Threads.h revision 818e7a32ce3633980138aff2c2bfcc5158b3cfcc
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250                size_t      frameSize() const { return mFrameSize; }
251
252    // Should be "virtual status_t requestExitAndWait()" and override same
253    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
254                void        exit();
255    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
256                                                    status_t& status) = 0;
257    virtual     status_t    setParameters(const String8& keyValuePairs);
258    virtual     String8     getParameters(const String8& keys) = 0;
259    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
260                // sendConfigEvent_l() must be called with ThreadBase::mLock held
261                // Can temporarily release the lock if waiting for a reply from
262                // processConfigEvents_l().
263                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
264                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
265                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
266                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
267                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
268                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
269                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
270                                                            audio_patch_handle_t *handle);
271                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
272                void        processConfigEvents_l();
273    virtual     void        cacheParameters_l() = 0;
274    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
275                                               audio_patch_handle_t *handle) = 0;
276    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
277    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
278
279
280                // see note at declaration of mStandby, mOutDevice and mInDevice
281                bool        standby() const { return mStandby; }
282                audio_devices_t outDevice() const { return mOutDevice; }
283                audio_devices_t inDevice() const { return mInDevice; }
284
285    virtual     audio_stream_t* stream() const = 0;
286
287                sp<EffectHandle> createEffect_l(
288                                    const sp<AudioFlinger::Client>& client,
289                                    const sp<IEffectClient>& effectClient,
290                                    int32_t priority,
291                                    int sessionId,
292                                    effect_descriptor_t *desc,
293                                    int *enabled,
294                                    status_t *status /*non-NULL*/);
295
296                // return values for hasAudioSession (bit field)
297                enum effect_state {
298                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
299                                            // effect
300                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
301                                            // track
302                };
303
304                // get effect chain corresponding to session Id.
305                sp<EffectChain> getEffectChain(int sessionId);
306                // same as getEffectChain() but must be called with ThreadBase mutex locked
307                sp<EffectChain> getEffectChain_l(int sessionId) const;
308                // add an effect chain to the chain list (mEffectChains)
309    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
310                // remove an effect chain from the chain list (mEffectChains)
311    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
312                // lock all effect chains Mutexes. Must be called before releasing the
313                // ThreadBase mutex before processing the mixer and effects. This guarantees the
314                // integrity of the chains during the process.
315                // Also sets the parameter 'effectChains' to current value of mEffectChains.
316                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
317                // unlock effect chains after process
318                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
319                // get a copy of mEffectChains vector
320                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
321                // set audio mode to all effect chains
322                void setMode(audio_mode_t mode);
323                // get effect module with corresponding ID on specified audio session
324                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
325                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
326                // add and effect module. Also creates the effect chain is none exists for
327                // the effects audio session
328                status_t addEffect_l(const sp< EffectModule>& effect);
329                // remove and effect module. Also removes the effect chain is this was the last
330                // effect
331                void removeEffect_l(const sp< EffectModule>& effect);
332                // detach all tracks connected to an auxiliary effect
333    virtual     void detachAuxEffect_l(int effectId __unused) {}
334                // returns either EFFECT_SESSION if effects on this audio session exist in one
335                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
336                virtual uint32_t hasAudioSession(int sessionId) const = 0;
337                // the value returned by default implementation is not important as the
338                // strategy is only meaningful for PlaybackThread which implements this method
339                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
340
341                // suspend or restore effect according to the type of effect passed. a NULL
342                // type pointer means suspend all effects in the session
343                void setEffectSuspended(const effect_uuid_t *type,
344                                        bool suspend,
345                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
346                // check if some effects must be suspended/restored when an effect is enabled
347                // or disabled
348                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
349                                                 bool enabled,
350                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
352                                                   bool enabled,
353                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
354
355                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
356                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
357
358                // Return a reference to a per-thread heap which can be used to allocate IMemory
359                // objects that will be read-only to client processes, read/write to mediaserver,
360                // and shared by all client processes of the thread.
361                // The heap is per-thread rather than common across all threads, because
362                // clients can't be trusted not to modify the offset of the IMemory they receive.
363                // If a thread does not have such a heap, this method returns 0.
364                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
365
366                virtual sp<IMemory> pipeMemory() const { return 0; }
367
368                        void systemReady();
369
370    mutable     Mutex                   mLock;
371
372protected:
373
374                // entry describing an effect being suspended in mSuspendedSessions keyed vector
375                class SuspendedSessionDesc : public RefBase {
376                public:
377                    SuspendedSessionDesc() : mRefCount(0) {}
378
379                    int mRefCount;          // number of active suspend requests
380                    effect_uuid_t mType;    // effect type UUID
381                };
382
383                void        acquireWakeLock(int uid = -1);
384                virtual void acquireWakeLock_l(int uid = -1);
385                void        releaseWakeLock();
386                void        releaseWakeLock_l();
387                void        updateWakeLockUids(const SortedVector<int> &uids);
388                void        updateWakeLockUids_l(const SortedVector<int> &uids);
389                void        getPowerManager_l();
390                void setEffectSuspended_l(const effect_uuid_t *type,
391                                          bool suspend,
392                                          int sessionId);
393                // updated mSuspendedSessions when an effect suspended or restored
394                void        updateSuspendedSessions_l(const effect_uuid_t *type,
395                                                      bool suspend,
396                                                      int sessionId);
397                // check if some effects must be suspended when an effect chain is added
398                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
399
400                String16 getWakeLockTag();
401
402    virtual     void        preExit() { }
403    virtual     void        setMasterMono_l(bool mono __unused) { }
404    virtual     bool        requireMonoBlend() { return false; }
405
406    friend class AudioFlinger;      // for mEffectChains
407
408                const type_t            mType;
409
410                // Used by parameters, config events, addTrack_l, exit
411                Condition               mWaitWorkCV;
412
413                const sp<AudioFlinger>  mAudioFlinger;
414
415                // updated by PlaybackThread::readOutputParameters_l() or
416                // RecordThread::readInputParameters_l()
417                uint32_t                mSampleRate;
418                size_t                  mFrameCount;       // output HAL, direct output, record
419                audio_channel_mask_t    mChannelMask;
420                uint32_t                mChannelCount;
421                size_t                  mFrameSize;
422                // not HAL frame size, this is for output sink (to pipe to fast mixer)
423                audio_format_t          mFormat;           // Source format for Recording and
424                                                           // Sink format for Playback.
425                                                           // Sink format may be different than
426                                                           // HAL format if Fastmixer is used.
427                audio_format_t          mHALFormat;
428                size_t                  mBufferSize;       // HAL buffer size for read() or write()
429
430                Vector< sp<ConfigEvent> >     mConfigEvents;
431                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
432
433                // These fields are written and read by thread itself without lock or barrier,
434                // and read by other threads without lock or barrier via standby(), outDevice()
435                // and inDevice().
436                // Because of the absence of a lock or barrier, any other thread that reads
437                // these fields must use the information in isolation, or be prepared to deal
438                // with possibility that it might be inconsistent with other information.
439                bool                    mStandby;     // Whether thread is currently in standby.
440                audio_devices_t         mOutDevice;   // output device
441                audio_devices_t         mInDevice;    // input device
442                audio_devices_t         mPrevOutDevice;   // previous output device
443                audio_devices_t         mPrevInDevice;    // previous input device
444                struct audio_patch      mPatch;
445                audio_source_t          mAudioSource;
446
447                const audio_io_handle_t mId;
448                Vector< sp<EffectChain> > mEffectChains;
449
450                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
451                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
452                sp<IPowerManager>       mPowerManager;
453                sp<IBinder>             mWakeLockToken;
454                const sp<PMDeathRecipient> mDeathRecipient;
455                // list of suspended effects per session and per type. The first vector is
456                // keyed by session ID, the second by type UUID timeLow field
457                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
458                                        mSuspendedSessions;
459                static const size_t     kLogSize = 4 * 1024;
460                sp<NBLog::Writer>       mNBLogWriter;
461                bool                    mSystemReady;
462                bool                    mNotifiedBatteryStart;
463                ExtendedTimestamp       mTimestamp;
464};
465
466// --- PlaybackThread ---
467class PlaybackThread : public ThreadBase {
468public:
469
470#include "PlaybackTracks.h"
471
472    enum mixer_state {
473        MIXER_IDLE,             // no active tracks
474        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
475        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
476        MIXER_DRAIN_TRACK,      // drain currently playing track
477        MIXER_DRAIN_ALL,        // fully drain the hardware
478        // standby mode does not have an enum value
479        // suspend by audio policy manager is orthogonal to mixer state
480    };
481
482    // retry count before removing active track in case of underrun on offloaded thread:
483    // we need to make sure that AudioTrack client has enough time to send large buffers
484//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
485    // for offloaded tracks
486    static const int8_t kMaxTrackRetriesOffload = 20;
487
488    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
489                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
490    virtual             ~PlaybackThread();
491
492                void        dump(int fd, const Vector<String16>& args);
493
494    // Thread virtuals
495    virtual     bool        threadLoop();
496
497    // RefBase
498    virtual     void        onFirstRef();
499
500protected:
501    // Code snippets that were lifted up out of threadLoop()
502    virtual     void        threadLoop_mix() = 0;
503    virtual     void        threadLoop_sleepTime() = 0;
504    virtual     ssize_t     threadLoop_write();
505    virtual     void        threadLoop_drain();
506    virtual     void        threadLoop_standby();
507    virtual     void        threadLoop_exit();
508    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
509
510                // prepareTracks_l reads and writes mActiveTracks, and returns
511                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
512                // is responsible for clearing or destroying this Vector later on, when it
513                // is safe to do so. That will drop the final ref count and destroy the tracks.
514    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
515                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
516
517                void        writeCallback();
518                void        resetWriteBlocked(uint32_t sequence);
519                void        drainCallback();
520                void        resetDraining(uint32_t sequence);
521
522    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
523
524    virtual     bool        waitingAsyncCallback();
525    virtual     bool        waitingAsyncCallback_l();
526    virtual     bool        shouldStandby_l();
527    virtual     void        onAddNewTrack_l();
528
529    // ThreadBase virtuals
530    virtual     void        preExit();
531
532public:
533
534    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
535
536                // return estimated latency in milliseconds, as reported by HAL
537                uint32_t    latency() const;
538                // same, but lock must already be held
539                uint32_t    latency_l() const;
540
541                void        setMasterVolume(float value);
542                void        setMasterMute(bool muted);
543
544                void        setStreamVolume(audio_stream_type_t stream, float value);
545                void        setStreamMute(audio_stream_type_t stream, bool muted);
546
547                float       streamVolume(audio_stream_type_t stream) const;
548
549                sp<Track>   createTrack_l(
550                                const sp<AudioFlinger::Client>& client,
551                                audio_stream_type_t streamType,
552                                uint32_t sampleRate,
553                                audio_format_t format,
554                                audio_channel_mask_t channelMask,
555                                size_t *pFrameCount,
556                                const sp<IMemory>& sharedBuffer,
557                                int sessionId,
558                                IAudioFlinger::track_flags_t *flags,
559                                pid_t tid,
560                                int uid,
561                                status_t *status /*non-NULL*/);
562
563                AudioStreamOut* getOutput() const;
564                AudioStreamOut* clearOutput();
565                virtual audio_stream_t* stream() const;
566
567                // a very large number of suspend() will eventually wraparound, but unlikely
568                void        suspend() { (void) android_atomic_inc(&mSuspended); }
569                void        restore()
570                                {
571                                    // if restore() is done without suspend(), get back into
572                                    // range so that the next suspend() will operate correctly
573                                    if (android_atomic_dec(&mSuspended) <= 0) {
574                                        android_atomic_release_store(0, &mSuspended);
575                                    }
576                                }
577                bool        isSuspended() const
578                                { return android_atomic_acquire_load(&mSuspended) > 0; }
579
580    virtual     String8     getParameters(const String8& keys);
581    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
582                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
583                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
584                // Consider also removing and passing an explicit mMainBuffer initialization
585                // parameter to AF::PlaybackThread::Track::Track().
586                int16_t     *mixBuffer() const {
587                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
588
589    virtual     void detachAuxEffect_l(int effectId);
590                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
591                        int EffectId);
592                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
593                        int EffectId);
594
595                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
596                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
597                virtual uint32_t hasAudioSession(int sessionId) const;
598                virtual uint32_t getStrategyForSession_l(int sessionId);
599
600
601                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
602                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
603
604                // called with AudioFlinger lock held
605                        void     invalidateTracks(audio_stream_type_t streamType);
606
607    virtual     size_t      frameCount() const { return mNormalFrameCount; }
608
609                // Return's the HAL's frame count i.e. fast mixer buffer size.
610                size_t      frameCountHAL() const { return mFrameCount; }
611
612                status_t    getTimestamp_l(AudioTimestamp& timestamp);
613
614                void        addPatchTrack(const sp<PatchTrack>& track);
615                void        deletePatchTrack(const sp<PatchTrack>& track);
616
617    virtual     void        getAudioPortConfig(struct audio_port_config *config);
618
619protected:
620    // updated by readOutputParameters_l()
621    size_t                          mNormalFrameCount;  // normal mixer and effects
622
623    bool                            mThreadThrottle;     // throttle the thread processing
624    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
625    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
626    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
627
628    void*                           mSinkBuffer;         // frame size aligned sink buffer
629
630    // TODO:
631    // Rearrange the buffer info into a struct/class with
632    // clear, copy, construction, destruction methods.
633    //
634    // mSinkBuffer also has associated with it:
635    //
636    // mSinkBufferSize: Sink Buffer Size
637    // mFormat: Sink Buffer Format
638
639    // Mixer Buffer (mMixerBuffer*)
640    //
641    // In the case of floating point or multichannel data, which is not in the
642    // sink format, it is required to accumulate in a higher precision or greater channel count
643    // buffer before downmixing or data conversion to the sink buffer.
644
645    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
646    bool                            mMixerBufferEnabled;
647
648    // Storage, 32 byte aligned (may make this alignment a requirement later).
649    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
650    void*                           mMixerBuffer;
651
652    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
653    size_t                          mMixerBufferSize;
654
655    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
656    audio_format_t                  mMixerBufferFormat;
657
658    // An internal flag set to true by MixerThread::prepareTracks_l()
659    // when mMixerBuffer contains valid data after mixing.
660    bool                            mMixerBufferValid;
661
662    // Effects Buffer (mEffectsBuffer*)
663    //
664    // In the case of effects data, which is not in the sink format,
665    // it is required to accumulate in a different buffer before data conversion
666    // to the sink buffer.
667
668    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
669    bool                            mEffectBufferEnabled;
670
671    // Storage, 32 byte aligned (may make this alignment a requirement later).
672    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
673    void*                           mEffectBuffer;
674
675    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
676    size_t                          mEffectBufferSize;
677
678    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
679    audio_format_t                  mEffectBufferFormat;
680
681    // An internal flag set to true by MixerThread::prepareTracks_l()
682    // when mEffectsBuffer contains valid data after mixing.
683    //
684    // When this is set, all mixer data is routed into the effects buffer
685    // for any processing (including output processing).
686    bool                            mEffectBufferValid;
687
688    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
689    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
690    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
691    // workaround that restriction.
692    // 'volatile' means accessed via atomic operations and no lock.
693    volatile int32_t                mSuspended;
694
695    int64_t                         mBytesWritten;
696private:
697    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
698    // PlaybackThread needs to find out if master-muted, it checks it's local
699    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
700    bool                            mMasterMute;
701                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
702protected:
703    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
704    SortedVector<int>               mWakeLockUids;
705    int                             mActiveTracksGeneration;
706    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
707
708    // Allocate a track name for a given channel mask.
709    //   Returns name >= 0 if successful, -1 on failure.
710    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
711                                           audio_format_t format, int sessionId) = 0;
712    virtual void            deleteTrackName_l(int name) = 0;
713
714    // Time to sleep between cycles when:
715    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
716    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
717    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
718    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
719    // No sleep in standby mode; waits on a condition
720
721    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
722                void        checkSilentMode_l();
723
724    // Non-trivial for DUPLICATING only
725    virtual     void        saveOutputTracks() { }
726    virtual     void        clearOutputTracks() { }
727
728    // Cache various calculated values, at threadLoop() entry and after a parameter change
729    virtual     void        cacheParameters_l();
730
731    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
732
733    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
734                                   audio_patch_handle_t *handle);
735    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
736
737                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
738                                    && mHwSupportsPause
739                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
740
741private:
742
743    friend class AudioFlinger;      // for numerous
744
745    PlaybackThread& operator = (const PlaybackThread&);
746
747    status_t    addTrack_l(const sp<Track>& track);
748    bool        destroyTrack_l(const sp<Track>& track);
749    void        removeTrack_l(const sp<Track>& track);
750    void        broadcast_l();
751
752    void        readOutputParameters_l();
753
754    virtual void dumpInternals(int fd, const Vector<String16>& args);
755    void        dumpTracks(int fd, const Vector<String16>& args);
756
757    SortedVector< sp<Track> >       mTracks;
758    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
759    AudioStreamOut                  *mOutput;
760
761    float                           mMasterVolume;
762    nsecs_t                         mLastWriteTime;
763    int                             mNumWrites;
764    int                             mNumDelayedWrites;
765    bool                            mInWrite;
766
767    // FIXME rename these former local variables of threadLoop to standard "m" names
768    nsecs_t                         mStandbyTimeNs;
769    size_t                          mSinkBufferSize;
770
771    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
772    uint32_t                        mActiveSleepTimeUs;
773    uint32_t                        mIdleSleepTimeUs;
774
775    uint32_t                        mSleepTimeUs;
776
777    // mixer status returned by prepareTracks_l()
778    mixer_state                     mMixerStatus; // current cycle
779                                                  // previous cycle when in prepareTracks_l()
780    mixer_state                     mMixerStatusIgnoringFastTracks;
781                                                  // FIXME or a separate ready state per track
782
783    // FIXME move these declarations into the specific sub-class that needs them
784    // MIXER only
785    uint32_t                        sleepTimeShift;
786
787    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
788    nsecs_t                         mStandbyDelayNs;
789
790    // MIXER only
791    nsecs_t                         maxPeriod;
792
793    // DUPLICATING only
794    uint32_t                        writeFrames;
795
796    size_t                          mBytesRemaining;
797    size_t                          mCurrentWriteLength;
798    bool                            mUseAsyncWrite;
799    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
800    // incremented each time a write(), a flush() or a standby() occurs.
801    // Bit 0 is set when a write blocks and indicates a callback is expected.
802    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
803    // callbacks are ignored.
804    uint32_t                        mWriteAckSequence;
805    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
806    // incremented each time a drain is requested or a flush() or standby() occurs.
807    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
808    // expected.
809    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
810    // callbacks are ignored.
811    uint32_t                        mDrainSequence;
812    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
813    // for async write callback in the thread loop before evaluating it
814    bool                            mSignalPending;
815    sp<AsyncCallbackThread>         mCallbackThread;
816
817private:
818    // The HAL output sink is treated as non-blocking, but current implementation is blocking
819    sp<NBAIO_Sink>          mOutputSink;
820    // If a fast mixer is present, the blocking pipe sink, otherwise clear
821    sp<NBAIO_Sink>          mPipeSink;
822    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
823    sp<NBAIO_Sink>          mNormalSink;
824#ifdef TEE_SINK
825    // For dumpsys
826    sp<NBAIO_Sink>          mTeeSink;
827    sp<NBAIO_Source>        mTeeSource;
828#endif
829    uint32_t                mScreenState;   // cached copy of gScreenState
830    static const size_t     kFastMixerLogSize = 4 * 1024;
831    sp<NBLog::Writer>       mFastMixerNBLogWriter;
832public:
833    virtual     bool        hasFastMixer() const = 0;
834    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
835                                { FastTrackUnderruns dummy; return dummy; }
836
837protected:
838                // accessed by both binder threads and within threadLoop(), lock on mutex needed
839                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
840                bool        mHwSupportsPause;
841                bool        mHwPaused;
842                bool        mFlushPending;
843};
844
845class MixerThread : public PlaybackThread {
846public:
847    MixerThread(const sp<AudioFlinger>& audioFlinger,
848                AudioStreamOut* output,
849                audio_io_handle_t id,
850                audio_devices_t device,
851                bool systemReady,
852                type_t type = MIXER);
853    virtual             ~MixerThread();
854
855    // Thread virtuals
856
857    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
858                                                   status_t& status);
859    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
860
861protected:
862    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
863    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
864                                           audio_format_t format, int sessionId);
865    virtual     void        deleteTrackName_l(int name);
866    virtual     uint32_t    idleSleepTimeUs() const;
867    virtual     uint32_t    suspendSleepTimeUs() const;
868    virtual     void        cacheParameters_l();
869
870    virtual void acquireWakeLock_l(int uid = -1) {
871        PlaybackThread::acquireWakeLock_l(uid);
872        if (hasFastMixer()) {
873            mFastMixer->setBoottimeOffset(
874                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
875        }
876    }
877
878    // threadLoop snippets
879    virtual     ssize_t     threadLoop_write();
880    virtual     void        threadLoop_standby();
881    virtual     void        threadLoop_mix();
882    virtual     void        threadLoop_sleepTime();
883    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
884    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
885
886    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
887                                   audio_patch_handle_t *handle);
888    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
889
890                AudioMixer* mAudioMixer;    // normal mixer
891private:
892                // one-time initialization, no locks required
893                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
894                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
895
896                // contents are not guaranteed to be consistent, no locks required
897                FastMixerDumpState mFastMixerDumpState;
898#ifdef STATE_QUEUE_DUMP
899                StateQueueObserverDump mStateQueueObserverDump;
900                StateQueueMutatorDump  mStateQueueMutatorDump;
901#endif
902                AudioWatchdogDump mAudioWatchdogDump;
903
904                // accessible only within the threadLoop(), no locks required
905                //          mFastMixer->sq()    // for mutating and pushing state
906                int32_t     mFastMixerFutex;    // for cold idle
907
908                std::atomic_bool mMasterMono;
909public:
910    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
911    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
912                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
913                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
914                            }
915
916protected:
917    virtual     void       setMasterMono_l(bool mono) {
918                               mMasterMono.store(mono);
919                               if (mFastMixer != nullptr) { /* hasFastMixer() */
920                                   mFastMixer->setMasterMono(mMasterMono);
921                               }
922                           }
923                // the FastMixer performs mono blend if it exists.
924                // Blending with limiter is not idempotent,
925                // and blending without limiter is idempotent but inefficient to do twice.
926    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
927};
928
929class DirectOutputThread : public PlaybackThread {
930public:
931
932    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
933                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
934    virtual                 ~DirectOutputThread();
935
936    // Thread virtuals
937
938    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
939                                                   status_t& status);
940    virtual     void        flushHw_l();
941
942protected:
943    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
944                                           audio_format_t format, int sessionId);
945    virtual     void        deleteTrackName_l(int name);
946    virtual     uint32_t    activeSleepTimeUs() const;
947    virtual     uint32_t    idleSleepTimeUs() const;
948    virtual     uint32_t    suspendSleepTimeUs() const;
949    virtual     void        cacheParameters_l();
950
951    // threadLoop snippets
952    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
953    virtual     void        threadLoop_mix();
954    virtual     void        threadLoop_sleepTime();
955    virtual     void        threadLoop_exit();
956    virtual     bool        shouldStandby_l();
957
958    virtual     void        onAddNewTrack_l();
959
960    // volumes last sent to audio HAL with stream->set_volume()
961    float mLeftVolFloat;
962    float mRightVolFloat;
963
964    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
965                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
966                        bool systemReady);
967    void processVolume_l(Track *track, bool lastTrack);
968
969    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
970    sp<Track>               mActiveTrack;
971
972    wp<Track>               mPreviousTrack;         // used to detect track switch
973
974public:
975    virtual     bool        hasFastMixer() const { return false; }
976};
977
978class OffloadThread : public DirectOutputThread {
979public:
980
981    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
982                        audio_io_handle_t id, uint32_t device, bool systemReady);
983    virtual                 ~OffloadThread() {};
984    virtual     void        flushHw_l();
985
986protected:
987    // threadLoop snippets
988    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
989    virtual     void        threadLoop_exit();
990
991    virtual     bool        waitingAsyncCallback();
992    virtual     bool        waitingAsyncCallback_l();
993
994private:
995    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
996    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
997};
998
999class AsyncCallbackThread : public Thread {
1000public:
1001
1002    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1003
1004    virtual             ~AsyncCallbackThread();
1005
1006    // Thread virtuals
1007    virtual bool        threadLoop();
1008
1009    // RefBase
1010    virtual void        onFirstRef();
1011
1012            void        exit();
1013            void        setWriteBlocked(uint32_t sequence);
1014            void        resetWriteBlocked();
1015            void        setDraining(uint32_t sequence);
1016            void        resetDraining();
1017
1018private:
1019    const wp<PlaybackThread>   mPlaybackThread;
1020    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1021    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1022    // to indicate that the callback has been received via resetWriteBlocked()
1023    uint32_t                   mWriteAckSequence;
1024    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1025    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1026    // to indicate that the callback has been received via resetDraining()
1027    uint32_t                   mDrainSequence;
1028    Condition                  mWaitWorkCV;
1029    Mutex                      mLock;
1030};
1031
1032class DuplicatingThread : public MixerThread {
1033public:
1034    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1035                      audio_io_handle_t id, bool systemReady);
1036    virtual                 ~DuplicatingThread();
1037
1038    // Thread virtuals
1039                void        addOutputTrack(MixerThread* thread);
1040                void        removeOutputTrack(MixerThread* thread);
1041                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1042protected:
1043    virtual     uint32_t    activeSleepTimeUs() const;
1044
1045private:
1046                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1047protected:
1048    // threadLoop snippets
1049    virtual     void        threadLoop_mix();
1050    virtual     void        threadLoop_sleepTime();
1051    virtual     ssize_t     threadLoop_write();
1052    virtual     void        threadLoop_standby();
1053    virtual     void        cacheParameters_l();
1054
1055private:
1056    // called from threadLoop, addOutputTrack, removeOutputTrack
1057    virtual     void        updateWaitTime_l();
1058protected:
1059    virtual     void        saveOutputTracks();
1060    virtual     void        clearOutputTracks();
1061private:
1062
1063                uint32_t    mWaitTimeMs;
1064    SortedVector < sp<OutputTrack> >  outputTracks;
1065    SortedVector < sp<OutputTrack> >  mOutputTracks;
1066public:
1067    virtual     bool        hasFastMixer() const { return false; }
1068};
1069
1070
1071// record thread
1072class RecordThread : public ThreadBase
1073{
1074public:
1075
1076    class RecordTrack;
1077
1078    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1079     * RecordThread.  It maintains local state on the relative position of the read
1080     * position of the RecordTrack compared with the RecordThread.
1081     */
1082    class ResamplerBufferProvider : public AudioBufferProvider
1083    {
1084    public:
1085        ResamplerBufferProvider(RecordTrack* recordTrack) :
1086            mRecordTrack(recordTrack),
1087            mRsmpInUnrel(0), mRsmpInFront(0) { }
1088        virtual ~ResamplerBufferProvider() { }
1089
1090        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1091        // skipping any previous data read from the hal.
1092        virtual void reset();
1093
1094        /* Synchronizes RecordTrack position with the RecordThread.
1095         * Calculates available frames and handle overruns if the RecordThread
1096         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1097         * TODO: why not do this for every getNextBuffer?
1098         *
1099         * Parameters
1100         * framesAvailable:  pointer to optional output size_t to store record track
1101         *                   frames available.
1102         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1103         */
1104
1105        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1106
1107        // AudioBufferProvider interface
1108        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1109        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1110    private:
1111        RecordTrack * const mRecordTrack;
1112        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1113                                            // most recent getNextBuffer
1114                                            // for debug only
1115        int32_t             mRsmpInFront;   // next available frame
1116                                            // rolling counter that is never cleared
1117    };
1118
1119    /* The RecordBufferConverter is used for format, channel, and sample rate
1120     * conversion for a RecordTrack.
1121     *
1122     * TODO: Self contained, so move to a separate file later.
1123     *
1124     * RecordBufferConverter uses the convert() method rather than exposing a
1125     * buffer provider interface; this is to save a memory copy.
1126     */
1127    class RecordBufferConverter
1128    {
1129    public:
1130        RecordBufferConverter(
1131                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1132                uint32_t srcSampleRate,
1133                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1134                uint32_t dstSampleRate);
1135
1136        ~RecordBufferConverter();
1137
1138        /* Converts input data from an AudioBufferProvider by format, channelMask,
1139         * and sampleRate to a destination buffer.
1140         *
1141         * Parameters
1142         *      dst:  buffer to place the converted data.
1143         * provider:  buffer provider to obtain source data.
1144         *   frames:  number of frames to convert
1145         *
1146         * Returns the number of frames converted.
1147         */
1148        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1149
1150        // returns NO_ERROR if constructor was successful
1151        status_t initCheck() const {
1152            // mSrcChannelMask set on successful updateParameters
1153            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1154        }
1155
1156        // allows dynamic reconfigure of all parameters
1157        status_t updateParameters(
1158                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1159                uint32_t srcSampleRate,
1160                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1161                uint32_t dstSampleRate);
1162
1163        // called to reset resampler buffers on record track discontinuity
1164        void reset() {
1165            if (mResampler != NULL) {
1166                mResampler->reset();
1167            }
1168        }
1169
1170    private:
1171        // format conversion when not using resampler
1172        void convertNoResampler(void *dst, const void *src, size_t frames);
1173
1174        // format conversion when using resampler; modifies src in-place
1175        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1176
1177        // user provided information
1178        audio_channel_mask_t mSrcChannelMask;
1179        audio_format_t       mSrcFormat;
1180        uint32_t             mSrcSampleRate;
1181        audio_channel_mask_t mDstChannelMask;
1182        audio_format_t       mDstFormat;
1183        uint32_t             mDstSampleRate;
1184
1185        // derived information
1186        uint32_t             mSrcChannelCount;
1187        uint32_t             mDstChannelCount;
1188        size_t               mDstFrameSize;
1189
1190        // format conversion buffer
1191        void                *mBuf;
1192        size_t               mBufFrames;
1193        size_t               mBufFrameSize;
1194
1195        // resampler info
1196        AudioResampler      *mResampler;
1197
1198        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1199        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1200        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1201        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1202        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1203    };
1204
1205#include "RecordTracks.h"
1206
1207            RecordThread(const sp<AudioFlinger>& audioFlinger,
1208                    AudioStreamIn *input,
1209                    audio_io_handle_t id,
1210                    audio_devices_t outDevice,
1211                    audio_devices_t inDevice,
1212                    bool systemReady
1213#ifdef TEE_SINK
1214                    , const sp<NBAIO_Sink>& teeSink
1215#endif
1216                    );
1217            virtual     ~RecordThread();
1218
1219    // no addTrack_l ?
1220    void        destroyTrack_l(const sp<RecordTrack>& track);
1221    void        removeTrack_l(const sp<RecordTrack>& track);
1222
1223    void        dumpInternals(int fd, const Vector<String16>& args);
1224    void        dumpTracks(int fd, const Vector<String16>& args);
1225
1226    // Thread virtuals
1227    virtual bool        threadLoop();
1228
1229    // RefBase
1230    virtual void        onFirstRef();
1231
1232    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1233
1234    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1235
1236    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1237
1238            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1239                    const sp<AudioFlinger::Client>& client,
1240                    uint32_t sampleRate,
1241                    audio_format_t format,
1242                    audio_channel_mask_t channelMask,
1243                    size_t *pFrameCount,
1244                    int sessionId,
1245                    size_t *notificationFrames,
1246                    int uid,
1247                    IAudioFlinger::track_flags_t *flags,
1248                    pid_t tid,
1249                    status_t *status /*non-NULL*/);
1250
1251            status_t    start(RecordTrack* recordTrack,
1252                              AudioSystem::sync_event_t event,
1253                              int triggerSession);
1254
1255            // ask the thread to stop the specified track, and
1256            // return true if the caller should then do it's part of the stopping process
1257            bool        stop(RecordTrack* recordTrack);
1258
1259            void        dump(int fd, const Vector<String16>& args);
1260            AudioStreamIn* clearInput();
1261            virtual audio_stream_t* stream() const;
1262
1263
1264    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1265                                               status_t& status);
1266    virtual void        cacheParameters_l() {}
1267    virtual String8     getParameters(const String8& keys);
1268    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1269    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1270                                           audio_patch_handle_t *handle);
1271    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1272
1273            void        addPatchRecord(const sp<PatchRecord>& record);
1274            void        deletePatchRecord(const sp<PatchRecord>& record);
1275
1276            void        readInputParameters_l();
1277    virtual uint32_t    getInputFramesLost();
1278
1279    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1280    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1281    virtual uint32_t hasAudioSession(int sessionId) const;
1282
1283            // Return the set of unique session IDs across all tracks.
1284            // The keys are the session IDs, and the associated values are meaningless.
1285            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1286            KeyedVector<int, bool> sessionIds() const;
1287
1288    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1289    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1290
1291    static void syncStartEventCallback(const wp<SyncEvent>& event);
1292
1293    virtual size_t      frameCount() const { return mFrameCount; }
1294            bool        hasFastCapture() const { return mFastCapture != 0; }
1295    virtual void        getAudioPortConfig(struct audio_port_config *config);
1296
1297private:
1298            // Enter standby if not already in standby, and set mStandby flag
1299            void    standbyIfNotAlreadyInStandby();
1300
1301            // Call the HAL standby method unconditionally, and don't change mStandby flag
1302            void    inputStandBy();
1303
1304            AudioStreamIn                       *mInput;
1305            SortedVector < sp<RecordTrack> >    mTracks;
1306            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1307            // is used together with mStartStopCond to indicate start()/stop() progress
1308            SortedVector< sp<RecordTrack> >     mActiveTracks;
1309            // generation counter for mActiveTracks
1310            int                                 mActiveTracksGen;
1311            Condition                           mStartStopCond;
1312
1313            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1314            void                               *mRsmpInBuffer; //
1315            size_t                              mRsmpInFrames;  // size of resampler input in frames
1316            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1317
1318            // rolling index that is never cleared
1319            int32_t                             mRsmpInRear;    // last filled frame + 1
1320
1321            // For dumpsys
1322            const sp<NBAIO_Sink>                mTeeSink;
1323
1324            const sp<MemoryDealer>              mReadOnlyHeap;
1325
1326            // one-time initialization, no locks required
1327            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1328                                                                // a fast capture
1329
1330            // FIXME audio watchdog thread
1331
1332            // contents are not guaranteed to be consistent, no locks required
1333            FastCaptureDumpState                mFastCaptureDumpState;
1334#ifdef STATE_QUEUE_DUMP
1335            // FIXME StateQueue observer and mutator dump fields
1336#endif
1337            // FIXME audio watchdog dump
1338
1339            // accessible only within the threadLoop(), no locks required
1340            //          mFastCapture->sq()      // for mutating and pushing state
1341            int32_t     mFastCaptureFutex;      // for cold idle
1342
1343            // The HAL input source is treated as non-blocking,
1344            // but current implementation is blocking
1345            sp<NBAIO_Source>                    mInputSource;
1346            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1347            sp<NBAIO_Source>                    mNormalSource;
1348            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1349            // otherwise clear
1350            sp<NBAIO_Sink>                      mPipeSink;
1351            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1352            // otherwise clear
1353            sp<NBAIO_Source>                    mPipeSource;
1354            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1355            size_t                              mPipeFramesP2;
1356            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1357            sp<IMemory>                         mPipeMemory;
1358
1359            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1360            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1361
1362            bool                                mFastTrackAvail;    // true if fast track available
1363};
1364