Threads.h revision c54b1ffc92b8ad27608a8af21033d7cab33cb3a0
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250                size_t      frameSize() const { return mFrameSize; }
251
252    // Should be "virtual status_t requestExitAndWait()" and override same
253    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
254                void        exit();
255    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
256                                                    status_t& status) = 0;
257    virtual     status_t    setParameters(const String8& keyValuePairs);
258    virtual     String8     getParameters(const String8& keys) = 0;
259    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
260                // sendConfigEvent_l() must be called with ThreadBase::mLock held
261                // Can temporarily release the lock if waiting for a reply from
262                // processConfigEvents_l().
263                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
264                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
265                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
266                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
267                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
268                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
269                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
270                                                            audio_patch_handle_t *handle);
271                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
272                void        processConfigEvents_l();
273    virtual     void        cacheParameters_l() = 0;
274    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
275                                               audio_patch_handle_t *handle) = 0;
276    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
277    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
278
279
280                // see note at declaration of mStandby, mOutDevice and mInDevice
281                bool        standby() const { return mStandby; }
282                audio_devices_t outDevice() const { return mOutDevice; }
283                audio_devices_t inDevice() const { return mInDevice; }
284
285    virtual     audio_stream_t* stream() const = 0;
286
287                sp<EffectHandle> createEffect_l(
288                                    const sp<AudioFlinger::Client>& client,
289                                    const sp<IEffectClient>& effectClient,
290                                    int32_t priority,
291                                    int sessionId,
292                                    effect_descriptor_t *desc,
293                                    int *enabled,
294                                    status_t *status /*non-NULL*/);
295
296                // return values for hasAudioSession (bit field)
297                enum effect_state {
298                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
299                                            // effect
300                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
301                                            // track
302                };
303
304                // get effect chain corresponding to session Id.
305                sp<EffectChain> getEffectChain(int sessionId);
306                // same as getEffectChain() but must be called with ThreadBase mutex locked
307                sp<EffectChain> getEffectChain_l(int sessionId) const;
308                // add an effect chain to the chain list (mEffectChains)
309    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
310                // remove an effect chain from the chain list (mEffectChains)
311    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
312                // lock all effect chains Mutexes. Must be called before releasing the
313                // ThreadBase mutex before processing the mixer and effects. This guarantees the
314                // integrity of the chains during the process.
315                // Also sets the parameter 'effectChains' to current value of mEffectChains.
316                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
317                // unlock effect chains after process
318                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
319                // get a copy of mEffectChains vector
320                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
321                // set audio mode to all effect chains
322                void setMode(audio_mode_t mode);
323                // get effect module with corresponding ID on specified audio session
324                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
325                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
326                // add and effect module. Also creates the effect chain is none exists for
327                // the effects audio session
328                status_t addEffect_l(const sp< EffectModule>& effect);
329                // remove and effect module. Also removes the effect chain is this was the last
330                // effect
331                void removeEffect_l(const sp< EffectModule>& effect);
332                // detach all tracks connected to an auxiliary effect
333    virtual     void detachAuxEffect_l(int effectId __unused) {}
334                // returns either EFFECT_SESSION if effects on this audio session exist in one
335                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
336                virtual uint32_t hasAudioSession(int sessionId) const = 0;
337                // the value returned by default implementation is not important as the
338                // strategy is only meaningful for PlaybackThread which implements this method
339                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
340
341                // suspend or restore effect according to the type of effect passed. a NULL
342                // type pointer means suspend all effects in the session
343                void setEffectSuspended(const effect_uuid_t *type,
344                                        bool suspend,
345                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
346                // check if some effects must be suspended/restored when an effect is enabled
347                // or disabled
348                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
349                                                 bool enabled,
350                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
352                                                   bool enabled,
353                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
354
355                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
356                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
357
358                // Return a reference to a per-thread heap which can be used to allocate IMemory
359                // objects that will be read-only to client processes, read/write to mediaserver,
360                // and shared by all client processes of the thread.
361                // The heap is per-thread rather than common across all threads, because
362                // clients can't be trusted not to modify the offset of the IMemory they receive.
363                // If a thread does not have such a heap, this method returns 0.
364                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
365
366                virtual sp<IMemory> pipeMemory() const { return 0; }
367
368                        void systemReady();
369
370    mutable     Mutex                   mLock;
371
372protected:
373
374                // entry describing an effect being suspended in mSuspendedSessions keyed vector
375                class SuspendedSessionDesc : public RefBase {
376                public:
377                    SuspendedSessionDesc() : mRefCount(0) {}
378
379                    int mRefCount;          // number of active suspend requests
380                    effect_uuid_t mType;    // effect type UUID
381                };
382
383                void        acquireWakeLock(int uid = -1);
384                virtual void acquireWakeLock_l(int uid = -1);
385                void        releaseWakeLock();
386                void        releaseWakeLock_l();
387                void        updateWakeLockUids(const SortedVector<int> &uids);
388                void        updateWakeLockUids_l(const SortedVector<int> &uids);
389                void        getPowerManager_l();
390                void setEffectSuspended_l(const effect_uuid_t *type,
391                                          bool suspend,
392                                          int sessionId);
393                // updated mSuspendedSessions when an effect suspended or restored
394                void        updateSuspendedSessions_l(const effect_uuid_t *type,
395                                                      bool suspend,
396                                                      int sessionId);
397                // check if some effects must be suspended when an effect chain is added
398                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
399
400                String16 getWakeLockTag();
401
402    virtual     void        preExit() { }
403    virtual     void        setMasterMono_l(bool mono __unused) { }
404    virtual     bool        requireMonoBlend() { return false; }
405
406    friend class AudioFlinger;      // for mEffectChains
407
408                const type_t            mType;
409
410                // Used by parameters, config events, addTrack_l, exit
411                Condition               mWaitWorkCV;
412
413                const sp<AudioFlinger>  mAudioFlinger;
414
415                // updated by PlaybackThread::readOutputParameters_l() or
416                // RecordThread::readInputParameters_l()
417                uint32_t                mSampleRate;
418                size_t                  mFrameCount;       // output HAL, direct output, record
419                audio_channel_mask_t    mChannelMask;
420                uint32_t                mChannelCount;
421                size_t                  mFrameSize;
422                // not HAL frame size, this is for output sink (to pipe to fast mixer)
423                audio_format_t          mFormat;           // Source format for Recording and
424                                                           // Sink format for Playback.
425                                                           // Sink format may be different than
426                                                           // HAL format if Fastmixer is used.
427                audio_format_t          mHALFormat;
428                size_t                  mBufferSize;       // HAL buffer size for read() or write()
429
430                Vector< sp<ConfigEvent> >     mConfigEvents;
431                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
432
433                // These fields are written and read by thread itself without lock or barrier,
434                // and read by other threads without lock or barrier via standby(), outDevice()
435                // and inDevice().
436                // Because of the absence of a lock or barrier, any other thread that reads
437                // these fields must use the information in isolation, or be prepared to deal
438                // with possibility that it might be inconsistent with other information.
439                bool                    mStandby;     // Whether thread is currently in standby.
440                audio_devices_t         mOutDevice;   // output device
441                audio_devices_t         mInDevice;    // input device
442                audio_devices_t         mPrevOutDevice;   // previous output device
443                audio_devices_t         mPrevInDevice;    // previous input device
444                struct audio_patch      mPatch;
445                audio_source_t          mAudioSource;
446
447                const audio_io_handle_t mId;
448                Vector< sp<EffectChain> > mEffectChains;
449
450                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
451                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
452                sp<IPowerManager>       mPowerManager;
453                sp<IBinder>             mWakeLockToken;
454                const sp<PMDeathRecipient> mDeathRecipient;
455                // list of suspended effects per session and per type. The first vector is
456                // keyed by session ID, the second by type UUID timeLow field
457                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
458                                        mSuspendedSessions;
459                static const size_t     kLogSize = 4 * 1024;
460                sp<NBLog::Writer>       mNBLogWriter;
461                bool                    mSystemReady;
462                bool                    mNotifiedBatteryStart;
463                ExtendedTimestamp       mTimestamp;
464};
465
466// --- PlaybackThread ---
467class PlaybackThread : public ThreadBase {
468public:
469
470#include "PlaybackTracks.h"
471
472    enum mixer_state {
473        MIXER_IDLE,             // no active tracks
474        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
475        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
476        MIXER_DRAIN_TRACK,      // drain currently playing track
477        MIXER_DRAIN_ALL,        // fully drain the hardware
478        // standby mode does not have an enum value
479        // suspend by audio policy manager is orthogonal to mixer state
480    };
481
482    // retry count before removing active track in case of underrun on offloaded thread:
483    // we need to make sure that AudioTrack client has enough time to send large buffers
484//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
485    // for offloaded tracks
486    static const int8_t kMaxTrackRetriesOffload = 20;
487
488    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
489                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
490    virtual             ~PlaybackThread();
491
492                void        dump(int fd, const Vector<String16>& args);
493
494    // Thread virtuals
495    virtual     bool        threadLoop();
496
497    // RefBase
498    virtual     void        onFirstRef();
499
500protected:
501    // Code snippets that were lifted up out of threadLoop()
502    virtual     void        threadLoop_mix() = 0;
503    virtual     void        threadLoop_sleepTime() = 0;
504    virtual     ssize_t     threadLoop_write();
505    virtual     void        threadLoop_drain();
506    virtual     void        threadLoop_standby();
507    virtual     void        threadLoop_exit();
508    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
509
510                // prepareTracks_l reads and writes mActiveTracks, and returns
511                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
512                // is responsible for clearing or destroying this Vector later on, when it
513                // is safe to do so. That will drop the final ref count and destroy the tracks.
514    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
515                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
516
517                void        writeCallback();
518                void        resetWriteBlocked(uint32_t sequence);
519                void        drainCallback();
520                void        resetDraining(uint32_t sequence);
521
522    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
523
524    virtual     bool        waitingAsyncCallback();
525    virtual     bool        waitingAsyncCallback_l();
526    virtual     bool        shouldStandby_l();
527    virtual     void        onAddNewTrack_l();
528
529    // ThreadBase virtuals
530    virtual     void        preExit();
531
532public:
533
534    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
535
536                // return estimated latency in milliseconds, as reported by HAL
537                uint32_t    latency() const;
538                // same, but lock must already be held
539                uint32_t    latency_l() const;
540
541                void        setMasterVolume(float value);
542                void        setMasterMute(bool muted);
543
544                void        setStreamVolume(audio_stream_type_t stream, float value);
545                void        setStreamMute(audio_stream_type_t stream, bool muted);
546
547                float       streamVolume(audio_stream_type_t stream) const;
548
549                sp<Track>   createTrack_l(
550                                const sp<AudioFlinger::Client>& client,
551                                audio_stream_type_t streamType,
552                                uint32_t sampleRate,
553                                audio_format_t format,
554                                audio_channel_mask_t channelMask,
555                                size_t *pFrameCount,
556                                const sp<IMemory>& sharedBuffer,
557                                int sessionId,
558                                IAudioFlinger::track_flags_t *flags,
559                                pid_t tid,
560                                int uid,
561                                status_t *status /*non-NULL*/);
562
563                AudioStreamOut* getOutput() const;
564                AudioStreamOut* clearOutput();
565                virtual audio_stream_t* stream() const;
566
567                // a very large number of suspend() will eventually wraparound, but unlikely
568                void        suspend() { (void) android_atomic_inc(&mSuspended); }
569                void        restore()
570                                {
571                                    // if restore() is done without suspend(), get back into
572                                    // range so that the next suspend() will operate correctly
573                                    if (android_atomic_dec(&mSuspended) <= 0) {
574                                        android_atomic_release_store(0, &mSuspended);
575                                    }
576                                }
577                bool        isSuspended() const
578                                { return android_atomic_acquire_load(&mSuspended) > 0; }
579
580    virtual     String8     getParameters(const String8& keys);
581    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
582                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
583                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
584                // Consider also removing and passing an explicit mMainBuffer initialization
585                // parameter to AF::PlaybackThread::Track::Track().
586                int16_t     *mixBuffer() const {
587                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
588
589    virtual     void detachAuxEffect_l(int effectId);
590                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
591                        int EffectId);
592                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
593                        int EffectId);
594
595                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
596                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
597                virtual uint32_t hasAudioSession(int sessionId) const;
598                virtual uint32_t getStrategyForSession_l(int sessionId);
599
600
601                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
602                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
603
604                // called with AudioFlinger lock held
605                        void     invalidateTracks(audio_stream_type_t streamType);
606
607    virtual     size_t      frameCount() const { return mNormalFrameCount; }
608
609                // Return's the HAL's frame count i.e. fast mixer buffer size.
610                size_t      frameCountHAL() const { return mFrameCount; }
611
612                status_t    getTimestamp_l(AudioTimestamp& timestamp);
613
614                void        addPatchTrack(const sp<PatchTrack>& track);
615                void        deletePatchTrack(const sp<PatchTrack>& track);
616
617    virtual     void        getAudioPortConfig(struct audio_port_config *config);
618
619protected:
620    // updated by readOutputParameters_l()
621    size_t                          mNormalFrameCount;  // normal mixer and effects
622
623    bool                            mThreadThrottle;     // throttle the thread processing
624    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
625    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
626    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
627
628    void*                           mSinkBuffer;         // frame size aligned sink buffer
629
630    // TODO:
631    // Rearrange the buffer info into a struct/class with
632    // clear, copy, construction, destruction methods.
633    //
634    // mSinkBuffer also has associated with it:
635    //
636    // mSinkBufferSize: Sink Buffer Size
637    // mFormat: Sink Buffer Format
638
639    // Mixer Buffer (mMixerBuffer*)
640    //
641    // In the case of floating point or multichannel data, which is not in the
642    // sink format, it is required to accumulate in a higher precision or greater channel count
643    // buffer before downmixing or data conversion to the sink buffer.
644
645    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
646    bool                            mMixerBufferEnabled;
647
648    // Storage, 32 byte aligned (may make this alignment a requirement later).
649    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
650    void*                           mMixerBuffer;
651
652    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
653    size_t                          mMixerBufferSize;
654
655    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
656    audio_format_t                  mMixerBufferFormat;
657
658    // An internal flag set to true by MixerThread::prepareTracks_l()
659    // when mMixerBuffer contains valid data after mixing.
660    bool                            mMixerBufferValid;
661
662    // Effects Buffer (mEffectsBuffer*)
663    //
664    // In the case of effects data, which is not in the sink format,
665    // it is required to accumulate in a different buffer before data conversion
666    // to the sink buffer.
667
668    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
669    bool                            mEffectBufferEnabled;
670
671    // Storage, 32 byte aligned (may make this alignment a requirement later).
672    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
673    void*                           mEffectBuffer;
674
675    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
676    size_t                          mEffectBufferSize;
677
678    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
679    audio_format_t                  mEffectBufferFormat;
680
681    // An internal flag set to true by MixerThread::prepareTracks_l()
682    // when mEffectsBuffer contains valid data after mixing.
683    //
684    // When this is set, all mixer data is routed into the effects buffer
685    // for any processing (including output processing).
686    bool                            mEffectBufferValid;
687
688    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
689    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
690    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
691    // workaround that restriction.
692    // 'volatile' means accessed via atomic operations and no lock.
693    volatile int32_t                mSuspended;
694
695    int64_t                         mBytesWritten;
696    int64_t                         mFramesWritten; // not reset on standby
697private:
698    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
699    // PlaybackThread needs to find out if master-muted, it checks it's local
700    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
701    bool                            mMasterMute;
702                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
703protected:
704    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
705    SortedVector<int>               mWakeLockUids;
706    int                             mActiveTracksGeneration;
707    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
708
709    // Allocate a track name for a given channel mask.
710    //   Returns name >= 0 if successful, -1 on failure.
711    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
712                                           audio_format_t format, int sessionId) = 0;
713    virtual void            deleteTrackName_l(int name) = 0;
714
715    // Time to sleep between cycles when:
716    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
717    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
718    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
719    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
720    // No sleep in standby mode; waits on a condition
721
722    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
723                void        checkSilentMode_l();
724
725    // Non-trivial for DUPLICATING only
726    virtual     void        saveOutputTracks() { }
727    virtual     void        clearOutputTracks() { }
728
729    // Cache various calculated values, at threadLoop() entry and after a parameter change
730    virtual     void        cacheParameters_l();
731
732    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
733
734    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
735                                   audio_patch_handle_t *handle);
736    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
737
738                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
739                                    && mHwSupportsPause
740                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
741
742private:
743
744    friend class AudioFlinger;      // for numerous
745
746    PlaybackThread& operator = (const PlaybackThread&);
747
748    status_t    addTrack_l(const sp<Track>& track);
749    bool        destroyTrack_l(const sp<Track>& track);
750    void        removeTrack_l(const sp<Track>& track);
751    void        broadcast_l();
752
753    void        readOutputParameters_l();
754
755    virtual void dumpInternals(int fd, const Vector<String16>& args);
756    void        dumpTracks(int fd, const Vector<String16>& args);
757
758    SortedVector< sp<Track> >       mTracks;
759    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
760    AudioStreamOut                  *mOutput;
761
762    float                           mMasterVolume;
763    nsecs_t                         mLastWriteTime;
764    int                             mNumWrites;
765    int                             mNumDelayedWrites;
766    bool                            mInWrite;
767
768    // FIXME rename these former local variables of threadLoop to standard "m" names
769    nsecs_t                         mStandbyTimeNs;
770    size_t                          mSinkBufferSize;
771
772    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
773    uint32_t                        mActiveSleepTimeUs;
774    uint32_t                        mIdleSleepTimeUs;
775
776    uint32_t                        mSleepTimeUs;
777
778    // mixer status returned by prepareTracks_l()
779    mixer_state                     mMixerStatus; // current cycle
780                                                  // previous cycle when in prepareTracks_l()
781    mixer_state                     mMixerStatusIgnoringFastTracks;
782                                                  // FIXME or a separate ready state per track
783
784    // FIXME move these declarations into the specific sub-class that needs them
785    // MIXER only
786    uint32_t                        sleepTimeShift;
787
788    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
789    nsecs_t                         mStandbyDelayNs;
790
791    // MIXER only
792    nsecs_t                         maxPeriod;
793
794    // DUPLICATING only
795    uint32_t                        writeFrames;
796
797    size_t                          mBytesRemaining;
798    size_t                          mCurrentWriteLength;
799    bool                            mUseAsyncWrite;
800    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
801    // incremented each time a write(), a flush() or a standby() occurs.
802    // Bit 0 is set when a write blocks and indicates a callback is expected.
803    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
804    // callbacks are ignored.
805    uint32_t                        mWriteAckSequence;
806    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
807    // incremented each time a drain is requested or a flush() or standby() occurs.
808    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
809    // expected.
810    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
811    // callbacks are ignored.
812    uint32_t                        mDrainSequence;
813    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
814    // for async write callback in the thread loop before evaluating it
815    bool                            mSignalPending;
816    sp<AsyncCallbackThread>         mCallbackThread;
817
818private:
819    // The HAL output sink is treated as non-blocking, but current implementation is blocking
820    sp<NBAIO_Sink>          mOutputSink;
821    // If a fast mixer is present, the blocking pipe sink, otherwise clear
822    sp<NBAIO_Sink>          mPipeSink;
823    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
824    sp<NBAIO_Sink>          mNormalSink;
825#ifdef TEE_SINK
826    // For dumpsys
827    sp<NBAIO_Sink>          mTeeSink;
828    sp<NBAIO_Source>        mTeeSource;
829#endif
830    uint32_t                mScreenState;   // cached copy of gScreenState
831    static const size_t     kFastMixerLogSize = 4 * 1024;
832    sp<NBLog::Writer>       mFastMixerNBLogWriter;
833public:
834    virtual     bool        hasFastMixer() const = 0;
835    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
836                                { FastTrackUnderruns dummy; return dummy; }
837
838protected:
839                // accessed by both binder threads and within threadLoop(), lock on mutex needed
840                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
841                bool        mHwSupportsPause;
842                bool        mHwPaused;
843                bool        mFlushPending;
844};
845
846class MixerThread : public PlaybackThread {
847public:
848    MixerThread(const sp<AudioFlinger>& audioFlinger,
849                AudioStreamOut* output,
850                audio_io_handle_t id,
851                audio_devices_t device,
852                bool systemReady,
853                type_t type = MIXER);
854    virtual             ~MixerThread();
855
856    // Thread virtuals
857
858    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
859                                                   status_t& status);
860    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
861
862protected:
863    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
864    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
865                                           audio_format_t format, int sessionId);
866    virtual     void        deleteTrackName_l(int name);
867    virtual     uint32_t    idleSleepTimeUs() const;
868    virtual     uint32_t    suspendSleepTimeUs() const;
869    virtual     void        cacheParameters_l();
870
871    virtual void acquireWakeLock_l(int uid = -1) {
872        PlaybackThread::acquireWakeLock_l(uid);
873        if (hasFastMixer()) {
874            mFastMixer->setBoottimeOffset(
875                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
876        }
877    }
878
879    // threadLoop snippets
880    virtual     ssize_t     threadLoop_write();
881    virtual     void        threadLoop_standby();
882    virtual     void        threadLoop_mix();
883    virtual     void        threadLoop_sleepTime();
884    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
885    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
886
887    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
888                                   audio_patch_handle_t *handle);
889    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
890
891                AudioMixer* mAudioMixer;    // normal mixer
892private:
893                // one-time initialization, no locks required
894                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
895                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
896
897                // contents are not guaranteed to be consistent, no locks required
898                FastMixerDumpState mFastMixerDumpState;
899#ifdef STATE_QUEUE_DUMP
900                StateQueueObserverDump mStateQueueObserverDump;
901                StateQueueMutatorDump  mStateQueueMutatorDump;
902#endif
903                AudioWatchdogDump mAudioWatchdogDump;
904
905                // accessible only within the threadLoop(), no locks required
906                //          mFastMixer->sq()    // for mutating and pushing state
907                int32_t     mFastMixerFutex;    // for cold idle
908
909                std::atomic_bool mMasterMono;
910public:
911    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
912    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
913                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
914                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
915                            }
916
917protected:
918    virtual     void       setMasterMono_l(bool mono) {
919                               mMasterMono.store(mono);
920                               if (mFastMixer != nullptr) { /* hasFastMixer() */
921                                   mFastMixer->setMasterMono(mMasterMono);
922                               }
923                           }
924                // the FastMixer performs mono blend if it exists.
925                // Blending with limiter is not idempotent,
926                // and blending without limiter is idempotent but inefficient to do twice.
927    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
928};
929
930class DirectOutputThread : public PlaybackThread {
931public:
932
933    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
934                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
935    virtual                 ~DirectOutputThread();
936
937    // Thread virtuals
938
939    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
940                                                   status_t& status);
941    virtual     void        flushHw_l();
942
943protected:
944    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
945                                           audio_format_t format, int sessionId);
946    virtual     void        deleteTrackName_l(int name);
947    virtual     uint32_t    activeSleepTimeUs() const;
948    virtual     uint32_t    idleSleepTimeUs() const;
949    virtual     uint32_t    suspendSleepTimeUs() const;
950    virtual     void        cacheParameters_l();
951
952    // threadLoop snippets
953    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
954    virtual     void        threadLoop_mix();
955    virtual     void        threadLoop_sleepTime();
956    virtual     void        threadLoop_exit();
957    virtual     bool        shouldStandby_l();
958
959    virtual     void        onAddNewTrack_l();
960
961    // volumes last sent to audio HAL with stream->set_volume()
962    float mLeftVolFloat;
963    float mRightVolFloat;
964
965    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
966                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
967                        bool systemReady);
968    void processVolume_l(Track *track, bool lastTrack);
969
970    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
971    sp<Track>               mActiveTrack;
972
973    wp<Track>               mPreviousTrack;         // used to detect track switch
974
975public:
976    virtual     bool        hasFastMixer() const { return false; }
977};
978
979class OffloadThread : public DirectOutputThread {
980public:
981
982    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
983                        audio_io_handle_t id, uint32_t device, bool systemReady);
984    virtual                 ~OffloadThread() {};
985    virtual     void        flushHw_l();
986
987protected:
988    // threadLoop snippets
989    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
990    virtual     void        threadLoop_exit();
991
992    virtual     bool        waitingAsyncCallback();
993    virtual     bool        waitingAsyncCallback_l();
994
995private:
996    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
997    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
998};
999
1000class AsyncCallbackThread : public Thread {
1001public:
1002
1003    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1004
1005    virtual             ~AsyncCallbackThread();
1006
1007    // Thread virtuals
1008    virtual bool        threadLoop();
1009
1010    // RefBase
1011    virtual void        onFirstRef();
1012
1013            void        exit();
1014            void        setWriteBlocked(uint32_t sequence);
1015            void        resetWriteBlocked();
1016            void        setDraining(uint32_t sequence);
1017            void        resetDraining();
1018
1019private:
1020    const wp<PlaybackThread>   mPlaybackThread;
1021    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1022    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1023    // to indicate that the callback has been received via resetWriteBlocked()
1024    uint32_t                   mWriteAckSequence;
1025    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1026    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1027    // to indicate that the callback has been received via resetDraining()
1028    uint32_t                   mDrainSequence;
1029    Condition                  mWaitWorkCV;
1030    Mutex                      mLock;
1031};
1032
1033class DuplicatingThread : public MixerThread {
1034public:
1035    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1036                      audio_io_handle_t id, bool systemReady);
1037    virtual                 ~DuplicatingThread();
1038
1039    // Thread virtuals
1040                void        addOutputTrack(MixerThread* thread);
1041                void        removeOutputTrack(MixerThread* thread);
1042                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1043protected:
1044    virtual     uint32_t    activeSleepTimeUs() const;
1045
1046private:
1047                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1048protected:
1049    // threadLoop snippets
1050    virtual     void        threadLoop_mix();
1051    virtual     void        threadLoop_sleepTime();
1052    virtual     ssize_t     threadLoop_write();
1053    virtual     void        threadLoop_standby();
1054    virtual     void        cacheParameters_l();
1055
1056private:
1057    // called from threadLoop, addOutputTrack, removeOutputTrack
1058    virtual     void        updateWaitTime_l();
1059protected:
1060    virtual     void        saveOutputTracks();
1061    virtual     void        clearOutputTracks();
1062private:
1063
1064                uint32_t    mWaitTimeMs;
1065    SortedVector < sp<OutputTrack> >  outputTracks;
1066    SortedVector < sp<OutputTrack> >  mOutputTracks;
1067public:
1068    virtual     bool        hasFastMixer() const { return false; }
1069};
1070
1071
1072// record thread
1073class RecordThread : public ThreadBase
1074{
1075public:
1076
1077    class RecordTrack;
1078
1079    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1080     * RecordThread.  It maintains local state on the relative position of the read
1081     * position of the RecordTrack compared with the RecordThread.
1082     */
1083    class ResamplerBufferProvider : public AudioBufferProvider
1084    {
1085    public:
1086        ResamplerBufferProvider(RecordTrack* recordTrack) :
1087            mRecordTrack(recordTrack),
1088            mRsmpInUnrel(0), mRsmpInFront(0) { }
1089        virtual ~ResamplerBufferProvider() { }
1090
1091        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1092        // skipping any previous data read from the hal.
1093        virtual void reset();
1094
1095        /* Synchronizes RecordTrack position with the RecordThread.
1096         * Calculates available frames and handle overruns if the RecordThread
1097         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1098         * TODO: why not do this for every getNextBuffer?
1099         *
1100         * Parameters
1101         * framesAvailable:  pointer to optional output size_t to store record track
1102         *                   frames available.
1103         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1104         */
1105
1106        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1107
1108        // AudioBufferProvider interface
1109        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1110        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1111    private:
1112        RecordTrack * const mRecordTrack;
1113        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1114                                            // most recent getNextBuffer
1115                                            // for debug only
1116        int32_t             mRsmpInFront;   // next available frame
1117                                            // rolling counter that is never cleared
1118    };
1119
1120    /* The RecordBufferConverter is used for format, channel, and sample rate
1121     * conversion for a RecordTrack.
1122     *
1123     * TODO: Self contained, so move to a separate file later.
1124     *
1125     * RecordBufferConverter uses the convert() method rather than exposing a
1126     * buffer provider interface; this is to save a memory copy.
1127     */
1128    class RecordBufferConverter
1129    {
1130    public:
1131        RecordBufferConverter(
1132                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1133                uint32_t srcSampleRate,
1134                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1135                uint32_t dstSampleRate);
1136
1137        ~RecordBufferConverter();
1138
1139        /* Converts input data from an AudioBufferProvider by format, channelMask,
1140         * and sampleRate to a destination buffer.
1141         *
1142         * Parameters
1143         *      dst:  buffer to place the converted data.
1144         * provider:  buffer provider to obtain source data.
1145         *   frames:  number of frames to convert
1146         *
1147         * Returns the number of frames converted.
1148         */
1149        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1150
1151        // returns NO_ERROR if constructor was successful
1152        status_t initCheck() const {
1153            // mSrcChannelMask set on successful updateParameters
1154            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1155        }
1156
1157        // allows dynamic reconfigure of all parameters
1158        status_t updateParameters(
1159                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1160                uint32_t srcSampleRate,
1161                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1162                uint32_t dstSampleRate);
1163
1164        // called to reset resampler buffers on record track discontinuity
1165        void reset() {
1166            if (mResampler != NULL) {
1167                mResampler->reset();
1168            }
1169        }
1170
1171    private:
1172        // format conversion when not using resampler
1173        void convertNoResampler(void *dst, const void *src, size_t frames);
1174
1175        // format conversion when using resampler; modifies src in-place
1176        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1177
1178        // user provided information
1179        audio_channel_mask_t mSrcChannelMask;
1180        audio_format_t       mSrcFormat;
1181        uint32_t             mSrcSampleRate;
1182        audio_channel_mask_t mDstChannelMask;
1183        audio_format_t       mDstFormat;
1184        uint32_t             mDstSampleRate;
1185
1186        // derived information
1187        uint32_t             mSrcChannelCount;
1188        uint32_t             mDstChannelCount;
1189        size_t               mDstFrameSize;
1190
1191        // format conversion buffer
1192        void                *mBuf;
1193        size_t               mBufFrames;
1194        size_t               mBufFrameSize;
1195
1196        // resampler info
1197        AudioResampler      *mResampler;
1198
1199        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1200        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1201        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1202        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1203        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1204    };
1205
1206#include "RecordTracks.h"
1207
1208            RecordThread(const sp<AudioFlinger>& audioFlinger,
1209                    AudioStreamIn *input,
1210                    audio_io_handle_t id,
1211                    audio_devices_t outDevice,
1212                    audio_devices_t inDevice,
1213                    bool systemReady
1214#ifdef TEE_SINK
1215                    , const sp<NBAIO_Sink>& teeSink
1216#endif
1217                    );
1218            virtual     ~RecordThread();
1219
1220    // no addTrack_l ?
1221    void        destroyTrack_l(const sp<RecordTrack>& track);
1222    void        removeTrack_l(const sp<RecordTrack>& track);
1223
1224    void        dumpInternals(int fd, const Vector<String16>& args);
1225    void        dumpTracks(int fd, const Vector<String16>& args);
1226
1227    // Thread virtuals
1228    virtual bool        threadLoop();
1229
1230    // RefBase
1231    virtual void        onFirstRef();
1232
1233    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1234
1235    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1236
1237    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1238
1239            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1240                    const sp<AudioFlinger::Client>& client,
1241                    uint32_t sampleRate,
1242                    audio_format_t format,
1243                    audio_channel_mask_t channelMask,
1244                    size_t *pFrameCount,
1245                    int sessionId,
1246                    size_t *notificationFrames,
1247                    int uid,
1248                    IAudioFlinger::track_flags_t *flags,
1249                    pid_t tid,
1250                    status_t *status /*non-NULL*/);
1251
1252            status_t    start(RecordTrack* recordTrack,
1253                              AudioSystem::sync_event_t event,
1254                              int triggerSession);
1255
1256            // ask the thread to stop the specified track, and
1257            // return true if the caller should then do it's part of the stopping process
1258            bool        stop(RecordTrack* recordTrack);
1259
1260            void        dump(int fd, const Vector<String16>& args);
1261            AudioStreamIn* clearInput();
1262            virtual audio_stream_t* stream() const;
1263
1264
1265    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1266                                               status_t& status);
1267    virtual void        cacheParameters_l() {}
1268    virtual String8     getParameters(const String8& keys);
1269    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1270    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1271                                           audio_patch_handle_t *handle);
1272    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1273
1274            void        addPatchRecord(const sp<PatchRecord>& record);
1275            void        deletePatchRecord(const sp<PatchRecord>& record);
1276
1277            void        readInputParameters_l();
1278    virtual uint32_t    getInputFramesLost();
1279
1280    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1281    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1282    virtual uint32_t hasAudioSession(int sessionId) const;
1283
1284            // Return the set of unique session IDs across all tracks.
1285            // The keys are the session IDs, and the associated values are meaningless.
1286            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1287            KeyedVector<int, bool> sessionIds() const;
1288
1289    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1290    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1291
1292    static void syncStartEventCallback(const wp<SyncEvent>& event);
1293
1294    virtual size_t      frameCount() const { return mFrameCount; }
1295            bool        hasFastCapture() const { return mFastCapture != 0; }
1296    virtual void        getAudioPortConfig(struct audio_port_config *config);
1297
1298private:
1299            // Enter standby if not already in standby, and set mStandby flag
1300            void    standbyIfNotAlreadyInStandby();
1301
1302            // Call the HAL standby method unconditionally, and don't change mStandby flag
1303            void    inputStandBy();
1304
1305            AudioStreamIn                       *mInput;
1306            SortedVector < sp<RecordTrack> >    mTracks;
1307            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1308            // is used together with mStartStopCond to indicate start()/stop() progress
1309            SortedVector< sp<RecordTrack> >     mActiveTracks;
1310            // generation counter for mActiveTracks
1311            int                                 mActiveTracksGen;
1312            Condition                           mStartStopCond;
1313
1314            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1315            void                               *mRsmpInBuffer; //
1316            size_t                              mRsmpInFrames;  // size of resampler input in frames
1317            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1318
1319            // rolling index that is never cleared
1320            int32_t                             mRsmpInRear;    // last filled frame + 1
1321
1322            // For dumpsys
1323            const sp<NBAIO_Sink>                mTeeSink;
1324
1325            const sp<MemoryDealer>              mReadOnlyHeap;
1326
1327            // one-time initialization, no locks required
1328            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1329                                                                // a fast capture
1330
1331            // FIXME audio watchdog thread
1332
1333            // contents are not guaranteed to be consistent, no locks required
1334            FastCaptureDumpState                mFastCaptureDumpState;
1335#ifdef STATE_QUEUE_DUMP
1336            // FIXME StateQueue observer and mutator dump fields
1337#endif
1338            // FIXME audio watchdog dump
1339
1340            // accessible only within the threadLoop(), no locks required
1341            //          mFastCapture->sq()      // for mutating and pushing state
1342            int32_t     mFastCaptureFutex;      // for cold idle
1343
1344            // The HAL input source is treated as non-blocking,
1345            // but current implementation is blocking
1346            sp<NBAIO_Source>                    mInputSource;
1347            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1348            sp<NBAIO_Source>                    mNormalSource;
1349            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1350            // otherwise clear
1351            sp<NBAIO_Sink>                      mPipeSink;
1352            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1353            // otherwise clear
1354            sp<NBAIO_Source>                    mPipeSource;
1355            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1356            size_t                              mPipeFramesP2;
1357            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1358            sp<IMemory>                         mPipeMemory;
1359
1360            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1361            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1362
1363            bool                                mFastTrackAvail;    // true if fast track available
1364};
1365