned by prepareTracks_l()
777    mixer_state                     mMixerStatus; // current cycle
778                                                  // previous cycle when in prepareTracks_l()
779    mixer_state                     mMixerStatusIgnoringFastTracks;
780                                                  // FIXME or a separate ready state per track
781
782    // FIXME move these declarations into the specific sub-class that needs them
783    // MIXER only
784    uint32_t                        sleepTimeShift;
785
786    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
787    nsecs_t                         mStandbyDelayNs;
788
789    // MIXER only
790    nsecs_t                         maxPeriod;
791
792    // DUPLICATING only
793    uint32_t                        writeFrames;
794
795    size_t                          mBytesRemaining;
796    size_t                          mCurrentWriteLength;
797    bool                            mUseAsyncWrite;
798    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
799    // incremented each time a write(), a flush() or a standby() occurs.
800    // Bit 0 is set when a write blocks and indicates a callback is expected.
801    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
802    // callbacks are ignored.
803    uint32_t                        mWriteAckSequence;
804    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
805    // incremented each time a drain is requested or a flush() or standby() occurs.
806    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
807    // expected.
808    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
809    // callbacks are ignored.
810    uint32_t                        mDrainSequence;
811    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
812    // for async write callback in the thread loop before evaluating it
813    bool                            mSignalPending;
814    sp<AsyncCallbackThread>         mCallbackThread;
815
816private:
817    // The HAL output sink is treated as non-blocking, but current implementation is blocking
818    sp<NBAIO_Sink>          mOutputSink;
819    // If a fast mixer is present, the blocking pipe sink, otherwise clear
820    sp<NBAIO_Sink>          mPipeSink;
821    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
822    sp<NBAIO_Sink>          mNormalSink;
823#ifdef TEE_SINK
824    // For dumpsys
825    sp<NBAIO_Sink>          mTeeSink;
826    sp<NBAIO_Source>        mTeeSource;
827#endif
828    uint32_t                mScreenState;   // cached copy of gScreenState
829    static const size_t     kFastMixerLogSize = 4 * 1024;
830    sp<NBLog::Writer>       mFastMixerNBLogWriter;
831public:
832    virtual     bool        hasFastMixer() const = 0;
833    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
834                                { FastTrackUnderruns dummy; return dummy; }
835
836protected:
837                // accessed by both binder threads and within threadLoop(), lock on mutex needed
838                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
839                bool        mHwSupportsPause;
840                bool        mHwPaused;
841                bool        mFlushPending;
842private:
843    // timestamp latch:
844    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
845    //  Q output is written while locked, and read while locked
846    struct {
847        AudioTimestamp  mTimestamp;
848        uint32_t        mUnpresentedFrames;
849        KeyedVector<Track *, uint32_t> mFramesReleased;
850    } mLatchD, mLatchQ;
851    bool mLatchDValid;  // true means mLatchD is valid
852                        //     (except for mFramesReleased which is filled in later),
853                        //     and clock it into latch at next opportunity
854    bool mLatchQValid;  // true means mLatchQ is valid
855};
856
857class MixerThread : public PlaybackThread {
858public:
859    MixerThread(const sp<AudioFlinger>& audioFlinger,
860                AudioStreamOut* output,
861                audio_io_handle_t id,
862                audio_devices_t device,
863                bool systemReady,
864                type_t type = MIXER);
865    virtual             ~MixerThread();
866
867    // Thread virtuals
868
869    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
870                                                   status_t& status);
871    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
872
873protected:
874    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
875    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
876                                           audio_format_t format, int sessionId);
877    virtual     void        deleteTrackName_l(int name);
878    virtual     uint32_t    idleSleepTimeUs() const;
879    virtual     uint32_t    suspendSleepTimeUs() const;
880    virtual     void        cacheParameters_l();
881
882    // threadLoop snippets
883    virtual     ssize_t     threadLoop_write();
884    virtual     void        threadLoop_standby();
885    virtual     void        threadLoop_mix();
886    virtual     void        threadLoop_sleepTime();
887    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
888    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
889
890    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
891                                   audio_patch_handle_t *handle);
892    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
893
894                AudioMixer* mAudioMixer;    // normal mixer
895private:
896                // one-time initialization, no locks required
897                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
898                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
899
900                // contents are not guaranteed to be consistent, no locks required
901                FastMixerDumpState mFastMixerDumpState;
902#ifdef STATE_QUEUE_DUMP
903                StateQueueObserverDump mStateQueueObserverDump;
904                StateQueueMutatorDump  mStateQueueMutatorDump;
905#endif
906                AudioWatchdogDump mAudioWatchdogDump;
907
908                // accessible only within the threadLoop(), no locks required
909                //          mFastMixer->sq()    // for mutating and pushing state
910                int32_t     mFastMixerFutex;    // for cold idle
911
912public:
913    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
914    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
915                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
916                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
917                            }
918
919};
920
921class DirectOutputThread : public PlaybackThread {
922public:
923
924    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
925                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
926    virtual                 ~DirectOutputThread();
927
928    // Thread virtuals
929
930    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
931                                                   status_t& status);
932    virtual     void        flushHw_l();
933
934protected:
935    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
936                                           audio_format_t format, int sessionId);
937    virtual     void        deleteTrackName_l(int name);
938    virtual     uint32_t    activeSleepTimeUs() const;
939    virtual     uint32_t    idleSleepTimeUs() const;
940    virtual     uint32_t    suspendSleepTimeUs() const;
941    virtual     void        cacheParameters_l();
942
943    // threadLoop snippets
944    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
945    virtual     void        threadLoop_mix();
946    virtual     void        threadLoop_sleepTime();
947    virtual     void        threadLoop_exit();
948    virtual     bool        shouldStandby_l();
949
950    virtual     void        onAddNewTrack_l();
951
952    // volumes last sent to audio HAL with stream->set_volume()
953    float mLeftVolFloat;
954    float mRightVolFloat;
955
956    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
957                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
958                        bool systemReady);
959    void processVolume_l(Track *track, bool lastTrack);
960
961    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
962    sp<Track>               mActiveTrack;
963
964    wp<Track>               mPreviousTrack;         // used to detect track switch
965
966public:
967    virtual     bool        hasFastMixer() const { return false; }
968};
969
970class OffloadThread : public DirectOutputThread {
971public:
972
973    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
974                        audio_io_handle_t id, uint32_t device, bool systemReady);
975    virtual                 ~OffloadThread() {};
976    virtual     void        flushHw_l();
977
978protected:
979    // threadLoop snippets
980    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
981    virtual     void        threadLoop_exit();
982
983    virtual     bool        waitingAsyncCallback();
984    virtual     bool        waitingAsyncCallback_l();
985
986private:
987    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
988    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
989};
990
991class AsyncCallbackThread : public Thread {
992public:
993
994    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
995
996    virtual             ~AsyncCallbackThread();
997
998    // Thread virtuals
999    virtual bool        threadLoop();
1000
1001    // RefBase
1002    virtual void        onFirstRef();
1003
1004            void        exit();
1005            void        setWriteBlocked(uint32_t sequence);
1006            void        resetWriteBlocked();
1007            void        setDraining(uint32_t sequence);
1008            void        resetDraining();
1009
1010private:
1011    const wp<PlaybackThread>   mPlaybackThread;
1012    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1013    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1014    // to indicate that the callback has been received via resetWriteBlocked()
1015    uint32_t                   mWriteAckSequence;
1016    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1017    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1018    // to indicate that the callback has been received via resetDraining()
1019    uint32_t                   mDrainSequence;
1020    Condition                  mWaitWorkCV;
1021    Mutex                      mLock;
1022};
1023
1024class DuplicatingThread : public MixerThread {
1025public:
1026    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1027                      audio_io_handle_t id, bool systemReady);
1028    virtual                 ~DuplicatingThread();
1029
1030    // Thread virtuals
1031                void        addOutputTrack(MixerThread* thread);
1032                void        removeOutputTrack(MixerThread* thread);
1033                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1034protected:
1035    virtual     uint32_t    activeSleepTimeUs() const;
1036
1037private:
1038                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1039protected:
1040    // threadLoop snippets
1041    virtual     void        threadLoop_mix();
1042    virtual     void        threadLoop_sleepTime();
1043    virtual     ssize_t     threadLoop_write();
1044    virtual     void        threadLoop_standby();
1045    virtual     void        cacheParameters_l();
1046
1047private:
1048    // called from threadLoop, addOutputTrack, removeOutputTrack
1049    virtual     void        updateWaitTime_l();
1050protected:
1051    virtual     void        saveOutputTracks();
1052    virtual     void        clearOutputTracks();
1053private:
1054
1055                uint32_t    mWaitTimeMs;
1056    SortedVector < sp<OutputTrack> >  outputTracks;
1057    SortedVector < sp<OutputTrack> >  mOutputTracks;
1058public:
1059    virtual     bool        hasFastMixer() const { return false; }
1060};
1061
1062
1063// record thread
1064class RecordThread : public ThreadBase
1065{
1066public:
1067
1068    class RecordTrack;
1069
1070    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1071     * RecordThread.  It maintains local state on the relative position of the read
1072     * position of the RecordTrack compared with the RecordThread.
1073     */
1074    class ResamplerBufferProvider : public AudioBufferProvider
1075    {
1076    public:
1077        ResamplerBufferProvider(RecordTrack* recordTrack) :
1078            mRecordTrack(recordTrack),
1079            mRsmpInUnrel(0), mRsmpInFront(0) { }
1080        virtual ~ResamplerBufferProvider() { }
1081
1082        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1083        // skipping any previous data read from the hal.
1084        virtual void reset();
1085
1086        /* Synchronizes RecordTrack position with the RecordThread.
1087         * Calculates available frames and handle overruns if the RecordThread
1088         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1089         * TODO: why not do this for every getNextBuffer?
1090         *
1091         * Parameters
1092         * framesAvailable:  pointer to optional output size_t to store record track
1093         *                   frames available.
1094         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1095         */
1096
1097        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1098
1099        // AudioBufferProvider interface
1100        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1101        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1102    private:
1103        RecordTrack * const mRecordTrack;
1104        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1105                                            // most recent getNextBuffer
1106                                            // for debug only
1107        int32_t             mRsmpInFront;   // next available frame
1108                                            // rolling counter that is never cleared
1109    };
1110
1111    /* The RecordBufferConverter is used for format, channel, and sample rate
1112     * conversion for a RecordTrack.
1113     *
1114     * TODO: Self contained, so move to a separate file later.
1115     *
1116     * RecordBufferConverter uses the convert() method rather than exposing a
1117     * buffer provider interface; this is to save a memory copy.
1118     */
1119    class RecordBufferConverter
1120    {
1121    public:
1122        RecordBufferConverter(
1123                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1124                uint32_t srcSampleRate,
1125                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1126                uint32_t dstSampleRate);
1127
1128        ~RecordBufferConverter();
1129
1130        /* Converts input data from an AudioBufferProvider by format, channelMask,
1131         * and sampleRate to a destination buffer.
1132         *
1133         * Parameters
1134         *      dst:  buffer to place the converted data.
1135         * provider:  buffer provider to obtain source data.
1136         *   frames:  number of frames to convert
1137         *
1138         * Returns the number of frames converted.
1139         */
1140        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1141
1142        // returns NO_ERROR if constructor was successful
1143        status_t initCheck() const {
1144            // mSrcChannelMask set on successful updateParameters
1145            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1146        }
1147
1148        // allows dynamic reconfigure of all parameters
1149        status_t updateParameters(
1150                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1151                uint32_t srcSampleRate,
1152                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1153                uint32_t dstSampleRate);
1154
1155        // called to reset resampler buffers on record track discontinuity
1156        void reset() {
1157            if (mResampler != NULL) {
1158                mResampler->reset();
1159            }
1160        }
1161
1162    private:
1163        // format conversion when not using resampler
1164        void convertNoResampler(void *dst, const void *src, size_t frames);
1165
1166        // format conversion when using resampler; modifies src in-place
1167        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1168
1169        // user provided information
1170        audio_channel_mask_t mSrcChannelMask;
1171        audio_format_t       mSrcFormat;
1172        uint32_t             mSrcSampleRate;
1173        audio_channel_mask_t mDstChannelMask;
1174        audio_format_t       mDstFormat;
1175        uint32_t             mDstSampleRate;
1176
1177        // derived information
1178        uint32_t             mSrcChannelCount;
1179        uint32_t             mDstChannelCount;
1180        size_t               mDstFrameSize;
1181
1182        // format conversion buffer
1183        void                *mBuf;
1184        size_t               mBufFrames;
1185        size_t               mBufFrameSize;
1186
1187        // resampler info
1188        AudioResampler      *mResampler;
1189
1190        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1191        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1192        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1193        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1194        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1195    };
1196
1197#include "RecordTracks.h"
1198
1199            RecordThread(const sp<AudioFlinger>& audioFlinger,
1200                    AudioStreamIn *input,
1201                    audio_io_handle_t id,
1202                    audio_devices_t outDevice,
1203                    audio_devices_t inDevice,
1204                    bool systemReady
1205#ifdef TEE_SINK
1206                    , const sp<NBAIO_Sink>& teeSink
1207#endif
1208                    );
1209            virtual     ~RecordThread();
1210
1211    // no addTrack_l ?
1212    void        destroyTrack_l(const sp<RecordTrack>& track);
1213    void        removeTrack_l(const sp<RecordTrack>& track);
1214
1215    void        dumpInternals(int fd, const Vector<String16>& args);
1216    void        dumpTracks(int fd, const Vector<String16>& args);
1217
1218    // Thread virtuals
1219    virtual bool        threadLoop();
1220
1221    // RefBase
1222    virtual void        onFirstRef();
1223
1224    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1225
1226    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1227
1228    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1229
1230            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1231                    const sp<AudioFlinger::Client>& client,
1232                    uint32_t sampleRate,
1233                    audio_format_t format,
1234                    audio_channel_mask_t channelMask,
1235                    size_t *pFrameCount,
1236                    int sessionId,
1237                    size_t *notificationFrames,
1238                    int uid,
1239                    IAudioFlinger::track_flags_t *flags,
1240                    pid_t tid,
1241                    status_t *status /*non-NULL*/);
1242
1243            status_t    start(RecordTrack* recordTrack,
1244                              AudioSystem::sync_event_t event,
1245                              int triggerSession);
1246
1247            // ask the thread to stop the specified track, and
1248            // return true if the caller should then do it's part of the stopping process
1249            bool        stop(RecordTrack* recordTrack);
1250
1251            void        dump(int fd, const Vector<String16>& args);
1252            AudioStreamIn* clearInput();
1253            virtual audio_stream_t* stream() const;
1254
1255
1256    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1257                                               status_t& status);
1258    virtual void        cacheParameters_l() {}
1259    virtual String8     getParameters(const String8& keys);
1260    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1261    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1262                                           audio_patch_handle_t *handle);
1263    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1264
1265            void        addPatchRecord(const sp<PatchRecord>& record);
1266            void        deletePatchRecord(const sp<PatchRecord>& record);
1267
1268            void        readInputParameters_l();
1269    virtual uint32_t    getInputFramesLost();
1270
1271    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1272    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1273    virtual uint32_t hasAudioSession(int sessionId) const;
1274
1275            // Return the set of unique session IDs across all tracks.
1276            // The keys are the session IDs, and the associated values are meaningless.
1277            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1278            KeyedVector<int, bool> sessionIds() const;
1279
1280    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1281    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1282
1283    static void syncStartEventCallback(const wp<SyncEvent>& event);
1284
1285    virtual size_t      frameCount() const { return mFrameCount; }
1286            bool        hasFastCapture() const { return mFastCapture != 0; }
1287    virtual void        getAudioPortConfig(struct audio_port_config *config);
1288
1289private:
1290            // Enter standby if not already in standby, and set mStandby flag
1291            void    standbyIfNotAlreadyInStandby();
1292
1293            // Call the HAL standby method unconditionally, and don't change mStandby flag
1294            void    inputStandBy();
1295
1296            AudioStreamIn                       *mInput;
1297            SortedVector < sp<RecordTrack> >    mTracks;
1298            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1299            // is used together with mStartStopCond to indicate start()/stop() progress
1300            SortedVector< sp<RecordTrack> >     mActiveTracks;
1301            // generation counter for mActiveTracks
1302            int                                 mActiveTracksGen;
1303            Condition                           mStartStopCond;
1304
1305            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1306            void                               *mRsmpInBuffer; //
1307            size_t                              mRsmpInFrames;  // size of resampler input in frames
1308            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1309
1310            // rolling index that is never cleared
1311            int32_t                             mRsmpInRear;    // last filled frame + 1
1312
1313            // For dumpsys
1314            const sp<NBAIO_Sink>                mTeeSink;
1315
1316            const sp<MemoryDealer>              mReadOnlyHeap;
1317
1318            // one-time initialization, no locks required
1319            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1320                                                                // a fast capture
1321
1322            // FIXME audio watchdog thread
1323
1324            // contents are not guaranteed to be consistent, no locks required
1325            FastCaptureDumpState                mFastCaptureDumpState;
1326#ifdef STATE_QUEUE_DUMP
1327            // FIXME StateQueue observer and mutator dump fields
1328#endif
1329            // FIXME audio watchdog dump
1330
1331            // accessible only within the threadLoop(), no locks required
1332            //          mFastCapture->sq()      // for mutating and pushing state
1333            int32_t     mFastCaptureFutex;      // for cold idle
1334
1335            // The HAL input source is treated as non-blocking,
1336            // but current implementation is blocking
1337            sp<NBAIO_Source>                    mInputSource;
1338            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1339            sp<NBAIO_Source>                    mNormalSource;
1340            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1341            // otherwise clear
1342            sp<NBAIO_Sink>                      mPipeSink;
1343            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1344            // otherwise clear
1345            sp<NBAIO_Source>                    mPipeSource;
1346            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1347            size_t                              mPipeFramesP2;
1348            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1349            sp<IMemory>                         mPipeMemory;
1350
1351            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1352            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1353
1354            bool                                mFastTrackAvail;    // true if fast track available
1355};
1356