Threads.h revision 4a8308b11b92e608cdaf29f73f7919e75706f9a2
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     audio_stream_t* stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/);
299
300                // return values for hasAudioSession (bit field)
301                enum effect_state {
302                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                            // effect
304                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
305                                            // track
306                };
307
308                // get effect chain corresponding to session Id.
309                sp<EffectChain> getEffectChain(audio_session_t sessionId);
310                // same as getEffectChain() but must be called with ThreadBase mutex locked
311                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
312                // add an effect chain to the chain list (mEffectChains)
313    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
314                // remove an effect chain from the chain list (mEffectChains)
315    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
316                // lock all effect chains Mutexes. Must be called before releasing the
317                // ThreadBase mutex before processing the mixer and effects. This guarantees the
318                // integrity of the chains during the process.
319                // Also sets the parameter 'effectChains' to current value of mEffectChains.
320                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
321                // unlock effect chains after process
322                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
323                // get a copy of mEffectChains vector
324                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
325                // set audio mode to all effect chains
326                void setMode(audio_mode_t mode);
327                // get effect module with corresponding ID on specified audio session
328                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
329                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
330                // add and effect module. Also creates the effect chain is none exists for
331                // the effects audio session
332                status_t addEffect_l(const sp< EffectModule>& effect);
333                // remove and effect module. Also removes the effect chain is this was the last
334                // effect
335                void removeEffect_l(const sp< EffectModule>& effect);
336                // detach all tracks connected to an auxiliary effect
337    virtual     void detachAuxEffect_l(int effectId __unused) {}
338                // returns either EFFECT_SESSION if effects on this audio session exist in one
339                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
340                virtual uint32_t hasAudioSession(audio_session_t sessionId) const = 0;
341                // the value returned by default implementation is not important as the
342                // strategy is only meaningful for PlaybackThread which implements this method
343                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
344                        { return 0; }
345
346                // suspend or restore effect according to the type of effect passed. a NULL
347                // type pointer means suspend all effects in the session
348                void setEffectSuspended(const effect_uuid_t *type,
349                                        bool suspend,
350                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                // check if some effects must be suspended/restored when an effect is enabled
352                // or disabled
353                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
354                                                 bool enabled,
355                                                 audio_session_t sessionId =
356                                                        AUDIO_SESSION_OUTPUT_MIX);
357                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
358                                                   bool enabled,
359                                                   audio_session_t sessionId =
360                                                        AUDIO_SESSION_OUTPUT_MIX);
361
362                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
363                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
364
365                // Return a reference to a per-thread heap which can be used to allocate IMemory
366                // objects that will be read-only to client processes, read/write to mediaserver,
367                // and shared by all client processes of the thread.
368                // The heap is per-thread rather than common across all threads, because
369                // clients can't be trusted not to modify the offset of the IMemory they receive.
370                // If a thread does not have such a heap, this method returns 0.
371                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
372
373                virtual sp<IMemory> pipeMemory() const { return 0; }
374
375                        void systemReady();
376
377    mutable     Mutex                   mLock;
378
379protected:
380
381                // entry describing an effect being suspended in mSuspendedSessions keyed vector
382                class SuspendedSessionDesc : public RefBase {
383                public:
384                    SuspendedSessionDesc() : mRefCount(0) {}
385
386                    int mRefCount;          // number of active suspend requests
387                    effect_uuid_t mType;    // effect type UUID
388                };
389
390                void        acquireWakeLock(int uid = -1);
391                virtual void acquireWakeLock_l(int uid = -1);
392                void        releaseWakeLock();
393                void        releaseWakeLock_l();
394                void        updateWakeLockUids(const SortedVector<int> &uids);
395                void        updateWakeLockUids_l(const SortedVector<int> &uids);
396                void        getPowerManager_l();
397                void setEffectSuspended_l(const effect_uuid_t *type,
398                                          bool suspend,
399                                          audio_session_t sessionId);
400                // updated mSuspendedSessions when an effect suspended or restored
401                void        updateSuspendedSessions_l(const effect_uuid_t *type,
402                                                      bool suspend,
403                                                      audio_session_t sessionId);
404                // check if some effects must be suspended when an effect chain is added
405                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
406
407                String16 getWakeLockTag();
408
409    virtual     void        preExit() { }
410    virtual     void        setMasterMono_l(bool mono __unused) { }
411    virtual     bool        requireMonoBlend() { return false; }
412
413    friend class AudioFlinger;      // for mEffectChains
414
415                const type_t            mType;
416
417                // Used by parameters, config events, addTrack_l, exit
418                Condition               mWaitWorkCV;
419
420                const sp<AudioFlinger>  mAudioFlinger;
421
422                // updated by PlaybackThread::readOutputParameters_l() or
423                // RecordThread::readInputParameters_l()
424                uint32_t                mSampleRate;
425                size_t                  mFrameCount;       // output HAL, direct output, record
426                audio_channel_mask_t    mChannelMask;
427                uint32_t                mChannelCount;
428                size_t                  mFrameSize;
429                // not HAL frame size, this is for output sink (to pipe to fast mixer)
430                audio_format_t          mFormat;           // Source format for Recording and
431                                                           // Sink format for Playback.
432                                                           // Sink format may be different than
433                                                           // HAL format if Fastmixer is used.
434                audio_format_t          mHALFormat;
435                size_t                  mBufferSize;       // HAL buffer size for read() or write()
436
437                Vector< sp<ConfigEvent> >     mConfigEvents;
438                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
439
440                // These fields are written and read by thread itself without lock or barrier,
441                // and read by other threads without lock or barrier via standby(), outDevice()
442                // and inDevice().
443                // Because of the absence of a lock or barrier, any other thread that reads
444                // these fields must use the information in isolation, or be prepared to deal
445                // with possibility that it might be inconsistent with other information.
446                bool                    mStandby;     // Whether thread is currently in standby.
447                audio_devices_t         mOutDevice;   // output device
448                audio_devices_t         mInDevice;    // input device
449                audio_devices_t         mPrevOutDevice;   // previous output device
450                audio_devices_t         mPrevInDevice;    // previous input device
451                struct audio_patch      mPatch;
452                audio_source_t          mAudioSource;
453
454                const audio_io_handle_t mId;
455                Vector< sp<EffectChain> > mEffectChains;
456
457                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
458                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
459                sp<IPowerManager>       mPowerManager;
460                sp<IBinder>             mWakeLockToken;
461                const sp<PMDeathRecipient> mDeathRecipient;
462                // list of suspended effects per session and per type. The first (outer) vector is
463                // keyed by session ID, the second (inner) by type UUID timeLow field
464                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
465                                        mSuspendedSessions;
466                static const size_t     kLogSize = 4 * 1024;
467                sp<NBLog::Writer>       mNBLogWriter;
468                bool                    mSystemReady;
469                bool                    mNotifiedBatteryStart;
470                ExtendedTimestamp       mTimestamp;
471};
472
473// --- PlaybackThread ---
474class PlaybackThread : public ThreadBase {
475public:
476
477#include "PlaybackTracks.h"
478
479    enum mixer_state {
480        MIXER_IDLE,             // no active tracks
481        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
482        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
483        MIXER_DRAIN_TRACK,      // drain currently playing track
484        MIXER_DRAIN_ALL,        // fully drain the hardware
485        // standby mode does not have an enum value
486        // suspend by audio policy manager is orthogonal to mixer state
487    };
488
489    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
490                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady,
491                   uint32_t bitRate = 0);
492    virtual             ~PlaybackThread();
493
494                void        dump(int fd, const Vector<String16>& args);
495
496    // Thread virtuals
497    virtual     bool        threadLoop();
498
499    // RefBase
500    virtual     void        onFirstRef();
501
502protected:
503    // Code snippets that were lifted up out of threadLoop()
504    virtual     void        threadLoop_mix() = 0;
505    virtual     void        threadLoop_sleepTime() = 0;
506    virtual     ssize_t     threadLoop_write();
507    virtual     void        threadLoop_drain();
508    virtual     void        threadLoop_standby();
509    virtual     void        threadLoop_exit();
510    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
511
512                // prepareTracks_l reads and writes mActiveTracks, and returns
513                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
514                // is responsible for clearing or destroying this Vector later on, when it
515                // is safe to do so. That will drop the final ref count and destroy the tracks.
516    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
517                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
518
519                void        writeCallback();
520                void        resetWriteBlocked(uint32_t sequence);
521                void        drainCallback();
522                void        resetDraining(uint32_t sequence);
523
524    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
525
526    virtual     bool        waitingAsyncCallback();
527    virtual     bool        waitingAsyncCallback_l();
528    virtual     bool        shouldStandby_l();
529    virtual     void        onAddNewTrack_l();
530
531    // ThreadBase virtuals
532    virtual     void        preExit();
533
534    virtual     bool        keepWakeLock() const { return true; }
535
536public:
537
538    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
539
540                // return estimated latency in milliseconds, as reported by HAL
541                uint32_t    latency() const;
542                // same, but lock must already be held
543                uint32_t    latency_l() const;
544
545                void        setMasterVolume(float value);
546                void        setMasterMute(bool muted);
547
548                void        setStreamVolume(audio_stream_type_t stream, float value);
549                void        setStreamMute(audio_stream_type_t stream, bool muted);
550
551                float       streamVolume(audio_stream_type_t stream) const;
552
553                sp<Track>   createTrack_l(
554                                const sp<AudioFlinger::Client>& client,
555                                audio_stream_type_t streamType,
556                                uint32_t sampleRate,
557                                audio_format_t format,
558                                audio_channel_mask_t channelMask,
559                                size_t *pFrameCount,
560                                const sp<IMemory>& sharedBuffer,
561                                audio_session_t sessionId,
562                                IAudioFlinger::track_flags_t *flags,
563                                pid_t tid,
564                                int uid,
565                                status_t *status /*non-NULL*/);
566
567                AudioStreamOut* getOutput() const;
568                AudioStreamOut* clearOutput();
569                virtual audio_stream_t* stream() const;
570
571                // a very large number of suspend() will eventually wraparound, but unlikely
572                void        suspend() { (void) android_atomic_inc(&mSuspended); }
573                void        restore()
574                                {
575                                    // if restore() is done without suspend(), get back into
576                                    // range so that the next suspend() will operate correctly
577                                    if (android_atomic_dec(&mSuspended) <= 0) {
578                                        android_atomic_release_store(0, &mSuspended);
579                                    }
580                                }
581                bool        isSuspended() const
582                                { return android_atomic_acquire_load(&mSuspended) > 0; }
583
584    virtual     String8     getParameters(const String8& keys);
585    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
586                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
587                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
588                // Consider also removing and passing an explicit mMainBuffer initialization
589                // parameter to AF::PlaybackThread::Track::Track().
590                int16_t     *mixBuffer() const {
591                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
592
593    virtual     void detachAuxEffect_l(int effectId);
594                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
595                        int EffectId);
596                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
597                        int EffectId);
598
599                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
600                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
601                virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
602                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
603
604
605                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
606                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
607
608                // called with AudioFlinger lock held
609                        void     invalidateTracks(audio_stream_type_t streamType);
610
611    virtual     size_t      frameCount() const { return mNormalFrameCount; }
612
613                status_t    getTimestamp_l(AudioTimestamp& timestamp);
614
615                void        addPatchTrack(const sp<PatchTrack>& track);
616                void        deletePatchTrack(const sp<PatchTrack>& track);
617
618    virtual     void        getAudioPortConfig(struct audio_port_config *config);
619
620protected:
621    // updated by readOutputParameters_l()
622    size_t                          mNormalFrameCount;  // normal mixer and effects
623
624    bool                            mThreadThrottle;     // throttle the thread processing
625    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
626    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
627    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
628
629    void*                           mSinkBuffer;         // frame size aligned sink buffer
630
631    // TODO:
632    // Rearrange the buffer info into a struct/class with
633    // clear, copy, construction, destruction methods.
634    //
635    // mSinkBuffer also has associated with it:
636    //
637    // mSinkBufferSize: Sink Buffer Size
638    // mFormat: Sink Buffer Format
639
640    // Mixer Buffer (mMixerBuffer*)
641    //
642    // In the case of floating point or multichannel data, which is not in the
643    // sink format, it is required to accumulate in a higher precision or greater channel count
644    // buffer before downmixing or data conversion to the sink buffer.
645
646    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
647    bool                            mMixerBufferEnabled;
648
649    // Storage, 32 byte aligned (may make this alignment a requirement later).
650    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
651    void*                           mMixerBuffer;
652
653    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
654    size_t                          mMixerBufferSize;
655
656    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
657    audio_format_t                  mMixerBufferFormat;
658
659    // An internal flag set to true by MixerThread::prepareTracks_l()
660    // when mMixerBuffer contains valid data after mixing.
661    bool                            mMixerBufferValid;
662
663    // Effects Buffer (mEffectsBuffer*)
664    //
665    // In the case of effects data, which is not in the sink format,
666    // it is required to accumulate in a different buffer before data conversion
667    // to the sink buffer.
668
669    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
670    bool                            mEffectBufferEnabled;
671
672    // Storage, 32 byte aligned (may make this alignment a requirement later).
673    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
674    void*                           mEffectBuffer;
675
676    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
677    size_t                          mEffectBufferSize;
678
679    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
680    audio_format_t                  mEffectBufferFormat;
681
682    // An internal flag set to true by MixerThread::prepareTracks_l()
683    // when mEffectsBuffer contains valid data after mixing.
684    //
685    // When this is set, all mixer data is routed into the effects buffer
686    // for any processing (including output processing).
687    bool                            mEffectBufferValid;
688
689    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
690    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
691    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
692    // workaround that restriction.
693    // 'volatile' means accessed via atomic operations and no lock.
694    volatile int32_t                mSuspended;
695
696    int64_t                         mBytesWritten;
697    int64_t                         mFramesWritten; // not reset on standby
698private:
699    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
700    // PlaybackThread needs to find out if master-muted, it checks it's local
701    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
702    bool                            mMasterMute;
703                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
704protected:
705    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
706    SortedVector<int>               mWakeLockUids;
707    int                             mActiveTracksGeneration;
708    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
709
710    // Allocate a track name for a given channel mask.
711    //   Returns name >= 0 if successful, -1 on failure.
712    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
713                                           audio_format_t format, audio_session_t sessionId) = 0;
714    virtual void            deleteTrackName_l(int name) = 0;
715
716    // Time to sleep between cycles when:
717    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
718    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
719    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
720    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
721    // No sleep in standby mode; waits on a condition
722
723    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
724                void        checkSilentMode_l();
725
726    // Non-trivial for DUPLICATING only
727    virtual     void        saveOutputTracks() { }
728    virtual     void        clearOutputTracks() { }
729
730    // Cache various calculated values, at threadLoop() entry and after a parameter change
731    virtual     void        cacheParameters_l();
732
733    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
734
735    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
736                                   audio_patch_handle_t *handle);
737    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
738
739                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
740                                    && mHwSupportsPause
741                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
742
743private:
744
745    friend class AudioFlinger;      // for numerous
746
747    PlaybackThread& operator = (const PlaybackThread&);
748
749    status_t    addTrack_l(const sp<Track>& track);
750    bool        destroyTrack_l(const sp<Track>& track);
751    void        removeTrack_l(const sp<Track>& track);
752    void        broadcast_l();
753
754    void        readOutputParameters_l();
755
756    virtual void dumpInternals(int fd, const Vector<String16>& args);
757    void        dumpTracks(int fd, const Vector<String16>& args);
758
759    SortedVector< sp<Track> >       mTracks;
760    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
761    AudioStreamOut                  *mOutput;
762
763    float                           mMasterVolume;
764    nsecs_t                         mLastWriteTime;
765    int                             mNumWrites;
766    int                             mNumDelayedWrites;
767    bool                            mInWrite;
768
769    // FIXME rename these former local variables of threadLoop to standard "m" names
770    nsecs_t                         mStandbyTimeNs;
771    size_t                          mSinkBufferSize;
772
773    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
774    uint32_t                        mActiveSleepTimeUs;
775    uint32_t                        mIdleSleepTimeUs;
776
777    uint32_t                        mSleepTimeUs;
778
779    // mixer status returned by prepareTracks_l()
780    mixer_state                     mMixerStatus; // current cycle
781                                                  // previous cycle when in prepareTracks_l()
782    mixer_state                     mMixerStatusIgnoringFastTracks;
783                                                  // FIXME or a separate ready state per track
784
785    // FIXME move these declarations into the specific sub-class that needs them
786    // MIXER only
787    uint32_t                        sleepTimeShift;
788
789    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
790    nsecs_t                         mStandbyDelayNs;
791
792    // MIXER only
793    nsecs_t                         maxPeriod;
794
795    // DUPLICATING only
796    uint32_t                        writeFrames;
797
798    size_t                          mBytesRemaining;
799    size_t                          mCurrentWriteLength;
800    bool                            mUseAsyncWrite;
801    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
802    // incremented each time a write(), a flush() or a standby() occurs.
803    // Bit 0 is set when a write blocks and indicates a callback is expected.
804    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
805    // callbacks are ignored.
806    uint32_t                        mWriteAckSequence;
807    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
808    // incremented each time a drain is requested or a flush() or standby() occurs.
809    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
810    // expected.
811    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
812    // callbacks are ignored.
813    uint32_t                        mDrainSequence;
814    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
815    // for async write callback in the thread loop before evaluating it
816    bool                            mSignalPending;
817    sp<AsyncCallbackThread>         mCallbackThread;
818
819private:
820    // The HAL output sink is treated as non-blocking, but current implementation is blocking
821    sp<NBAIO_Sink>          mOutputSink;
822    // If a fast mixer is present, the blocking pipe sink, otherwise clear
823    sp<NBAIO_Sink>          mPipeSink;
824    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
825    sp<NBAIO_Sink>          mNormalSink;
826#ifdef TEE_SINK
827    // For dumpsys
828    sp<NBAIO_Sink>          mTeeSink;
829    sp<NBAIO_Source>        mTeeSource;
830#endif
831    uint32_t                mScreenState;   // cached copy of gScreenState
832    static const size_t     kFastMixerLogSize = 4 * 1024;
833    sp<NBLog::Writer>       mFastMixerNBLogWriter;
834public:
835    virtual     bool        hasFastMixer() const = 0;
836    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
837                                { FastTrackUnderruns dummy; return dummy; }
838
839protected:
840                // accessed by both binder threads and within threadLoop(), lock on mutex needed
841                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
842                bool        mHwSupportsPause;
843                bool        mHwPaused;
844                bool        mFlushPending;
845                uint32_t    mBufferDurationUs;      // estimated duration of an audio HAL buffer
846                                                    // based on initial bit rate (offload only)
847};
848
849class MixerThread : public PlaybackThread {
850public:
851    MixerThread(const sp<AudioFlinger>& audioFlinger,
852                AudioStreamOut* output,
853                audio_io_handle_t id,
854                audio_devices_t device,
855                bool systemReady,
856                type_t type = MIXER);
857    virtual             ~MixerThread();
858
859    // Thread virtuals
860
861    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
862                                                   status_t& status);
863    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
864
865protected:
866    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
867    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
868                                           audio_format_t format, audio_session_t sessionId);
869    virtual     void        deleteTrackName_l(int name);
870    virtual     uint32_t    idleSleepTimeUs() const;
871    virtual     uint32_t    suspendSleepTimeUs() const;
872    virtual     void        cacheParameters_l();
873
874    virtual void acquireWakeLock_l(int uid = -1) {
875        PlaybackThread::acquireWakeLock_l(uid);
876        if (hasFastMixer()) {
877            mFastMixer->setBoottimeOffset(
878                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
879        }
880    }
881
882    // threadLoop snippets
883    virtual     ssize_t     threadLoop_write();
884    virtual     void        threadLoop_standby();
885    virtual     void        threadLoop_mix();
886    virtual     void        threadLoop_sleepTime();
887    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
888    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
889
890    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
891                                   audio_patch_handle_t *handle);
892    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
893
894                AudioMixer* mAudioMixer;    // normal mixer
895private:
896                // one-time initialization, no locks required
897                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
898                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
899
900                // contents are not guaranteed to be consistent, no locks required
901                FastMixerDumpState mFastMixerDumpState;
902#ifdef STATE_QUEUE_DUMP
903                StateQueueObserverDump mStateQueueObserverDump;
904                StateQueueMutatorDump  mStateQueueMutatorDump;
905#endif
906                AudioWatchdogDump mAudioWatchdogDump;
907
908                // accessible only within the threadLoop(), no locks required
909                //          mFastMixer->sq()    // for mutating and pushing state
910                int32_t     mFastMixerFutex;    // for cold idle
911
912                std::atomic_bool mMasterMono;
913public:
914    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
915    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
916                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
917                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
918                            }
919
920protected:
921    virtual     void       setMasterMono_l(bool mono) {
922                               mMasterMono.store(mono);
923                               if (mFastMixer != nullptr) { /* hasFastMixer() */
924                                   mFastMixer->setMasterMono(mMasterMono);
925                               }
926                           }
927                // the FastMixer performs mono blend if it exists.
928                // Blending with limiter is not idempotent,
929                // and blending without limiter is idempotent but inefficient to do twice.
930    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
931};
932
933class DirectOutputThread : public PlaybackThread {
934public:
935
936    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
937                       audio_io_handle_t id, audio_devices_t device, bool systemReady,
938                       uint32_t bitRate = 0);
939    virtual                 ~DirectOutputThread();
940
941    // Thread virtuals
942
943    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
944                                                   status_t& status);
945    virtual     void        flushHw_l();
946
947protected:
948    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
949                                           audio_format_t format, audio_session_t sessionId);
950    virtual     void        deleteTrackName_l(int name);
951    virtual     uint32_t    activeSleepTimeUs() const;
952    virtual     uint32_t    idleSleepTimeUs() const;
953    virtual     uint32_t    suspendSleepTimeUs() const;
954    virtual     void        cacheParameters_l();
955
956    // threadLoop snippets
957    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
958    virtual     void        threadLoop_mix();
959    virtual     void        threadLoop_sleepTime();
960    virtual     void        threadLoop_exit();
961    virtual     bool        shouldStandby_l();
962
963    virtual     void        onAddNewTrack_l();
964
965    // volumes last sent to audio HAL with stream->set_volume()
966    float mLeftVolFloat;
967    float mRightVolFloat;
968
969    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
970                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
971                        bool systemReady, uint32_t bitRate = 0);
972    void processVolume_l(Track *track, bool lastTrack);
973
974    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
975    sp<Track>               mActiveTrack;
976
977    wp<Track>               mPreviousTrack;         // used to detect track switch
978
979public:
980    virtual     bool        hasFastMixer() const { return false; }
981};
982
983class OffloadThread : public DirectOutputThread {
984public:
985
986    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
987                        audio_io_handle_t id, uint32_t device,
988                        bool systemReady, uint32_t bitRate);
989    virtual                 ~OffloadThread() {};
990    virtual     void        flushHw_l();
991
992protected:
993    // threadLoop snippets
994    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
995    virtual     void        threadLoop_exit();
996
997    virtual     uint32_t    activeSleepTimeUs() const;
998
999    virtual     bool        waitingAsyncCallback();
1000    virtual     bool        waitingAsyncCallback_l();
1001
1002    virtual     bool        keepWakeLock() const { return mKeepWakeLock; }
1003
1004private:
1005    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1006    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1007    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1008};
1009
1010class AsyncCallbackThread : public Thread {
1011public:
1012
1013    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1014
1015    virtual             ~AsyncCallbackThread();
1016
1017    // Thread virtuals
1018    virtual bool        threadLoop();
1019
1020    // RefBase
1021    virtual void        onFirstRef();
1022
1023            void        exit();
1024            void        setWriteBlocked(uint32_t sequence);
1025            void        resetWriteBlocked();
1026            void        setDraining(uint32_t sequence);
1027            void        resetDraining();
1028
1029private:
1030    const wp<PlaybackThread>   mPlaybackThread;
1031    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1032    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1033    // to indicate that the callback has been received via resetWriteBlocked()
1034    uint32_t                   mWriteAckSequence;
1035    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1036    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1037    // to indicate that the callback has been received via resetDraining()
1038    uint32_t                   mDrainSequence;
1039    Condition                  mWaitWorkCV;
1040    Mutex                      mLock;
1041};
1042
1043class DuplicatingThread : public MixerThread {
1044public:
1045    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1046                      audio_io_handle_t id, bool systemReady);
1047    virtual                 ~DuplicatingThread();
1048
1049    // Thread virtuals
1050                void        addOutputTrack(MixerThread* thread);
1051                void        removeOutputTrack(MixerThread* thread);
1052                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1053protected:
1054    virtual     uint32_t    activeSleepTimeUs() const;
1055
1056private:
1057                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1058protected:
1059    // threadLoop snippets
1060    virtual     void        threadLoop_mix();
1061    virtual     void        threadLoop_sleepTime();
1062    virtual     ssize_t     threadLoop_write();
1063    virtual     void        threadLoop_standby();
1064    virtual     void        cacheParameters_l();
1065
1066private:
1067    // called from threadLoop, addOutputTrack, removeOutputTrack
1068    virtual     void        updateWaitTime_l();
1069protected:
1070    virtual     void        saveOutputTracks();
1071    virtual     void        clearOutputTracks();
1072private:
1073
1074                uint32_t    mWaitTimeMs;
1075    SortedVector < sp<OutputTrack> >  outputTracks;
1076    SortedVector < sp<OutputTrack> >  mOutputTracks;
1077public:
1078    virtual     bool        hasFastMixer() const { return false; }
1079};
1080
1081
1082// record thread
1083class RecordThread : public ThreadBase
1084{
1085public:
1086
1087    class RecordTrack;
1088
1089    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1090     * RecordThread.  It maintains local state on the relative position of the read
1091     * position of the RecordTrack compared with the RecordThread.
1092     */
1093    class ResamplerBufferProvider : public AudioBufferProvider
1094    {
1095    public:
1096        ResamplerBufferProvider(RecordTrack* recordTrack) :
1097            mRecordTrack(recordTrack),
1098            mRsmpInUnrel(0), mRsmpInFront(0) { }
1099        virtual ~ResamplerBufferProvider() { }
1100
1101        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1102        // skipping any previous data read from the hal.
1103        virtual void reset();
1104
1105        /* Synchronizes RecordTrack position with the RecordThread.
1106         * Calculates available frames and handle overruns if the RecordThread
1107         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1108         * TODO: why not do this for every getNextBuffer?
1109         *
1110         * Parameters
1111         * framesAvailable:  pointer to optional output size_t to store record track
1112         *                   frames available.
1113         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1114         */
1115
1116        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1117
1118        // AudioBufferProvider interface
1119        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1120        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1121    private:
1122        RecordTrack * const mRecordTrack;
1123        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1124                                            // most recent getNextBuffer
1125                                            // for debug only
1126        int32_t             mRsmpInFront;   // next available frame
1127                                            // rolling counter that is never cleared
1128    };
1129
1130    /* The RecordBufferConverter is used for format, channel, and sample rate
1131     * conversion for a RecordTrack.
1132     *
1133     * TODO: Self contained, so move to a separate file later.
1134     *
1135     * RecordBufferConverter uses the convert() method rather than exposing a
1136     * buffer provider interface; this is to save a memory copy.
1137     */
1138    class RecordBufferConverter
1139    {
1140    public:
1141        RecordBufferConverter(
1142                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1143                uint32_t srcSampleRate,
1144                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1145                uint32_t dstSampleRate);
1146
1147        ~RecordBufferConverter();
1148
1149        /* Converts input data from an AudioBufferProvider by format, channelMask,
1150         * and sampleRate to a destination buffer.
1151         *
1152         * Parameters
1153         *      dst:  buffer to place the converted data.
1154         * provider:  buffer provider to obtain source data.
1155         *   frames:  number of frames to convert
1156         *
1157         * Returns the number of frames converted.
1158         */
1159        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1160
1161        // returns NO_ERROR if constructor was successful
1162        status_t initCheck() const {
1163            // mSrcChannelMask set on successful updateParameters
1164            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1165        }
1166
1167        // allows dynamic reconfigure of all parameters
1168        status_t updateParameters(
1169                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1170                uint32_t srcSampleRate,
1171                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1172                uint32_t dstSampleRate);
1173
1174        // called to reset resampler buffers on record track discontinuity
1175        void reset() {
1176            if (mResampler != NULL) {
1177                mResampler->reset();
1178            }
1179        }
1180
1181    private:
1182        // format conversion when not using resampler
1183        void convertNoResampler(void *dst, const void *src, size_t frames);
1184
1185        // format conversion when using resampler; modifies src in-place
1186        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1187
1188        // user provided information
1189        audio_channel_mask_t mSrcChannelMask;
1190        audio_format_t       mSrcFormat;
1191        uint32_t             mSrcSampleRate;
1192        audio_channel_mask_t mDstChannelMask;
1193        audio_format_t       mDstFormat;
1194        uint32_t             mDstSampleRate;
1195
1196        // derived information
1197        uint32_t             mSrcChannelCount;
1198        uint32_t             mDstChannelCount;
1199        size_t               mDstFrameSize;
1200
1201        // format conversion buffer
1202        void                *mBuf;
1203        size_t               mBufFrames;
1204        size_t               mBufFrameSize;
1205
1206        // resampler info
1207        AudioResampler      *mResampler;
1208
1209        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1210        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1211        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1212        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1213        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1214    };
1215
1216#include "RecordTracks.h"
1217
1218            RecordThread(const sp<AudioFlinger>& audioFlinger,
1219                    AudioStreamIn *input,
1220                    audio_io_handle_t id,
1221                    audio_devices_t outDevice,
1222                    audio_devices_t inDevice,
1223                    bool systemReady
1224#ifdef TEE_SINK
1225                    , const sp<NBAIO_Sink>& teeSink
1226#endif
1227                    );
1228            virtual     ~RecordThread();
1229
1230    // no addTrack_l ?
1231    void        destroyTrack_l(const sp<RecordTrack>& track);
1232    void        removeTrack_l(const sp<RecordTrack>& track);
1233
1234    void        dumpInternals(int fd, const Vector<String16>& args);
1235    void        dumpTracks(int fd, const Vector<String16>& args);
1236
1237    // Thread virtuals
1238    virtual bool        threadLoop();
1239
1240    // RefBase
1241    virtual void        onFirstRef();
1242
1243    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1244
1245    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1246
1247    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1248
1249            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1250                    const sp<AudioFlinger::Client>& client,
1251                    uint32_t sampleRate,
1252                    audio_format_t format,
1253                    audio_channel_mask_t channelMask,
1254                    size_t *pFrameCount,
1255                    audio_session_t sessionId,
1256                    size_t *notificationFrames,
1257                    int uid,
1258                    IAudioFlinger::track_flags_t *flags,
1259                    pid_t tid,
1260                    status_t *status /*non-NULL*/);
1261
1262            status_t    start(RecordTrack* recordTrack,
1263                              AudioSystem::sync_event_t event,
1264                              audio_session_t triggerSession);
1265
1266            // ask the thread to stop the specified track, and
1267            // return true if the caller should then do it's part of the stopping process
1268            bool        stop(RecordTrack* recordTrack);
1269
1270            void        dump(int fd, const Vector<String16>& args);
1271            AudioStreamIn* clearInput();
1272            virtual audio_stream_t* stream() const;
1273
1274
1275    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1276                                               status_t& status);
1277    virtual void        cacheParameters_l() {}
1278    virtual String8     getParameters(const String8& keys);
1279    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1280    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1281                                           audio_patch_handle_t *handle);
1282    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1283
1284            void        addPatchRecord(const sp<PatchRecord>& record);
1285            void        deletePatchRecord(const sp<PatchRecord>& record);
1286
1287            void        readInputParameters_l();
1288    virtual uint32_t    getInputFramesLost();
1289
1290    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1291    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1292    virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
1293
1294            // Return the set of unique session IDs across all tracks.
1295            // The keys are the session IDs, and the associated values are meaningless.
1296            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1297            KeyedVector<audio_session_t, bool> sessionIds() const;
1298
1299    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1300    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1301
1302    static void syncStartEventCallback(const wp<SyncEvent>& event);
1303
1304    virtual size_t      frameCount() const { return mFrameCount; }
1305            bool        hasFastCapture() const { return mFastCapture != 0; }
1306    virtual void        getAudioPortConfig(struct audio_port_config *config);
1307
1308private:
1309            // Enter standby if not already in standby, and set mStandby flag
1310            void    standbyIfNotAlreadyInStandby();
1311
1312            // Call the HAL standby method unconditionally, and don't change mStandby flag
1313            void    inputStandBy();
1314
1315            AudioStreamIn                       *mInput;
1316            SortedVector < sp<RecordTrack> >    mTracks;
1317            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1318            // is used together with mStartStopCond to indicate start()/stop() progress
1319            SortedVector< sp<RecordTrack> >     mActiveTracks;
1320            // generation counter for mActiveTracks
1321            int                                 mActiveTracksGen;
1322            Condition                           mStartStopCond;
1323
1324            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1325            void                               *mRsmpInBuffer; //
1326            size_t                              mRsmpInFrames;  // size of resampler input in frames
1327            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1328
1329            // rolling index that is never cleared
1330            int32_t                             mRsmpInRear;    // last filled frame + 1
1331
1332            // For dumpsys
1333            const sp<NBAIO_Sink>                mTeeSink;
1334
1335            const sp<MemoryDealer>              mReadOnlyHeap;
1336
1337            // one-time initialization, no locks required
1338            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1339                                                                // a fast capture
1340
1341            // FIXME audio watchdog thread
1342
1343            // contents are not guaranteed to be consistent, no locks required
1344            FastCaptureDumpState                mFastCaptureDumpState;
1345#ifdef STATE_QUEUE_DUMP
1346            // FIXME StateQueue observer and mutator dump fields
1347#endif
1348            // FIXME audio watchdog dump
1349
1350            // accessible only within the threadLoop(), no locks required
1351            //          mFastCapture->sq()      // for mutating and pushing state
1352            int32_t     mFastCaptureFutex;      // for cold idle
1353
1354            // The HAL input source is treated as non-blocking,
1355            // but current implementation is blocking
1356            sp<NBAIO_Source>                    mInputSource;
1357            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1358            sp<NBAIO_Source>                    mNormalSource;
1359            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1360            // otherwise clear
1361            sp<NBAIO_Sink>                      mPipeSink;
1362            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1363            // otherwise clear
1364            sp<NBAIO_Source>                    mPipeSource;
1365            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1366            size_t                              mPipeFramesP2;
1367            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1368            sp<IMemory>                         mPipeMemory;
1369
1370            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1371            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1372
1373            bool                                mFastTrackAvail;    // true if fast track available
1374};
1375