Threads.h revision cc49b266bb2a6dcc4249afe26f6374f48b753396
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD,            // Thread class is OffloadThread
33        MMAP                // control thread for MMAP stream
34        // If you add any values here, also update ThreadBase::threadTypeToString()
35    };
36
37    static const char *threadTypeToString(type_t type);
38
39    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
40                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
41                bool systemReady);
42    virtual             ~ThreadBase();
43
44    virtual status_t    readyToRun();
45
46    void dumpBase(int fd, const Vector<String16>& args);
47    void dumpEffectChains(int fd, const Vector<String16>& args);
48
49    void clearPowerManager();
50
51    // base for record and playback
52    enum {
53        CFG_EVENT_IO,
54        CFG_EVENT_PRIO,
55        CFG_EVENT_SET_PARAMETER,
56        CFG_EVENT_CREATE_AUDIO_PATCH,
57        CFG_EVENT_RELEASE_AUDIO_PATCH,
58    };
59
60    class ConfigEventData: public RefBase {
61    public:
62        virtual ~ConfigEventData() {}
63
64        virtual  void dump(char *buffer, size_t size) = 0;
65    protected:
66        ConfigEventData() {}
67    };
68
69    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
70    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
71    //  2. Lock mLock
72    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
73    //  4. sendConfigEvent_l() reads status from event->mStatus;
74    //  5. sendConfigEvent_l() returns status
75    //  6. Unlock
76    //
77    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
78    // 1. Lock mLock
79    // 2. If there is an entry in mConfigEvents proceed ...
80    // 3. Read first entry in mConfigEvents
81    // 4. Remove first entry from mConfigEvents
82    // 5. Process
83    // 6. Set event->mStatus
84    // 7. event->mCond.signal
85    // 8. Unlock
86
87    class ConfigEvent: public RefBase {
88    public:
89        virtual ~ConfigEvent() {}
90
91        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
92
93        const int mType; // event type e.g. CFG_EVENT_IO
94        Mutex mLock;     // mutex associated with mCond
95        Condition mCond; // condition for status return
96        status_t mStatus; // status communicated to sender
97        bool mWaitStatus; // true if sender is waiting for status
98        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
99        sp<ConfigEventData> mData;     // event specific parameter data
100
101    protected:
102        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
103            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
104            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
105    };
106
107    class IoConfigEventData : public ConfigEventData {
108    public:
109        IoConfigEventData(audio_io_config_event event, pid_t pid) :
110            mEvent(event), mPid(pid) {}
111
112        virtual  void dump(char *buffer, size_t size) {
113            snprintf(buffer, size, "IO event: event %d\n", mEvent);
114        }
115
116        const audio_io_config_event mEvent;
117        const pid_t                 mPid;
118    };
119
120    class IoConfigEvent : public ConfigEvent {
121    public:
122        IoConfigEvent(audio_io_config_event event, pid_t pid) :
123            ConfigEvent(CFG_EVENT_IO) {
124            mData = new IoConfigEventData(event, pid);
125        }
126        virtual ~IoConfigEvent() {}
127    };
128
129    class PrioConfigEventData : public ConfigEventData {
130    public:
131        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
132            mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
133
134        virtual  void dump(char *buffer, size_t size) {
135            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
136                    mPid, mTid, mPrio, mForApp);
137        }
138
139        const pid_t mPid;
140        const pid_t mTid;
141        const int32_t mPrio;
142        const bool mForApp;
143    };
144
145    class PrioConfigEvent : public ConfigEvent {
146    public:
147        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
148            ConfigEvent(CFG_EVENT_PRIO, true) {
149            mData = new PrioConfigEventData(pid, tid, prio, forApp);
150        }
151        virtual ~PrioConfigEvent() {}
152    };
153
154    class SetParameterConfigEventData : public ConfigEventData {
155    public:
156        explicit SetParameterConfigEventData(String8 keyValuePairs) :
157            mKeyValuePairs(keyValuePairs) {}
158
159        virtual  void dump(char *buffer, size_t size) {
160            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
161        }
162
163        const String8 mKeyValuePairs;
164    };
165
166    class SetParameterConfigEvent : public ConfigEvent {
167    public:
168        explicit SetParameterConfigEvent(String8 keyValuePairs) :
169            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
170            mData = new SetParameterConfigEventData(keyValuePairs);
171            mWaitStatus = true;
172        }
173        virtual ~SetParameterConfigEvent() {}
174    };
175
176    class CreateAudioPatchConfigEventData : public ConfigEventData {
177    public:
178        CreateAudioPatchConfigEventData(const struct audio_patch patch,
179                                        audio_patch_handle_t handle) :
180            mPatch(patch), mHandle(handle) {}
181
182        virtual  void dump(char *buffer, size_t size) {
183            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
184        }
185
186        const struct audio_patch mPatch;
187        audio_patch_handle_t mHandle;
188    };
189
190    class CreateAudioPatchConfigEvent : public ConfigEvent {
191    public:
192        CreateAudioPatchConfigEvent(const struct audio_patch patch,
193                                    audio_patch_handle_t handle) :
194            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
195            mData = new CreateAudioPatchConfigEventData(patch, handle);
196            mWaitStatus = true;
197        }
198        virtual ~CreateAudioPatchConfigEvent() {}
199    };
200
201    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
202    public:
203        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
204            mHandle(handle) {}
205
206        virtual  void dump(char *buffer, size_t size) {
207            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
208        }
209
210        audio_patch_handle_t mHandle;
211    };
212
213    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
214    public:
215        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
216            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
217            mData = new ReleaseAudioPatchConfigEventData(handle);
218            mWaitStatus = true;
219        }
220        virtual ~ReleaseAudioPatchConfigEvent() {}
221    };
222
223    class PMDeathRecipient : public IBinder::DeathRecipient {
224    public:
225        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
226        virtual     ~PMDeathRecipient() {}
227
228        // IBinder::DeathRecipient
229        virtual     void        binderDied(const wp<IBinder>& who);
230
231    private:
232        DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
233
234        wp<ThreadBase> mThread;
235    };
236
237    virtual     status_t    initCheck() const = 0;
238
239                // static externally-visible
240                type_t      type() const { return mType; }
241                bool isDuplicating() const { return (mType == DUPLICATING); }
242
243                audio_io_handle_t id() const { return mId;}
244
245                // dynamic externally-visible
246                uint32_t    sampleRate() const { return mSampleRate; }
247                audio_channel_mask_t channelMask() const { return mChannelMask; }
248                audio_format_t format() const { return mHALFormat; }
249                uint32_t channelCount() const { return mChannelCount; }
250                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
251                // and returns the [normal mix] buffer's frame count.
252    virtual     size_t      frameCount() const = 0;
253
254                // Return's the HAL's frame count i.e. fast mixer buffer size.
255                size_t      frameCountHAL() const { return mFrameCount; }
256
257                size_t      frameSize() const { return mFrameSize; }
258
259    // Should be "virtual status_t requestExitAndWait()" and override same
260    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
261                void        exit();
262    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
263                                                    status_t& status) = 0;
264    virtual     status_t    setParameters(const String8& keyValuePairs);
265    virtual     String8     getParameters(const String8& keys) = 0;
266    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
267                // sendConfigEvent_l() must be called with ThreadBase::mLock held
268                // Can temporarily release the lock if waiting for a reply from
269                // processConfigEvents_l().
270                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
271                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
272                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
273                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
274                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
276                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
277                                                            audio_patch_handle_t *handle);
278                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
279                void        processConfigEvents_l();
280    virtual     void        cacheParameters_l() = 0;
281    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
282                                               audio_patch_handle_t *handle) = 0;
283    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
284    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
285
286
287                // see note at declaration of mStandby, mOutDevice and mInDevice
288                bool        standby() const { return mStandby; }
289                audio_devices_t outDevice() const { return mOutDevice; }
290                audio_devices_t inDevice() const { return mInDevice; }
291                audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
292
293    virtual     bool        isOutput() const = 0;
294
295    virtual     sp<StreamHalInterface> stream() const = 0;
296
297                sp<EffectHandle> createEffect_l(
298                                    const sp<AudioFlinger::Client>& client,
299                                    const sp<IEffectClient>& effectClient,
300                                    int32_t priority,
301                                    audio_session_t sessionId,
302                                    effect_descriptor_t *desc,
303                                    int *enabled,
304                                    status_t *status /*non-NULL*/,
305                                    bool pinned);
306
307                // return values for hasAudioSession (bit field)
308                enum effect_state {
309                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
310                                            // effect
311                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
312                                            // track
313                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
314                                            // fast track
315                };
316
317                // get effect chain corresponding to session Id.
318                sp<EffectChain> getEffectChain(audio_session_t sessionId);
319                // same as getEffectChain() but must be called with ThreadBase mutex locked
320                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
321                // add an effect chain to the chain list (mEffectChains)
322    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
323                // remove an effect chain from the chain list (mEffectChains)
324    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
325                // lock all effect chains Mutexes. Must be called before releasing the
326                // ThreadBase mutex before processing the mixer and effects. This guarantees the
327                // integrity of the chains during the process.
328                // Also sets the parameter 'effectChains' to current value of mEffectChains.
329                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
330                // unlock effect chains after process
331                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
332                // get a copy of mEffectChains vector
333                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
334                // set audio mode to all effect chains
335                void setMode(audio_mode_t mode);
336                // get effect module with corresponding ID on specified audio session
337                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
338                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
339                // add and effect module. Also creates the effect chain is none exists for
340                // the effects audio session
341                status_t addEffect_l(const sp< EffectModule>& effect);
342                // remove and effect module. Also removes the effect chain is this was the last
343                // effect
344                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
345                // disconnect an effect handle from module and destroy module if last handle
346                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
347                // detach all tracks connected to an auxiliary effect
348    virtual     void detachAuxEffect_l(int effectId __unused) {}
349                // returns a combination of:
350                // - EFFECT_SESSION if effects on this audio session exist in one chain
351                // - TRACK_SESSION if tracks on this audio session exist
352                // - FAST_SESSION if fast tracks on this audio session exist
353    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
354                uint32_t hasAudioSession(audio_session_t sessionId) const {
355                    Mutex::Autolock _l(mLock);
356                    return hasAudioSession_l(sessionId);
357                }
358
359                // the value returned by default implementation is not important as the
360                // strategy is only meaningful for PlaybackThread which implements this method
361                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
362                        { return 0; }
363
364                // suspend or restore effect according to the type of effect passed. a NULL
365                // type pointer means suspend all effects in the session
366                void setEffectSuspended(const effect_uuid_t *type,
367                                        bool suspend,
368                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
369                // check if some effects must be suspended/restored when an effect is enabled
370                // or disabled
371                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
372                                                 bool enabled,
373                                                 audio_session_t sessionId =
374                                                        AUDIO_SESSION_OUTPUT_MIX);
375                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
376                                                   bool enabled,
377                                                   audio_session_t sessionId =
378                                                        AUDIO_SESSION_OUTPUT_MIX);
379
380                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
381                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
382
383                // Return a reference to a per-thread heap which can be used to allocate IMemory
384                // objects that will be read-only to client processes, read/write to mediaserver,
385                // and shared by all client processes of the thread.
386                // The heap is per-thread rather than common across all threads, because
387                // clients can't be trusted not to modify the offset of the IMemory they receive.
388                // If a thread does not have such a heap, this method returns 0.
389                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
390
391                virtual sp<IMemory> pipeMemory() const { return 0; }
392
393                        void systemReady();
394
395                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
396                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
397                                                               audio_session_t sessionId) = 0;
398
399                        void        broadcast_l();
400
401    mutable     Mutex                   mLock;
402
403protected:
404
405                // entry describing an effect being suspended in mSuspendedSessions keyed vector
406                class SuspendedSessionDesc : public RefBase {
407                public:
408                    SuspendedSessionDesc() : mRefCount(0) {}
409
410                    int mRefCount;          // number of active suspend requests
411                    effect_uuid_t mType;    // effect type UUID
412                };
413
414                void        acquireWakeLock();
415                virtual void acquireWakeLock_l();
416                void        releaseWakeLock();
417                void        releaseWakeLock_l();
418                void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
419                void        getPowerManager_l();
420                void setEffectSuspended_l(const effect_uuid_t *type,
421                                          bool suspend,
422                                          audio_session_t sessionId);
423                // updated mSuspendedSessions when an effect suspended or restored
424                void        updateSuspendedSessions_l(const effect_uuid_t *type,
425                                                      bool suspend,
426                                                      audio_session_t sessionId);
427                // check if some effects must be suspended when an effect chain is added
428                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
429
430                String16 getWakeLockTag();
431
432    virtual     void        preExit() { }
433    virtual     void        setMasterMono_l(bool mono __unused) { }
434    virtual     bool        requireMonoBlend() { return false; }
435
436    friend class AudioFlinger;      // for mEffectChains
437
438                const type_t            mType;
439
440                // Used by parameters, config events, addTrack_l, exit
441                Condition               mWaitWorkCV;
442
443                const sp<AudioFlinger>  mAudioFlinger;
444
445                // updated by PlaybackThread::readOutputParameters_l() or
446                // RecordThread::readInputParameters_l()
447                uint32_t                mSampleRate;
448                size_t                  mFrameCount;       // output HAL, direct output, record
449                audio_channel_mask_t    mChannelMask;
450                uint32_t                mChannelCount;
451                size_t                  mFrameSize;
452                // not HAL frame size, this is for output sink (to pipe to fast mixer)
453                audio_format_t          mFormat;           // Source format for Recording and
454                                                           // Sink format for Playback.
455                                                           // Sink format may be different than
456                                                           // HAL format if Fastmixer is used.
457                audio_format_t          mHALFormat;
458                size_t                  mBufferSize;       // HAL buffer size for read() or write()
459
460                Vector< sp<ConfigEvent> >     mConfigEvents;
461                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
462
463                // These fields are written and read by thread itself without lock or barrier,
464                // and read by other threads without lock or barrier via standby(), outDevice()
465                // and inDevice().
466                // Because of the absence of a lock or barrier, any other thread that reads
467                // these fields must use the information in isolation, or be prepared to deal
468                // with possibility that it might be inconsistent with other information.
469                bool                    mStandby;     // Whether thread is currently in standby.
470                audio_devices_t         mOutDevice;   // output device
471                audio_devices_t         mInDevice;    // input device
472                audio_devices_t         mPrevOutDevice;   // previous output device
473                audio_devices_t         mPrevInDevice;    // previous input device
474                struct audio_patch      mPatch;
475                audio_source_t          mAudioSource;
476
477                const audio_io_handle_t mId;
478                Vector< sp<EffectChain> > mEffectChains;
479
480                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
481                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
482                sp<IPowerManager>       mPowerManager;
483                sp<IBinder>             mWakeLockToken;
484                const sp<PMDeathRecipient> mDeathRecipient;
485                // list of suspended effects per session and per type. The first (outer) vector is
486                // keyed by session ID, the second (inner) by type UUID timeLow field
487                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
488                                        mSuspendedSessions;
489                static const size_t     kLogSize = 4 * 1024;
490                sp<NBLog::Writer>       mNBLogWriter;
491                bool                    mSystemReady;
492                ExtendedTimestamp       mTimestamp;
493                // A condition that must be evaluated by the thread loop has changed and
494                // we must not wait for async write callback in the thread loop before evaluating it
495                bool                    mSignalPending;
496
497                // ActiveTracks is a sorted vector of track type T representing the
498                // active tracks of threadLoop() to be considered by the locked prepare portion.
499                // ActiveTracks should be accessed with the ThreadBase lock held.
500                //
501                // During processing and I/O, the threadLoop does not hold the lock;
502                // hence it does not directly use ActiveTracks.  Care should be taken
503                // to hold local strong references or defer removal of tracks
504                // if the threadLoop may still be accessing those tracks due to mix, etc.
505                //
506                // This class updates power information appropriately.
507                //
508
509                template <typename T>
510                class ActiveTracks {
511                public:
512                    ActiveTracks()
513                        : mActiveTracksGeneration(0)
514                        , mLastActiveTracksGeneration(0)
515                    { }
516
517                    ~ActiveTracks() {
518                        ALOGW_IF(!mActiveTracks.isEmpty(),
519                                "ActiveTracks should be empty in destructor");
520                    }
521                    // returns the last track added (even though it may have been
522                    // subsequently removed from ActiveTracks).
523                    //
524                    // Used for DirectOutputThread to ensure a flush is called when transitioning
525                    // to a new track (even though it may be on the same session).
526                    // Used for OffloadThread to ensure that volume and mixer state is
527                    // taken from the latest track added.
528                    //
529                    // The latest track is saved with a weak pointer to prevent keeping an
530                    // otherwise useless track alive. Thus the function will return nullptr
531                    // if the latest track has subsequently been removed and destroyed.
532                    sp<T> getLatest() {
533                        return mLatestActiveTrack.promote();
534                    }
535
536                    // SortedVector methods
537                    ssize_t         add(const sp<T> &track);
538                    ssize_t         remove(const sp<T> &track);
539                    size_t          size() const {
540                        return mActiveTracks.size();
541                    }
542                    ssize_t         indexOf(const sp<T>& item) {
543                        return mActiveTracks.indexOf(item);
544                    }
545                    sp<T>           operator[](size_t index) const {
546                        return mActiveTracks[index];
547                    }
548                    typename SortedVector<sp<T>>::iterator begin() {
549                        return mActiveTracks.begin();
550                    }
551                    typename SortedVector<sp<T>>::iterator end() {
552                        return mActiveTracks.end();
553                    }
554
555                    // Due to Binder recursion optimization, clear() and updatePowerState()
556                    // cannot be called from a Binder thread because they may call back into
557                    // the original calling process (system server) for BatteryNotifier
558                    // (which requires a Java environment that may not be present).
559                    // Hence, call clear() and updatePowerState() only from the
560                    // ThreadBase thread.
561                    void            clear();
562                    // periodically called in the threadLoop() to update power state uids.
563                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
564
565                private:
566                    SortedVector<uid_t> getWakeLockUids() {
567                        SortedVector<uid_t> wakeLockUids;
568                        for (const sp<T> &track : mActiveTracks) {
569                            wakeLockUids.add(track->uid());
570                        }
571                        return wakeLockUids; // moved by underlying SharedBuffer
572                    }
573
574                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
575                                        mBatteryCounter;
576                    SortedVector<sp<T>> mActiveTracks;
577                    int                 mActiveTracksGeneration;
578                    int                 mLastActiveTracksGeneration;
579                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
580                };
581
582                SimpleLog mLocalLog;
583};
584
585class VolumeInterface {
586 public:
587
588    virtual ~VolumeInterface() {}
589
590    virtual void        setMasterVolume(float value) = 0;
591    virtual void        setMasterMute(bool muted) = 0;
592    virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
593    virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
594    virtual float       streamVolume(audio_stream_type_t stream) const = 0;
595
596};
597
598// --- PlaybackThread ---
599class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
600    public VolumeInterface {
601public:
602
603#include "PlaybackTracks.h"
604
605    enum mixer_state {
606        MIXER_IDLE,             // no active tracks
607        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
608        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
609        MIXER_DRAIN_TRACK,      // drain currently playing track
610        MIXER_DRAIN_ALL,        // fully drain the hardware
611        // standby mode does not have an enum value
612        // suspend by audio policy manager is orthogonal to mixer state
613    };
614
615    // retry count before removing active track in case of underrun on offloaded thread:
616    // we need to make sure that AudioTrack client has enough time to send large buffers
617    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
618    // handled for offloaded tracks
619    static const int8_t kMaxTrackRetriesOffload = 20;
620    static const int8_t kMaxTrackStartupRetriesOffload = 100;
621    static const int8_t kMaxTrackStopRetriesOffload = 2;
622    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
623    static const uint32_t kMaxTracksPerUid = 14;
624
625    // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
626    // if delay is greater, the estimated time for timeLoopNextNs is reset.
627    // This allows for catch-up to be done for small delays, while resetting the estimate
628    // for initial conditions or large delays.
629    static const nsecs_t kMaxNextBufferDelayNs = 100000000;
630
631    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
632                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
633    virtual             ~PlaybackThread();
634
635                void        dump(int fd, const Vector<String16>& args);
636
637    // Thread virtuals
638    virtual     bool        threadLoop();
639
640    // RefBase
641    virtual     void        onFirstRef();
642
643    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
644                                                       audio_session_t sessionId);
645
646protected:
647    // Code snippets that were lifted up out of threadLoop()
648    virtual     void        threadLoop_mix() = 0;
649    virtual     void        threadLoop_sleepTime() = 0;
650    virtual     ssize_t     threadLoop_write();
651    virtual     void        threadLoop_drain();
652    virtual     void        threadLoop_standby();
653    virtual     void        threadLoop_exit();
654    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
655
656                // prepareTracks_l reads and writes mActiveTracks, and returns
657                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
658                // is responsible for clearing or destroying this Vector later on, when it
659                // is safe to do so. That will drop the final ref count and destroy the tracks.
660    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
661                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
662
663    // StreamOutHalInterfaceCallback implementation
664    virtual     void        onWriteReady();
665    virtual     void        onDrainReady();
666    virtual     void        onError();
667
668                void        resetWriteBlocked(uint32_t sequence);
669                void        resetDraining(uint32_t sequence);
670
671    virtual     bool        waitingAsyncCallback();
672    virtual     bool        waitingAsyncCallback_l();
673    virtual     bool        shouldStandby_l();
674    virtual     void        onAddNewTrack_l();
675                void        onAsyncError(); // error reported by AsyncCallbackThread
676
677    // ThreadBase virtuals
678    virtual     void        preExit();
679
680    virtual     bool        keepWakeLock() const { return true; }
681    virtual     void        acquireWakeLock_l() {
682                                ThreadBase::acquireWakeLock_l();
683                                mActiveTracks.updatePowerState(this, true /* force */);
684                            }
685
686public:
687
688    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
689
690                // return estimated latency in milliseconds, as reported by HAL
691                uint32_t    latency() const;
692                // same, but lock must already be held
693                uint32_t    latency_l() const;
694
695                // VolumeInterface
696    virtual     void        setMasterVolume(float value);
697    virtual     void        setMasterMute(bool muted);
698    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
699    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
700    virtual     float       streamVolume(audio_stream_type_t stream) const;
701
702                sp<Track>   createTrack_l(
703                                const sp<AudioFlinger::Client>& client,
704                                audio_stream_type_t streamType,
705                                uint32_t sampleRate,
706                                audio_format_t format,
707                                audio_channel_mask_t channelMask,
708                                size_t *pFrameCount,
709                                const sp<IMemory>& sharedBuffer,
710                                audio_session_t sessionId,
711                                audio_output_flags_t *flags,
712                                pid_t tid,
713                                uid_t uid,
714                                status_t *status /*non-NULL*/,
715                                audio_port_handle_t portId);
716
717                AudioStreamOut* getOutput() const;
718                AudioStreamOut* clearOutput();
719                virtual sp<StreamHalInterface> stream() const;
720
721                // a very large number of suspend() will eventually wraparound, but unlikely
722                void        suspend() { (void) android_atomic_inc(&mSuspended); }
723                void        restore()
724                                {
725                                    // if restore() is done without suspend(), get back into
726                                    // range so that the next suspend() will operate correctly
727                                    if (android_atomic_dec(&mSuspended) <= 0) {
728                                        android_atomic_release_store(0, &mSuspended);
729                                    }
730                                }
731                bool        isSuspended() const
732                                { return android_atomic_acquire_load(&mSuspended) > 0; }
733
734    virtual     String8     getParameters(const String8& keys);
735    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
736                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
737                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
738                // Consider also removing and passing an explicit mMainBuffer initialization
739                // parameter to AF::PlaybackThread::Track::Track().
740                int16_t     *mixBuffer() const {
741                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
742
743    virtual     void detachAuxEffect_l(int effectId);
744                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
745                        int EffectId);
746                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
747                        int EffectId);
748
749                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
750                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
751                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
752                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
753
754
755                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
756                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
757
758                // called with AudioFlinger lock held
759                        bool     invalidateTracks_l(audio_stream_type_t streamType);
760                virtual void     invalidateTracks(audio_stream_type_t streamType);
761
762    virtual     size_t      frameCount() const { return mNormalFrameCount; }
763
764                status_t    getTimestamp_l(AudioTimestamp& timestamp);
765
766                void        addPatchTrack(const sp<PatchTrack>& track);
767                void        deletePatchTrack(const sp<PatchTrack>& track);
768
769    virtual     void        getAudioPortConfig(struct audio_port_config *config);
770
771                // Return the asynchronous signal wait time.
772    virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
773
774    virtual     bool        isOutput() const override { return true; }
775
776protected:
777    // updated by readOutputParameters_l()
778    size_t                          mNormalFrameCount;  // normal mixer and effects
779
780    bool                            mThreadThrottle;     // throttle the thread processing
781    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
782    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
783    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
784
785    void*                           mSinkBuffer;         // frame size aligned sink buffer
786
787    // TODO:
788    // Rearrange the buffer info into a struct/class with
789    // clear, copy, construction, destruction methods.
790    //
791    // mSinkBuffer also has associated with it:
792    //
793    // mSinkBufferSize: Sink Buffer Size
794    // mFormat: Sink Buffer Format
795
796    // Mixer Buffer (mMixerBuffer*)
797    //
798    // In the case of floating point or multichannel data, which is not in the
799    // sink format, it is required to accumulate in a higher precision or greater channel count
800    // buffer before downmixing or data conversion to the sink buffer.
801
802    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
803    bool                            mMixerBufferEnabled;
804
805    // Storage, 32 byte aligned (may make this alignment a requirement later).
806    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
807    void*                           mMixerBuffer;
808
809    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
810    size_t                          mMixerBufferSize;
811
812    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
813    audio_format_t                  mMixerBufferFormat;
814
815    // An internal flag set to true by MixerThread::prepareTracks_l()
816    // when mMixerBuffer contains valid data after mixing.
817    bool                            mMixerBufferValid;
818
819    // Effects Buffer (mEffectsBuffer*)
820    //
821    // In the case of effects data, which is not in the sink format,
822    // it is required to accumulate in a different buffer before data conversion
823    // to the sink buffer.
824
825    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
826    bool                            mEffectBufferEnabled;
827
828    // Storage, 32 byte aligned (may make this alignment a requirement later).
829    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
830    void*                           mEffectBuffer;
831
832    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
833    size_t                          mEffectBufferSize;
834
835    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
836    audio_format_t                  mEffectBufferFormat;
837
838    // An internal flag set to true by MixerThread::prepareTracks_l()
839    // when mEffectsBuffer contains valid data after mixing.
840    //
841    // When this is set, all mixer data is routed into the effects buffer
842    // for any processing (including output processing).
843    bool                            mEffectBufferValid;
844
845    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
846    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
847    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
848    // workaround that restriction.
849    // 'volatile' means accessed via atomic operations and no lock.
850    volatile int32_t                mSuspended;
851
852    int64_t                         mBytesWritten;
853    int64_t                         mFramesWritten; // not reset on standby
854    int64_t                         mSuspendedFrames; // not reset on standby
855private:
856    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
857    // PlaybackThread needs to find out if master-muted, it checks it's local
858    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
859    bool                            mMasterMute;
860                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
861protected:
862    ActiveTracks<Track>     mActiveTracks;
863
864    // Allocate a track name for a given channel mask.
865    //   Returns name >= 0 if successful, -1 on failure.
866    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
867                                           audio_session_t sessionId, uid_t uid) = 0;
868    virtual void            deleteTrackName_l(int name) = 0;
869
870    // Time to sleep between cycles when:
871    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
872    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
873    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
874    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
875    // No sleep in standby mode; waits on a condition
876
877    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
878                void        checkSilentMode_l();
879
880    // Non-trivial for DUPLICATING only
881    virtual     void        saveOutputTracks() { }
882    virtual     void        clearOutputTracks() { }
883
884    // Cache various calculated values, at threadLoop() entry and after a parameter change
885    virtual     void        cacheParameters_l();
886
887    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
888
889    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
890                                   audio_patch_handle_t *handle);
891    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
892
893                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
894                                    && mHwSupportsPause
895                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
896
897                uint32_t    trackCountForUid_l(uid_t uid);
898
899private:
900
901    friend class AudioFlinger;      // for numerous
902
903    DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
904
905    status_t    addTrack_l(const sp<Track>& track);
906    bool        destroyTrack_l(const sp<Track>& track);
907    void        removeTrack_l(const sp<Track>& track);
908
909    void        readOutputParameters_l();
910
911    virtual void dumpInternals(int fd, const Vector<String16>& args);
912    void        dumpTracks(int fd, const Vector<String16>& args);
913
914    SortedVector< sp<Track> >       mTracks;
915    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
916    AudioStreamOut                  *mOutput;
917
918    float                           mMasterVolume;
919    nsecs_t                         mLastWriteTime;
920    int                             mNumWrites;
921    int                             mNumDelayedWrites;
922    bool                            mInWrite;
923
924    // FIXME rename these former local variables of threadLoop to standard "m" names
925    nsecs_t                         mStandbyTimeNs;
926    size_t                          mSinkBufferSize;
927
928    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
929    uint32_t                        mActiveSleepTimeUs;
930    uint32_t                        mIdleSleepTimeUs;
931
932    uint32_t                        mSleepTimeUs;
933
934    // mixer status returned by prepareTracks_l()
935    mixer_state                     mMixerStatus; // current cycle
936                                                  // previous cycle when in prepareTracks_l()
937    mixer_state                     mMixerStatusIgnoringFastTracks;
938                                                  // FIXME or a separate ready state per track
939
940    // FIXME move these declarations into the specific sub-class that needs them
941    // MIXER only
942    uint32_t                        sleepTimeShift;
943
944    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
945    nsecs_t                         mStandbyDelayNs;
946
947    // MIXER only
948    nsecs_t                         maxPeriod;
949
950    // DUPLICATING only
951    uint32_t                        writeFrames;
952
953    size_t                          mBytesRemaining;
954    size_t                          mCurrentWriteLength;
955    bool                            mUseAsyncWrite;
956    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
957    // incremented each time a write(), a flush() or a standby() occurs.
958    // Bit 0 is set when a write blocks and indicates a callback is expected.
959    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
960    // callbacks are ignored.
961    uint32_t                        mWriteAckSequence;
962    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
963    // incremented each time a drain is requested or a flush() or standby() occurs.
964    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
965    // expected.
966    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
967    // callbacks are ignored.
968    uint32_t                        mDrainSequence;
969    sp<AsyncCallbackThread>         mCallbackThread;
970
971private:
972    // The HAL output sink is treated as non-blocking, but current implementation is blocking
973    sp<NBAIO_Sink>          mOutputSink;
974    // If a fast mixer is present, the blocking pipe sink, otherwise clear
975    sp<NBAIO_Sink>          mPipeSink;
976    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
977    sp<NBAIO_Sink>          mNormalSink;
978#ifdef TEE_SINK
979    // For dumpsys
980    sp<NBAIO_Sink>          mTeeSink;
981    sp<NBAIO_Source>        mTeeSource;
982#endif
983    uint32_t                mScreenState;   // cached copy of gScreenState
984    static const size_t     kFastMixerLogSize = 8 * 1024;
985    sp<NBLog::Writer>       mFastMixerNBLogWriter;
986
987
988public:
989    virtual     bool        hasFastMixer() const = 0;
990    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
991                                { FastTrackUnderruns dummy; return dummy; }
992
993protected:
994                // accessed by both binder threads and within threadLoop(), lock on mutex needed
995                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
996                bool        mHwSupportsPause;
997                bool        mHwPaused;
998                bool        mFlushPending;
999};
1000
1001class MixerThread : public PlaybackThread {
1002public:
1003    MixerThread(const sp<AudioFlinger>& audioFlinger,
1004                AudioStreamOut* output,
1005                audio_io_handle_t id,
1006                audio_devices_t device,
1007                bool systemReady,
1008                type_t type = MIXER);
1009    virtual             ~MixerThread();
1010
1011    // Thread virtuals
1012
1013    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1014                                                   status_t& status);
1015    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1016
1017protected:
1018    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1019    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1020                                           audio_session_t sessionId, uid_t uid);
1021    virtual     void        deleteTrackName_l(int name);
1022    virtual     uint32_t    idleSleepTimeUs() const;
1023    virtual     uint32_t    suspendSleepTimeUs() const;
1024    virtual     void        cacheParameters_l();
1025
1026    virtual void acquireWakeLock_l() {
1027        PlaybackThread::acquireWakeLock_l();
1028        if (hasFastMixer()) {
1029            mFastMixer->setBoottimeOffset(
1030                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1031        }
1032    }
1033
1034    // threadLoop snippets
1035    virtual     ssize_t     threadLoop_write();
1036    virtual     void        threadLoop_standby();
1037    virtual     void        threadLoop_mix();
1038    virtual     void        threadLoop_sleepTime();
1039    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1040    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1041
1042    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1043                                   audio_patch_handle_t *handle);
1044    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1045
1046                AudioMixer* mAudioMixer;    // normal mixer
1047private:
1048                // one-time initialization, no locks required
1049                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1050                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1051
1052                // contents are not guaranteed to be consistent, no locks required
1053                FastMixerDumpState mFastMixerDumpState;
1054#ifdef STATE_QUEUE_DUMP
1055                StateQueueObserverDump mStateQueueObserverDump;
1056                StateQueueMutatorDump  mStateQueueMutatorDump;
1057#endif
1058                AudioWatchdogDump mAudioWatchdogDump;
1059
1060                // accessible only within the threadLoop(), no locks required
1061                //          mFastMixer->sq()    // for mutating and pushing state
1062                int32_t     mFastMixerFutex;    // for cold idle
1063
1064                std::atomic_bool mMasterMono;
1065public:
1066    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1067    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1068                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1069                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1070                            }
1071
1072protected:
1073    virtual     void       setMasterMono_l(bool mono) {
1074                               mMasterMono.store(mono);
1075                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1076                                   mFastMixer->setMasterMono(mMasterMono);
1077                               }
1078                           }
1079                // the FastMixer performs mono blend if it exists.
1080                // Blending with limiter is not idempotent,
1081                // and blending without limiter is idempotent but inefficient to do twice.
1082    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1083};
1084
1085class DirectOutputThread : public PlaybackThread {
1086public:
1087
1088    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1089                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1090    virtual                 ~DirectOutputThread();
1091
1092    // Thread virtuals
1093
1094    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1095                                                   status_t& status);
1096    virtual     void        flushHw_l();
1097
1098protected:
1099    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1100                                           audio_session_t sessionId, uid_t uid);
1101    virtual     void        deleteTrackName_l(int name);
1102    virtual     uint32_t    activeSleepTimeUs() const;
1103    virtual     uint32_t    idleSleepTimeUs() const;
1104    virtual     uint32_t    suspendSleepTimeUs() const;
1105    virtual     void        cacheParameters_l();
1106
1107    // threadLoop snippets
1108    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1109    virtual     void        threadLoop_mix();
1110    virtual     void        threadLoop_sleepTime();
1111    virtual     void        threadLoop_exit();
1112    virtual     bool        shouldStandby_l();
1113
1114    virtual     void        onAddNewTrack_l();
1115
1116    // volumes last sent to audio HAL with stream->set_volume()
1117    float mLeftVolFloat;
1118    float mRightVolFloat;
1119    bool mVolumeShaperActive;
1120
1121    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1122                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1123                        bool systemReady);
1124    void processVolume_l(Track *track, bool lastTrack);
1125
1126    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1127    sp<Track>               mActiveTrack;
1128
1129    wp<Track>               mPreviousTrack;         // used to detect track switch
1130
1131public:
1132    virtual     bool        hasFastMixer() const { return false; }
1133
1134    virtual     int64_t     computeWaitTimeNs_l() const override;
1135};
1136
1137class OffloadThread : public DirectOutputThread {
1138public:
1139
1140    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1141                        audio_io_handle_t id, uint32_t device, bool systemReady);
1142    virtual                 ~OffloadThread() {};
1143    virtual     void        flushHw_l();
1144
1145protected:
1146    // threadLoop snippets
1147    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1148    virtual     void        threadLoop_exit();
1149
1150    virtual     bool        waitingAsyncCallback();
1151    virtual     bool        waitingAsyncCallback_l();
1152    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1153
1154    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1155
1156private:
1157    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1158    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1159    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1160    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1161                                          // used and valid only during underrun.  ~0 if
1162                                          // no underrun has occurred during playback and
1163                                          // is not reset on standby.
1164};
1165
1166class AsyncCallbackThread : public Thread {
1167public:
1168
1169    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1170
1171    virtual             ~AsyncCallbackThread();
1172
1173    // Thread virtuals
1174    virtual bool        threadLoop();
1175
1176    // RefBase
1177    virtual void        onFirstRef();
1178
1179            void        exit();
1180            void        setWriteBlocked(uint32_t sequence);
1181            void        resetWriteBlocked();
1182            void        setDraining(uint32_t sequence);
1183            void        resetDraining();
1184            void        setAsyncError();
1185
1186private:
1187    const wp<PlaybackThread>   mPlaybackThread;
1188    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1189    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1190    // to indicate that the callback has been received via resetWriteBlocked()
1191    uint32_t                   mWriteAckSequence;
1192    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1193    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1194    // to indicate that the callback has been received via resetDraining()
1195    uint32_t                   mDrainSequence;
1196    Condition                  mWaitWorkCV;
1197    Mutex                      mLock;
1198    bool                       mAsyncError;
1199};
1200
1201class DuplicatingThread : public MixerThread {
1202public:
1203    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1204                      audio_io_handle_t id, bool systemReady);
1205    virtual                 ~DuplicatingThread();
1206
1207    // Thread virtuals
1208                void        addOutputTrack(MixerThread* thread);
1209                void        removeOutputTrack(MixerThread* thread);
1210                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1211protected:
1212    virtual     uint32_t    activeSleepTimeUs() const;
1213
1214private:
1215                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1216protected:
1217    // threadLoop snippets
1218    virtual     void        threadLoop_mix();
1219    virtual     void        threadLoop_sleepTime();
1220    virtual     ssize_t     threadLoop_write();
1221    virtual     void        threadLoop_standby();
1222    virtual     void        cacheParameters_l();
1223
1224private:
1225    // called from threadLoop, addOutputTrack, removeOutputTrack
1226    virtual     void        updateWaitTime_l();
1227protected:
1228    virtual     void        saveOutputTracks();
1229    virtual     void        clearOutputTracks();
1230private:
1231
1232                uint32_t    mWaitTimeMs;
1233    SortedVector < sp<OutputTrack> >  outputTracks;
1234    SortedVector < sp<OutputTrack> >  mOutputTracks;
1235public:
1236    virtual     bool        hasFastMixer() const { return false; }
1237};
1238
1239// record thread
1240class RecordThread : public ThreadBase
1241{
1242public:
1243
1244    class RecordTrack;
1245
1246    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1247     * RecordThread.  It maintains local state on the relative position of the read
1248     * position of the RecordTrack compared with the RecordThread.
1249     */
1250    class ResamplerBufferProvider : public AudioBufferProvider
1251    {
1252    public:
1253        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1254            mRecordTrack(recordTrack),
1255            mRsmpInUnrel(0), mRsmpInFront(0) { }
1256        virtual ~ResamplerBufferProvider() { }
1257
1258        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1259        // skipping any previous data read from the hal.
1260        virtual void reset();
1261
1262        /* Synchronizes RecordTrack position with the RecordThread.
1263         * Calculates available frames and handle overruns if the RecordThread
1264         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1265         * TODO: why not do this for every getNextBuffer?
1266         *
1267         * Parameters
1268         * framesAvailable:  pointer to optional output size_t to store record track
1269         *                   frames available.
1270         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1271         */
1272
1273        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1274
1275        // AudioBufferProvider interface
1276        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1277        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1278    private:
1279        RecordTrack * const mRecordTrack;
1280        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1281                                            // most recent getNextBuffer
1282                                            // for debug only
1283        int32_t             mRsmpInFront;   // next available frame
1284                                            // rolling counter that is never cleared
1285    };
1286
1287#include "RecordTracks.h"
1288
1289            RecordThread(const sp<AudioFlinger>& audioFlinger,
1290                    AudioStreamIn *input,
1291                    audio_io_handle_t id,
1292                    audio_devices_t outDevice,
1293                    audio_devices_t inDevice,
1294                    bool systemReady
1295#ifdef TEE_SINK
1296                    , const sp<NBAIO_Sink>& teeSink
1297#endif
1298                    );
1299            virtual     ~RecordThread();
1300
1301    // no addTrack_l ?
1302    void        destroyTrack_l(const sp<RecordTrack>& track);
1303    void        removeTrack_l(const sp<RecordTrack>& track);
1304
1305    void        dumpInternals(int fd, const Vector<String16>& args);
1306    void        dumpTracks(int fd, const Vector<String16>& args);
1307
1308    // Thread virtuals
1309    virtual bool        threadLoop();
1310    virtual void        preExit();
1311
1312    // RefBase
1313    virtual void        onFirstRef();
1314
1315    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1316
1317    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1318
1319    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1320
1321            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1322                    const sp<AudioFlinger::Client>& client,
1323                    uint32_t sampleRate,
1324                    audio_format_t format,
1325                    audio_channel_mask_t channelMask,
1326                    size_t *pFrameCount,
1327                    audio_session_t sessionId,
1328                    size_t *notificationFrames,
1329                    uid_t uid,
1330                    audio_input_flags_t *flags,
1331                    pid_t tid,
1332                    status_t *status /*non-NULL*/,
1333                    audio_port_handle_t portId);
1334
1335            status_t    start(RecordTrack* recordTrack,
1336                              AudioSystem::sync_event_t event,
1337                              audio_session_t triggerSession);
1338
1339            // ask the thread to stop the specified track, and
1340            // return true if the caller should then do it's part of the stopping process
1341            bool        stop(RecordTrack* recordTrack);
1342
1343            void        dump(int fd, const Vector<String16>& args);
1344            AudioStreamIn* clearInput();
1345            virtual sp<StreamHalInterface> stream() const;
1346
1347
1348    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1349                                               status_t& status);
1350    virtual void        cacheParameters_l() {}
1351    virtual String8     getParameters(const String8& keys);
1352    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1353    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1354                                           audio_patch_handle_t *handle);
1355    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1356
1357            void        addPatchRecord(const sp<PatchRecord>& record);
1358            void        deletePatchRecord(const sp<PatchRecord>& record);
1359
1360            void        readInputParameters_l();
1361    virtual uint32_t    getInputFramesLost();
1362
1363    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1364    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1365    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1366
1367            // Return the set of unique session IDs across all tracks.
1368            // The keys are the session IDs, and the associated values are meaningless.
1369            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1370            KeyedVector<audio_session_t, bool> sessionIds() const;
1371
1372    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1373    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1374
1375    static void syncStartEventCallback(const wp<SyncEvent>& event);
1376
1377    virtual size_t      frameCount() const { return mFrameCount; }
1378            bool        hasFastCapture() const { return mFastCapture != 0; }
1379    virtual void        getAudioPortConfig(struct audio_port_config *config);
1380
1381    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1382                                                   audio_session_t sessionId);
1383
1384    virtual void        acquireWakeLock_l() {
1385                            ThreadBase::acquireWakeLock_l();
1386                            mActiveTracks.updatePowerState(this, true /* force */);
1387                        }
1388    virtual bool        isOutput() const override { return false; }
1389
1390private:
1391            // Enter standby if not already in standby, and set mStandby flag
1392            void    standbyIfNotAlreadyInStandby();
1393
1394            // Call the HAL standby method unconditionally, and don't change mStandby flag
1395            void    inputStandBy();
1396
1397            AudioStreamIn                       *mInput;
1398            SortedVector < sp<RecordTrack> >    mTracks;
1399            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1400            // is used together with mStartStopCond to indicate start()/stop() progress
1401            ActiveTracks<RecordTrack>           mActiveTracks;
1402
1403            Condition                           mStartStopCond;
1404
1405            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1406            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1407            size_t                              mRsmpInFrames;  // size of resampler input in frames
1408            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1409            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1410
1411            // rolling index that is never cleared
1412            int32_t                             mRsmpInRear;    // last filled frame + 1
1413
1414            // For dumpsys
1415            const sp<NBAIO_Sink>                mTeeSink;
1416
1417            const sp<MemoryDealer>              mReadOnlyHeap;
1418
1419            // one-time initialization, no locks required
1420            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1421                                                                // a fast capture
1422
1423            // FIXME audio watchdog thread
1424
1425            // contents are not guaranteed to be consistent, no locks required
1426            FastCaptureDumpState                mFastCaptureDumpState;
1427#ifdef STATE_QUEUE_DUMP
1428            // FIXME StateQueue observer and mutator dump fields
1429#endif
1430            // FIXME audio watchdog dump
1431
1432            // accessible only within the threadLoop(), no locks required
1433            //          mFastCapture->sq()      // for mutating and pushing state
1434            int32_t     mFastCaptureFutex;      // for cold idle
1435
1436            // The HAL input source is treated as non-blocking,
1437            // but current implementation is blocking
1438            sp<NBAIO_Source>                    mInputSource;
1439            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1440            sp<NBAIO_Source>                    mNormalSource;
1441            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1442            // otherwise clear
1443            sp<NBAIO_Sink>                      mPipeSink;
1444            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1445            // otherwise clear
1446            sp<NBAIO_Source>                    mPipeSource;
1447            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1448            size_t                              mPipeFramesP2;
1449            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1450            sp<IMemory>                         mPipeMemory;
1451
1452            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1453            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1454
1455            bool                                mFastTrackAvail;    // true if fast track available
1456};
1457
1458class MmapThread : public ThreadBase
1459{
1460 public:
1461
1462#include "MmapTracks.h"
1463
1464    MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1465                      AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1466                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1467    virtual     ~MmapThread();
1468
1469    virtual     void        configure(const audio_attributes_t *attr,
1470                                      audio_stream_type_t streamType,
1471                                      audio_session_t sessionId,
1472                                      const sp<MmapStreamCallback>& callback,
1473                                      audio_port_handle_t portId);
1474
1475                void        disconnect();
1476
1477    // MmapStreamInterface
1478    status_t createMmapBuffer(int32_t minSizeFrames,
1479                                      struct audio_mmap_buffer_info *info);
1480    status_t getMmapPosition(struct audio_mmap_position *position);
1481    status_t start(const MmapStreamInterface::Client& client, audio_port_handle_t *handle);
1482    status_t stop(audio_port_handle_t handle);
1483    status_t standby();
1484
1485    // RefBase
1486    virtual     void        onFirstRef();
1487
1488    // Thread virtuals
1489    virtual     bool        threadLoop();
1490
1491    virtual     void        threadLoop_exit();
1492    virtual     void        threadLoop_standby();
1493    virtual     bool        shouldStandby_l() { return false; }
1494
1495    virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
1496    virtual     size_t      frameCount() const { return mFrameCount; }
1497    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1498                                                    status_t& status);
1499    virtual     String8     getParameters(const String8& keys);
1500    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1501                void        readHalParameters_l();
1502    virtual     void        cacheParameters_l() {}
1503    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1504                                               audio_patch_handle_t *handle);
1505    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1506    virtual     void        getAudioPortConfig(struct audio_port_config *config);
1507
1508    virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1509    virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1510    virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1511    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1512                                                               audio_session_t sessionId);
1513
1514    virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1515    virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1516    virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1517
1518    virtual     void        checkSilentMode_l() {}
1519    virtual     void        processVolume_l() {}
1520                void        checkInvalidTracks_l();
1521
1522    virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1523
1524    virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1525
1526                void        dump(int fd, const Vector<String16>& args);
1527    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1528                void        dumpTracks(int fd, const Vector<String16>& args);
1529
1530 protected:
1531
1532                audio_attributes_t      mAttr;
1533                audio_session_t         mSessionId;
1534                audio_port_handle_t     mPortId;
1535
1536                wp<MmapStreamCallback>  mCallback;
1537                sp<StreamHalInterface>  mHalStream;
1538                sp<DeviceHalInterface>  mHalDevice;
1539                AudioHwDevice* const    mAudioHwDev;
1540                ActiveTracks<MmapTrack> mActiveTracks;
1541};
1542
1543class MmapPlaybackThread : public MmapThread, public VolumeInterface
1544{
1545
1546public:
1547    MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1548                      AudioHwDevice *hwDev, AudioStreamOut *output,
1549                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1550    virtual     ~MmapPlaybackThread() {}
1551
1552    virtual     void        configure(const audio_attributes_t *attr,
1553                                      audio_stream_type_t streamType,
1554                                      audio_session_t sessionId,
1555                                      const sp<MmapStreamCallback>& callback,
1556                                      audio_port_handle_t portId);
1557
1558                AudioStreamOut* clearOutput();
1559
1560                // VolumeInterface
1561    virtual     void        setMasterVolume(float value);
1562    virtual     void        setMasterMute(bool muted);
1563    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1564    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1565    virtual     float       streamVolume(audio_stream_type_t stream) const;
1566
1567                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1568
1569    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1570
1571    virtual     audio_stream_type_t streamType() { return mStreamType; }
1572    virtual     void        checkSilentMode_l();
1573    virtual     void        processVolume_l();
1574
1575    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1576
1577    virtual     bool        isOutput() const override { return true; }
1578
1579protected:
1580
1581                audio_stream_type_t         mStreamType;
1582                float                       mMasterVolume;
1583                float                       mStreamVolume;
1584                bool                        mMasterMute;
1585                bool                        mStreamMute;
1586                float                       mHalVolFloat;
1587                AudioStreamOut*             mOutput;
1588};
1589
1590class MmapCaptureThread : public MmapThread
1591{
1592
1593public:
1594    MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1595                      AudioHwDevice *hwDev, AudioStreamIn *input,
1596                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1597    virtual     ~MmapCaptureThread() {}
1598
1599                AudioStreamIn* clearInput();
1600
1601    virtual     bool           isOutput() const override { return false; }
1602
1603protected:
1604
1605                AudioStreamIn*  mInput;
1606};
1607