Threads.h revision 7863c791dba8c4e5e9591b6837d410e580be0a25
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD,            // Thread class is OffloadThread
33        MMAP                // control thread for MMAP stream
34    };
35
36    static const char *threadTypeToString(type_t type);
37
38    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
39                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
40                bool systemReady);
41    virtual             ~ThreadBase();
42
43    virtual status_t    readyToRun();
44
45    void dumpBase(int fd, const Vector<String16>& args);
46    void dumpEffectChains(int fd, const Vector<String16>& args);
47
48    void clearPowerManager();
49
50    // base for record and playback
51    enum {
52        CFG_EVENT_IO,
53        CFG_EVENT_PRIO,
54        CFG_EVENT_SET_PARAMETER,
55        CFG_EVENT_CREATE_AUDIO_PATCH,
56        CFG_EVENT_RELEASE_AUDIO_PATCH,
57    };
58
59    class ConfigEventData: public RefBase {
60    public:
61        virtual ~ConfigEventData() {}
62
63        virtual  void dump(char *buffer, size_t size) = 0;
64    protected:
65        ConfigEventData() {}
66    };
67
68    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
69    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
70    //  2. Lock mLock
71    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
72    //  4. sendConfigEvent_l() reads status from event->mStatus;
73    //  5. sendConfigEvent_l() returns status
74    //  6. Unlock
75    //
76    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
77    // 1. Lock mLock
78    // 2. If there is an entry in mConfigEvents proceed ...
79    // 3. Read first entry in mConfigEvents
80    // 4. Remove first entry from mConfigEvents
81    // 5. Process
82    // 6. Set event->mStatus
83    // 7. event->mCond.signal
84    // 8. Unlock
85
86    class ConfigEvent: public RefBase {
87    public:
88        virtual ~ConfigEvent() {}
89
90        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
91
92        const int mType; // event type e.g. CFG_EVENT_IO
93        Mutex mLock;     // mutex associated with mCond
94        Condition mCond; // condition for status return
95        status_t mStatus; // status communicated to sender
96        bool mWaitStatus; // true if sender is waiting for status
97        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
98        sp<ConfigEventData> mData;     // event specific parameter data
99
100    protected:
101        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
102            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
103            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
104    };
105
106    class IoConfigEventData : public ConfigEventData {
107    public:
108        IoConfigEventData(audio_io_config_event event, pid_t pid) :
109            mEvent(event), mPid(pid) {}
110
111        virtual  void dump(char *buffer, size_t size) {
112            snprintf(buffer, size, "IO event: event %d\n", mEvent);
113        }
114
115        const audio_io_config_event mEvent;
116        const pid_t                 mPid;
117    };
118
119    class IoConfigEvent : public ConfigEvent {
120    public:
121        IoConfigEvent(audio_io_config_event event, pid_t pid) :
122            ConfigEvent(CFG_EVENT_IO) {
123            mData = new IoConfigEventData(event, pid);
124        }
125        virtual ~IoConfigEvent() {}
126    };
127
128    class PrioConfigEventData : public ConfigEventData {
129    public:
130        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
131            mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
132
133        virtual  void dump(char *buffer, size_t size) {
134            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
135                    mPid, mTid, mPrio, mForApp);
136        }
137
138        const pid_t mPid;
139        const pid_t mTid;
140        const int32_t mPrio;
141        const bool mForApp;
142    };
143
144    class PrioConfigEvent : public ConfigEvent {
145    public:
146        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
147            ConfigEvent(CFG_EVENT_PRIO, true) {
148            mData = new PrioConfigEventData(pid, tid, prio, forApp);
149        }
150        virtual ~PrioConfigEvent() {}
151    };
152
153    class SetParameterConfigEventData : public ConfigEventData {
154    public:
155        explicit SetParameterConfigEventData(String8 keyValuePairs) :
156            mKeyValuePairs(keyValuePairs) {}
157
158        virtual  void dump(char *buffer, size_t size) {
159            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
160        }
161
162        const String8 mKeyValuePairs;
163    };
164
165    class SetParameterConfigEvent : public ConfigEvent {
166    public:
167        explicit SetParameterConfigEvent(String8 keyValuePairs) :
168            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
169            mData = new SetParameterConfigEventData(keyValuePairs);
170            mWaitStatus = true;
171        }
172        virtual ~SetParameterConfigEvent() {}
173    };
174
175    class CreateAudioPatchConfigEventData : public ConfigEventData {
176    public:
177        CreateAudioPatchConfigEventData(const struct audio_patch patch,
178                                        audio_patch_handle_t handle) :
179            mPatch(patch), mHandle(handle) {}
180
181        virtual  void dump(char *buffer, size_t size) {
182            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
183        }
184
185        const struct audio_patch mPatch;
186        audio_patch_handle_t mHandle;
187    };
188
189    class CreateAudioPatchConfigEvent : public ConfigEvent {
190    public:
191        CreateAudioPatchConfigEvent(const struct audio_patch patch,
192                                    audio_patch_handle_t handle) :
193            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
194            mData = new CreateAudioPatchConfigEventData(patch, handle);
195            mWaitStatus = true;
196        }
197        virtual ~CreateAudioPatchConfigEvent() {}
198    };
199
200    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
201    public:
202        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
203            mHandle(handle) {}
204
205        virtual  void dump(char *buffer, size_t size) {
206            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
207        }
208
209        audio_patch_handle_t mHandle;
210    };
211
212    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
213    public:
214        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
215            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
216            mData = new ReleaseAudioPatchConfigEventData(handle);
217            mWaitStatus = true;
218        }
219        virtual ~ReleaseAudioPatchConfigEvent() {}
220    };
221
222    class PMDeathRecipient : public IBinder::DeathRecipient {
223    public:
224        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
225        virtual     ~PMDeathRecipient() {}
226
227        // IBinder::DeathRecipient
228        virtual     void        binderDied(const wp<IBinder>& who);
229
230    private:
231                    PMDeathRecipient(const PMDeathRecipient&);
232                    PMDeathRecipient& operator = (const PMDeathRecipient&);
233
234        wp<ThreadBase> mThread;
235    };
236
237    virtual     status_t    initCheck() const = 0;
238
239                // static externally-visible
240                type_t      type() const { return mType; }
241                bool isDuplicating() const { return (mType == DUPLICATING); }
242
243                audio_io_handle_t id() const { return mId;}
244
245                // dynamic externally-visible
246                uint32_t    sampleRate() const { return mSampleRate; }
247                audio_channel_mask_t channelMask() const { return mChannelMask; }
248                audio_format_t format() const { return mHALFormat; }
249                uint32_t channelCount() const { return mChannelCount; }
250                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
251                // and returns the [normal mix] buffer's frame count.
252    virtual     size_t      frameCount() const = 0;
253
254                // Return's the HAL's frame count i.e. fast mixer buffer size.
255                size_t      frameCountHAL() const { return mFrameCount; }
256
257                size_t      frameSize() const { return mFrameSize; }
258
259    // Should be "virtual status_t requestExitAndWait()" and override same
260    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
261                void        exit();
262    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
263                                                    status_t& status) = 0;
264    virtual     status_t    setParameters(const String8& keyValuePairs);
265    virtual     String8     getParameters(const String8& keys) = 0;
266    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
267                // sendConfigEvent_l() must be called with ThreadBase::mLock held
268                // Can temporarily release the lock if waiting for a reply from
269                // processConfigEvents_l().
270                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
271                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
272                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
273                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
274                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
276                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
277                                                            audio_patch_handle_t *handle);
278                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
279                void        processConfigEvents_l();
280    virtual     void        cacheParameters_l() = 0;
281    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
282                                               audio_patch_handle_t *handle) = 0;
283    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
284    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
285
286
287                // see note at declaration of mStandby, mOutDevice and mInDevice
288                bool        standby() const { return mStandby; }
289                audio_devices_t outDevice() const { return mOutDevice; }
290                audio_devices_t inDevice() const { return mInDevice; }
291
292    virtual     sp<StreamHalInterface> stream() const = 0;
293
294                sp<EffectHandle> createEffect_l(
295                                    const sp<AudioFlinger::Client>& client,
296                                    const sp<IEffectClient>& effectClient,
297                                    int32_t priority,
298                                    audio_session_t sessionId,
299                                    effect_descriptor_t *desc,
300                                    int *enabled,
301                                    status_t *status /*non-NULL*/,
302                                    bool pinned);
303
304                // return values for hasAudioSession (bit field)
305                enum effect_state {
306                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
307                                            // effect
308                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
309                                            // track
310                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
311                                            // fast track
312                };
313
314                // get effect chain corresponding to session Id.
315                sp<EffectChain> getEffectChain(audio_session_t sessionId);
316                // same as getEffectChain() but must be called with ThreadBase mutex locked
317                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
318                // add an effect chain to the chain list (mEffectChains)
319    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
320                // remove an effect chain from the chain list (mEffectChains)
321    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
322                // lock all effect chains Mutexes. Must be called before releasing the
323                // ThreadBase mutex before processing the mixer and effects. This guarantees the
324                // integrity of the chains during the process.
325                // Also sets the parameter 'effectChains' to current value of mEffectChains.
326                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
327                // unlock effect chains after process
328                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
329                // get a copy of mEffectChains vector
330                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
331                // set audio mode to all effect chains
332                void setMode(audio_mode_t mode);
333                // get effect module with corresponding ID on specified audio session
334                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
335                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
336                // add and effect module. Also creates the effect chain is none exists for
337                // the effects audio session
338                status_t addEffect_l(const sp< EffectModule>& effect);
339                // remove and effect module. Also removes the effect chain is this was the last
340                // effect
341                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
342                // disconnect an effect handle from module and destroy module if last handle
343                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
344                // detach all tracks connected to an auxiliary effect
345    virtual     void detachAuxEffect_l(int effectId __unused) {}
346                // returns a combination of:
347                // - EFFECT_SESSION if effects on this audio session exist in one chain
348                // - TRACK_SESSION if tracks on this audio session exist
349                // - FAST_SESSION if fast tracks on this audio session exist
350    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
351                uint32_t hasAudioSession(audio_session_t sessionId) const {
352                    Mutex::Autolock _l(mLock);
353                    return hasAudioSession_l(sessionId);
354                }
355
356                // the value returned by default implementation is not important as the
357                // strategy is only meaningful for PlaybackThread which implements this method
358                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
359                        { return 0; }
360
361                // suspend or restore effect according to the type of effect passed. a NULL
362                // type pointer means suspend all effects in the session
363                void setEffectSuspended(const effect_uuid_t *type,
364                                        bool suspend,
365                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
366                // check if some effects must be suspended/restored when an effect is enabled
367                // or disabled
368                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
369                                                 bool enabled,
370                                                 audio_session_t sessionId =
371                                                        AUDIO_SESSION_OUTPUT_MIX);
372                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
373                                                   bool enabled,
374                                                   audio_session_t sessionId =
375                                                        AUDIO_SESSION_OUTPUT_MIX);
376
377                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
378                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
379
380                // Return a reference to a per-thread heap which can be used to allocate IMemory
381                // objects that will be read-only to client processes, read/write to mediaserver,
382                // and shared by all client processes of the thread.
383                // The heap is per-thread rather than common across all threads, because
384                // clients can't be trusted not to modify the offset of the IMemory they receive.
385                // If a thread does not have such a heap, this method returns 0.
386                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
387
388                virtual sp<IMemory> pipeMemory() const { return 0; }
389
390                        void systemReady();
391
392                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
393                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
394                                                               audio_session_t sessionId) = 0;
395
396                        void        broadcast_l();
397
398    mutable     Mutex                   mLock;
399
400protected:
401
402                // entry describing an effect being suspended in mSuspendedSessions keyed vector
403                class SuspendedSessionDesc : public RefBase {
404                public:
405                    SuspendedSessionDesc() : mRefCount(0) {}
406
407                    int mRefCount;          // number of active suspend requests
408                    effect_uuid_t mType;    // effect type UUID
409                };
410
411                void        acquireWakeLock();
412                virtual void acquireWakeLock_l();
413                void        releaseWakeLock();
414                void        releaseWakeLock_l();
415                void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
416                void        getPowerManager_l();
417                void setEffectSuspended_l(const effect_uuid_t *type,
418                                          bool suspend,
419                                          audio_session_t sessionId);
420                // updated mSuspendedSessions when an effect suspended or restored
421                void        updateSuspendedSessions_l(const effect_uuid_t *type,
422                                                      bool suspend,
423                                                      audio_session_t sessionId);
424                // check if some effects must be suspended when an effect chain is added
425                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
426
427                String16 getWakeLockTag();
428
429    virtual     void        preExit() { }
430    virtual     void        setMasterMono_l(bool mono __unused) { }
431    virtual     bool        requireMonoBlend() { return false; }
432
433    friend class AudioFlinger;      // for mEffectChains
434
435                const type_t            mType;
436
437                // Used by parameters, config events, addTrack_l, exit
438                Condition               mWaitWorkCV;
439
440                const sp<AudioFlinger>  mAudioFlinger;
441
442                // updated by PlaybackThread::readOutputParameters_l() or
443                // RecordThread::readInputParameters_l()
444                uint32_t                mSampleRate;
445                size_t                  mFrameCount;       // output HAL, direct output, record
446                audio_channel_mask_t    mChannelMask;
447                uint32_t                mChannelCount;
448                size_t                  mFrameSize;
449                // not HAL frame size, this is for output sink (to pipe to fast mixer)
450                audio_format_t          mFormat;           // Source format for Recording and
451                                                           // Sink format for Playback.
452                                                           // Sink format may be different than
453                                                           // HAL format if Fastmixer is used.
454                audio_format_t          mHALFormat;
455                size_t                  mBufferSize;       // HAL buffer size for read() or write()
456
457                Vector< sp<ConfigEvent> >     mConfigEvents;
458                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
459
460                // These fields are written and read by thread itself without lock or barrier,
461                // and read by other threads without lock or barrier via standby(), outDevice()
462                // and inDevice().
463                // Because of the absence of a lock or barrier, any other thread that reads
464                // these fields must use the information in isolation, or be prepared to deal
465                // with possibility that it might be inconsistent with other information.
466                bool                    mStandby;     // Whether thread is currently in standby.
467                audio_devices_t         mOutDevice;   // output device
468                audio_devices_t         mInDevice;    // input device
469                audio_devices_t         mPrevOutDevice;   // previous output device
470                audio_devices_t         mPrevInDevice;    // previous input device
471                struct audio_patch      mPatch;
472                audio_source_t          mAudioSource;
473
474                const audio_io_handle_t mId;
475                Vector< sp<EffectChain> > mEffectChains;
476
477                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
478                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
479                sp<IPowerManager>       mPowerManager;
480                sp<IBinder>             mWakeLockToken;
481                const sp<PMDeathRecipient> mDeathRecipient;
482                // list of suspended effects per session and per type. The first (outer) vector is
483                // keyed by session ID, the second (inner) by type UUID timeLow field
484                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
485                                        mSuspendedSessions;
486                static const size_t     kLogSize = 4 * 1024;
487                sp<NBLog::Writer>       mNBLogWriter;
488                bool                    mSystemReady;
489                ExtendedTimestamp       mTimestamp;
490                // A condition that must be evaluated by the thread loop has changed and
491                // we must not wait for async write callback in the thread loop before evaluating it
492                bool                    mSignalPending;
493
494                // ActiveTracks is a sorted vector of track type T representing the
495                // active tracks of threadLoop() to be considered by the locked prepare portion.
496                // ActiveTracks should be accessed with the ThreadBase lock held.
497                //
498                // During processing and I/O, the threadLoop does not hold the lock;
499                // hence it does not directly use ActiveTracks.  Care should be taken
500                // to hold local strong references or defer removal of tracks
501                // if the threadLoop may still be accessing those tracks due to mix, etc.
502                //
503                // This class updates power information appropriately.
504                //
505
506                template <typename T>
507                class ActiveTracks {
508                public:
509                    ActiveTracks()
510                        : mActiveTracksGeneration(0)
511                        , mLastActiveTracksGeneration(0)
512                    { }
513
514                    ~ActiveTracks() {
515                        ALOGW_IF(!mActiveTracks.isEmpty(),
516                                "ActiveTracks should be empty in destructor");
517                    }
518                    // returns the last track added (even though it may have been
519                    // subsequently removed from ActiveTracks).
520                    //
521                    // Used for DirectOutputThread to ensure a flush is called when transitioning
522                    // to a new track (even though it may be on the same session).
523                    // Used for OffloadThread to ensure that volume and mixer state is
524                    // taken from the latest track added.
525                    //
526                    // The latest track is saved with a weak pointer to prevent keeping an
527                    // otherwise useless track alive. Thus the function will return nullptr
528                    // if the latest track has subsequently been removed and destroyed.
529                    sp<T> getLatest() {
530                        return mLatestActiveTrack.promote();
531                    }
532
533                    // SortedVector methods
534                    ssize_t         add(const sp<T> &track);
535                    ssize_t         remove(const sp<T> &track);
536                    size_t          size() const {
537                        return mActiveTracks.size();
538                    }
539                    ssize_t         indexOf(const sp<T>& item) {
540                        return mActiveTracks.indexOf(item);
541                    }
542                    sp<T>           operator[](size_t index) const {
543                        return mActiveTracks[index];
544                    }
545                    typename SortedVector<sp<T>>::iterator begin() {
546                        return mActiveTracks.begin();
547                    }
548                    typename SortedVector<sp<T>>::iterator end() {
549                        return mActiveTracks.end();
550                    }
551
552                    // Due to Binder recursion optimization, clear() and updatePowerState()
553                    // cannot be called from a Binder thread because they may call back into
554                    // the original calling process (system server) for BatteryNotifier
555                    // (which requires a Java environment that may not be present).
556                    // Hence, call clear() and updatePowerState() only from the
557                    // ThreadBase thread.
558                    void            clear();
559                    // periodically called in the threadLoop() to update power state uids.
560                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
561
562                private:
563                    SortedVector<uid_t> getWakeLockUids() {
564                        SortedVector<uid_t> wakeLockUids;
565                        for (const sp<T> &track : mActiveTracks) {
566                            wakeLockUids.add(track->uid());
567                        }
568                        return wakeLockUids; // moved by underlying SharedBuffer
569                    }
570
571                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
572                                        mBatteryCounter;
573                    SortedVector<sp<T>> mActiveTracks;
574                    int                 mActiveTracksGeneration;
575                    int                 mLastActiveTracksGeneration;
576                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
577                };
578};
579
580class VolumeInterface {
581 public:
582
583    virtual ~VolumeInterface() {}
584
585    virtual void        setMasterVolume(float value) = 0;
586    virtual void        setMasterMute(bool muted) = 0;
587    virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
588    virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
589    virtual float       streamVolume(audio_stream_type_t stream) const = 0;
590
591};
592
593// --- PlaybackThread ---
594class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
595    public VolumeInterface {
596public:
597
598#include "PlaybackTracks.h"
599
600    enum mixer_state {
601        MIXER_IDLE,             // no active tracks
602        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
603        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
604        MIXER_DRAIN_TRACK,      // drain currently playing track
605        MIXER_DRAIN_ALL,        // fully drain the hardware
606        // standby mode does not have an enum value
607        // suspend by audio policy manager is orthogonal to mixer state
608    };
609
610    // retry count before removing active track in case of underrun on offloaded thread:
611    // we need to make sure that AudioTrack client has enough time to send large buffers
612    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
613    // handled for offloaded tracks
614    static const int8_t kMaxTrackRetriesOffload = 20;
615    static const int8_t kMaxTrackStartupRetriesOffload = 100;
616    static const int8_t kMaxTrackStopRetriesOffload = 2;
617    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
618    static const uint32_t kMaxTracksPerUid = 14;
619
620    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
621                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
622    virtual             ~PlaybackThread();
623
624                void        dump(int fd, const Vector<String16>& args);
625
626    // Thread virtuals
627    virtual     bool        threadLoop();
628
629    // RefBase
630    virtual     void        onFirstRef();
631
632    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
633                                                       audio_session_t sessionId);
634
635protected:
636    // Code snippets that were lifted up out of threadLoop()
637    virtual     void        threadLoop_mix() = 0;
638    virtual     void        threadLoop_sleepTime() = 0;
639    virtual     ssize_t     threadLoop_write();
640    virtual     void        threadLoop_drain();
641    virtual     void        threadLoop_standby();
642    virtual     void        threadLoop_exit();
643    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
644
645                // prepareTracks_l reads and writes mActiveTracks, and returns
646                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
647                // is responsible for clearing or destroying this Vector later on, when it
648                // is safe to do so. That will drop the final ref count and destroy the tracks.
649    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
650                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
651
652    // StreamOutHalInterfaceCallback implementation
653    virtual     void        onWriteReady();
654    virtual     void        onDrainReady();
655    virtual     void        onError();
656
657                void        resetWriteBlocked(uint32_t sequence);
658                void        resetDraining(uint32_t sequence);
659
660    virtual     bool        waitingAsyncCallback();
661    virtual     bool        waitingAsyncCallback_l();
662    virtual     bool        shouldStandby_l();
663    virtual     void        onAddNewTrack_l();
664                void        onAsyncError(); // error reported by AsyncCallbackThread
665
666    // ThreadBase virtuals
667    virtual     void        preExit();
668
669    virtual     bool        keepWakeLock() const { return true; }
670    virtual     void        acquireWakeLock_l() {
671                                ThreadBase::acquireWakeLock_l();
672                                mActiveTracks.updatePowerState(this, true /* force */);
673                            }
674
675public:
676
677    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
678
679                // return estimated latency in milliseconds, as reported by HAL
680                uint32_t    latency() const;
681                // same, but lock must already be held
682                uint32_t    latency_l() const;
683
684                // VolumeInterface
685    virtual     void        setMasterVolume(float value);
686    virtual     void        setMasterMute(bool muted);
687    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
688    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
689    virtual     float       streamVolume(audio_stream_type_t stream) const;
690
691                sp<Track>   createTrack_l(
692                                const sp<AudioFlinger::Client>& client,
693                                audio_stream_type_t streamType,
694                                uint32_t sampleRate,
695                                audio_format_t format,
696                                audio_channel_mask_t channelMask,
697                                size_t *pFrameCount,
698                                const sp<IMemory>& sharedBuffer,
699                                audio_session_t sessionId,
700                                audio_output_flags_t *flags,
701                                pid_t tid,
702                                uid_t uid,
703                                status_t *status /*non-NULL*/,
704                                audio_port_handle_t portId);
705
706                AudioStreamOut* getOutput() const;
707                AudioStreamOut* clearOutput();
708                virtual sp<StreamHalInterface> stream() const;
709
710                // a very large number of suspend() will eventually wraparound, but unlikely
711                void        suspend() { (void) android_atomic_inc(&mSuspended); }
712                void        restore()
713                                {
714                                    // if restore() is done without suspend(), get back into
715                                    // range so that the next suspend() will operate correctly
716                                    if (android_atomic_dec(&mSuspended) <= 0) {
717                                        android_atomic_release_store(0, &mSuspended);
718                                    }
719                                }
720                bool        isSuspended() const
721                                { return android_atomic_acquire_load(&mSuspended) > 0; }
722
723    virtual     String8     getParameters(const String8& keys);
724    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
725                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
726                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
727                // Consider also removing and passing an explicit mMainBuffer initialization
728                // parameter to AF::PlaybackThread::Track::Track().
729                int16_t     *mixBuffer() const {
730                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
731
732    virtual     void detachAuxEffect_l(int effectId);
733                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
734                        int EffectId);
735                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
736                        int EffectId);
737
738                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
739                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
740                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
741                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
742
743
744                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
745                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
746
747                // called with AudioFlinger lock held
748                        bool     invalidateTracks_l(audio_stream_type_t streamType);
749                virtual void     invalidateTracks(audio_stream_type_t streamType);
750
751    virtual     size_t      frameCount() const { return mNormalFrameCount; }
752
753                status_t    getTimestamp_l(AudioTimestamp& timestamp);
754
755                void        addPatchTrack(const sp<PatchTrack>& track);
756                void        deletePatchTrack(const sp<PatchTrack>& track);
757
758    virtual     void        getAudioPortConfig(struct audio_port_config *config);
759
760protected:
761    // updated by readOutputParameters_l()
762    size_t                          mNormalFrameCount;  // normal mixer and effects
763
764    bool                            mThreadThrottle;     // throttle the thread processing
765    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
766    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
767    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
768
769    void*                           mSinkBuffer;         // frame size aligned sink buffer
770
771    // TODO:
772    // Rearrange the buffer info into a struct/class with
773    // clear, copy, construction, destruction methods.
774    //
775    // mSinkBuffer also has associated with it:
776    //
777    // mSinkBufferSize: Sink Buffer Size
778    // mFormat: Sink Buffer Format
779
780    // Mixer Buffer (mMixerBuffer*)
781    //
782    // In the case of floating point or multichannel data, which is not in the
783    // sink format, it is required to accumulate in a higher precision or greater channel count
784    // buffer before downmixing or data conversion to the sink buffer.
785
786    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
787    bool                            mMixerBufferEnabled;
788
789    // Storage, 32 byte aligned (may make this alignment a requirement later).
790    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
791    void*                           mMixerBuffer;
792
793    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
794    size_t                          mMixerBufferSize;
795
796    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
797    audio_format_t                  mMixerBufferFormat;
798
799    // An internal flag set to true by MixerThread::prepareTracks_l()
800    // when mMixerBuffer contains valid data after mixing.
801    bool                            mMixerBufferValid;
802
803    // Effects Buffer (mEffectsBuffer*)
804    //
805    // In the case of effects data, which is not in the sink format,
806    // it is required to accumulate in a different buffer before data conversion
807    // to the sink buffer.
808
809    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
810    bool                            mEffectBufferEnabled;
811
812    // Storage, 32 byte aligned (may make this alignment a requirement later).
813    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
814    void*                           mEffectBuffer;
815
816    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
817    size_t                          mEffectBufferSize;
818
819    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
820    audio_format_t                  mEffectBufferFormat;
821
822    // An internal flag set to true by MixerThread::prepareTracks_l()
823    // when mEffectsBuffer contains valid data after mixing.
824    //
825    // When this is set, all mixer data is routed into the effects buffer
826    // for any processing (including output processing).
827    bool                            mEffectBufferValid;
828
829    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
830    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
831    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
832    // workaround that restriction.
833    // 'volatile' means accessed via atomic operations and no lock.
834    volatile int32_t                mSuspended;
835
836    int64_t                         mBytesWritten;
837    int64_t                         mFramesWritten; // not reset on standby
838    int64_t                         mSuspendedFrames; // not reset on standby
839private:
840    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
841    // PlaybackThread needs to find out if master-muted, it checks it's local
842    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
843    bool                            mMasterMute;
844                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
845protected:
846    ActiveTracks<Track>     mActiveTracks;
847
848    // Allocate a track name for a given channel mask.
849    //   Returns name >= 0 if successful, -1 on failure.
850    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
851                                           audio_session_t sessionId, uid_t uid) = 0;
852    virtual void            deleteTrackName_l(int name) = 0;
853
854    // Time to sleep between cycles when:
855    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
856    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
857    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
858    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
859    // No sleep in standby mode; waits on a condition
860
861    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
862                void        checkSilentMode_l();
863
864    // Non-trivial for DUPLICATING only
865    virtual     void        saveOutputTracks() { }
866    virtual     void        clearOutputTracks() { }
867
868    // Cache various calculated values, at threadLoop() entry and after a parameter change
869    virtual     void        cacheParameters_l();
870
871    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
872
873    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
874                                   audio_patch_handle_t *handle);
875    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
876
877                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
878                                    && mHwSupportsPause
879                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
880
881                uint32_t    trackCountForUid_l(uid_t uid);
882
883private:
884
885    friend class AudioFlinger;      // for numerous
886
887    PlaybackThread& operator = (const PlaybackThread&);
888
889    status_t    addTrack_l(const sp<Track>& track);
890    bool        destroyTrack_l(const sp<Track>& track);
891    void        removeTrack_l(const sp<Track>& track);
892
893    void        readOutputParameters_l();
894
895    virtual void dumpInternals(int fd, const Vector<String16>& args);
896    void        dumpTracks(int fd, const Vector<String16>& args);
897
898    SortedVector< sp<Track> >       mTracks;
899    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
900    AudioStreamOut                  *mOutput;
901
902    float                           mMasterVolume;
903    nsecs_t                         mLastWriteTime;
904    int                             mNumWrites;
905    int                             mNumDelayedWrites;
906    bool                            mInWrite;
907
908    // FIXME rename these former local variables of threadLoop to standard "m" names
909    nsecs_t                         mStandbyTimeNs;
910    size_t                          mSinkBufferSize;
911
912    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
913    uint32_t                        mActiveSleepTimeUs;
914    uint32_t                        mIdleSleepTimeUs;
915
916    uint32_t                        mSleepTimeUs;
917
918    // mixer status returned by prepareTracks_l()
919    mixer_state                     mMixerStatus; // current cycle
920                                                  // previous cycle when in prepareTracks_l()
921    mixer_state                     mMixerStatusIgnoringFastTracks;
922                                                  // FIXME or a separate ready state per track
923
924    // FIXME move these declarations into the specific sub-class that needs them
925    // MIXER only
926    uint32_t                        sleepTimeShift;
927
928    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
929    nsecs_t                         mStandbyDelayNs;
930
931    // MIXER only
932    nsecs_t                         maxPeriod;
933
934    // DUPLICATING only
935    uint32_t                        writeFrames;
936
937    size_t                          mBytesRemaining;
938    size_t                          mCurrentWriteLength;
939    bool                            mUseAsyncWrite;
940    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
941    // incremented each time a write(), a flush() or a standby() occurs.
942    // Bit 0 is set when a write blocks and indicates a callback is expected.
943    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
944    // callbacks are ignored.
945    uint32_t                        mWriteAckSequence;
946    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
947    // incremented each time a drain is requested or a flush() or standby() occurs.
948    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
949    // expected.
950    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
951    // callbacks are ignored.
952    uint32_t                        mDrainSequence;
953    sp<AsyncCallbackThread>         mCallbackThread;
954
955private:
956    // The HAL output sink is treated as non-blocking, but current implementation is blocking
957    sp<NBAIO_Sink>          mOutputSink;
958    // If a fast mixer is present, the blocking pipe sink, otherwise clear
959    sp<NBAIO_Sink>          mPipeSink;
960    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
961    sp<NBAIO_Sink>          mNormalSink;
962#ifdef TEE_SINK
963    // For dumpsys
964    sp<NBAIO_Sink>          mTeeSink;
965    sp<NBAIO_Source>        mTeeSource;
966#endif
967    uint32_t                mScreenState;   // cached copy of gScreenState
968    static const size_t     kFastMixerLogSize = 4 * 1024;
969    sp<NBLog::Writer>       mFastMixerNBLogWriter;
970
971    // Do not call from a sched_fifo thread as it uses a system time call
972    // and obtains a local mutex.
973    class LocalLog {
974    public:
975        void log(const char *fmt, ...) {
976            va_list val;
977            va_start(val, fmt);
978
979            // format to buffer
980            char buffer[512];
981            int length = vsnprintf(buffer, sizeof(buffer), fmt, val);
982            if (length >= (signed)sizeof(buffer)) {
983                length = sizeof(buffer) - 1;
984            }
985
986            // strip out trailing newline
987            while (length > 0 && buffer[length - 1] == '\n') {
988                buffer[--length] = 0;
989            }
990
991            // store in circular array
992            AutoMutex _l(mLock);
993            mLog.emplace_back(
994                    std::make_pair(systemTime(SYSTEM_TIME_REALTIME), std::string(buffer)));
995            if (mLog.size() > kLogSize) {
996                mLog.pop_front();
997            }
998
999            va_end(val);
1000        }
1001
1002        void dump(int fd, const Vector<String16>& args, const char *prefix = "") {
1003            if (!AudioFlinger::dumpTryLock(mLock)) return; // a local lock, shouldn't happen
1004            if (mLog.size() > 0) {
1005                bool dumpAll = false;
1006                for (const auto &arg : args) {
1007                    if (arg == String16("--locallog")) {
1008                        dumpAll = true;
1009                    }
1010                }
1011
1012                dprintf(fd, "Local Log:\n");
1013                auto it = mLog.begin();
1014                if (!dumpAll) {
1015                    const size_t lines =
1016                            (size_t)property_get_int32("audio.locallog.lines", kLogPrint);
1017                    if (mLog.size() > lines) {
1018                        it += (mLog.size() - lines);
1019                    }
1020                }
1021                for (; it != mLog.end(); ++it) {
1022                    const int64_t ns = it->first;
1023                    const int ns_per_sec = 1000000000;
1024                    const time_t sec = ns / ns_per_sec;
1025                    struct tm tm;
1026                    localtime_r(&sec, &tm);
1027
1028                    dprintf(fd, "%s%02d-%02d %02d:%02d:%02d.%03d %s\n",
1029                            prefix,
1030                            tm.tm_mon + 1, // localtime_r uses months in 0 - 11 range
1031                            tm.tm_mday, tm.tm_hour, tm.tm_min, tm.tm_sec,
1032                            (int)(ns % ns_per_sec / 1000000),
1033                            it->second.c_str());
1034                }
1035            }
1036            mLock.unlock();
1037        }
1038
1039    private:
1040        Mutex mLock;
1041        static const size_t kLogSize = 256; // full history
1042        static const size_t kLogPrint = 32; // default print history
1043        std::deque<std::pair<int64_t, std::string>> mLog;
1044    } mLocalLog;
1045
1046public:
1047    virtual     bool        hasFastMixer() const = 0;
1048    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
1049                                { FastTrackUnderruns dummy; return dummy; }
1050
1051protected:
1052                // accessed by both binder threads and within threadLoop(), lock on mutex needed
1053                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1054                bool        mHwSupportsPause;
1055                bool        mHwPaused;
1056                bool        mFlushPending;
1057};
1058
1059class MixerThread : public PlaybackThread {
1060public:
1061    MixerThread(const sp<AudioFlinger>& audioFlinger,
1062                AudioStreamOut* output,
1063                audio_io_handle_t id,
1064                audio_devices_t device,
1065                bool systemReady,
1066                type_t type = MIXER);
1067    virtual             ~MixerThread();
1068
1069    // Thread virtuals
1070
1071    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1072                                                   status_t& status);
1073    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1074
1075protected:
1076    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1077    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1078                                           audio_session_t sessionId, uid_t uid);
1079    virtual     void        deleteTrackName_l(int name);
1080    virtual     uint32_t    idleSleepTimeUs() const;
1081    virtual     uint32_t    suspendSleepTimeUs() const;
1082    virtual     void        cacheParameters_l();
1083
1084    virtual void acquireWakeLock_l() {
1085        PlaybackThread::acquireWakeLock_l();
1086        if (hasFastMixer()) {
1087            mFastMixer->setBoottimeOffset(
1088                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1089        }
1090    }
1091
1092    // threadLoop snippets
1093    virtual     ssize_t     threadLoop_write();
1094    virtual     void        threadLoop_standby();
1095    virtual     void        threadLoop_mix();
1096    virtual     void        threadLoop_sleepTime();
1097    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1098    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1099
1100    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1101                                   audio_patch_handle_t *handle);
1102    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1103
1104                AudioMixer* mAudioMixer;    // normal mixer
1105private:
1106                // one-time initialization, no locks required
1107                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1108                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1109
1110                // contents are not guaranteed to be consistent, no locks required
1111                FastMixerDumpState mFastMixerDumpState;
1112#ifdef STATE_QUEUE_DUMP
1113                StateQueueObserverDump mStateQueueObserverDump;
1114                StateQueueMutatorDump  mStateQueueMutatorDump;
1115#endif
1116                AudioWatchdogDump mAudioWatchdogDump;
1117
1118                // accessible only within the threadLoop(), no locks required
1119                //          mFastMixer->sq()    // for mutating and pushing state
1120                int32_t     mFastMixerFutex;    // for cold idle
1121
1122                std::atomic_bool mMasterMono;
1123public:
1124    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1125    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1126                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1127                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1128                            }
1129
1130protected:
1131    virtual     void       setMasterMono_l(bool mono) {
1132                               mMasterMono.store(mono);
1133                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1134                                   mFastMixer->setMasterMono(mMasterMono);
1135                               }
1136                           }
1137                // the FastMixer performs mono blend if it exists.
1138                // Blending with limiter is not idempotent,
1139                // and blending without limiter is idempotent but inefficient to do twice.
1140    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1141};
1142
1143class DirectOutputThread : public PlaybackThread {
1144public:
1145
1146    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1147                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1148    virtual                 ~DirectOutputThread();
1149
1150    // Thread virtuals
1151
1152    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1153                                                   status_t& status);
1154    virtual     void        flushHw_l();
1155
1156protected:
1157    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1158                                           audio_session_t sessionId, uid_t uid);
1159    virtual     void        deleteTrackName_l(int name);
1160    virtual     uint32_t    activeSleepTimeUs() const;
1161    virtual     uint32_t    idleSleepTimeUs() const;
1162    virtual     uint32_t    suspendSleepTimeUs() const;
1163    virtual     void        cacheParameters_l();
1164
1165    // threadLoop snippets
1166    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1167    virtual     void        threadLoop_mix();
1168    virtual     void        threadLoop_sleepTime();
1169    virtual     void        threadLoop_exit();
1170    virtual     bool        shouldStandby_l();
1171
1172    virtual     void        onAddNewTrack_l();
1173
1174    // volumes last sent to audio HAL with stream->set_volume()
1175    float mLeftVolFloat;
1176    float mRightVolFloat;
1177
1178    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1179                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1180                        bool systemReady);
1181    void processVolume_l(Track *track, bool lastTrack);
1182
1183    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1184    sp<Track>               mActiveTrack;
1185
1186    wp<Track>               mPreviousTrack;         // used to detect track switch
1187
1188public:
1189    virtual     bool        hasFastMixer() const { return false; }
1190};
1191
1192class OffloadThread : public DirectOutputThread {
1193public:
1194
1195    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1196                        audio_io_handle_t id, uint32_t device, bool systemReady);
1197    virtual                 ~OffloadThread() {};
1198    virtual     void        flushHw_l();
1199
1200protected:
1201    // threadLoop snippets
1202    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1203    virtual     void        threadLoop_exit();
1204
1205    virtual     bool        waitingAsyncCallback();
1206    virtual     bool        waitingAsyncCallback_l();
1207    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1208
1209    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1210
1211private:
1212    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1213    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1214    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1215    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1216                                          // used and valid only during underrun.  ~0 if
1217                                          // no underrun has occurred during playback and
1218                                          // is not reset on standby.
1219};
1220
1221class AsyncCallbackThread : public Thread {
1222public:
1223
1224    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1225
1226    virtual             ~AsyncCallbackThread();
1227
1228    // Thread virtuals
1229    virtual bool        threadLoop();
1230
1231    // RefBase
1232    virtual void        onFirstRef();
1233
1234            void        exit();
1235            void        setWriteBlocked(uint32_t sequence);
1236            void        resetWriteBlocked();
1237            void        setDraining(uint32_t sequence);
1238            void        resetDraining();
1239            void        setAsyncError();
1240
1241private:
1242    const wp<PlaybackThread>   mPlaybackThread;
1243    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1244    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1245    // to indicate that the callback has been received via resetWriteBlocked()
1246    uint32_t                   mWriteAckSequence;
1247    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1248    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1249    // to indicate that the callback has been received via resetDraining()
1250    uint32_t                   mDrainSequence;
1251    Condition                  mWaitWorkCV;
1252    Mutex                      mLock;
1253    bool                       mAsyncError;
1254};
1255
1256class DuplicatingThread : public MixerThread {
1257public:
1258    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1259                      audio_io_handle_t id, bool systemReady);
1260    virtual                 ~DuplicatingThread();
1261
1262    // Thread virtuals
1263                void        addOutputTrack(MixerThread* thread);
1264                void        removeOutputTrack(MixerThread* thread);
1265                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1266protected:
1267    virtual     uint32_t    activeSleepTimeUs() const;
1268
1269private:
1270                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1271protected:
1272    // threadLoop snippets
1273    virtual     void        threadLoop_mix();
1274    virtual     void        threadLoop_sleepTime();
1275    virtual     ssize_t     threadLoop_write();
1276    virtual     void        threadLoop_standby();
1277    virtual     void        cacheParameters_l();
1278
1279private:
1280    // called from threadLoop, addOutputTrack, removeOutputTrack
1281    virtual     void        updateWaitTime_l();
1282protected:
1283    virtual     void        saveOutputTracks();
1284    virtual     void        clearOutputTracks();
1285private:
1286
1287                uint32_t    mWaitTimeMs;
1288    SortedVector < sp<OutputTrack> >  outputTracks;
1289    SortedVector < sp<OutputTrack> >  mOutputTracks;
1290public:
1291    virtual     bool        hasFastMixer() const { return false; }
1292};
1293
1294// record thread
1295class RecordThread : public ThreadBase
1296{
1297public:
1298
1299    class RecordTrack;
1300
1301    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1302     * RecordThread.  It maintains local state on the relative position of the read
1303     * position of the RecordTrack compared with the RecordThread.
1304     */
1305    class ResamplerBufferProvider : public AudioBufferProvider
1306    {
1307    public:
1308        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1309            mRecordTrack(recordTrack),
1310            mRsmpInUnrel(0), mRsmpInFront(0) { }
1311        virtual ~ResamplerBufferProvider() { }
1312
1313        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1314        // skipping any previous data read from the hal.
1315        virtual void reset();
1316
1317        /* Synchronizes RecordTrack position with the RecordThread.
1318         * Calculates available frames and handle overruns if the RecordThread
1319         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1320         * TODO: why not do this for every getNextBuffer?
1321         *
1322         * Parameters
1323         * framesAvailable:  pointer to optional output size_t to store record track
1324         *                   frames available.
1325         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1326         */
1327
1328        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1329
1330        // AudioBufferProvider interface
1331        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1332        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1333    private:
1334        RecordTrack * const mRecordTrack;
1335        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1336                                            // most recent getNextBuffer
1337                                            // for debug only
1338        int32_t             mRsmpInFront;   // next available frame
1339                                            // rolling counter that is never cleared
1340    };
1341
1342#include "RecordTracks.h"
1343
1344            RecordThread(const sp<AudioFlinger>& audioFlinger,
1345                    AudioStreamIn *input,
1346                    audio_io_handle_t id,
1347                    audio_devices_t outDevice,
1348                    audio_devices_t inDevice,
1349                    bool systemReady
1350#ifdef TEE_SINK
1351                    , const sp<NBAIO_Sink>& teeSink
1352#endif
1353                    );
1354            virtual     ~RecordThread();
1355
1356    // no addTrack_l ?
1357    void        destroyTrack_l(const sp<RecordTrack>& track);
1358    void        removeTrack_l(const sp<RecordTrack>& track);
1359
1360    void        dumpInternals(int fd, const Vector<String16>& args);
1361    void        dumpTracks(int fd, const Vector<String16>& args);
1362
1363    // Thread virtuals
1364    virtual bool        threadLoop();
1365
1366    // RefBase
1367    virtual void        onFirstRef();
1368
1369    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1370
1371    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1372
1373    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1374
1375            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1376                    const sp<AudioFlinger::Client>& client,
1377                    uint32_t sampleRate,
1378                    audio_format_t format,
1379                    audio_channel_mask_t channelMask,
1380                    size_t *pFrameCount,
1381                    audio_session_t sessionId,
1382                    size_t *notificationFrames,
1383                    uid_t uid,
1384                    audio_input_flags_t *flags,
1385                    pid_t tid,
1386                    status_t *status /*non-NULL*/,
1387                    audio_port_handle_t portId);
1388
1389            status_t    start(RecordTrack* recordTrack,
1390                              AudioSystem::sync_event_t event,
1391                              audio_session_t triggerSession);
1392
1393            // ask the thread to stop the specified track, and
1394            // return true if the caller should then do it's part of the stopping process
1395            bool        stop(RecordTrack* recordTrack);
1396
1397            void        dump(int fd, const Vector<String16>& args);
1398            AudioStreamIn* clearInput();
1399            virtual sp<StreamHalInterface> stream() const;
1400
1401
1402    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1403                                               status_t& status);
1404    virtual void        cacheParameters_l() {}
1405    virtual String8     getParameters(const String8& keys);
1406    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1407    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1408                                           audio_patch_handle_t *handle);
1409    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1410
1411            void        addPatchRecord(const sp<PatchRecord>& record);
1412            void        deletePatchRecord(const sp<PatchRecord>& record);
1413
1414            void        readInputParameters_l();
1415    virtual uint32_t    getInputFramesLost();
1416
1417    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1418    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1419    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1420
1421            // Return the set of unique session IDs across all tracks.
1422            // The keys are the session IDs, and the associated values are meaningless.
1423            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1424            KeyedVector<audio_session_t, bool> sessionIds() const;
1425
1426    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1427    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1428
1429    static void syncStartEventCallback(const wp<SyncEvent>& event);
1430
1431    virtual size_t      frameCount() const { return mFrameCount; }
1432            bool        hasFastCapture() const { return mFastCapture != 0; }
1433    virtual void        getAudioPortConfig(struct audio_port_config *config);
1434
1435    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1436                                                   audio_session_t sessionId);
1437
1438    virtual void        acquireWakeLock_l() {
1439                            ThreadBase::acquireWakeLock_l();
1440                            mActiveTracks.updatePowerState(this, true /* force */);
1441                        }
1442
1443private:
1444            // Enter standby if not already in standby, and set mStandby flag
1445            void    standbyIfNotAlreadyInStandby();
1446
1447            // Call the HAL standby method unconditionally, and don't change mStandby flag
1448            void    inputStandBy();
1449
1450            AudioStreamIn                       *mInput;
1451            SortedVector < sp<RecordTrack> >    mTracks;
1452            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1453            // is used together with mStartStopCond to indicate start()/stop() progress
1454            ActiveTracks<RecordTrack>           mActiveTracks;
1455
1456            Condition                           mStartStopCond;
1457
1458            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1459            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1460            size_t                              mRsmpInFrames;  // size of resampler input in frames
1461            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1462            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1463
1464            // rolling index that is never cleared
1465            int32_t                             mRsmpInRear;    // last filled frame + 1
1466
1467            // For dumpsys
1468            const sp<NBAIO_Sink>                mTeeSink;
1469
1470            const sp<MemoryDealer>              mReadOnlyHeap;
1471
1472            // one-time initialization, no locks required
1473            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1474                                                                // a fast capture
1475
1476            // FIXME audio watchdog thread
1477
1478            // contents are not guaranteed to be consistent, no locks required
1479            FastCaptureDumpState                mFastCaptureDumpState;
1480#ifdef STATE_QUEUE_DUMP
1481            // FIXME StateQueue observer and mutator dump fields
1482#endif
1483            // FIXME audio watchdog dump
1484
1485            // accessible only within the threadLoop(), no locks required
1486            //          mFastCapture->sq()      // for mutating and pushing state
1487            int32_t     mFastCaptureFutex;      // for cold idle
1488
1489            // The HAL input source is treated as non-blocking,
1490            // but current implementation is blocking
1491            sp<NBAIO_Source>                    mInputSource;
1492            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1493            sp<NBAIO_Source>                    mNormalSource;
1494            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1495            // otherwise clear
1496            sp<NBAIO_Sink>                      mPipeSink;
1497            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1498            // otherwise clear
1499            sp<NBAIO_Source>                    mPipeSource;
1500            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1501            size_t                              mPipeFramesP2;
1502            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1503            sp<IMemory>                         mPipeMemory;
1504
1505            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1506            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1507
1508            bool                                mFastTrackAvail;    // true if fast track available
1509};
1510
1511class MmapThread : public ThreadBase
1512{
1513 public:
1514
1515#include "MmapTracks.h"
1516
1517    MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1518                      AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1519                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1520    virtual     ~MmapThread();
1521
1522    virtual     void        configure(const audio_attributes_t *attr,
1523                                      audio_stream_type_t streamType,
1524                                      audio_session_t sessionId,
1525                                      const sp<MmapStreamCallback>& callback,
1526                                      audio_port_handle_t portId);
1527
1528                void        disconnect();
1529
1530    // MmapStreamInterface
1531    status_t createMmapBuffer(int32_t minSizeFrames,
1532                                      struct audio_mmap_buffer_info *info);
1533    status_t getMmapPosition(struct audio_mmap_position *position);
1534    status_t start(const MmapStreamInterface::Client& client, audio_port_handle_t *handle);
1535    status_t stop(audio_port_handle_t handle);
1536
1537    // RefBase
1538    virtual     void        onFirstRef();
1539
1540    // Thread virtuals
1541    virtual     bool        threadLoop();
1542
1543    virtual     void        threadLoop_exit();
1544    virtual     void        threadLoop_standby();
1545
1546    virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
1547    virtual     size_t      frameCount() const { return mFrameCount; }
1548    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1549                                                    status_t& status);
1550    virtual     String8     getParameters(const String8& keys);
1551    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1552                void        readHalParameters_l();
1553    virtual     void        cacheParameters_l() {}
1554    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1555                                               audio_patch_handle_t *handle);
1556    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1557    virtual     void        getAudioPortConfig(struct audio_port_config *config);
1558
1559    virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1560    virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1561    virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1562    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1563                                                               audio_session_t sessionId);
1564
1565    virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1566    virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1567    virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1568
1569    virtual     void        checkSilentMode_l() {}
1570    virtual     void        processVolume_l() {}
1571                void        checkInvalidTracks_l();
1572
1573    virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1574
1575    virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1576
1577                void        dump(int fd, const Vector<String16>& args);
1578    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1579                void        dumpTracks(int fd, const Vector<String16>& args);
1580
1581    virtual     bool        isOutput() const = 0;
1582
1583 protected:
1584
1585                audio_attributes_t      mAttr;
1586                audio_session_t         mSessionId;
1587                audio_port_handle_t     mPortId;
1588
1589                sp<MmapStreamCallback>  mCallback;
1590                sp<StreamHalInterface>  mHalStream;
1591                sp<DeviceHalInterface>  mHalDevice;
1592                AudioHwDevice* const    mAudioHwDev;
1593                ActiveTracks<MmapTrack> mActiveTracks;
1594};
1595
1596class MmapPlaybackThread : public MmapThread, public VolumeInterface
1597{
1598
1599public:
1600    MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1601                      AudioHwDevice *hwDev, AudioStreamOut *output,
1602                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1603    virtual     ~MmapPlaybackThread() {}
1604
1605    virtual     void        configure(const audio_attributes_t *attr,
1606                                      audio_stream_type_t streamType,
1607                                      audio_session_t sessionId,
1608                                      const sp<MmapStreamCallback>& callback,
1609                                      audio_port_handle_t portId);
1610
1611                AudioStreamOut* clearOutput();
1612
1613                // VolumeInterface
1614    virtual     void        setMasterVolume(float value);
1615    virtual     void        setMasterMute(bool muted);
1616    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1617    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1618    virtual     float       streamVolume(audio_stream_type_t stream) const;
1619
1620                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1621
1622    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1623
1624    virtual     audio_stream_type_t streamType() { return mStreamType; }
1625    virtual     void        checkSilentMode_l();
1626    virtual     void        processVolume_l();
1627
1628    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1629
1630    virtual     bool        isOutput() const { return true; }
1631
1632protected:
1633
1634                audio_stream_type_t         mStreamType;
1635                float                       mMasterVolume;
1636                float                       mStreamVolume;
1637                bool                        mMasterMute;
1638                bool                        mStreamMute;
1639                float                       mHalVolFloat;
1640                AudioStreamOut*             mOutput;
1641};
1642
1643class MmapCaptureThread : public MmapThread
1644{
1645
1646public:
1647    MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1648                      AudioHwDevice *hwDev, AudioStreamIn *input,
1649                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1650    virtual     ~MmapCaptureThread() {}
1651
1652                AudioStreamIn* clearInput();
1653
1654    virtual     bool           isOutput() const { return false; }
1655
1656protected:
1657
1658                AudioStreamIn*  mInput;
1659};
1660