Threads.h revision b880f5e5fc07397ddd09a94ba18bdf4fa62aae00
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37    virtual             ~ThreadBase();
38
39    virtual status_t    readyToRun();
40
41    void dumpBase(int fd, const Vector<String16>& args);
42    void dumpEffectChains(int fd, const Vector<String16>& args);
43
44    void clearPowerManager();
45
46    // base for record and playback
47    enum {
48        CFG_EVENT_IO,
49        CFG_EVENT_PRIO
50    };
51
52    class ConfigEvent {
53    public:
54        ConfigEvent(int type) : mType(type) {}
55        virtual ~ConfigEvent() {}
56
57                 int type() const { return mType; }
58
59        virtual  void dump(char *buffer, size_t size) = 0;
60
61    private:
62        const int mType;
63    };
64
65    class IoConfigEvent : public ConfigEvent {
66    public:
67        IoConfigEvent(int event, int param) :
68            ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(param) {}
69        virtual ~IoConfigEvent() {}
70
71                int event() const { return mEvent; }
72                int param() const { return mParam; }
73
74        virtual  void dump(char *buffer, size_t size) {
75            snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
76        }
77
78    private:
79        const int mEvent;
80        const int mParam;
81    };
82
83    class PrioConfigEvent : public ConfigEvent {
84    public:
85        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
86            ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
87        virtual ~PrioConfigEvent() {}
88
89                pid_t pid() const { return mPid; }
90                pid_t tid() const { return mTid; }
91                int32_t prio() const { return mPrio; }
92
93        virtual  void dump(char *buffer, size_t size) {
94            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
95        }
96
97    private:
98        const pid_t mPid;
99        const pid_t mTid;
100        const int32_t mPrio;
101    };
102
103
104    class PMDeathRecipient : public IBinder::DeathRecipient {
105    public:
106                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
107        virtual     ~PMDeathRecipient() {}
108
109        // IBinder::DeathRecipient
110        virtual     void        binderDied(const wp<IBinder>& who);
111
112    private:
113                    PMDeathRecipient(const PMDeathRecipient&);
114                    PMDeathRecipient& operator = (const PMDeathRecipient&);
115
116        wp<ThreadBase> mThread;
117    };
118
119    virtual     status_t    initCheck() const = 0;
120
121                // static externally-visible
122                type_t      type() const { return mType; }
123                audio_io_handle_t id() const { return mId;}
124
125                // dynamic externally-visible
126                uint32_t    sampleRate() const { return mSampleRate; }
127                uint32_t    channelCount() const { return mChannelCount; }
128                audio_channel_mask_t channelMask() const { return mChannelMask; }
129                audio_format_t format() const { return mFormat; }
130                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
131                // and returns the [normal mix] buffer's frame count.
132    virtual     size_t      frameCount() const = 0;
133                size_t      frameSize() const { return mFrameSize; }
134
135    // Should be "virtual status_t requestExitAndWait()" and override same
136    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
137                void        exit();
138    virtual     bool        checkForNewParameters_l() = 0;
139    virtual     status_t    setParameters(const String8& keyValuePairs);
140    virtual     String8     getParameters(const String8& keys) = 0;
141    virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
142                void        sendIoConfigEvent(int event, int param = 0);
143                void        sendIoConfigEvent_l(int event, int param = 0);
144                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
145                void        processConfigEvents();
146                void        processConfigEvents_l();
147
148                // see note at declaration of mStandby, mOutDevice and mInDevice
149                bool        standby() const { return mStandby; }
150                audio_devices_t outDevice() const { return mOutDevice; }
151                audio_devices_t inDevice() const { return mInDevice; }
152
153    virtual     audio_stream_t* stream() const = 0;
154
155                sp<EffectHandle> createEffect_l(
156                                    const sp<AudioFlinger::Client>& client,
157                                    const sp<IEffectClient>& effectClient,
158                                    int32_t priority,
159                                    int sessionId,
160                                    effect_descriptor_t *desc,
161                                    int *enabled,
162                                    status_t *status /*non-NULL*/);
163                void disconnectEffect(const sp< EffectModule>& effect,
164                                      EffectHandle *handle,
165                                      bool unpinIfLast);
166
167                // return values for hasAudioSession (bit field)
168                enum effect_state {
169                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
170                                            // effect
171                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
172                                            // track
173                };
174
175                // get effect chain corresponding to session Id.
176                sp<EffectChain> getEffectChain(int sessionId);
177                // same as getEffectChain() but must be called with ThreadBase mutex locked
178                sp<EffectChain> getEffectChain_l(int sessionId) const;
179                // add an effect chain to the chain list (mEffectChains)
180    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
181                // remove an effect chain from the chain list (mEffectChains)
182    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
183                // lock all effect chains Mutexes. Must be called before releasing the
184                // ThreadBase mutex before processing the mixer and effects. This guarantees the
185                // integrity of the chains during the process.
186                // Also sets the parameter 'effectChains' to current value of mEffectChains.
187                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
188                // unlock effect chains after process
189                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
190                // get a copy of mEffectChains vector
191                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
192                // set audio mode to all effect chains
193                void setMode(audio_mode_t mode);
194                // get effect module with corresponding ID on specified audio session
195                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
196                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
197                // add and effect module. Also creates the effect chain is none exists for
198                // the effects audio session
199                status_t addEffect_l(const sp< EffectModule>& effect);
200                // remove and effect module. Also removes the effect chain is this was the last
201                // effect
202                void removeEffect_l(const sp< EffectModule>& effect);
203                // detach all tracks connected to an auxiliary effect
204    virtual     void detachAuxEffect_l(int effectId __unused) {}
205                // returns either EFFECT_SESSION if effects on this audio session exist in one
206                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
207                virtual uint32_t hasAudioSession(int sessionId) const = 0;
208                // the value returned by default implementation is not important as the
209                // strategy is only meaningful for PlaybackThread which implements this method
210                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
211
212                // suspend or restore effect according to the type of effect passed. a NULL
213                // type pointer means suspend all effects in the session
214                void setEffectSuspended(const effect_uuid_t *type,
215                                        bool suspend,
216                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217                // check if some effects must be suspended/restored when an effect is enabled
218                // or disabled
219                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
220                                                 bool enabled,
221                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
222                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
223                                                   bool enabled,
224                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
225
226                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
227                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
228
229                // Return a reference to a per-thread heap which can be used to allocate IMemory
230                // objects that will be read-only to client processes, read/write to mediaserver,
231                // and shared by all client processes of the thread.
232                // The heap is per-thread rather than common across all threads, because
233                // clients can't be trusted not to modify the offset of the IMemory they receive.
234                // If a thread does not have such a heap, this method returns 0.
235                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
236
237    mutable     Mutex                   mLock;
238
239protected:
240
241                // entry describing an effect being suspended in mSuspendedSessions keyed vector
242                class SuspendedSessionDesc : public RefBase {
243                public:
244                    SuspendedSessionDesc() : mRefCount(0) {}
245
246                    int mRefCount;          // number of active suspend requests
247                    effect_uuid_t mType;    // effect type UUID
248                };
249
250                void        acquireWakeLock(int uid = -1);
251                void        acquireWakeLock_l(int uid = -1);
252                void        releaseWakeLock();
253                void        releaseWakeLock_l();
254                void        updateWakeLockUids(const SortedVector<int> &uids);
255                void        updateWakeLockUids_l(const SortedVector<int> &uids);
256                void        getPowerManager_l();
257                void setEffectSuspended_l(const effect_uuid_t *type,
258                                          bool suspend,
259                                          int sessionId);
260                // updated mSuspendedSessions when an effect suspended or restored
261                void        updateSuspendedSessions_l(const effect_uuid_t *type,
262                                                      bool suspend,
263                                                      int sessionId);
264                // check if some effects must be suspended when an effect chain is added
265                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
266
267                String16 getWakeLockTag();
268
269    virtual     void        preExit() { }
270
271    friend class AudioFlinger;      // for mEffectChains
272
273                const type_t            mType;
274
275                // Used by parameters, config events, addTrack_l, exit
276                Condition               mWaitWorkCV;
277
278                const sp<AudioFlinger>  mAudioFlinger;
279
280                // updated by PlaybackThread::readOutputParameters_l() or
281                // RecordThread::readInputParameters_l()
282                uint32_t                mSampleRate;
283                size_t                  mFrameCount;       // output HAL, direct output, record
284                audio_channel_mask_t    mChannelMask;
285                uint32_t                mChannelCount;
286                size_t                  mFrameSize;
287                audio_format_t          mFormat;
288                size_t                  mBufferSize;       // HAL buffer size for read() or write()
289
290                // Parameter sequence by client: binder thread calling setParameters():
291                //  1. Lock mLock
292                //  2. Append to mNewParameters
293                //  3. mWaitWorkCV.signal
294                //  4. mParamCond.waitRelative with timeout
295                //  5. read mParamStatus
296                //  6. mWaitWorkCV.signal
297                //  7. Unlock
298                //
299                // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
300                // 1. Lock mLock
301                // 2. If there is an entry in mNewParameters proceed ...
302                // 2. Read first entry in mNewParameters
303                // 3. Process
304                // 4. Remove first entry from mNewParameters
305                // 5. Set mParamStatus
306                // 6. mParamCond.signal
307                // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
308                // 8. Unlock
309                Condition               mParamCond;
310                Vector<String8>         mNewParameters;
311                status_t                mParamStatus;
312
313                // vector owns each ConfigEvent *, so must delete after removing
314                Vector<ConfigEvent *>     mConfigEvents;
315
316                // These fields are written and read by thread itself without lock or barrier,
317                // and read by other threads without lock or barrier via standby(), outDevice()
318                // and inDevice().
319                // Because of the absence of a lock or barrier, any other thread that reads
320                // these fields must use the information in isolation, or be prepared to deal
321                // with possibility that it might be inconsistent with other information.
322                bool                    mStandby;     // Whether thread is currently in standby.
323                audio_devices_t         mOutDevice;   // output device
324                audio_devices_t         mInDevice;    // input device
325                audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
326
327                const audio_io_handle_t mId;
328                Vector< sp<EffectChain> > mEffectChains;
329
330                static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
331                char                    mName[kNameLength];
332                sp<IPowerManager>       mPowerManager;
333                sp<IBinder>             mWakeLockToken;
334                const sp<PMDeathRecipient> mDeathRecipient;
335                // list of suspended effects per session and per type. The first vector is
336                // keyed by session ID, the second by type UUID timeLow field
337                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
338                                        mSuspendedSessions;
339                static const size_t     kLogSize = 4 * 1024;
340                sp<NBLog::Writer>       mNBLogWriter;
341};
342
343// --- PlaybackThread ---
344class PlaybackThread : public ThreadBase {
345public:
346
347#include "PlaybackTracks.h"
348
349    enum mixer_state {
350        MIXER_IDLE,             // no active tracks
351        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
352        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
353        MIXER_DRAIN_TRACK,      // drain currently playing track
354        MIXER_DRAIN_ALL,        // fully drain the hardware
355        // standby mode does not have an enum value
356        // suspend by audio policy manager is orthogonal to mixer state
357    };
358
359    // retry count before removing active track in case of underrun on offloaded thread:
360    // we need to make sure that AudioTrack client has enough time to send large buffers
361//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
362    // for offloaded tracks
363    static const int8_t kMaxTrackRetriesOffload = 20;
364
365    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
366                   audio_io_handle_t id, audio_devices_t device, type_t type);
367    virtual             ~PlaybackThread();
368
369                void        dump(int fd, const Vector<String16>& args);
370
371    // Thread virtuals
372    virtual     bool        threadLoop();
373
374    // RefBase
375    virtual     void        onFirstRef();
376
377protected:
378    // Code snippets that were lifted up out of threadLoop()
379    virtual     void        threadLoop_mix() = 0;
380    virtual     void        threadLoop_sleepTime() = 0;
381    virtual     ssize_t     threadLoop_write();
382    virtual     void        threadLoop_drain();
383    virtual     void        threadLoop_standby();
384    virtual     void        threadLoop_exit();
385    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
386
387                // prepareTracks_l reads and writes mActiveTracks, and returns
388                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
389                // is responsible for clearing or destroying this Vector later on, when it
390                // is safe to do so. That will drop the final ref count and destroy the tracks.
391    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
392                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
393
394                void        writeCallback();
395                void        resetWriteBlocked(uint32_t sequence);
396                void        drainCallback();
397                void        resetDraining(uint32_t sequence);
398
399    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
400
401    virtual     bool        waitingAsyncCallback();
402    virtual     bool        waitingAsyncCallback_l();
403    virtual     bool        shouldStandby_l();
404    virtual     void        onAddNewTrack_l();
405
406    // ThreadBase virtuals
407    virtual     void        preExit();
408
409public:
410
411    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
412
413                // return estimated latency in milliseconds, as reported by HAL
414                uint32_t    latency() const;
415                // same, but lock must already be held
416                uint32_t    latency_l() const;
417
418                void        setMasterVolume(float value);
419                void        setMasterMute(bool muted);
420
421                void        setStreamVolume(audio_stream_type_t stream, float value);
422                void        setStreamMute(audio_stream_type_t stream, bool muted);
423
424                float       streamVolume(audio_stream_type_t stream) const;
425
426                sp<Track>   createTrack_l(
427                                const sp<AudioFlinger::Client>& client,
428                                audio_stream_type_t streamType,
429                                uint32_t sampleRate,
430                                audio_format_t format,
431                                audio_channel_mask_t channelMask,
432                                size_t *pFrameCount,
433                                const sp<IMemory>& sharedBuffer,
434                                int sessionId,
435                                IAudioFlinger::track_flags_t *flags,
436                                pid_t tid,
437                                int uid,
438                                status_t *status /*non-NULL*/);
439
440                AudioStreamOut* getOutput() const;
441                AudioStreamOut* clearOutput();
442                virtual audio_stream_t* stream() const;
443
444                // a very large number of suspend() will eventually wraparound, but unlikely
445                void        suspend() { (void) android_atomic_inc(&mSuspended); }
446                void        restore()
447                                {
448                                    // if restore() is done without suspend(), get back into
449                                    // range so that the next suspend() will operate correctly
450                                    if (android_atomic_dec(&mSuspended) <= 0) {
451                                        android_atomic_release_store(0, &mSuspended);
452                                    }
453                                }
454                bool        isSuspended() const
455                                { return android_atomic_acquire_load(&mSuspended) > 0; }
456
457    virtual     String8     getParameters(const String8& keys);
458    virtual     void        audioConfigChanged_l(int event, int param = 0);
459                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
460                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
461                // Consider also removing and passing an explicit mMainBuffer initialization
462                // parameter to AF::PlaybackThread::Track::Track().
463                int16_t     *mixBuffer() const {
464                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
465
466    virtual     void detachAuxEffect_l(int effectId);
467                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
468                        int EffectId);
469                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
470                        int EffectId);
471
472                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
473                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
474                virtual uint32_t hasAudioSession(int sessionId) const;
475                virtual uint32_t getStrategyForSession_l(int sessionId);
476
477
478                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
479                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
480
481                // called with AudioFlinger lock held
482                        void     invalidateTracks(audio_stream_type_t streamType);
483
484    virtual     size_t      frameCount() const { return mNormalFrameCount; }
485
486                // Return's the HAL's frame count i.e. fast mixer buffer size.
487                size_t      frameCountHAL() const { return mFrameCount; }
488
489                status_t         getTimestamp_l(AudioTimestamp& timestamp);
490
491protected:
492    // updated by readOutputParameters_l()
493    size_t                          mNormalFrameCount;  // normal mixer and effects
494
495    void*                           mSinkBuffer;         // frame size aligned sink buffer
496
497    // TODO:
498    // Rearrange the buffer info into a struct/class with
499    // clear, copy, construction, destruction methods.
500    //
501    // mSinkBuffer also has associated with it:
502    //
503    // mSinkBufferSize: Sink Buffer Size
504    // mFormat: Sink Buffer Format
505
506    // Mixer Buffer (mMixerBuffer*)
507    //
508    // In the case of floating point or multichannel data, which is not in the
509    // sink format, it is required to accumulate in a higher precision or greater channel count
510    // buffer before downmixing or data conversion to the sink buffer.
511
512    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
513    bool                            mMixerBufferEnabled;
514
515    // Storage, 32 byte aligned (may make this alignment a requirement later).
516    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
517    void*                           mMixerBuffer;
518
519    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
520    size_t                          mMixerBufferSize;
521
522    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
523    audio_format_t                  mMixerBufferFormat;
524
525    // An internal flag set to true by MixerThread::prepareTracks_l()
526    // when mMixerBuffer contains valid data after mixing.
527    bool                            mMixerBufferValid;
528
529    // Effects Buffer (mEffectsBuffer*)
530    //
531    // In the case of effects data, which is not in the sink format,
532    // it is required to accumulate in a different buffer before data conversion
533    // to the sink buffer.
534
535    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
536    bool                            mEffectBufferEnabled;
537
538    // Storage, 32 byte aligned (may make this alignment a requirement later).
539    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
540    void*                           mEffectBuffer;
541
542    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
543    size_t                          mEffectBufferSize;
544
545    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
546    audio_format_t                  mEffectBufferFormat;
547
548    // An internal flag set to true by MixerThread::prepareTracks_l()
549    // when mEffectsBuffer contains valid data after mixing.
550    //
551    // When this is set, all mixer data is routed into the effects buffer
552    // for any processing (including output processing).
553    bool                            mEffectBufferValid;
554
555    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
556    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
557    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
558    // workaround that restriction.
559    // 'volatile' means accessed via atomic operations and no lock.
560    volatile int32_t                mSuspended;
561
562    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
563    // mFramesWritten would be better, or 64-bit even better
564    size_t                          mBytesWritten;
565private:
566    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
567    // PlaybackThread needs to find out if master-muted, it checks it's local
568    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
569    bool                            mMasterMute;
570                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
571protected:
572    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
573    SortedVector<int>               mWakeLockUids;
574    int                             mActiveTracksGeneration;
575    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
576
577    // Allocate a track name for a given channel mask.
578    //   Returns name >= 0 if successful, -1 on failure.
579    virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
580    virtual void            deleteTrackName_l(int name) = 0;
581
582    // Time to sleep between cycles when:
583    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
584    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
585    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
586    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
587    // No sleep in standby mode; waits on a condition
588
589    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
590                void        checkSilentMode_l();
591
592    // Non-trivial for DUPLICATING only
593    virtual     void        saveOutputTracks() { }
594    virtual     void        clearOutputTracks() { }
595
596    // Cache various calculated values, at threadLoop() entry and after a parameter change
597    virtual     void        cacheParameters_l();
598
599    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
600
601private:
602
603    friend class AudioFlinger;      // for numerous
604
605    PlaybackThread(const Client&);
606    PlaybackThread& operator = (const PlaybackThread&);
607
608    status_t    addTrack_l(const sp<Track>& track);
609    bool        destroyTrack_l(const sp<Track>& track);
610    void        removeTrack_l(const sp<Track>& track);
611    void        broadcast_l();
612
613    void        readOutputParameters_l();
614
615    virtual void dumpInternals(int fd, const Vector<String16>& args);
616    void        dumpTracks(int fd, const Vector<String16>& args);
617
618    SortedVector< sp<Track> >       mTracks;
619    // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
620    // DuplicatingThread
621    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
622    AudioStreamOut                  *mOutput;
623
624    float                           mMasterVolume;
625    nsecs_t                         mLastWriteTime;
626    int                             mNumWrites;
627    int                             mNumDelayedWrites;
628    bool                            mInWrite;
629
630    // FIXME rename these former local variables of threadLoop to standard "m" names
631    nsecs_t                         standbyTime;
632    size_t                          mSinkBufferSize;
633
634    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
635    uint32_t                        activeSleepTime;
636    uint32_t                        idleSleepTime;
637
638    uint32_t                        sleepTime;
639
640    // mixer status returned by prepareTracks_l()
641    mixer_state                     mMixerStatus; // current cycle
642                                                  // previous cycle when in prepareTracks_l()
643    mixer_state                     mMixerStatusIgnoringFastTracks;
644                                                  // FIXME or a separate ready state per track
645
646    // FIXME move these declarations into the specific sub-class that needs them
647    // MIXER only
648    uint32_t                        sleepTimeShift;
649
650    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
651    nsecs_t                         standbyDelay;
652
653    // MIXER only
654    nsecs_t                         maxPeriod;
655
656    // DUPLICATING only
657    uint32_t                        writeFrames;
658
659    size_t                          mBytesRemaining;
660    size_t                          mCurrentWriteLength;
661    bool                            mUseAsyncWrite;
662    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
663    // incremented each time a write(), a flush() or a standby() occurs.
664    // Bit 0 is set when a write blocks and indicates a callback is expected.
665    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
666    // callbacks are ignored.
667    uint32_t                        mWriteAckSequence;
668    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
669    // incremented each time a drain is requested or a flush() or standby() occurs.
670    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
671    // expected.
672    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
673    // callbacks are ignored.
674    uint32_t                        mDrainSequence;
675    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
676    // for async write callback in the thread loop before evaluating it
677    bool                            mSignalPending;
678    sp<AsyncCallbackThread>         mCallbackThread;
679
680private:
681    // The HAL output sink is treated as non-blocking, but current implementation is blocking
682    sp<NBAIO_Sink>          mOutputSink;
683    // If a fast mixer is present, the blocking pipe sink, otherwise clear
684    sp<NBAIO_Sink>          mPipeSink;
685    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
686    sp<NBAIO_Sink>          mNormalSink;
687#ifdef TEE_SINK
688    // For dumpsys
689    sp<NBAIO_Sink>          mTeeSink;
690    sp<NBAIO_Source>        mTeeSource;
691#endif
692    uint32_t                mScreenState;   // cached copy of gScreenState
693    static const size_t     kFastMixerLogSize = 4 * 1024;
694    sp<NBLog::Writer>       mFastMixerNBLogWriter;
695public:
696    virtual     bool        hasFastMixer() const = 0;
697    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
698                                { FastTrackUnderruns dummy; return dummy; }
699
700protected:
701                // accessed by both binder threads and within threadLoop(), lock on mutex needed
702                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
703
704private:
705    // timestamp latch:
706    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
707    //  Q output is written while locked, and read while locked
708    struct {
709        AudioTimestamp  mTimestamp;
710        uint32_t        mUnpresentedFrames;
711    } mLatchD, mLatchQ;
712    bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
713    bool mLatchQValid;  // true means mLatchQ is valid
714};
715
716class MixerThread : public PlaybackThread {
717public:
718    MixerThread(const sp<AudioFlinger>& audioFlinger,
719                AudioStreamOut* output,
720                audio_io_handle_t id,
721                audio_devices_t device,
722                type_t type = MIXER);
723    virtual             ~MixerThread();
724
725    // Thread virtuals
726
727    virtual     bool        checkForNewParameters_l();
728    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
729
730protected:
731    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
732    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
733    virtual     void        deleteTrackName_l(int name);
734    virtual     uint32_t    idleSleepTimeUs() const;
735    virtual     uint32_t    suspendSleepTimeUs() const;
736    virtual     void        cacheParameters_l();
737
738    // threadLoop snippets
739    virtual     ssize_t     threadLoop_write();
740    virtual     void        threadLoop_standby();
741    virtual     void        threadLoop_mix();
742    virtual     void        threadLoop_sleepTime();
743    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
744    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
745
746                AudioMixer* mAudioMixer;    // normal mixer
747private:
748                // one-time initialization, no locks required
749                FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
750                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
751
752                // contents are not guaranteed to be consistent, no locks required
753                FastMixerDumpState mFastMixerDumpState;
754#ifdef STATE_QUEUE_DUMP
755                StateQueueObserverDump mStateQueueObserverDump;
756                StateQueueMutatorDump  mStateQueueMutatorDump;
757#endif
758                AudioWatchdogDump mAudioWatchdogDump;
759
760                // accessible only within the threadLoop(), no locks required
761                //          mFastMixer->sq()    // for mutating and pushing state
762                int32_t     mFastMixerFutex;    // for cold idle
763
764public:
765    virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
766    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
767                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
768                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
769                            }
770};
771
772class DirectOutputThread : public PlaybackThread {
773public:
774
775    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
776                       audio_io_handle_t id, audio_devices_t device);
777    virtual                 ~DirectOutputThread();
778
779    // Thread virtuals
780
781    virtual     bool        checkForNewParameters_l();
782
783protected:
784    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
785    virtual     void        deleteTrackName_l(int name);
786    virtual     uint32_t    activeSleepTimeUs() const;
787    virtual     uint32_t    idleSleepTimeUs() const;
788    virtual     uint32_t    suspendSleepTimeUs() const;
789    virtual     void        cacheParameters_l();
790
791    // threadLoop snippets
792    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
793    virtual     void        threadLoop_mix();
794    virtual     void        threadLoop_sleepTime();
795
796    // volumes last sent to audio HAL with stream->set_volume()
797    float mLeftVolFloat;
798    float mRightVolFloat;
799
800    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
801                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
802    void processVolume_l(Track *track, bool lastTrack);
803
804    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
805    sp<Track>               mActiveTrack;
806public:
807    virtual     bool        hasFastMixer() const { return false; }
808};
809
810class OffloadThread : public DirectOutputThread {
811public:
812
813    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
814                        audio_io_handle_t id, uint32_t device);
815    virtual                 ~OffloadThread() {};
816
817protected:
818    // threadLoop snippets
819    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
820    virtual     void        threadLoop_exit();
821
822    virtual     bool        waitingAsyncCallback();
823    virtual     bool        waitingAsyncCallback_l();
824    virtual     bool        shouldStandby_l();
825    virtual     void        onAddNewTrack_l();
826
827private:
828                void        flushHw_l();
829
830private:
831    bool        mHwPaused;
832    bool        mFlushPending;
833    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
834    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
835    wp<Track>   mPreviousTrack;         // used to detect track switch
836};
837
838class AsyncCallbackThread : public Thread {
839public:
840
841    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
842
843    virtual             ~AsyncCallbackThread();
844
845    // Thread virtuals
846    virtual bool        threadLoop();
847
848    // RefBase
849    virtual void        onFirstRef();
850
851            void        exit();
852            void        setWriteBlocked(uint32_t sequence);
853            void        resetWriteBlocked();
854            void        setDraining(uint32_t sequence);
855            void        resetDraining();
856
857private:
858    const wp<PlaybackThread>   mPlaybackThread;
859    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
860    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
861    // to indicate that the callback has been received via resetWriteBlocked()
862    uint32_t                   mWriteAckSequence;
863    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
864    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
865    // to indicate that the callback has been received via resetDraining()
866    uint32_t                   mDrainSequence;
867    Condition                  mWaitWorkCV;
868    Mutex                      mLock;
869};
870
871class DuplicatingThread : public MixerThread {
872public:
873    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
874                      audio_io_handle_t id);
875    virtual                 ~DuplicatingThread();
876
877    // Thread virtuals
878                void        addOutputTrack(MixerThread* thread);
879                void        removeOutputTrack(MixerThread* thread);
880                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
881protected:
882    virtual     uint32_t    activeSleepTimeUs() const;
883
884private:
885                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
886protected:
887    // threadLoop snippets
888    virtual     void        threadLoop_mix();
889    virtual     void        threadLoop_sleepTime();
890    virtual     ssize_t     threadLoop_write();
891    virtual     void        threadLoop_standby();
892    virtual     void        cacheParameters_l();
893
894private:
895    // called from threadLoop, addOutputTrack, removeOutputTrack
896    virtual     void        updateWaitTime_l();
897protected:
898    virtual     void        saveOutputTracks();
899    virtual     void        clearOutputTracks();
900private:
901
902                uint32_t    mWaitTimeMs;
903    SortedVector < sp<OutputTrack> >  outputTracks;
904    SortedVector < sp<OutputTrack> >  mOutputTracks;
905public:
906    virtual     bool        hasFastMixer() const { return false; }
907};
908
909
910// record thread
911class RecordThread : public ThreadBase
912{
913public:
914
915    class RecordTrack;
916    class ResamplerBufferProvider : public AudioBufferProvider
917                        // derives from AudioBufferProvider interface for use by resampler
918    {
919    public:
920        ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
921        virtual ~ResamplerBufferProvider() { }
922        // AudioBufferProvider interface
923        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
924        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
925    private:
926        RecordTrack * const mRecordTrack;
927    };
928
929#include "RecordTracks.h"
930
931            RecordThread(const sp<AudioFlinger>& audioFlinger,
932                    AudioStreamIn *input,
933                    audio_io_handle_t id,
934                    audio_devices_t outDevice,
935                    audio_devices_t inDevice
936#ifdef TEE_SINK
937                    , const sp<NBAIO_Sink>& teeSink
938#endif
939                    );
940            virtual     ~RecordThread();
941
942    // no addTrack_l ?
943    void        destroyTrack_l(const sp<RecordTrack>& track);
944    void        removeTrack_l(const sp<RecordTrack>& track);
945
946    void        dumpInternals(int fd, const Vector<String16>& args);
947    void        dumpTracks(int fd, const Vector<String16>& args);
948
949    // Thread virtuals
950    virtual bool        threadLoop();
951
952    // RefBase
953    virtual void        onFirstRef();
954
955    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
956
957    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
958
959            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
960                    const sp<AudioFlinger::Client>& client,
961                    uint32_t sampleRate,
962                    audio_format_t format,
963                    audio_channel_mask_t channelMask,
964                    size_t *pFrameCount,
965                    int sessionId,
966                    int uid,
967                    IAudioFlinger::track_flags_t *flags,
968                    pid_t tid,
969                    status_t *status /*non-NULL*/);
970
971            status_t    start(RecordTrack* recordTrack,
972                              AudioSystem::sync_event_t event,
973                              int triggerSession);
974
975            // ask the thread to stop the specified track, and
976            // return true if the caller should then do it's part of the stopping process
977            bool        stop(RecordTrack* recordTrack);
978
979            void        dump(int fd, const Vector<String16>& args);
980            AudioStreamIn* clearInput();
981            virtual audio_stream_t* stream() const;
982
983
984    virtual bool        checkForNewParameters_l();
985    virtual String8     getParameters(const String8& keys);
986    virtual void        audioConfigChanged_l(int event, int param = 0);
987            void        readInputParameters_l();
988    virtual uint32_t    getInputFramesLost();
989
990    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
991    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
992    virtual uint32_t hasAudioSession(int sessionId) const;
993
994            // Return the set of unique session IDs across all tracks.
995            // The keys are the session IDs, and the associated values are meaningless.
996            // FIXME replace by Set [and implement Bag/Multiset for other uses].
997            KeyedVector<int, bool> sessionIds() const;
998
999    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1000    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1001
1002    static void syncStartEventCallback(const wp<SyncEvent>& event);
1003
1004    virtual size_t      frameCount() const { return mFrameCount; }
1005            bool        hasFastCapture() const { return false; }
1006
1007private:
1008            // Enter standby if not already in standby, and set mStandby flag
1009            void    standbyIfNotAlreadyInStandby();
1010
1011            // Call the HAL standby method unconditionally, and don't change mStandby flag
1012            void    inputStandBy();
1013
1014            AudioStreamIn                       *mInput;
1015            SortedVector < sp<RecordTrack> >    mTracks;
1016            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1017            // is used together with mStartStopCond to indicate start()/stop() progress
1018            SortedVector< sp<RecordTrack> >     mActiveTracks;
1019            // generation counter for mActiveTracks
1020            int                                 mActiveTracksGen;
1021            Condition                           mStartStopCond;
1022
1023            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1024            int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1025            size_t                              mRsmpInFrames;  // size of resampler input in frames
1026            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1027
1028            // rolling index that is never cleared
1029            int32_t                             mRsmpInRear;    // last filled frame + 1
1030
1031            // For dumpsys
1032            const sp<NBAIO_Sink>                mTeeSink;
1033
1034            const sp<MemoryDealer>              mReadOnlyHeap;
1035};
1036