Threads.h revision d79072e9dff59f767cce2cda1caab80ce5a0815b
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250                size_t      frameSize() const { return mFrameSize; }
251
252    // Should be "virtual status_t requestExitAndWait()" and override same
253    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
254                void        exit();
255    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
256                                                    status_t& status) = 0;
257    virtual     status_t    setParameters(const String8& keyValuePairs);
258    virtual     String8     getParameters(const String8& keys) = 0;
259    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
260                // sendConfigEvent_l() must be called with ThreadBase::mLock held
261                // Can temporarily release the lock if waiting for a reply from
262                // processConfigEvents_l().
263                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
264                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
265                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
266                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
267                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
268                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
269                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
270                                                            audio_patch_handle_t *handle);
271                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
272                void        processConfigEvents_l();
273    virtual     void        cacheParameters_l() = 0;
274    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
275                                               audio_patch_handle_t *handle) = 0;
276    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
277    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
278
279
280                // see note at declaration of mStandby, mOutDevice and mInDevice
281                bool        standby() const { return mStandby; }
282                audio_devices_t outDevice() const { return mOutDevice; }
283                audio_devices_t inDevice() const { return mInDevice; }
284
285    virtual     audio_stream_t* stream() const = 0;
286
287                sp<EffectHandle> createEffect_l(
288                                    const sp<AudioFlinger::Client>& client,
289                                    const sp<IEffectClient>& effectClient,
290                                    int32_t priority,
291                                    int sessionId,
292                                    effect_descriptor_t *desc,
293                                    int *enabled,
294                                    status_t *status /*non-NULL*/);
295
296                // return values for hasAudioSession (bit field)
297                enum effect_state {
298                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
299                                            // effect
300                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
301                                            // track
302                };
303
304                // get effect chain corresponding to session Id.
305                sp<EffectChain> getEffectChain(int sessionId);
306                // same as getEffectChain() but must be called with ThreadBase mutex locked
307                sp<EffectChain> getEffectChain_l(int sessionId) const;
308                // add an effect chain to the chain list (mEffectChains)
309    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
310                // remove an effect chain from the chain list (mEffectChains)
311    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
312                // lock all effect chains Mutexes. Must be called before releasing the
313                // ThreadBase mutex before processing the mixer and effects. This guarantees the
314                // integrity of the chains during the process.
315                // Also sets the parameter 'effectChains' to current value of mEffectChains.
316                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
317                // unlock effect chains after process
318                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
319                // get a copy of mEffectChains vector
320                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
321                // set audio mode to all effect chains
322                void setMode(audio_mode_t mode);
323                // get effect module with corresponding ID on specified audio session
324                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
325                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
326                // add and effect module. Also creates the effect chain is none exists for
327                // the effects audio session
328                status_t addEffect_l(const sp< EffectModule>& effect);
329                // remove and effect module. Also removes the effect chain is this was the last
330                // effect
331                void removeEffect_l(const sp< EffectModule>& effect);
332                // detach all tracks connected to an auxiliary effect
333    virtual     void detachAuxEffect_l(int effectId __unused) {}
334                // returns either EFFECT_SESSION if effects on this audio session exist in one
335                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
336                virtual uint32_t hasAudioSession(int sessionId) const = 0;
337                // the value returned by default implementation is not important as the
338                // strategy is only meaningful for PlaybackThread which implements this method
339                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
340
341                // suspend or restore effect according to the type of effect passed. a NULL
342                // type pointer means suspend all effects in the session
343                void setEffectSuspended(const effect_uuid_t *type,
344                                        bool suspend,
345                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
346                // check if some effects must be suspended/restored when an effect is enabled
347                // or disabled
348                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
349                                                 bool enabled,
350                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
351                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
352                                                   bool enabled,
353                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
354
355                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
356                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
357
358                // Return a reference to a per-thread heap which can be used to allocate IMemory
359                // objects that will be read-only to client processes, read/write to mediaserver,
360                // and shared by all client processes of the thread.
361                // The heap is per-thread rather than common across all threads, because
362                // clients can't be trusted not to modify the offset of the IMemory they receive.
363                // If a thread does not have such a heap, this method returns 0.
364                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
365
366                virtual sp<IMemory> pipeMemory() const { return 0; }
367
368                        void systemReady();
369
370    mutable     Mutex                   mLock;
371
372protected:
373
374                // entry describing an effect being suspended in mSuspendedSessions keyed vector
375                class SuspendedSessionDesc : public RefBase {
376                public:
377                    SuspendedSessionDesc() : mRefCount(0) {}
378
379                    int mRefCount;          // number of active suspend requests
380                    effect_uuid_t mType;    // effect type UUID
381                };
382
383                void        acquireWakeLock(int uid = -1);
384                void        acquireWakeLock_l(int uid = -1);
385                void        releaseWakeLock();
386                void        releaseWakeLock_l();
387                void        updateWakeLockUids(const SortedVector<int> &uids);
388                void        updateWakeLockUids_l(const SortedVector<int> &uids);
389                void        getPowerManager_l();
390                void setEffectSuspended_l(const effect_uuid_t *type,
391                                          bool suspend,
392                                          int sessionId);
393                // updated mSuspendedSessions when an effect suspended or restored
394                void        updateSuspendedSessions_l(const effect_uuid_t *type,
395                                                      bool suspend,
396                                                      int sessionId);
397                // check if some effects must be suspended when an effect chain is added
398                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
399
400                String16 getWakeLockTag();
401
402    virtual     void        preExit() { }
403    virtual     void        setMasterMono_l(bool mono __unused) { }
404    virtual     bool        requireMonoBlend() { return false; }
405
406    friend class AudioFlinger;      // for mEffectChains
407
408                const type_t            mType;
409
410                // Used by parameters, config events, addTrack_l, exit
411                Condition               mWaitWorkCV;
412
413                const sp<AudioFlinger>  mAudioFlinger;
414
415                // updated by PlaybackThread::readOutputParameters_l() or
416                // RecordThread::readInputParameters_l()
417                uint32_t                mSampleRate;
418                size_t                  mFrameCount;       // output HAL, direct output, record
419                audio_channel_mask_t    mChannelMask;
420                uint32_t                mChannelCount;
421                size_t                  mFrameSize;
422                // not HAL frame size, this is for output sink (to pipe to fast mixer)
423                audio_format_t          mFormat;           // Source format for Recording and
424                                                           // Sink format for Playback.
425                                                           // Sink format may be different than
426                                                           // HAL format if Fastmixer is used.
427                audio_format_t          mHALFormat;
428                size_t                  mBufferSize;       // HAL buffer size for read() or write()
429
430                Vector< sp<ConfigEvent> >     mConfigEvents;
431                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
432
433                // These fields are written and read by thread itself without lock or barrier,
434                // and read by other threads without lock or barrier via standby(), outDevice()
435                // and inDevice().
436                // Because of the absence of a lock or barrier, any other thread that reads
437                // these fields must use the information in isolation, or be prepared to deal
438                // with possibility that it might be inconsistent with other information.
439                bool                    mStandby;     // Whether thread is currently in standby.
440                audio_devices_t         mOutDevice;   // output device
441                audio_devices_t         mInDevice;    // input device
442                audio_devices_t         mPrevOutDevice;   // previous output device
443                audio_devices_t         mPrevInDevice;    // previous input device
444                struct audio_patch      mPatch;
445                audio_source_t          mAudioSource;
446
447                const audio_io_handle_t mId;
448                Vector< sp<EffectChain> > mEffectChains;
449
450                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
451                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
452                sp<IPowerManager>       mPowerManager;
453                sp<IBinder>             mWakeLockToken;
454                const sp<PMDeathRecipient> mDeathRecipient;
455                // list of suspended effects per session and per type. The first vector is
456                // keyed by session ID, the second by type UUID timeLow field
457                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
458                                        mSuspendedSessions;
459                static const size_t     kLogSize = 4 * 1024;
460                sp<NBLog::Writer>       mNBLogWriter;
461                bool                    mSystemReady;
462                bool                    mNotifiedBatteryStart;
463};
464
465// --- PlaybackThread ---
466class PlaybackThread : public ThreadBase {
467public:
468
469#include "PlaybackTracks.h"
470
471    enum mixer_state {
472        MIXER_IDLE,             // no active tracks
473        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
474        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
475        MIXER_DRAIN_TRACK,      // drain currently playing track
476        MIXER_DRAIN_ALL,        // fully drain the hardware
477        // standby mode does not have an enum value
478        // suspend by audio policy manager is orthogonal to mixer state
479    };
480
481    // retry count before removing active track in case of underrun on offloaded thread:
482    // we need to make sure that AudioTrack client has enough time to send large buffers
483//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
484    // for offloaded tracks
485    static const int8_t kMaxTrackRetriesOffload = 20;
486
487    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
488                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
489    virtual             ~PlaybackThread();
490
491                void        dump(int fd, const Vector<String16>& args);
492
493    // Thread virtuals
494    virtual     bool        threadLoop();
495
496    // RefBase
497    virtual     void        onFirstRef();
498
499protected:
500    // Code snippets that were lifted up out of threadLoop()
501    virtual     void        threadLoop_mix() = 0;
502    virtual     void        threadLoop_sleepTime() = 0;
503    virtual     ssize_t     threadLoop_write();
504    virtual     void        threadLoop_drain();
505    virtual     void        threadLoop_standby();
506    virtual     void        threadLoop_exit();
507    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
508
509                // prepareTracks_l reads and writes mActiveTracks, and returns
510                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
511                // is responsible for clearing or destroying this Vector later on, when it
512                // is safe to do so. That will drop the final ref count and destroy the tracks.
513    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
514                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
515
516                void        writeCallback();
517                void        resetWriteBlocked(uint32_t sequence);
518                void        drainCallback();
519                void        resetDraining(uint32_t sequence);
520
521    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
522
523    virtual     bool        waitingAsyncCallback();
524    virtual     bool        waitingAsyncCallback_l();
525    virtual     bool        shouldStandby_l();
526    virtual     void        onAddNewTrack_l();
527
528    // ThreadBase virtuals
529    virtual     void        preExit();
530
531public:
532
533    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
534
535                // return estimated latency in milliseconds, as reported by HAL
536                uint32_t    latency() const;
537                // same, but lock must already be held
538                uint32_t    latency_l() const;
539
540                void        setMasterVolume(float value);
541                void        setMasterMute(bool muted);
542
543                void        setStreamVolume(audio_stream_type_t stream, float value);
544                void        setStreamMute(audio_stream_type_t stream, bool muted);
545
546                float       streamVolume(audio_stream_type_t stream) const;
547
548                sp<Track>   createTrack_l(
549                                const sp<AudioFlinger::Client>& client,
550                                audio_stream_type_t streamType,
551                                uint32_t sampleRate,
552                                audio_format_t format,
553                                audio_channel_mask_t channelMask,
554                                size_t *pFrameCount,
555                                const sp<IMemory>& sharedBuffer,
556                                int sessionId,
557                                IAudioFlinger::track_flags_t *flags,
558                                pid_t tid,
559                                int uid,
560                                status_t *status /*non-NULL*/);
561
562                AudioStreamOut* getOutput() const;
563                AudioStreamOut* clearOutput();
564                virtual audio_stream_t* stream() const;
565
566                // a very large number of suspend() will eventually wraparound, but unlikely
567                void        suspend() { (void) android_atomic_inc(&mSuspended); }
568                void        restore()
569                                {
570                                    // if restore() is done without suspend(), get back into
571                                    // range so that the next suspend() will operate correctly
572                                    if (android_atomic_dec(&mSuspended) <= 0) {
573                                        android_atomic_release_store(0, &mSuspended);
574                                    }
575                                }
576                bool        isSuspended() const
577                                { return android_atomic_acquire_load(&mSuspended) > 0; }
578
579    virtual     String8     getParameters(const String8& keys);
580    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
581                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
582                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
583                // Consider also removing and passing an explicit mMainBuffer initialization
584                // parameter to AF::PlaybackThread::Track::Track().
585                int16_t     *mixBuffer() const {
586                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
587
588    virtual     void detachAuxEffect_l(int effectId);
589                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
590                        int EffectId);
591                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
592                        int EffectId);
593
594                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
595                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
596                virtual uint32_t hasAudioSession(int sessionId) const;
597                virtual uint32_t getStrategyForSession_l(int sessionId);
598
599
600                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
601                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
602
603                // called with AudioFlinger lock held
604                        void     invalidateTracks(audio_stream_type_t streamType);
605
606    virtual     size_t      frameCount() const { return mNormalFrameCount; }
607
608                // Return's the HAL's frame count i.e. fast mixer buffer size.
609                size_t      frameCountHAL() const { return mFrameCount; }
610
611                status_t    getTimestamp_l(AudioTimestamp& timestamp);
612
613                void        addPatchTrack(const sp<PatchTrack>& track);
614                void        deletePatchTrack(const sp<PatchTrack>& track);
615
616    virtual     void        getAudioPortConfig(struct audio_port_config *config);
617
618protected:
619    // updated by readOutputParameters_l()
620    size_t                          mNormalFrameCount;  // normal mixer and effects
621
622    bool                            mThreadThrottle;     // throttle the thread processing
623    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
624    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
625    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
626
627    void*                           mSinkBuffer;         // frame size aligned sink buffer
628
629    // TODO:
630    // Rearrange the buffer info into a struct/class with
631    // clear, copy, construction, destruction methods.
632    //
633    // mSinkBuffer also has associated with it:
634    //
635    // mSinkBufferSize: Sink Buffer Size
636    // mFormat: Sink Buffer Format
637
638    // Mixer Buffer (mMixerBuffer*)
639    //
640    // In the case of floating point or multichannel data, which is not in the
641    // sink format, it is required to accumulate in a higher precision or greater channel count
642    // buffer before downmixing or data conversion to the sink buffer.
643
644    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
645    bool                            mMixerBufferEnabled;
646
647    // Storage, 32 byte aligned (may make this alignment a requirement later).
648    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
649    void*                           mMixerBuffer;
650
651    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
652    size_t                          mMixerBufferSize;
653
654    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
655    audio_format_t                  mMixerBufferFormat;
656
657    // An internal flag set to true by MixerThread::prepareTracks_l()
658    // when mMixerBuffer contains valid data after mixing.
659    bool                            mMixerBufferValid;
660
661    // Effects Buffer (mEffectsBuffer*)
662    //
663    // In the case of effects data, which is not in the sink format,
664    // it is required to accumulate in a different buffer before data conversion
665    // to the sink buffer.
666
667    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
668    bool                            mEffectBufferEnabled;
669
670    // Storage, 32 byte aligned (may make this alignment a requirement later).
671    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
672    void*                           mEffectBuffer;
673
674    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
675    size_t                          mEffectBufferSize;
676
677    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
678    audio_format_t                  mEffectBufferFormat;
679
680    // An internal flag set to true by MixerThread::prepareTracks_l()
681    // when mEffectsBuffer contains valid data after mixing.
682    //
683    // When this is set, all mixer data is routed into the effects buffer
684    // for any processing (including output processing).
685    bool                            mEffectBufferValid;
686
687    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
688    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
689    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
690    // workaround that restriction.
691    // 'volatile' means accessed via atomic operations and no lock.
692    volatile int32_t                mSuspended;
693
694    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
695    // mFramesWritten would be better, or 64-bit even better
696    size_t                          mBytesWritten;
697private:
698    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
699    // PlaybackThread needs to find out if master-muted, it checks it's local
700    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
701    bool                            mMasterMute;
702                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
703protected:
704    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
705    SortedVector<int>               mWakeLockUids;
706    int                             mActiveTracksGeneration;
707    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
708
709    // Allocate a track name for a given channel mask.
710    //   Returns name >= 0 if successful, -1 on failure.
711    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
712                                           audio_format_t format, int sessionId) = 0;
713    virtual void            deleteTrackName_l(int name) = 0;
714
715    // Time to sleep between cycles when:
716    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
717    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
718    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
719    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
720    // No sleep in standby mode; waits on a condition
721
722    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
723                void        checkSilentMode_l();
724
725    // Non-trivial for DUPLICATING only
726    virtual     void        saveOutputTracks() { }
727    virtual     void        clearOutputTracks() { }
728
729    // Cache various calculated values, at threadLoop() entry and after a parameter change
730    virtual     void        cacheParameters_l();
731
732    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
733
734    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
735                                   audio_patch_handle_t *handle);
736    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
737
738                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
739                                    && mHwSupportsPause
740                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
741
742private:
743
744    friend class AudioFlinger;      // for numerous
745
746    PlaybackThread& operator = (const PlaybackThread&);
747
748    status_t    addTrack_l(const sp<Track>& track);
749    bool        destroyTrack_l(const sp<Track>& track);
750    void        removeTrack_l(const sp<Track>& track);
751    void        broadcast_l();
752
753    void        readOutputParameters_l();
754
755    virtual void dumpInternals(int fd, const Vector<String16>& args);
756    void        dumpTracks(int fd, const Vector<String16>& args);
757
758    SortedVector< sp<Track> >       mTracks;
759    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
760    AudioStreamOut                  *mOutput;
761
762    float                           mMasterVolume;
763    nsecs_t                         mLastWriteTime;
764    int                             mNumWrites;
765    int                             mNumDelayedWrites;
766    bool                            mInWrite;
767
768    // FIXME rename these former local variables of threadLoop to standard "m" names
769    nsecs_t                         mStandbyTimeNs;
770    size_t                          mSinkBufferSize;
771
772    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
773    uint32_t                        mActiveSleepTimeUs;
774    uint32_t                        mIdleSleepTimeUs;
775
776    uint32_t                        mSleepTimeUs;
777
778    // mixer status returned by prepareTracks_l()
779    mixer_state                     mMixerStatus; // current cycle
780                                                  // previous cycle when in prepareTracks_l()
781    mixer_state                     mMixerStatusIgnoringFastTracks;
782                                                  // FIXME or a separate ready state per track
783
784    // FIXME move these declarations into the specific sub-class that needs them
785    // MIXER only
786    uint32_t                        sleepTimeShift;
787
788    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
789    nsecs_t                         mStandbyDelayNs;
790
791    // MIXER only
792    nsecs_t                         maxPeriod;
793
794    // DUPLICATING only
795    uint32_t                        writeFrames;
796
797    size_t                          mBytesRemaining;
798    size_t                          mCurrentWriteLength;
799    bool                            mUseAsyncWrite;
800    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
801    // incremented each time a write(), a flush() or a standby() occurs.
802    // Bit 0 is set when a write blocks and indicates a callback is expected.
803    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
804    // callbacks are ignored.
805    uint32_t                        mWriteAckSequence;
806    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
807    // incremented each time a drain is requested or a flush() or standby() occurs.
808    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
809    // expected.
810    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
811    // callbacks are ignored.
812    uint32_t                        mDrainSequence;
813    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
814    // for async write callback in the thread loop before evaluating it
815    bool                            mSignalPending;
816    sp<AsyncCallbackThread>         mCallbackThread;
817
818private:
819    // The HAL output sink is treated as non-blocking, but current implementation is blocking
820    sp<NBAIO_Sink>          mOutputSink;
821    // If a fast mixer is present, the blocking pipe sink, otherwise clear
822    sp<NBAIO_Sink>          mPipeSink;
823    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
824    sp<NBAIO_Sink>          mNormalSink;
825#ifdef TEE_SINK
826    // For dumpsys
827    sp<NBAIO_Sink>          mTeeSink;
828    sp<NBAIO_Source>        mTeeSource;
829#endif
830    uint32_t                mScreenState;   // cached copy of gScreenState
831    static const size_t     kFastMixerLogSize = 4 * 1024;
832    sp<NBLog::Writer>       mFastMixerNBLogWriter;
833public:
834    virtual     bool        hasFastMixer() const = 0;
835    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
836                                { FastTrackUnderruns dummy; return dummy; }
837
838protected:
839                // accessed by both binder threads and within threadLoop(), lock on mutex needed
840                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
841                bool        mHwSupportsPause;
842                bool        mHwPaused;
843                bool        mFlushPending;
844private:
845    // timestamp latch:
846    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
847    //  Q output is written while locked, and read while locked
848    struct {
849        AudioTimestamp  mTimestamp;
850        uint32_t        mUnpresentedFrames;
851        KeyedVector<Track *, uint32_t> mFramesReleased;
852    } mLatchD, mLatchQ;
853    bool mLatchDValid;  // true means mLatchD is valid
854                        //     (except for mFramesReleased which is filled in later),
855                        //     and clock it into latch at next opportunity
856    bool mLatchQValid;  // true means mLatchQ is valid
857};
858
859class MixerThread : public PlaybackThread {
860public:
861    MixerThread(const sp<AudioFlinger>& audioFlinger,
862                AudioStreamOut* output,
863                audio_io_handle_t id,
864                audio_devices_t device,
865                bool systemReady,
866                type_t type = MIXER);
867    virtual             ~MixerThread();
868
869    // Thread virtuals
870
871    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
872                                                   status_t& status);
873    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
874
875protected:
876    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
877    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
878                                           audio_format_t format, int sessionId);
879    virtual     void        deleteTrackName_l(int name);
880    virtual     uint32_t    idleSleepTimeUs() const;
881    virtual     uint32_t    suspendSleepTimeUs() const;
882    virtual     void        cacheParameters_l();
883
884    // threadLoop snippets
885    virtual     ssize_t     threadLoop_write();
886    virtual     void        threadLoop_standby();
887    virtual     void        threadLoop_mix();
888    virtual     void        threadLoop_sleepTime();
889    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
890    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
891
892    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
893                                   audio_patch_handle_t *handle);
894    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
895
896                AudioMixer* mAudioMixer;    // normal mixer
897private:
898                // one-time initialization, no locks required
899                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
900                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
901
902                // contents are not guaranteed to be consistent, no locks required
903                FastMixerDumpState mFastMixerDumpState;
904#ifdef STATE_QUEUE_DUMP
905                StateQueueObserverDump mStateQueueObserverDump;
906                StateQueueMutatorDump  mStateQueueMutatorDump;
907#endif
908                AudioWatchdogDump mAudioWatchdogDump;
909
910                // accessible only within the threadLoop(), no locks required
911                //          mFastMixer->sq()    // for mutating and pushing state
912                int32_t     mFastMixerFutex;    // for cold idle
913
914                std::atomic_bool mMasterMono;
915public:
916    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
917    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
918                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
919                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
920                            }
921
922protected:
923    virtual     void       setMasterMono_l(bool mono) {
924                               mMasterMono.store(mono);
925                               if (mFastMixer != nullptr) { /* hasFastMixer() */
926                                   mFastMixer->setMasterMono(mMasterMono);
927                               }
928                           }
929                // the FastMixer performs mono blend if it exists.
930    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
931};
932
933class DirectOutputThread : public PlaybackThread {
934public:
935
936    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
937                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
938    virtual                 ~DirectOutputThread();
939
940    // Thread virtuals
941
942    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
943                                                   status_t& status);
944    virtual     void        flushHw_l();
945
946protected:
947    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
948                                           audio_format_t format, int sessionId);
949    virtual     void        deleteTrackName_l(int name);
950    virtual     uint32_t    activeSleepTimeUs() const;
951    virtual     uint32_t    idleSleepTimeUs() const;
952    virtual     uint32_t    suspendSleepTimeUs() const;
953    virtual     void        cacheParameters_l();
954
955    // threadLoop snippets
956    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
957    virtual     void        threadLoop_mix();
958    virtual     void        threadLoop_sleepTime();
959    virtual     void        threadLoop_exit();
960    virtual     bool        shouldStandby_l();
961
962    virtual     void        onAddNewTrack_l();
963
964    // volumes last sent to audio HAL with stream->set_volume()
965    float mLeftVolFloat;
966    float mRightVolFloat;
967
968    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
969                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
970                        bool systemReady);
971    void processVolume_l(Track *track, bool lastTrack);
972
973    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
974    sp<Track>               mActiveTrack;
975
976    wp<Track>               mPreviousTrack;         // used to detect track switch
977
978public:
979    virtual     bool        hasFastMixer() const { return false; }
980};
981
982class OffloadThread : public DirectOutputThread {
983public:
984
985    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
986                        audio_io_handle_t id, uint32_t device, bool systemReady);
987    virtual                 ~OffloadThread() {};
988    virtual     void        flushHw_l();
989
990protected:
991    // threadLoop snippets
992    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
993    virtual     void        threadLoop_exit();
994
995    virtual     bool        waitingAsyncCallback();
996    virtual     bool        waitingAsyncCallback_l();
997
998private:
999    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1000    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1001};
1002
1003class AsyncCallbackThread : public Thread {
1004public:
1005
1006    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1007
1008    virtual             ~AsyncCallbackThread();
1009
1010    // Thread virtuals
1011    virtual bool        threadLoop();
1012
1013    // RefBase
1014    virtual void        onFirstRef();
1015
1016            void        exit();
1017            void        setWriteBlocked(uint32_t sequence);
1018            void        resetWriteBlocked();
1019            void        setDraining(uint32_t sequence);
1020            void        resetDraining();
1021
1022private:
1023    const wp<PlaybackThread>   mPlaybackThread;
1024    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1025    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1026    // to indicate that the callback has been received via resetWriteBlocked()
1027    uint32_t                   mWriteAckSequence;
1028    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1029    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1030    // to indicate that the callback has been received via resetDraining()
1031    uint32_t                   mDrainSequence;
1032    Condition                  mWaitWorkCV;
1033    Mutex                      mLock;
1034};
1035
1036class DuplicatingThread : public MixerThread {
1037public:
1038    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1039                      audio_io_handle_t id, bool systemReady);
1040    virtual                 ~DuplicatingThread();
1041
1042    // Thread virtuals
1043                void        addOutputTrack(MixerThread* thread);
1044                void        removeOutputTrack(MixerThread* thread);
1045                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1046protected:
1047    virtual     uint32_t    activeSleepTimeUs() const;
1048
1049private:
1050                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1051protected:
1052    // threadLoop snippets
1053    virtual     void        threadLoop_mix();
1054    virtual     void        threadLoop_sleepTime();
1055    virtual     ssize_t     threadLoop_write();
1056    virtual     void        threadLoop_standby();
1057    virtual     void        cacheParameters_l();
1058
1059private:
1060    // called from threadLoop, addOutputTrack, removeOutputTrack
1061    virtual     void        updateWaitTime_l();
1062protected:
1063    virtual     void        saveOutputTracks();
1064    virtual     void        clearOutputTracks();
1065private:
1066
1067                uint32_t    mWaitTimeMs;
1068    SortedVector < sp<OutputTrack> >  outputTracks;
1069    SortedVector < sp<OutputTrack> >  mOutputTracks;
1070public:
1071    virtual     bool        hasFastMixer() const { return false; }
1072};
1073
1074
1075// record thread
1076class RecordThread : public ThreadBase
1077{
1078public:
1079
1080    class RecordTrack;
1081
1082    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1083     * RecordThread.  It maintains local state on the relative position of the read
1084     * position of the RecordTrack compared with the RecordThread.
1085     */
1086    class ResamplerBufferProvider : public AudioBufferProvider
1087    {
1088    public:
1089        ResamplerBufferProvider(RecordTrack* recordTrack) :
1090            mRecordTrack(recordTrack),
1091            mRsmpInUnrel(0), mRsmpInFront(0) { }
1092        virtual ~ResamplerBufferProvider() { }
1093
1094        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1095        // skipping any previous data read from the hal.
1096        virtual void reset();
1097
1098        /* Synchronizes RecordTrack position with the RecordThread.
1099         * Calculates available frames and handle overruns if the RecordThread
1100         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1101         * TODO: why not do this for every getNextBuffer?
1102         *
1103         * Parameters
1104         * framesAvailable:  pointer to optional output size_t to store record track
1105         *                   frames available.
1106         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1107         */
1108
1109        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1110
1111        // AudioBufferProvider interface
1112        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1113        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1114    private:
1115        RecordTrack * const mRecordTrack;
1116        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1117                                            // most recent getNextBuffer
1118                                            // for debug only
1119        int32_t             mRsmpInFront;   // next available frame
1120                                            // rolling counter that is never cleared
1121    };
1122
1123    /* The RecordBufferConverter is used for format, channel, and sample rate
1124     * conversion for a RecordTrack.
1125     *
1126     * TODO: Self contained, so move to a separate file later.
1127     *
1128     * RecordBufferConverter uses the convert() method rather than exposing a
1129     * buffer provider interface; this is to save a memory copy.
1130     */
1131    class RecordBufferConverter
1132    {
1133    public:
1134        RecordBufferConverter(
1135                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1136                uint32_t srcSampleRate,
1137                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1138                uint32_t dstSampleRate);
1139
1140        ~RecordBufferConverter();
1141
1142        /* Converts input data from an AudioBufferProvider by format, channelMask,
1143         * and sampleRate to a destination buffer.
1144         *
1145         * Parameters
1146         *      dst:  buffer to place the converted data.
1147         * provider:  buffer provider to obtain source data.
1148         *   frames:  number of frames to convert
1149         *
1150         * Returns the number of frames converted.
1151         */
1152        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1153
1154        // returns NO_ERROR if constructor was successful
1155        status_t initCheck() const {
1156            // mSrcChannelMask set on successful updateParameters
1157            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1158        }
1159
1160        // allows dynamic reconfigure of all parameters
1161        status_t updateParameters(
1162                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1163                uint32_t srcSampleRate,
1164                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1165                uint32_t dstSampleRate);
1166
1167        // called to reset resampler buffers on record track discontinuity
1168        void reset() {
1169            if (mResampler != NULL) {
1170                mResampler->reset();
1171            }
1172        }
1173
1174    private:
1175        // format conversion when not using resampler
1176        void convertNoResampler(void *dst, const void *src, size_t frames);
1177
1178        // format conversion when using resampler; modifies src in-place
1179        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1180
1181        // user provided information
1182        audio_channel_mask_t mSrcChannelMask;
1183        audio_format_t       mSrcFormat;
1184        uint32_t             mSrcSampleRate;
1185        audio_channel_mask_t mDstChannelMask;
1186        audio_format_t       mDstFormat;
1187        uint32_t             mDstSampleRate;
1188
1189        // derived information
1190        uint32_t             mSrcChannelCount;
1191        uint32_t             mDstChannelCount;
1192        size_t               mDstFrameSize;
1193
1194        // format conversion buffer
1195        void                *mBuf;
1196        size_t               mBufFrames;
1197        size_t               mBufFrameSize;
1198
1199        // resampler info
1200        AudioResampler      *mResampler;
1201
1202        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1203        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1204        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1205        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1206        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1207    };
1208
1209#include "RecordTracks.h"
1210
1211            RecordThread(const sp<AudioFlinger>& audioFlinger,
1212                    AudioStreamIn *input,
1213                    audio_io_handle_t id,
1214                    audio_devices_t outDevice,
1215                    audio_devices_t inDevice,
1216                    bool systemReady
1217#ifdef TEE_SINK
1218                    , const sp<NBAIO_Sink>& teeSink
1219#endif
1220                    );
1221            virtual     ~RecordThread();
1222
1223    // no addTrack_l ?
1224    void        destroyTrack_l(const sp<RecordTrack>& track);
1225    void        removeTrack_l(const sp<RecordTrack>& track);
1226
1227    void        dumpInternals(int fd, const Vector<String16>& args);
1228    void        dumpTracks(int fd, const Vector<String16>& args);
1229
1230    // Thread virtuals
1231    virtual bool        threadLoop();
1232
1233    // RefBase
1234    virtual void        onFirstRef();
1235
1236    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1237
1238    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1239
1240    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1241
1242            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1243                    const sp<AudioFlinger::Client>& client,
1244                    uint32_t sampleRate,
1245                    audio_format_t format,
1246                    audio_channel_mask_t channelMask,
1247                    size_t *pFrameCount,
1248                    int sessionId,
1249                    size_t *notificationFrames,
1250                    int uid,
1251                    IAudioFlinger::track_flags_t *flags,
1252                    pid_t tid,
1253                    status_t *status /*non-NULL*/);
1254
1255            status_t    start(RecordTrack* recordTrack,
1256                              AudioSystem::sync_event_t event,
1257                              int triggerSession);
1258
1259            // ask the thread to stop the specified track, and
1260            // return true if the caller should then do it's part of the stopping process
1261            bool        stop(RecordTrack* recordTrack);
1262
1263            void        dump(int fd, const Vector<String16>& args);
1264            AudioStreamIn* clearInput();
1265            virtual audio_stream_t* stream() const;
1266
1267
1268    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1269                                               status_t& status);
1270    virtual void        cacheParameters_l() {}
1271    virtual String8     getParameters(const String8& keys);
1272    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1273    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1274                                           audio_patch_handle_t *handle);
1275    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1276
1277            void        addPatchRecord(const sp<PatchRecord>& record);
1278            void        deletePatchRecord(const sp<PatchRecord>& record);
1279
1280            void        readInputParameters_l();
1281    virtual uint32_t    getInputFramesLost();
1282
1283    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1284    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1285    virtual uint32_t hasAudioSession(int sessionId) const;
1286
1287            // Return the set of unique session IDs across all tracks.
1288            // The keys are the session IDs, and the associated values are meaningless.
1289            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1290            KeyedVector<int, bool> sessionIds() const;
1291
1292    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1293    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1294
1295    static void syncStartEventCallback(const wp<SyncEvent>& event);
1296
1297    virtual size_t      frameCount() const { return mFrameCount; }
1298            bool        hasFastCapture() const { return mFastCapture != 0; }
1299    virtual void        getAudioPortConfig(struct audio_port_config *config);
1300
1301private:
1302            // Enter standby if not already in standby, and set mStandby flag
1303            void    standbyIfNotAlreadyInStandby();
1304
1305            // Call the HAL standby method unconditionally, and don't change mStandby flag
1306            void    inputStandBy();
1307
1308            AudioStreamIn                       *mInput;
1309            SortedVector < sp<RecordTrack> >    mTracks;
1310            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1311            // is used together with mStartStopCond to indicate start()/stop() progress
1312            SortedVector< sp<RecordTrack> >     mActiveTracks;
1313            // generation counter for mActiveTracks
1314            int                                 mActiveTracksGen;
1315            Condition                           mStartStopCond;
1316
1317            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1318            void                               *mRsmpInBuffer; //
1319            size_t                              mRsmpInFrames;  // size of resampler input in frames
1320            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1321
1322            // rolling index that is never cleared
1323            int32_t                             mRsmpInRear;    // last filled frame + 1
1324
1325            // For dumpsys
1326            const sp<NBAIO_Sink>                mTeeSink;
1327
1328            const sp<MemoryDealer>              mReadOnlyHeap;
1329
1330            // one-time initialization, no locks required
1331            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1332                                                                // a fast capture
1333
1334            // FIXME audio watchdog thread
1335
1336            // contents are not guaranteed to be consistent, no locks required
1337            FastCaptureDumpState                mFastCaptureDumpState;
1338#ifdef STATE_QUEUE_DUMP
1339            // FIXME StateQueue observer and mutator dump fields
1340#endif
1341            // FIXME audio watchdog dump
1342
1343            // accessible only within the threadLoop(), no locks required
1344            //          mFastCapture->sq()      // for mutating and pushing state
1345            int32_t     mFastCaptureFutex;      // for cold idle
1346
1347            // The HAL input source is treated as non-blocking,
1348            // but current implementation is blocking
1349            sp<NBAIO_Source>                    mInputSource;
1350            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1351            sp<NBAIO_Source>                    mNormalSource;
1352            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1353            // otherwise clear
1354            sp<NBAIO_Sink>                      mPipeSink;
1355            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1356            // otherwise clear
1357            sp<NBAIO_Source>                    mPipeSource;
1358            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1359            size_t                              mPipeFramesP2;
1360            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1361            sp<IMemory>                         mPipeMemory;
1362
1363            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1364            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1365
1366            bool                                mFastTrackAvail;    // true if fast track available
1367};
1368