Threads.h revision c0c70e3c7dd10bc2c0caffcab1f3f5fb406b35fb
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD,            // Thread class is OffloadThread
33        MMAP                // control thread for MMAP stream
34    };
35
36    static const char *threadTypeToString(type_t type);
37
38    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
39                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
40                bool systemReady);
41    virtual             ~ThreadBase();
42
43    virtual status_t    readyToRun();
44
45    void dumpBase(int fd, const Vector<String16>& args);
46    void dumpEffectChains(int fd, const Vector<String16>& args);
47
48    void clearPowerManager();
49
50    // base for record and playback
51    enum {
52        CFG_EVENT_IO,
53        CFG_EVENT_PRIO,
54        CFG_EVENT_SET_PARAMETER,
55        CFG_EVENT_CREATE_AUDIO_PATCH,
56        CFG_EVENT_RELEASE_AUDIO_PATCH,
57    };
58
59    class ConfigEventData: public RefBase {
60    public:
61        virtual ~ConfigEventData() {}
62
63        virtual  void dump(char *buffer, size_t size) = 0;
64    protected:
65        ConfigEventData() {}
66    };
67
68    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
69    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
70    //  2. Lock mLock
71    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
72    //  4. sendConfigEvent_l() reads status from event->mStatus;
73    //  5. sendConfigEvent_l() returns status
74    //  6. Unlock
75    //
76    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
77    // 1. Lock mLock
78    // 2. If there is an entry in mConfigEvents proceed ...
79    // 3. Read first entry in mConfigEvents
80    // 4. Remove first entry from mConfigEvents
81    // 5. Process
82    // 6. Set event->mStatus
83    // 7. event->mCond.signal
84    // 8. Unlock
85
86    class ConfigEvent: public RefBase {
87    public:
88        virtual ~ConfigEvent() {}
89
90        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
91
92        const int mType; // event type e.g. CFG_EVENT_IO
93        Mutex mLock;     // mutex associated with mCond
94        Condition mCond; // condition for status return
95        status_t mStatus; // status communicated to sender
96        bool mWaitStatus; // true if sender is waiting for status
97        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
98        sp<ConfigEventData> mData;     // event specific parameter data
99
100    protected:
101        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
102            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
103            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
104    };
105
106    class IoConfigEventData : public ConfigEventData {
107    public:
108        IoConfigEventData(audio_io_config_event event, pid_t pid) :
109            mEvent(event), mPid(pid) {}
110
111        virtual  void dump(char *buffer, size_t size) {
112            snprintf(buffer, size, "IO event: event %d\n", mEvent);
113        }
114
115        const audio_io_config_event mEvent;
116        const pid_t                 mPid;
117    };
118
119    class IoConfigEvent : public ConfigEvent {
120    public:
121        IoConfigEvent(audio_io_config_event event, pid_t pid) :
122            ConfigEvent(CFG_EVENT_IO) {
123            mData = new IoConfigEventData(event, pid);
124        }
125        virtual ~IoConfigEvent() {}
126    };
127
128    class PrioConfigEventData : public ConfigEventData {
129    public:
130        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
131            mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
132
133        virtual  void dump(char *buffer, size_t size) {
134            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
135                    mPid, mTid, mPrio, mForApp);
136        }
137
138        const pid_t mPid;
139        const pid_t mTid;
140        const int32_t mPrio;
141        const bool mForApp;
142    };
143
144    class PrioConfigEvent : public ConfigEvent {
145    public:
146        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
147            ConfigEvent(CFG_EVENT_PRIO, true) {
148            mData = new PrioConfigEventData(pid, tid, prio, forApp);
149        }
150        virtual ~PrioConfigEvent() {}
151    };
152
153    class SetParameterConfigEventData : public ConfigEventData {
154    public:
155        explicit SetParameterConfigEventData(String8 keyValuePairs) :
156            mKeyValuePairs(keyValuePairs) {}
157
158        virtual  void dump(char *buffer, size_t size) {
159            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
160        }
161
162        const String8 mKeyValuePairs;
163    };
164
165    class SetParameterConfigEvent : public ConfigEvent {
166    public:
167        explicit SetParameterConfigEvent(String8 keyValuePairs) :
168            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
169            mData = new SetParameterConfigEventData(keyValuePairs);
170            mWaitStatus = true;
171        }
172        virtual ~SetParameterConfigEvent() {}
173    };
174
175    class CreateAudioPatchConfigEventData : public ConfigEventData {
176    public:
177        CreateAudioPatchConfigEventData(const struct audio_patch patch,
178                                        audio_patch_handle_t handle) :
179            mPatch(patch), mHandle(handle) {}
180
181        virtual  void dump(char *buffer, size_t size) {
182            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
183        }
184
185        const struct audio_patch mPatch;
186        audio_patch_handle_t mHandle;
187    };
188
189    class CreateAudioPatchConfigEvent : public ConfigEvent {
190    public:
191        CreateAudioPatchConfigEvent(const struct audio_patch patch,
192                                    audio_patch_handle_t handle) :
193            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
194            mData = new CreateAudioPatchConfigEventData(patch, handle);
195            mWaitStatus = true;
196        }
197        virtual ~CreateAudioPatchConfigEvent() {}
198    };
199
200    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
201    public:
202        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
203            mHandle(handle) {}
204
205        virtual  void dump(char *buffer, size_t size) {
206            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
207        }
208
209        audio_patch_handle_t mHandle;
210    };
211
212    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
213    public:
214        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
215            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
216            mData = new ReleaseAudioPatchConfigEventData(handle);
217            mWaitStatus = true;
218        }
219        virtual ~ReleaseAudioPatchConfigEvent() {}
220    };
221
222    class PMDeathRecipient : public IBinder::DeathRecipient {
223    public:
224        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
225        virtual     ~PMDeathRecipient() {}
226
227        // IBinder::DeathRecipient
228        virtual     void        binderDied(const wp<IBinder>& who);
229
230    private:
231                    PMDeathRecipient(const PMDeathRecipient&);
232                    PMDeathRecipient& operator = (const PMDeathRecipient&);
233
234        wp<ThreadBase> mThread;
235    };
236
237    virtual     status_t    initCheck() const = 0;
238
239                // static externally-visible
240                type_t      type() const { return mType; }
241                bool isDuplicating() const { return (mType == DUPLICATING); }
242
243                audio_io_handle_t id() const { return mId;}
244
245                // dynamic externally-visible
246                uint32_t    sampleRate() const { return mSampleRate; }
247                audio_channel_mask_t channelMask() const { return mChannelMask; }
248                audio_format_t format() const { return mHALFormat; }
249                uint32_t channelCount() const { return mChannelCount; }
250                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
251                // and returns the [normal mix] buffer's frame count.
252    virtual     size_t      frameCount() const = 0;
253
254                // Return's the HAL's frame count i.e. fast mixer buffer size.
255                size_t      frameCountHAL() const { return mFrameCount; }
256
257                size_t      frameSize() const { return mFrameSize; }
258
259    // Should be "virtual status_t requestExitAndWait()" and override same
260    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
261                void        exit();
262    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
263                                                    status_t& status) = 0;
264    virtual     status_t    setParameters(const String8& keyValuePairs);
265    virtual     String8     getParameters(const String8& keys) = 0;
266    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
267                // sendConfigEvent_l() must be called with ThreadBase::mLock held
268                // Can temporarily release the lock if waiting for a reply from
269                // processConfigEvents_l().
270                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
271                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
272                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
273                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
274                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
276                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
277                                                            audio_patch_handle_t *handle);
278                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
279                void        processConfigEvents_l();
280    virtual     void        cacheParameters_l() = 0;
281    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
282                                               audio_patch_handle_t *handle) = 0;
283    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
284    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
285
286
287                // see note at declaration of mStandby, mOutDevice and mInDevice
288                bool        standby() const { return mStandby; }
289                audio_devices_t outDevice() const { return mOutDevice; }
290                audio_devices_t inDevice() const { return mInDevice; }
291                audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
292
293    virtual     bool        isOutput() const = 0;
294
295    virtual     sp<StreamHalInterface> stream() const = 0;
296
297                sp<EffectHandle> createEffect_l(
298                                    const sp<AudioFlinger::Client>& client,
299                                    const sp<IEffectClient>& effectClient,
300                                    int32_t priority,
301                                    audio_session_t sessionId,
302                                    effect_descriptor_t *desc,
303                                    int *enabled,
304                                    status_t *status /*non-NULL*/,
305                                    bool pinned);
306
307                // return values for hasAudioSession (bit field)
308                enum effect_state {
309                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
310                                            // effect
311                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
312                                            // track
313                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
314                                            // fast track
315                };
316
317                // get effect chain corresponding to session Id.
318                sp<EffectChain> getEffectChain(audio_session_t sessionId);
319                // same as getEffectChain() but must be called with ThreadBase mutex locked
320                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
321                // add an effect chain to the chain list (mEffectChains)
322    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
323                // remove an effect chain from the chain list (mEffectChains)
324    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
325                // lock all effect chains Mutexes. Must be called before releasing the
326                // ThreadBase mutex before processing the mixer and effects. This guarantees the
327                // integrity of the chains during the process.
328                // Also sets the parameter 'effectChains' to current value of mEffectChains.
329                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
330                // unlock effect chains after process
331                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
332                // get a copy of mEffectChains vector
333                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
334                // set audio mode to all effect chains
335                void setMode(audio_mode_t mode);
336                // get effect module with corresponding ID on specified audio session
337                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
338                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
339                // add and effect module. Also creates the effect chain is none exists for
340                // the effects audio session
341                status_t addEffect_l(const sp< EffectModule>& effect);
342                // remove and effect module. Also removes the effect chain is this was the last
343                // effect
344                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
345                // disconnect an effect handle from module and destroy module if last handle
346                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
347                // detach all tracks connected to an auxiliary effect
348    virtual     void detachAuxEffect_l(int effectId __unused) {}
349                // returns a combination of:
350                // - EFFECT_SESSION if effects on this audio session exist in one chain
351                // - TRACK_SESSION if tracks on this audio session exist
352                // - FAST_SESSION if fast tracks on this audio session exist
353    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
354                uint32_t hasAudioSession(audio_session_t sessionId) const {
355                    Mutex::Autolock _l(mLock);
356                    return hasAudioSession_l(sessionId);
357                }
358
359                // the value returned by default implementation is not important as the
360                // strategy is only meaningful for PlaybackThread which implements this method
361                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
362                        { return 0; }
363
364                // suspend or restore effect according to the type of effect passed. a NULL
365                // type pointer means suspend all effects in the session
366                void setEffectSuspended(const effect_uuid_t *type,
367                                        bool suspend,
368                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
369                // check if some effects must be suspended/restored when an effect is enabled
370                // or disabled
371                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
372                                                 bool enabled,
373                                                 audio_session_t sessionId =
374                                                        AUDIO_SESSION_OUTPUT_MIX);
375                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
376                                                   bool enabled,
377                                                   audio_session_t sessionId =
378                                                        AUDIO_SESSION_OUTPUT_MIX);
379
380                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
381                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
382
383                // Return a reference to a per-thread heap which can be used to allocate IMemory
384                // objects that will be read-only to client processes, read/write to mediaserver,
385                // and shared by all client processes of the thread.
386                // The heap is per-thread rather than common across all threads, because
387                // clients can't be trusted not to modify the offset of the IMemory they receive.
388                // If a thread does not have such a heap, this method returns 0.
389                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
390
391                virtual sp<IMemory> pipeMemory() const { return 0; }
392
393                        void systemReady();
394
395                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
396                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
397                                                               audio_session_t sessionId) = 0;
398
399                        void        broadcast_l();
400
401    mutable     Mutex                   mLock;
402
403protected:
404
405                // entry describing an effect being suspended in mSuspendedSessions keyed vector
406                class SuspendedSessionDesc : public RefBase {
407                public:
408                    SuspendedSessionDesc() : mRefCount(0) {}
409
410                    int mRefCount;          // number of active suspend requests
411                    effect_uuid_t mType;    // effect type UUID
412                };
413
414                void        acquireWakeLock();
415                virtual void acquireWakeLock_l();
416                void        releaseWakeLock();
417                void        releaseWakeLock_l();
418                void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
419                void        getPowerManager_l();
420                void setEffectSuspended_l(const effect_uuid_t *type,
421                                          bool suspend,
422                                          audio_session_t sessionId);
423                // updated mSuspendedSessions when an effect suspended or restored
424                void        updateSuspendedSessions_l(const effect_uuid_t *type,
425                                                      bool suspend,
426                                                      audio_session_t sessionId);
427                // check if some effects must be suspended when an effect chain is added
428                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
429
430                String16 getWakeLockTag();
431
432    virtual     void        preExit() { }
433    virtual     void        setMasterMono_l(bool mono __unused) { }
434    virtual     bool        requireMonoBlend() { return false; }
435
436    friend class AudioFlinger;      // for mEffectChains
437
438                const type_t            mType;
439
440                // Used by parameters, config events, addTrack_l, exit
441                Condition               mWaitWorkCV;
442
443                const sp<AudioFlinger>  mAudioFlinger;
444
445                // updated by PlaybackThread::readOutputParameters_l() or
446                // RecordThread::readInputParameters_l()
447                uint32_t                mSampleRate;
448                size_t                  mFrameCount;       // output HAL, direct output, record
449                audio_channel_mask_t    mChannelMask;
450                uint32_t                mChannelCount;
451                size_t                  mFrameSize;
452                // not HAL frame size, this is for output sink (to pipe to fast mixer)
453                audio_format_t          mFormat;           // Source format for Recording and
454                                                           // Sink format for Playback.
455                                                           // Sink format may be different than
456                                                           // HAL format if Fastmixer is used.
457                audio_format_t          mHALFormat;
458                size_t                  mBufferSize;       // HAL buffer size for read() or write()
459
460                Vector< sp<ConfigEvent> >     mConfigEvents;
461                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
462
463                // These fields are written and read by thread itself without lock or barrier,
464                // and read by other threads without lock or barrier via standby(), outDevice()
465                // and inDevice().
466                // Because of the absence of a lock or barrier, any other thread that reads
467                // these fields must use the information in isolation, or be prepared to deal
468                // with possibility that it might be inconsistent with other information.
469                bool                    mStandby;     // Whether thread is currently in standby.
470                audio_devices_t         mOutDevice;   // output device
471                audio_devices_t         mInDevice;    // input device
472                audio_devices_t         mPrevOutDevice;   // previous output device
473                audio_devices_t         mPrevInDevice;    // previous input device
474                struct audio_patch      mPatch;
475                audio_source_t          mAudioSource;
476
477                const audio_io_handle_t mId;
478                Vector< sp<EffectChain> > mEffectChains;
479
480                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
481                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
482                sp<IPowerManager>       mPowerManager;
483                sp<IBinder>             mWakeLockToken;
484                const sp<PMDeathRecipient> mDeathRecipient;
485                // list of suspended effects per session and per type. The first (outer) vector is
486                // keyed by session ID, the second (inner) by type UUID timeLow field
487                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
488                                        mSuspendedSessions;
489                static const size_t     kLogSize = 4 * 1024;
490                sp<NBLog::Writer>       mNBLogWriter;
491                bool                    mSystemReady;
492                ExtendedTimestamp       mTimestamp;
493                // A condition that must be evaluated by the thread loop has changed and
494                // we must not wait for async write callback in the thread loop before evaluating it
495                bool                    mSignalPending;
496
497                // ActiveTracks is a sorted vector of track type T representing the
498                // active tracks of threadLoop() to be considered by the locked prepare portion.
499                // ActiveTracks should be accessed with the ThreadBase lock held.
500                //
501                // During processing and I/O, the threadLoop does not hold the lock;
502                // hence it does not directly use ActiveTracks.  Care should be taken
503                // to hold local strong references or defer removal of tracks
504                // if the threadLoop may still be accessing those tracks due to mix, etc.
505                //
506                // This class updates power information appropriately.
507                //
508
509                template <typename T>
510                class ActiveTracks {
511                public:
512                    ActiveTracks()
513                        : mActiveTracksGeneration(0)
514                        , mLastActiveTracksGeneration(0)
515                    { }
516
517                    ~ActiveTracks() {
518                        ALOGW_IF(!mActiveTracks.isEmpty(),
519                                "ActiveTracks should be empty in destructor");
520                    }
521                    // returns the last track added (even though it may have been
522                    // subsequently removed from ActiveTracks).
523                    //
524                    // Used for DirectOutputThread to ensure a flush is called when transitioning
525                    // to a new track (even though it may be on the same session).
526                    // Used for OffloadThread to ensure that volume and mixer state is
527                    // taken from the latest track added.
528                    //
529                    // The latest track is saved with a weak pointer to prevent keeping an
530                    // otherwise useless track alive. Thus the function will return nullptr
531                    // if the latest track has subsequently been removed and destroyed.
532                    sp<T> getLatest() {
533                        return mLatestActiveTrack.promote();
534                    }
535
536                    // SortedVector methods
537                    ssize_t         add(const sp<T> &track);
538                    ssize_t         remove(const sp<T> &track);
539                    size_t          size() const {
540                        return mActiveTracks.size();
541                    }
542                    ssize_t         indexOf(const sp<T>& item) {
543                        return mActiveTracks.indexOf(item);
544                    }
545                    sp<T>           operator[](size_t index) const {
546                        return mActiveTracks[index];
547                    }
548                    typename SortedVector<sp<T>>::iterator begin() {
549                        return mActiveTracks.begin();
550                    }
551                    typename SortedVector<sp<T>>::iterator end() {
552                        return mActiveTracks.end();
553                    }
554
555                    // Due to Binder recursion optimization, clear() and updatePowerState()
556                    // cannot be called from a Binder thread because they may call back into
557                    // the original calling process (system server) for BatteryNotifier
558                    // (which requires a Java environment that may not be present).
559                    // Hence, call clear() and updatePowerState() only from the
560                    // ThreadBase thread.
561                    void            clear();
562                    // periodically called in the threadLoop() to update power state uids.
563                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
564
565                private:
566                    SortedVector<uid_t> getWakeLockUids() {
567                        SortedVector<uid_t> wakeLockUids;
568                        for (const sp<T> &track : mActiveTracks) {
569                            wakeLockUids.add(track->uid());
570                        }
571                        return wakeLockUids; // moved by underlying SharedBuffer
572                    }
573
574                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
575                                        mBatteryCounter;
576                    SortedVector<sp<T>> mActiveTracks;
577                    int                 mActiveTracksGeneration;
578                    int                 mLastActiveTracksGeneration;
579                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
580                };
581
582                SimpleLog mLocalLog;
583};
584
585class VolumeInterface {
586 public:
587
588    virtual ~VolumeInterface() {}
589
590    virtual void        setMasterVolume(float value) = 0;
591    virtual void        setMasterMute(bool muted) = 0;
592    virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
593    virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
594    virtual float       streamVolume(audio_stream_type_t stream) const = 0;
595
596};
597
598// --- PlaybackThread ---
599class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
600    public VolumeInterface {
601public:
602
603#include "PlaybackTracks.h"
604
605    enum mixer_state {
606        MIXER_IDLE,             // no active tracks
607        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
608        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
609        MIXER_DRAIN_TRACK,      // drain currently playing track
610        MIXER_DRAIN_ALL,        // fully drain the hardware
611        // standby mode does not have an enum value
612        // suspend by audio policy manager is orthogonal to mixer state
613    };
614
615    // retry count before removing active track in case of underrun on offloaded thread:
616    // we need to make sure that AudioTrack client has enough time to send large buffers
617    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
618    // handled for offloaded tracks
619    static const int8_t kMaxTrackRetriesOffload = 20;
620    static const int8_t kMaxTrackStartupRetriesOffload = 100;
621    static const int8_t kMaxTrackStopRetriesOffload = 2;
622    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
623    static const uint32_t kMaxTracksPerUid = 14;
624
625    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
626                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
627    virtual             ~PlaybackThread();
628
629                void        dump(int fd, const Vector<String16>& args);
630
631    // Thread virtuals
632    virtual     bool        threadLoop();
633
634    // RefBase
635    virtual     void        onFirstRef();
636
637    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
638                                                       audio_session_t sessionId);
639
640protected:
641    // Code snippets that were lifted up out of threadLoop()
642    virtual     void        threadLoop_mix() = 0;
643    virtual     void        threadLoop_sleepTime() = 0;
644    virtual     ssize_t     threadLoop_write();
645    virtual     void        threadLoop_drain();
646    virtual     void        threadLoop_standby();
647    virtual     void        threadLoop_exit();
648    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
649
650                // prepareTracks_l reads and writes mActiveTracks, and returns
651                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
652                // is responsible for clearing or destroying this Vector later on, when it
653                // is safe to do so. That will drop the final ref count and destroy the tracks.
654    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
655                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
656
657    // StreamOutHalInterfaceCallback implementation
658    virtual     void        onWriteReady();
659    virtual     void        onDrainReady();
660    virtual     void        onError();
661
662                void        resetWriteBlocked(uint32_t sequence);
663                void        resetDraining(uint32_t sequence);
664
665    virtual     bool        waitingAsyncCallback();
666    virtual     bool        waitingAsyncCallback_l();
667    virtual     bool        shouldStandby_l();
668    virtual     void        onAddNewTrack_l();
669                void        onAsyncError(); // error reported by AsyncCallbackThread
670
671    // ThreadBase virtuals
672    virtual     void        preExit();
673
674    virtual     bool        keepWakeLock() const { return true; }
675    virtual     void        acquireWakeLock_l() {
676                                ThreadBase::acquireWakeLock_l();
677                                mActiveTracks.updatePowerState(this, true /* force */);
678                            }
679
680public:
681
682    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
683
684                // return estimated latency in milliseconds, as reported by HAL
685                uint32_t    latency() const;
686                // same, but lock must already be held
687                uint32_t    latency_l() const;
688
689                // VolumeInterface
690    virtual     void        setMasterVolume(float value);
691    virtual     void        setMasterMute(bool muted);
692    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
693    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
694    virtual     float       streamVolume(audio_stream_type_t stream) const;
695
696                sp<Track>   createTrack_l(
697                                const sp<AudioFlinger::Client>& client,
698                                audio_stream_type_t streamType,
699                                uint32_t sampleRate,
700                                audio_format_t format,
701                                audio_channel_mask_t channelMask,
702                                size_t *pFrameCount,
703                                const sp<IMemory>& sharedBuffer,
704                                audio_session_t sessionId,
705                                audio_output_flags_t *flags,
706                                pid_t tid,
707                                uid_t uid,
708                                status_t *status /*non-NULL*/,
709                                audio_port_handle_t portId);
710
711                AudioStreamOut* getOutput() const;
712                AudioStreamOut* clearOutput();
713                virtual sp<StreamHalInterface> stream() const;
714
715                // a very large number of suspend() will eventually wraparound, but unlikely
716                void        suspend() { (void) android_atomic_inc(&mSuspended); }
717                void        restore()
718                                {
719                                    // if restore() is done without suspend(), get back into
720                                    // range so that the next suspend() will operate correctly
721                                    if (android_atomic_dec(&mSuspended) <= 0) {
722                                        android_atomic_release_store(0, &mSuspended);
723                                    }
724                                }
725                bool        isSuspended() const
726                                { return android_atomic_acquire_load(&mSuspended) > 0; }
727
728    virtual     String8     getParameters(const String8& keys);
729    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
730                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
731                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
732                // Consider also removing and passing an explicit mMainBuffer initialization
733                // parameter to AF::PlaybackThread::Track::Track().
734                int16_t     *mixBuffer() const {
735                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
736
737    virtual     void detachAuxEffect_l(int effectId);
738                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
739                        int EffectId);
740                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
741                        int EffectId);
742
743                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
744                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
745                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
746                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
747
748
749                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
750                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
751
752                // called with AudioFlinger lock held
753                        bool     invalidateTracks_l(audio_stream_type_t streamType);
754                virtual void     invalidateTracks(audio_stream_type_t streamType);
755
756    virtual     size_t      frameCount() const { return mNormalFrameCount; }
757
758                status_t    getTimestamp_l(AudioTimestamp& timestamp);
759
760                void        addPatchTrack(const sp<PatchTrack>& track);
761                void        deletePatchTrack(const sp<PatchTrack>& track);
762
763    virtual     void        getAudioPortConfig(struct audio_port_config *config);
764
765                // Return the asynchronous signal wait time.
766    virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
767
768    virtual     bool        isOutput() const override { return true; }
769
770protected:
771    // updated by readOutputParameters_l()
772    size_t                          mNormalFrameCount;  // normal mixer and effects
773
774    bool                            mThreadThrottle;     // throttle the thread processing
775    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
776    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
777    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
778
779    void*                           mSinkBuffer;         // frame size aligned sink buffer
780
781    // TODO:
782    // Rearrange the buffer info into a struct/class with
783    // clear, copy, construction, destruction methods.
784    //
785    // mSinkBuffer also has associated with it:
786    //
787    // mSinkBufferSize: Sink Buffer Size
788    // mFormat: Sink Buffer Format
789
790    // Mixer Buffer (mMixerBuffer*)
791    //
792    // In the case of floating point or multichannel data, which is not in the
793    // sink format, it is required to accumulate in a higher precision or greater channel count
794    // buffer before downmixing or data conversion to the sink buffer.
795
796    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
797    bool                            mMixerBufferEnabled;
798
799    // Storage, 32 byte aligned (may make this alignment a requirement later).
800    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
801    void*                           mMixerBuffer;
802
803    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
804    size_t                          mMixerBufferSize;
805
806    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
807    audio_format_t                  mMixerBufferFormat;
808
809    // An internal flag set to true by MixerThread::prepareTracks_l()
810    // when mMixerBuffer contains valid data after mixing.
811    bool                            mMixerBufferValid;
812
813    // Effects Buffer (mEffectsBuffer*)
814    //
815    // In the case of effects data, which is not in the sink format,
816    // it is required to accumulate in a different buffer before data conversion
817    // to the sink buffer.
818
819    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
820    bool                            mEffectBufferEnabled;
821
822    // Storage, 32 byte aligned (may make this alignment a requirement later).
823    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
824    void*                           mEffectBuffer;
825
826    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
827    size_t                          mEffectBufferSize;
828
829    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
830    audio_format_t                  mEffectBufferFormat;
831
832    // An internal flag set to true by MixerThread::prepareTracks_l()
833    // when mEffectsBuffer contains valid data after mixing.
834    //
835    // When this is set, all mixer data is routed into the effects buffer
836    // for any processing (including output processing).
837    bool                            mEffectBufferValid;
838
839    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
840    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
841    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
842    // workaround that restriction.
843    // 'volatile' means accessed via atomic operations and no lock.
844    volatile int32_t                mSuspended;
845
846    int64_t                         mBytesWritten;
847    int64_t                         mFramesWritten; // not reset on standby
848    int64_t                         mSuspendedFrames; // not reset on standby
849private:
850    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
851    // PlaybackThread needs to find out if master-muted, it checks it's local
852    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
853    bool                            mMasterMute;
854                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
855protected:
856    ActiveTracks<Track>     mActiveTracks;
857
858    // Allocate a track name for a given channel mask.
859    //   Returns name >= 0 if successful, -1 on failure.
860    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
861                                           audio_session_t sessionId, uid_t uid) = 0;
862    virtual void            deleteTrackName_l(int name) = 0;
863
864    // Time to sleep between cycles when:
865    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
866    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
867    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
868    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
869    // No sleep in standby mode; waits on a condition
870
871    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
872                void        checkSilentMode_l();
873
874    // Non-trivial for DUPLICATING only
875    virtual     void        saveOutputTracks() { }
876    virtual     void        clearOutputTracks() { }
877
878    // Cache various calculated values, at threadLoop() entry and after a parameter change
879    virtual     void        cacheParameters_l();
880
881    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
882
883    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
884                                   audio_patch_handle_t *handle);
885    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
886
887                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
888                                    && mHwSupportsPause
889                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
890
891                uint32_t    trackCountForUid_l(uid_t uid);
892
893private:
894
895    friend class AudioFlinger;      // for numerous
896
897    PlaybackThread& operator = (const PlaybackThread&);
898
899    status_t    addTrack_l(const sp<Track>& track);
900    bool        destroyTrack_l(const sp<Track>& track);
901    void        removeTrack_l(const sp<Track>& track);
902
903    void        readOutputParameters_l();
904
905    virtual void dumpInternals(int fd, const Vector<String16>& args);
906    void        dumpTracks(int fd, const Vector<String16>& args);
907
908    SortedVector< sp<Track> >       mTracks;
909    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
910    AudioStreamOut                  *mOutput;
911
912    float                           mMasterVolume;
913    nsecs_t                         mLastWriteTime;
914    int                             mNumWrites;
915    int                             mNumDelayedWrites;
916    bool                            mInWrite;
917
918    // FIXME rename these former local variables of threadLoop to standard "m" names
919    nsecs_t                         mStandbyTimeNs;
920    size_t                          mSinkBufferSize;
921
922    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
923    uint32_t                        mActiveSleepTimeUs;
924    uint32_t                        mIdleSleepTimeUs;
925
926    uint32_t                        mSleepTimeUs;
927
928    // mixer status returned by prepareTracks_l()
929    mixer_state                     mMixerStatus; // current cycle
930                                                  // previous cycle when in prepareTracks_l()
931    mixer_state                     mMixerStatusIgnoringFastTracks;
932                                                  // FIXME or a separate ready state per track
933
934    // FIXME move these declarations into the specific sub-class that needs them
935    // MIXER only
936    uint32_t                        sleepTimeShift;
937
938    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
939    nsecs_t                         mStandbyDelayNs;
940
941    // MIXER only
942    nsecs_t                         maxPeriod;
943
944    // DUPLICATING only
945    uint32_t                        writeFrames;
946
947    size_t                          mBytesRemaining;
948    size_t                          mCurrentWriteLength;
949    bool                            mUseAsyncWrite;
950    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
951    // incremented each time a write(), a flush() or a standby() occurs.
952    // Bit 0 is set when a write blocks and indicates a callback is expected.
953    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
954    // callbacks are ignored.
955    uint32_t                        mWriteAckSequence;
956    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
957    // incremented each time a drain is requested or a flush() or standby() occurs.
958    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
959    // expected.
960    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
961    // callbacks are ignored.
962    uint32_t                        mDrainSequence;
963    sp<AsyncCallbackThread>         mCallbackThread;
964
965private:
966    // The HAL output sink is treated as non-blocking, but current implementation is blocking
967    sp<NBAIO_Sink>          mOutputSink;
968    // If a fast mixer is present, the blocking pipe sink, otherwise clear
969    sp<NBAIO_Sink>          mPipeSink;
970    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
971    sp<NBAIO_Sink>          mNormalSink;
972#ifdef TEE_SINK
973    // For dumpsys
974    sp<NBAIO_Sink>          mTeeSink;
975    sp<NBAIO_Source>        mTeeSource;
976#endif
977    uint32_t                mScreenState;   // cached copy of gScreenState
978    static const size_t     kFastMixerLogSize = 4 * 1024;
979    sp<NBLog::Writer>       mFastMixerNBLogWriter;
980
981
982public:
983    virtual     bool        hasFastMixer() const = 0;
984    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
985                                { FastTrackUnderruns dummy; return dummy; }
986
987protected:
988                // accessed by both binder threads and within threadLoop(), lock on mutex needed
989                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
990                bool        mHwSupportsPause;
991                bool        mHwPaused;
992                bool        mFlushPending;
993};
994
995class MixerThread : public PlaybackThread {
996public:
997    MixerThread(const sp<AudioFlinger>& audioFlinger,
998                AudioStreamOut* output,
999                audio_io_handle_t id,
1000                audio_devices_t device,
1001                bool systemReady,
1002                type_t type = MIXER);
1003    virtual             ~MixerThread();
1004
1005    // Thread virtuals
1006
1007    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1008                                                   status_t& status);
1009    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1010
1011protected:
1012    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1013    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1014                                           audio_session_t sessionId, uid_t uid);
1015    virtual     void        deleteTrackName_l(int name);
1016    virtual     uint32_t    idleSleepTimeUs() const;
1017    virtual     uint32_t    suspendSleepTimeUs() const;
1018    virtual     void        cacheParameters_l();
1019
1020    virtual void acquireWakeLock_l() {
1021        PlaybackThread::acquireWakeLock_l();
1022        if (hasFastMixer()) {
1023            mFastMixer->setBoottimeOffset(
1024                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1025        }
1026    }
1027
1028    // threadLoop snippets
1029    virtual     ssize_t     threadLoop_write();
1030    virtual     void        threadLoop_standby();
1031    virtual     void        threadLoop_mix();
1032    virtual     void        threadLoop_sleepTime();
1033    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1034    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1035
1036    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1037                                   audio_patch_handle_t *handle);
1038    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1039
1040                AudioMixer* mAudioMixer;    // normal mixer
1041private:
1042                // one-time initialization, no locks required
1043                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1044                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1045
1046                // contents are not guaranteed to be consistent, no locks required
1047                FastMixerDumpState mFastMixerDumpState;
1048#ifdef STATE_QUEUE_DUMP
1049                StateQueueObserverDump mStateQueueObserverDump;
1050                StateQueueMutatorDump  mStateQueueMutatorDump;
1051#endif
1052                AudioWatchdogDump mAudioWatchdogDump;
1053
1054                // accessible only within the threadLoop(), no locks required
1055                //          mFastMixer->sq()    // for mutating and pushing state
1056                int32_t     mFastMixerFutex;    // for cold idle
1057
1058                std::atomic_bool mMasterMono;
1059public:
1060    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1061    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1062                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1063                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1064                            }
1065
1066protected:
1067    virtual     void       setMasterMono_l(bool mono) {
1068                               mMasterMono.store(mono);
1069                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1070                                   mFastMixer->setMasterMono(mMasterMono);
1071                               }
1072                           }
1073                // the FastMixer performs mono blend if it exists.
1074                // Blending with limiter is not idempotent,
1075                // and blending without limiter is idempotent but inefficient to do twice.
1076    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1077};
1078
1079class DirectOutputThread : public PlaybackThread {
1080public:
1081
1082    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1083                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1084    virtual                 ~DirectOutputThread();
1085
1086    // Thread virtuals
1087
1088    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1089                                                   status_t& status);
1090    virtual     void        flushHw_l();
1091
1092protected:
1093    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1094                                           audio_session_t sessionId, uid_t uid);
1095    virtual     void        deleteTrackName_l(int name);
1096    virtual     uint32_t    activeSleepTimeUs() const;
1097    virtual     uint32_t    idleSleepTimeUs() const;
1098    virtual     uint32_t    suspendSleepTimeUs() const;
1099    virtual     void        cacheParameters_l();
1100
1101    // threadLoop snippets
1102    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1103    virtual     void        threadLoop_mix();
1104    virtual     void        threadLoop_sleepTime();
1105    virtual     void        threadLoop_exit();
1106    virtual     bool        shouldStandby_l();
1107
1108    virtual     void        onAddNewTrack_l();
1109
1110    // volumes last sent to audio HAL with stream->set_volume()
1111    float mLeftVolFloat;
1112    float mRightVolFloat;
1113    bool mVolumeShaperActive;
1114
1115    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1116                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1117                        bool systemReady);
1118    void processVolume_l(Track *track, bool lastTrack);
1119
1120    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1121    sp<Track>               mActiveTrack;
1122
1123    wp<Track>               mPreviousTrack;         // used to detect track switch
1124
1125public:
1126    virtual     bool        hasFastMixer() const { return false; }
1127
1128    virtual     int64_t     computeWaitTimeNs_l() const override;
1129};
1130
1131class OffloadThread : public DirectOutputThread {
1132public:
1133
1134    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1135                        audio_io_handle_t id, uint32_t device, bool systemReady);
1136    virtual                 ~OffloadThread() {};
1137    virtual     void        flushHw_l();
1138
1139protected:
1140    // threadLoop snippets
1141    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1142    virtual     void        threadLoop_exit();
1143
1144    virtual     bool        waitingAsyncCallback();
1145    virtual     bool        waitingAsyncCallback_l();
1146    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1147
1148    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1149
1150private:
1151    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1152    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1153    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1154    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1155                                          // used and valid only during underrun.  ~0 if
1156                                          // no underrun has occurred during playback and
1157                                          // is not reset on standby.
1158};
1159
1160class AsyncCallbackThread : public Thread {
1161public:
1162
1163    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1164
1165    virtual             ~AsyncCallbackThread();
1166
1167    // Thread virtuals
1168    virtual bool        threadLoop();
1169
1170    // RefBase
1171    virtual void        onFirstRef();
1172
1173            void        exit();
1174            void        setWriteBlocked(uint32_t sequence);
1175            void        resetWriteBlocked();
1176            void        setDraining(uint32_t sequence);
1177            void        resetDraining();
1178            void        setAsyncError();
1179
1180private:
1181    const wp<PlaybackThread>   mPlaybackThread;
1182    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1183    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1184    // to indicate that the callback has been received via resetWriteBlocked()
1185    uint32_t                   mWriteAckSequence;
1186    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1187    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1188    // to indicate that the callback has been received via resetDraining()
1189    uint32_t                   mDrainSequence;
1190    Condition                  mWaitWorkCV;
1191    Mutex                      mLock;
1192    bool                       mAsyncError;
1193};
1194
1195class DuplicatingThread : public MixerThread {
1196public:
1197    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1198                      audio_io_handle_t id, bool systemReady);
1199    virtual                 ~DuplicatingThread();
1200
1201    // Thread virtuals
1202                void        addOutputTrack(MixerThread* thread);
1203                void        removeOutputTrack(MixerThread* thread);
1204                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1205protected:
1206    virtual     uint32_t    activeSleepTimeUs() const;
1207
1208private:
1209                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1210protected:
1211    // threadLoop snippets
1212    virtual     void        threadLoop_mix();
1213    virtual     void        threadLoop_sleepTime();
1214    virtual     ssize_t     threadLoop_write();
1215    virtual     void        threadLoop_standby();
1216    virtual     void        cacheParameters_l();
1217
1218private:
1219    // called from threadLoop, addOutputTrack, removeOutputTrack
1220    virtual     void        updateWaitTime_l();
1221protected:
1222    virtual     void        saveOutputTracks();
1223    virtual     void        clearOutputTracks();
1224private:
1225
1226                uint32_t    mWaitTimeMs;
1227    SortedVector < sp<OutputTrack> >  outputTracks;
1228    SortedVector < sp<OutputTrack> >  mOutputTracks;
1229public:
1230    virtual     bool        hasFastMixer() const { return false; }
1231};
1232
1233// record thread
1234class RecordThread : public ThreadBase
1235{
1236public:
1237
1238    class RecordTrack;
1239
1240    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1241     * RecordThread.  It maintains local state on the relative position of the read
1242     * position of the RecordTrack compared with the RecordThread.
1243     */
1244    class ResamplerBufferProvider : public AudioBufferProvider
1245    {
1246    public:
1247        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1248            mRecordTrack(recordTrack),
1249            mRsmpInUnrel(0), mRsmpInFront(0) { }
1250        virtual ~ResamplerBufferProvider() { }
1251
1252        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1253        // skipping any previous data read from the hal.
1254        virtual void reset();
1255
1256        /* Synchronizes RecordTrack position with the RecordThread.
1257         * Calculates available frames and handle overruns if the RecordThread
1258         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1259         * TODO: why not do this for every getNextBuffer?
1260         *
1261         * Parameters
1262         * framesAvailable:  pointer to optional output size_t to store record track
1263         *                   frames available.
1264         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1265         */
1266
1267        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1268
1269        // AudioBufferProvider interface
1270        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1271        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1272    private:
1273        RecordTrack * const mRecordTrack;
1274        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1275                                            // most recent getNextBuffer
1276                                            // for debug only
1277        int32_t             mRsmpInFront;   // next available frame
1278                                            // rolling counter that is never cleared
1279    };
1280
1281#include "RecordTracks.h"
1282
1283            RecordThread(const sp<AudioFlinger>& audioFlinger,
1284                    AudioStreamIn *input,
1285                    audio_io_handle_t id,
1286                    audio_devices_t outDevice,
1287                    audio_devices_t inDevice,
1288                    bool systemReady
1289#ifdef TEE_SINK
1290                    , const sp<NBAIO_Sink>& teeSink
1291#endif
1292                    );
1293            virtual     ~RecordThread();
1294
1295    // no addTrack_l ?
1296    void        destroyTrack_l(const sp<RecordTrack>& track);
1297    void        removeTrack_l(const sp<RecordTrack>& track);
1298
1299    void        dumpInternals(int fd, const Vector<String16>& args);
1300    void        dumpTracks(int fd, const Vector<String16>& args);
1301
1302    // Thread virtuals
1303    virtual bool        threadLoop();
1304    virtual void        preExit();
1305
1306    // RefBase
1307    virtual void        onFirstRef();
1308
1309    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1310
1311    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1312
1313    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1314
1315            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1316                    const sp<AudioFlinger::Client>& client,
1317                    uint32_t sampleRate,
1318                    audio_format_t format,
1319                    audio_channel_mask_t channelMask,
1320                    size_t *pFrameCount,
1321                    audio_session_t sessionId,
1322                    size_t *notificationFrames,
1323                    uid_t uid,
1324                    audio_input_flags_t *flags,
1325                    pid_t tid,
1326                    status_t *status /*non-NULL*/,
1327                    audio_port_handle_t portId);
1328
1329            status_t    start(RecordTrack* recordTrack,
1330                              AudioSystem::sync_event_t event,
1331                              audio_session_t triggerSession);
1332
1333            // ask the thread to stop the specified track, and
1334            // return true if the caller should then do it's part of the stopping process
1335            bool        stop(RecordTrack* recordTrack);
1336
1337            void        dump(int fd, const Vector<String16>& args);
1338            AudioStreamIn* clearInput();
1339            virtual sp<StreamHalInterface> stream() const;
1340
1341
1342    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1343                                               status_t& status);
1344    virtual void        cacheParameters_l() {}
1345    virtual String8     getParameters(const String8& keys);
1346    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1347    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1348                                           audio_patch_handle_t *handle);
1349    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1350
1351            void        addPatchRecord(const sp<PatchRecord>& record);
1352            void        deletePatchRecord(const sp<PatchRecord>& record);
1353
1354            void        readInputParameters_l();
1355    virtual uint32_t    getInputFramesLost();
1356
1357    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1358    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1359    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1360
1361            // Return the set of unique session IDs across all tracks.
1362            // The keys are the session IDs, and the associated values are meaningless.
1363            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1364            KeyedVector<audio_session_t, bool> sessionIds() const;
1365
1366    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1367    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1368
1369    static void syncStartEventCallback(const wp<SyncEvent>& event);
1370
1371    virtual size_t      frameCount() const { return mFrameCount; }
1372            bool        hasFastCapture() const { return mFastCapture != 0; }
1373    virtual void        getAudioPortConfig(struct audio_port_config *config);
1374
1375    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1376                                                   audio_session_t sessionId);
1377
1378    virtual void        acquireWakeLock_l() {
1379                            ThreadBase::acquireWakeLock_l();
1380                            mActiveTracks.updatePowerState(this, true /* force */);
1381                        }
1382    virtual bool        isOutput() const override { return false; }
1383
1384private:
1385            // Enter standby if not already in standby, and set mStandby flag
1386            void    standbyIfNotAlreadyInStandby();
1387
1388            // Call the HAL standby method unconditionally, and don't change mStandby flag
1389            void    inputStandBy();
1390
1391            AudioStreamIn                       *mInput;
1392            SortedVector < sp<RecordTrack> >    mTracks;
1393            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1394            // is used together with mStartStopCond to indicate start()/stop() progress
1395            ActiveTracks<RecordTrack>           mActiveTracks;
1396
1397            Condition                           mStartStopCond;
1398
1399            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1400            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1401            size_t                              mRsmpInFrames;  // size of resampler input in frames
1402            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1403            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1404
1405            // rolling index that is never cleared
1406            int32_t                             mRsmpInRear;    // last filled frame + 1
1407
1408            // For dumpsys
1409            const sp<NBAIO_Sink>                mTeeSink;
1410
1411            const sp<MemoryDealer>              mReadOnlyHeap;
1412
1413            // one-time initialization, no locks required
1414            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1415                                                                // a fast capture
1416
1417            // FIXME audio watchdog thread
1418
1419            // contents are not guaranteed to be consistent, no locks required
1420            FastCaptureDumpState                mFastCaptureDumpState;
1421#ifdef STATE_QUEUE_DUMP
1422            // FIXME StateQueue observer and mutator dump fields
1423#endif
1424            // FIXME audio watchdog dump
1425
1426            // accessible only within the threadLoop(), no locks required
1427            //          mFastCapture->sq()      // for mutating and pushing state
1428            int32_t     mFastCaptureFutex;      // for cold idle
1429
1430            // The HAL input source is treated as non-blocking,
1431            // but current implementation is blocking
1432            sp<NBAIO_Source>                    mInputSource;
1433            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1434            sp<NBAIO_Source>                    mNormalSource;
1435            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1436            // otherwise clear
1437            sp<NBAIO_Sink>                      mPipeSink;
1438            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1439            // otherwise clear
1440            sp<NBAIO_Source>                    mPipeSource;
1441            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1442            size_t                              mPipeFramesP2;
1443            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1444            sp<IMemory>                         mPipeMemory;
1445
1446            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1447            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1448
1449            bool                                mFastTrackAvail;    // true if fast track available
1450};
1451
1452class MmapThread : public ThreadBase
1453{
1454 public:
1455
1456#include "MmapTracks.h"
1457
1458    MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1459                      AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1460                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1461    virtual     ~MmapThread();
1462
1463    virtual     void        configure(const audio_attributes_t *attr,
1464                                      audio_stream_type_t streamType,
1465                                      audio_session_t sessionId,
1466                                      const sp<MmapStreamCallback>& callback,
1467                                      audio_port_handle_t portId);
1468
1469                void        disconnect();
1470
1471    // MmapStreamInterface
1472    status_t createMmapBuffer(int32_t minSizeFrames,
1473                                      struct audio_mmap_buffer_info *info);
1474    status_t getMmapPosition(struct audio_mmap_position *position);
1475    status_t start(const MmapStreamInterface::Client& client, audio_port_handle_t *handle);
1476    status_t stop(audio_port_handle_t handle);
1477    status_t standby();
1478
1479    // RefBase
1480    virtual     void        onFirstRef();
1481
1482    // Thread virtuals
1483    virtual     bool        threadLoop();
1484
1485    virtual     void        threadLoop_exit();
1486    virtual     void        threadLoop_standby();
1487    virtual     bool        shouldStandby_l() { return false; }
1488
1489    virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
1490    virtual     size_t      frameCount() const { return mFrameCount; }
1491    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1492                                                    status_t& status);
1493    virtual     String8     getParameters(const String8& keys);
1494    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1495                void        readHalParameters_l();
1496    virtual     void        cacheParameters_l() {}
1497    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1498                                               audio_patch_handle_t *handle);
1499    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1500    virtual     void        getAudioPortConfig(struct audio_port_config *config);
1501
1502    virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1503    virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1504    virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1505    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1506                                                               audio_session_t sessionId);
1507
1508    virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1509    virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1510    virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1511
1512    virtual     void        checkSilentMode_l() {}
1513    virtual     void        processVolume_l() {}
1514                void        checkInvalidTracks_l();
1515
1516    virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1517
1518    virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1519
1520                void        dump(int fd, const Vector<String16>& args);
1521    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1522                void        dumpTracks(int fd, const Vector<String16>& args);
1523
1524 protected:
1525
1526                audio_attributes_t      mAttr;
1527                audio_session_t         mSessionId;
1528                audio_port_handle_t     mPortId;
1529
1530                wp<MmapStreamCallback>  mCallback;
1531                sp<StreamHalInterface>  mHalStream;
1532                sp<DeviceHalInterface>  mHalDevice;
1533                AudioHwDevice* const    mAudioHwDev;
1534                ActiveTracks<MmapTrack> mActiveTracks;
1535};
1536
1537class MmapPlaybackThread : public MmapThread, public VolumeInterface
1538{
1539
1540public:
1541    MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1542                      AudioHwDevice *hwDev, AudioStreamOut *output,
1543                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1544    virtual     ~MmapPlaybackThread() {}
1545
1546    virtual     void        configure(const audio_attributes_t *attr,
1547                                      audio_stream_type_t streamType,
1548                                      audio_session_t sessionId,
1549                                      const sp<MmapStreamCallback>& callback,
1550                                      audio_port_handle_t portId);
1551
1552                AudioStreamOut* clearOutput();
1553
1554                // VolumeInterface
1555    virtual     void        setMasterVolume(float value);
1556    virtual     void        setMasterMute(bool muted);
1557    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1558    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1559    virtual     float       streamVolume(audio_stream_type_t stream) const;
1560
1561                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1562
1563    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1564
1565    virtual     audio_stream_type_t streamType() { return mStreamType; }
1566    virtual     void        checkSilentMode_l();
1567    virtual     void        processVolume_l();
1568
1569    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1570
1571    virtual     bool        isOutput() const override { return true; }
1572
1573protected:
1574
1575                audio_stream_type_t         mStreamType;
1576                float                       mMasterVolume;
1577                float                       mStreamVolume;
1578                bool                        mMasterMute;
1579                bool                        mStreamMute;
1580                float                       mHalVolFloat;
1581                AudioStreamOut*             mOutput;
1582};
1583
1584class MmapCaptureThread : public MmapThread
1585{
1586
1587public:
1588    MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1589                      AudioHwDevice *hwDev, AudioStreamIn *input,
1590                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1591    virtual     ~MmapCaptureThread() {}
1592
1593                AudioStreamIn* clearInput();
1594
1595    virtual     bool           isOutput() const override { return false; }
1596
1597protected:
1598
1599                AudioStreamIn*  mInput;
1600};
1601