Threads.h revision e8726fea8a53bf3474aa3c6deaf2f6c1f565e694
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event) :
108            mEvent(event) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115    };
116
117    class IoConfigEvent : public ConfigEvent {
118    public:
119        IoConfigEvent(audio_io_config_event event) :
120            ConfigEvent(CFG_EVENT_IO) {
121            mData = new IoConfigEventData(event);
122        }
123        virtual ~IoConfigEvent() {}
124    };
125
126    class PrioConfigEventData : public ConfigEventData {
127    public:
128        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
129            mPid(pid), mTid(tid), mPrio(prio) {}
130
131        virtual  void dump(char *buffer, size_t size) {
132            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
133        }
134
135        const pid_t mPid;
136        const pid_t mTid;
137        const int32_t mPrio;
138    };
139
140    class PrioConfigEvent : public ConfigEvent {
141    public:
142        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
143            ConfigEvent(CFG_EVENT_PRIO, true) {
144            mData = new PrioConfigEventData(pid, tid, prio);
145        }
146        virtual ~PrioConfigEvent() {}
147    };
148
149    class SetParameterConfigEventData : public ConfigEventData {
150    public:
151        SetParameterConfigEventData(String8 keyValuePairs) :
152            mKeyValuePairs(keyValuePairs) {}
153
154        virtual  void dump(char *buffer, size_t size) {
155            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
156        }
157
158        const String8 mKeyValuePairs;
159    };
160
161    class SetParameterConfigEvent : public ConfigEvent {
162    public:
163        SetParameterConfigEvent(String8 keyValuePairs) :
164            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
165            mData = new SetParameterConfigEventData(keyValuePairs);
166            mWaitStatus = true;
167        }
168        virtual ~SetParameterConfigEvent() {}
169    };
170
171    class CreateAudioPatchConfigEventData : public ConfigEventData {
172    public:
173        CreateAudioPatchConfigEventData(const struct audio_patch patch,
174                                        audio_patch_handle_t handle) :
175            mPatch(patch), mHandle(handle) {}
176
177        virtual  void dump(char *buffer, size_t size) {
178            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
179        }
180
181        const struct audio_patch mPatch;
182        audio_patch_handle_t mHandle;
183    };
184
185    class CreateAudioPatchConfigEvent : public ConfigEvent {
186    public:
187        CreateAudioPatchConfigEvent(const struct audio_patch patch,
188                                    audio_patch_handle_t handle) :
189            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
190            mData = new CreateAudioPatchConfigEventData(patch, handle);
191            mWaitStatus = true;
192        }
193        virtual ~CreateAudioPatchConfigEvent() {}
194    };
195
196    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
197    public:
198        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
199            mHandle(handle) {}
200
201        virtual  void dump(char *buffer, size_t size) {
202            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
203        }
204
205        audio_patch_handle_t mHandle;
206    };
207
208    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
209    public:
210        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
211            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
212            mData = new ReleaseAudioPatchConfigEventData(handle);
213            mWaitStatus = true;
214        }
215        virtual ~ReleaseAudioPatchConfigEvent() {}
216    };
217
218    class PMDeathRecipient : public IBinder::DeathRecipient {
219    public:
220                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
221        virtual     ~PMDeathRecipient() {}
222
223        // IBinder::DeathRecipient
224        virtual     void        binderDied(const wp<IBinder>& who);
225
226    private:
227                    PMDeathRecipient(const PMDeathRecipient&);
228                    PMDeathRecipient& operator = (const PMDeathRecipient&);
229
230        wp<ThreadBase> mThread;
231    };
232
233    virtual     status_t    initCheck() const = 0;
234
235                // static externally-visible
236                type_t      type() const { return mType; }
237                bool isDuplicating() const { return (mType == DUPLICATING); }
238
239                audio_io_handle_t id() const { return mId;}
240
241                // dynamic externally-visible
242                uint32_t    sampleRate() const { return mSampleRate; }
243                audio_channel_mask_t channelMask() const { return mChannelMask; }
244                audio_format_t format() const { return mHALFormat; }
245                uint32_t channelCount() const { return mChannelCount; }
246                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
247                // and returns the [normal mix] buffer's frame count.
248    virtual     size_t      frameCount() const = 0;
249                size_t      frameSize() const { return mFrameSize; }
250
251    // Should be "virtual status_t requestExitAndWait()" and override same
252    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
253                void        exit();
254    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
255                                                    status_t& status) = 0;
256    virtual     status_t    setParameters(const String8& keyValuePairs);
257    virtual     String8     getParameters(const String8& keys) = 0;
258    virtual     void        ioConfigChanged(audio_io_config_event event) = 0;
259                // sendConfigEvent_l() must be called with ThreadBase::mLock held
260                // Can temporarily release the lock if waiting for a reply from
261                // processConfigEvents_l().
262                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
263                void        sendIoConfigEvent(audio_io_config_event event);
264                void        sendIoConfigEvent_l(audio_io_config_event event);
265                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
266                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
267                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
268                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
269                                                            audio_patch_handle_t *handle);
270                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
271                void        processConfigEvents_l();
272    virtual     void        cacheParameters_l() = 0;
273    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
274                                               audio_patch_handle_t *handle) = 0;
275    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
276    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
277
278
279                // see note at declaration of mStandby, mOutDevice and mInDevice
280                bool        standby() const { return mStandby; }
281                audio_devices_t outDevice() const { return mOutDevice; }
282                audio_devices_t inDevice() const { return mInDevice; }
283
284    virtual     audio_stream_t* stream() const = 0;
285
286                sp<EffectHandle> createEffect_l(
287                                    const sp<AudioFlinger::Client>& client,
288                                    const sp<IEffectClient>& effectClient,
289                                    int32_t priority,
290                                    int sessionId,
291                                    effect_descriptor_t *desc,
292                                    int *enabled,
293                                    status_t *status /*non-NULL*/);
294
295                // return values for hasAudioSession (bit field)
296                enum effect_state {
297                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
298                                            // effect
299                    TRACK_SESSION = 0x2     // the audio session corresponds to at least one
300                                            // track
301                };
302
303                // get effect chain corresponding to session Id.
304                sp<EffectChain> getEffectChain(int sessionId);
305                // same as getEffectChain() but must be called with ThreadBase mutex locked
306                sp<EffectChain> getEffectChain_l(int sessionId) const;
307                // add an effect chain to the chain list (mEffectChains)
308    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
309                // remove an effect chain from the chain list (mEffectChains)
310    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
311                // lock all effect chains Mutexes. Must be called before releasing the
312                // ThreadBase mutex before processing the mixer and effects. This guarantees the
313                // integrity of the chains during the process.
314                // Also sets the parameter 'effectChains' to current value of mEffectChains.
315                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
316                // unlock effect chains after process
317                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
318                // get a copy of mEffectChains vector
319                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
320                // set audio mode to all effect chains
321                void setMode(audio_mode_t mode);
322                // get effect module with corresponding ID on specified audio session
323                sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
324                sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
325                // add and effect module. Also creates the effect chain is none exists for
326                // the effects audio session
327                status_t addEffect_l(const sp< EffectModule>& effect);
328                // remove and effect module. Also removes the effect chain is this was the last
329                // effect
330                void removeEffect_l(const sp< EffectModule>& effect);
331                // detach all tracks connected to an auxiliary effect
332    virtual     void detachAuxEffect_l(int effectId __unused) {}
333                // returns either EFFECT_SESSION if effects on this audio session exist in one
334                // chain, or TRACK_SESSION if tracks on this audio session exist, or both
335                virtual uint32_t hasAudioSession(int sessionId) const = 0;
336                // the value returned by default implementation is not important as the
337                // strategy is only meaningful for PlaybackThread which implements this method
338                virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
339
340                // suspend or restore effect according to the type of effect passed. a NULL
341                // type pointer means suspend all effects in the session
342                void setEffectSuspended(const effect_uuid_t *type,
343                                        bool suspend,
344                                        int sessionId = AUDIO_SESSION_OUTPUT_MIX);
345                // check if some effects must be suspended/restored when an effect is enabled
346                // or disabled
347                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
348                                                 bool enabled,
349                                                 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
350                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
351                                                   bool enabled,
352                                                   int sessionId = AUDIO_SESSION_OUTPUT_MIX);
353
354                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
355                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
356
357                // Return a reference to a per-thread heap which can be used to allocate IMemory
358                // objects that will be read-only to client processes, read/write to mediaserver,
359                // and shared by all client processes of the thread.
360                // The heap is per-thread rather than common across all threads, because
361                // clients can't be trusted not to modify the offset of the IMemory they receive.
362                // If a thread does not have such a heap, this method returns 0.
363                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
364
365                virtual sp<IMemory> pipeMemory() const { return 0; }
366
367                        void systemReady();
368
369    mutable     Mutex                   mLock;
370
371protected:
372
373                // entry describing an effect being suspended in mSuspendedSessions keyed vector
374                class SuspendedSessionDesc : public RefBase {
375                public:
376                    SuspendedSessionDesc() : mRefCount(0) {}
377
378                    int mRefCount;          // number of active suspend requests
379                    effect_uuid_t mType;    // effect type UUID
380                };
381
382                void        acquireWakeLock(int uid = -1);
383                void        acquireWakeLock_l(int uid = -1);
384                void        releaseWakeLock();
385                void        releaseWakeLock_l();
386                void        updateWakeLockUids(const SortedVector<int> &uids);
387                void        updateWakeLockUids_l(const SortedVector<int> &uids);
388                void        getPowerManager_l();
389                void setEffectSuspended_l(const effect_uuid_t *type,
390                                          bool suspend,
391                                          int sessionId);
392                // updated mSuspendedSessions when an effect suspended or restored
393                void        updateSuspendedSessions_l(const effect_uuid_t *type,
394                                                      bool suspend,
395                                                      int sessionId);
396                // check if some effects must be suspended when an effect chain is added
397                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
398
399                String16 getWakeLockTag();
400
401    virtual     void        preExit() { }
402
403    friend class AudioFlinger;      // for mEffectChains
404
405                const type_t            mType;
406
407                // Used by parameters, config events, addTrack_l, exit
408                Condition               mWaitWorkCV;
409
410                const sp<AudioFlinger>  mAudioFlinger;
411
412                // updated by PlaybackThread::readOutputParameters_l() or
413                // RecordThread::readInputParameters_l()
414                uint32_t                mSampleRate;
415                size_t                  mFrameCount;       // output HAL, direct output, record
416                audio_channel_mask_t    mChannelMask;
417                uint32_t                mChannelCount;
418                size_t                  mFrameSize;
419                // not HAL frame size, this is for output sink (to pipe to fast mixer)
420                audio_format_t          mFormat;           // Source format for Recording and
421                                                           // Sink format for Playback.
422                                                           // Sink format may be different than
423                                                           // HAL format if Fastmixer is used.
424                audio_format_t          mHALFormat;
425                size_t                  mBufferSize;       // HAL buffer size for read() or write()
426
427                Vector< sp<ConfigEvent> >     mConfigEvents;
428                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
429
430                // These fields are written and read by thread itself without lock or barrier,
431                // and read by other threads without lock or barrier via standby(), outDevice()
432                // and inDevice().
433                // Because of the absence of a lock or barrier, any other thread that reads
434                // these fields must use the information in isolation, or be prepared to deal
435                // with possibility that it might be inconsistent with other information.
436                bool                    mStandby;     // Whether thread is currently in standby.
437                audio_devices_t         mOutDevice;   // output device
438                audio_devices_t         mInDevice;    // input device
439                audio_devices_t         mPrevInDevice;    // previous input device
440                struct audio_patch      mPatch;
441                audio_source_t          mAudioSource;
442
443                const audio_io_handle_t mId;
444                Vector< sp<EffectChain> > mEffectChains;
445
446                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
447                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
448                sp<IPowerManager>       mPowerManager;
449                sp<IBinder>             mWakeLockToken;
450                const sp<PMDeathRecipient> mDeathRecipient;
451                // list of suspended effects per session and per type. The first vector is
452                // keyed by session ID, the second by type UUID timeLow field
453                KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
454                                        mSuspendedSessions;
455                static const size_t     kLogSize = 4 * 1024;
456                sp<NBLog::Writer>       mNBLogWriter;
457                bool                    mSystemReady;
458};
459
460// --- PlaybackThread ---
461class PlaybackThread : public ThreadBase {
462public:
463
464#include "PlaybackTracks.h"
465
466    enum mixer_state {
467        MIXER_IDLE,             // no active tracks
468        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
469        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
470        MIXER_DRAIN_TRACK,      // drain currently playing track
471        MIXER_DRAIN_ALL,        // fully drain the hardware
472        // standby mode does not have an enum value
473        // suspend by audio policy manager is orthogonal to mixer state
474    };
475
476    // retry count before removing active track in case of underrun on offloaded thread:
477    // we need to make sure that AudioTrack client has enough time to send large buffers
478//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
479    // for offloaded tracks
480    static const int8_t kMaxTrackRetriesOffload = 20;
481
482    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
483                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
484    virtual             ~PlaybackThread();
485
486                void        dump(int fd, const Vector<String16>& args);
487
488    // Thread virtuals
489    virtual     bool        threadLoop();
490
491    // RefBase
492    virtual     void        onFirstRef();
493
494protected:
495    // Code snippets that were lifted up out of threadLoop()
496    virtual     void        threadLoop_mix() = 0;
497    virtual     void        threadLoop_sleepTime() = 0;
498    virtual     ssize_t     threadLoop_write();
499    virtual     void        threadLoop_drain();
500    virtual     void        threadLoop_standby();
501    virtual     void        threadLoop_exit();
502    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
503
504                // prepareTracks_l reads and writes mActiveTracks, and returns
505                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
506                // is responsible for clearing or destroying this Vector later on, when it
507                // is safe to do so. That will drop the final ref count and destroy the tracks.
508    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
509                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
510
511                void        writeCallback();
512                void        resetWriteBlocked(uint32_t sequence);
513                void        drainCallback();
514                void        resetDraining(uint32_t sequence);
515
516    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
517
518    virtual     bool        waitingAsyncCallback();
519    virtual     bool        waitingAsyncCallback_l();
520    virtual     bool        shouldStandby_l();
521    virtual     void        onAddNewTrack_l();
522
523    // ThreadBase virtuals
524    virtual     void        preExit();
525
526public:
527
528    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
529
530                // return estimated latency in milliseconds, as reported by HAL
531                uint32_t    latency() const;
532                // same, but lock must already be held
533                uint32_t    latency_l() const;
534
535                void        setMasterVolume(float value);
536                void        setMasterMute(bool muted);
537
538                void        setStreamVolume(audio_stream_type_t stream, float value);
539                void        setStreamMute(audio_stream_type_t stream, bool muted);
540
541                float       streamVolume(audio_stream_type_t stream) const;
542
543                sp<Track>   createTrack_l(
544                                const sp<AudioFlinger::Client>& client,
545                                audio_stream_type_t streamType,
546                                uint32_t sampleRate,
547                                audio_format_t format,
548                                audio_channel_mask_t channelMask,
549                                size_t *pFrameCount,
550                                const sp<IMemory>& sharedBuffer,
551                                int sessionId,
552                                IAudioFlinger::track_flags_t *flags,
553                                pid_t tid,
554                                int uid,
555                                status_t *status /*non-NULL*/);
556
557                AudioStreamOut* getOutput() const;
558                AudioStreamOut* clearOutput();
559                virtual audio_stream_t* stream() const;
560
561                // a very large number of suspend() will eventually wraparound, but unlikely
562                void        suspend() { (void) android_atomic_inc(&mSuspended); }
563                void        restore()
564                                {
565                                    // if restore() is done without suspend(), get back into
566                                    // range so that the next suspend() will operate correctly
567                                    if (android_atomic_dec(&mSuspended) <= 0) {
568                                        android_atomic_release_store(0, &mSuspended);
569                                    }
570                                }
571                bool        isSuspended() const
572                                { return android_atomic_acquire_load(&mSuspended) > 0; }
573
574    virtual     String8     getParameters(const String8& keys);
575    virtual     void        ioConfigChanged(audio_io_config_event event);
576                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
577                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
578                // Consider also removing and passing an explicit mMainBuffer initialization
579                // parameter to AF::PlaybackThread::Track::Track().
580                int16_t     *mixBuffer() const {
581                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
582
583    virtual     void detachAuxEffect_l(int effectId);
584                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
585                        int EffectId);
586                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
587                        int EffectId);
588
589                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
590                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
591                virtual uint32_t hasAudioSession(int sessionId) const;
592                virtual uint32_t getStrategyForSession_l(int sessionId);
593
594
595                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
596                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
597
598                // called with AudioFlinger lock held
599                        void     invalidateTracks(audio_stream_type_t streamType);
600
601    virtual     size_t      frameCount() const { return mNormalFrameCount; }
602
603                // Return's the HAL's frame count i.e. fast mixer buffer size.
604                size_t      frameCountHAL() const { return mFrameCount; }
605
606                status_t    getTimestamp_l(AudioTimestamp& timestamp);
607
608                void        addPatchTrack(const sp<PatchTrack>& track);
609                void        deletePatchTrack(const sp<PatchTrack>& track);
610
611    virtual     void        getAudioPortConfig(struct audio_port_config *config);
612
613protected:
614    // updated by readOutputParameters_l()
615    size_t                          mNormalFrameCount;  // normal mixer and effects
616
617    bool                            mThreadThrottle;     // throttle the thread processing
618    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
619    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
620    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
621
622    void*                           mSinkBuffer;         // frame size aligned sink buffer
623
624    // TODO:
625    // Rearrange the buffer info into a struct/class with
626    // clear, copy, construction, destruction methods.
627    //
628    // mSinkBuffer also has associated with it:
629    //
630    // mSinkBufferSize: Sink Buffer Size
631    // mFormat: Sink Buffer Format
632
633    // Mixer Buffer (mMixerBuffer*)
634    //
635    // In the case of floating point or multichannel data, which is not in the
636    // sink format, it is required to accumulate in a higher precision or greater channel count
637    // buffer before downmixing or data conversion to the sink buffer.
638
639    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
640    bool                            mMixerBufferEnabled;
641
642    // Storage, 32 byte aligned (may make this alignment a requirement later).
643    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
644    void*                           mMixerBuffer;
645
646    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
647    size_t                          mMixerBufferSize;
648
649    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
650    audio_format_t                  mMixerBufferFormat;
651
652    // An internal flag set to true by MixerThread::prepareTracks_l()
653    // when mMixerBuffer contains valid data after mixing.
654    bool                            mMixerBufferValid;
655
656    // Effects Buffer (mEffectsBuffer*)
657    //
658    // In the case of effects data, which is not in the sink format,
659    // it is required to accumulate in a different buffer before data conversion
660    // to the sink buffer.
661
662    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
663    bool                            mEffectBufferEnabled;
664
665    // Storage, 32 byte aligned (may make this alignment a requirement later).
666    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
667    void*                           mEffectBuffer;
668
669    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
670    size_t                          mEffectBufferSize;
671
672    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
673    audio_format_t                  mEffectBufferFormat;
674
675    // An internal flag set to true by MixerThread::prepareTracks_l()
676    // when mEffectsBuffer contains valid data after mixing.
677    //
678    // When this is set, all mixer data is routed into the effects buffer
679    // for any processing (including output processing).
680    bool                            mEffectBufferValid;
681
682    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
683    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
684    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
685    // workaround that restriction.
686    // 'volatile' means accessed via atomic operations and no lock.
687    volatile int32_t                mSuspended;
688
689    // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
690    // mFramesWritten would be better, or 64-bit even better
691    size_t                          mBytesWritten;
692private:
693    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
694    // PlaybackThread needs to find out if master-muted, it checks it's local
695    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
696    bool                            mMasterMute;
697                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
698protected:
699    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
700    SortedVector<int>               mWakeLockUids;
701    int                             mActiveTracksGeneration;
702    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
703
704    // Allocate a track name for a given channel mask.
705    //   Returns name >= 0 if successful, -1 on failure.
706    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
707                                           audio_format_t format, int sessionId) = 0;
708    virtual void            deleteTrackName_l(int name) = 0;
709
710    // Time to sleep between cycles when:
711    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
712    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
713    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
714    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
715    // No sleep in standby mode; waits on a condition
716
717    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
718                void        checkSilentMode_l();
719
720    // Non-trivial for DUPLICATING only
721    virtual     void        saveOutputTracks() { }
722    virtual     void        clearOutputTracks() { }
723
724    // Cache various calculated values, at threadLoop() entry and after a parameter change
725    virtual     void        cacheParameters_l();
726
727    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
728
729    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
730                                   audio_patch_handle_t *handle);
731    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
732
733                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
734                                    && mHwSupportsPause
735                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
736
737private:
738
739    friend class AudioFlinger;      // for numerous
740
741    PlaybackThread& operator = (const PlaybackThread&);
742
743    status_t    addTrack_l(const sp<Track>& track);
744    bool        destroyTrack_l(const sp<Track>& track);
745    void        removeTrack_l(const sp<Track>& track);
746    void        broadcast_l();
747
748    void        readOutputParameters_l();
749
750    virtual void dumpInternals(int fd, const Vector<String16>& args);
751    void        dumpTracks(int fd, const Vector<String16>& args);
752
753    SortedVector< sp<Track> >       mTracks;
754    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
755    AudioStreamOut                  *mOutput;
756
757    float                           mMasterVolume;
758    nsecs_t                         mLastWriteTime;
759    int                             mNumWrites;
760    int                             mNumDelayedWrites;
761    bool                            mInWrite;
762
763    // FIXME rename these former local variables of threadLoop to standard "m" names
764    nsecs_t                         mStandbyTimeNs;
765    size_t                          mSinkBufferSize;
766
767    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
768    uint32_t                        mActiveSleepTimeUs;
769    uint32_t                        mIdleSleepTimeUs;
770
771    uint32_t                        mSleepTimeUs;
772
773    // mixer status returned by prepareTracks_l()
774    mixer_state                     mMixerStatus; // current cycle
775                                                  // previous cycle when in prepareTracks_l()
776    mixer_state                     mMixerStatusIgnoringFastTracks;
777                                                  // FIXME or a separate ready state per track
778
779    // FIXME move these declarations into the specific sub-class that needs them
780    // MIXER only
781    uint32_t                        sleepTimeShift;
782
783    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
784    nsecs_t                         mStandbyDelayNs;
785
786    // MIXER only
787    nsecs_t                         maxPeriod;
788
789    // DUPLICATING only
790    uint32_t                        writeFrames;
791
792    size_t                          mBytesRemaining;
793    size_t                          mCurrentWriteLength;
794    bool                            mUseAsyncWrite;
795    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
796    // incremented each time a write(), a flush() or a standby() occurs.
797    // Bit 0 is set when a write blocks and indicates a callback is expected.
798    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
799    // callbacks are ignored.
800    uint32_t                        mWriteAckSequence;
801    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
802    // incremented each time a drain is requested or a flush() or standby() occurs.
803    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
804    // expected.
805    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
806    // callbacks are ignored.
807    uint32_t                        mDrainSequence;
808    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
809    // for async write callback in the thread loop before evaluating it
810    bool                            mSignalPending;
811    sp<AsyncCallbackThread>         mCallbackThread;
812
813private:
814    // The HAL output sink is treated as non-blocking, but current implementation is blocking
815    sp<NBAIO_Sink>          mOutputSink;
816    // If a fast mixer is present, the blocking pipe sink, otherwise clear
817    sp<NBAIO_Sink>          mPipeSink;
818    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
819    sp<NBAIO_Sink>          mNormalSink;
820#ifdef TEE_SINK
821    // For dumpsys
822    sp<NBAIO_Sink>          mTeeSink;
823    sp<NBAIO_Source>        mTeeSource;
824#endif
825    uint32_t                mScreenState;   // cached copy of gScreenState
826    static const size_t     kFastMixerLogSize = 4 * 1024;
827    sp<NBLog::Writer>       mFastMixerNBLogWriter;
828public:
829    virtual     bool        hasFastMixer() const = 0;
830    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
831                                { FastTrackUnderruns dummy; return dummy; }
832
833protected:
834                // accessed by both binder threads and within threadLoop(), lock on mutex needed
835                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
836                bool        mHwSupportsPause;
837                bool        mHwPaused;
838                bool        mFlushPending;
839private:
840    // timestamp latch:
841    //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
842    //  Q output is written while locked, and read while locked
843    struct {
844        AudioTimestamp  mTimestamp;
845        uint32_t        mUnpresentedFrames;
846        KeyedVector<Track *, uint32_t> mFramesReleased;
847    } mLatchD, mLatchQ;
848    bool mLatchDValid;  // true means mLatchD is valid
849                        //     (except for mFramesReleased which is filled in later),
850                        //     and clock it into latch at next opportunity
851    bool mLatchQValid;  // true means mLatchQ is valid
852};
853
854class MixerThread : public PlaybackThread {
855public:
856    MixerThread(const sp<AudioFlinger>& audioFlinger,
857                AudioStreamOut* output,
858                audio_io_handle_t id,
859                audio_devices_t device,
860                bool systemReady,
861                type_t type = MIXER);
862    virtual             ~MixerThread();
863
864    // Thread virtuals
865
866    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
867                                                   status_t& status);
868    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
869
870protected:
871    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
872    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
873                                           audio_format_t format, int sessionId);
874    virtual     void        deleteTrackName_l(int name);
875    virtual     uint32_t    idleSleepTimeUs() const;
876    virtual     uint32_t    suspendSleepTimeUs() const;
877    virtual     void        cacheParameters_l();
878
879    // threadLoop snippets
880    virtual     ssize_t     threadLoop_write();
881    virtual     void        threadLoop_standby();
882    virtual     void        threadLoop_mix();
883    virtual     void        threadLoop_sleepTime();
884    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
885    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
886
887    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
888                                   audio_patch_handle_t *handle);
889    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
890
891                AudioMixer* mAudioMixer;    // normal mixer
892private:
893                // one-time initialization, no locks required
894                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
895                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
896
897                // contents are not guaranteed to be consistent, no locks required
898                FastMixerDumpState mFastMixerDumpState;
899#ifdef STATE_QUEUE_DUMP
900                StateQueueObserverDump mStateQueueObserverDump;
901                StateQueueMutatorDump  mStateQueueMutatorDump;
902#endif
903                AudioWatchdogDump mAudioWatchdogDump;
904
905                // accessible only within the threadLoop(), no locks required
906                //          mFastMixer->sq()    // for mutating and pushing state
907                int32_t     mFastMixerFutex;    // for cold idle
908
909public:
910    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
911    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
912                              ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
913                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
914                            }
915
916};
917
918class DirectOutputThread : public PlaybackThread {
919public:
920
921    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
922                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
923    virtual                 ~DirectOutputThread();
924
925    // Thread virtuals
926
927    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
928                                                   status_t& status);
929    virtual     void        flushHw_l();
930
931protected:
932    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
933                                           audio_format_t format, int sessionId);
934    virtual     void        deleteTrackName_l(int name);
935    virtual     uint32_t    activeSleepTimeUs() const;
936    virtual     uint32_t    idleSleepTimeUs() const;
937    virtual     uint32_t    suspendSleepTimeUs() const;
938    virtual     void        cacheParameters_l();
939
940    // threadLoop snippets
941    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
942    virtual     void        threadLoop_mix();
943    virtual     void        threadLoop_sleepTime();
944    virtual     void        threadLoop_exit();
945    virtual     bool        shouldStandby_l();
946
947    virtual     void        onAddNewTrack_l();
948
949    // volumes last sent to audio HAL with stream->set_volume()
950    float mLeftVolFloat;
951    float mRightVolFloat;
952
953    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
954                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
955                        bool systemReady);
956    void processVolume_l(Track *track, bool lastTrack);
957
958    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
959    sp<Track>               mActiveTrack;
960
961    wp<Track>               mPreviousTrack;         // used to detect track switch
962
963public:
964    virtual     bool        hasFastMixer() const { return false; }
965};
966
967class OffloadThread : public DirectOutputThread {
968public:
969
970    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
971                        audio_io_handle_t id, uint32_t device, bool systemReady);
972    virtual                 ~OffloadThread() {};
973    virtual     void        flushHw_l();
974
975protected:
976    // threadLoop snippets
977    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
978    virtual     void        threadLoop_exit();
979
980    virtual     bool        waitingAsyncCallback();
981    virtual     bool        waitingAsyncCallback_l();
982
983private:
984    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
985    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
986};
987
988class AsyncCallbackThread : public Thread {
989public:
990
991    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
992
993    virtual             ~AsyncCallbackThread();
994
995    // Thread virtuals
996    virtual bool        threadLoop();
997
998    // RefBase
999    virtual void        onFirstRef();
1000
1001            void        exit();
1002            void        setWriteBlocked(uint32_t sequence);
1003            void        resetWriteBlocked();
1004            void        setDraining(uint32_t sequence);
1005            void        resetDraining();
1006
1007private:
1008    const wp<PlaybackThread>   mPlaybackThread;
1009    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1010    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1011    // to indicate that the callback has been received via resetWriteBlocked()
1012    uint32_t                   mWriteAckSequence;
1013    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1014    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1015    // to indicate that the callback has been received via resetDraining()
1016    uint32_t                   mDrainSequence;
1017    Condition                  mWaitWorkCV;
1018    Mutex                      mLock;
1019};
1020
1021class DuplicatingThread : public MixerThread {
1022public:
1023    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1024                      audio_io_handle_t id, bool systemReady);
1025    virtual                 ~DuplicatingThread();
1026
1027    // Thread virtuals
1028                void        addOutputTrack(MixerThread* thread);
1029                void        removeOutputTrack(MixerThread* thread);
1030                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1031protected:
1032    virtual     uint32_t    activeSleepTimeUs() const;
1033
1034private:
1035                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1036protected:
1037    // threadLoop snippets
1038    virtual     void        threadLoop_mix();
1039    virtual     void        threadLoop_sleepTime();
1040    virtual     ssize_t     threadLoop_write();
1041    virtual     void        threadLoop_standby();
1042    virtual     void        cacheParameters_l();
1043
1044private:
1045    // called from threadLoop, addOutputTrack, removeOutputTrack
1046    virtual     void        updateWaitTime_l();
1047protected:
1048    virtual     void        saveOutputTracks();
1049    virtual     void        clearOutputTracks();
1050private:
1051
1052                uint32_t    mWaitTimeMs;
1053    SortedVector < sp<OutputTrack> >  outputTracks;
1054    SortedVector < sp<OutputTrack> >  mOutputTracks;
1055public:
1056    virtual     bool        hasFastMixer() const { return false; }
1057};
1058
1059
1060// record thread
1061class RecordThread : public ThreadBase
1062{
1063public:
1064
1065    class RecordTrack;
1066
1067    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1068     * RecordThread.  It maintains local state on the relative position of the read
1069     * position of the RecordTrack compared with the RecordThread.
1070     */
1071    class ResamplerBufferProvider : public AudioBufferProvider
1072    {
1073    public:
1074        ResamplerBufferProvider(RecordTrack* recordTrack) :
1075            mRecordTrack(recordTrack),
1076            mRsmpInUnrel(0), mRsmpInFront(0) { }
1077        virtual ~ResamplerBufferProvider() { }
1078
1079        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1080        // skipping any previous data read from the hal.
1081        virtual void reset();
1082
1083        /* Synchronizes RecordTrack position with the RecordThread.
1084         * Calculates available frames and handle overruns if the RecordThread
1085         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1086         * TODO: why not do this for every getNextBuffer?
1087         *
1088         * Parameters
1089         * framesAvailable:  pointer to optional output size_t to store record track
1090         *                   frames available.
1091         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1092         */
1093
1094        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1095
1096        // AudioBufferProvider interface
1097        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1098        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1099    private:
1100        RecordTrack * const mRecordTrack;
1101        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1102                                            // most recent getNextBuffer
1103                                            // for debug only
1104        int32_t             mRsmpInFront;   // next available frame
1105                                            // rolling counter that is never cleared
1106    };
1107
1108    /* The RecordBufferConverter is used for format, channel, and sample rate
1109     * conversion for a RecordTrack.
1110     *
1111     * TODO: Self contained, so move to a separate file later.
1112     *
1113     * RecordBufferConverter uses the convert() method rather than exposing a
1114     * buffer provider interface; this is to save a memory copy.
1115     */
1116    class RecordBufferConverter
1117    {
1118    public:
1119        RecordBufferConverter(
1120                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1121                uint32_t srcSampleRate,
1122                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1123                uint32_t dstSampleRate);
1124
1125        ~RecordBufferConverter();
1126
1127        /* Converts input data from an AudioBufferProvider by format, channelMask,
1128         * and sampleRate to a destination buffer.
1129         *
1130         * Parameters
1131         *      dst:  buffer to place the converted data.
1132         * provider:  buffer provider to obtain source data.
1133         *   frames:  number of frames to convert
1134         *
1135         * Returns the number of frames converted.
1136         */
1137        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1138
1139        // returns NO_ERROR if constructor was successful
1140        status_t initCheck() const {
1141            // mSrcChannelMask set on successful updateParameters
1142            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1143        }
1144
1145        // allows dynamic reconfigure of all parameters
1146        status_t updateParameters(
1147                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1148                uint32_t srcSampleRate,
1149                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1150                uint32_t dstSampleRate);
1151
1152        // called to reset resampler buffers on record track discontinuity
1153        void reset() {
1154            if (mResampler != NULL) {
1155                mResampler->reset();
1156            }
1157        }
1158
1159    private:
1160        // format conversion when not using resampler
1161        void convertNoResampler(void *dst, const void *src, size_t frames);
1162
1163        // format conversion when using resampler; modifies src in-place
1164        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1165
1166        // user provided information
1167        audio_channel_mask_t mSrcChannelMask;
1168        audio_format_t       mSrcFormat;
1169        uint32_t             mSrcSampleRate;
1170        audio_channel_mask_t mDstChannelMask;
1171        audio_format_t       mDstFormat;
1172        uint32_t             mDstSampleRate;
1173
1174        // derived information
1175        uint32_t             mSrcChannelCount;
1176        uint32_t             mDstChannelCount;
1177        size_t               mDstFrameSize;
1178
1179        // format conversion buffer
1180        void                *mBuf;
1181        size_t               mBufFrames;
1182        size_t               mBufFrameSize;
1183
1184        // resampler info
1185        AudioResampler      *mResampler;
1186
1187        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1188        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1189        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1190        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1191        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1192    };
1193
1194#include "RecordTracks.h"
1195
1196            RecordThread(const sp<AudioFlinger>& audioFlinger,
1197                    AudioStreamIn *input,
1198                    audio_io_handle_t id,
1199                    audio_devices_t outDevice,
1200                    audio_devices_t inDevice,
1201                    bool systemReady
1202#ifdef TEE_SINK
1203                    , const sp<NBAIO_Sink>& teeSink
1204#endif
1205                    );
1206            virtual     ~RecordThread();
1207
1208    // no addTrack_l ?
1209    void        destroyTrack_l(const sp<RecordTrack>& track);
1210    void        removeTrack_l(const sp<RecordTrack>& track);
1211
1212    void        dumpInternals(int fd, const Vector<String16>& args);
1213    void        dumpTracks(int fd, const Vector<String16>& args);
1214
1215    // Thread virtuals
1216    virtual bool        threadLoop();
1217
1218    // RefBase
1219    virtual void        onFirstRef();
1220
1221    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1222
1223    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1224
1225    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1226
1227            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1228                    const sp<AudioFlinger::Client>& client,
1229                    uint32_t sampleRate,
1230                    audio_format_t format,
1231                    audio_channel_mask_t channelMask,
1232                    size_t *pFrameCount,
1233                    int sessionId,
1234                    size_t *notificationFrames,
1235                    int uid,
1236                    IAudioFlinger::track_flags_t *flags,
1237                    pid_t tid,
1238                    status_t *status /*non-NULL*/);
1239
1240            status_t    start(RecordTrack* recordTrack,
1241                              AudioSystem::sync_event_t event,
1242                              int triggerSession);
1243
1244            // ask the thread to stop the specified track, and
1245            // return true if the caller should then do it's part of the stopping process
1246            bool        stop(RecordTrack* recordTrack);
1247
1248            void        dump(int fd, const Vector<String16>& args);
1249            AudioStreamIn* clearInput();
1250            virtual audio_stream_t* stream() const;
1251
1252
1253    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1254                                               status_t& status);
1255    virtual void        cacheParameters_l() {}
1256    virtual String8     getParameters(const String8& keys);
1257    virtual void        ioConfigChanged(audio_io_config_event event);
1258    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1259                                           audio_patch_handle_t *handle);
1260    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1261
1262            void        addPatchRecord(const sp<PatchRecord>& record);
1263            void        deletePatchRecord(const sp<PatchRecord>& record);
1264
1265            void        readInputParameters_l();
1266    virtual uint32_t    getInputFramesLost();
1267
1268    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1269    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1270    virtual uint32_t hasAudioSession(int sessionId) const;
1271
1272            // Return the set of unique session IDs across all tracks.
1273            // The keys are the session IDs, and the associated values are meaningless.
1274            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1275            KeyedVector<int, bool> sessionIds() const;
1276
1277    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1278    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1279
1280    static void syncStartEventCallback(const wp<SyncEvent>& event);
1281
1282    virtual size_t      frameCount() const { return mFrameCount; }
1283            bool        hasFastCapture() const { return mFastCapture != 0; }
1284    virtual void        getAudioPortConfig(struct audio_port_config *config);
1285
1286private:
1287            // Enter standby if not already in standby, and set mStandby flag
1288            void    standbyIfNotAlreadyInStandby();
1289
1290            // Call the HAL standby method unconditionally, and don't change mStandby flag
1291            void    inputStandBy();
1292
1293            AudioStreamIn                       *mInput;
1294            SortedVector < sp<RecordTrack> >    mTracks;
1295            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1296            // is used together with mStartStopCond to indicate start()/stop() progress
1297            SortedVector< sp<RecordTrack> >     mActiveTracks;
1298            // generation counter for mActiveTracks
1299            int                                 mActiveTracksGen;
1300            Condition                           mStartStopCond;
1301
1302            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1303            void                               *mRsmpInBuffer; //
1304            size_t                              mRsmpInFrames;  // size of resampler input in frames
1305            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1306
1307            // rolling index that is never cleared
1308            int32_t                             mRsmpInRear;    // last filled frame + 1
1309
1310            // For dumpsys
1311            const sp<NBAIO_Sink>                mTeeSink;
1312
1313            const sp<MemoryDealer>              mReadOnlyHeap;
1314
1315            // one-time initialization, no locks required
1316            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1317                                                                // a fast capture
1318
1319            // FIXME audio watchdog thread
1320
1321            // contents are not guaranteed to be consistent, no locks required
1322            FastCaptureDumpState                mFastCaptureDumpState;
1323#ifdef STATE_QUEUE_DUMP
1324            // FIXME StateQueue observer and mutator dump fields
1325#endif
1326            // FIXME audio watchdog dump
1327
1328            // accessible only within the threadLoop(), no locks required
1329            //          mFastCapture->sq()      // for mutating and pushing state
1330            int32_t     mFastCaptureFutex;      // for cold idle
1331
1332            // The HAL input source is treated as non-blocking,
1333            // but current implementation is blocking
1334            sp<NBAIO_Source>                    mInputSource;
1335            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1336            sp<NBAIO_Source>                    mNormalSource;
1337            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1338            // otherwise clear
1339            sp<NBAIO_Sink>                      mPipeSink;
1340            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1341            // otherwise clear
1342            sp<NBAIO_Source>                    mPipeSource;
1343            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1344            size_t                              mPipeFramesP2;
1345            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1346            sp<IMemory>                         mPipeMemory;
1347
1348            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1349            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1350
1351            bool                                mFastTrackAvail;    // true if fast track available
1352};
1353