Threads.h revision dae27707fc7d8370eb200d25d1a7c6dd7ad5e201
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        explicit SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        explicit SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     sp<StreamHalInterface> stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/,
299                                    bool pinned);
300
301                // return values for hasAudioSession (bit field)
302                enum effect_state {
303                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
304                                            // effect
305                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
306                                            // track
307                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
308                                            // fast track
309                };
310
311                // get effect chain corresponding to session Id.
312                sp<EffectChain> getEffectChain(audio_session_t sessionId);
313                // same as getEffectChain() but must be called with ThreadBase mutex locked
314                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
315                // add an effect chain to the chain list (mEffectChains)
316    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
317                // remove an effect chain from the chain list (mEffectChains)
318    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
319                // lock all effect chains Mutexes. Must be called before releasing the
320                // ThreadBase mutex before processing the mixer and effects. This guarantees the
321                // integrity of the chains during the process.
322                // Also sets the parameter 'effectChains' to current value of mEffectChains.
323                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
324                // unlock effect chains after process
325                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
326                // get a copy of mEffectChains vector
327                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
328                // set audio mode to all effect chains
329                void setMode(audio_mode_t mode);
330                // get effect module with corresponding ID on specified audio session
331                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
332                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
333                // add and effect module. Also creates the effect chain is none exists for
334                // the effects audio session
335                status_t addEffect_l(const sp< EffectModule>& effect);
336                // remove and effect module. Also removes the effect chain is this was the last
337                // effect
338                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
339                // disconnect an effect handle from module and destroy module if last handle
340                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
341                // detach all tracks connected to an auxiliary effect
342    virtual     void detachAuxEffect_l(int effectId __unused) {}
343                // returns a combination of:
344                // - EFFECT_SESSION if effects on this audio session exist in one chain
345                // - TRACK_SESSION if tracks on this audio session exist
346                // - FAST_SESSION if fast tracks on this audio session exist
347    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
348                uint32_t hasAudioSession(audio_session_t sessionId) const {
349                    Mutex::Autolock _l(mLock);
350                    return hasAudioSession_l(sessionId);
351                }
352
353                // the value returned by default implementation is not important as the
354                // strategy is only meaningful for PlaybackThread which implements this method
355                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
356                        { return 0; }
357
358                // suspend or restore effect according to the type of effect passed. a NULL
359                // type pointer means suspend all effects in the session
360                void setEffectSuspended(const effect_uuid_t *type,
361                                        bool suspend,
362                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
363                // check if some effects must be suspended/restored when an effect is enabled
364                // or disabled
365                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
366                                                 bool enabled,
367                                                 audio_session_t sessionId =
368                                                        AUDIO_SESSION_OUTPUT_MIX);
369                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
370                                                   bool enabled,
371                                                   audio_session_t sessionId =
372                                                        AUDIO_SESSION_OUTPUT_MIX);
373
374                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
375                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
376
377                // Return a reference to a per-thread heap which can be used to allocate IMemory
378                // objects that will be read-only to client processes, read/write to mediaserver,
379                // and shared by all client processes of the thread.
380                // The heap is per-thread rather than common across all threads, because
381                // clients can't be trusted not to modify the offset of the IMemory they receive.
382                // If a thread does not have such a heap, this method returns 0.
383                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
384
385                virtual sp<IMemory> pipeMemory() const { return 0; }
386
387                        void systemReady();
388
389                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
390                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
391                                                               audio_session_t sessionId) = 0;
392
393    mutable     Mutex                   mLock;
394
395protected:
396
397                // entry describing an effect being suspended in mSuspendedSessions keyed vector
398                class SuspendedSessionDesc : public RefBase {
399                public:
400                    SuspendedSessionDesc() : mRefCount(0) {}
401
402                    int mRefCount;          // number of active suspend requests
403                    effect_uuid_t mType;    // effect type UUID
404                };
405
406                void        acquireWakeLock();
407                virtual void acquireWakeLock_l();
408                void        releaseWakeLock();
409                void        releaseWakeLock_l();
410                void        updateWakeLockUids_l(const SortedVector<int> &uids);
411                void        getPowerManager_l();
412                void setEffectSuspended_l(const effect_uuid_t *type,
413                                          bool suspend,
414                                          audio_session_t sessionId);
415                // updated mSuspendedSessions when an effect suspended or restored
416                void        updateSuspendedSessions_l(const effect_uuid_t *type,
417                                                      bool suspend,
418                                                      audio_session_t sessionId);
419                // check if some effects must be suspended when an effect chain is added
420                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
421
422                String16 getWakeLockTag();
423
424    virtual     void        preExit() { }
425    virtual     void        setMasterMono_l(bool mono __unused) { }
426    virtual     bool        requireMonoBlend() { return false; }
427
428    friend class AudioFlinger;      // for mEffectChains
429
430                const type_t            mType;
431
432                // Used by parameters, config events, addTrack_l, exit
433                Condition               mWaitWorkCV;
434
435                const sp<AudioFlinger>  mAudioFlinger;
436
437                // updated by PlaybackThread::readOutputParameters_l() or
438                // RecordThread::readInputParameters_l()
439                uint32_t                mSampleRate;
440                size_t                  mFrameCount;       // output HAL, direct output, record
441                audio_channel_mask_t    mChannelMask;
442                uint32_t                mChannelCount;
443                size_t                  mFrameSize;
444                // not HAL frame size, this is for output sink (to pipe to fast mixer)
445                audio_format_t          mFormat;           // Source format for Recording and
446                                                           // Sink format for Playback.
447                                                           // Sink format may be different than
448                                                           // HAL format if Fastmixer is used.
449                audio_format_t          mHALFormat;
450                size_t                  mBufferSize;       // HAL buffer size for read() or write()
451
452                Vector< sp<ConfigEvent> >     mConfigEvents;
453                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
454
455                // These fields are written and read by thread itself without lock or barrier,
456                // and read by other threads without lock or barrier via standby(), outDevice()
457                // and inDevice().
458                // Because of the absence of a lock or barrier, any other thread that reads
459                // these fields must use the information in isolation, or be prepared to deal
460                // with possibility that it might be inconsistent with other information.
461                bool                    mStandby;     // Whether thread is currently in standby.
462                audio_devices_t         mOutDevice;   // output device
463                audio_devices_t         mInDevice;    // input device
464                audio_devices_t         mPrevOutDevice;   // previous output device
465                audio_devices_t         mPrevInDevice;    // previous input device
466                struct audio_patch      mPatch;
467                audio_source_t          mAudioSource;
468
469                const audio_io_handle_t mId;
470                Vector< sp<EffectChain> > mEffectChains;
471
472                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
473                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
474                sp<IPowerManager>       mPowerManager;
475                sp<IBinder>             mWakeLockToken;
476                const sp<PMDeathRecipient> mDeathRecipient;
477                // list of suspended effects per session and per type. The first (outer) vector is
478                // keyed by session ID, the second (inner) by type UUID timeLow field
479                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
480                                        mSuspendedSessions;
481                static const size_t     kLogSize = 4 * 1024;
482                sp<NBLog::Writer>       mNBLogWriter;
483                bool                    mSystemReady;
484                ExtendedTimestamp       mTimestamp;
485
486                // ActiveTracks is a sorted vector of track type T representing the
487                // active tracks of threadLoop() to be considered by the locked prepare portion.
488                // ActiveTracks should be accessed with the ThreadBase lock held.
489                //
490                // During processing and I/O, the threadLoop does not hold the lock;
491                // hence it does not directly use ActiveTracks.  Care should be taken
492                // to hold local strong references or defer removal of tracks
493                // if the threadLoop may still be accessing those tracks due to mix, etc.
494                //
495                // This class updates power information appropriately.
496                //
497
498                template <typename T>
499                class ActiveTracks {
500                public:
501                    ActiveTracks()
502                        : mActiveTracksGeneration(0)
503                        , mLastActiveTracksGeneration(0)
504                    { }
505
506                    ~ActiveTracks() {
507                        ALOGW_IF(!mActiveTracks.isEmpty(),
508                                "ActiveTracks should be empty in destructor");
509                    }
510                    // returns the last track added (even though it may have been
511                    // subsequently removed from ActiveTracks).
512                    //
513                    // Used for DirectOutputThread to ensure a flush is called when transitioning
514                    // to a new track (even though it may be on the same session).
515                    // Used for OffloadThread to ensure that volume and mixer state is
516                    // taken from the latest track added.
517                    //
518                    // The latest track is saved with a weak pointer to prevent keeping an
519                    // otherwise useless track alive. Thus the function will return nullptr
520                    // if the latest track has subsequently been removed and destroyed.
521                    sp<T> getLatest() {
522                        return mLatestActiveTrack.promote();
523                    }
524
525                    // SortedVector methods
526                    ssize_t         add(const sp<T> &track);
527                    ssize_t         remove(const sp<T> &track);
528                    size_t          size() const {
529                        return mActiveTracks.size();
530                    }
531                    ssize_t         indexOf(const sp<T>& item) {
532                        return mActiveTracks.indexOf(item);
533                    }
534                    sp<T>           operator[](size_t index) const {
535                        return mActiveTracks[index];
536                    }
537                    typename SortedVector<sp<T>>::iterator begin() {
538                        return mActiveTracks.begin();
539                    }
540                    typename SortedVector<sp<T>>::iterator end() {
541                        return mActiveTracks.end();
542                    }
543
544                    // Due to Binder recursion optimization, clear() and updatePowerState()
545                    // cannot be called from a Binder thread because they may call back into
546                    // the original calling process (system server) for BatteryNotifier
547                    // (which requires a Java environment that may not be present).
548                    // Hence, call clear() and updatePowerState() only from the
549                    // ThreadBase thread.
550                    void            clear();
551                    // periodically called in the threadLoop() to update power state uids.
552                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
553
554                private:
555                    SortedVector<int> getWakeLockUids() {
556                        SortedVector<int> wakeLockUids;
557                        for (const sp<T> &track : mActiveTracks) {
558                            wakeLockUids.add(track->uid());
559                        }
560                        return wakeLockUids; // moved by underlying SharedBuffer
561                    }
562
563                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
564                                        mBatteryCounter;
565                    SortedVector<sp<T>> mActiveTracks;
566                    int                 mActiveTracksGeneration;
567                    int                 mLastActiveTracksGeneration;
568                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
569                };
570};
571
572// --- PlaybackThread ---
573class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback {
574public:
575
576#include "PlaybackTracks.h"
577
578    enum mixer_state {
579        MIXER_IDLE,             // no active tracks
580        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
581        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
582        MIXER_DRAIN_TRACK,      // drain currently playing track
583        MIXER_DRAIN_ALL,        // fully drain the hardware
584        // standby mode does not have an enum value
585        // suspend by audio policy manager is orthogonal to mixer state
586    };
587
588    // retry count before removing active track in case of underrun on offloaded thread:
589    // we need to make sure that AudioTrack client has enough time to send large buffers
590    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
591    // handled for offloaded tracks
592    static const int8_t kMaxTrackRetriesOffload = 20;
593    static const int8_t kMaxTrackStartupRetriesOffload = 100;
594    static const int8_t kMaxTrackStopRetriesOffload = 2;
595    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
596    static const uint32_t kMaxTracksPerUid = 14;
597
598    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
599                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
600    virtual             ~PlaybackThread();
601
602                void        dump(int fd, const Vector<String16>& args);
603
604    // Thread virtuals
605    virtual     bool        threadLoop();
606
607    // RefBase
608    virtual     void        onFirstRef();
609
610    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
611                                                       audio_session_t sessionId);
612
613protected:
614    // Code snippets that were lifted up out of threadLoop()
615    virtual     void        threadLoop_mix() = 0;
616    virtual     void        threadLoop_sleepTime() = 0;
617    virtual     ssize_t     threadLoop_write();
618    virtual     void        threadLoop_drain();
619    virtual     void        threadLoop_standby();
620    virtual     void        threadLoop_exit();
621    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
622
623                // prepareTracks_l reads and writes mActiveTracks, and returns
624                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
625                // is responsible for clearing or destroying this Vector later on, when it
626                // is safe to do so. That will drop the final ref count and destroy the tracks.
627    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
628                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
629
630    // StreamOutHalInterfaceCallback implementation
631    virtual     void        onWriteReady();
632    virtual     void        onDrainReady();
633    virtual     void        onError();
634
635                void        resetWriteBlocked(uint32_t sequence);
636                void        resetDraining(uint32_t sequence);
637
638    virtual     bool        waitingAsyncCallback();
639    virtual     bool        waitingAsyncCallback_l();
640    virtual     bool        shouldStandby_l();
641    virtual     void        onAddNewTrack_l();
642                void        onAsyncError(); // error reported by AsyncCallbackThread
643
644    // ThreadBase virtuals
645    virtual     void        preExit();
646
647    virtual     bool        keepWakeLock() const { return true; }
648    virtual     void        acquireWakeLock_l() {
649                                ThreadBase::acquireWakeLock_l();
650                                mActiveTracks.updatePowerState(this, true /* force */);
651                            }
652
653public:
654
655    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
656
657                // return estimated latency in milliseconds, as reported by HAL
658                uint32_t    latency() const;
659                // same, but lock must already be held
660                uint32_t    latency_l() const;
661
662                void        setMasterVolume(float value);
663                void        setMasterMute(bool muted);
664
665                void        setStreamVolume(audio_stream_type_t stream, float value);
666                void        setStreamMute(audio_stream_type_t stream, bool muted);
667
668                float       streamVolume(audio_stream_type_t stream) const;
669
670                sp<Track>   createTrack_l(
671                                const sp<AudioFlinger::Client>& client,
672                                audio_stream_type_t streamType,
673                                uint32_t sampleRate,
674                                audio_format_t format,
675                                audio_channel_mask_t channelMask,
676                                size_t *pFrameCount,
677                                const sp<IMemory>& sharedBuffer,
678                                audio_session_t sessionId,
679                                audio_output_flags_t *flags,
680                                pid_t tid,
681                                uid_t uid,
682                                status_t *status /*non-NULL*/);
683
684                AudioStreamOut* getOutput() const;
685                AudioStreamOut* clearOutput();
686                virtual sp<StreamHalInterface> stream() const;
687
688                // a very large number of suspend() will eventually wraparound, but unlikely
689                void        suspend() { (void) android_atomic_inc(&mSuspended); }
690                void        restore()
691                                {
692                                    // if restore() is done without suspend(), get back into
693                                    // range so that the next suspend() will operate correctly
694                                    if (android_atomic_dec(&mSuspended) <= 0) {
695                                        android_atomic_release_store(0, &mSuspended);
696                                    }
697                                }
698                bool        isSuspended() const
699                                { return android_atomic_acquire_load(&mSuspended) > 0; }
700
701    virtual     String8     getParameters(const String8& keys);
702    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
703                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
704                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
705                // Consider also removing and passing an explicit mMainBuffer initialization
706                // parameter to AF::PlaybackThread::Track::Track().
707                int16_t     *mixBuffer() const {
708                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
709
710    virtual     void detachAuxEffect_l(int effectId);
711                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
712                        int EffectId);
713                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
714                        int EffectId);
715
716                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
717                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
718                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
719                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
720
721
722                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
723                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
724
725                // called with AudioFlinger lock held
726                        bool     invalidateTracks_l(audio_stream_type_t streamType);
727                virtual void     invalidateTracks(audio_stream_type_t streamType);
728
729    virtual     size_t      frameCount() const { return mNormalFrameCount; }
730
731                status_t    getTimestamp_l(AudioTimestamp& timestamp);
732
733                void        addPatchTrack(const sp<PatchTrack>& track);
734                void        deletePatchTrack(const sp<PatchTrack>& track);
735
736    virtual     void        getAudioPortConfig(struct audio_port_config *config);
737
738protected:
739    // updated by readOutputParameters_l()
740    size_t                          mNormalFrameCount;  // normal mixer and effects
741
742    bool                            mThreadThrottle;     // throttle the thread processing
743    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
744    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
745    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
746
747    void*                           mSinkBuffer;         // frame size aligned sink buffer
748
749    // TODO:
750    // Rearrange the buffer info into a struct/class with
751    // clear, copy, construction, destruction methods.
752    //
753    // mSinkBuffer also has associated with it:
754    //
755    // mSinkBufferSize: Sink Buffer Size
756    // mFormat: Sink Buffer Format
757
758    // Mixer Buffer (mMixerBuffer*)
759    //
760    // In the case of floating point or multichannel data, which is not in the
761    // sink format, it is required to accumulate in a higher precision or greater channel count
762    // buffer before downmixing or data conversion to the sink buffer.
763
764    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
765    bool                            mMixerBufferEnabled;
766
767    // Storage, 32 byte aligned (may make this alignment a requirement later).
768    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
769    void*                           mMixerBuffer;
770
771    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
772    size_t                          mMixerBufferSize;
773
774    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
775    audio_format_t                  mMixerBufferFormat;
776
777    // An internal flag set to true by MixerThread::prepareTracks_l()
778    // when mMixerBuffer contains valid data after mixing.
779    bool                            mMixerBufferValid;
780
781    // Effects Buffer (mEffectsBuffer*)
782    //
783    // In the case of effects data, which is not in the sink format,
784    // it is required to accumulate in a different buffer before data conversion
785    // to the sink buffer.
786
787    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
788    bool                            mEffectBufferEnabled;
789
790    // Storage, 32 byte aligned (may make this alignment a requirement later).
791    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
792    void*                           mEffectBuffer;
793
794    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
795    size_t                          mEffectBufferSize;
796
797    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
798    audio_format_t                  mEffectBufferFormat;
799
800    // An internal flag set to true by MixerThread::prepareTracks_l()
801    // when mEffectsBuffer contains valid data after mixing.
802    //
803    // When this is set, all mixer data is routed into the effects buffer
804    // for any processing (including output processing).
805    bool                            mEffectBufferValid;
806
807    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
808    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
809    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
810    // workaround that restriction.
811    // 'volatile' means accessed via atomic operations and no lock.
812    volatile int32_t                mSuspended;
813
814    int64_t                         mBytesWritten;
815    int64_t                         mFramesWritten; // not reset on standby
816    int64_t                         mSuspendedFrames; // not reset on standby
817private:
818    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
819    // PlaybackThread needs to find out if master-muted, it checks it's local
820    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
821    bool                            mMasterMute;
822                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
823protected:
824    ActiveTracks<Track>     mActiveTracks;
825
826    // Allocate a track name for a given channel mask.
827    //   Returns name >= 0 if successful, -1 on failure.
828    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
829                                           audio_session_t sessionId, uid_t uid) = 0;
830    virtual void            deleteTrackName_l(int name) = 0;
831
832    // Time to sleep between cycles when:
833    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
834    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
835    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
836    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
837    // No sleep in standby mode; waits on a condition
838
839    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
840                void        checkSilentMode_l();
841
842    // Non-trivial for DUPLICATING only
843    virtual     void        saveOutputTracks() { }
844    virtual     void        clearOutputTracks() { }
845
846    // Cache various calculated values, at threadLoop() entry and after a parameter change
847    virtual     void        cacheParameters_l();
848
849    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
850
851    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
852                                   audio_patch_handle_t *handle);
853    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
854
855                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
856                                    && mHwSupportsPause
857                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
858
859                uint32_t    trackCountForUid_l(uid_t uid);
860
861private:
862
863    friend class AudioFlinger;      // for numerous
864
865    PlaybackThread& operator = (const PlaybackThread&);
866
867    status_t    addTrack_l(const sp<Track>& track);
868    bool        destroyTrack_l(const sp<Track>& track);
869    void        removeTrack_l(const sp<Track>& track);
870    void        broadcast_l();
871
872    void        readOutputParameters_l();
873
874    virtual void dumpInternals(int fd, const Vector<String16>& args);
875    void        dumpTracks(int fd, const Vector<String16>& args);
876
877    SortedVector< sp<Track> >       mTracks;
878    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
879    AudioStreamOut                  *mOutput;
880
881    float                           mMasterVolume;
882    nsecs_t                         mLastWriteTime;
883    int                             mNumWrites;
884    int                             mNumDelayedWrites;
885    bool                            mInWrite;
886
887    // FIXME rename these former local variables of threadLoop to standard "m" names
888    nsecs_t                         mStandbyTimeNs;
889    size_t                          mSinkBufferSize;
890
891    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
892    uint32_t                        mActiveSleepTimeUs;
893    uint32_t                        mIdleSleepTimeUs;
894
895    uint32_t                        mSleepTimeUs;
896
897    // mixer status returned by prepareTracks_l()
898    mixer_state                     mMixerStatus; // current cycle
899                                                  // previous cycle when in prepareTracks_l()
900    mixer_state                     mMixerStatusIgnoringFastTracks;
901                                                  // FIXME or a separate ready state per track
902
903    // FIXME move these declarations into the specific sub-class that needs them
904    // MIXER only
905    uint32_t                        sleepTimeShift;
906
907    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
908    nsecs_t                         mStandbyDelayNs;
909
910    // MIXER only
911    nsecs_t                         maxPeriod;
912
913    // DUPLICATING only
914    uint32_t                        writeFrames;
915
916    size_t                          mBytesRemaining;
917    size_t                          mCurrentWriteLength;
918    bool                            mUseAsyncWrite;
919    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
920    // incremented each time a write(), a flush() or a standby() occurs.
921    // Bit 0 is set when a write blocks and indicates a callback is expected.
922    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
923    // callbacks are ignored.
924    uint32_t                        mWriteAckSequence;
925    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
926    // incremented each time a drain is requested or a flush() or standby() occurs.
927    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
928    // expected.
929    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
930    // callbacks are ignored.
931    uint32_t                        mDrainSequence;
932    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
933    // for async write callback in the thread loop before evaluating it
934    bool                            mSignalPending;
935    sp<AsyncCallbackThread>         mCallbackThread;
936
937private:
938    // The HAL output sink is treated as non-blocking, but current implementation is blocking
939    sp<NBAIO_Sink>          mOutputSink;
940    // If a fast mixer is present, the blocking pipe sink, otherwise clear
941    sp<NBAIO_Sink>          mPipeSink;
942    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
943    sp<NBAIO_Sink>          mNormalSink;
944#ifdef TEE_SINK
945    // For dumpsys
946    sp<NBAIO_Sink>          mTeeSink;
947    sp<NBAIO_Source>        mTeeSource;
948#endif
949    uint32_t                mScreenState;   // cached copy of gScreenState
950    static const size_t     kFastMixerLogSize = 4 * 1024;
951    sp<NBLog::Writer>       mFastMixerNBLogWriter;
952
953    // Do not call from a sched_fifo thread as it uses a system time call
954    // and obtains a local mutex.
955    class LocalLog {
956    public:
957        void log(const char *fmt, ...) {
958            va_list val;
959            va_start(val, fmt);
960
961            // format to buffer
962            char buffer[512];
963            int length = vsnprintf(buffer, sizeof(buffer), fmt, val);
964            if (length >= (signed)sizeof(buffer)) {
965                length = sizeof(buffer) - 1;
966            }
967
968            // strip out trailing newline
969            while (length > 0 && buffer[length - 1] == '\n') {
970                buffer[--length] = 0;
971            }
972
973            // store in circular array
974            AutoMutex _l(mLock);
975            mLog.emplace_back(
976                    std::make_pair(systemTime(SYSTEM_TIME_REALTIME), std::string(buffer)));
977            if (mLog.size() > kLogSize) {
978                mLog.pop_front();
979            }
980
981            va_end(val);
982        }
983
984        void dump(int fd, const Vector<String16>& args, const char *prefix = "") {
985            if (!AudioFlinger::dumpTryLock(mLock)) return; // a local lock, shouldn't happen
986            if (mLog.size() > 0) {
987                bool dumpAll = false;
988                for (const auto &arg : args) {
989                    if (arg == String16("--locallog")) {
990                        dumpAll = true;
991                    }
992                }
993
994                dprintf(fd, "Local Log:\n");
995                auto it = mLog.begin();
996                if (!dumpAll && mLog.size() > kLogPrint) {
997                    it += (mLog.size() - kLogPrint);
998                }
999                for (; it != mLog.end(); ++it) {
1000                    const int64_t ns = it->first;
1001                    const int ns_per_sec = 1000000000;
1002                    const time_t sec = ns / ns_per_sec;
1003                    struct tm tm;
1004                    localtime_r(&sec, &tm);
1005
1006                    dprintf(fd, "%s%02d-%02d %02d:%02d:%02d.%03d %s\n",
1007                            prefix,
1008                            tm.tm_mon + 1, // localtime_r uses months in 0 - 11 range
1009                            tm.tm_mday, tm.tm_hour, tm.tm_min, tm.tm_sec,
1010                            (int)(ns % ns_per_sec / 1000000),
1011                            it->second.c_str());
1012                }
1013            }
1014            mLock.unlock();
1015        }
1016
1017    private:
1018        Mutex mLock;
1019        static const size_t kLogSize = 256; // full history
1020        static const size_t kLogPrint = 32; // default print history
1021        std::deque<std::pair<int64_t, std::string>> mLog;
1022    } mLocalLog;
1023
1024public:
1025    virtual     bool        hasFastMixer() const = 0;
1026    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
1027                                { FastTrackUnderruns dummy; return dummy; }
1028
1029protected:
1030                // accessed by both binder threads and within threadLoop(), lock on mutex needed
1031                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1032                bool        mHwSupportsPause;
1033                bool        mHwPaused;
1034                bool        mFlushPending;
1035};
1036
1037class MixerThread : public PlaybackThread {
1038public:
1039    MixerThread(const sp<AudioFlinger>& audioFlinger,
1040                AudioStreamOut* output,
1041                audio_io_handle_t id,
1042                audio_devices_t device,
1043                bool systemReady,
1044                type_t type = MIXER);
1045    virtual             ~MixerThread();
1046
1047    // Thread virtuals
1048
1049    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1050                                                   status_t& status);
1051    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1052
1053protected:
1054    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1055    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1056                                           audio_session_t sessionId, uid_t uid);
1057    virtual     void        deleteTrackName_l(int name);
1058    virtual     uint32_t    idleSleepTimeUs() const;
1059    virtual     uint32_t    suspendSleepTimeUs() const;
1060    virtual     void        cacheParameters_l();
1061
1062    virtual void acquireWakeLock_l() {
1063        PlaybackThread::acquireWakeLock_l();
1064        if (hasFastMixer()) {
1065            mFastMixer->setBoottimeOffset(
1066                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1067        }
1068    }
1069
1070    // threadLoop snippets
1071    virtual     ssize_t     threadLoop_write();
1072    virtual     void        threadLoop_standby();
1073    virtual     void        threadLoop_mix();
1074    virtual     void        threadLoop_sleepTime();
1075    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1076    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1077
1078    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1079                                   audio_patch_handle_t *handle);
1080    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1081
1082                AudioMixer* mAudioMixer;    // normal mixer
1083private:
1084                // one-time initialization, no locks required
1085                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1086                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1087
1088                // contents are not guaranteed to be consistent, no locks required
1089                FastMixerDumpState mFastMixerDumpState;
1090#ifdef STATE_QUEUE_DUMP
1091                StateQueueObserverDump mStateQueueObserverDump;
1092                StateQueueMutatorDump  mStateQueueMutatorDump;
1093#endif
1094                AudioWatchdogDump mAudioWatchdogDump;
1095
1096                // accessible only within the threadLoop(), no locks required
1097                //          mFastMixer->sq()    // for mutating and pushing state
1098                int32_t     mFastMixerFutex;    // for cold idle
1099
1100                std::atomic_bool mMasterMono;
1101public:
1102    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1103    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1104                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1105                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1106                            }
1107
1108protected:
1109    virtual     void       setMasterMono_l(bool mono) {
1110                               mMasterMono.store(mono);
1111                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1112                                   mFastMixer->setMasterMono(mMasterMono);
1113                               }
1114                           }
1115                // the FastMixer performs mono blend if it exists.
1116                // Blending with limiter is not idempotent,
1117                // and blending without limiter is idempotent but inefficient to do twice.
1118    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1119};
1120
1121class DirectOutputThread : public PlaybackThread {
1122public:
1123
1124    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1125                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1126    virtual                 ~DirectOutputThread();
1127
1128    // Thread virtuals
1129
1130    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1131                                                   status_t& status);
1132    virtual     void        flushHw_l();
1133
1134protected:
1135    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1136                                           audio_session_t sessionId, uid_t uid);
1137    virtual     void        deleteTrackName_l(int name);
1138    virtual     uint32_t    activeSleepTimeUs() const;
1139    virtual     uint32_t    idleSleepTimeUs() const;
1140    virtual     uint32_t    suspendSleepTimeUs() const;
1141    virtual     void        cacheParameters_l();
1142
1143    // threadLoop snippets
1144    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1145    virtual     void        threadLoop_mix();
1146    virtual     void        threadLoop_sleepTime();
1147    virtual     void        threadLoop_exit();
1148    virtual     bool        shouldStandby_l();
1149
1150    virtual     void        onAddNewTrack_l();
1151
1152    // volumes last sent to audio HAL with stream->set_volume()
1153    float mLeftVolFloat;
1154    float mRightVolFloat;
1155
1156    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1157                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1158                        bool systemReady);
1159    void processVolume_l(Track *track, bool lastTrack);
1160
1161    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1162    sp<Track>               mActiveTrack;
1163
1164    wp<Track>               mPreviousTrack;         // used to detect track switch
1165
1166public:
1167    virtual     bool        hasFastMixer() const { return false; }
1168};
1169
1170class OffloadThread : public DirectOutputThread {
1171public:
1172
1173    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1174                        audio_io_handle_t id, uint32_t device, bool systemReady);
1175    virtual                 ~OffloadThread() {};
1176    virtual     void        flushHw_l();
1177
1178protected:
1179    // threadLoop snippets
1180    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1181    virtual     void        threadLoop_exit();
1182
1183    virtual     bool        waitingAsyncCallback();
1184    virtual     bool        waitingAsyncCallback_l();
1185    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1186
1187    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1188
1189private:
1190    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1191    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1192    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1193    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1194                                          // used and valid only during underrun.  ~0 if
1195                                          // no underrun has occurred during playback and
1196                                          // is not reset on standby.
1197};
1198
1199class AsyncCallbackThread : public Thread {
1200public:
1201
1202    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1203
1204    virtual             ~AsyncCallbackThread();
1205
1206    // Thread virtuals
1207    virtual bool        threadLoop();
1208
1209    // RefBase
1210    virtual void        onFirstRef();
1211
1212            void        exit();
1213            void        setWriteBlocked(uint32_t sequence);
1214            void        resetWriteBlocked();
1215            void        setDraining(uint32_t sequence);
1216            void        resetDraining();
1217            void        setAsyncError();
1218
1219private:
1220    const wp<PlaybackThread>   mPlaybackThread;
1221    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1222    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1223    // to indicate that the callback has been received via resetWriteBlocked()
1224    uint32_t                   mWriteAckSequence;
1225    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1226    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1227    // to indicate that the callback has been received via resetDraining()
1228    uint32_t                   mDrainSequence;
1229    Condition                  mWaitWorkCV;
1230    Mutex                      mLock;
1231    bool                       mAsyncError;
1232};
1233
1234class DuplicatingThread : public MixerThread {
1235public:
1236    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1237                      audio_io_handle_t id, bool systemReady);
1238    virtual                 ~DuplicatingThread();
1239
1240    // Thread virtuals
1241                void        addOutputTrack(MixerThread* thread);
1242                void        removeOutputTrack(MixerThread* thread);
1243                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1244protected:
1245    virtual     uint32_t    activeSleepTimeUs() const;
1246
1247private:
1248                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1249protected:
1250    // threadLoop snippets
1251    virtual     void        threadLoop_mix();
1252    virtual     void        threadLoop_sleepTime();
1253    virtual     ssize_t     threadLoop_write();
1254    virtual     void        threadLoop_standby();
1255    virtual     void        cacheParameters_l();
1256
1257private:
1258    // called from threadLoop, addOutputTrack, removeOutputTrack
1259    virtual     void        updateWaitTime_l();
1260protected:
1261    virtual     void        saveOutputTracks();
1262    virtual     void        clearOutputTracks();
1263private:
1264
1265                uint32_t    mWaitTimeMs;
1266    SortedVector < sp<OutputTrack> >  outputTracks;
1267    SortedVector < sp<OutputTrack> >  mOutputTracks;
1268public:
1269    virtual     bool        hasFastMixer() const { return false; }
1270};
1271
1272
1273// record thread
1274class RecordThread : public ThreadBase
1275{
1276public:
1277
1278    class RecordTrack;
1279
1280    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1281     * RecordThread.  It maintains local state on the relative position of the read
1282     * position of the RecordTrack compared with the RecordThread.
1283     */
1284    class ResamplerBufferProvider : public AudioBufferProvider
1285    {
1286    public:
1287        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1288            mRecordTrack(recordTrack),
1289            mRsmpInUnrel(0), mRsmpInFront(0) { }
1290        virtual ~ResamplerBufferProvider() { }
1291
1292        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1293        // skipping any previous data read from the hal.
1294        virtual void reset();
1295
1296        /* Synchronizes RecordTrack position with the RecordThread.
1297         * Calculates available frames and handle overruns if the RecordThread
1298         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1299         * TODO: why not do this for every getNextBuffer?
1300         *
1301         * Parameters
1302         * framesAvailable:  pointer to optional output size_t to store record track
1303         *                   frames available.
1304         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1305         */
1306
1307        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1308
1309        // AudioBufferProvider interface
1310        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1311        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1312    private:
1313        RecordTrack * const mRecordTrack;
1314        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1315                                            // most recent getNextBuffer
1316                                            // for debug only
1317        int32_t             mRsmpInFront;   // next available frame
1318                                            // rolling counter that is never cleared
1319    };
1320
1321    /* The RecordBufferConverter is used for format, channel, and sample rate
1322     * conversion for a RecordTrack.
1323     *
1324     * TODO: Self contained, so move to a separate file later.
1325     *
1326     * RecordBufferConverter uses the convert() method rather than exposing a
1327     * buffer provider interface; this is to save a memory copy.
1328     */
1329    class RecordBufferConverter
1330    {
1331    public:
1332        RecordBufferConverter(
1333                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1334                uint32_t srcSampleRate,
1335                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1336                uint32_t dstSampleRate);
1337
1338        ~RecordBufferConverter();
1339
1340        /* Converts input data from an AudioBufferProvider by format, channelMask,
1341         * and sampleRate to a destination buffer.
1342         *
1343         * Parameters
1344         *      dst:  buffer to place the converted data.
1345         * provider:  buffer provider to obtain source data.
1346         *   frames:  number of frames to convert
1347         *
1348         * Returns the number of frames converted.
1349         */
1350        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1351
1352        // returns NO_ERROR if constructor was successful
1353        status_t initCheck() const {
1354            // mSrcChannelMask set on successful updateParameters
1355            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1356        }
1357
1358        // allows dynamic reconfigure of all parameters
1359        status_t updateParameters(
1360                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1361                uint32_t srcSampleRate,
1362                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1363                uint32_t dstSampleRate);
1364
1365        // called to reset resampler buffers on record track discontinuity
1366        void reset() {
1367            if (mResampler != NULL) {
1368                mResampler->reset();
1369            }
1370        }
1371
1372    private:
1373        // format conversion when not using resampler
1374        void convertNoResampler(void *dst, const void *src, size_t frames);
1375
1376        // format conversion when using resampler; modifies src in-place
1377        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1378
1379        // user provided information
1380        audio_channel_mask_t mSrcChannelMask;
1381        audio_format_t       mSrcFormat;
1382        uint32_t             mSrcSampleRate;
1383        audio_channel_mask_t mDstChannelMask;
1384        audio_format_t       mDstFormat;
1385        uint32_t             mDstSampleRate;
1386
1387        // derived information
1388        uint32_t             mSrcChannelCount;
1389        uint32_t             mDstChannelCount;
1390        size_t               mDstFrameSize;
1391
1392        // format conversion buffer
1393        void                *mBuf;
1394        size_t               mBufFrames;
1395        size_t               mBufFrameSize;
1396
1397        // resampler info
1398        AudioResampler      *mResampler;
1399
1400        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1401        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1402        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1403        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1404        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1405    };
1406
1407#include "RecordTracks.h"
1408
1409            RecordThread(const sp<AudioFlinger>& audioFlinger,
1410                    AudioStreamIn *input,
1411                    audio_io_handle_t id,
1412                    audio_devices_t outDevice,
1413                    audio_devices_t inDevice,
1414                    bool systemReady
1415#ifdef TEE_SINK
1416                    , const sp<NBAIO_Sink>& teeSink
1417#endif
1418                    );
1419            virtual     ~RecordThread();
1420
1421    // no addTrack_l ?
1422    void        destroyTrack_l(const sp<RecordTrack>& track);
1423    void        removeTrack_l(const sp<RecordTrack>& track);
1424
1425    void        dumpInternals(int fd, const Vector<String16>& args);
1426    void        dumpTracks(int fd, const Vector<String16>& args);
1427
1428    // Thread virtuals
1429    virtual bool        threadLoop();
1430
1431    // RefBase
1432    virtual void        onFirstRef();
1433
1434    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1435
1436    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1437
1438    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1439
1440            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1441                    const sp<AudioFlinger::Client>& client,
1442                    uint32_t sampleRate,
1443                    audio_format_t format,
1444                    audio_channel_mask_t channelMask,
1445                    size_t *pFrameCount,
1446                    audio_session_t sessionId,
1447                    size_t *notificationFrames,
1448                    uid_t uid,
1449                    audio_input_flags_t *flags,
1450                    pid_t tid,
1451                    status_t *status /*non-NULL*/);
1452
1453            status_t    start(RecordTrack* recordTrack,
1454                              AudioSystem::sync_event_t event,
1455                              audio_session_t triggerSession);
1456
1457            // ask the thread to stop the specified track, and
1458            // return true if the caller should then do it's part of the stopping process
1459            bool        stop(RecordTrack* recordTrack);
1460
1461            void        dump(int fd, const Vector<String16>& args);
1462            AudioStreamIn* clearInput();
1463            virtual sp<StreamHalInterface> stream() const;
1464
1465
1466    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1467                                               status_t& status);
1468    virtual void        cacheParameters_l() {}
1469    virtual String8     getParameters(const String8& keys);
1470    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1471    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1472                                           audio_patch_handle_t *handle);
1473    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1474
1475            void        addPatchRecord(const sp<PatchRecord>& record);
1476            void        deletePatchRecord(const sp<PatchRecord>& record);
1477
1478            void        readInputParameters_l();
1479    virtual uint32_t    getInputFramesLost();
1480
1481    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1482    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1483    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1484
1485            // Return the set of unique session IDs across all tracks.
1486            // The keys are the session IDs, and the associated values are meaningless.
1487            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1488            KeyedVector<audio_session_t, bool> sessionIds() const;
1489
1490    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1491    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1492
1493    static void syncStartEventCallback(const wp<SyncEvent>& event);
1494
1495    virtual size_t      frameCount() const { return mFrameCount; }
1496            bool        hasFastCapture() const { return mFastCapture != 0; }
1497    virtual void        getAudioPortConfig(struct audio_port_config *config);
1498
1499    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1500                                                   audio_session_t sessionId);
1501
1502    virtual void        acquireWakeLock_l() {
1503                            ThreadBase::acquireWakeLock_l();
1504                            mActiveTracks.updatePowerState(this, true /* force */);
1505                        }
1506
1507private:
1508            // Enter standby if not already in standby, and set mStandby flag
1509            void    standbyIfNotAlreadyInStandby();
1510
1511            // Call the HAL standby method unconditionally, and don't change mStandby flag
1512            void    inputStandBy();
1513
1514            AudioStreamIn                       *mInput;
1515            SortedVector < sp<RecordTrack> >    mTracks;
1516            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1517            // is used together with mStartStopCond to indicate start()/stop() progress
1518            ActiveTracks<RecordTrack>           mActiveTracks;
1519
1520            Condition                           mStartStopCond;
1521
1522            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1523            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1524            size_t                              mRsmpInFrames;  // size of resampler input in frames
1525            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1526            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1527
1528            // rolling index that is never cleared
1529            int32_t                             mRsmpInRear;    // last filled frame + 1
1530
1531            // For dumpsys
1532            const sp<NBAIO_Sink>                mTeeSink;
1533
1534            const sp<MemoryDealer>              mReadOnlyHeap;
1535
1536            // one-time initialization, no locks required
1537            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1538                                                                // a fast capture
1539
1540            // FIXME audio watchdog thread
1541
1542            // contents are not guaranteed to be consistent, no locks required
1543            FastCaptureDumpState                mFastCaptureDumpState;
1544#ifdef STATE_QUEUE_DUMP
1545            // FIXME StateQueue observer and mutator dump fields
1546#endif
1547            // FIXME audio watchdog dump
1548
1549            // accessible only within the threadLoop(), no locks required
1550            //          mFastCapture->sq()      // for mutating and pushing state
1551            int32_t     mFastCaptureFutex;      // for cold idle
1552
1553            // The HAL input source is treated as non-blocking,
1554            // but current implementation is blocking
1555            sp<NBAIO_Source>                    mInputSource;
1556            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1557            sp<NBAIO_Source>                    mNormalSource;
1558            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1559            // otherwise clear
1560            sp<NBAIO_Sink>                      mPipeSink;
1561            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1562            // otherwise clear
1563            sp<NBAIO_Source>                    mPipeSource;
1564            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1565            size_t                              mPipeFramesP2;
1566            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1567            sp<IMemory>                         mPipeMemory;
1568
1569            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1570            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1571
1572            bool                                mFastTrackAvail;    // true if fast track available
1573};
1574