Threads.h revision d848eb48c121c119e8ba7583efc75415fe102570
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250                size_t      frameSize() const { return mFrameSize; }
251
252    // Should be "virtual status_t requestExitAndWait()" and override same
253    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
254                void        exit();
255    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
256                                                    status_t& status) = 0;
257    virtual     status_t    setParameters(const String8& keyValuePairs);
258    virtual     String8     getParameters(const String8& keys) = 0;
259    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
260                // sendConfigEvent_l() must be called with ThreadBase::mLock held
261                // Can temporarily release the lock if waiting for a reply from
262                // processConfigEvents_l().
263                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
264                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
265                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
266                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
267                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
268                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
269                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
270                                                            audio_patch_handle_t *handle);
271                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
272                void        processConfigEvents_l();
273    virtual     void        cacheParameters_l() = 0;
274    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
275                                               audio_patch_handle_t *handle) = 0;
276    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
277    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
278
279
280                // see note at declaration of mStandby, mOutDevice and mInDevice
281                bool        standby() const { return mStandby; }
282                audio_devices_t outDevice() const { return mOutDevice; }
283                audio_devices_t inDevice() const { return mInDevice; }
284
285    virtual     audio_stream_t* stream() const = 0;
286
287                sp<EffectHandle> createEffect_l(
288                                    const sp<AudioFlinger::Client>& client,
289                                    const sp<IEffectClient>& effectClient,
290                                    int32_t priority,
291                                    audio_session_t sessionId,
292                                    effect_descriptor_t *desc,
293                                    int *enabled,
294                                    status_t *status /*non-NULL*/);
295
296                // return values for hasAudioSession (bit field)
297                enum effect_state {
298                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
299                                            // effect
300                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
301                                            // track
302                };
303
304                // get effect chain corresponding to session Id.
305                sp<EffectChain> getEffectChain(audio_session_t sessionId);
306                // same as getEffectChain() but must be called with ThreadBase mutex locked
307                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
308                // add an effect chain to the chain list (mEffectChains)
309    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
310                // remove an effect chain from the chain list (mEffectChains)
311    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
312                // lock all effect chains Mutexes. Must be called before releasing the
313                // ThreadBase mutex before processing the mixer and effects. This guarantees the
314                // integrity of the chains during the process.
315                // Also sets the parameter 'effectChains' to current value of mEffectChains.
316                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
317                // unlock effect chains after process
318                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
319                // get a copy of mEffectChains vector
320                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
321                // set audio mode to all effect chains
322                void setMode(audio_mode_t mode);
323                // get effect module with corresponding ID on specified audio session
324                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
325                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
326                // add and effect module. Also creates the effect chain is none exists for
327                // the effects audio session
328                status_t addEffect_l(const sp< EffectModule>& effect);
329                // remove and effect module. Also removes the effect chain is this was the last
330                // effect
331                void removeEffect_l(const sp< EffectModule>& effect);
332                // detach all tracks connected to an auxiliary effect
333    virtual     void detachAuxEffect_l(int effectId __unused) {}
334                // returns either EFFECT_SESSION if effects on this audio session exist in one
335                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
336                virtual uint32_t hasAudioSession(audio_session_t sessionId) const = 0;
337                // the value returned by default implementation is not important as the
338                // strategy is only meaningful for PlaybackThread which implements this method
339                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
340                        { return 0; }
341
342                // suspend or restore effect according to the type of effect passed. a NULL
343                // type pointer means suspend all effects in the session
344                void setEffectSuspended(const effect_uuid_t *type,
345                                        bool suspend,
346                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
347                // check if some effects must be suspended/restored when an effect is enabled
348                // or disabled
349                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
350                                                 bool enabled,
351                                                 audio_session_t sessionId =
352                                                        AUDIO_SESSION_OUTPUT_MIX);
353                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
354                                                   bool enabled,
355                                                   audio_session_t sessionId =
356                                                        AUDIO_SESSION_OUTPUT_MIX);
357
358                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
359                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
360
361                // Return a reference to a per-thread heap which can be used to allocate IMemory
362                // objects that will be read-only to client processes, read/write to mediaserver,
363                // and shared by all client processes of the thread.
364                // The heap is per-thread rather than common across all threads, because
365                // clients can't be trusted not to modify the offset of the IMemory they receive.
366                // If a thread does not have such a heap, this method returns 0.
367                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
368
369                virtual sp<IMemory> pipeMemory() const { return 0; }
370
371                        void systemReady();
372
373    mutable     Mutex                   mLock;
374
375protected:
376
377                // entry describing an effect being suspended in mSuspendedSessions keyed vector
378                class SuspendedSessionDesc : public RefBase {
379                public:
380                    SuspendedSessionDesc() : mRefCount(0) {}
381
382                    int mRefCount;          // number of active suspend requests
383                    effect_uuid_t mType;    // effect type UUID
384                };
385
386                void        acquireWakeLock(int uid = -1);
387                virtual void acquireWakeLock_l(int uid = -1);
388                void        releaseWakeLock();
389                void        releaseWakeLock_l();
390                void        updateWakeLockUids(const SortedVector<int> &uids);
391                void        updateWakeLockUids_l(const SortedVector<int> &uids);
392                void        getPowerManager_l();
393                void setEffectSuspended_l(const effect_uuid_t *type,
394                                          bool suspend,
395                                          audio_session_t sessionId);
396                // updated mSuspendedSessions when an effect suspended or restored
397                void        updateSuspendedSessions_l(const effect_uuid_t *type,
398                                                      bool suspend,
399                                                      audio_session_t sessionId);
400                // check if some effects must be suspended when an effect chain is added
401                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
402
403                String16 getWakeLockTag();
404
405    virtual     void        preExit() { }
406    virtual     void        setMasterMono_l(bool mono __unused) { }
407    virtual     bool        requireMonoBlend() { return false; }
408
409    friend class AudioFlinger;      // for mEffectChains
410
411                const type_t            mType;
412
413                // Used by parameters, config events, addTrack_l, exit
414                Condition               mWaitWorkCV;
415
416                const sp<AudioFlinger>  mAudioFlinger;
417
418                // updated by PlaybackThread::readOutputParameters_l() or
419                // RecordThread::readInputParameters_l()
420                uint32_t                mSampleRate;
421                size_t                  mFrameCount;       // output HAL, direct output, record
422                audio_channel_mask_t    mChannelMask;
423                uint32_t                mChannelCount;
424                size_t                  mFrameSize;
425                // not HAL frame size, this is for output sink (to pipe to fast mixer)
426                audio_format_t          mFormat;           // Source format for Recording and
427                                                           // Sink format for Playback.
428                                                           // Sink format may be different than
429                                                           // HAL format if Fastmixer is used.
430                audio_format_t          mHALFormat;
431                size_t                  mBufferSize;       // HAL buffer size for read() or write()
432
433                Vector< sp<ConfigEvent> >     mConfigEvents;
434                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
435
436                // These fields are written and read by thread itself without lock or barrier,
437                // and read by other threads without lock or barrier via standby(), outDevice()
438                // and inDevice().
439                // Because of the absence of a lock or barrier, any other thread that reads
440                // these fields must use the information in isolation, or be prepared to deal
441                // with possibility that it might be inconsistent with other information.
442                bool                    mStandby;     // Whether thread is currently in standby.
443                audio_devices_t         mOutDevice;   // output device
444                audio_devices_t         mInDevice;    // input device
445                audio_devices_t         mPrevOutDevice;   // previous output device
446                audio_devices_t         mPrevInDevice;    // previous input device
447                struct audio_patch      mPatch;
448                audio_source_t          mAudioSource;
449
450                const audio_io_handle_t mId;
451                Vector< sp<EffectChain> > mEffectChains;
452
453                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
454                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
455                sp<IPowerManager>       mPowerManager;
456                sp<IBinder>             mWakeLockToken;
457                const sp<PMDeathRecipient> mDeathRecipient;
458                // list of suspended effects per session and per type. The first (outer) vector is
459                // keyed by session ID, the second (inner) by type UUID timeLow field
460                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
461                                        mSuspendedSessions;
462                static const size_t     kLogSize = 4 * 1024;
463                sp<NBLog::Writer>       mNBLogWriter;
464                bool                    mSystemReady;
465                bool                    mNotifiedBatteryStart;
466                ExtendedTimestamp       mTimestamp;
467};
468
469// --- PlaybackThread ---
470class PlaybackThread : public ThreadBase {
471public:
472
473#include "PlaybackTracks.h"
474
475    enum mixer_state {
476        MIXER_IDLE,             // no active tracks
477        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
478        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
479        MIXER_DRAIN_TRACK,      // drain currently playing track
480        MIXER_DRAIN_ALL,        // fully drain the hardware
481        // standby mode does not have an enum value
482        // suspend by audio policy manager is orthogonal to mixer state
483    };
484
485    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
486                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady,
487                   uint32_t bitRate = 0);
488    virtual             ~PlaybackThread();
489
490                void        dump(int fd, const Vector<String16>& args);
491
492    // Thread virtuals
493    virtual     bool        threadLoop();
494
495    // RefBase
496    virtual     void        onFirstRef();
497
498protected:
499    // Code snippets that were lifted up out of threadLoop()
500    virtual     void        threadLoop_mix() = 0;
501    virtual     void        threadLoop_sleepTime() = 0;
502    virtual     ssize_t     threadLoop_write();
503    virtual     void        threadLoop_drain();
504    virtual     void        threadLoop_standby();
505    virtual     void        threadLoop_exit();
506    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
507
508                // prepareTracks_l reads and writes mActiveTracks, and returns
509                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
510                // is responsible for clearing or destroying this Vector later on, when it
511                // is safe to do so. That will drop the final ref count and destroy the tracks.
512    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
513                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
514
515                void        writeCallback();
516                void        resetWriteBlocked(uint32_t sequence);
517                void        drainCallback();
518                void        resetDraining(uint32_t sequence);
519
520    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
521
522    virtual     bool        waitingAsyncCallback();
523    virtual     bool        waitingAsyncCallback_l();
524    virtual     bool        shouldStandby_l();
525    virtual     void        onAddNewTrack_l();
526
527    // ThreadBase virtuals
528    virtual     void        preExit();
529
530public:
531
532    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
533
534                // return estimated latency in milliseconds, as reported by HAL
535                uint32_t    latency() const;
536                // same, but lock must already be held
537                uint32_t    latency_l() const;
538
539                void        setMasterVolume(float value);
540                void        setMasterMute(bool muted);
541
542                void        setStreamVolume(audio_stream_type_t stream, float value);
543                void        setStreamMute(audio_stream_type_t stream, bool muted);
544
545                float       streamVolume(audio_stream_type_t stream) const;
546
547                sp<Track>   createTrack_l(
548                                const sp<AudioFlinger::Client>& client,
549                                audio_stream_type_t streamType,
550                                uint32_t sampleRate,
551                                audio_format_t format,
552                                audio_channel_mask_t channelMask,
553                                size_t *pFrameCount,
554                                const sp<IMemory>& sharedBuffer,
555                                audio_session_t sessionId,
556                                IAudioFlinger::track_flags_t *flags,
557                                pid_t tid,
558                                int uid,
559                                status_t *status /*non-NULL*/);
560
561                AudioStreamOut* getOutput() const;
562                AudioStreamOut* clearOutput();
563                virtual audio_stream_t* stream() const;
564
565                // a very large number of suspend() will eventually wraparound, but unlikely
566                void        suspend() { (void) android_atomic_inc(&mSuspended); }
567                void        restore()
568                                {
569                                    // if restore() is done without suspend(), get back into
570                                    // range so that the next suspend() will operate correctly
571                                    if (android_atomic_dec(&mSuspended) <= 0) {
572                                        android_atomic_release_store(0, &mSuspended);
573                                    }
574                                }
575                bool        isSuspended() const
576                                { return android_atomic_acquire_load(&mSuspended) > 0; }
577
578    virtual     String8     getParameters(const String8& keys);
579    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
580                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
581                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
582                // Consider also removing and passing an explicit mMainBuffer initialization
583                // parameter to AF::PlaybackThread::Track::Track().
584                int16_t     *mixBuffer() const {
585                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
586
587    virtual     void detachAuxEffect_l(int effectId);
588                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
589                        int EffectId);
590                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
591                        int EffectId);
592
593                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
594                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
595                virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
596                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
597
598
599                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
600                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
601
602                // called with AudioFlinger lock held
603                        void     invalidateTracks(audio_stream_type_t streamType);
604
605    virtual     size_t      frameCount() const { return mNormalFrameCount; }
606
607                // Return's the HAL's frame count i.e. fast mixer buffer size.
608                size_t      frameCountHAL() const { return mFrameCount; }
609
610                status_t    getTimestamp_l(AudioTimestamp& timestamp);
611
612                void        addPatchTrack(const sp<PatchTrack>& track);
613                void        deletePatchTrack(const sp<PatchTrack>& track);
614
615    virtual     void        getAudioPortConfig(struct audio_port_config *config);
616
617protected:
618    // updated by readOutputParameters_l()
619    size_t                          mNormalFrameCount;  // normal mixer and effects
620
621    bool                            mThreadThrottle;     // throttle the thread processing
622    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
623    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
624    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
625
626    void*                           mSinkBuffer;         // frame size aligned sink buffer
627
628    // TODO:
629    // Rearrange the buffer info into a struct/class with
630    // clear, copy, construction, destruction methods.
631    //
632    // mSinkBuffer also has associated with it:
633    //
634    // mSinkBufferSize: Sink Buffer Size
635    // mFormat: Sink Buffer Format
636
637    // Mixer Buffer (mMixerBuffer*)
638    //
639    // In the case of floating point or multichannel data, which is not in the
640    // sink format, it is required to accumulate in a higher precision or greater channel count
641    // buffer before downmixing or data conversion to the sink buffer.
642
643    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
644    bool                            mMixerBufferEnabled;
645
646    // Storage, 32 byte aligned (may make this alignment a requirement later).
647    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
648    void*                           mMixerBuffer;
649
650    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
651    size_t                          mMixerBufferSize;
652
653    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
654    audio_format_t                  mMixerBufferFormat;
655
656    // An internal flag set to true by MixerThread::prepareTracks_l()
657    // when mMixerBuffer contains valid data after mixing.
658    bool                            mMixerBufferValid;
659
660    // Effects Buffer (mEffectsBuffer*)
661    //
662    // In the case of effects data, which is not in the sink format,
663    // it is required to accumulate in a different buffer before data conversion
664    // to the sink buffer.
665
666    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
667    bool                            mEffectBufferEnabled;
668
669    // Storage, 32 byte aligned (may make this alignment a requirement later).
670    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
671    void*                           mEffectBuffer;
672
673    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
674    size_t                          mEffectBufferSize;
675
676    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
677    audio_format_t                  mEffectBufferFormat;
678
679    // An internal flag set to true by MixerThread::prepareTracks_l()
680    // when mEffectsBuffer contains valid data after mixing.
681    //
682    // When this is set, all mixer data is routed into the effects buffer
683    // for any processing (including output processing).
684    bool                            mEffectBufferValid;
685
686    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
687    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
688    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
689    // workaround that restriction.
690    // 'volatile' means accessed via atomic operations and no lock.
691    volatile int32_t                mSuspended;
692
693    int64_t                         mBytesWritten;
694    int64_t                         mFramesWritten; // not reset on standby
695private:
696    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
697    // PlaybackThread needs to find out if master-muted, it checks it's local
698    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
699    bool                            mMasterMute;
700                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
701protected:
702    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
703    SortedVector<int>               mWakeLockUids;
704    int                             mActiveTracksGeneration;
705    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
706
707    // Allocate a track name for a given channel mask.
708    //   Returns name >= 0 if successful, -1 on failure.
709    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
710                                           audio_format_t format, audio_session_t sessionId) = 0;
711    virtual void            deleteTrackName_l(int name) = 0;
712
713    // Time to sleep between cycles when:
714    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
715    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
716    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
717    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
718    // No sleep in standby mode; waits on a condition
719
720    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
721                void        checkSilentMode_l();
722
723    // Non-trivial for DUPLICATING only
724    virtual     void        saveOutputTracks() { }
725    virtual     void        clearOutputTracks() { }
726
727    // Cache various calculated values, at threadLoop() entry and after a parameter change
728    virtual     void        cacheParameters_l();
729
730    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
731
732    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
733                                   audio_patch_handle_t *handle);
734    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
735
736                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
737                                    && mHwSupportsPause
738                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
739
740private:
741
742    friend class AudioFlinger;      // for numerous
743
744    PlaybackThread& operator = (const PlaybackThread&);
745
746    status_t    addTrack_l(const sp<Track>& track);
747    bool        destroyTrack_l(const sp<Track>& track);
748    void        removeTrack_l(const sp<Track>& track);
749    void        broadcast_l();
750
751    void        readOutputParameters_l();
752
753    virtual void dumpInternals(int fd, const Vector<String16>& args);
754    void        dumpTracks(int fd, const Vector<String16>& args);
755
756    SortedVector< sp<Track> >       mTracks;
757    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
758    AudioStreamOut                  *mOutput;
759
760    float                           mMasterVolume;
761    nsecs_t                         mLastWriteTime;
762    int                             mNumWrites;
763    int                             mNumDelayedWrites;
764    bool                            mInWrite;
765
766    // FIXME rename these former local variables of threadLoop to standard "m" names
767    nsecs_t                         mStandbyTimeNs;
768    size_t                          mSinkBufferSize;
769
770    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
771    uint32_t                        mActiveSleepTimeUs;
772    uint32_t                        mIdleSleepTimeUs;
773
774    uint32_t                        mSleepTimeUs;
775
776    // mixer status returned by prepareTracks_l()
777    mixer_state                     mMixerStatus; // current cycle
778                                                  // previous cycle when in prepareTracks_l()
779    mixer_state                     mMixerStatusIgnoringFastTracks;
780                                                  // FIXME or a separate ready state per track
781
782    // FIXME move these declarations into the specific sub-class that needs them
783    // MIXER only
784    uint32_t                        sleepTimeShift;
785
786    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
787    nsecs_t                         mStandbyDelayNs;
788
789    // MIXER only
790    nsecs_t                         maxPeriod;
791
792    // DUPLICATING only
793    uint32_t                        writeFrames;
794
795    size_t                          mBytesRemaining;
796    size_t                          mCurrentWriteLength;
797    bool                            mUseAsyncWrite;
798    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
799    // incremented each time a write(), a flush() or a standby() occurs.
800    // Bit 0 is set when a write blocks and indicates a callback is expected.
801    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
802    // callbacks are ignored.
803    uint32_t                        mWriteAckSequence;
804    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
805    // incremented each time a drain is requested or a flush() or standby() occurs.
806    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
807    // expected.
808    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
809    // callbacks are ignored.
810    uint32_t                        mDrainSequence;
811    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
812    // for async write callback in the thread loop before evaluating it
813    bool                            mSignalPending;
814    sp<AsyncCallbackThread>         mCallbackThread;
815
816private:
817    // The HAL output sink is treated as non-blocking, but current implementation is blocking
818    sp<NBAIO_Sink>          mOutputSink;
819    // If a fast mixer is present, the blocking pipe sink, otherwise clear
820    sp<NBAIO_Sink>          mPipeSink;
821    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
822    sp<NBAIO_Sink>          mNormalSink;
823#ifdef TEE_SINK
824    // For dumpsys
825    sp<NBAIO_Sink>          mTeeSink;
826    sp<NBAIO_Source>        mTeeSource;
827#endif
828    uint32_t                mScreenState;   // cached copy of gScreenState
829    static const size_t     kFastMixerLogSize = 4 * 1024;
830    sp<NBLog::Writer>       mFastMixerNBLogWriter;
831public:
832    virtual     bool        hasFastMixer() const = 0;
833    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
834                                { FastTrackUnderruns dummy; return dummy; }
835
836protected:
837                // accessed by both binder threads and within threadLoop(), lock on mutex needed
838                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
839                bool        mHwSupportsPause;
840                bool        mHwPaused;
841                bool        mFlushPending;
842                uint32_t    mBufferDurationUs;      // estimated duration of an audio HAL buffer
843                                                    // based on initial bit rate (offload only)
844};
845
846class MixerThread : public PlaybackThread {
847public:
848    MixerThread(const sp<AudioFlinger>& audioFlinger,
849                AudioStreamOut* output,
850                audio_io_handle_t id,
851                audio_devices_t device,
852                bool systemReady,
853                type_t type = MIXER);
854    virtual             ~MixerThread();
855
856    // Thread virtuals
857
858    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
859                                                   status_t& status);
860    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
861
862protected:
863    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
864    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
865                                           audio_format_t format, audio_session_t sessionId);
866    virtual     void        deleteTrackName_l(int name);
867    virtual     uint32_t    idleSleepTimeUs() const;
868    virtual     uint32_t    suspendSleepTimeUs() const;
869    virtual     void        cacheParameters_l();
870
871    virtual void acquireWakeLock_l(int uid = -1) {
872        PlaybackThread::acquireWakeLock_l(uid);
873        if (hasFastMixer()) {
874            mFastMixer->setBoottimeOffset(
875                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
876        }
877    }
878
879    // threadLoop snippets
880    virtual     ssize_t     threadLoop_write();
881    virtual     void        threadLoop_standby();
882    virtual     void        threadLoop_mix();
883    virtual     void        threadLoop_sleepTime();
884    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
885    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
886
887    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
888                                   audio_patch_handle_t *handle);
889    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
890
891                AudioMixer* mAudioMixer;    // normal mixer
892private:
893                // one-time initialization, no locks required
894                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
895                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
896
897                // contents are not guaranteed to be consistent, no locks required
898                FastMixerDumpState mFastMixerDumpState;
899#ifdef STATE_QUEUE_DUMP
900                StateQueueObserverDump mStateQueueObserverDump;
901                StateQueueMutatorDump  mStateQueueMutatorDump;
902#endif
903                AudioWatchdogDump mAudioWatchdogDump;
904
905                // accessible only within the threadLoop(), no locks required
906                //          mFastMixer->sq()    // for mutating and pushing state
907                int32_t     mFastMixerFutex;    // for cold idle
908
909                std::atomic_bool mMasterMono;
910public:
911    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
912    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
913                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
914                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
915                            }
916
917protected:
918    virtual     void       setMasterMono_l(bool mono) {
919                               mMasterMono.store(mono);
920                               if (mFastMixer != nullptr) { /* hasFastMixer() */
921                                   mFastMixer->setMasterMono(mMasterMono);
922                               }
923                           }
924                // the FastMixer performs mono blend if it exists.
925                // Blending with limiter is not idempotent,
926                // and blending without limiter is idempotent but inefficient to do twice.
927    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
928};
929
930class DirectOutputThread : public PlaybackThread {
931public:
932
933    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
934                       audio_io_handle_t id, audio_devices_t device, bool systemReady,
935                       uint32_t bitRate = 0);
936    virtual                 ~DirectOutputThread();
937
938    // Thread virtuals
939
940    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
941                                                   status_t& status);
942    virtual     void        flushHw_l();
943
944protected:
945    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
946                                           audio_format_t format, audio_session_t sessionId);
947    virtual     void        deleteTrackName_l(int name);
948    virtual     uint32_t    activeSleepTimeUs() const;
949    virtual     uint32_t    idleSleepTimeUs() const;
950    virtual     uint32_t    suspendSleepTimeUs() const;
951    virtual     void        cacheParameters_l();
952
953    // threadLoop snippets
954    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
955    virtual     void        threadLoop_mix();
956    virtual     void        threadLoop_sleepTime();
957    virtual     void        threadLoop_exit();
958    virtual     bool        shouldStandby_l();
959
960    virtual     void        onAddNewTrack_l();
961
962    // volumes last sent to audio HAL with stream->set_volume()
963    float mLeftVolFloat;
964    float mRightVolFloat;
965
966    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
967                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
968                        bool systemReady, uint32_t bitRate = 0);
969    void processVolume_l(Track *track, bool lastTrack);
970
971    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
972    sp<Track>               mActiveTrack;
973
974    wp<Track>               mPreviousTrack;         // used to detect track switch
975
976public:
977    virtual     bool        hasFastMixer() const { return false; }
978};
979
980class OffloadThread : public DirectOutputThread {
981public:
982
983    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
984                        audio_io_handle_t id, uint32_t device,
985                        bool systemReady, uint32_t bitRate);
986    virtual                 ~OffloadThread() {};
987    virtual     void        flushHw_l();
988
989protected:
990    // threadLoop snippets
991    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
992    virtual     void        threadLoop_exit();
993
994    virtual     uint32_t    activeSleepTimeUs() const;
995
996    virtual     bool        waitingAsyncCallback();
997    virtual     bool        waitingAsyncCallback_l();
998
999private:
1000    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1001    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1002};
1003
1004class AsyncCallbackThread : public Thread {
1005public:
1006
1007    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1008
1009    virtual             ~AsyncCallbackThread();
1010
1011    // Thread virtuals
1012    virtual bool        threadLoop();
1013
1014    // RefBase
1015    virtual void        onFirstRef();
1016
1017            void        exit();
1018            void        setWriteBlocked(uint32_t sequence);
1019            void        resetWriteBlocked();
1020            void        setDraining(uint32_t sequence);
1021            void        resetDraining();
1022
1023private:
1024    const wp<PlaybackThread>   mPlaybackThread;
1025    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1026    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1027    // to indicate that the callback has been received via resetWriteBlocked()
1028    uint32_t                   mWriteAckSequence;
1029    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1030    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1031    // to indicate that the callback has been received via resetDraining()
1032    uint32_t                   mDrainSequence;
1033    Condition                  mWaitWorkCV;
1034    Mutex                      mLock;
1035};
1036
1037class DuplicatingThread : public MixerThread {
1038public:
1039    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1040                      audio_io_handle_t id, bool systemReady);
1041    virtual                 ~DuplicatingThread();
1042
1043    // Thread virtuals
1044                void        addOutputTrack(MixerThread* thread);
1045                void        removeOutputTrack(MixerThread* thread);
1046                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1047protected:
1048    virtual     uint32_t    activeSleepTimeUs() const;
1049
1050private:
1051                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1052protected:
1053    // threadLoop snippets
1054    virtual     void        threadLoop_mix();
1055    virtual     void        threadLoop_sleepTime();
1056    virtual     ssize_t     threadLoop_write();
1057    virtual     void        threadLoop_standby();
1058    virtual     void        cacheParameters_l();
1059
1060private:
1061    // called from threadLoop, addOutputTrack, removeOutputTrack
1062    virtual     void        updateWaitTime_l();
1063protected:
1064    virtual     void        saveOutputTracks();
1065    virtual     void        clearOutputTracks();
1066private:
1067
1068                uint32_t    mWaitTimeMs;
1069    SortedVector < sp<OutputTrack> >  outputTracks;
1070    SortedVector < sp<OutputTrack> >  mOutputTracks;
1071public:
1072    virtual     bool        hasFastMixer() const { return false; }
1073};
1074
1075
1076// record thread
1077class RecordThread : public ThreadBase
1078{
1079public:
1080
1081    class RecordTrack;
1082
1083    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1084     * RecordThread.  It maintains local state on the relative position of the read
1085     * position of the RecordTrack compared with the RecordThread.
1086     */
1087    class ResamplerBufferProvider : public AudioBufferProvider
1088    {
1089    public:
1090        ResamplerBufferProvider(RecordTrack* recordTrack) :
1091            mRecordTrack(recordTrack),
1092            mRsmpInUnrel(0), mRsmpInFront(0) { }
1093        virtual ~ResamplerBufferProvider() { }
1094
1095        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1096        // skipping any previous data read from the hal.
1097        virtual void reset();
1098
1099        /* Synchronizes RecordTrack position with the RecordThread.
1100         * Calculates available frames and handle overruns if the RecordThread
1101         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1102         * TODO: why not do this for every getNextBuffer?
1103         *
1104         * Parameters
1105         * framesAvailable:  pointer to optional output size_t to store record track
1106         *                   frames available.
1107         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1108         */
1109
1110        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1111
1112        // AudioBufferProvider interface
1113        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1114        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1115    private:
1116        RecordTrack * const mRecordTrack;
1117        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1118                                            // most recent getNextBuffer
1119                                            // for debug only
1120        int32_t             mRsmpInFront;   // next available frame
1121                                            // rolling counter that is never cleared
1122    };
1123
1124    /* The RecordBufferConverter is used for format, channel, and sample rate
1125     * conversion for a RecordTrack.
1126     *
1127     * TODO: Self contained, so move to a separate file later.
1128     *
1129     * RecordBufferConverter uses the convert() method rather than exposing a
1130     * buffer provider interface; this is to save a memory copy.
1131     */
1132    class RecordBufferConverter
1133    {
1134    public:
1135        RecordBufferConverter(
1136                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1137                uint32_t srcSampleRate,
1138                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1139                uint32_t dstSampleRate);
1140
1141        ~RecordBufferConverter();
1142
1143        /* Converts input data from an AudioBufferProvider by format, channelMask,
1144         * and sampleRate to a destination buffer.
1145         *
1146         * Parameters
1147         *      dst:  buffer to place the converted data.
1148         * provider:  buffer provider to obtain source data.
1149         *   frames:  number of frames to convert
1150         *
1151         * Returns the number of frames converted.
1152         */
1153        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1154
1155        // returns NO_ERROR if constructor was successful
1156        status_t initCheck() const {
1157            // mSrcChannelMask set on successful updateParameters
1158            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1159        }
1160
1161        // allows dynamic reconfigure of all parameters
1162        status_t updateParameters(
1163                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1164                uint32_t srcSampleRate,
1165                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1166                uint32_t dstSampleRate);
1167
1168        // called to reset resampler buffers on record track discontinuity
1169        void reset() {
1170            if (mResampler != NULL) {
1171                mResampler->reset();
1172            }
1173        }
1174
1175    private:
1176        // format conversion when not using resampler
1177        void convertNoResampler(void *dst, const void *src, size_t frames);
1178
1179        // format conversion when using resampler; modifies src in-place
1180        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1181
1182        // user provided information
1183        audio_channel_mask_t mSrcChannelMask;
1184        audio_format_t       mSrcFormat;
1185        uint32_t             mSrcSampleRate;
1186        audio_channel_mask_t mDstChannelMask;
1187        audio_format_t       mDstFormat;
1188        uint32_t             mDstSampleRate;
1189
1190        // derived information
1191        uint32_t             mSrcChannelCount;
1192        uint32_t             mDstChannelCount;
1193        size_t               mDstFrameSize;
1194
1195        // format conversion buffer
1196        void                *mBuf;
1197        size_t               mBufFrames;
1198        size_t               mBufFrameSize;
1199
1200        // resampler info
1201        AudioResampler      *mResampler;
1202
1203        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1204        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1205        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1206        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1207        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1208    };
1209
1210#include "RecordTracks.h"
1211
1212            RecordThread(const sp<AudioFlinger>& audioFlinger,
1213                    AudioStreamIn *input,
1214                    audio_io_handle_t id,
1215                    audio_devices_t outDevice,
1216                    audio_devices_t inDevice,
1217                    bool systemReady
1218#ifdef TEE_SINK
1219                    , const sp<NBAIO_Sink>& teeSink
1220#endif
1221                    );
1222            virtual     ~RecordThread();
1223
1224    // no addTrack_l ?
1225    void        destroyTrack_l(const sp<RecordTrack>& track);
1226    void        removeTrack_l(const sp<RecordTrack>& track);
1227
1228    void        dumpInternals(int fd, const Vector<String16>& args);
1229    void        dumpTracks(int fd, const Vector<String16>& args);
1230
1231    // Thread virtuals
1232    virtual bool        threadLoop();
1233
1234    // RefBase
1235    virtual void        onFirstRef();
1236
1237    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1238
1239    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1240
1241    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1242
1243            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1244                    const sp<AudioFlinger::Client>& client,
1245                    uint32_t sampleRate,
1246                    audio_format_t format,
1247                    audio_channel_mask_t channelMask,
1248                    size_t *pFrameCount,
1249                    audio_session_t sessionId,
1250                    size_t *notificationFrames,
1251                    int uid,
1252                    IAudioFlinger::track_flags_t *flags,
1253                    pid_t tid,
1254                    status_t *status /*non-NULL*/);
1255
1256            status_t    start(RecordTrack* recordTrack,
1257                              AudioSystem::sync_event_t event,
1258                              audio_session_t triggerSession);
1259
1260            // ask the thread to stop the specified track, and
1261            // return true if the caller should then do it's part of the stopping process
1262            bool        stop(RecordTrack* recordTrack);
1263
1264            void        dump(int fd, const Vector<String16>& args);
1265            AudioStreamIn* clearInput();
1266            virtual audio_stream_t* stream() const;
1267
1268
1269    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1270                                               status_t& status);
1271    virtual void        cacheParameters_l() {}
1272    virtual String8     getParameters(const String8& keys);
1273    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1274    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1275                                           audio_patch_handle_t *handle);
1276    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1277
1278            void        addPatchRecord(const sp<PatchRecord>& record);
1279            void        deletePatchRecord(const sp<PatchRecord>& record);
1280
1281            void        readInputParameters_l();
1282    virtual uint32_t    getInputFramesLost();
1283
1284    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1285    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1286    virtual uint32_t hasAudioSession(audio_session_t sessionId) const;
1287
1288            // Return the set of unique session IDs across all tracks.
1289            // The keys are the session IDs, and the associated values are meaningless.
1290            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1291            KeyedVector<audio_session_t, bool> sessionIds() const;
1292
1293    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1294    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1295
1296    static void syncStartEventCallback(const wp<SyncEvent>& event);
1297
1298    virtual size_t      frameCount() const { return mFrameCount; }
1299            bool        hasFastCapture() const { return mFastCapture != 0; }
1300    virtual void        getAudioPortConfig(struct audio_port_config *config);
1301
1302private:
1303            // Enter standby if not already in standby, and set mStandby flag
1304            void    standbyIfNotAlreadyInStandby();
1305
1306            // Call the HAL standby method unconditionally, and don't change mStandby flag
1307            void    inputStandBy();
1308
1309            AudioStreamIn                       *mInput;
1310            SortedVector < sp<RecordTrack> >    mTracks;
1311            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1312            // is used together with mStartStopCond to indicate start()/stop() progress
1313            SortedVector< sp<RecordTrack> >     mActiveTracks;
1314            // generation counter for mActiveTracks
1315            int                                 mActiveTracksGen;
1316            Condition                           mStartStopCond;
1317
1318            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1319            void                               *mRsmpInBuffer; //
1320            size_t                              mRsmpInFrames;  // size of resampler input in frames
1321            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1322
1323            // rolling index that is never cleared
1324            int32_t                             mRsmpInRear;    // last filled frame + 1
1325
1326            // For dumpsys
1327            const sp<NBAIO_Sink>                mTeeSink;
1328
1329            const sp<MemoryDealer>              mReadOnlyHeap;
1330
1331            // one-time initialization, no locks required
1332            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1333                                                                // a fast capture
1334
1335            // FIXME audio watchdog thread
1336
1337            // contents are not guaranteed to be consistent, no locks required
1338            FastCaptureDumpState                mFastCaptureDumpState;
1339#ifdef STATE_QUEUE_DUMP
1340            // FIXME StateQueue observer and mutator dump fields
1341#endif
1342            // FIXME audio watchdog dump
1343
1344            // accessible only within the threadLoop(), no locks required
1345            //          mFastCapture->sq()      // for mutating and pushing state
1346            int32_t     mFastCaptureFutex;      // for cold idle
1347
1348            // The HAL input source is treated as non-blocking,
1349            // but current implementation is blocking
1350            sp<NBAIO_Source>                    mInputSource;
1351            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1352            sp<NBAIO_Source>                    mNormalSource;
1353            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1354            // otherwise clear
1355            sp<NBAIO_Sink>                      mPipeSink;
1356            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1357            // otherwise clear
1358            sp<NBAIO_Source>                    mPipeSource;
1359            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1360            size_t                              mPipeFramesP2;
1361            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1362            sp<IMemory>                         mPipeMemory;
1363
1364            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1365            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1366
1367            bool                                mFastTrackAvail;    // true if fast track available
1368};
1369