Threads.h revision 69aed5f0f4a3be3996d1e78a0473e1a72c1547da
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO
50    };
51
52    class ConfigEvent {
53    public:
54        ConfigEvent(int type) : mType(type) {}
55        virtual ~ConfigEvent() {}
56
57                 int type() const { return mType; }
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60
61    private:
62        const int mType;
63    };
64
65    class IoConfigEvent : public ConfigEvent {
66    public:
67        IoConfigEvent(int event, int param) :
68            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(param) {}
69        virtual ~IoConfigEvent() {}
70
71                int event() const { return mEvent; }
72                int param() const { return mParam; }
73
74        virtual  void dump(char *buffer, size_t size) {
75            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
76        }
77
78    private:
79        const int mEvent;
80        const int mParam;
81    };
82
83    class PrioConfigEvent : public ConfigEvent {
84    public:
85        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
86            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
87        virtual ~PrioConfigEvent() {}
88
89                pid_t pid() const { return mPid; }
90                pid_t tid() const { return mTid; }
91                int32_t prio() const { return mPrio; }
92
93        virtual  void dump(char *buffer, size_t size) {
94            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
95        }
96
97    private:
98        const pid_t mPid;
99        const pid_t mTid;
100        const int32_t mPrio;
101    };
102
103
104    class PMDeathRecipient : public IBinder::DeathRecipient {
105    public:
106                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
107        virtual     ~PMDeathRecipient() {}
108
109        // IBinder::DeathRecipient
110        virtual     void        binderDied(const wp<IBinder>& who);
111
112    private:
113                    PMDeathRecipient(const PMDeathRecipient&);
114                    PMDeathRecipient& operator = (const PMDeathRecipient&);
115
116        wp<ThreadBase> mThread;
117    };
118
119    virtual     status_t    initCheck() const = 0;
120
121                // static externally-visible
122                type_t      type() const { return mType; }
123                audio_io_handle_t id() const { return mId;}
124
125                // dynamic externally-visible
126                uint32_t    sampleRate() const { return mSampleRate; }
127                uint32_t    channelCount() const { return mChannelCount; }
128                audio_channel_mask_t channelMask() const { return mChannelMask; }
129                audio_format_t format() const { return mFormat; }
130                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
131                // and returns the [normal mix] buffer's frame count.
132    virtual     size_t      frameCount() const = 0;
133                size_t      frameSize() const { return mFrameSize; }
134
135    // Should be "virtual status_t requestExitAndWait()" and override same
136    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
137                void        exit();
138    virtual     bool        checkForNewParameters_l() = 0;
139    virtual     status_t    setParameters(const String8& keyValuePairs);
140    virtual     String8     getParameters(const String8& keys) = 0;
141    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
142                void        sendIoConfigEvent(int event, int param = 0);
143                void        sendIoConfigEvent_l(int event, int param = 0);
144                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
145                void        processConfigEvents();
146                void        processConfigEvents_l();
147
148                // see note at declaration of mStandby, mOutDevice and mInDevice
149                bool        standby() const { return mStandby; }
150                audio_devices_t outDevice() const { return mOutDevice; }
151                audio_devices_t inDevice() const { return mInDevice; }
152
153    virtual     audio_stream_t* stream() const = 0;
154
155                sp<EffectHandle> createEffect_l(
156                                    const sp<AudioFlinger::Client>& client,
157                                    const sp<IEffectClient>& effectClient,
158                                    int32_t priority,
159                                    int sessionId,
160                                    effect_descriptor_t *desc,
161                                    int *enabled,
162                                    status_t *status /*non-NULL*/);
163                void disconnectEffect(const sp< EffectModule>& effect,
164                                      EffectHandle *handle,
165                                      bool unpinIfLast);
166
167                // return values for hasAudioSession (bit field)
168                enum effect_state {
169                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
170                                            // effect
171                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
172                                            // track
173                };
174
175                // get effect chain corresponding to session Id.
176                sp<EffectChain> getEffectChain(int sessionId);
177                // same as getEffectChain() but must be called with ThreadBase mutex locked
178                sp<EffectChain> getEffectChain_l(int sessionId) const;
179                // add an effect chain to the chain list (mEffectChains)
180    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
181                // remove an effect chain from the chain list (mEffectChains)
182    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
183                // lock all effect chains Mutexes. Must be called before releasing the
184                // ThreadBase mutex before processing the mixer and effects. This guarantees the
185                // integrity of the chains during the process.
186                // Also sets the parameter 'effectChains' to current value of mEffectChains.
187                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
188                // unlock effect chains after process
189                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
190                // get a copy of mEffectChains vector
191                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
192                // set audio mode to all effect chains
193                void setMode(audio_mode_t mode);
194                // get effect module with corresponding ID on specified audio session
195                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
196                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
197                // add and effect module. Also creates the effect chain is none exists for
198                // the effects audio session
199                status_t addEffect_l(const sp< EffectModule>& effect);
200                // remove and effect module. Also removes the effect chain is this was the last
201                // effect
202                void removeEffect_l(const sp< EffectModule>& effect);
203                // detach all tracks connected to an auxiliary effect
204    virtual     void detachAuxEffect_l(int effectId __unused) {}
205                // returns either EFFECT_SESSION if effects on this audio session exist in one
206                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
207                virtual uint32_t hasAudioSession(int sessionId) const = 0;
208                // the value returned by default implementation is not important as the
209                // strategy is only meaningful for PlaybackThread which implements this method
210                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
211
212                // suspend or restore effect according to the type of effect passed. a NULL
213                // type pointer means suspend all effects in the session
214                void setEffectSuspended(const effect_uuid_t *type,
215                                        bool suspend,
216                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217                // check if some effects must be suspended/restored when an effect is enabled
218                // or disabled
219                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
220                                                 bool enabled,
221                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
223                                                   bool enabled,
224                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
225
226                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
227                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
228
229
230    mutable     Mutex                   mLock;
231
232protected:
233
234                // entry describing an effect being suspended in mSuspendedSessions keyed vector
235                class SuspendedSessionDesc : public RefBase {
236                public:
237                    SuspendedSessionDesc() : mRefCount(0) {}
238
239                    int mRefCount;          // number of active suspend requests
240                    effect_uuid_t mType;    // effect type UUID
241                };
242
243                void        acquireWakeLock(int uid = -1);
244                void        acquireWakeLock_l(int uid = -1);
245                void        releaseWakeLock();
246                void        releaseWakeLock_l();
247                void        updateWakeLockUids(const SortedVector<int> &uids);
248                void        updateWakeLockUids_l(const SortedVector<int> &uids);
249                void        getPowerManager_l();
250                void setEffectSuspended_l(const effect_uuid_t *type,
251                                          bool suspend,
252                                          int sessionId);
253                // updated mSuspendedSessions when an effect suspended or restored
254                void        updateSuspendedSessions_l(const effect_uuid_t *type,
255                                                      bool suspend,
256                                                      int sessionId);
257                // check if some effects must be suspended when an effect chain is added
258                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
259
260                String16 getWakeLockTag();
261
262    virtual     void        preExit() { }
263
264    friend class AudioFlinger;      // for mEffectChains
265
266                const type_t            mType;
267
268                // Used by parameters, config events, addTrack_l, exit
269                Condition               mWaitWorkCV;
270
271                const sp<AudioFlinger>  mAudioFlinger;
272
273                // updated by PlaybackThread::readOutputParameters_l() or
274                // RecordThread::readInputParameters_l()
275                uint32_t                mSampleRate;
276                size_t                  mFrameCount;       // output HAL, direct output, record
277                audio_channel_mask_t    mChannelMask;
278                uint32_t                mChannelCount;
279                size_t                  mFrameSize;
280                audio_format_t          mFormat;
281                size_t                  mBufferSize;       // HAL buffer size for read() or write()
282
283                // Parameter sequence by client: binder thread calling setParameters():
284                //  1. Lock mLock
285                //  2. Append to mNewParameters
286                //  3. mWaitWorkCV.signal
287                //  4. mParamCond.waitRelative with timeout
288                //  5. read mParamStatus
289                //  6. mWaitWorkCV.signal
290                //  7. Unlock
291                //
292                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
293                // 1. Lock mLock
294                // 2. If there is an entry in mNewParameters proceed ...
295                // 2. Read first entry in mNewParameters
296                // 3. Process
297                // 4. Remove first entry from mNewParameters
298                // 5. Set mParamStatus
299                // 6. mParamCond.signal
300                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
301                // 8. Unlock
302                Condition               mParamCond;
303                Vector<String8>         mNewParameters;
304                status_t                mParamStatus;
305
306                // vector owns each ConfigEvent *, so must delete after removing
307                Vector<ConfigEvent *>     mConfigEvents;
308
309                // These fields are written and read by thread itself without lock or barrier,
310                // and read by other threads without lock or barrier via standby(), outDevice()
311                // and inDevice().
312                // Because of the absence of a lock or barrier, any other thread that reads
313                // these fields must use the information in isolation, or be prepared to deal
314                // with possibility that it might be inconsistent with other information.
315                bool                    mStandby;     // Whether thread is currently in standby.
316                audio_devices_t         mOutDevice;   // output device
317                audio_devices_t         mInDevice;    // input device
318                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
319
320                const audio_io_handle_t mId;
321                Vector< sp<EffectChain> > mEffectChains;
322
323                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
324                char                    mName[kNameLength];
325                sp<IPowerManager>       mPowerManager;
326                sp<IBinder>             mWakeLockToken;
327                const sp<PMDeathRecipient> mDeathRecipient;
328                // list of suspended effects per session and per type. The first vector is
329                // keyed by session ID, the second by type UUID timeLow field
330                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
331                                        mSuspendedSessions;
332                static const size_t     kLogSize = 4 * 1024;
333                sp<NBLog::Writer>       mNBLogWriter;
334};
335
336// --- PlaybackThread ---
337class PlaybackThread : public ThreadBase {
338public:
339
340#include "PlaybackTracks.h"
341
342    enum mixer_state {
343        MIXER_IDLE,             // no active tracks
344        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
345        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
346        MIXER_DRAIN_TRACK,      // drain currently playing track
347        MIXER_DRAIN_ALL,        // fully drain the hardware
348        // standby mode does not have an enum value
349        // suspend by audio policy manager is orthogonal to mixer state
350    };
351
352    // retry count before removing active track in case of underrun on offloaded thread:
353    // we need to make sure that AudioTrack client has enough time to send large buffers
354//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
355    // for offloaded tracks
356    static const int8_t kMaxTrackRetriesOffload = 20;
357
358    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
359                   audio_io_handle_t id, audio_devices_t device, type_t type);
360    virtual             ~PlaybackThread();
361
362                void        dump(int fd, const Vector<String16>& args);
363
364    // Thread virtuals
365    virtual     bool        threadLoop();
366
367    // RefBase
368    virtual     void        onFirstRef();
369
370protected:
371    // Code snippets that were lifted up out of threadLoop()
372    virtual     void        threadLoop_mix() = 0;
373    virtual     void        threadLoop_sleepTime() = 0;
374    virtual     ssize_t     threadLoop_write();
375    virtual     void        threadLoop_drain();
376    virtual     void        threadLoop_standby();
377    virtual     void        threadLoop_exit();
378    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
379
380                // prepareTracks_l reads and writes mActiveTracks, and returns
381                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
382                // is responsible for clearing or destroying this Vector later on, when it
383                // is safe to do so. That will drop the final ref count and destroy the tracks.
384    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
385                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
386
387                void        writeCallback();
388                void        resetWriteBlocked(uint32_t sequence);
389                void        drainCallback();
390                void        resetDraining(uint32_t sequence);
391
392    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
393
394    virtual     bool        waitingAsyncCallback();
395    virtual     bool        waitingAsyncCallback_l();
396    virtual     bool        shouldStandby_l();
397    virtual     void        onAddNewTrack_l();
398
399    // ThreadBase virtuals
400    virtual     void        preExit();
401
402public:
403
404    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
405
406                // return estimated latency in milliseconds, as reported by HAL
407                uint32_t    latency() const;
408                // same, but lock must already be held
409                uint32_t    latency_l() const;
410
411                void        setMasterVolume(float value);
412                void        setMasterMute(bool muted);
413
414                void        setStreamVolume(audio_stream_type_t stream, float value);
415                void        setStreamMute(audio_stream_type_t stream, bool muted);
416
417                float       streamVolume(audio_stream_type_t stream) const;
418
419                sp<Track>   createTrack_l(
420                                const sp<AudioFlinger::Client>& client,
421                                audio_stream_type_t streamType,
422                                uint32_t sampleRate,
423                                audio_format_t format,
424                                audio_channel_mask_t channelMask,
425                                size_t *pFrameCount,
426                                const sp<IMemory>& sharedBuffer,
427                                int sessionId,
428                                IAudioFlinger::track_flags_t *flags,
429                                pid_t tid,
430                                int uid,
431                                status_t *status /*non-NULL*/);
432
433                AudioStreamOut* getOutput() const;
434                AudioStreamOut* clearOutput();
435                virtual audio_stream_t* stream() const;
436
437                // a very large number of suspend() will eventually wraparound, but unlikely
438                void        suspend() { (void) android_atomic_inc(&mSuspended); }
439                void        restore()
440                                {
441                                    // if restore() is done without suspend(), get back into
442                                    // range so that the next suspend() will operate correctly
443                                    if (android_atomic_dec(&mSuspended) <= 0) {
444                                        android_atomic_release_store(0, &mSuspended);
445                                    }
446                                }
447                bool        isSuspended() const
448                                { return android_atomic_acquire_load(&mSuspended) > 0; }
449
450    virtual     String8     getParameters(const String8& keys);
451    virtual     void        audioConfigChanged_l(int event, int param = 0);
452                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
453                // TODO: rename mixBuffer() to sinkBuffer() or try to remove external use.
454                int16_t     *mixBuffer() const { return mSinkBuffer; };
455
456    virtual     void detachAuxEffect_l(int effectId);
457                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
458                        int EffectId);
459                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
460                        int EffectId);
461
462                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
463                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
464                virtual uint32_t hasAudioSession(int sessionId) const;
465                virtual uint32_t getStrategyForSession_l(int sessionId);
466
467
468                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
469                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
470
471                // called with AudioFlinger lock held
472                        void     invalidateTracks(audio_stream_type_t streamType);
473
474    virtual     size_t      frameCount() const { return mNormalFrameCount; }
475
476                // Return's the HAL's frame count i.e. fast mixer buffer size.
477                size_t      frameCountHAL() const { return mFrameCount; }
478
479                status_t         getTimestamp_l(AudioTimestamp& timestamp);
480
481protected:
482    // updated by readOutputParameters_l()
483    size_t                          mNormalFrameCount;  // normal mixer and effects
484
485    int16_t*                        mSinkBuffer;         // frame size aligned sink buffer
486
487    // Mixer Buffer (mMixerBuffer*)
488    //
489    // In the case of floating point or multichannel data, which is not in the
490    // sink format, it is required to accumulate in a higher precision or greater channel count
491    // buffer before downmixing or data conversion to the sink buffer.
492
493    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
494    bool                            mMixerBufferEnabled;
495
496    // Storage, 32 byte aligned (may make this alignment a requirement later).
497    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
498    void*                           mMixerBuffer;
499
500    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
501    size_t                          mMixerBufferSize;
502
503    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
504    audio_format_t                  mMixerBufferFormat;
505
506    // An internal flag set to true by MixerThread::prepareTracks_l()
507    // when mMixerBuffer contains valid data after mixing.
508    bool                            mMixerBufferValid;
509
510    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
511    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
512    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
513    // workaround that restriction.
514    // 'volatile' means accessed via atomic operations and no lock.
515    volatile int32_t                mSuspended;
516
517    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
518    // mFramesWritten would be better, or 64-bit even better
519    size_t                          mBytesWritten;
520private:
521    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
522    // PlaybackThread needs to find out if master-muted, it checks it's local
523    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
524    bool                            mMasterMute;
525                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
526protected:
527    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
528    SortedVector<int>               mWakeLockUids;
529    int                             mActiveTracksGeneration;
530    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
531
532    // Allocate a track name for a given channel mask.
533    //   Returns name >= 0 if successful, -1 on failure.
534    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
535    virtual void            deleteTrackName_l(int name) = 0;
536
537    // Time to sleep between cycles when:
538    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
539    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
540    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
541    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
542    // No sleep in standby mode; waits on a condition
543
544    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
545                void        checkSilentMode_l();
546
547    // Non-trivial for DUPLICATING only
548    virtual     void        saveOutputTracks() { }
549    virtual     void        clearOutputTracks() { }
550
551    // Cache various calculated values, at threadLoop() entry and after a parameter change
552    virtual     void        cacheParameters_l();
553
554    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
555
556private:
557
558    friend class AudioFlinger;      // for numerous
559
560    PlaybackThread(const Client&);
561    PlaybackThread& operator = (const PlaybackThread&);
562
563    status_t    addTrack_l(const sp<Track>& track);
564    bool        destroyTrack_l(const sp<Track>& track);
565    void        removeTrack_l(const sp<Track>& track);
566    void        broadcast_l();
567
568    void        readOutputParameters_l();
569
570    virtual void dumpInternals(int fd, const Vector<String16>& args);
571    void        dumpTracks(int fd, const Vector<String16>& args);
572
573    SortedVector< sp<Track> >       mTracks;
574    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
575    // DuplicatingThread
576    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
577    AudioStreamOut                  *mOutput;
578
579    float                           mMasterVolume;
580    nsecs_t                         mLastWriteTime;
581    int                             mNumWrites;
582    int                             mNumDelayedWrites;
583    bool                            mInWrite;
584
585    // FIXME rename these former local variables of threadLoop to standard "m" names
586    nsecs_t                         standbyTime;
587    size_t                          mSinkBufferSize;
588
589    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
590    uint32_t                        activeSleepTime;
591    uint32_t                        idleSleepTime;
592
593    uint32_t                        sleepTime;
594
595    // mixer status returned by prepareTracks_l()
596    mixer_state                     mMixerStatus; // current cycle
597                                                  // previous cycle when in prepareTracks_l()
598    mixer_state                     mMixerStatusIgnoringFastTracks;
599                                                  // FIXME or a separate ready state per track
600
601    // FIXME move these declarations into the specific sub-class that needs them
602    // MIXER only
603    uint32_t                        sleepTimeShift;
604
605    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
606    nsecs_t                         standbyDelay;
607
608    // MIXER only
609    nsecs_t                         maxPeriod;
610
611    // DUPLICATING only
612    uint32_t                        writeFrames;
613
614    size_t                          mBytesRemaining;
615    size_t                          mCurrentWriteLength;
616    bool                            mUseAsyncWrite;
617    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
618    // incremented each time a write(), a flush() or a standby() occurs.
619    // Bit 0 is set when a write blocks and indicates a callback is expected.
620    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
621    // callbacks are ignored.
622    uint32_t                        mWriteAckSequence;
623    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
624    // incremented each time a drain is requested or a flush() or standby() occurs.
625    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
626    // expected.
627    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
628    // callbacks are ignored.
629    uint32_t                        mDrainSequence;
630    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
631    // for async write callback in the thread loop before evaluating it
632    bool                            mSignalPending;
633    sp<AsyncCallbackThread>         mCallbackThread;
634
635private:
636    // The HAL output sink is treated as non-blocking, but current implementation is blocking
637    sp<NBAIO_Sink>          mOutputSink;
638    // If a fast mixer is present, the blocking pipe sink, otherwise clear
639    sp<NBAIO_Sink>          mPipeSink;
640    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
641    sp<NBAIO_Sink>          mNormalSink;
642#ifdef TEE_SINK
643    // For dumpsys
644    sp<NBAIO_Sink>          mTeeSink;
645    sp<NBAIO_Source>        mTeeSource;
646#endif
647    uint32_t                mScreenState;   // cached copy of gScreenState
648    static const size_t     kFastMixerLogSize = 4 * 1024;
649    sp<NBLog::Writer>       mFastMixerNBLogWriter;
650public:
651    virtual     bool        hasFastMixer() const = 0;
652    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
653                                { FastTrackUnderruns dummy; return dummy; }
654
655protected:
656                // accessed by both binder threads and within threadLoop(), lock on mutex needed
657                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
658
659private:
660    // timestamp latch:
661    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
662    //  Q output is written while locked, and read while locked
663    struct {
664        AudioTimestamp  mTimestamp;
665        uint32_t        mUnpresentedFrames;
666    } mLatchD, mLatchQ;
667    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
668    bool mLatchQValid;  // true means mLatchQ is valid
669};
670
671class MixerThread : public PlaybackThread {
672public:
673    MixerThread(const sp<AudioFlinger>& audioFlinger,
674                AudioStreamOut* output,
675                audio_io_handle_t id,
676                audio_devices_t device,
677                type_t type = MIXER);
678    virtual             ~MixerThread();
679
680    // Thread virtuals
681
682    virtual     bool        checkForNewParameters_l();
683    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
684
685protected:
686    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
687    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
688    virtual     void        deleteTrackName_l(int name);
689    virtual     uint32_t    idleSleepTimeUs() const;
690    virtual     uint32_t    suspendSleepTimeUs() const;
691    virtual     void        cacheParameters_l();
692
693    // threadLoop snippets
694    virtual     ssize_t     threadLoop_write();
695    virtual     void        threadLoop_standby();
696    virtual     void        threadLoop_mix();
697    virtual     void        threadLoop_sleepTime();
698    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
699    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
700
701                AudioMixer* mAudioMixer;    // normal mixer
702private:
703                // one-time initialization, no locks required
704                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
705                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
706
707                // contents are not guaranteed to be consistent, no locks required
708                FastMixerDumpState mFastMixerDumpState;
709#ifdef STATE_QUEUE_DUMP
710                StateQueueObserverDump mStateQueueObserverDump;
711                StateQueueMutatorDump  mStateQueueMutatorDump;
712#endif
713                AudioWatchdogDump mAudioWatchdogDump;
714
715                // accessible only within the threadLoop(), no locks required
716                //          mFastMixer->sq()    // for mutating and pushing state
717                int32_t     mFastMixerFutex;    // for cold idle
718
719public:
720    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
721    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
722                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
723                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
724                            }
725};
726
727class DirectOutputThread : public PlaybackThread {
728public:
729
730    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
731                       audio_io_handle_t id, audio_devices_t device);
732    virtual                 ~DirectOutputThread();
733
734    // Thread virtuals
735
736    virtual     bool        checkForNewParameters_l();
737
738protected:
739    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
740    virtual     void        deleteTrackName_l(int name);
741    virtual     uint32_t    activeSleepTimeUs() const;
742    virtual     uint32_t    idleSleepTimeUs() const;
743    virtual     uint32_t    suspendSleepTimeUs() const;
744    virtual     void        cacheParameters_l();
745
746    // threadLoop snippets
747    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
748    virtual     void        threadLoop_mix();
749    virtual     void        threadLoop_sleepTime();
750
751    // volumes last sent to audio HAL with stream->set_volume()
752    float mLeftVolFloat;
753    float mRightVolFloat;
754
755    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
756                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
757    void processVolume_l(Track *track, bool lastTrack);
758
759    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
760    sp<Track>               mActiveTrack;
761public:
762    virtual     bool        hasFastMixer() const { return false; }
763};
764
765class OffloadThread : public DirectOutputThread {
766public:
767
768    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
769                        audio_io_handle_t id, uint32_t device);
770    virtual                 ~OffloadThread() {};
771
772protected:
773    // threadLoop snippets
774    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
775    virtual     void        threadLoop_exit();
776
777    virtual     bool        waitingAsyncCallback();
778    virtual     bool        waitingAsyncCallback_l();
779    virtual     bool        shouldStandby_l();
780    virtual     void        onAddNewTrack_l();
781
782private:
783                void        flushHw_l();
784
785private:
786    bool        mHwPaused;
787    bool        mFlushPending;
788    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
789    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
790    wp<Track>   mPreviousTrack;         // used to detect track switch
791};
792
793class AsyncCallbackThread : public Thread {
794public:
795
796    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
797
798    virtual             ~AsyncCallbackThread();
799
800    // Thread virtuals
801    virtual bool        threadLoop();
802
803    // RefBase
804    virtual void        onFirstRef();
805
806            void        exit();
807            void        setWriteBlocked(uint32_t sequence);
808            void        resetWriteBlocked();
809            void        setDraining(uint32_t sequence);
810            void        resetDraining();
811
812private:
813    const wp<PlaybackThread>   mPlaybackThread;
814    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
815    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
816    // to indicate that the callback has been received via resetWriteBlocked()
817    uint32_t                   mWriteAckSequence;
818    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
819    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
820    // to indicate that the callback has been received via resetDraining()
821    uint32_t                   mDrainSequence;
822    Condition                  mWaitWorkCV;
823    Mutex                      mLock;
824};
825
826class DuplicatingThread : public MixerThread {
827public:
828    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
829                      audio_io_handle_t id);
830    virtual                 ~DuplicatingThread();
831
832    // Thread virtuals
833                void        addOutputTrack(MixerThread* thread);
834                void        removeOutputTrack(MixerThread* thread);
835                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
836protected:
837    virtual     uint32_t    activeSleepTimeUs() const;
838
839private:
840                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
841protected:
842    // threadLoop snippets
843    virtual     void        threadLoop_mix();
844    virtual     void        threadLoop_sleepTime();
845    virtual     ssize_t     threadLoop_write();
846    virtual     void        threadLoop_standby();
847    virtual     void        cacheParameters_l();
848
849private:
850    // called from threadLoop, addOutputTrack, removeOutputTrack
851    virtual     void        updateWaitTime_l();
852protected:
853    virtual     void        saveOutputTracks();
854    virtual     void        clearOutputTracks();
855private:
856
857                uint32_t    mWaitTimeMs;
858    SortedVector < sp<OutputTrack> >  outputTracks;
859    SortedVector < sp<OutputTrack> >  mOutputTracks;
860public:
861    virtual     bool        hasFastMixer() const { return false; }
862};
863
864
865// record thread
866class RecordThread : public ThreadBase
867{
868public:
869
870    class RecordTrack;
871    class ResamplerBufferProvider : public AudioBufferProvider
872                        // derives from AudioBufferProvider interface for use by resampler
873    {
874    public:
875        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
876        virtual ~ResamplerBufferProvider() { }
877        // AudioBufferProvider interface
878        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
879        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
880    private:
881        RecordTrack * const mRecordTrack;
882    };
883
884#include "RecordTracks.h"
885
886            RecordThread(const sp<AudioFlinger>& audioFlinger,
887                    AudioStreamIn *input,
888                    audio_io_handle_t id,
889                    audio_devices_t outDevice,
890                    audio_devices_t inDevice
891#ifdef TEE_SINK
892                    , const sp<NBAIO_Sink>& teeSink
893#endif
894                    );
895            virtual     ~RecordThread();
896
897    // no addTrack_l ?
898    void        destroyTrack_l(const sp<RecordTrack>& track);
899    void        removeTrack_l(const sp<RecordTrack>& track);
900
901    void        dumpInternals(int fd, const Vector<String16>& args);
902    void        dumpTracks(int fd, const Vector<String16>& args);
903
904    // Thread virtuals
905    virtual bool        threadLoop();
906
907    // RefBase
908    virtual void        onFirstRef();
909
910    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
911
912            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
913                    const sp<AudioFlinger::Client>& client,
914                    uint32_t sampleRate,
915                    audio_format_t format,
916                    audio_channel_mask_t channelMask,
917                    size_t *pFrameCount,
918                    int sessionId,
919                    int uid,
920                    IAudioFlinger::track_flags_t *flags,
921                    pid_t tid,
922                    status_t *status /*non-NULL*/);
923
924            status_t    start(RecordTrack* recordTrack,
925                              AudioSystem::sync_event_t event,
926                              int triggerSession);
927
928            // ask the thread to stop the specified track, and
929            // return true if the caller should then do it's part of the stopping process
930            bool        stop(RecordTrack* recordTrack);
931
932            void        dump(int fd, const Vector<String16>& args);
933            AudioStreamIn* clearInput();
934            virtual audio_stream_t* stream() const;
935
936
937    virtual bool        checkForNewParameters_l();
938    virtual String8     getParameters(const String8& keys);
939    virtual void        audioConfigChanged_l(int event, int param = 0);
940            void        readInputParameters_l();
941    virtual uint32_t    getInputFramesLost();
942
943    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
944    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
945    virtual uint32_t hasAudioSession(int sessionId) const;
946
947            // Return the set of unique session IDs across all tracks.
948            // The keys are the session IDs, and the associated values are meaningless.
949            // FIXME replace by Set [and implement Bag/Multiset for other uses].
950            KeyedVector<int, bool> sessionIds() const;
951
952    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
953    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
954
955    static void syncStartEventCallback(const wp<SyncEvent>& event);
956
957    virtual size_t      frameCount() const { return mFrameCount; }
958            bool        hasFastRecorder() const { return false; }
959
960private:
961            // Enter standby if not already in standby, and set mStandby flag
962            void    standbyIfNotAlreadyInStandby();
963
964            // Call the HAL standby method unconditionally, and don't change mStandby flag
965            void    inputStandBy();
966
967            AudioStreamIn                       *mInput;
968            SortedVector < sp<RecordTrack> >    mTracks;
969            // mActiveTracks has dual roles:  it indicates the current active track(s), and
970            // is used together with mStartStopCond to indicate start()/stop() progress
971            SortedVector< sp<RecordTrack> >     mActiveTracks;
972            // generation counter for mActiveTracks
973            int                                 mActiveTracksGen;
974            Condition                           mStartStopCond;
975
976            // resampler converts input at HAL Hz to output at AudioRecord client Hz
977            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
978            size_t                              mRsmpInFrames;  // size of resampler input in frames
979            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
980
981            // rolling index that is never cleared
982            int32_t                             mRsmpInRear;    // last filled frame + 1
983
984            // For dumpsys
985            const sp<NBAIO_Sink>                mTeeSink;
986};
987