Threads.h revision 9cab746b116b8aed38ca6b97bfea35103535e522
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        explicit SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        explicit SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     sp<StreamHalInterface> stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/);
299
300                // return values for hasAudioSession (bit field)
301                enum effect_state {
302                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                            // effect
304                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
305                                            // track
306                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
307                                            // fast track
308                };
309
310                // get effect chain corresponding to session Id.
311                sp<EffectChain> getEffectChain(audio_session_t sessionId);
312                // same as getEffectChain() but must be called with ThreadBase mutex locked
313                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
314                // add an effect chain to the chain list (mEffectChains)
315    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
316                // remove an effect chain from the chain list (mEffectChains)
317    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
318                // lock all effect chains Mutexes. Must be called before releasing the
319                // ThreadBase mutex before processing the mixer and effects. This guarantees the
320                // integrity of the chains during the process.
321                // Also sets the parameter 'effectChains' to current value of mEffectChains.
322                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
323                // unlock effect chains after process
324                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
325                // get a copy of mEffectChains vector
326                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
327                // set audio mode to all effect chains
328                void setMode(audio_mode_t mode);
329                // get effect module with corresponding ID on specified audio session
330                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
331                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
332                // add and effect module. Also creates the effect chain is none exists for
333                // the effects audio session
334                status_t addEffect_l(const sp< EffectModule>& effect);
335                // remove and effect module. Also removes the effect chain is this was the last
336                // effect
337                void removeEffect_l(const sp< EffectModule>& effect);
338                // detach all tracks connected to an auxiliary effect
339    virtual     void detachAuxEffect_l(int effectId __unused) {}
340                // returns a combination of:
341                // - EFFECT_SESSION if effects on this audio session exist in one chain
342                // - TRACK_SESSION if tracks on this audio session exist
343                // - FAST_SESSION if fast tracks on this audio session exist
344    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
345                uint32_t hasAudioSession(audio_session_t sessionId) const {
346                    Mutex::Autolock _l(mLock);
347                    return hasAudioSession_l(sessionId);
348                }
349
350                // the value returned by default implementation is not important as the
351                // strategy is only meaningful for PlaybackThread which implements this method
352                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
353                        { return 0; }
354
355                // suspend or restore effect according to the type of effect passed. a NULL
356                // type pointer means suspend all effects in the session
357                void setEffectSuspended(const effect_uuid_t *type,
358                                        bool suspend,
359                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
360                // check if some effects must be suspended/restored when an effect is enabled
361                // or disabled
362                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
363                                                 bool enabled,
364                                                 audio_session_t sessionId =
365                                                        AUDIO_SESSION_OUTPUT_MIX);
366                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
367                                                   bool enabled,
368                                                   audio_session_t sessionId =
369                                                        AUDIO_SESSION_OUTPUT_MIX);
370
371                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
372                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
373
374                // Return a reference to a per-thread heap which can be used to allocate IMemory
375                // objects that will be read-only to client processes, read/write to mediaserver,
376                // and shared by all client processes of the thread.
377                // The heap is per-thread rather than common across all threads, because
378                // clients can't be trusted not to modify the offset of the IMemory they receive.
379                // If a thread does not have such a heap, this method returns 0.
380                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
381
382                virtual sp<IMemory> pipeMemory() const { return 0; }
383
384                        void systemReady();
385
386                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
387                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
388                                                               audio_session_t sessionId) = 0;
389
390    mutable     Mutex                   mLock;
391
392protected:
393
394                // entry describing an effect being suspended in mSuspendedSessions keyed vector
395                class SuspendedSessionDesc : public RefBase {
396                public:
397                    SuspendedSessionDesc() : mRefCount(0) {}
398
399                    int mRefCount;          // number of active suspend requests
400                    effect_uuid_t mType;    // effect type UUID
401                };
402
403                void        acquireWakeLock(int uid = -1);
404                virtual void acquireWakeLock_l(int uid = -1);
405                void        releaseWakeLock();
406                void        releaseWakeLock_l();
407                void        updateWakeLockUids_l(const SortedVector<int> &uids);
408                void        getPowerManager_l();
409                void setEffectSuspended_l(const effect_uuid_t *type,
410                                          bool suspend,
411                                          audio_session_t sessionId);
412                // updated mSuspendedSessions when an effect suspended or restored
413                void        updateSuspendedSessions_l(const effect_uuid_t *type,
414                                                      bool suspend,
415                                                      audio_session_t sessionId);
416                // check if some effects must be suspended when an effect chain is added
417                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
418
419                String16 getWakeLockTag();
420
421    virtual     void        preExit() { }
422    virtual     void        setMasterMono_l(bool mono __unused) { }
423    virtual     bool        requireMonoBlend() { return false; }
424
425    friend class AudioFlinger;      // for mEffectChains
426
427                const type_t            mType;
428
429                // Used by parameters, config events, addTrack_l, exit
430                Condition               mWaitWorkCV;
431
432                const sp<AudioFlinger>  mAudioFlinger;
433
434                // updated by PlaybackThread::readOutputParameters_l() or
435                // RecordThread::readInputParameters_l()
436                uint32_t                mSampleRate;
437                size_t                  mFrameCount;       // output HAL, direct output, record
438                audio_channel_mask_t    mChannelMask;
439                uint32_t                mChannelCount;
440                size_t                  mFrameSize;
441                // not HAL frame size, this is for output sink (to pipe to fast mixer)
442                audio_format_t          mFormat;           // Source format for Recording and
443                                                           // Sink format for Playback.
444                                                           // Sink format may be different than
445                                                           // HAL format if Fastmixer is used.
446                audio_format_t          mHALFormat;
447                size_t                  mBufferSize;       // HAL buffer size for read() or write()
448
449                Vector< sp<ConfigEvent> >     mConfigEvents;
450                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
451
452                // These fields are written and read by thread itself without lock or barrier,
453                // and read by other threads without lock or barrier via standby(), outDevice()
454                // and inDevice().
455                // Because of the absence of a lock or barrier, any other thread that reads
456                // these fields must use the information in isolation, or be prepared to deal
457                // with possibility that it might be inconsistent with other information.
458                bool                    mStandby;     // Whether thread is currently in standby.
459                audio_devices_t         mOutDevice;   // output device
460                audio_devices_t         mInDevice;    // input device
461                audio_devices_t         mPrevOutDevice;   // previous output device
462                audio_devices_t         mPrevInDevice;    // previous input device
463                struct audio_patch      mPatch;
464                audio_source_t          mAudioSource;
465
466                const audio_io_handle_t mId;
467                Vector< sp<EffectChain> > mEffectChains;
468
469                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
470                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
471                sp<IPowerManager>       mPowerManager;
472                sp<IBinder>             mWakeLockToken;
473                const sp<PMDeathRecipient> mDeathRecipient;
474                // list of suspended effects per session and per type. The first (outer) vector is
475                // keyed by session ID, the second (inner) by type UUID timeLow field
476                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
477                                        mSuspendedSessions;
478                static const size_t     kLogSize = 4 * 1024;
479                sp<NBLog::Writer>       mNBLogWriter;
480                bool                    mSystemReady;
481                bool                    mNotifiedBatteryStart;
482                ExtendedTimestamp       mTimestamp;
483};
484
485// --- PlaybackThread ---
486class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback {
487public:
488
489#include "PlaybackTracks.h"
490
491    enum mixer_state {
492        MIXER_IDLE,             // no active tracks
493        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
494        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
495        MIXER_DRAIN_TRACK,      // drain currently playing track
496        MIXER_DRAIN_ALL,        // fully drain the hardware
497        // standby mode does not have an enum value
498        // suspend by audio policy manager is orthogonal to mixer state
499    };
500
501    // retry count before removing active track in case of underrun on offloaded thread:
502    // we need to make sure that AudioTrack client has enough time to send large buffers
503    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
504    // handled for offloaded tracks
505    static const int8_t kMaxTrackRetriesOffload = 20;
506    static const int8_t kMaxTrackStartupRetriesOffload = 100;
507    static const int8_t kMaxTrackStopRetriesOffload = 2;
508    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
509    static const uint32_t kMaxTracksPerUid = 14;
510
511    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
512                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
513    virtual             ~PlaybackThread();
514
515                void        dump(int fd, const Vector<String16>& args);
516
517    // Thread virtuals
518    virtual     bool        threadLoop();
519
520    // RefBase
521    virtual     void        onFirstRef();
522
523    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
524                                                       audio_session_t sessionId);
525
526protected:
527    // Code snippets that were lifted up out of threadLoop()
528    virtual     void        threadLoop_mix() = 0;
529    virtual     void        threadLoop_sleepTime() = 0;
530    virtual     ssize_t     threadLoop_write();
531    virtual     void        threadLoop_drain();
532    virtual     void        threadLoop_standby();
533    virtual     void        threadLoop_exit();
534    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
535
536                // prepareTracks_l reads and writes mActiveTracks, and returns
537                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
538                // is responsible for clearing or destroying this Vector later on, when it
539                // is safe to do so. That will drop the final ref count and destroy the tracks.
540    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
541                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
542
543    // StreamOutHalInterfaceCallback implementation
544    virtual     void        onWriteReady();
545    virtual     void        onDrainReady();
546    virtual     void        onError();
547
548                void        resetWriteBlocked(uint32_t sequence);
549                void        resetDraining(uint32_t sequence);
550
551    virtual     bool        waitingAsyncCallback();
552    virtual     bool        waitingAsyncCallback_l();
553    virtual     bool        shouldStandby_l();
554    virtual     void        onAddNewTrack_l();
555                void        onAsyncError(); // error reported by AsyncCallbackThread
556
557    // ThreadBase virtuals
558    virtual     void        preExit();
559
560    virtual     bool        keepWakeLock() const { return true; }
561
562public:
563
564    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
565
566                // return estimated latency in milliseconds, as reported by HAL
567                uint32_t    latency() const;
568                // same, but lock must already be held
569                uint32_t    latency_l() const;
570
571                void        setMasterVolume(float value);
572                void        setMasterMute(bool muted);
573
574                void        setStreamVolume(audio_stream_type_t stream, float value);
575                void        setStreamMute(audio_stream_type_t stream, bool muted);
576
577                float       streamVolume(audio_stream_type_t stream) const;
578
579                sp<Track>   createTrack_l(
580                                const sp<AudioFlinger::Client>& client,
581                                audio_stream_type_t streamType,
582                                uint32_t sampleRate,
583                                audio_format_t format,
584                                audio_channel_mask_t channelMask,
585                                size_t *pFrameCount,
586                                const sp<IMemory>& sharedBuffer,
587                                audio_session_t sessionId,
588                                audio_output_flags_t *flags,
589                                pid_t tid,
590                                uid_t uid,
591                                status_t *status /*non-NULL*/);
592
593                AudioStreamOut* getOutput() const;
594                AudioStreamOut* clearOutput();
595                virtual sp<StreamHalInterface> stream() const;
596
597                // a very large number of suspend() will eventually wraparound, but unlikely
598                void        suspend() { (void) android_atomic_inc(&mSuspended); }
599                void        restore()
600                                {
601                                    // if restore() is done without suspend(), get back into
602                                    // range so that the next suspend() will operate correctly
603                                    if (android_atomic_dec(&mSuspended) <= 0) {
604                                        android_atomic_release_store(0, &mSuspended);
605                                    }
606                                }
607                bool        isSuspended() const
608                                { return android_atomic_acquire_load(&mSuspended) > 0; }
609
610    virtual     String8     getParameters(const String8& keys);
611    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
612                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
613                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
614                // Consider also removing and passing an explicit mMainBuffer initialization
615                // parameter to AF::PlaybackThread::Track::Track().
616                int16_t     *mixBuffer() const {
617                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
618
619    virtual     void detachAuxEffect_l(int effectId);
620                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
621                        int EffectId);
622                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
623                        int EffectId);
624
625                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
626                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
627                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
628                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
629
630
631                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
632                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
633
634                // called with AudioFlinger lock held
635                        bool     invalidateTracks_l(audio_stream_type_t streamType);
636                virtual void     invalidateTracks(audio_stream_type_t streamType);
637
638    virtual     size_t      frameCount() const { return mNormalFrameCount; }
639
640                status_t    getTimestamp_l(AudioTimestamp& timestamp);
641
642                void        addPatchTrack(const sp<PatchTrack>& track);
643                void        deletePatchTrack(const sp<PatchTrack>& track);
644
645    virtual     void        getAudioPortConfig(struct audio_port_config *config);
646
647protected:
648    // updated by readOutputParameters_l()
649    size_t                          mNormalFrameCount;  // normal mixer and effects
650
651    bool                            mThreadThrottle;     // throttle the thread processing
652    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
653    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
654    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
655
656    void*                           mSinkBuffer;         // frame size aligned sink buffer
657
658    // TODO:
659    // Rearrange the buffer info into a struct/class with
660    // clear, copy, construction, destruction methods.
661    //
662    // mSinkBuffer also has associated with it:
663    //
664    // mSinkBufferSize: Sink Buffer Size
665    // mFormat: Sink Buffer Format
666
667    // Mixer Buffer (mMixerBuffer*)
668    //
669    // In the case of floating point or multichannel data, which is not in the
670    // sink format, it is required to accumulate in a higher precision or greater channel count
671    // buffer before downmixing or data conversion to the sink buffer.
672
673    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
674    bool                            mMixerBufferEnabled;
675
676    // Storage, 32 byte aligned (may make this alignment a requirement later).
677    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
678    void*                           mMixerBuffer;
679
680    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
681    size_t                          mMixerBufferSize;
682
683    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
684    audio_format_t                  mMixerBufferFormat;
685
686    // An internal flag set to true by MixerThread::prepareTracks_l()
687    // when mMixerBuffer contains valid data after mixing.
688    bool                            mMixerBufferValid;
689
690    // Effects Buffer (mEffectsBuffer*)
691    //
692    // In the case of effects data, which is not in the sink format,
693    // it is required to accumulate in a different buffer before data conversion
694    // to the sink buffer.
695
696    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
697    bool                            mEffectBufferEnabled;
698
699    // Storage, 32 byte aligned (may make this alignment a requirement later).
700    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
701    void*                           mEffectBuffer;
702
703    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
704    size_t                          mEffectBufferSize;
705
706    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
707    audio_format_t                  mEffectBufferFormat;
708
709    // An internal flag set to true by MixerThread::prepareTracks_l()
710    // when mEffectsBuffer contains valid data after mixing.
711    //
712    // When this is set, all mixer data is routed into the effects buffer
713    // for any processing (including output processing).
714    bool                            mEffectBufferValid;
715
716    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
717    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
718    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
719    // workaround that restriction.
720    // 'volatile' means accessed via atomic operations and no lock.
721    volatile int32_t                mSuspended;
722
723    int64_t                         mBytesWritten;
724    int64_t                         mFramesWritten; // not reset on standby
725    int64_t                         mSuspendedFrames; // not reset on standby
726private:
727    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
728    // PlaybackThread needs to find out if master-muted, it checks it's local
729    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
730    bool                            mMasterMute;
731                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
732protected:
733    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
734    SortedVector<int>               mWakeLockUids;
735    int                             mActiveTracksGeneration;
736    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
737
738    // Allocate a track name for a given channel mask.
739    //   Returns name >= 0 if successful, -1 on failure.
740    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
741                                           audio_session_t sessionId, uid_t uid) = 0;
742    virtual void            deleteTrackName_l(int name) = 0;
743
744    // Time to sleep between cycles when:
745    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
746    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
747    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
748    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
749    // No sleep in standby mode; waits on a condition
750
751    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
752                void        checkSilentMode_l();
753
754    // Non-trivial for DUPLICATING only
755    virtual     void        saveOutputTracks() { }
756    virtual     void        clearOutputTracks() { }
757
758    // Cache various calculated values, at threadLoop() entry and after a parameter change
759    virtual     void        cacheParameters_l();
760
761    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
762
763    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
764                                   audio_patch_handle_t *handle);
765    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
766
767                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
768                                    && mHwSupportsPause
769                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
770
771                uint32_t    trackCountForUid_l(uid_t uid);
772
773private:
774
775    friend class AudioFlinger;      // for numerous
776
777    PlaybackThread& operator = (const PlaybackThread&);
778
779    status_t    addTrack_l(const sp<Track>& track);
780    bool        destroyTrack_l(const sp<Track>& track);
781    void        removeTrack_l(const sp<Track>& track);
782    void        broadcast_l();
783
784    void        readOutputParameters_l();
785
786    virtual void dumpInternals(int fd, const Vector<String16>& args);
787    void        dumpTracks(int fd, const Vector<String16>& args);
788
789    SortedVector< sp<Track> >       mTracks;
790    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
791    AudioStreamOut                  *mOutput;
792
793    float                           mMasterVolume;
794    nsecs_t                         mLastWriteTime;
795    int                             mNumWrites;
796    int                             mNumDelayedWrites;
797    bool                            mInWrite;
798
799    // FIXME rename these former local variables of threadLoop to standard "m" names
800    nsecs_t                         mStandbyTimeNs;
801    size_t                          mSinkBufferSize;
802
803    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
804    uint32_t                        mActiveSleepTimeUs;
805    uint32_t                        mIdleSleepTimeUs;
806
807    uint32_t                        mSleepTimeUs;
808
809    // mixer status returned by prepareTracks_l()
810    mixer_state                     mMixerStatus; // current cycle
811                                                  // previous cycle when in prepareTracks_l()
812    mixer_state                     mMixerStatusIgnoringFastTracks;
813                                                  // FIXME or a separate ready state per track
814
815    // FIXME move these declarations into the specific sub-class that needs them
816    // MIXER only
817    uint32_t                        sleepTimeShift;
818
819    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
820    nsecs_t                         mStandbyDelayNs;
821
822    // MIXER only
823    nsecs_t                         maxPeriod;
824
825    // DUPLICATING only
826    uint32_t                        writeFrames;
827
828    size_t                          mBytesRemaining;
829    size_t                          mCurrentWriteLength;
830    bool                            mUseAsyncWrite;
831    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
832    // incremented each time a write(), a flush() or a standby() occurs.
833    // Bit 0 is set when a write blocks and indicates a callback is expected.
834    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
835    // callbacks are ignored.
836    uint32_t                        mWriteAckSequence;
837    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
838    // incremented each time a drain is requested or a flush() or standby() occurs.
839    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
840    // expected.
841    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
842    // callbacks are ignored.
843    uint32_t                        mDrainSequence;
844    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
845    // for async write callback in the thread loop before evaluating it
846    bool                            mSignalPending;
847    sp<AsyncCallbackThread>         mCallbackThread;
848
849private:
850    // The HAL output sink is treated as non-blocking, but current implementation is blocking
851    sp<NBAIO_Sink>          mOutputSink;
852    // If a fast mixer is present, the blocking pipe sink, otherwise clear
853    sp<NBAIO_Sink>          mPipeSink;
854    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
855    sp<NBAIO_Sink>          mNormalSink;
856#ifdef TEE_SINK
857    // For dumpsys
858    sp<NBAIO_Sink>          mTeeSink;
859    sp<NBAIO_Source>        mTeeSource;
860#endif
861    uint32_t                mScreenState;   // cached copy of gScreenState
862    static const size_t     kFastMixerLogSize = 4 * 1024;
863    sp<NBLog::Writer>       mFastMixerNBLogWriter;
864public:
865    virtual     bool        hasFastMixer() const = 0;
866    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
867                                { FastTrackUnderruns dummy; return dummy; }
868
869protected:
870                // accessed by both binder threads and within threadLoop(), lock on mutex needed
871                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
872                bool        mHwSupportsPause;
873                bool        mHwPaused;
874                bool        mFlushPending;
875};
876
877class MixerThread : public PlaybackThread {
878public:
879    MixerThread(const sp<AudioFlinger>& audioFlinger,
880                AudioStreamOut* output,
881                audio_io_handle_t id,
882                audio_devices_t device,
883                bool systemReady,
884                type_t type = MIXER);
885    virtual             ~MixerThread();
886
887    // Thread virtuals
888
889    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
890                                                   status_t& status);
891    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
892
893protected:
894    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
895    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
896                                           audio_session_t sessionId, uid_t uid);
897    virtual     void        deleteTrackName_l(int name);
898    virtual     uint32_t    idleSleepTimeUs() const;
899    virtual     uint32_t    suspendSleepTimeUs() const;
900    virtual     void        cacheParameters_l();
901
902    virtual void acquireWakeLock_l(int uid = -1) {
903        PlaybackThread::acquireWakeLock_l(uid);
904        if (hasFastMixer()) {
905            mFastMixer->setBoottimeOffset(
906                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
907        }
908    }
909
910    // threadLoop snippets
911    virtual     ssize_t     threadLoop_write();
912    virtual     void        threadLoop_standby();
913    virtual     void        threadLoop_mix();
914    virtual     void        threadLoop_sleepTime();
915    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
916    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
917
918    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
919                                   audio_patch_handle_t *handle);
920    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
921
922                AudioMixer* mAudioMixer;    // normal mixer
923private:
924                // one-time initialization, no locks required
925                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
926                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
927
928                // contents are not guaranteed to be consistent, no locks required
929                FastMixerDumpState mFastMixerDumpState;
930#ifdef STATE_QUEUE_DUMP
931                StateQueueObserverDump mStateQueueObserverDump;
932                StateQueueMutatorDump  mStateQueueMutatorDump;
933#endif
934                AudioWatchdogDump mAudioWatchdogDump;
935
936                // accessible only within the threadLoop(), no locks required
937                //          mFastMixer->sq()    // for mutating and pushing state
938                int32_t     mFastMixerFutex;    // for cold idle
939
940                std::atomic_bool mMasterMono;
941public:
942    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
943    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
944                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
945                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
946                            }
947
948protected:
949    virtual     void       setMasterMono_l(bool mono) {
950                               mMasterMono.store(mono);
951                               if (mFastMixer != nullptr) { /* hasFastMixer() */
952                                   mFastMixer->setMasterMono(mMasterMono);
953                               }
954                           }
955                // the FastMixer performs mono blend if it exists.
956                // Blending with limiter is not idempotent,
957                // and blending without limiter is idempotent but inefficient to do twice.
958    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
959};
960
961class DirectOutputThread : public PlaybackThread {
962public:
963
964    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
965                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
966    virtual                 ~DirectOutputThread();
967
968    // Thread virtuals
969
970    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
971                                                   status_t& status);
972    virtual     void        flushHw_l();
973
974protected:
975    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
976                                           audio_session_t sessionId, uid_t uid);
977    virtual     void        deleteTrackName_l(int name);
978    virtual     uint32_t    activeSleepTimeUs() const;
979    virtual     uint32_t    idleSleepTimeUs() const;
980    virtual     uint32_t    suspendSleepTimeUs() const;
981    virtual     void        cacheParameters_l();
982
983    // threadLoop snippets
984    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
985    virtual     void        threadLoop_mix();
986    virtual     void        threadLoop_sleepTime();
987    virtual     void        threadLoop_exit();
988    virtual     bool        shouldStandby_l();
989
990    virtual     void        onAddNewTrack_l();
991
992    // volumes last sent to audio HAL with stream->set_volume()
993    float mLeftVolFloat;
994    float mRightVolFloat;
995
996    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
997                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
998                        bool systemReady);
999    void processVolume_l(Track *track, bool lastTrack);
1000
1001    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1002    sp<Track>               mActiveTrack;
1003
1004    wp<Track>               mPreviousTrack;         // used to detect track switch
1005
1006public:
1007    virtual     bool        hasFastMixer() const { return false; }
1008};
1009
1010class OffloadThread : public DirectOutputThread {
1011public:
1012
1013    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1014                        audio_io_handle_t id, uint32_t device, bool systemReady);
1015    virtual                 ~OffloadThread() {};
1016    virtual     void        flushHw_l();
1017
1018protected:
1019    // threadLoop snippets
1020    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1021    virtual     void        threadLoop_exit();
1022
1023    virtual     bool        waitingAsyncCallback();
1024    virtual     bool        waitingAsyncCallback_l();
1025    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1026
1027    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1028
1029private:
1030    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1031    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1032    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1033    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1034                                          // used and valid only during underrun.  ~0 if
1035                                          // no underrun has occurred during playback and
1036                                          // is not reset on standby.
1037};
1038
1039class AsyncCallbackThread : public Thread {
1040public:
1041
1042    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1043
1044    virtual             ~AsyncCallbackThread();
1045
1046    // Thread virtuals
1047    virtual bool        threadLoop();
1048
1049    // RefBase
1050    virtual void        onFirstRef();
1051
1052            void        exit();
1053            void        setWriteBlocked(uint32_t sequence);
1054            void        resetWriteBlocked();
1055            void        setDraining(uint32_t sequence);
1056            void        resetDraining();
1057            void        setAsyncError();
1058
1059private:
1060    const wp<PlaybackThread>   mPlaybackThread;
1061    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1062    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1063    // to indicate that the callback has been received via resetWriteBlocked()
1064    uint32_t                   mWriteAckSequence;
1065    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1066    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1067    // to indicate that the callback has been received via resetDraining()
1068    uint32_t                   mDrainSequence;
1069    Condition                  mWaitWorkCV;
1070    Mutex                      mLock;
1071    bool                       mAsyncError;
1072};
1073
1074class DuplicatingThread : public MixerThread {
1075public:
1076    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1077                      audio_io_handle_t id, bool systemReady);
1078    virtual                 ~DuplicatingThread();
1079
1080    // Thread virtuals
1081                void        addOutputTrack(MixerThread* thread);
1082                void        removeOutputTrack(MixerThread* thread);
1083                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1084protected:
1085    virtual     uint32_t    activeSleepTimeUs() const;
1086
1087private:
1088                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1089protected:
1090    // threadLoop snippets
1091    virtual     void        threadLoop_mix();
1092    virtual     void        threadLoop_sleepTime();
1093    virtual     ssize_t     threadLoop_write();
1094    virtual     void        threadLoop_standby();
1095    virtual     void        cacheParameters_l();
1096
1097private:
1098    // called from threadLoop, addOutputTrack, removeOutputTrack
1099    virtual     void        updateWaitTime_l();
1100protected:
1101    virtual     void        saveOutputTracks();
1102    virtual     void        clearOutputTracks();
1103private:
1104
1105                uint32_t    mWaitTimeMs;
1106    SortedVector < sp<OutputTrack> >  outputTracks;
1107    SortedVector < sp<OutputTrack> >  mOutputTracks;
1108public:
1109    virtual     bool        hasFastMixer() const { return false; }
1110};
1111
1112
1113// record thread
1114class RecordThread : public ThreadBase
1115{
1116public:
1117
1118    class RecordTrack;
1119
1120    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1121     * RecordThread.  It maintains local state on the relative position of the read
1122     * position of the RecordTrack compared with the RecordThread.
1123     */
1124    class ResamplerBufferProvider : public AudioBufferProvider
1125    {
1126    public:
1127        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1128            mRecordTrack(recordTrack),
1129            mRsmpInUnrel(0), mRsmpInFront(0) { }
1130        virtual ~ResamplerBufferProvider() { }
1131
1132        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1133        // skipping any previous data read from the hal.
1134        virtual void reset();
1135
1136        /* Synchronizes RecordTrack position with the RecordThread.
1137         * Calculates available frames and handle overruns if the RecordThread
1138         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1139         * TODO: why not do this for every getNextBuffer?
1140         *
1141         * Parameters
1142         * framesAvailable:  pointer to optional output size_t to store record track
1143         *                   frames available.
1144         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1145         */
1146
1147        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1148
1149        // AudioBufferProvider interface
1150        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1151        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1152    private:
1153        RecordTrack * const mRecordTrack;
1154        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1155                                            // most recent getNextBuffer
1156                                            // for debug only
1157        int32_t             mRsmpInFront;   // next available frame
1158                                            // rolling counter that is never cleared
1159    };
1160
1161    /* The RecordBufferConverter is used for format, channel, and sample rate
1162     * conversion for a RecordTrack.
1163     *
1164     * TODO: Self contained, so move to a separate file later.
1165     *
1166     * RecordBufferConverter uses the convert() method rather than exposing a
1167     * buffer provider interface; this is to save a memory copy.
1168     */
1169    class RecordBufferConverter
1170    {
1171    public:
1172        RecordBufferConverter(
1173                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1174                uint32_t srcSampleRate,
1175                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1176                uint32_t dstSampleRate);
1177
1178        ~RecordBufferConverter();
1179
1180        /* Converts input data from an AudioBufferProvider by format, channelMask,
1181         * and sampleRate to a destination buffer.
1182         *
1183         * Parameters
1184         *      dst:  buffer to place the converted data.
1185         * provider:  buffer provider to obtain source data.
1186         *   frames:  number of frames to convert
1187         *
1188         * Returns the number of frames converted.
1189         */
1190        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1191
1192        // returns NO_ERROR if constructor was successful
1193        status_t initCheck() const {
1194            // mSrcChannelMask set on successful updateParameters
1195            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1196        }
1197
1198        // allows dynamic reconfigure of all parameters
1199        status_t updateParameters(
1200                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1201                uint32_t srcSampleRate,
1202                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1203                uint32_t dstSampleRate);
1204
1205        // called to reset resampler buffers on record track discontinuity
1206        void reset() {
1207            if (mResampler != NULL) {
1208                mResampler->reset();
1209            }
1210        }
1211
1212    private:
1213        // format conversion when not using resampler
1214        void convertNoResampler(void *dst, const void *src, size_t frames);
1215
1216        // format conversion when using resampler; modifies src in-place
1217        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1218
1219        // user provided information
1220        audio_channel_mask_t mSrcChannelMask;
1221        audio_format_t       mSrcFormat;
1222        uint32_t             mSrcSampleRate;
1223        audio_channel_mask_t mDstChannelMask;
1224        audio_format_t       mDstFormat;
1225        uint32_t             mDstSampleRate;
1226
1227        // derived information
1228        uint32_t             mSrcChannelCount;
1229        uint32_t             mDstChannelCount;
1230        size_t               mDstFrameSize;
1231
1232        // format conversion buffer
1233        void                *mBuf;
1234        size_t               mBufFrames;
1235        size_t               mBufFrameSize;
1236
1237        // resampler info
1238        AudioResampler      *mResampler;
1239
1240        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1241        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1242        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1243        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1244        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1245    };
1246
1247#include "RecordTracks.h"
1248
1249            RecordThread(const sp<AudioFlinger>& audioFlinger,
1250                    AudioStreamIn *input,
1251                    audio_io_handle_t id,
1252                    audio_devices_t outDevice,
1253                    audio_devices_t inDevice,
1254                    bool systemReady
1255#ifdef TEE_SINK
1256                    , const sp<NBAIO_Sink>& teeSink
1257#endif
1258                    );
1259            virtual     ~RecordThread();
1260
1261    // no addTrack_l ?
1262    void        destroyTrack_l(const sp<RecordTrack>& track);
1263    void        removeTrack_l(const sp<RecordTrack>& track);
1264
1265    void        dumpInternals(int fd, const Vector<String16>& args);
1266    void        dumpTracks(int fd, const Vector<String16>& args);
1267
1268    // Thread virtuals
1269    virtual bool        threadLoop();
1270
1271    // RefBase
1272    virtual void        onFirstRef();
1273
1274    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1275
1276    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1277
1278    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1279
1280            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1281                    const sp<AudioFlinger::Client>& client,
1282                    uint32_t sampleRate,
1283                    audio_format_t format,
1284                    audio_channel_mask_t channelMask,
1285                    size_t *pFrameCount,
1286                    audio_session_t sessionId,
1287                    size_t *notificationFrames,
1288                    uid_t uid,
1289                    audio_input_flags_t *flags,
1290                    pid_t tid,
1291                    status_t *status /*non-NULL*/);
1292
1293            status_t    start(RecordTrack* recordTrack,
1294                              AudioSystem::sync_event_t event,
1295                              audio_session_t triggerSession);
1296
1297            // ask the thread to stop the specified track, and
1298            // return true if the caller should then do it's part of the stopping process
1299            bool        stop(RecordTrack* recordTrack);
1300
1301            void        dump(int fd, const Vector<String16>& args);
1302            AudioStreamIn* clearInput();
1303            virtual sp<StreamHalInterface> stream() const;
1304
1305
1306    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1307                                               status_t& status);
1308    virtual void        cacheParameters_l() {}
1309    virtual String8     getParameters(const String8& keys);
1310    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1311    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1312                                           audio_patch_handle_t *handle);
1313    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1314
1315            void        addPatchRecord(const sp<PatchRecord>& record);
1316            void        deletePatchRecord(const sp<PatchRecord>& record);
1317
1318            void        readInputParameters_l();
1319    virtual uint32_t    getInputFramesLost();
1320
1321    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1322    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1323    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1324
1325            // Return the set of unique session IDs across all tracks.
1326            // The keys are the session IDs, and the associated values are meaningless.
1327            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1328            KeyedVector<audio_session_t, bool> sessionIds() const;
1329
1330    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1331    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1332
1333    static void syncStartEventCallback(const wp<SyncEvent>& event);
1334
1335    virtual size_t      frameCount() const { return mFrameCount; }
1336            bool        hasFastCapture() const { return mFastCapture != 0; }
1337    virtual void        getAudioPortConfig(struct audio_port_config *config);
1338
1339    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1340                                                   audio_session_t sessionId);
1341
1342private:
1343            // Enter standby if not already in standby, and set mStandby flag
1344            void    standbyIfNotAlreadyInStandby();
1345
1346            // Call the HAL standby method unconditionally, and don't change mStandby flag
1347            void    inputStandBy();
1348
1349            AudioStreamIn                       *mInput;
1350            SortedVector < sp<RecordTrack> >    mTracks;
1351            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1352            // is used together with mStartStopCond to indicate start()/stop() progress
1353            SortedVector< sp<RecordTrack> >     mActiveTracks;
1354            // generation counter for mActiveTracks
1355            int                                 mActiveTracksGen;
1356            Condition                           mStartStopCond;
1357
1358            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1359            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1360            size_t                              mRsmpInFrames;  // size of resampler input in frames
1361            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1362            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1363
1364            // rolling index that is never cleared
1365            int32_t                             mRsmpInRear;    // last filled frame + 1
1366
1367            // For dumpsys
1368            const sp<NBAIO_Sink>                mTeeSink;
1369
1370            const sp<MemoryDealer>              mReadOnlyHeap;
1371
1372            // one-time initialization, no locks required
1373            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1374                                                                // a fast capture
1375
1376            // FIXME audio watchdog thread
1377
1378            // contents are not guaranteed to be consistent, no locks required
1379            FastCaptureDumpState                mFastCaptureDumpState;
1380#ifdef STATE_QUEUE_DUMP
1381            // FIXME StateQueue observer and mutator dump fields
1382#endif
1383            // FIXME audio watchdog dump
1384
1385            // accessible only within the threadLoop(), no locks required
1386            //          mFastCapture->sq()      // for mutating and pushing state
1387            int32_t     mFastCaptureFutex;      // for cold idle
1388
1389            // The HAL input source is treated as non-blocking,
1390            // but current implementation is blocking
1391            sp<NBAIO_Source>                    mInputSource;
1392            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1393            sp<NBAIO_Source>                    mNormalSource;
1394            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1395            // otherwise clear
1396            sp<NBAIO_Sink>                      mPipeSink;
1397            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1398            // otherwise clear
1399            sp<NBAIO_Source>                    mPipeSource;
1400            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1401            size_t                              mPipeFramesP2;
1402            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1403            sp<IMemory>                         mPipeMemory;
1404
1405            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1406            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1407
1408            bool                                mFastTrackAvail;    // true if fast track available
1409};
1410