Threads.h revision c6116926de37cabb1d35ddd57eaff0e19fcec8bc
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD,            // Thread class is OffloadThread
33        MMAP                // control thread for MMAP stream
34        // If you add any values here, also update ThreadBase::threadTypeToString()
35    };
36
37    static const char *threadTypeToString(type_t type);
38
39    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
40                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
41                bool systemReady);
42    virtual             ~ThreadBase();
43
44    virtual status_t    readyToRun();
45
46    void dumpBase(int fd, const Vector<String16>& args);
47    void dumpEffectChains(int fd, const Vector<String16>& args);
48
49    void clearPowerManager();
50
51    // base for record and playback
52    enum {
53        CFG_EVENT_IO,
54        CFG_EVENT_PRIO,
55        CFG_EVENT_SET_PARAMETER,
56        CFG_EVENT_CREATE_AUDIO_PATCH,
57        CFG_EVENT_RELEASE_AUDIO_PATCH,
58    };
59
60    class ConfigEventData: public RefBase {
61    public:
62        virtual ~ConfigEventData() {}
63
64        virtual  void dump(char *buffer, size_t size) = 0;
65    protected:
66        ConfigEventData() {}
67    };
68
69    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
70    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
71    //  2. Lock mLock
72    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
73    //  4. sendConfigEvent_l() reads status from event->mStatus;
74    //  5. sendConfigEvent_l() returns status
75    //  6. Unlock
76    //
77    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
78    // 1. Lock mLock
79    // 2. If there is an entry in mConfigEvents proceed ...
80    // 3. Read first entry in mConfigEvents
81    // 4. Remove first entry from mConfigEvents
82    // 5. Process
83    // 6. Set event->mStatus
84    // 7. event->mCond.signal
85    // 8. Unlock
86
87    class ConfigEvent: public RefBase {
88    public:
89        virtual ~ConfigEvent() {}
90
91        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
92
93        const int mType; // event type e.g. CFG_EVENT_IO
94        Mutex mLock;     // mutex associated with mCond
95        Condition mCond; // condition for status return
96        status_t mStatus; // status communicated to sender
97        bool mWaitStatus; // true if sender is waiting for status
98        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
99        sp<ConfigEventData> mData;     // event specific parameter data
100
101    protected:
102        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
103            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
104            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
105    };
106
107    class IoConfigEventData : public ConfigEventData {
108    public:
109        IoConfigEventData(audio_io_config_event event, pid_t pid) :
110            mEvent(event), mPid(pid) {}
111
112        virtual  void dump(char *buffer, size_t size) {
113            snprintf(buffer, size, "IO event: event %d\n", mEvent);
114        }
115
116        const audio_io_config_event mEvent;
117        const pid_t                 mPid;
118    };
119
120    class IoConfigEvent : public ConfigEvent {
121    public:
122        IoConfigEvent(audio_io_config_event event, pid_t pid) :
123            ConfigEvent(CFG_EVENT_IO) {
124            mData = new IoConfigEventData(event, pid);
125        }
126        virtual ~IoConfigEvent() {}
127    };
128
129    class PrioConfigEventData : public ConfigEventData {
130    public:
131        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
132            mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
133
134        virtual  void dump(char *buffer, size_t size) {
135            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
136                    mPid, mTid, mPrio, mForApp);
137        }
138
139        const pid_t mPid;
140        const pid_t mTid;
141        const int32_t mPrio;
142        const bool mForApp;
143    };
144
145    class PrioConfigEvent : public ConfigEvent {
146    public:
147        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
148            ConfigEvent(CFG_EVENT_PRIO, true) {
149            mData = new PrioConfigEventData(pid, tid, prio, forApp);
150        }
151        virtual ~PrioConfigEvent() {}
152    };
153
154    class SetParameterConfigEventData : public ConfigEventData {
155    public:
156        explicit SetParameterConfigEventData(String8 keyValuePairs) :
157            mKeyValuePairs(keyValuePairs) {}
158
159        virtual  void dump(char *buffer, size_t size) {
160            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
161        }
162
163        const String8 mKeyValuePairs;
164    };
165
166    class SetParameterConfigEvent : public ConfigEvent {
167    public:
168        explicit SetParameterConfigEvent(String8 keyValuePairs) :
169            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
170            mData = new SetParameterConfigEventData(keyValuePairs);
171            mWaitStatus = true;
172        }
173        virtual ~SetParameterConfigEvent() {}
174    };
175
176    class CreateAudioPatchConfigEventData : public ConfigEventData {
177    public:
178        CreateAudioPatchConfigEventData(const struct audio_patch patch,
179                                        audio_patch_handle_t handle) :
180            mPatch(patch), mHandle(handle) {}
181
182        virtual  void dump(char *buffer, size_t size) {
183            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
184        }
185
186        const struct audio_patch mPatch;
187        audio_patch_handle_t mHandle;
188    };
189
190    class CreateAudioPatchConfigEvent : public ConfigEvent {
191    public:
192        CreateAudioPatchConfigEvent(const struct audio_patch patch,
193                                    audio_patch_handle_t handle) :
194            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
195            mData = new CreateAudioPatchConfigEventData(patch, handle);
196            mWaitStatus = true;
197        }
198        virtual ~CreateAudioPatchConfigEvent() {}
199    };
200
201    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
202    public:
203        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
204            mHandle(handle) {}
205
206        virtual  void dump(char *buffer, size_t size) {
207            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
208        }
209
210        audio_patch_handle_t mHandle;
211    };
212
213    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
214    public:
215        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
216            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
217            mData = new ReleaseAudioPatchConfigEventData(handle);
218            mWaitStatus = true;
219        }
220        virtual ~ReleaseAudioPatchConfigEvent() {}
221    };
222
223    class PMDeathRecipient : public IBinder::DeathRecipient {
224    public:
225        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
226        virtual     ~PMDeathRecipient() {}
227
228        // IBinder::DeathRecipient
229        virtual     void        binderDied(const wp<IBinder>& who);
230
231    private:
232        DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
233
234        wp<ThreadBase> mThread;
235    };
236
237    virtual     status_t    initCheck() const = 0;
238
239                // static externally-visible
240                type_t      type() const { return mType; }
241                bool isDuplicating() const { return (mType == DUPLICATING); }
242
243                audio_io_handle_t id() const { return mId;}
244
245                // dynamic externally-visible
246                uint32_t    sampleRate() const { return mSampleRate; }
247                audio_channel_mask_t channelMask() const { return mChannelMask; }
248                audio_format_t format() const { return mHALFormat; }
249                uint32_t channelCount() const { return mChannelCount; }
250                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
251                // and returns the [normal mix] buffer's frame count.
252    virtual     size_t      frameCount() const = 0;
253
254                // Return's the HAL's frame count i.e. fast mixer buffer size.
255                size_t      frameCountHAL() const { return mFrameCount; }
256
257                size_t      frameSize() const { return mFrameSize; }
258
259    // Should be "virtual status_t requestExitAndWait()" and override same
260    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
261                void        exit();
262    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
263                                                    status_t& status) = 0;
264    virtual     status_t    setParameters(const String8& keyValuePairs);
265    virtual     String8     getParameters(const String8& keys) = 0;
266    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
267                // sendConfigEvent_l() must be called with ThreadBase::mLock held
268                // Can temporarily release the lock if waiting for a reply from
269                // processConfigEvents_l().
270                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
271                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
272                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
273                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
274                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
276                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
277                                                            audio_patch_handle_t *handle);
278                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
279                void        processConfigEvents_l();
280    virtual     void        cacheParameters_l() = 0;
281    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
282                                               audio_patch_handle_t *handle) = 0;
283    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
284    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
285
286
287                // see note at declaration of mStandby, mOutDevice and mInDevice
288                bool        standby() const { return mStandby; }
289                audio_devices_t outDevice() const { return mOutDevice; }
290                audio_devices_t inDevice() const { return mInDevice; }
291                audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
292
293    virtual     bool        isOutput() const = 0;
294
295    virtual     sp<StreamHalInterface> stream() const = 0;
296
297                sp<EffectHandle> createEffect_l(
298                                    const sp<AudioFlinger::Client>& client,
299                                    const sp<IEffectClient>& effectClient,
300                                    int32_t priority,
301                                    audio_session_t sessionId,
302                                    effect_descriptor_t *desc,
303                                    int *enabled,
304                                    status_t *status /*non-NULL*/,
305                                    bool pinned);
306
307                // return values for hasAudioSession (bit field)
308                enum effect_state {
309                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
310                                            // effect
311                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
312                                            // track
313                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
314                                            // fast track
315                };
316
317                // get effect chain corresponding to session Id.
318                sp<EffectChain> getEffectChain(audio_session_t sessionId);
319                // same as getEffectChain() but must be called with ThreadBase mutex locked
320                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
321                // add an effect chain to the chain list (mEffectChains)
322    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
323                // remove an effect chain from the chain list (mEffectChains)
324    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
325                // lock all effect chains Mutexes. Must be called before releasing the
326                // ThreadBase mutex before processing the mixer and effects. This guarantees the
327                // integrity of the chains during the process.
328                // Also sets the parameter 'effectChains' to current value of mEffectChains.
329                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
330                // unlock effect chains after process
331                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
332                // get a copy of mEffectChains vector
333                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
334                // set audio mode to all effect chains
335                void setMode(audio_mode_t mode);
336                // get effect module with corresponding ID on specified audio session
337                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
338                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
339                // add and effect module. Also creates the effect chain is none exists for
340                // the effects audio session
341                status_t addEffect_l(const sp< EffectModule>& effect);
342                // remove and effect module. Also removes the effect chain is this was the last
343                // effect
344                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
345                // disconnect an effect handle from module and destroy module if last handle
346                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
347                // detach all tracks connected to an auxiliary effect
348    virtual     void detachAuxEffect_l(int effectId __unused) {}
349                // returns a combination of:
350                // - EFFECT_SESSION if effects on this audio session exist in one chain
351                // - TRACK_SESSION if tracks on this audio session exist
352                // - FAST_SESSION if fast tracks on this audio session exist
353    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
354                uint32_t hasAudioSession(audio_session_t sessionId) const {
355                    Mutex::Autolock _l(mLock);
356                    return hasAudioSession_l(sessionId);
357                }
358
359                // the value returned by default implementation is not important as the
360                // strategy is only meaningful for PlaybackThread which implements this method
361                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
362                        { return 0; }
363
364                // check if some effects must be suspended/restored when an effect is enabled
365                // or disabled
366                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
367                                                 bool enabled,
368                                                 audio_session_t sessionId =
369                                                        AUDIO_SESSION_OUTPUT_MIX);
370                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
371                                                   bool enabled,
372                                                   audio_session_t sessionId =
373                                                        AUDIO_SESSION_OUTPUT_MIX);
374
375                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
376                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
377
378                // Return a reference to a per-thread heap which can be used to allocate IMemory
379                // objects that will be read-only to client processes, read/write to mediaserver,
380                // and shared by all client processes of the thread.
381                // The heap is per-thread rather than common across all threads, because
382                // clients can't be trusted not to modify the offset of the IMemory they receive.
383                // If a thread does not have such a heap, this method returns 0.
384                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
385
386                virtual sp<IMemory> pipeMemory() const { return 0; }
387
388                        void systemReady();
389
390                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
391                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
392                                                               audio_session_t sessionId) = 0;
393
394                        void        broadcast_l();
395
396    mutable     Mutex                   mLock;
397
398protected:
399
400                // entry describing an effect being suspended in mSuspendedSessions keyed vector
401                class SuspendedSessionDesc : public RefBase {
402                public:
403                    SuspendedSessionDesc() : mRefCount(0) {}
404
405                    int mRefCount;          // number of active suspend requests
406                    effect_uuid_t mType;    // effect type UUID
407                };
408
409                void        acquireWakeLock();
410                virtual void acquireWakeLock_l();
411                void        releaseWakeLock();
412                void        releaseWakeLock_l();
413                void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
414                void        getPowerManager_l();
415                // suspend or restore effects of the specified type (or all if type is NULL)
416                // on a given session. The number of suspend requests is counted and restore
417                // occurs when all suspend requests are cancelled.
418                void setEffectSuspended_l(const effect_uuid_t *type,
419                                          bool suspend,
420                                          audio_session_t sessionId);
421                // updated mSuspendedSessions when an effect is suspended or restored
422                void        updateSuspendedSessions_l(const effect_uuid_t *type,
423                                                      bool suspend,
424                                                      audio_session_t sessionId);
425                // check if some effects must be suspended when an effect chain is added
426                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
427
428                String16 getWakeLockTag();
429
430    virtual     void        preExit() { }
431    virtual     void        setMasterMono_l(bool mono __unused) { }
432    virtual     bool        requireMonoBlend() { return false; }
433
434    friend class AudioFlinger;      // for mEffectChains
435
436                const type_t            mType;
437
438                // Used by parameters, config events, addTrack_l, exit
439                Condition               mWaitWorkCV;
440
441                const sp<AudioFlinger>  mAudioFlinger;
442
443                // updated by PlaybackThread::readOutputParameters_l() or
444                // RecordThread::readInputParameters_l()
445                uint32_t                mSampleRate;
446                size_t                  mFrameCount;       // output HAL, direct output, record
447                audio_channel_mask_t    mChannelMask;
448                uint32_t                mChannelCount;
449                size_t                  mFrameSize;
450                // not HAL frame size, this is for output sink (to pipe to fast mixer)
451                audio_format_t          mFormat;           // Source format for Recording and
452                                                           // Sink format for Playback.
453                                                           // Sink format may be different than
454                                                           // HAL format if Fastmixer is used.
455                audio_format_t          mHALFormat;
456                size_t                  mBufferSize;       // HAL buffer size for read() or write()
457
458                Vector< sp<ConfigEvent> >     mConfigEvents;
459                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
460
461                // These fields are written and read by thread itself without lock or barrier,
462                // and read by other threads without lock or barrier via standby(), outDevice()
463                // and inDevice().
464                // Because of the absence of a lock or barrier, any other thread that reads
465                // these fields must use the information in isolation, or be prepared to deal
466                // with possibility that it might be inconsistent with other information.
467                bool                    mStandby;     // Whether thread is currently in standby.
468                audio_devices_t         mOutDevice;   // output device
469                audio_devices_t         mInDevice;    // input device
470                audio_devices_t         mPrevOutDevice;   // previous output device
471                audio_devices_t         mPrevInDevice;    // previous input device
472                struct audio_patch      mPatch;
473                audio_source_t          mAudioSource;
474
475                const audio_io_handle_t mId;
476                Vector< sp<EffectChain> > mEffectChains;
477
478                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
479                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
480                sp<IPowerManager>       mPowerManager;
481                sp<IBinder>             mWakeLockToken;
482                const sp<PMDeathRecipient> mDeathRecipient;
483                // list of suspended effects per session and per type. The first (outer) vector is
484                // keyed by session ID, the second (inner) by type UUID timeLow field
485                // Updated by updateSuspendedSessions_l() only.
486                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
487                                        mSuspendedSessions;
488                // TODO: add comment and adjust size as needed
489                static const size_t     kLogSize = 4 * 1024;
490                sp<NBLog::Writer>       mNBLogWriter;
491                bool                    mSystemReady;
492                ExtendedTimestamp       mTimestamp;
493                // A condition that must be evaluated by the thread loop has changed and
494                // we must not wait for async write callback in the thread loop before evaluating it
495                bool                    mSignalPending;
496
497                // ActiveTracks is a sorted vector of track type T representing the
498                // active tracks of threadLoop() to be considered by the locked prepare portion.
499                // ActiveTracks should be accessed with the ThreadBase lock held.
500                //
501                // During processing and I/O, the threadLoop does not hold the lock;
502                // hence it does not directly use ActiveTracks.  Care should be taken
503                // to hold local strong references or defer removal of tracks
504                // if the threadLoop may still be accessing those tracks due to mix, etc.
505                //
506                // This class updates power information appropriately.
507                //
508
509                template <typename T>
510                class ActiveTracks {
511                public:
512                    explicit ActiveTracks(SimpleLog *localLog = nullptr)
513                        : mActiveTracksGeneration(0)
514                        , mLastActiveTracksGeneration(0)
515                        , mLocalLog(localLog)
516                    { }
517
518                    ~ActiveTracks() {
519                        ALOGW_IF(!mActiveTracks.isEmpty(),
520                                "ActiveTracks should be empty in destructor");
521                    }
522                    // returns the last track added (even though it may have been
523                    // subsequently removed from ActiveTracks).
524                    //
525                    // Used for DirectOutputThread to ensure a flush is called when transitioning
526                    // to a new track (even though it may be on the same session).
527                    // Used for OffloadThread to ensure that volume and mixer state is
528                    // taken from the latest track added.
529                    //
530                    // The latest track is saved with a weak pointer to prevent keeping an
531                    // otherwise useless track alive. Thus the function will return nullptr
532                    // if the latest track has subsequently been removed and destroyed.
533                    sp<T> getLatest() {
534                        return mLatestActiveTrack.promote();
535                    }
536
537                    // SortedVector methods
538                    ssize_t         add(const sp<T> &track);
539                    ssize_t         remove(const sp<T> &track);
540                    size_t          size() const {
541                        return mActiveTracks.size();
542                    }
543                    ssize_t         indexOf(const sp<T>& item) {
544                        return mActiveTracks.indexOf(item);
545                    }
546                    sp<T>           operator[](size_t index) const {
547                        return mActiveTracks[index];
548                    }
549                    typename SortedVector<sp<T>>::iterator begin() {
550                        return mActiveTracks.begin();
551                    }
552                    typename SortedVector<sp<T>>::iterator end() {
553                        return mActiveTracks.end();
554                    }
555
556                    // Due to Binder recursion optimization, clear() and updatePowerState()
557                    // cannot be called from a Binder thread because they may call back into
558                    // the original calling process (system server) for BatteryNotifier
559                    // (which requires a Java environment that may not be present).
560                    // Hence, call clear() and updatePowerState() only from the
561                    // ThreadBase thread.
562                    void            clear();
563                    // periodically called in the threadLoop() to update power state uids.
564                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
565
566                private:
567                    void            logTrack(const char *funcName, const sp<T> &track) const;
568
569                    SortedVector<uid_t> getWakeLockUids() {
570                        SortedVector<uid_t> wakeLockUids;
571                        for (const sp<T> &track : mActiveTracks) {
572                            wakeLockUids.add(track->uid());
573                        }
574                        return wakeLockUids; // moved by underlying SharedBuffer
575                    }
576
577                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
578                                        mBatteryCounter;
579                    SortedVector<sp<T>> mActiveTracks;
580                    int                 mActiveTracksGeneration;
581                    int                 mLastActiveTracksGeneration;
582                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
583                    SimpleLog * const   mLocalLog;
584                };
585
586                SimpleLog mLocalLog;
587};
588
589class VolumeInterface {
590 public:
591
592    virtual ~VolumeInterface() {}
593
594    virtual void        setMasterVolume(float value) = 0;
595    virtual void        setMasterMute(bool muted) = 0;
596    virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
597    virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
598    virtual float       streamVolume(audio_stream_type_t stream) const = 0;
599
600};
601
602// --- PlaybackThread ---
603class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
604    public VolumeInterface {
605public:
606
607#include "PlaybackTracks.h"
608
609    enum mixer_state {
610        MIXER_IDLE,             // no active tracks
611        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
612        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
613        MIXER_DRAIN_TRACK,      // drain currently playing track
614        MIXER_DRAIN_ALL,        // fully drain the hardware
615        // standby mode does not have an enum value
616        // suspend by audio policy manager is orthogonal to mixer state
617    };
618
619    // retry count before removing active track in case of underrun on offloaded thread:
620    // we need to make sure that AudioTrack client has enough time to send large buffers
621    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
622    // handled for offloaded tracks
623    static const int8_t kMaxTrackRetriesOffload = 20;
624    static const int8_t kMaxTrackStartupRetriesOffload = 100;
625    static const int8_t kMaxTrackStopRetriesOffload = 2;
626    static constexpr uint32_t kMaxTracksPerUid = 40;
627
628    // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
629    // if delay is greater, the estimated time for timeLoopNextNs is reset.
630    // This allows for catch-up to be done for small delays, while resetting the estimate
631    // for initial conditions or large delays.
632    static const nsecs_t kMaxNextBufferDelayNs = 100000000;
633
634    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
635                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
636    virtual             ~PlaybackThread();
637
638                void        dump(int fd, const Vector<String16>& args);
639
640    // Thread virtuals
641    virtual     bool        threadLoop();
642
643    // RefBase
644    virtual     void        onFirstRef();
645
646    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
647                                                       audio_session_t sessionId);
648
649protected:
650    // Code snippets that were lifted up out of threadLoop()
651    virtual     void        threadLoop_mix() = 0;
652    virtual     void        threadLoop_sleepTime() = 0;
653    virtual     ssize_t     threadLoop_write();
654    virtual     void        threadLoop_drain();
655    virtual     void        threadLoop_standby();
656    virtual     void        threadLoop_exit();
657    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
658
659                // prepareTracks_l reads and writes mActiveTracks, and returns
660                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
661                // is responsible for clearing or destroying this Vector later on, when it
662                // is safe to do so. That will drop the final ref count and destroy the tracks.
663    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
664                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
665
666    // StreamOutHalInterfaceCallback implementation
667    virtual     void        onWriteReady();
668    virtual     void        onDrainReady();
669    virtual     void        onError();
670
671                void        resetWriteBlocked(uint32_t sequence);
672                void        resetDraining(uint32_t sequence);
673
674    virtual     bool        waitingAsyncCallback();
675    virtual     bool        waitingAsyncCallback_l();
676    virtual     bool        shouldStandby_l();
677    virtual     void        onAddNewTrack_l();
678                void        onAsyncError(); // error reported by AsyncCallbackThread
679
680    // ThreadBase virtuals
681    virtual     void        preExit();
682
683    virtual     bool        keepWakeLock() const { return true; }
684    virtual     void        acquireWakeLock_l() {
685                                ThreadBase::acquireWakeLock_l();
686                                mActiveTracks.updatePowerState(this, true /* force */);
687                            }
688
689public:
690
691    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
692
693                // return estimated latency in milliseconds, as reported by HAL
694                uint32_t    latency() const;
695                // same, but lock must already be held
696                uint32_t    latency_l() const;
697
698                // VolumeInterface
699    virtual     void        setMasterVolume(float value);
700    virtual     void        setMasterMute(bool muted);
701    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
702    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
703    virtual     float       streamVolume(audio_stream_type_t stream) const;
704
705                sp<Track>   createTrack_l(
706                                const sp<AudioFlinger::Client>& client,
707                                audio_stream_type_t streamType,
708                                uint32_t *sampleRate,
709                                audio_format_t format,
710                                audio_channel_mask_t channelMask,
711                                size_t *pFrameCount,
712                                size_t *pNotificationFrameCount,
713                                uint32_t notificationsPerBuffer,
714                                float speed,
715                                const sp<IMemory>& sharedBuffer,
716                                audio_session_t sessionId,
717                                audio_output_flags_t *flags,
718                                pid_t tid,
719                                uid_t uid,
720                                status_t *status /*non-NULL*/,
721                                audio_port_handle_t portId);
722
723                AudioStreamOut* getOutput() const;
724                AudioStreamOut* clearOutput();
725                virtual sp<StreamHalInterface> stream() const;
726
727                // a very large number of suspend() will eventually wraparound, but unlikely
728                void        suspend() { (void) android_atomic_inc(&mSuspended); }
729                void        restore()
730                                {
731                                    // if restore() is done without suspend(), get back into
732                                    // range so that the next suspend() will operate correctly
733                                    if (android_atomic_dec(&mSuspended) <= 0) {
734                                        android_atomic_release_store(0, &mSuspended);
735                                    }
736                                }
737                bool        isSuspended() const
738                                { return android_atomic_acquire_load(&mSuspended) > 0; }
739
740    virtual     String8     getParameters(const String8& keys);
741    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
742                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
743                // Consider also removing and passing an explicit mMainBuffer initialization
744                // parameter to AF::PlaybackThread::Track::Track().
745                effect_buffer_t *sinkBuffer() const {
746                    return reinterpret_cast<effect_buffer_t *>(mSinkBuffer); };
747
748    virtual     void detachAuxEffect_l(int effectId);
749                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
750                        int EffectId);
751                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
752                        int EffectId);
753
754                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
755                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
756                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
757                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
758
759
760                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
761                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
762
763                // called with AudioFlinger lock held
764                        bool     invalidateTracks_l(audio_stream_type_t streamType);
765                virtual void     invalidateTracks(audio_stream_type_t streamType);
766
767    virtual     size_t      frameCount() const { return mNormalFrameCount; }
768
769                status_t    getTimestamp_l(AudioTimestamp& timestamp);
770
771                void        addPatchTrack(const sp<PatchTrack>& track);
772                void        deletePatchTrack(const sp<PatchTrack>& track);
773
774    virtual     void        getAudioPortConfig(struct audio_port_config *config);
775
776                // Return the asynchronous signal wait time.
777    virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
778
779    virtual     bool        isOutput() const override { return true; }
780
781protected:
782    // updated by readOutputParameters_l()
783    size_t                          mNormalFrameCount;  // normal mixer and effects
784
785    bool                            mThreadThrottle;     // throttle the thread processing
786    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
787    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
788    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
789
790    void*                           mSinkBuffer;         // frame size aligned sink buffer
791
792    // TODO:
793    // Rearrange the buffer info into a struct/class with
794    // clear, copy, construction, destruction methods.
795    //
796    // mSinkBuffer also has associated with it:
797    //
798    // mSinkBufferSize: Sink Buffer Size
799    // mFormat: Sink Buffer Format
800
801    // Mixer Buffer (mMixerBuffer*)
802    //
803    // In the case of floating point or multichannel data, which is not in the
804    // sink format, it is required to accumulate in a higher precision or greater channel count
805    // buffer before downmixing or data conversion to the sink buffer.
806
807    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
808    bool                            mMixerBufferEnabled;
809
810    // Storage, 32 byte aligned (may make this alignment a requirement later).
811    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
812    void*                           mMixerBuffer;
813
814    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
815    size_t                          mMixerBufferSize;
816
817    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
818    audio_format_t                  mMixerBufferFormat;
819
820    // An internal flag set to true by MixerThread::prepareTracks_l()
821    // when mMixerBuffer contains valid data after mixing.
822    bool                            mMixerBufferValid;
823
824    // Effects Buffer (mEffectsBuffer*)
825    //
826    // In the case of effects data, which is not in the sink format,
827    // it is required to accumulate in a different buffer before data conversion
828    // to the sink buffer.
829
830    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
831    bool                            mEffectBufferEnabled;
832
833    // Storage, 32 byte aligned (may make this alignment a requirement later).
834    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
835    void*                           mEffectBuffer;
836
837    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
838    size_t                          mEffectBufferSize;
839
840    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
841    audio_format_t                  mEffectBufferFormat;
842
843    // An internal flag set to true by MixerThread::prepareTracks_l()
844    // when mEffectsBuffer contains valid data after mixing.
845    //
846    // When this is set, all mixer data is routed into the effects buffer
847    // for any processing (including output processing).
848    bool                            mEffectBufferValid;
849
850    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
851    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
852    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
853    // workaround that restriction.
854    // 'volatile' means accessed via atomic operations and no lock.
855    volatile int32_t                mSuspended;
856
857    int64_t                         mBytesWritten;
858    int64_t                         mFramesWritten; // not reset on standby
859    int64_t                         mSuspendedFrames; // not reset on standby
860private:
861    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
862    // PlaybackThread needs to find out if master-muted, it checks it's local
863    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
864    bool                            mMasterMute;
865                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
866protected:
867    ActiveTracks<Track>     mActiveTracks;
868
869    // Allocate a track name for a given channel mask.
870    //   Returns name >= 0 if successful, -1 on failure.
871    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
872                                           audio_session_t sessionId, uid_t uid) = 0;
873    virtual void            deleteTrackName_l(int name) = 0;
874
875    // Time to sleep between cycles when:
876    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
877    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
878    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
879    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
880    // No sleep in standby mode; waits on a condition
881
882    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
883                void        checkSilentMode_l();
884
885    // Non-trivial for DUPLICATING only
886    virtual     void        saveOutputTracks() { }
887    virtual     void        clearOutputTracks() { }
888
889    // Cache various calculated values, at threadLoop() entry and after a parameter change
890    virtual     void        cacheParameters_l();
891
892    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
893
894    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
895                                   audio_patch_handle_t *handle);
896    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
897
898                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
899                                    && mHwSupportsPause
900                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
901
902                uint32_t    trackCountForUid_l(uid_t uid);
903
904private:
905
906    friend class AudioFlinger;      // for numerous
907
908    DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
909
910    status_t    addTrack_l(const sp<Track>& track);
911    bool        destroyTrack_l(const sp<Track>& track);
912    void        removeTrack_l(const sp<Track>& track);
913
914    void        readOutputParameters_l();
915
916    virtual void dumpInternals(int fd, const Vector<String16>& args);
917    void        dumpTracks(int fd, const Vector<String16>& args);
918
919    SortedVector< sp<Track> >       mTracks;
920    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
921    AudioStreamOut                  *mOutput;
922
923    float                           mMasterVolume;
924    nsecs_t                         mLastWriteTime;
925    int                             mNumWrites;
926    int                             mNumDelayedWrites;
927    bool                            mInWrite;
928
929    // FIXME rename these former local variables of threadLoop to standard "m" names
930    nsecs_t                         mStandbyTimeNs;
931    size_t                          mSinkBufferSize;
932
933    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
934    uint32_t                        mActiveSleepTimeUs;
935    uint32_t                        mIdleSleepTimeUs;
936
937    uint32_t                        mSleepTimeUs;
938
939    // mixer status returned by prepareTracks_l()
940    mixer_state                     mMixerStatus; // current cycle
941                                                  // previous cycle when in prepareTracks_l()
942    mixer_state                     mMixerStatusIgnoringFastTracks;
943                                                  // FIXME or a separate ready state per track
944
945    // FIXME move these declarations into the specific sub-class that needs them
946    // MIXER only
947    uint32_t                        sleepTimeShift;
948
949    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
950    nsecs_t                         mStandbyDelayNs;
951
952    // MIXER only
953    nsecs_t                         maxPeriod;
954
955    // DUPLICATING only
956    uint32_t                        writeFrames;
957
958    size_t                          mBytesRemaining;
959    size_t                          mCurrentWriteLength;
960    bool                            mUseAsyncWrite;
961    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
962    // incremented each time a write(), a flush() or a standby() occurs.
963    // Bit 0 is set when a write blocks and indicates a callback is expected.
964    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
965    // callbacks are ignored.
966    uint32_t                        mWriteAckSequence;
967    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
968    // incremented each time a drain is requested or a flush() or standby() occurs.
969    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
970    // expected.
971    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
972    // callbacks are ignored.
973    uint32_t                        mDrainSequence;
974    sp<AsyncCallbackThread>         mCallbackThread;
975
976private:
977    // The HAL output sink is treated as non-blocking, but current implementation is blocking
978    sp<NBAIO_Sink>          mOutputSink;
979    // If a fast mixer is present, the blocking pipe sink, otherwise clear
980    sp<NBAIO_Sink>          mPipeSink;
981    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
982    sp<NBAIO_Sink>          mNormalSink;
983#ifdef TEE_SINK
984    // For dumpsys
985    sp<NBAIO_Sink>          mTeeSink;
986    sp<NBAIO_Source>        mTeeSource;
987#endif
988    uint32_t                mScreenState;   // cached copy of gScreenState
989    // TODO: add comment and adjust size as needed
990    static const size_t     kFastMixerLogSize = 8 * 1024;
991    sp<NBLog::Writer>       mFastMixerNBLogWriter;
992
993
994public:
995    virtual     bool        hasFastMixer() const = 0;
996    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
997                                { FastTrackUnderruns dummy; return dummy; }
998
999protected:
1000                // accessed by both binder threads and within threadLoop(), lock on mutex needed
1001                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1002                bool        mHwSupportsPause;
1003                bool        mHwPaused;
1004                bool        mFlushPending;
1005                // volumes last sent to audio HAL with stream->setVolume()
1006                float mLeftVolFloat;
1007                float mRightVolFloat;
1008};
1009
1010class MixerThread : public PlaybackThread {
1011public:
1012    MixerThread(const sp<AudioFlinger>& audioFlinger,
1013                AudioStreamOut* output,
1014                audio_io_handle_t id,
1015                audio_devices_t device,
1016                bool systemReady,
1017                type_t type = MIXER);
1018    virtual             ~MixerThread();
1019
1020    // Thread virtuals
1021
1022    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1023                                                   status_t& status);
1024    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1025
1026protected:
1027    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1028    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1029                                           audio_session_t sessionId, uid_t uid);
1030    virtual     void        deleteTrackName_l(int name);
1031    virtual     uint32_t    idleSleepTimeUs() const;
1032    virtual     uint32_t    suspendSleepTimeUs() const;
1033    virtual     void        cacheParameters_l();
1034
1035    virtual void acquireWakeLock_l() {
1036        PlaybackThread::acquireWakeLock_l();
1037        if (hasFastMixer()) {
1038            mFastMixer->setBoottimeOffset(
1039                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1040        }
1041    }
1042
1043    // threadLoop snippets
1044    virtual     ssize_t     threadLoop_write();
1045    virtual     void        threadLoop_standby();
1046    virtual     void        threadLoop_mix();
1047    virtual     void        threadLoop_sleepTime();
1048    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1049    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1050
1051    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1052                                   audio_patch_handle_t *handle);
1053    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1054
1055                AudioMixer* mAudioMixer;    // normal mixer
1056private:
1057                // one-time initialization, no locks required
1058                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1059                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1060
1061                // contents are not guaranteed to be consistent, no locks required
1062                FastMixerDumpState mFastMixerDumpState;
1063#ifdef STATE_QUEUE_DUMP
1064                StateQueueObserverDump mStateQueueObserverDump;
1065                StateQueueMutatorDump  mStateQueueMutatorDump;
1066#endif
1067                AudioWatchdogDump mAudioWatchdogDump;
1068
1069                // accessible only within the threadLoop(), no locks required
1070                //          mFastMixer->sq()    // for mutating and pushing state
1071                int32_t     mFastMixerFutex;    // for cold idle
1072
1073                std::atomic_bool mMasterMono;
1074public:
1075    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1076    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1077                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1078                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1079                            }
1080
1081protected:
1082    virtual     void       setMasterMono_l(bool mono) {
1083                               mMasterMono.store(mono);
1084                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1085                                   mFastMixer->setMasterMono(mMasterMono);
1086                               }
1087                           }
1088                // the FastMixer performs mono blend if it exists.
1089                // Blending with limiter is not idempotent,
1090                // and blending without limiter is idempotent but inefficient to do twice.
1091    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1092};
1093
1094class DirectOutputThread : public PlaybackThread {
1095public:
1096
1097    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1098                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1099    virtual                 ~DirectOutputThread();
1100
1101    // Thread virtuals
1102
1103    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1104                                                   status_t& status);
1105    virtual     void        flushHw_l();
1106
1107protected:
1108    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1109                                           audio_session_t sessionId, uid_t uid);
1110    virtual     void        deleteTrackName_l(int name);
1111    virtual     uint32_t    activeSleepTimeUs() const;
1112    virtual     uint32_t    idleSleepTimeUs() const;
1113    virtual     uint32_t    suspendSleepTimeUs() const;
1114    virtual     void        cacheParameters_l();
1115
1116    // threadLoop snippets
1117    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1118    virtual     void        threadLoop_mix();
1119    virtual     void        threadLoop_sleepTime();
1120    virtual     void        threadLoop_exit();
1121    virtual     bool        shouldStandby_l();
1122
1123    virtual     void        onAddNewTrack_l();
1124
1125    bool mVolumeShaperActive;
1126
1127    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1128                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1129                        bool systemReady);
1130    void processVolume_l(Track *track, bool lastTrack);
1131
1132    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1133    sp<Track>               mActiveTrack;
1134
1135    wp<Track>               mPreviousTrack;         // used to detect track switch
1136
1137public:
1138    virtual     bool        hasFastMixer() const { return false; }
1139
1140    virtual     int64_t     computeWaitTimeNs_l() const override;
1141};
1142
1143class OffloadThread : public DirectOutputThread {
1144public:
1145
1146    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1147                        audio_io_handle_t id, uint32_t device, bool systemReady);
1148    virtual                 ~OffloadThread() {};
1149    virtual     void        flushHw_l();
1150
1151protected:
1152    // threadLoop snippets
1153    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1154    virtual     void        threadLoop_exit();
1155
1156    virtual     bool        waitingAsyncCallback();
1157    virtual     bool        waitingAsyncCallback_l();
1158    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1159
1160    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1161
1162private:
1163    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1164    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1165    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1166    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1167                                          // used and valid only during underrun.  ~0 if
1168                                          // no underrun has occurred during playback and
1169                                          // is not reset on standby.
1170};
1171
1172class AsyncCallbackThread : public Thread {
1173public:
1174
1175    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1176
1177    virtual             ~AsyncCallbackThread();
1178
1179    // Thread virtuals
1180    virtual bool        threadLoop();
1181
1182    // RefBase
1183    virtual void        onFirstRef();
1184
1185            void        exit();
1186            void        setWriteBlocked(uint32_t sequence);
1187            void        resetWriteBlocked();
1188            void        setDraining(uint32_t sequence);
1189            void        resetDraining();
1190            void        setAsyncError();
1191
1192private:
1193    const wp<PlaybackThread>   mPlaybackThread;
1194    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1195    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1196    // to indicate that the callback has been received via resetWriteBlocked()
1197    uint32_t                   mWriteAckSequence;
1198    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1199    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1200    // to indicate that the callback has been received via resetDraining()
1201    uint32_t                   mDrainSequence;
1202    Condition                  mWaitWorkCV;
1203    Mutex                      mLock;
1204    bool                       mAsyncError;
1205};
1206
1207class DuplicatingThread : public MixerThread {
1208public:
1209    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1210                      audio_io_handle_t id, bool systemReady);
1211    virtual                 ~DuplicatingThread();
1212
1213    // Thread virtuals
1214                void        addOutputTrack(MixerThread* thread);
1215                void        removeOutputTrack(MixerThread* thread);
1216                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1217protected:
1218    virtual     uint32_t    activeSleepTimeUs() const;
1219
1220private:
1221                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1222protected:
1223    // threadLoop snippets
1224    virtual     void        threadLoop_mix();
1225    virtual     void        threadLoop_sleepTime();
1226    virtual     ssize_t     threadLoop_write();
1227    virtual     void        threadLoop_standby();
1228    virtual     void        cacheParameters_l();
1229
1230private:
1231    // called from threadLoop, addOutputTrack, removeOutputTrack
1232    virtual     void        updateWaitTime_l();
1233protected:
1234    virtual     void        saveOutputTracks();
1235    virtual     void        clearOutputTracks();
1236private:
1237
1238                uint32_t    mWaitTimeMs;
1239    SortedVector < sp<OutputTrack> >  outputTracks;
1240    SortedVector < sp<OutputTrack> >  mOutputTracks;
1241public:
1242    virtual     bool        hasFastMixer() const { return false; }
1243};
1244
1245// record thread
1246class RecordThread : public ThreadBase
1247{
1248public:
1249
1250    class RecordTrack;
1251
1252    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1253     * RecordThread.  It maintains local state on the relative position of the read
1254     * position of the RecordTrack compared with the RecordThread.
1255     */
1256    class ResamplerBufferProvider : public AudioBufferProvider
1257    {
1258    public:
1259        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1260            mRecordTrack(recordTrack),
1261            mRsmpInUnrel(0), mRsmpInFront(0) { }
1262        virtual ~ResamplerBufferProvider() { }
1263
1264        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1265        // skipping any previous data read from the hal.
1266        virtual void reset();
1267
1268        /* Synchronizes RecordTrack position with the RecordThread.
1269         * Calculates available frames and handle overruns if the RecordThread
1270         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1271         * TODO: why not do this for every getNextBuffer?
1272         *
1273         * Parameters
1274         * framesAvailable:  pointer to optional output size_t to store record track
1275         *                   frames available.
1276         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1277         */
1278
1279        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1280
1281        // AudioBufferProvider interface
1282        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1283        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1284    private:
1285        RecordTrack * const mRecordTrack;
1286        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1287                                            // most recent getNextBuffer
1288                                            // for debug only
1289        int32_t             mRsmpInFront;   // next available frame
1290                                            // rolling counter that is never cleared
1291    };
1292
1293#include "RecordTracks.h"
1294
1295            RecordThread(const sp<AudioFlinger>& audioFlinger,
1296                    AudioStreamIn *input,
1297                    audio_io_handle_t id,
1298                    audio_devices_t outDevice,
1299                    audio_devices_t inDevice,
1300                    bool systemReady
1301#ifdef TEE_SINK
1302                    , const sp<NBAIO_Sink>& teeSink
1303#endif
1304                    );
1305            virtual     ~RecordThread();
1306
1307    // no addTrack_l ?
1308    void        destroyTrack_l(const sp<RecordTrack>& track);
1309    void        removeTrack_l(const sp<RecordTrack>& track);
1310
1311    void        dumpInternals(int fd, const Vector<String16>& args);
1312    void        dumpTracks(int fd, const Vector<String16>& args);
1313
1314    // Thread virtuals
1315    virtual bool        threadLoop();
1316    virtual void        preExit();
1317
1318    // RefBase
1319    virtual void        onFirstRef();
1320
1321    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1322
1323    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1324
1325    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1326
1327            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1328                    const sp<AudioFlinger::Client>& client,
1329                    uint32_t *pSampleRate,
1330                    audio_format_t format,
1331                    audio_channel_mask_t channelMask,
1332                    size_t *pFrameCount,
1333                    audio_session_t sessionId,
1334                    size_t *pNotificationFrameCount,
1335                    uid_t uid,
1336                    audio_input_flags_t *flags,
1337                    pid_t tid,
1338                    status_t *status /*non-NULL*/,
1339                    audio_port_handle_t portId);
1340
1341            status_t    start(RecordTrack* recordTrack,
1342                              AudioSystem::sync_event_t event,
1343                              audio_session_t triggerSession);
1344
1345            // ask the thread to stop the specified track, and
1346            // return true if the caller should then do it's part of the stopping process
1347            bool        stop(RecordTrack* recordTrack);
1348
1349            void        dump(int fd, const Vector<String16>& args);
1350            AudioStreamIn* clearInput();
1351            virtual sp<StreamHalInterface> stream() const;
1352
1353
1354    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1355                                               status_t& status);
1356    virtual void        cacheParameters_l() {}
1357    virtual String8     getParameters(const String8& keys);
1358    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1359    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1360                                           audio_patch_handle_t *handle);
1361    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1362
1363            void        addPatchRecord(const sp<PatchRecord>& record);
1364            void        deletePatchRecord(const sp<PatchRecord>& record);
1365
1366            void        readInputParameters_l();
1367    virtual uint32_t    getInputFramesLost();
1368
1369    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1370    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1371    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1372
1373            // Return the set of unique session IDs across all tracks.
1374            // The keys are the session IDs, and the associated values are meaningless.
1375            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1376            KeyedVector<audio_session_t, bool> sessionIds() const;
1377
1378    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1379    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1380
1381    static void syncStartEventCallback(const wp<SyncEvent>& event);
1382
1383    virtual size_t      frameCount() const { return mFrameCount; }
1384            bool        hasFastCapture() const { return mFastCapture != 0; }
1385    virtual void        getAudioPortConfig(struct audio_port_config *config);
1386
1387    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1388                                                   audio_session_t sessionId);
1389
1390    virtual void        acquireWakeLock_l() {
1391                            ThreadBase::acquireWakeLock_l();
1392                            mActiveTracks.updatePowerState(this, true /* force */);
1393                        }
1394    virtual bool        isOutput() const override { return false; }
1395
1396            void        checkBtNrec();
1397
1398            // Sets the UID records silence
1399            void        setRecordSilenced(uid_t uid, bool silenced);
1400
1401private:
1402            // Enter standby if not already in standby, and set mStandby flag
1403            void    standbyIfNotAlreadyInStandby();
1404
1405            // Call the HAL standby method unconditionally, and don't change mStandby flag
1406            void    inputStandBy();
1407
1408            void    checkBtNrec_l();
1409
1410            AudioStreamIn                       *mInput;
1411            SortedVector < sp<RecordTrack> >    mTracks;
1412            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1413            // is used together with mStartStopCond to indicate start()/stop() progress
1414            ActiveTracks<RecordTrack>           mActiveTracks;
1415
1416            Condition                           mStartStopCond;
1417
1418            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1419            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1420            size_t                              mRsmpInFrames;  // size of resampler input in frames
1421            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1422            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1423
1424            // rolling index that is never cleared
1425            int32_t                             mRsmpInRear;    // last filled frame + 1
1426
1427            // For dumpsys
1428            const sp<NBAIO_Sink>                mTeeSink;
1429
1430            const sp<MemoryDealer>              mReadOnlyHeap;
1431
1432            // one-time initialization, no locks required
1433            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1434                                                                // a fast capture
1435
1436            // FIXME audio watchdog thread
1437
1438            // contents are not guaranteed to be consistent, no locks required
1439            FastCaptureDumpState                mFastCaptureDumpState;
1440#ifdef STATE_QUEUE_DUMP
1441            // FIXME StateQueue observer and mutator dump fields
1442#endif
1443            // FIXME audio watchdog dump
1444
1445            // accessible only within the threadLoop(), no locks required
1446            //          mFastCapture->sq()      // for mutating and pushing state
1447            int32_t     mFastCaptureFutex;      // for cold idle
1448
1449            // The HAL input source is treated as non-blocking,
1450            // but current implementation is blocking
1451            sp<NBAIO_Source>                    mInputSource;
1452            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1453            sp<NBAIO_Source>                    mNormalSource;
1454            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1455            // otherwise clear
1456            sp<NBAIO_Sink>                      mPipeSink;
1457            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1458            // otherwise clear
1459            sp<NBAIO_Source>                    mPipeSource;
1460            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1461            size_t                              mPipeFramesP2;
1462            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1463            sp<IMemory>                         mPipeMemory;
1464
1465            // TODO: add comment and adjust size as needed
1466            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1467            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1468
1469            bool                                mFastTrackAvail;    // true if fast track available
1470            // common state to all record threads
1471            std::atomic_bool                    mBtNrecSuspended;
1472};
1473
1474class MmapThread : public ThreadBase
1475{
1476 public:
1477
1478#include "MmapTracks.h"
1479
1480    MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1481                      AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1482                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1483    virtual     ~MmapThread();
1484
1485    virtual     void        configure(const audio_attributes_t *attr,
1486                                      audio_stream_type_t streamType,
1487                                      audio_session_t sessionId,
1488                                      const sp<MmapStreamCallback>& callback,
1489                                      audio_port_handle_t deviceId,
1490                                      audio_port_handle_t portId);
1491
1492                void        disconnect();
1493
1494    // MmapStreamInterface
1495    status_t createMmapBuffer(int32_t minSizeFrames,
1496                                      struct audio_mmap_buffer_info *info);
1497    status_t getMmapPosition(struct audio_mmap_position *position);
1498    status_t start(const AudioClient& client, audio_port_handle_t *handle);
1499    status_t stop(audio_port_handle_t handle);
1500    status_t standby();
1501
1502    // RefBase
1503    virtual     void        onFirstRef();
1504
1505    // Thread virtuals
1506    virtual     bool        threadLoop();
1507
1508    virtual     void        threadLoop_exit();
1509    virtual     void        threadLoop_standby();
1510    virtual     bool        shouldStandby_l() { return false; }
1511
1512    virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
1513    virtual     size_t      frameCount() const { return mFrameCount; }
1514    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1515                                                    status_t& status);
1516    virtual     String8     getParameters(const String8& keys);
1517    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1518                void        readHalParameters_l();
1519    virtual     void        cacheParameters_l() {}
1520    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1521                                               audio_patch_handle_t *handle);
1522    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1523    virtual     void        getAudioPortConfig(struct audio_port_config *config);
1524
1525    virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1526    virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1527    virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1528    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1529                                                               audio_session_t sessionId);
1530
1531    virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1532    virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1533    virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1534
1535    virtual     void        checkSilentMode_l() {}
1536    virtual     void        processVolume_l() {}
1537                void        checkInvalidTracks_l();
1538
1539    virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1540
1541    virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1542
1543                void        dump(int fd, const Vector<String16>& args);
1544    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1545                void        dumpTracks(int fd, const Vector<String16>& args);
1546
1547 protected:
1548
1549                audio_attributes_t      mAttr;
1550                audio_session_t         mSessionId;
1551                audio_port_handle_t     mDeviceId;
1552                audio_port_handle_t     mPortId;
1553
1554                wp<MmapStreamCallback>  mCallback;
1555                sp<StreamHalInterface>  mHalStream;
1556                sp<DeviceHalInterface>  mHalDevice;
1557                AudioHwDevice* const    mAudioHwDev;
1558                ActiveTracks<MmapTrack> mActiveTracks;
1559};
1560
1561class MmapPlaybackThread : public MmapThread, public VolumeInterface
1562{
1563
1564public:
1565    MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1566                      AudioHwDevice *hwDev, AudioStreamOut *output,
1567                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1568    virtual     ~MmapPlaybackThread() {}
1569
1570    virtual     void        configure(const audio_attributes_t *attr,
1571                                      audio_stream_type_t streamType,
1572                                      audio_session_t sessionId,
1573                                      const sp<MmapStreamCallback>& callback,
1574                                      audio_port_handle_t deviceId,
1575                                      audio_port_handle_t portId);
1576
1577                AudioStreamOut* clearOutput();
1578
1579                // VolumeInterface
1580    virtual     void        setMasterVolume(float value);
1581    virtual     void        setMasterMute(bool muted);
1582    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1583    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1584    virtual     float       streamVolume(audio_stream_type_t stream) const;
1585
1586                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1587
1588    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1589
1590    virtual     audio_stream_type_t streamType() { return mStreamType; }
1591    virtual     void        checkSilentMode_l();
1592    virtual     void        processVolume_l();
1593
1594    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1595
1596    virtual     bool        isOutput() const override { return true; }
1597
1598protected:
1599
1600                audio_stream_type_t         mStreamType;
1601                float                       mMasterVolume;
1602                float                       mStreamVolume;
1603                bool                        mMasterMute;
1604                bool                        mStreamMute;
1605                float                       mHalVolFloat;
1606                AudioStreamOut*             mOutput;
1607};
1608
1609class MmapCaptureThread : public MmapThread
1610{
1611
1612public:
1613    MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1614                      AudioHwDevice *hwDev, AudioStreamIn *input,
1615                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1616    virtual     ~MmapCaptureThread() {}
1617
1618                AudioStreamIn* clearInput();
1619
1620    virtual     bool           isOutput() const override { return false; }
1621
1622protected:
1623
1624                AudioStreamIn*  mInput;
1625};
1626