Threads.h revision 5744661e85981f8a9456bf470e2761235fc026da
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
39    virtual             ~ThreadBase();
40
41    virtual status_t    readyToRun();
42
43    void dumpBase(int fd, const Vector<String16>& args);
44    void dumpEffectChains(int fd, const Vector<String16>& args);
45
46    void clearPowerManager();
47
48    // base for record and playback
49    enum {
50        CFG_EVENT_IO,
51        CFG_EVENT_PRIO,
52        CFG_EVENT_SET_PARAMETER,
53        CFG_EVENT_CREATE_AUDIO_PATCH,
54        CFG_EVENT_RELEASE_AUDIO_PATCH,
55    };
56
57    class ConfigEventData: public RefBase {
58    public:
59        virtual ~ConfigEventData() {}
60
61        virtual  void dump(char *buffer, size_t size) = 0;
62    protected:
63        ConfigEventData() {}
64    };
65
66    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
67    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
68    //  2. Lock mLock
69    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
70    //  4. sendConfigEvent_l() reads status from event->mStatus;
71    //  5. sendConfigEvent_l() returns status
72    //  6. Unlock
73    //
74    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
75    // 1. Lock mLock
76    // 2. If there is an entry in mConfigEvents proceed ...
77    // 3. Read first entry in mConfigEvents
78    // 4. Remove first entry from mConfigEvents
79    // 5. Process
80    // 6. Set event->mStatus
81    // 7. event->mCond.signal
82    // 8. Unlock
83
84    class ConfigEvent: public RefBase {
85    public:
86        virtual ~ConfigEvent() {}
87
88        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
89
90        const int mType; // event type e.g. CFG_EVENT_IO
91        Mutex mLock;     // mutex associated with mCond
92        Condition mCond; // condition for status return
93        status_t mStatus; // status communicated to sender
94        bool mWaitStatus; // true if sender is waiting for status
95        sp<ConfigEventData> mData;     // event specific parameter data
96
97    protected:
98        ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
99    };
100
101    class IoConfigEventData : public ConfigEventData {
102    public:
103        IoConfigEventData(int event, int param) :
104            mEvent(event), mParam(param) {}
105
106        virtual  void dump(char *buffer, size_t size) {
107            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
108        }
109
110        const int mEvent;
111        const int mParam;
112    };
113
114    class IoConfigEvent : public ConfigEvent {
115    public:
116        IoConfigEvent(int event, int param) :
117            ConfigEvent(CFG_EVENT_IO) {
118            mData = new IoConfigEventData(event, param);
119        }
120        virtual ~IoConfigEvent() {}
121    };
122
123    class PrioConfigEventData : public ConfigEventData {
124    public:
125        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
126            mPid(pid), mTid(tid), mPrio(prio) {}
127
128        virtual  void dump(char *buffer, size_t size) {
129            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
130        }
131
132        const pid_t mPid;
133        const pid_t mTid;
134        const int32_t mPrio;
135    };
136
137    class PrioConfigEvent : public ConfigEvent {
138    public:
139        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
140            ConfigEvent(CFG_EVENT_PRIO) {
141            mData = new PrioConfigEventData(pid, tid, prio);
142        }
143        virtual ~PrioConfigEvent() {}
144    };
145
146    class SetParameterConfigEventData : public ConfigEventData {
147    public:
148        SetParameterConfigEventData(String8 keyValuePairs) :
149            mKeyValuePairs(keyValuePairs) {}
150
151        virtual  void dump(char *buffer, size_t size) {
152            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
153        }
154
155        const String8 mKeyValuePairs;
156    };
157
158    class SetParameterConfigEvent : public ConfigEvent {
159    public:
160        SetParameterConfigEvent(String8 keyValuePairs) :
161            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
162            mData = new SetParameterConfigEventData(keyValuePairs);
163            mWaitStatus = true;
164        }
165        virtual ~SetParameterConfigEvent() {}
166    };
167
168    class CreateAudioPatchConfigEventData : public ConfigEventData {
169    public:
170        CreateAudioPatchConfigEventData(const struct audio_patch patch,
171                                        audio_patch_handle_t handle) :
172            mPatch(patch), mHandle(handle) {}
173
174        virtual  void dump(char *buffer, size_t size) {
175            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
176        }
177
178        const struct audio_patch mPatch;
179        audio_patch_handle_t mHandle;
180    };
181
182    class CreateAudioPatchConfigEvent : public ConfigEvent {
183    public:
184        CreateAudioPatchConfigEvent(const struct audio_patch patch,
185                                    audio_patch_handle_t handle) :
186            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
187            mData = new CreateAudioPatchConfigEventData(patch, handle);
188            mWaitStatus = true;
189        }
190        virtual ~CreateAudioPatchConfigEvent() {}
191    };
192
193    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
194    public:
195        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
196            mHandle(handle) {}
197
198        virtual  void dump(char *buffer, size_t size) {
199            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
200        }
201
202        audio_patch_handle_t mHandle;
203    };
204
205    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
206    public:
207        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
208            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
209            mData = new ReleaseAudioPatchConfigEventData(handle);
210            mWaitStatus = true;
211        }
212        virtual ~ReleaseAudioPatchConfigEvent() {}
213    };
214
215    class PMDeathRecipient : public IBinder::DeathRecipient {
216    public:
217                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
218        virtual     ~PMDeathRecipient() {}
219
220        // IBinder::DeathRecipient
221        virtual     void        binderDied(const wp<IBinder>& who);
222
223    private:
224                    PMDeathRecipient(const PMDeathRecipient&);
225                    PMDeathRecipient& operator = (const PMDeathRecipient&);
226
227        wp<ThreadBase> mThread;
228    };
229
230    virtual     status_t    initCheck() const = 0;
231
232                // static externally-visible
233                type_t      type() const { return mType; }
234                audio_io_handle_t id() const { return mId;}
235
236                // dynamic externally-visible
237                uint32_t    sampleRate() const { return mSampleRate; }
238                audio_channel_mask_t channelMask() const { return mChannelMask; }
239                audio_format_t format() const { return mHALFormat; }
240                uint32_t channelCount() const { return mChannelCount; }
241                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
242                // and returns the [normal mix] buffer's frame count.
243    virtual     size_t      frameCount() const = 0;
244                size_t      frameSize() const { return mFrameSize; }
245
246    // Should be "virtual status_t requestExitAndWait()" and override same
247    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
248                void        exit();
249    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
250                                                    status_t& status) = 0;
251    virtual     status_t    setParameters(const String8& keyValuePairs);
252    virtual     String8     getParameters(const String8& keys) = 0;
253    virtual     void        audioConfigChanged(int event, int param = 0) = 0;
254                // sendConfigEvent_l() must be called with ThreadBase::mLock held
255                // Can temporarily release the lock if waiting for a reply from
256                // processConfigEvents_l().
257                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
258                void        sendIoConfigEvent(int event, int param = 0);
259                void        sendIoConfigEvent_l(int event, int param = 0);
260                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
261                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
262                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
263                                                            audio_patch_handle_t *handle);
264                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
265                void        processConfigEvents_l();
266    virtual     void        cacheParameters_l() = 0;
267    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
268                                               audio_patch_handle_t *handle) = 0;
269    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
270    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
271
272
273                // see note at declaration of mStandby, mOutDevice and mInDevice
274                bool        standby() const { return mStandby; }
275                audio_devices_t outDevice() const { return mOutDevice; }
276                audio_devices_t inDevice() const { return mInDevice; }
277
278    virtual     audio_stream_t* stream() const = 0;
279
280                sp<EffectHandle> createEffect_l(
281                                    const sp<AudioFlinger::Client>& client,
282                                    const sp<IEffectClient>& effectClient,
283                                    int32_t priority,
284                                    int sessionId,
285                                    effect_descriptor_t *desc,
286                                    int *enabled,
287                                    status_t *status /*non-NULL*/);
288
289                // return values for hasAudioSession (bit field)
290                enum effect_state {
291                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
292                                            // effect
293                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
294                                            // track
295                };
296
297                // get effect chain corresponding to session Id.
298                sp<EffectChain> getEffectChain(int sessionId);
299                // same as getEffectChain() but must be called with ThreadBase mutex locked
300                sp<EffectChain> getEffectChain_l(int sessionId) const;
301                // add an effect chain to the chain list (mEffectChains)
302    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
303                // remove an effect chain from the chain list (mEffectChains)
304    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
305                // lock all effect chains Mutexes. Must be called before releasing the
306                // ThreadBase mutex before processing the mixer and effects. This guarantees the
307                // integrity of the chains during the process.
308                // Also sets the parameter 'effectChains' to current value of mEffectChains.
309                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
310                // unlock effect chains after process
311                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
312                // get a copy of mEffectChains vector
313                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
314                // set audio mode to all effect chains
315                void setMode(audio_mode_t mode);
316                // get effect module with corresponding ID on specified audio session
317                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
318                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
319                // add and effect module. Also creates the effect chain is none exists for
320                // the effects audio session
321                status_t addEffect_l(const sp< EffectModule>& effect);
322                // remove and effect module. Also removes the effect chain is this was the last
323                // effect
324                void removeEffect_l(const sp< EffectModule>& effect);
325                // detach all tracks connected to an auxiliary effect
326    virtual     void detachAuxEffect_l(int effectId __unused) {}
327                // returns either EFFECT_SESSION if effects on this audio session exist in one
328                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
329                virtual uint32_t hasAudioSession(int sessionId) const = 0;
330                // the value returned by default implementation is not important as the
331                // strategy is only meaningful for PlaybackThread which implements this method
332                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
333
334                // suspend or restore effect according to the type of effect passed. a NULL
335                // type pointer means suspend all effects in the session
336                void setEffectSuspended(const effect_uuid_t *type,
337                                        bool suspend,
338                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
339                // check if some effects must be suspended/restored when an effect is enabled
340                // or disabled
341                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
342                                                 bool enabled,
343                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
344                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
345                                                   bool enabled,
346                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
347
348                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
349                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
350
351                // Return a reference to a per-thread heap which can be used to allocate IMemory
352                // objects that will be read-only to client processes, read/write to mediaserver,
353                // and shared by all client processes of the thread.
354                // The heap is per-thread rather than common across all threads, because
355                // clients can't be trusted not to modify the offset of the IMemory they receive.
356                // If a thread does not have such a heap, this method returns 0.
357                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
358
359                virtual sp<IMemory> pipeMemory() const { return 0; }
360
361    mutable     Mutex                   mLock;
362
363protected:
364
365                // entry describing an effect being suspended in mSuspendedSessions keyed vector
366                class SuspendedSessionDesc : public RefBase {
367                public:
368                    SuspendedSessionDesc() : mRefCount(0) {}
369
370                    int mRefCount;          // number of active suspend requests
371                    effect_uuid_t mType;    // effect type UUID
372                };
373
374                void        acquireWakeLock(int uid = -1);
375                void        acquireWakeLock_l(int uid = -1);
376                void        releaseWakeLock();
377                void        releaseWakeLock_l();
378                void        updateWakeLockUids(const SortedVector<int> &uids);
379                void        updateWakeLockUids_l(const SortedVector<int> &uids);
380                void        getPowerManager_l();
381                void setEffectSuspended_l(const effect_uuid_t *type,
382                                          bool suspend,
383                                          int sessionId);
384                // updated mSuspendedSessions when an effect suspended or restored
385                void        updateSuspendedSessions_l(const effect_uuid_t *type,
386                                                      bool suspend,
387                                                      int sessionId);
388                // check if some effects must be suspended when an effect chain is added
389                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
390
391                String16 getWakeLockTag();
392
393    virtual     void        preExit() { }
394
395    friend class AudioFlinger;      // for mEffectChains
396
397                const type_t            mType;
398
399                // Used by parameters, config events, addTrack_l, exit
400                Condition               mWaitWorkCV;
401
402                const sp<AudioFlinger>  mAudioFlinger;
403
404                // updated by PlaybackThread::readOutputParameters_l() or
405                // RecordThread::readInputParameters_l()
406                uint32_t                mSampleRate;
407                size_t                  mFrameCount;       // output HAL, direct output, record
408                audio_channel_mask_t    mChannelMask;
409                uint32_t                mChannelCount;
410                size_t                  mFrameSize;
411                // not HAL frame size, this is for output sink (to pipe to fast mixer)
412                audio_format_t          mFormat;           // Source format for Recording and
413                                                           // Sink format for Playback.
414                                                           // Sink format may be different than
415                                                           // HAL format if Fastmixer is used.
416                audio_format_t          mHALFormat;
417                size_t                  mBufferSize;       // HAL buffer size for read() or write()
418
419                Vector< sp<ConfigEvent> >     mConfigEvents;
420
421                // These fields are written and read by thread itself without lock or barrier,
422                // and read by other threads without lock or barrier via standby(), outDevice()
423                // and inDevice().
424                // Because of the absence of a lock or barrier, any other thread that reads
425                // these fields must use the information in isolation, or be prepared to deal
426                // with possibility that it might be inconsistent with other information.
427                bool                    mStandby;     // Whether thread is currently in standby.
428                audio_devices_t         mOutDevice;   // output device
429                audio_devices_t         mInDevice;    // input device
430                audio_source_t          mAudioSource;
431
432                const audio_io_handle_t mId;
433                Vector< sp<EffectChain> > mEffectChains;
434
435                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
436                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
437                sp<IPowerManager>       mPowerManager;
438                sp<IBinder>             mWakeLockToken;
439                const sp<PMDeathRecipient> mDeathRecipient;
440                // list of suspended effects per session and per type. The first vector is
441                // keyed by session ID, the second by type UUID timeLow field
442                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
443                                        mSuspendedSessions;
444                static const size_t     kLogSize = 4 * 1024;
445                sp<NBLog::Writer>       mNBLogWriter;
446};
447
448// --- PlaybackThread ---
449class PlaybackThread : public ThreadBase {
450public:
451
452#include "PlaybackTracks.h"
453
454    enum mixer_state {
455        MIXER_IDLE,             // no active tracks
456        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
457        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
458        MIXER_DRAIN_TRACK,      // drain currently playing track
459        MIXER_DRAIN_ALL,        // fully drain the hardware
460        // standby mode does not have an enum value
461        // suspend by audio policy manager is orthogonal to mixer state
462    };
463
464    // retry count before removing active track in case of underrun on offloaded thread:
465    // we need to make sure that AudioTrack client has enough time to send large buffers
466//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
467    // for offloaded tracks
468    static const int8_t kMaxTrackRetriesOffload = 20;
469
470    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
471                   audio_io_handle_t id, audio_devices_t device, type_t type);
472    virtual             ~PlaybackThread();
473
474                void        dump(int fd, const Vector<String16>& args);
475
476    // Thread virtuals
477    virtual     bool        threadLoop();
478
479    // RefBase
480    virtual     void        onFirstRef();
481
482protected:
483    // Code snippets that were lifted up out of threadLoop()
484    virtual     void        threadLoop_mix() = 0;
485    virtual     void        threadLoop_sleepTime() = 0;
486    virtual     ssize_t     threadLoop_write();
487    virtual     void        threadLoop_drain();
488    virtual     void        threadLoop_standby();
489    virtual     void        threadLoop_exit();
490    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
491
492                // prepareTracks_l reads and writes mActiveTracks, and returns
493                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
494                // is responsible for clearing or destroying this Vector later on, when it
495                // is safe to do so. That will drop the final ref count and destroy the tracks.
496    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
497                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
498
499                void        writeCallback();
500                void        resetWriteBlocked(uint32_t sequence);
501                void        drainCallback();
502                void        resetDraining(uint32_t sequence);
503
504    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
505
506    virtual     bool        waitingAsyncCallback();
507    virtual     bool        waitingAsyncCallback_l();
508    virtual     bool        shouldStandby_l();
509    virtual     void        onAddNewTrack_l();
510
511    // ThreadBase virtuals
512    virtual     void        preExit();
513
514public:
515
516    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
517
518                // return estimated latency in milliseconds, as reported by HAL
519                uint32_t    latency() const;
520                // same, but lock must already be held
521                uint32_t    latency_l() const;
522
523                void        setMasterVolume(float value);
524                void        setMasterMute(bool muted);
525
526                void        setStreamVolume(audio_stream_type_t stream, float value);
527                void        setStreamMute(audio_stream_type_t stream, bool muted);
528
529                float       streamVolume(audio_stream_type_t stream) const;
530
531                sp<Track>   createTrack_l(
532                                const sp<AudioFlinger::Client>& client,
533                                audio_stream_type_t streamType,
534                                uint32_t sampleRate,
535                                audio_format_t format,
536                                audio_channel_mask_t channelMask,
537                                size_t *pFrameCount,
538                                const sp<IMemory>& sharedBuffer,
539                                int sessionId,
540                                IAudioFlinger::track_flags_t *flags,
541                                pid_t tid,
542                                int uid,
543                                status_t *status /*non-NULL*/);
544
545                AudioStreamOut* getOutput() const;
546                AudioStreamOut* clearOutput();
547                virtual audio_stream_t* stream() const;
548
549                // a very large number of suspend() will eventually wraparound, but unlikely
550                void        suspend() { (void) android_atomic_inc(&mSuspended); }
551                void        restore()
552                                {
553                                    // if restore() is done without suspend(), get back into
554                                    // range so that the next suspend() will operate correctly
555                                    if (android_atomic_dec(&mSuspended) <= 0) {
556                                        android_atomic_release_store(0, &mSuspended);
557                                    }
558                                }
559                bool        isSuspended() const
560                                { return android_atomic_acquire_load(&mSuspended) > 0; }
561
562    virtual     String8     getParameters(const String8& keys);
563    virtual     void        audioConfigChanged(int event, int param = 0);
564                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
565                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
566                // Consider also removing and passing an explicit mMainBuffer initialization
567                // parameter to AF::PlaybackThread::Track::Track().
568                int16_t     *mixBuffer() const {
569                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
570
571    virtual     void detachAuxEffect_l(int effectId);
572                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
573                        int EffectId);
574                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
575                        int EffectId);
576
577                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
578                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
579                virtual uint32_t hasAudioSession(int sessionId) const;
580                virtual uint32_t getStrategyForSession_l(int sessionId);
581
582
583                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
584                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
585
586                // called with AudioFlinger lock held
587                        void     invalidateTracks(audio_stream_type_t streamType);
588
589    virtual     size_t      frameCount() const { return mNormalFrameCount; }
590
591                // Return's the HAL's frame count i.e. fast mixer buffer size.
592                size_t      frameCountHAL() const { return mFrameCount; }
593
594                status_t    getTimestamp_l(AudioTimestamp& timestamp);
595
596                void        addPatchTrack(const sp<PatchTrack>& track);
597                void        deletePatchTrack(const sp<PatchTrack>& track);
598
599    virtual     void        getAudioPortConfig(struct audio_port_config *config);
600
601protected:
602    // updated by readOutputParameters_l()
603    size_t                          mNormalFrameCount;  // normal mixer and effects
604
605    void*                           mSinkBuffer;         // frame size aligned sink buffer
606
607    // TODO:
608    // Rearrange the buffer info into a struct/class with
609    // clear, copy, construction, destruction methods.
610    //
611    // mSinkBuffer also has associated with it:
612    //
613    // mSinkBufferSize: Sink Buffer Size
614    // mFormat: Sink Buffer Format
615
616    // Mixer Buffer (mMixerBuffer*)
617    //
618    // In the case of floating point or multichannel data, which is not in the
619    // sink format, it is required to accumulate in a higher precision or greater channel count
620    // buffer before downmixing or data conversion to the sink buffer.
621
622    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
623    bool                            mMixerBufferEnabled;
624
625    // Storage, 32 byte aligned (may make this alignment a requirement later).
626    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
627    void*                           mMixerBuffer;
628
629    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
630    size_t                          mMixerBufferSize;
631
632    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
633    audio_format_t                  mMixerBufferFormat;
634
635    // An internal flag set to true by MixerThread::prepareTracks_l()
636    // when mMixerBuffer contains valid data after mixing.
637    bool                            mMixerBufferValid;
638
639    // Effects Buffer (mEffectsBuffer*)
640    //
641    // In the case of effects data, which is not in the sink format,
642    // it is required to accumulate in a different buffer before data conversion
643    // to the sink buffer.
644
645    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
646    bool                            mEffectBufferEnabled;
647
648    // Storage, 32 byte aligned (may make this alignment a requirement later).
649    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
650    void*                           mEffectBuffer;
651
652    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
653    size_t                          mEffectBufferSize;
654
655    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
656    audio_format_t                  mEffectBufferFormat;
657
658    // An internal flag set to true by MixerThread::prepareTracks_l()
659    // when mEffectsBuffer contains valid data after mixing.
660    //
661    // When this is set, all mixer data is routed into the effects buffer
662    // for any processing (including output processing).
663    bool                            mEffectBufferValid;
664
665    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
666    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
667    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
668    // workaround that restriction.
669    // 'volatile' means accessed via atomic operations and no lock.
670    volatile int32_t                mSuspended;
671
672    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
673    // mFramesWritten would be better, or 64-bit even better
674    size_t                          mBytesWritten;
675private:
676    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
677    // PlaybackThread needs to find out if master-muted, it checks it's local
678    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
679    bool                            mMasterMute;
680                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
681protected:
682    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
683    SortedVector<int>               mWakeLockUids;
684    int                             mActiveTracksGeneration;
685    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
686
687    // Allocate a track name for a given channel mask.
688    //   Returns name >= 0 if successful, -1 on failure.
689    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
690                                           audio_format_t format, int sessionId) = 0;
691    virtual void            deleteTrackName_l(int name) = 0;
692
693    // Time to sleep between cycles when:
694    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
695    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
696    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
697    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
698    // No sleep in standby mode; waits on a condition
699
700    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
701                void        checkSilentMode_l();
702
703    // Non-trivial for DUPLICATING only
704    virtual     void        saveOutputTracks() { }
705    virtual     void        clearOutputTracks() { }
706
707    // Cache various calculated values, at threadLoop() entry and after a parameter change
708    virtual     void        cacheParameters_l();
709
710    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
711
712    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
713                                   audio_patch_handle_t *handle);
714    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
715
716                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL) &&
717                                                (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
718
719private:
720
721    friend class AudioFlinger;      // for numerous
722
723    PlaybackThread& operator = (const PlaybackThread&);
724
725    status_t    addTrack_l(const sp<Track>& track);
726    bool        destroyTrack_l(const sp<Track>& track);
727    void        removeTrack_l(const sp<Track>& track);
728    void        broadcast_l();
729
730    void        readOutputParameters_l();
731
732    virtual void dumpInternals(int fd, const Vector<String16>& args);
733    void        dumpTracks(int fd, const Vector<String16>& args);
734
735    SortedVector< sp<Track> >       mTracks;
736    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
737    AudioStreamOut                  *mOutput;
738
739    float                           mMasterVolume;
740    nsecs_t                         mLastWriteTime;
741    int                             mNumWrites;
742    int                             mNumDelayedWrites;
743    bool                            mInWrite;
744
745    // FIXME rename these former local variables of threadLoop to standard "m" names
746    nsecs_t                         standbyTime;
747    size_t                          mSinkBufferSize;
748
749    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
750    uint32_t                        activeSleepTime;
751    uint32_t                        idleSleepTime;
752
753    uint32_t                        sleepTime;
754
755    // mixer status returned by prepareTracks_l()
756    mixer_state                     mMixerStatus; // current cycle
757                                                  // previous cycle when in prepareTracks_l()
758    mixer_state                     mMixerStatusIgnoringFastTracks;
759                                                  // FIXME or a separate ready state per track
760
761    // FIXME move these declarations into the specific sub-class that needs them
762    // MIXER only
763    uint32_t                        sleepTimeShift;
764
765    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
766    nsecs_t                         standbyDelay;
767
768    // MIXER only
769    nsecs_t                         maxPeriod;
770
771    // DUPLICATING only
772    uint32_t                        writeFrames;
773
774    size_t                          mBytesRemaining;
775    size_t                          mCurrentWriteLength;
776    bool                            mUseAsyncWrite;
777    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
778    // incremented each time a write(), a flush() or a standby() occurs.
779    // Bit 0 is set when a write blocks and indicates a callback is expected.
780    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
781    // callbacks are ignored.
782    uint32_t                        mWriteAckSequence;
783    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
784    // incremented each time a drain is requested or a flush() or standby() occurs.
785    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
786    // expected.
787    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
788    // callbacks are ignored.
789    uint32_t                        mDrainSequence;
790    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
791    // for async write callback in the thread loop before evaluating it
792    bool                            mSignalPending;
793    sp<AsyncCallbackThread>         mCallbackThread;
794
795private:
796    // The HAL output sink is treated as non-blocking, but current implementation is blocking
797    sp<NBAIO_Sink>          mOutputSink;
798    // If a fast mixer is present, the blocking pipe sink, otherwise clear
799    sp<NBAIO_Sink>          mPipeSink;
800    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
801    sp<NBAIO_Sink>          mNormalSink;
802#ifdef TEE_SINK
803    // For dumpsys
804    sp<NBAIO_Sink>          mTeeSink;
805    sp<NBAIO_Source>        mTeeSource;
806#endif
807    uint32_t                mScreenState;   // cached copy of gScreenState
808    static const size_t     kFastMixerLogSize = 4 * 1024;
809    sp<NBLog::Writer>       mFastMixerNBLogWriter;
810public:
811    virtual     bool        hasFastMixer() const = 0;
812    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
813                                { FastTrackUnderruns dummy; return dummy; }
814
815protected:
816                // accessed by both binder threads and within threadLoop(), lock on mutex needed
817                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
818                bool        mHwSupportsPause;
819                bool        mHwPaused;
820                bool        mFlushPending;
821private:
822    // timestamp latch:
823    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
824    //  Q output is written while locked, and read while locked
825    struct {
826        AudioTimestamp  mTimestamp;
827        uint32_t        mUnpresentedFrames;
828        KeyedVector<Track *, uint32_t> mFramesReleased;
829    } mLatchD, mLatchQ;
830    bool mLatchDValid;  // true means mLatchD is valid
831                        //     (except for mFramesReleased which is filled in later),
832                        //     and clock it into latch at next opportunity
833    bool mLatchQValid;  // true means mLatchQ is valid
834};
835
836class MixerThread : public PlaybackThread {
837public:
838    MixerThread(const sp<AudioFlinger>& audioFlinger,
839                AudioStreamOut* output,
840                audio_io_handle_t id,
841                audio_devices_t device,
842                type_t type = MIXER);
843    virtual             ~MixerThread();
844
845    // Thread virtuals
846
847    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
848                                                   status_t& status);
849    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
850
851protected:
852    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
853    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
854                                           audio_format_t format, int sessionId);
855    virtual     void        deleteTrackName_l(int name);
856    virtual     uint32_t    idleSleepTimeUs() const;
857    virtual     uint32_t    suspendSleepTimeUs() const;
858    virtual     void        cacheParameters_l();
859
860    // threadLoop snippets
861    virtual     ssize_t     threadLoop_write();
862    virtual     void        threadLoop_standby();
863    virtual     void        threadLoop_mix();
864    virtual     void        threadLoop_sleepTime();
865    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
866    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
867
868                AudioMixer* mAudioMixer;    // normal mixer
869private:
870                // one-time initialization, no locks required
871                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
872                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
873
874                // contents are not guaranteed to be consistent, no locks required
875                FastMixerDumpState mFastMixerDumpState;
876#ifdef STATE_QUEUE_DUMP
877                StateQueueObserverDump mStateQueueObserverDump;
878                StateQueueMutatorDump  mStateQueueMutatorDump;
879#endif
880                AudioWatchdogDump mAudioWatchdogDump;
881
882                // accessible only within the threadLoop(), no locks required
883                //          mFastMixer->sq()    // for mutating and pushing state
884                int32_t     mFastMixerFutex;    // for cold idle
885
886public:
887    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
888    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
889                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
890                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
891                            }
892
893};
894
895class DirectOutputThread : public PlaybackThread {
896public:
897
898    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
899                       audio_io_handle_t id, audio_devices_t device);
900    virtual                 ~DirectOutputThread();
901
902    // Thread virtuals
903
904    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
905                                                   status_t& status);
906    virtual     void        flushHw_l();
907
908protected:
909    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
910                                           audio_format_t format, int sessionId);
911    virtual     void        deleteTrackName_l(int name);
912    virtual     uint32_t    activeSleepTimeUs() const;
913    virtual     uint32_t    idleSleepTimeUs() const;
914    virtual     uint32_t    suspendSleepTimeUs() const;
915    virtual     void        cacheParameters_l();
916
917    // threadLoop snippets
918    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
919    virtual     void        threadLoop_mix();
920    virtual     void        threadLoop_sleepTime();
921    virtual     void        threadLoop_exit();
922    virtual     bool        shouldStandby_l();
923
924    // volumes last sent to audio HAL with stream->set_volume()
925    float mLeftVolFloat;
926    float mRightVolFloat;
927
928    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
929                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
930    void processVolume_l(Track *track, bool lastTrack);
931
932    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
933    sp<Track>               mActiveTrack;
934public:
935    virtual     bool        hasFastMixer() const { return false; }
936};
937
938class OffloadThread : public DirectOutputThread {
939public:
940
941    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
942                        audio_io_handle_t id, uint32_t device);
943    virtual                 ~OffloadThread() {};
944    virtual     void        flushHw_l();
945
946protected:
947    // threadLoop snippets
948    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
949    virtual     void        threadLoop_exit();
950
951    virtual     bool        waitingAsyncCallback();
952    virtual     bool        waitingAsyncCallback_l();
953    virtual     void        onAddNewTrack_l();
954
955private:
956    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
957    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
958    wp<Track>   mPreviousTrack;         // used to detect track switch
959};
960
961class AsyncCallbackThread : public Thread {
962public:
963
964    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
965
966    virtual             ~AsyncCallbackThread();
967
968    // Thread virtuals
969    virtual bool        threadLoop();
970
971    // RefBase
972    virtual void        onFirstRef();
973
974            void        exit();
975            void        setWriteBlocked(uint32_t sequence);
976            void        resetWriteBlocked();
977            void        setDraining(uint32_t sequence);
978            void        resetDraining();
979
980private:
981    const wp<PlaybackThread>   mPlaybackThread;
982    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
983    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
984    // to indicate that the callback has been received via resetWriteBlocked()
985    uint32_t                   mWriteAckSequence;
986    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
987    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
988    // to indicate that the callback has been received via resetDraining()
989    uint32_t                   mDrainSequence;
990    Condition                  mWaitWorkCV;
991    Mutex                      mLock;
992};
993
994class DuplicatingThread : public MixerThread {
995public:
996    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
997                      audio_io_handle_t id);
998    virtual                 ~DuplicatingThread();
999
1000    // Thread virtuals
1001                void        addOutputTrack(MixerThread* thread);
1002                void        removeOutputTrack(MixerThread* thread);
1003                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1004protected:
1005    virtual     uint32_t    activeSleepTimeUs() const;
1006
1007private:
1008                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1009protected:
1010    // threadLoop snippets
1011    virtual     void        threadLoop_mix();
1012    virtual     void        threadLoop_sleepTime();
1013    virtual     ssize_t     threadLoop_write();
1014    virtual     void        threadLoop_standby();
1015    virtual     void        cacheParameters_l();
1016
1017private:
1018    // called from threadLoop, addOutputTrack, removeOutputTrack
1019    virtual     void        updateWaitTime_l();
1020protected:
1021    virtual     void        saveOutputTracks();
1022    virtual     void        clearOutputTracks();
1023private:
1024
1025                uint32_t    mWaitTimeMs;
1026    SortedVector < sp<OutputTrack> >  outputTracks;
1027    SortedVector < sp<OutputTrack> >  mOutputTracks;
1028public:
1029    virtual     bool        hasFastMixer() const { return false; }
1030};
1031
1032
1033// record thread
1034class RecordThread : public ThreadBase
1035{
1036public:
1037
1038    class RecordTrack;
1039
1040    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1041     * RecordThread.  It maintains local state on the relative position of the read
1042     * position of the RecordTrack compared with the RecordThread.
1043     */
1044    class ResamplerBufferProvider : public AudioBufferProvider
1045    {
1046    public:
1047        ResamplerBufferProvider(RecordTrack* recordTrack) :
1048            mRecordTrack(recordTrack),
1049            mRsmpInUnrel(0), mRsmpInFront(0) { }
1050        virtual ~ResamplerBufferProvider() { }
1051
1052        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1053        // skipping any previous data read from the hal.
1054        virtual void reset();
1055
1056        /* Synchronizes RecordTrack position with the RecordThread.
1057         * Calculates available frames and handle overruns if the RecordThread
1058         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1059         * TODO: why not do this for every getNextBuffer?
1060         *
1061         * Parameters
1062         * framesAvailable:  pointer to optional output size_t to store record track
1063         *                   frames available.
1064         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1065         */
1066
1067        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1068
1069        // AudioBufferProvider interface
1070        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1071        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1072    private:
1073        RecordTrack * const mRecordTrack;
1074        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1075                                            // most recent getNextBuffer
1076                                            // for debug only
1077        int32_t             mRsmpInFront;   // next available frame
1078                                            // rolling counter that is never cleared
1079    };
1080
1081    /* The RecordBufferConverter is used for format, channel, and sample rate
1082     * conversion for a RecordTrack.
1083     *
1084     * TODO: Self contained, so move to a separate file later.
1085     *
1086     * RecordBufferConverter uses the convert() method rather than exposing a
1087     * buffer provider interface; this is to save a memory copy.
1088     */
1089    class RecordBufferConverter
1090    {
1091    public:
1092        RecordBufferConverter(
1093                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1094                uint32_t srcSampleRate,
1095                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1096                uint32_t dstSampleRate);
1097
1098        ~RecordBufferConverter();
1099
1100        /* Converts input data from an AudioBufferProvider by format, channelMask,
1101         * and sampleRate to a destination buffer.
1102         *
1103         * Parameters
1104         *      dst:  buffer to place the converted data.
1105         * provider:  buffer provider to obtain source data.
1106         *   frames:  number of frames to convert
1107         *
1108         * Returns the number of frames converted.
1109         */
1110        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1111
1112        // returns NO_ERROR if constructor was successful
1113        status_t initCheck() const {
1114            // mSrcChannelMask set on successful updateParameters
1115            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1116        }
1117
1118        // allows dynamic reconfigure of all parameters
1119        status_t updateParameters(
1120                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1121                uint32_t srcSampleRate,
1122                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1123                uint32_t dstSampleRate);
1124
1125        // called to reset resampler buffers on record track discontinuity
1126        void reset() {
1127            if (mResampler != NULL) {
1128                mResampler->reset();
1129            }
1130        }
1131
1132    private:
1133        // internal convert function for format and channel mask.
1134        void convert(void *dst, /*const*/ void *src, size_t frames);
1135
1136        // user provided information
1137        audio_channel_mask_t mSrcChannelMask;
1138        audio_format_t       mSrcFormat;
1139        uint32_t             mSrcSampleRate;
1140        audio_channel_mask_t mDstChannelMask;
1141        audio_format_t       mDstFormat;
1142        uint32_t             mDstSampleRate;
1143
1144        // derived information
1145        uint32_t             mSrcChannelCount;
1146        uint32_t             mDstChannelCount;
1147        size_t               mDstFrameSize;
1148
1149        // format conversion buffer
1150        void                *mBuf;
1151        size_t               mBufFrames;
1152        size_t               mBufFrameSize;
1153
1154        // resampler info
1155        AudioResampler      *mResampler;
1156        // interleaved stereo pairs of fixed-point Q4.27 or float depending on resampler
1157        void                *mRsmpOutBuffer;
1158        // current allocated frame count for the above, which may be larger than needed
1159        size_t               mRsmpOutFrameCount;
1160    };
1161
1162#include "RecordTracks.h"
1163
1164            RecordThread(const sp<AudioFlinger>& audioFlinger,
1165                    AudioStreamIn *input,
1166                    audio_io_handle_t id,
1167                    audio_devices_t outDevice,
1168                    audio_devices_t inDevice
1169#ifdef TEE_SINK
1170                    , const sp<NBAIO_Sink>& teeSink
1171#endif
1172                    );
1173            virtual     ~RecordThread();
1174
1175    // no addTrack_l ?
1176    void        destroyTrack_l(const sp<RecordTrack>& track);
1177    void        removeTrack_l(const sp<RecordTrack>& track);
1178
1179    void        dumpInternals(int fd, const Vector<String16>& args);
1180    void        dumpTracks(int fd, const Vector<String16>& args);
1181
1182    // Thread virtuals
1183    virtual bool        threadLoop();
1184
1185    // RefBase
1186    virtual void        onFirstRef();
1187
1188    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1189
1190    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1191
1192    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1193
1194            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1195                    const sp<AudioFlinger::Client>& client,
1196                    uint32_t sampleRate,
1197                    audio_format_t format,
1198                    audio_channel_mask_t channelMask,
1199                    size_t *pFrameCount,
1200                    int sessionId,
1201                    size_t *notificationFrames,
1202                    int uid,
1203                    IAudioFlinger::track_flags_t *flags,
1204                    pid_t tid,
1205                    status_t *status /*non-NULL*/);
1206
1207            status_t    start(RecordTrack* recordTrack,
1208                              AudioSystem::sync_event_t event,
1209                              int triggerSession);
1210
1211            // ask the thread to stop the specified track, and
1212            // return true if the caller should then do it's part of the stopping process
1213            bool        stop(RecordTrack* recordTrack);
1214
1215            void        dump(int fd, const Vector<String16>& args);
1216            AudioStreamIn* clearInput();
1217            virtual audio_stream_t* stream() const;
1218
1219
1220    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1221                                               status_t& status);
1222    virtual void        cacheParameters_l() {}
1223    virtual String8     getParameters(const String8& keys);
1224    virtual void        audioConfigChanged(int event, int param = 0);
1225    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1226                                           audio_patch_handle_t *handle);
1227    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1228
1229            void        addPatchRecord(const sp<PatchRecord>& record);
1230            void        deletePatchRecord(const sp<PatchRecord>& record);
1231
1232            void        readInputParameters_l();
1233    virtual uint32_t    getInputFramesLost();
1234
1235    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1236    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1237    virtual uint32_t hasAudioSession(int sessionId) const;
1238
1239            // Return the set of unique session IDs across all tracks.
1240            // The keys are the session IDs, and the associated values are meaningless.
1241            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1242            KeyedVector<int, bool> sessionIds() const;
1243
1244    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1245    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1246
1247    static void syncStartEventCallback(const wp<SyncEvent>& event);
1248
1249    virtual size_t      frameCount() const { return mFrameCount; }
1250            bool        hasFastCapture() const { return mFastCapture != 0; }
1251    virtual void        getAudioPortConfig(struct audio_port_config *config);
1252
1253private:
1254            // Enter standby if not already in standby, and set mStandby flag
1255            void    standbyIfNotAlreadyInStandby();
1256
1257            // Call the HAL standby method unconditionally, and don't change mStandby flag
1258            void    inputStandBy();
1259
1260            AudioStreamIn                       *mInput;
1261            SortedVector < sp<RecordTrack> >    mTracks;
1262            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1263            // is used together with mStartStopCond to indicate start()/stop() progress
1264            SortedVector< sp<RecordTrack> >     mActiveTracks;
1265            // generation counter for mActiveTracks
1266            int                                 mActiveTracksGen;
1267            Condition                           mStartStopCond;
1268
1269            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1270            void                               *mRsmpInBuffer; //
1271            size_t                              mRsmpInFrames;  // size of resampler input in frames
1272            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1273
1274            // rolling index that is never cleared
1275            int32_t                             mRsmpInRear;    // last filled frame + 1
1276
1277            // For dumpsys
1278            const sp<NBAIO_Sink>                mTeeSink;
1279
1280            const sp<MemoryDealer>              mReadOnlyHeap;
1281
1282            // one-time initialization, no locks required
1283            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1284                                                                // a fast capture
1285            // FIXME audio watchdog thread
1286
1287            // contents are not guaranteed to be consistent, no locks required
1288            FastCaptureDumpState                mFastCaptureDumpState;
1289#ifdef STATE_QUEUE_DUMP
1290            // FIXME StateQueue observer and mutator dump fields
1291#endif
1292            // FIXME audio watchdog dump
1293
1294            // accessible only within the threadLoop(), no locks required
1295            //          mFastCapture->sq()      // for mutating and pushing state
1296            int32_t     mFastCaptureFutex;      // for cold idle
1297
1298            // The HAL input source is treated as non-blocking,
1299            // but current implementation is blocking
1300            sp<NBAIO_Source>                    mInputSource;
1301            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1302            sp<NBAIO_Source>                    mNormalSource;
1303            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1304            // otherwise clear
1305            sp<NBAIO_Sink>                      mPipeSink;
1306            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1307            // otherwise clear
1308            sp<NBAIO_Source>                    mPipeSource;
1309            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1310            size_t                              mPipeFramesP2;
1311            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1312            sp<IMemory>                         mPipeMemory;
1313
1314            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1315            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1316
1317            bool                                mFastTrackAvail;    // true if fast track available
1318};
1319