Threads.h revision 4ecf14419c0857986c1cff6c59cd1f71a9c6013f
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD,            // Thread class is OffloadThread
33        MMAP                // control thread for MMAP stream
34        // If you add any values here, also update ThreadBase::threadTypeToString()
35    };
36
37    static const char *threadTypeToString(type_t type);
38
39    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
40                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
41                bool systemReady);
42    virtual             ~ThreadBase();
43
44    virtual status_t    readyToRun();
45
46    void dumpBase(int fd, const Vector<String16>& args);
47    void dumpEffectChains(int fd, const Vector<String16>& args);
48
49    void clearPowerManager();
50
51    // base for record and playback
52    enum {
53        CFG_EVENT_IO,
54        CFG_EVENT_PRIO,
55        CFG_EVENT_SET_PARAMETER,
56        CFG_EVENT_CREATE_AUDIO_PATCH,
57        CFG_EVENT_RELEASE_AUDIO_PATCH,
58    };
59
60    class ConfigEventData: public RefBase {
61    public:
62        virtual ~ConfigEventData() {}
63
64        virtual  void dump(char *buffer, size_t size) = 0;
65    protected:
66        ConfigEventData() {}
67    };
68
69    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
70    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
71    //  2. Lock mLock
72    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
73    //  4. sendConfigEvent_l() reads status from event->mStatus;
74    //  5. sendConfigEvent_l() returns status
75    //  6. Unlock
76    //
77    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
78    // 1. Lock mLock
79    // 2. If there is an entry in mConfigEvents proceed ...
80    // 3. Read first entry in mConfigEvents
81    // 4. Remove first entry from mConfigEvents
82    // 5. Process
83    // 6. Set event->mStatus
84    // 7. event->mCond.signal
85    // 8. Unlock
86
87    class ConfigEvent: public RefBase {
88    public:
89        virtual ~ConfigEvent() {}
90
91        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
92
93        const int mType; // event type e.g. CFG_EVENT_IO
94        Mutex mLock;     // mutex associated with mCond
95        Condition mCond; // condition for status return
96        status_t mStatus; // status communicated to sender
97        bool mWaitStatus; // true if sender is waiting for status
98        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
99        sp<ConfigEventData> mData;     // event specific parameter data
100
101    protected:
102        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
103            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
104            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
105    };
106
107    class IoConfigEventData : public ConfigEventData {
108    public:
109        IoConfigEventData(audio_io_config_event event, pid_t pid) :
110            mEvent(event), mPid(pid) {}
111
112        virtual  void dump(char *buffer, size_t size) {
113            snprintf(buffer, size, "IO event: event %d\n", mEvent);
114        }
115
116        const audio_io_config_event mEvent;
117        const pid_t                 mPid;
118    };
119
120    class IoConfigEvent : public ConfigEvent {
121    public:
122        IoConfigEvent(audio_io_config_event event, pid_t pid) :
123            ConfigEvent(CFG_EVENT_IO) {
124            mData = new IoConfigEventData(event, pid);
125        }
126        virtual ~IoConfigEvent() {}
127    };
128
129    class PrioConfigEventData : public ConfigEventData {
130    public:
131        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
132            mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
133
134        virtual  void dump(char *buffer, size_t size) {
135            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
136                    mPid, mTid, mPrio, mForApp);
137        }
138
139        const pid_t mPid;
140        const pid_t mTid;
141        const int32_t mPrio;
142        const bool mForApp;
143    };
144
145    class PrioConfigEvent : public ConfigEvent {
146    public:
147        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
148            ConfigEvent(CFG_EVENT_PRIO, true) {
149            mData = new PrioConfigEventData(pid, tid, prio, forApp);
150        }
151        virtual ~PrioConfigEvent() {}
152    };
153
154    class SetParameterConfigEventData : public ConfigEventData {
155    public:
156        explicit SetParameterConfigEventData(String8 keyValuePairs) :
157            mKeyValuePairs(keyValuePairs) {}
158
159        virtual  void dump(char *buffer, size_t size) {
160            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
161        }
162
163        const String8 mKeyValuePairs;
164    };
165
166    class SetParameterConfigEvent : public ConfigEvent {
167    public:
168        explicit SetParameterConfigEvent(String8 keyValuePairs) :
169            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
170            mData = new SetParameterConfigEventData(keyValuePairs);
171            mWaitStatus = true;
172        }
173        virtual ~SetParameterConfigEvent() {}
174    };
175
176    class CreateAudioPatchConfigEventData : public ConfigEventData {
177    public:
178        CreateAudioPatchConfigEventData(const struct audio_patch patch,
179                                        audio_patch_handle_t handle) :
180            mPatch(patch), mHandle(handle) {}
181
182        virtual  void dump(char *buffer, size_t size) {
183            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
184        }
185
186        const struct audio_patch mPatch;
187        audio_patch_handle_t mHandle;
188    };
189
190    class CreateAudioPatchConfigEvent : public ConfigEvent {
191    public:
192        CreateAudioPatchConfigEvent(const struct audio_patch patch,
193                                    audio_patch_handle_t handle) :
194            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
195            mData = new CreateAudioPatchConfigEventData(patch, handle);
196            mWaitStatus = true;
197        }
198        virtual ~CreateAudioPatchConfigEvent() {}
199    };
200
201    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
202    public:
203        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
204            mHandle(handle) {}
205
206        virtual  void dump(char *buffer, size_t size) {
207            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
208        }
209
210        audio_patch_handle_t mHandle;
211    };
212
213    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
214    public:
215        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
216            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
217            mData = new ReleaseAudioPatchConfigEventData(handle);
218            mWaitStatus = true;
219        }
220        virtual ~ReleaseAudioPatchConfigEvent() {}
221    };
222
223    class PMDeathRecipient : public IBinder::DeathRecipient {
224    public:
225        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
226        virtual     ~PMDeathRecipient() {}
227
228        // IBinder::DeathRecipient
229        virtual     void        binderDied(const wp<IBinder>& who);
230
231    private:
232        DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
233
234        wp<ThreadBase> mThread;
235    };
236
237    virtual     status_t    initCheck() const = 0;
238
239                // static externally-visible
240                type_t      type() const { return mType; }
241                bool isDuplicating() const { return (mType == DUPLICATING); }
242
243                audio_io_handle_t id() const { return mId;}
244
245                // dynamic externally-visible
246                uint32_t    sampleRate() const { return mSampleRate; }
247                audio_channel_mask_t channelMask() const { return mChannelMask; }
248                audio_format_t format() const { return mHALFormat; }
249                uint32_t channelCount() const { return mChannelCount; }
250                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
251                // and returns the [normal mix] buffer's frame count.
252    virtual     size_t      frameCount() const = 0;
253
254                // Return's the HAL's frame count i.e. fast mixer buffer size.
255                size_t      frameCountHAL() const { return mFrameCount; }
256
257                size_t      frameSize() const { return mFrameSize; }
258
259    // Should be "virtual status_t requestExitAndWait()" and override same
260    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
261                void        exit();
262    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
263                                                    status_t& status) = 0;
264    virtual     status_t    setParameters(const String8& keyValuePairs);
265    virtual     String8     getParameters(const String8& keys) = 0;
266    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
267                // sendConfigEvent_l() must be called with ThreadBase::mLock held
268                // Can temporarily release the lock if waiting for a reply from
269                // processConfigEvents_l().
270                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
271                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
272                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
273                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
274                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
276                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
277                                                            audio_patch_handle_t *handle);
278                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
279                void        processConfigEvents_l();
280    virtual     void        cacheParameters_l() = 0;
281    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
282                                               audio_patch_handle_t *handle) = 0;
283    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
284    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
285
286
287                // see note at declaration of mStandby, mOutDevice and mInDevice
288                bool        standby() const { return mStandby; }
289                audio_devices_t outDevice() const { return mOutDevice; }
290                audio_devices_t inDevice() const { return mInDevice; }
291                audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
292
293    virtual     bool        isOutput() const = 0;
294
295    virtual     sp<StreamHalInterface> stream() const = 0;
296
297                sp<EffectHandle> createEffect_l(
298                                    const sp<AudioFlinger::Client>& client,
299                                    const sp<IEffectClient>& effectClient,
300                                    int32_t priority,
301                                    audio_session_t sessionId,
302                                    effect_descriptor_t *desc,
303                                    int *enabled,
304                                    status_t *status /*non-NULL*/,
305                                    bool pinned);
306
307                // return values for hasAudioSession (bit field)
308                enum effect_state {
309                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
310                                            // effect
311                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
312                                            // track
313                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
314                                            // fast track
315                };
316
317                // get effect chain corresponding to session Id.
318                sp<EffectChain> getEffectChain(audio_session_t sessionId);
319                // same as getEffectChain() but must be called with ThreadBase mutex locked
320                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
321                // add an effect chain to the chain list (mEffectChains)
322    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
323                // remove an effect chain from the chain list (mEffectChains)
324    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
325                // lock all effect chains Mutexes. Must be called before releasing the
326                // ThreadBase mutex before processing the mixer and effects. This guarantees the
327                // integrity of the chains during the process.
328                // Also sets the parameter 'effectChains' to current value of mEffectChains.
329                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
330                // unlock effect chains after process
331                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
332                // get a copy of mEffectChains vector
333                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
334                // set audio mode to all effect chains
335                void setMode(audio_mode_t mode);
336                // get effect module with corresponding ID on specified audio session
337                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
338                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
339                // add and effect module. Also creates the effect chain is none exists for
340                // the effects audio session
341                status_t addEffect_l(const sp< EffectModule>& effect);
342                // remove and effect module. Also removes the effect chain is this was the last
343                // effect
344                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
345                // disconnect an effect handle from module and destroy module if last handle
346                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
347                // detach all tracks connected to an auxiliary effect
348    virtual     void detachAuxEffect_l(int effectId __unused) {}
349                // returns a combination of:
350                // - EFFECT_SESSION if effects on this audio session exist in one chain
351                // - TRACK_SESSION if tracks on this audio session exist
352                // - FAST_SESSION if fast tracks on this audio session exist
353    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
354                uint32_t hasAudioSession(audio_session_t sessionId) const {
355                    Mutex::Autolock _l(mLock);
356                    return hasAudioSession_l(sessionId);
357                }
358
359                // the value returned by default implementation is not important as the
360                // strategy is only meaningful for PlaybackThread which implements this method
361                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
362                        { return 0; }
363
364                // check if some effects must be suspended/restored when an effect is enabled
365                // or disabled
366                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
367                                                 bool enabled,
368                                                 audio_session_t sessionId =
369                                                        AUDIO_SESSION_OUTPUT_MIX);
370                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
371                                                   bool enabled,
372                                                   audio_session_t sessionId =
373                                                        AUDIO_SESSION_OUTPUT_MIX);
374
375                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
376                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
377
378                // Return a reference to a per-thread heap which can be used to allocate IMemory
379                // objects that will be read-only to client processes, read/write to mediaserver,
380                // and shared by all client processes of the thread.
381                // The heap is per-thread rather than common across all threads, because
382                // clients can't be trusted not to modify the offset of the IMemory they receive.
383                // If a thread does not have such a heap, this method returns 0.
384                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
385
386                virtual sp<IMemory> pipeMemory() const { return 0; }
387
388                        void systemReady();
389
390                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
391                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
392                                                               audio_session_t sessionId) = 0;
393
394                        void        broadcast_l();
395
396    mutable     Mutex                   mLock;
397
398protected:
399
400                // entry describing an effect being suspended in mSuspendedSessions keyed vector
401                class SuspendedSessionDesc : public RefBase {
402                public:
403                    SuspendedSessionDesc() : mRefCount(0) {}
404
405                    int mRefCount;          // number of active suspend requests
406                    effect_uuid_t mType;    // effect type UUID
407                };
408
409                void        acquireWakeLock();
410                virtual void acquireWakeLock_l();
411                void        releaseWakeLock();
412                void        releaseWakeLock_l();
413                void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
414                void        getPowerManager_l();
415                // suspend or restore effects of the specified type (or all if type is NULL)
416                // on a given session. The number of suspend requests is counted and restore
417                // occurs when all suspend requests are cancelled.
418                void setEffectSuspended_l(const effect_uuid_t *type,
419                                          bool suspend,
420                                          audio_session_t sessionId);
421                // updated mSuspendedSessions when an effect is suspended or restored
422                void        updateSuspendedSessions_l(const effect_uuid_t *type,
423                                                      bool suspend,
424                                                      audio_session_t sessionId);
425                // check if some effects must be suspended when an effect chain is added
426                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
427
428                String16 getWakeLockTag();
429
430    virtual     void        preExit() { }
431    virtual     void        setMasterMono_l(bool mono __unused) { }
432    virtual     bool        requireMonoBlend() { return false; }
433
434    friend class AudioFlinger;      // for mEffectChains
435
436                const type_t            mType;
437
438                // Used by parameters, config events, addTrack_l, exit
439                Condition               mWaitWorkCV;
440
441                const sp<AudioFlinger>  mAudioFlinger;
442
443                // updated by PlaybackThread::readOutputParameters_l() or
444                // RecordThread::readInputParameters_l()
445                uint32_t                mSampleRate;
446                size_t                  mFrameCount;       // output HAL, direct output, record
447                audio_channel_mask_t    mChannelMask;
448                uint32_t                mChannelCount;
449                size_t                  mFrameSize;
450                // not HAL frame size, this is for output sink (to pipe to fast mixer)
451                audio_format_t          mFormat;           // Source format for Recording and
452                                                           // Sink format for Playback.
453                                                           // Sink format may be different than
454                                                           // HAL format if Fastmixer is used.
455                audio_format_t          mHALFormat;
456                size_t                  mBufferSize;       // HAL buffer size for read() or write()
457
458                Vector< sp<ConfigEvent> >     mConfigEvents;
459                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
460
461                // These fields are written and read by thread itself without lock or barrier,
462                // and read by other threads without lock or barrier via standby(), outDevice()
463                // and inDevice().
464                // Because of the absence of a lock or barrier, any other thread that reads
465                // these fields must use the information in isolation, or be prepared to deal
466                // with possibility that it might be inconsistent with other information.
467                bool                    mStandby;     // Whether thread is currently in standby.
468                audio_devices_t         mOutDevice;   // output device
469                audio_devices_t         mInDevice;    // input device
470                audio_devices_t         mPrevOutDevice;   // previous output device
471                audio_devices_t         mPrevInDevice;    // previous input device
472                struct audio_patch      mPatch;
473                audio_source_t          mAudioSource;
474
475                const audio_io_handle_t mId;
476                Vector< sp<EffectChain> > mEffectChains;
477
478                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
479                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
480                sp<IPowerManager>       mPowerManager;
481                sp<IBinder>             mWakeLockToken;
482                const sp<PMDeathRecipient> mDeathRecipient;
483                // list of suspended effects per session and per type. The first (outer) vector is
484                // keyed by session ID, the second (inner) by type UUID timeLow field
485                // Updated by updateSuspendedSessions_l() only.
486                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
487                                        mSuspendedSessions;
488                static const size_t     kLogSize = 4 * 1024;
489                sp<NBLog::Writer>       mNBLogWriter;
490                bool                    mSystemReady;
491                ExtendedTimestamp       mTimestamp;
492                // A condition that must be evaluated by the thread loop has changed and
493                // we must not wait for async write callback in the thread loop before evaluating it
494                bool                    mSignalPending;
495
496                // ActiveTracks is a sorted vector of track type T representing the
497                // active tracks of threadLoop() to be considered by the locked prepare portion.
498                // ActiveTracks should be accessed with the ThreadBase lock held.
499                //
500                // During processing and I/O, the threadLoop does not hold the lock;
501                // hence it does not directly use ActiveTracks.  Care should be taken
502                // to hold local strong references or defer removal of tracks
503                // if the threadLoop may still be accessing those tracks due to mix, etc.
504                //
505                // This class updates power information appropriately.
506                //
507
508                template <typename T>
509                class ActiveTracks {
510                public:
511                    explicit ActiveTracks(SimpleLog *localLog = nullptr)
512                        : mActiveTracksGeneration(0)
513                        , mLastActiveTracksGeneration(0)
514                        , mLocalLog(localLog)
515                    { }
516
517                    ~ActiveTracks() {
518                        ALOGW_IF(!mActiveTracks.isEmpty(),
519                                "ActiveTracks should be empty in destructor");
520                    }
521                    // returns the last track added (even though it may have been
522                    // subsequently removed from ActiveTracks).
523                    //
524                    // Used for DirectOutputThread to ensure a flush is called when transitioning
525                    // to a new track (even though it may be on the same session).
526                    // Used for OffloadThread to ensure that volume and mixer state is
527                    // taken from the latest track added.
528                    //
529                    // The latest track is saved with a weak pointer to prevent keeping an
530                    // otherwise useless track alive. Thus the function will return nullptr
531                    // if the latest track has subsequently been removed and destroyed.
532                    sp<T> getLatest() {
533                        return mLatestActiveTrack.promote();
534                    }
535
536                    // SortedVector methods
537                    ssize_t         add(const sp<T> &track);
538                    ssize_t         remove(const sp<T> &track);
539                    size_t          size() const {
540                        return mActiveTracks.size();
541                    }
542                    ssize_t         indexOf(const sp<T>& item) {
543                        return mActiveTracks.indexOf(item);
544                    }
545                    sp<T>           operator[](size_t index) const {
546                        return mActiveTracks[index];
547                    }
548                    typename SortedVector<sp<T>>::iterator begin() {
549                        return mActiveTracks.begin();
550                    }
551                    typename SortedVector<sp<T>>::iterator end() {
552                        return mActiveTracks.end();
553                    }
554
555                    // Due to Binder recursion optimization, clear() and updatePowerState()
556                    // cannot be called from a Binder thread because they may call back into
557                    // the original calling process (system server) for BatteryNotifier
558                    // (which requires a Java environment that may not be present).
559                    // Hence, call clear() and updatePowerState() only from the
560                    // ThreadBase thread.
561                    void            clear();
562                    // periodically called in the threadLoop() to update power state uids.
563                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
564
565                private:
566                    void            logTrack(const char *funcName, const sp<T> &track) const;
567
568                    SortedVector<uid_t> getWakeLockUids() {
569                        SortedVector<uid_t> wakeLockUids;
570                        for (const sp<T> &track : mActiveTracks) {
571                            wakeLockUids.add(track->uid());
572                        }
573                        return wakeLockUids; // moved by underlying SharedBuffer
574                    }
575
576                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
577                                        mBatteryCounter;
578                    SortedVector<sp<T>> mActiveTracks;
579                    int                 mActiveTracksGeneration;
580                    int                 mLastActiveTracksGeneration;
581                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
582                    SimpleLog * const   mLocalLog;
583                };
584
585                SimpleLog mLocalLog;
586};
587
588class VolumeInterface {
589 public:
590
591    virtual ~VolumeInterface() {}
592
593    virtual void        setMasterVolume(float value) = 0;
594    virtual void        setMasterMute(bool muted) = 0;
595    virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
596    virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
597    virtual float       streamVolume(audio_stream_type_t stream) const = 0;
598
599};
600
601// --- PlaybackThread ---
602class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
603    public VolumeInterface {
604public:
605
606#include "PlaybackTracks.h"
607
608    enum mixer_state {
609        MIXER_IDLE,             // no active tracks
610        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
611        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
612        MIXER_DRAIN_TRACK,      // drain currently playing track
613        MIXER_DRAIN_ALL,        // fully drain the hardware
614        // standby mode does not have an enum value
615        // suspend by audio policy manager is orthogonal to mixer state
616    };
617
618    // retry count before removing active track in case of underrun on offloaded thread:
619    // we need to make sure that AudioTrack client has enough time to send large buffers
620    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
621    // handled for offloaded tracks
622    static const int8_t kMaxTrackRetriesOffload = 20;
623    static const int8_t kMaxTrackStartupRetriesOffload = 100;
624    static const int8_t kMaxTrackStopRetriesOffload = 2;
625    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
626    static const uint32_t kMaxTracksPerUid = 14;
627
628    // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
629    // if delay is greater, the estimated time for timeLoopNextNs is reset.
630    // This allows for catch-up to be done for small delays, while resetting the estimate
631    // for initial conditions or large delays.
632    static const nsecs_t kMaxNextBufferDelayNs = 100000000;
633
634    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
635                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
636    virtual             ~PlaybackThread();
637
638                void        dump(int fd, const Vector<String16>& args);
639
640    // Thread virtuals
641    virtual     bool        threadLoop();
642
643    // RefBase
644    virtual     void        onFirstRef();
645
646    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
647                                                       audio_session_t sessionId);
648
649protected:
650    // Code snippets that were lifted up out of threadLoop()
651    virtual     void        threadLoop_mix() = 0;
652    virtual     void        threadLoop_sleepTime() = 0;
653    virtual     ssize_t     threadLoop_write();
654    virtual     void        threadLoop_drain();
655    virtual     void        threadLoop_standby();
656    virtual     void        threadLoop_exit();
657    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
658
659                // prepareTracks_l reads and writes mActiveTracks, and returns
660                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
661                // is responsible for clearing or destroying this Vector later on, when it
662                // is safe to do so. That will drop the final ref count and destroy the tracks.
663    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
664                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
665
666    // StreamOutHalInterfaceCallback implementation
667    virtual     void        onWriteReady();
668    virtual     void        onDrainReady();
669    virtual     void        onError();
670
671                void        resetWriteBlocked(uint32_t sequence);
672                void        resetDraining(uint32_t sequence);
673
674    virtual     bool        waitingAsyncCallback();
675    virtual     bool        waitingAsyncCallback_l();
676    virtual     bool        shouldStandby_l();
677    virtual     void        onAddNewTrack_l();
678                void        onAsyncError(); // error reported by AsyncCallbackThread
679
680    // ThreadBase virtuals
681    virtual     void        preExit();
682
683    virtual     bool        keepWakeLock() const { return true; }
684    virtual     void        acquireWakeLock_l() {
685                                ThreadBase::acquireWakeLock_l();
686                                mActiveTracks.updatePowerState(this, true /* force */);
687                            }
688
689public:
690
691    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
692
693                // return estimated latency in milliseconds, as reported by HAL
694                uint32_t    latency() const;
695                // same, but lock must already be held
696                uint32_t    latency_l() const;
697
698                // VolumeInterface
699    virtual     void        setMasterVolume(float value);
700    virtual     void        setMasterMute(bool muted);
701    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
702    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
703    virtual     float       streamVolume(audio_stream_type_t stream) const;
704
705                sp<Track>   createTrack_l(
706                                const sp<AudioFlinger::Client>& client,
707                                audio_stream_type_t streamType,
708                                uint32_t sampleRate,
709                                audio_format_t format,
710                                audio_channel_mask_t channelMask,
711                                size_t *pFrameCount,
712                                const sp<IMemory>& sharedBuffer,
713                                audio_session_t sessionId,
714                                audio_output_flags_t *flags,
715                                pid_t tid,
716                                uid_t uid,
717                                status_t *status /*non-NULL*/,
718                                audio_port_handle_t portId);
719
720                AudioStreamOut* getOutput() const;
721                AudioStreamOut* clearOutput();
722                virtual sp<StreamHalInterface> stream() const;
723
724                // a very large number of suspend() will eventually wraparound, but unlikely
725                void        suspend() { (void) android_atomic_inc(&mSuspended); }
726                void        restore()
727                                {
728                                    // if restore() is done without suspend(), get back into
729                                    // range so that the next suspend() will operate correctly
730                                    if (android_atomic_dec(&mSuspended) <= 0) {
731                                        android_atomic_release_store(0, &mSuspended);
732                                    }
733                                }
734                bool        isSuspended() const
735                                { return android_atomic_acquire_load(&mSuspended) > 0; }
736
737    virtual     String8     getParameters(const String8& keys);
738    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
739                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
740                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
741                // Consider also removing and passing an explicit mMainBuffer initialization
742                // parameter to AF::PlaybackThread::Track::Track().
743                int16_t     *mixBuffer() const {
744                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
745
746    virtual     void detachAuxEffect_l(int effectId);
747                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
748                        int EffectId);
749                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
750                        int EffectId);
751
752                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
753                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
754                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
755                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
756
757
758                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
759                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
760
761                // called with AudioFlinger lock held
762                        bool     invalidateTracks_l(audio_stream_type_t streamType);
763                virtual void     invalidateTracks(audio_stream_type_t streamType);
764
765    virtual     size_t      frameCount() const { return mNormalFrameCount; }
766
767                status_t    getTimestamp_l(AudioTimestamp& timestamp);
768
769                void        addPatchTrack(const sp<PatchTrack>& track);
770                void        deletePatchTrack(const sp<PatchTrack>& track);
771
772    virtual     void        getAudioPortConfig(struct audio_port_config *config);
773
774                // Return the asynchronous signal wait time.
775    virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
776
777    virtual     bool        isOutput() const override { return true; }
778
779protected:
780    // updated by readOutputParameters_l()
781    size_t                          mNormalFrameCount;  // normal mixer and effects
782
783    bool                            mThreadThrottle;     // throttle the thread processing
784    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
785    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
786    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
787
788    void*                           mSinkBuffer;         // frame size aligned sink buffer
789
790    // TODO:
791    // Rearrange the buffer info into a struct/class with
792    // clear, copy, construction, destruction methods.
793    //
794    // mSinkBuffer also has associated with it:
795    //
796    // mSinkBufferSize: Sink Buffer Size
797    // mFormat: Sink Buffer Format
798
799    // Mixer Buffer (mMixerBuffer*)
800    //
801    // In the case of floating point or multichannel data, which is not in the
802    // sink format, it is required to accumulate in a higher precision or greater channel count
803    // buffer before downmixing or data conversion to the sink buffer.
804
805    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
806    bool                            mMixerBufferEnabled;
807
808    // Storage, 32 byte aligned (may make this alignment a requirement later).
809    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
810    void*                           mMixerBuffer;
811
812    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
813    size_t                          mMixerBufferSize;
814
815    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
816    audio_format_t                  mMixerBufferFormat;
817
818    // An internal flag set to true by MixerThread::prepareTracks_l()
819    // when mMixerBuffer contains valid data after mixing.
820    bool                            mMixerBufferValid;
821
822    // Effects Buffer (mEffectsBuffer*)
823    //
824    // In the case of effects data, which is not in the sink format,
825    // it is required to accumulate in a different buffer before data conversion
826    // to the sink buffer.
827
828    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
829    bool                            mEffectBufferEnabled;
830
831    // Storage, 32 byte aligned (may make this alignment a requirement later).
832    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
833    void*                           mEffectBuffer;
834
835    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
836    size_t                          mEffectBufferSize;
837
838    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
839    audio_format_t                  mEffectBufferFormat;
840
841    // An internal flag set to true by MixerThread::prepareTracks_l()
842    // when mEffectsBuffer contains valid data after mixing.
843    //
844    // When this is set, all mixer data is routed into the effects buffer
845    // for any processing (including output processing).
846    bool                            mEffectBufferValid;
847
848    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
849    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
850    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
851    // workaround that restriction.
852    // 'volatile' means accessed via atomic operations and no lock.
853    volatile int32_t                mSuspended;
854
855    int64_t                         mBytesWritten;
856    int64_t                         mFramesWritten; // not reset on standby
857    int64_t                         mSuspendedFrames; // not reset on standby
858private:
859    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
860    // PlaybackThread needs to find out if master-muted, it checks it's local
861    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
862    bool                            mMasterMute;
863                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
864protected:
865    ActiveTracks<Track>     mActiveTracks;
866
867    // Allocate a track name for a given channel mask.
868    //   Returns name >= 0 if successful, -1 on failure.
869    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
870                                           audio_session_t sessionId, uid_t uid) = 0;
871    virtual void            deleteTrackName_l(int name) = 0;
872
873    // Time to sleep between cycles when:
874    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
875    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
876    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
877    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
878    // No sleep in standby mode; waits on a condition
879
880    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
881                void        checkSilentMode_l();
882
883    // Non-trivial for DUPLICATING only
884    virtual     void        saveOutputTracks() { }
885    virtual     void        clearOutputTracks() { }
886
887    // Cache various calculated values, at threadLoop() entry and after a parameter change
888    virtual     void        cacheParameters_l();
889
890    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
891
892    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
893                                   audio_patch_handle_t *handle);
894    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
895
896                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
897                                    && mHwSupportsPause
898                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
899
900                uint32_t    trackCountForUid_l(uid_t uid);
901
902private:
903
904    friend class AudioFlinger;      // for numerous
905
906    DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
907
908    status_t    addTrack_l(const sp<Track>& track);
909    bool        destroyTrack_l(const sp<Track>& track);
910    void        removeTrack_l(const sp<Track>& track);
911
912    void        readOutputParameters_l();
913
914    virtual void dumpInternals(int fd, const Vector<String16>& args);
915    void        dumpTracks(int fd, const Vector<String16>& args);
916
917    SortedVector< sp<Track> >       mTracks;
918    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
919    AudioStreamOut                  *mOutput;
920
921    float                           mMasterVolume;
922    nsecs_t                         mLastWriteTime;
923    int                             mNumWrites;
924    int                             mNumDelayedWrites;
925    bool                            mInWrite;
926
927    // FIXME rename these former local variables of threadLoop to standard "m" names
928    nsecs_t                         mStandbyTimeNs;
929    size_t                          mSinkBufferSize;
930
931    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
932    uint32_t                        mActiveSleepTimeUs;
933    uint32_t                        mIdleSleepTimeUs;
934
935    uint32_t                        mSleepTimeUs;
936
937    // mixer status returned by prepareTracks_l()
938    mixer_state                     mMixerStatus; // current cycle
939                                                  // previous cycle when in prepareTracks_l()
940    mixer_state                     mMixerStatusIgnoringFastTracks;
941                                                  // FIXME or a separate ready state per track
942
943    // FIXME move these declarations into the specific sub-class that needs them
944    // MIXER only
945    uint32_t                        sleepTimeShift;
946
947    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
948    nsecs_t                         mStandbyDelayNs;
949
950    // MIXER only
951    nsecs_t                         maxPeriod;
952
953    // DUPLICATING only
954    uint32_t                        writeFrames;
955
956    size_t                          mBytesRemaining;
957    size_t                          mCurrentWriteLength;
958    bool                            mUseAsyncWrite;
959    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
960    // incremented each time a write(), a flush() or a standby() occurs.
961    // Bit 0 is set when a write blocks and indicates a callback is expected.
962    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
963    // callbacks are ignored.
964    uint32_t                        mWriteAckSequence;
965    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
966    // incremented each time a drain is requested or a flush() or standby() occurs.
967    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
968    // expected.
969    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
970    // callbacks are ignored.
971    uint32_t                        mDrainSequence;
972    sp<AsyncCallbackThread>         mCallbackThread;
973
974private:
975    // The HAL output sink is treated as non-blocking, but current implementation is blocking
976    sp<NBAIO_Sink>          mOutputSink;
977    // If a fast mixer is present, the blocking pipe sink, otherwise clear
978    sp<NBAIO_Sink>          mPipeSink;
979    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
980    sp<NBAIO_Sink>          mNormalSink;
981#ifdef TEE_SINK
982    // For dumpsys
983    sp<NBAIO_Sink>          mTeeSink;
984    sp<NBAIO_Source>        mTeeSource;
985#endif
986    uint32_t                mScreenState;   // cached copy of gScreenState
987    static const size_t     kFastMixerLogSize = 8 * 1024;
988    sp<NBLog::Writer>       mFastMixerNBLogWriter;
989
990
991public:
992    virtual     bool        hasFastMixer() const = 0;
993    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
994                                { FastTrackUnderruns dummy; return dummy; }
995
996protected:
997                // accessed by both binder threads and within threadLoop(), lock on mutex needed
998                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
999                bool        mHwSupportsPause;
1000                bool        mHwPaused;
1001                bool        mFlushPending;
1002};
1003
1004class MixerThread : public PlaybackThread {
1005public:
1006    MixerThread(const sp<AudioFlinger>& audioFlinger,
1007                AudioStreamOut* output,
1008                audio_io_handle_t id,
1009                audio_devices_t device,
1010                bool systemReady,
1011                type_t type = MIXER);
1012    virtual             ~MixerThread();
1013
1014    // Thread virtuals
1015
1016    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1017                                                   status_t& status);
1018    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1019
1020protected:
1021    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1022    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1023                                           audio_session_t sessionId, uid_t uid);
1024    virtual     void        deleteTrackName_l(int name);
1025    virtual     uint32_t    idleSleepTimeUs() const;
1026    virtual     uint32_t    suspendSleepTimeUs() const;
1027    virtual     void        cacheParameters_l();
1028
1029    virtual void acquireWakeLock_l() {
1030        PlaybackThread::acquireWakeLock_l();
1031        if (hasFastMixer()) {
1032            mFastMixer->setBoottimeOffset(
1033                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1034        }
1035    }
1036
1037    // threadLoop snippets
1038    virtual     ssize_t     threadLoop_write();
1039    virtual     void        threadLoop_standby();
1040    virtual     void        threadLoop_mix();
1041    virtual     void        threadLoop_sleepTime();
1042    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1043    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1044
1045    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1046                                   audio_patch_handle_t *handle);
1047    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1048
1049                AudioMixer* mAudioMixer;    // normal mixer
1050private:
1051                // one-time initialization, no locks required
1052                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1053                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1054
1055                // contents are not guaranteed to be consistent, no locks required
1056                FastMixerDumpState mFastMixerDumpState;
1057#ifdef STATE_QUEUE_DUMP
1058                StateQueueObserverDump mStateQueueObserverDump;
1059                StateQueueMutatorDump  mStateQueueMutatorDump;
1060#endif
1061                AudioWatchdogDump mAudioWatchdogDump;
1062
1063                // accessible only within the threadLoop(), no locks required
1064                //          mFastMixer->sq()    // for mutating and pushing state
1065                int32_t     mFastMixerFutex;    // for cold idle
1066
1067                std::atomic_bool mMasterMono;
1068public:
1069    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1070    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1071                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1072                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1073                            }
1074
1075protected:
1076    virtual     void       setMasterMono_l(bool mono) {
1077                               mMasterMono.store(mono);
1078                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1079                                   mFastMixer->setMasterMono(mMasterMono);
1080                               }
1081                           }
1082                // the FastMixer performs mono blend if it exists.
1083                // Blending with limiter is not idempotent,
1084                // and blending without limiter is idempotent but inefficient to do twice.
1085    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1086};
1087
1088class DirectOutputThread : public PlaybackThread {
1089public:
1090
1091    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1092                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1093    virtual                 ~DirectOutputThread();
1094
1095    // Thread virtuals
1096
1097    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1098                                                   status_t& status);
1099    virtual     void        flushHw_l();
1100
1101protected:
1102    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1103                                           audio_session_t sessionId, uid_t uid);
1104    virtual     void        deleteTrackName_l(int name);
1105    virtual     uint32_t    activeSleepTimeUs() const;
1106    virtual     uint32_t    idleSleepTimeUs() const;
1107    virtual     uint32_t    suspendSleepTimeUs() const;
1108    virtual     void        cacheParameters_l();
1109
1110    // threadLoop snippets
1111    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1112    virtual     void        threadLoop_mix();
1113    virtual     void        threadLoop_sleepTime();
1114    virtual     void        threadLoop_exit();
1115    virtual     bool        shouldStandby_l();
1116
1117    virtual     void        onAddNewTrack_l();
1118
1119    // volumes last sent to audio HAL with stream->set_volume()
1120    float mLeftVolFloat;
1121    float mRightVolFloat;
1122    bool mVolumeShaperActive;
1123
1124    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1125                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1126                        bool systemReady);
1127    void processVolume_l(Track *track, bool lastTrack);
1128
1129    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1130    sp<Track>               mActiveTrack;
1131
1132    wp<Track>               mPreviousTrack;         // used to detect track switch
1133
1134public:
1135    virtual     bool        hasFastMixer() const { return false; }
1136
1137    virtual     int64_t     computeWaitTimeNs_l() const override;
1138};
1139
1140class OffloadThread : public DirectOutputThread {
1141public:
1142
1143    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1144                        audio_io_handle_t id, uint32_t device, bool systemReady);
1145    virtual                 ~OffloadThread() {};
1146    virtual     void        flushHw_l();
1147
1148protected:
1149    // threadLoop snippets
1150    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1151    virtual     void        threadLoop_exit();
1152
1153    virtual     bool        waitingAsyncCallback();
1154    virtual     bool        waitingAsyncCallback_l();
1155    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1156
1157    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1158
1159private:
1160    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1161    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1162    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1163    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1164                                          // used and valid only during underrun.  ~0 if
1165                                          // no underrun has occurred during playback and
1166                                          // is not reset on standby.
1167};
1168
1169class AsyncCallbackThread : public Thread {
1170public:
1171
1172    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1173
1174    virtual             ~AsyncCallbackThread();
1175
1176    // Thread virtuals
1177    virtual bool        threadLoop();
1178
1179    // RefBase
1180    virtual void        onFirstRef();
1181
1182            void        exit();
1183            void        setWriteBlocked(uint32_t sequence);
1184            void        resetWriteBlocked();
1185            void        setDraining(uint32_t sequence);
1186            void        resetDraining();
1187            void        setAsyncError();
1188
1189private:
1190    const wp<PlaybackThread>   mPlaybackThread;
1191    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1192    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1193    // to indicate that the callback has been received via resetWriteBlocked()
1194    uint32_t                   mWriteAckSequence;
1195    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1196    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1197    // to indicate that the callback has been received via resetDraining()
1198    uint32_t                   mDrainSequence;
1199    Condition                  mWaitWorkCV;
1200    Mutex                      mLock;
1201    bool                       mAsyncError;
1202};
1203
1204class DuplicatingThread : public MixerThread {
1205public:
1206    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1207                      audio_io_handle_t id, bool systemReady);
1208    virtual                 ~DuplicatingThread();
1209
1210    // Thread virtuals
1211                void        addOutputTrack(MixerThread* thread);
1212                void        removeOutputTrack(MixerThread* thread);
1213                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1214protected:
1215    virtual     uint32_t    activeSleepTimeUs() const;
1216
1217private:
1218                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1219protected:
1220    // threadLoop snippets
1221    virtual     void        threadLoop_mix();
1222    virtual     void        threadLoop_sleepTime();
1223    virtual     ssize_t     threadLoop_write();
1224    virtual     void        threadLoop_standby();
1225    virtual     void        cacheParameters_l();
1226
1227private:
1228    // called from threadLoop, addOutputTrack, removeOutputTrack
1229    virtual     void        updateWaitTime_l();
1230protected:
1231    virtual     void        saveOutputTracks();
1232    virtual     void        clearOutputTracks();
1233private:
1234
1235                uint32_t    mWaitTimeMs;
1236    SortedVector < sp<OutputTrack> >  outputTracks;
1237    SortedVector < sp<OutputTrack> >  mOutputTracks;
1238public:
1239    virtual     bool        hasFastMixer() const { return false; }
1240};
1241
1242// record thread
1243class RecordThread : public ThreadBase
1244{
1245public:
1246
1247    class RecordTrack;
1248
1249    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1250     * RecordThread.  It maintains local state on the relative position of the read
1251     * position of the RecordTrack compared with the RecordThread.
1252     */
1253    class ResamplerBufferProvider : public AudioBufferProvider
1254    {
1255    public:
1256        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1257            mRecordTrack(recordTrack),
1258            mRsmpInUnrel(0), mRsmpInFront(0) { }
1259        virtual ~ResamplerBufferProvider() { }
1260
1261        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1262        // skipping any previous data read from the hal.
1263        virtual void reset();
1264
1265        /* Synchronizes RecordTrack position with the RecordThread.
1266         * Calculates available frames and handle overruns if the RecordThread
1267         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1268         * TODO: why not do this for every getNextBuffer?
1269         *
1270         * Parameters
1271         * framesAvailable:  pointer to optional output size_t to store record track
1272         *                   frames available.
1273         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1274         */
1275
1276        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1277
1278        // AudioBufferProvider interface
1279        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1280        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1281    private:
1282        RecordTrack * const mRecordTrack;
1283        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1284                                            // most recent getNextBuffer
1285                                            // for debug only
1286        int32_t             mRsmpInFront;   // next available frame
1287                                            // rolling counter that is never cleared
1288    };
1289
1290#include "RecordTracks.h"
1291
1292            RecordThread(const sp<AudioFlinger>& audioFlinger,
1293                    AudioStreamIn *input,
1294                    audio_io_handle_t id,
1295                    audio_devices_t outDevice,
1296                    audio_devices_t inDevice,
1297                    bool systemReady
1298#ifdef TEE_SINK
1299                    , const sp<NBAIO_Sink>& teeSink
1300#endif
1301                    );
1302            virtual     ~RecordThread();
1303
1304    // no addTrack_l ?
1305    void        destroyTrack_l(const sp<RecordTrack>& track);
1306    void        removeTrack_l(const sp<RecordTrack>& track);
1307
1308    void        dumpInternals(int fd, const Vector<String16>& args);
1309    void        dumpTracks(int fd, const Vector<String16>& args);
1310
1311    // Thread virtuals
1312    virtual bool        threadLoop();
1313    virtual void        preExit();
1314
1315    // RefBase
1316    virtual void        onFirstRef();
1317
1318    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1319
1320    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1321
1322    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1323
1324            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1325                    const sp<AudioFlinger::Client>& client,
1326                    uint32_t sampleRate,
1327                    audio_format_t format,
1328                    audio_channel_mask_t channelMask,
1329                    size_t *pFrameCount,
1330                    audio_session_t sessionId,
1331                    size_t *notificationFrames,
1332                    uid_t uid,
1333                    audio_input_flags_t *flags,
1334                    pid_t tid,
1335                    status_t *status /*non-NULL*/,
1336                    audio_port_handle_t portId);
1337
1338            status_t    start(RecordTrack* recordTrack,
1339                              AudioSystem::sync_event_t event,
1340                              audio_session_t triggerSession);
1341
1342            // ask the thread to stop the specified track, and
1343            // return true if the caller should then do it's part of the stopping process
1344            bool        stop(RecordTrack* recordTrack);
1345
1346            void        dump(int fd, const Vector<String16>& args);
1347            AudioStreamIn* clearInput();
1348            virtual sp<StreamHalInterface> stream() const;
1349
1350
1351    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1352                                               status_t& status);
1353    virtual void        cacheParameters_l() {}
1354    virtual String8     getParameters(const String8& keys);
1355    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1356    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1357                                           audio_patch_handle_t *handle);
1358    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1359
1360            void        addPatchRecord(const sp<PatchRecord>& record);
1361            void        deletePatchRecord(const sp<PatchRecord>& record);
1362
1363            void        readInputParameters_l();
1364    virtual uint32_t    getInputFramesLost();
1365
1366    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1367    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1368    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1369
1370            // Return the set of unique session IDs across all tracks.
1371            // The keys are the session IDs, and the associated values are meaningless.
1372            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1373            KeyedVector<audio_session_t, bool> sessionIds() const;
1374
1375    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1376    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1377
1378    static void syncStartEventCallback(const wp<SyncEvent>& event);
1379
1380    virtual size_t      frameCount() const { return mFrameCount; }
1381            bool        hasFastCapture() const { return mFastCapture != 0; }
1382    virtual void        getAudioPortConfig(struct audio_port_config *config);
1383
1384    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1385                                                   audio_session_t sessionId);
1386
1387    virtual void        acquireWakeLock_l() {
1388                            ThreadBase::acquireWakeLock_l();
1389                            mActiveTracks.updatePowerState(this, true /* force */);
1390                        }
1391    virtual bool        isOutput() const override { return false; }
1392
1393            void        checkBtNrec();
1394
1395private:
1396            // Enter standby if not already in standby, and set mStandby flag
1397            void    standbyIfNotAlreadyInStandby();
1398
1399            // Call the HAL standby method unconditionally, and don't change mStandby flag
1400            void    inputStandBy();
1401
1402            void    checkBtNrec_l();
1403
1404            AudioStreamIn                       *mInput;
1405            SortedVector < sp<RecordTrack> >    mTracks;
1406            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1407            // is used together with mStartStopCond to indicate start()/stop() progress
1408            ActiveTracks<RecordTrack>           mActiveTracks;
1409
1410            Condition                           mStartStopCond;
1411
1412            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1413            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1414            size_t                              mRsmpInFrames;  // size of resampler input in frames
1415            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1416            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1417
1418            // rolling index that is never cleared
1419            int32_t                             mRsmpInRear;    // last filled frame + 1
1420
1421            // For dumpsys
1422            const sp<NBAIO_Sink>                mTeeSink;
1423
1424            const sp<MemoryDealer>              mReadOnlyHeap;
1425
1426            // one-time initialization, no locks required
1427            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1428                                                                // a fast capture
1429
1430            // FIXME audio watchdog thread
1431
1432            // contents are not guaranteed to be consistent, no locks required
1433            FastCaptureDumpState                mFastCaptureDumpState;
1434#ifdef STATE_QUEUE_DUMP
1435            // FIXME StateQueue observer and mutator dump fields
1436#endif
1437            // FIXME audio watchdog dump
1438
1439            // accessible only within the threadLoop(), no locks required
1440            //          mFastCapture->sq()      // for mutating and pushing state
1441            int32_t     mFastCaptureFutex;      // for cold idle
1442
1443            // The HAL input source is treated as non-blocking,
1444            // but current implementation is blocking
1445            sp<NBAIO_Source>                    mInputSource;
1446            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1447            sp<NBAIO_Source>                    mNormalSource;
1448            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1449            // otherwise clear
1450            sp<NBAIO_Sink>                      mPipeSink;
1451            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1452            // otherwise clear
1453            sp<NBAIO_Source>                    mPipeSource;
1454            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1455            size_t                              mPipeFramesP2;
1456            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1457            sp<IMemory>                         mPipeMemory;
1458
1459            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1460            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1461
1462            bool                                mFastTrackAvail;    // true if fast track available
1463            // common state to all record threads
1464            std::atomic_bool                    mBtNrecSuspended;
1465};
1466
1467class MmapThread : public ThreadBase
1468{
1469 public:
1470
1471#include "MmapTracks.h"
1472
1473    MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1474                      AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1475                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1476    virtual     ~MmapThread();
1477
1478    virtual     void        configure(const audio_attributes_t *attr,
1479                                      audio_stream_type_t streamType,
1480                                      audio_session_t sessionId,
1481                                      const sp<MmapStreamCallback>& callback,
1482                                      audio_port_handle_t portId);
1483
1484                void        disconnect();
1485
1486    // MmapStreamInterface
1487    status_t createMmapBuffer(int32_t minSizeFrames,
1488                                      struct audio_mmap_buffer_info *info);
1489    status_t getMmapPosition(struct audio_mmap_position *position);
1490    status_t start(const AudioClient& client, audio_port_handle_t *handle);
1491    status_t stop(audio_port_handle_t handle);
1492    status_t standby();
1493
1494    // RefBase
1495    virtual     void        onFirstRef();
1496
1497    // Thread virtuals
1498    virtual     bool        threadLoop();
1499
1500    virtual     void        threadLoop_exit();
1501    virtual     void        threadLoop_standby();
1502    virtual     bool        shouldStandby_l() { return false; }
1503
1504    virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
1505    virtual     size_t      frameCount() const { return mFrameCount; }
1506    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1507                                                    status_t& status);
1508    virtual     String8     getParameters(const String8& keys);
1509    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1510                void        readHalParameters_l();
1511    virtual     void        cacheParameters_l() {}
1512    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1513                                               audio_patch_handle_t *handle);
1514    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1515    virtual     void        getAudioPortConfig(struct audio_port_config *config);
1516
1517    virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1518    virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1519    virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1520    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1521                                                               audio_session_t sessionId);
1522
1523    virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1524    virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1525    virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1526
1527    virtual     void        checkSilentMode_l() {}
1528    virtual     void        processVolume_l() {}
1529                void        checkInvalidTracks_l();
1530
1531    virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1532
1533    virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1534
1535                void        dump(int fd, const Vector<String16>& args);
1536    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1537                void        dumpTracks(int fd, const Vector<String16>& args);
1538
1539 protected:
1540
1541                audio_attributes_t      mAttr;
1542                audio_session_t         mSessionId;
1543                audio_port_handle_t     mPortId;
1544
1545                wp<MmapStreamCallback>  mCallback;
1546                sp<StreamHalInterface>  mHalStream;
1547                sp<DeviceHalInterface>  mHalDevice;
1548                AudioHwDevice* const    mAudioHwDev;
1549                ActiveTracks<MmapTrack> mActiveTracks;
1550};
1551
1552class MmapPlaybackThread : public MmapThread, public VolumeInterface
1553{
1554
1555public:
1556    MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1557                      AudioHwDevice *hwDev, AudioStreamOut *output,
1558                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1559    virtual     ~MmapPlaybackThread() {}
1560
1561    virtual     void        configure(const audio_attributes_t *attr,
1562                                      audio_stream_type_t streamType,
1563                                      audio_session_t sessionId,
1564                                      const sp<MmapStreamCallback>& callback,
1565                                      audio_port_handle_t portId);
1566
1567                AudioStreamOut* clearOutput();
1568
1569                // VolumeInterface
1570    virtual     void        setMasterVolume(float value);
1571    virtual     void        setMasterMute(bool muted);
1572    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1573    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1574    virtual     float       streamVolume(audio_stream_type_t stream) const;
1575
1576                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1577
1578    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1579
1580    virtual     audio_stream_type_t streamType() { return mStreamType; }
1581    virtual     void        checkSilentMode_l();
1582    virtual     void        processVolume_l();
1583
1584    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1585
1586    virtual     bool        isOutput() const override { return true; }
1587
1588protected:
1589
1590                audio_stream_type_t         mStreamType;
1591                float                       mMasterVolume;
1592                float                       mStreamVolume;
1593                bool                        mMasterMute;
1594                bool                        mStreamMute;
1595                float                       mHalVolFloat;
1596                AudioStreamOut*             mOutput;
1597};
1598
1599class MmapCaptureThread : public MmapThread
1600{
1601
1602public:
1603    MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1604                      AudioHwDevice *hwDev, AudioStreamIn *input,
1605                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1606    virtual     ~MmapCaptureThread() {}
1607
1608                AudioStreamIn* clearInput();
1609
1610    virtual     bool           isOutput() const override { return false; }
1611
1612protected:
1613
1614                AudioStreamIn*  mInput;
1615};
1616