Threads.h revision ef6cf3fc6cfb12e089e787efcbf1fc485ed54931
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD,            // Thread class is OffloadThread
33        MMAP                // control thread for MMAP stream
34        // If you add any values here, also update ThreadBase::threadTypeToString()
35    };
36
37    static const char *threadTypeToString(type_t type);
38
39    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
40                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
41                bool systemReady);
42    virtual             ~ThreadBase();
43
44    virtual status_t    readyToRun();
45
46    void dumpBase(int fd, const Vector<String16>& args);
47    void dumpEffectChains(int fd, const Vector<String16>& args);
48
49    void clearPowerManager();
50
51    // base for record and playback
52    enum {
53        CFG_EVENT_IO,
54        CFG_EVENT_PRIO,
55        CFG_EVENT_SET_PARAMETER,
56        CFG_EVENT_CREATE_AUDIO_PATCH,
57        CFG_EVENT_RELEASE_AUDIO_PATCH,
58    };
59
60    class ConfigEventData: public RefBase {
61    public:
62        virtual ~ConfigEventData() {}
63
64        virtual  void dump(char *buffer, size_t size) = 0;
65    protected:
66        ConfigEventData() {}
67    };
68
69    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
70    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
71    //  2. Lock mLock
72    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
73    //  4. sendConfigEvent_l() reads status from event->mStatus;
74    //  5. sendConfigEvent_l() returns status
75    //  6. Unlock
76    //
77    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
78    // 1. Lock mLock
79    // 2. If there is an entry in mConfigEvents proceed ...
80    // 3. Read first entry in mConfigEvents
81    // 4. Remove first entry from mConfigEvents
82    // 5. Process
83    // 6. Set event->mStatus
84    // 7. event->mCond.signal
85    // 8. Unlock
86
87    class ConfigEvent: public RefBase {
88    public:
89        virtual ~ConfigEvent() {}
90
91        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
92
93        const int mType; // event type e.g. CFG_EVENT_IO
94        Mutex mLock;     // mutex associated with mCond
95        Condition mCond; // condition for status return
96        status_t mStatus; // status communicated to sender
97        bool mWaitStatus; // true if sender is waiting for status
98        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
99        sp<ConfigEventData> mData;     // event specific parameter data
100
101    protected:
102        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
103            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
104            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
105    };
106
107    class IoConfigEventData : public ConfigEventData {
108    public:
109        IoConfigEventData(audio_io_config_event event, pid_t pid) :
110            mEvent(event), mPid(pid) {}
111
112        virtual  void dump(char *buffer, size_t size) {
113            snprintf(buffer, size, "IO event: event %d\n", mEvent);
114        }
115
116        const audio_io_config_event mEvent;
117        const pid_t                 mPid;
118    };
119
120    class IoConfigEvent : public ConfigEvent {
121    public:
122        IoConfigEvent(audio_io_config_event event, pid_t pid) :
123            ConfigEvent(CFG_EVENT_IO) {
124            mData = new IoConfigEventData(event, pid);
125        }
126        virtual ~IoConfigEvent() {}
127    };
128
129    class PrioConfigEventData : public ConfigEventData {
130    public:
131        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
132            mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {}
133
134        virtual  void dump(char *buffer, size_t size) {
135            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n",
136                    mPid, mTid, mPrio, mForApp);
137        }
138
139        const pid_t mPid;
140        const pid_t mTid;
141        const int32_t mPrio;
142        const bool mForApp;
143    };
144
145    class PrioConfigEvent : public ConfigEvent {
146    public:
147        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) :
148            ConfigEvent(CFG_EVENT_PRIO, true) {
149            mData = new PrioConfigEventData(pid, tid, prio, forApp);
150        }
151        virtual ~PrioConfigEvent() {}
152    };
153
154    class SetParameterConfigEventData : public ConfigEventData {
155    public:
156        explicit SetParameterConfigEventData(String8 keyValuePairs) :
157            mKeyValuePairs(keyValuePairs) {}
158
159        virtual  void dump(char *buffer, size_t size) {
160            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
161        }
162
163        const String8 mKeyValuePairs;
164    };
165
166    class SetParameterConfigEvent : public ConfigEvent {
167    public:
168        explicit SetParameterConfigEvent(String8 keyValuePairs) :
169            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
170            mData = new SetParameterConfigEventData(keyValuePairs);
171            mWaitStatus = true;
172        }
173        virtual ~SetParameterConfigEvent() {}
174    };
175
176    class CreateAudioPatchConfigEventData : public ConfigEventData {
177    public:
178        CreateAudioPatchConfigEventData(const struct audio_patch patch,
179                                        audio_patch_handle_t handle) :
180            mPatch(patch), mHandle(handle) {}
181
182        virtual  void dump(char *buffer, size_t size) {
183            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
184        }
185
186        const struct audio_patch mPatch;
187        audio_patch_handle_t mHandle;
188    };
189
190    class CreateAudioPatchConfigEvent : public ConfigEvent {
191    public:
192        CreateAudioPatchConfigEvent(const struct audio_patch patch,
193                                    audio_patch_handle_t handle) :
194            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
195            mData = new CreateAudioPatchConfigEventData(patch, handle);
196            mWaitStatus = true;
197        }
198        virtual ~CreateAudioPatchConfigEvent() {}
199    };
200
201    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
202    public:
203        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
204            mHandle(handle) {}
205
206        virtual  void dump(char *buffer, size_t size) {
207            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
208        }
209
210        audio_patch_handle_t mHandle;
211    };
212
213    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
214    public:
215        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
216            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
217            mData = new ReleaseAudioPatchConfigEventData(handle);
218            mWaitStatus = true;
219        }
220        virtual ~ReleaseAudioPatchConfigEvent() {}
221    };
222
223    class PMDeathRecipient : public IBinder::DeathRecipient {
224    public:
225        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
226        virtual     ~PMDeathRecipient() {}
227
228        // IBinder::DeathRecipient
229        virtual     void        binderDied(const wp<IBinder>& who);
230
231    private:
232        DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient);
233
234        wp<ThreadBase> mThread;
235    };
236
237    virtual     status_t    initCheck() const = 0;
238
239                // static externally-visible
240                type_t      type() const { return mType; }
241                bool isDuplicating() const { return (mType == DUPLICATING); }
242
243                audio_io_handle_t id() const { return mId;}
244
245                // dynamic externally-visible
246                uint32_t    sampleRate() const { return mSampleRate; }
247                audio_channel_mask_t channelMask() const { return mChannelMask; }
248                audio_format_t format() const { return mHALFormat; }
249                uint32_t channelCount() const { return mChannelCount; }
250                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
251                // and returns the [normal mix] buffer's frame count.
252    virtual     size_t      frameCount() const = 0;
253
254                // Return's the HAL's frame count i.e. fast mixer buffer size.
255                size_t      frameCountHAL() const { return mFrameCount; }
256
257                size_t      frameSize() const { return mFrameSize; }
258
259    // Should be "virtual status_t requestExitAndWait()" and override same
260    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
261                void        exit();
262    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
263                                                    status_t& status) = 0;
264    virtual     status_t    setParameters(const String8& keyValuePairs);
265    virtual     String8     getParameters(const String8& keys) = 0;
266    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
267                // sendConfigEvent_l() must be called with ThreadBase::mLock held
268                // Can temporarily release the lock if waiting for a reply from
269                // processConfigEvents_l().
270                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
271                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
272                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
273                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp);
274                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp);
275                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
276                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
277                                                            audio_patch_handle_t *handle);
278                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
279                void        processConfigEvents_l();
280    virtual     void        cacheParameters_l() = 0;
281    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
282                                               audio_patch_handle_t *handle) = 0;
283    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
284    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
285
286
287                // see note at declaration of mStandby, mOutDevice and mInDevice
288                bool        standby() const { return mStandby; }
289                audio_devices_t outDevice() const { return mOutDevice; }
290                audio_devices_t inDevice() const { return mInDevice; }
291                audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; }
292
293    virtual     bool        isOutput() const = 0;
294
295    virtual     sp<StreamHalInterface> stream() const = 0;
296
297                sp<EffectHandle> createEffect_l(
298                                    const sp<AudioFlinger::Client>& client,
299                                    const sp<IEffectClient>& effectClient,
300                                    int32_t priority,
301                                    audio_session_t sessionId,
302                                    effect_descriptor_t *desc,
303                                    int *enabled,
304                                    status_t *status /*non-NULL*/,
305                                    bool pinned);
306
307                // return values for hasAudioSession (bit field)
308                enum effect_state {
309                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
310                                            // effect
311                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
312                                            // track
313                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
314                                            // fast track
315                };
316
317                // get effect chain corresponding to session Id.
318                sp<EffectChain> getEffectChain(audio_session_t sessionId);
319                // same as getEffectChain() but must be called with ThreadBase mutex locked
320                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
321                // add an effect chain to the chain list (mEffectChains)
322    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
323                // remove an effect chain from the chain list (mEffectChains)
324    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
325                // lock all effect chains Mutexes. Must be called before releasing the
326                // ThreadBase mutex before processing the mixer and effects. This guarantees the
327                // integrity of the chains during the process.
328                // Also sets the parameter 'effectChains' to current value of mEffectChains.
329                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
330                // unlock effect chains after process
331                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
332                // get a copy of mEffectChains vector
333                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
334                // set audio mode to all effect chains
335                void setMode(audio_mode_t mode);
336                // get effect module with corresponding ID on specified audio session
337                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
338                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
339                // add and effect module. Also creates the effect chain is none exists for
340                // the effects audio session
341                status_t addEffect_l(const sp< EffectModule>& effect);
342                // remove and effect module. Also removes the effect chain is this was the last
343                // effect
344                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
345                // disconnect an effect handle from module and destroy module if last handle
346                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
347                // detach all tracks connected to an auxiliary effect
348    virtual     void detachAuxEffect_l(int effectId __unused) {}
349                // returns a combination of:
350                // - EFFECT_SESSION if effects on this audio session exist in one chain
351                // - TRACK_SESSION if tracks on this audio session exist
352                // - FAST_SESSION if fast tracks on this audio session exist
353    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
354                uint32_t hasAudioSession(audio_session_t sessionId) const {
355                    Mutex::Autolock _l(mLock);
356                    return hasAudioSession_l(sessionId);
357                }
358
359                // the value returned by default implementation is not important as the
360                // strategy is only meaningful for PlaybackThread which implements this method
361                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
362                        { return 0; }
363
364                // check if some effects must be suspended/restored when an effect is enabled
365                // or disabled
366                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
367                                                 bool enabled,
368                                                 audio_session_t sessionId =
369                                                        AUDIO_SESSION_OUTPUT_MIX);
370                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
371                                                   bool enabled,
372                                                   audio_session_t sessionId =
373                                                        AUDIO_SESSION_OUTPUT_MIX);
374
375                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
376                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
377
378                // Return a reference to a per-thread heap which can be used to allocate IMemory
379                // objects that will be read-only to client processes, read/write to mediaserver,
380                // and shared by all client processes of the thread.
381                // The heap is per-thread rather than common across all threads, because
382                // clients can't be trusted not to modify the offset of the IMemory they receive.
383                // If a thread does not have such a heap, this method returns 0.
384                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
385
386                virtual sp<IMemory> pipeMemory() const { return 0; }
387
388                        void systemReady();
389
390                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
391                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
392                                                               audio_session_t sessionId) = 0;
393
394                        void        broadcast_l();
395
396    mutable     Mutex                   mLock;
397
398protected:
399
400                // entry describing an effect being suspended in mSuspendedSessions keyed vector
401                class SuspendedSessionDesc : public RefBase {
402                public:
403                    SuspendedSessionDesc() : mRefCount(0) {}
404
405                    int mRefCount;          // number of active suspend requests
406                    effect_uuid_t mType;    // effect type UUID
407                };
408
409                void        acquireWakeLock();
410                virtual void acquireWakeLock_l();
411                void        releaseWakeLock();
412                void        releaseWakeLock_l();
413                void        updateWakeLockUids_l(const SortedVector<uid_t> &uids);
414                void        getPowerManager_l();
415                // suspend or restore effects of the specified type (or all if type is NULL)
416                // on a given session. The number of suspend requests is counted and restore
417                // occurs when all suspend requests are cancelled.
418                void setEffectSuspended_l(const effect_uuid_t *type,
419                                          bool suspend,
420                                          audio_session_t sessionId);
421                // updated mSuspendedSessions when an effect is suspended or restored
422                void        updateSuspendedSessions_l(const effect_uuid_t *type,
423                                                      bool suspend,
424                                                      audio_session_t sessionId);
425                // check if some effects must be suspended when an effect chain is added
426                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
427
428                String16 getWakeLockTag();
429
430    virtual     void        preExit() { }
431    virtual     void        setMasterMono_l(bool mono __unused) { }
432    virtual     bool        requireMonoBlend() { return false; }
433
434    friend class AudioFlinger;      // for mEffectChains
435
436                const type_t            mType;
437
438                // Used by parameters, config events, addTrack_l, exit
439                Condition               mWaitWorkCV;
440
441                const sp<AudioFlinger>  mAudioFlinger;
442
443                // updated by PlaybackThread::readOutputParameters_l() or
444                // RecordThread::readInputParameters_l()
445                uint32_t                mSampleRate;
446                size_t                  mFrameCount;       // output HAL, direct output, record
447                audio_channel_mask_t    mChannelMask;
448                uint32_t                mChannelCount;
449                size_t                  mFrameSize;
450                // not HAL frame size, this is for output sink (to pipe to fast mixer)
451                audio_format_t          mFormat;           // Source format for Recording and
452                                                           // Sink format for Playback.
453                                                           // Sink format may be different than
454                                                           // HAL format if Fastmixer is used.
455                audio_format_t          mHALFormat;
456                size_t                  mBufferSize;       // HAL buffer size for read() or write()
457
458                Vector< sp<ConfigEvent> >     mConfigEvents;
459                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
460
461                // These fields are written and read by thread itself without lock or barrier,
462                // and read by other threads without lock or barrier via standby(), outDevice()
463                // and inDevice().
464                // Because of the absence of a lock or barrier, any other thread that reads
465                // these fields must use the information in isolation, or be prepared to deal
466                // with possibility that it might be inconsistent with other information.
467                bool                    mStandby;     // Whether thread is currently in standby.
468                audio_devices_t         mOutDevice;   // output device
469                audio_devices_t         mInDevice;    // input device
470                audio_devices_t         mPrevOutDevice;   // previous output device
471                audio_devices_t         mPrevInDevice;    // previous input device
472                struct audio_patch      mPatch;
473                audio_source_t          mAudioSource;
474
475                const audio_io_handle_t mId;
476                Vector< sp<EffectChain> > mEffectChains;
477
478                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
479                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
480                sp<IPowerManager>       mPowerManager;
481                sp<IBinder>             mWakeLockToken;
482                const sp<PMDeathRecipient> mDeathRecipient;
483                // list of suspended effects per session and per type. The first (outer) vector is
484                // keyed by session ID, the second (inner) by type UUID timeLow field
485                // Updated by updateSuspendedSessions_l() only.
486                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
487                                        mSuspendedSessions;
488                // TODO: add comment and adjust size as needed
489                static const size_t     kLogSize = 4 * 1024;
490                sp<NBLog::Writer>       mNBLogWriter;
491                bool                    mSystemReady;
492                ExtendedTimestamp       mTimestamp;
493                // A condition that must be evaluated by the thread loop has changed and
494                // we must not wait for async write callback in the thread loop before evaluating it
495                bool                    mSignalPending;
496
497                // ActiveTracks is a sorted vector of track type T representing the
498                // active tracks of threadLoop() to be considered by the locked prepare portion.
499                // ActiveTracks should be accessed with the ThreadBase lock held.
500                //
501                // During processing and I/O, the threadLoop does not hold the lock;
502                // hence it does not directly use ActiveTracks.  Care should be taken
503                // to hold local strong references or defer removal of tracks
504                // if the threadLoop may still be accessing those tracks due to mix, etc.
505                //
506                // This class updates power information appropriately.
507                //
508
509                template <typename T>
510                class ActiveTracks {
511                public:
512                    explicit ActiveTracks(SimpleLog *localLog = nullptr)
513                        : mActiveTracksGeneration(0)
514                        , mLastActiveTracksGeneration(0)
515                        , mLocalLog(localLog)
516                    { }
517
518                    ~ActiveTracks() {
519                        ALOGW_IF(!mActiveTracks.isEmpty(),
520                                "ActiveTracks should be empty in destructor");
521                    }
522                    // returns the last track added (even though it may have been
523                    // subsequently removed from ActiveTracks).
524                    //
525                    // Used for DirectOutputThread to ensure a flush is called when transitioning
526                    // to a new track (even though it may be on the same session).
527                    // Used for OffloadThread to ensure that volume and mixer state is
528                    // taken from the latest track added.
529                    //
530                    // The latest track is saved with a weak pointer to prevent keeping an
531                    // otherwise useless track alive. Thus the function will return nullptr
532                    // if the latest track has subsequently been removed and destroyed.
533                    sp<T> getLatest() {
534                        return mLatestActiveTrack.promote();
535                    }
536
537                    // SortedVector methods
538                    ssize_t         add(const sp<T> &track);
539                    ssize_t         remove(const sp<T> &track);
540                    size_t          size() const {
541                        return mActiveTracks.size();
542                    }
543                    ssize_t         indexOf(const sp<T>& item) {
544                        return mActiveTracks.indexOf(item);
545                    }
546                    sp<T>           operator[](size_t index) const {
547                        return mActiveTracks[index];
548                    }
549                    typename SortedVector<sp<T>>::iterator begin() {
550                        return mActiveTracks.begin();
551                    }
552                    typename SortedVector<sp<T>>::iterator end() {
553                        return mActiveTracks.end();
554                    }
555
556                    // Due to Binder recursion optimization, clear() and updatePowerState()
557                    // cannot be called from a Binder thread because they may call back into
558                    // the original calling process (system server) for BatteryNotifier
559                    // (which requires a Java environment that may not be present).
560                    // Hence, call clear() and updatePowerState() only from the
561                    // ThreadBase thread.
562                    void            clear();
563                    // periodically called in the threadLoop() to update power state uids.
564                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
565
566                private:
567                    void            logTrack(const char *funcName, const sp<T> &track) const;
568
569                    SortedVector<uid_t> getWakeLockUids() {
570                        SortedVector<uid_t> wakeLockUids;
571                        for (const sp<T> &track : mActiveTracks) {
572                            wakeLockUids.add(track->uid());
573                        }
574                        return wakeLockUids; // moved by underlying SharedBuffer
575                    }
576
577                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
578                                        mBatteryCounter;
579                    SortedVector<sp<T>> mActiveTracks;
580                    int                 mActiveTracksGeneration;
581                    int                 mLastActiveTracksGeneration;
582                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
583                    SimpleLog * const   mLocalLog;
584                };
585
586                SimpleLog mLocalLog;
587};
588
589class VolumeInterface {
590 public:
591
592    virtual ~VolumeInterface() {}
593
594    virtual void        setMasterVolume(float value) = 0;
595    virtual void        setMasterMute(bool muted) = 0;
596    virtual void        setStreamVolume(audio_stream_type_t stream, float value) = 0;
597    virtual void        setStreamMute(audio_stream_type_t stream, bool muted) = 0;
598    virtual float       streamVolume(audio_stream_type_t stream) const = 0;
599
600};
601
602// --- PlaybackThread ---
603class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback,
604    public VolumeInterface {
605public:
606
607#include "PlaybackTracks.h"
608
609    enum mixer_state {
610        MIXER_IDLE,             // no active tracks
611        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
612        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
613        MIXER_DRAIN_TRACK,      // drain currently playing track
614        MIXER_DRAIN_ALL,        // fully drain the hardware
615        // standby mode does not have an enum value
616        // suspend by audio policy manager is orthogonal to mixer state
617    };
618
619    // retry count before removing active track in case of underrun on offloaded thread:
620    // we need to make sure that AudioTrack client has enough time to send large buffers
621    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
622    // handled for offloaded tracks
623    static const int8_t kMaxTrackRetriesOffload = 20;
624    static const int8_t kMaxTrackStartupRetriesOffload = 100;
625    static const int8_t kMaxTrackStopRetriesOffload = 2;
626    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
627    static const uint32_t kMaxTracksPerUid = 14;
628
629    // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise
630    // if delay is greater, the estimated time for timeLoopNextNs is reset.
631    // This allows for catch-up to be done for small delays, while resetting the estimate
632    // for initial conditions or large delays.
633    static const nsecs_t kMaxNextBufferDelayNs = 100000000;
634
635    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
636                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
637    virtual             ~PlaybackThread();
638
639                void        dump(int fd, const Vector<String16>& args);
640
641    // Thread virtuals
642    virtual     bool        threadLoop();
643
644    // RefBase
645    virtual     void        onFirstRef();
646
647    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
648                                                       audio_session_t sessionId);
649
650protected:
651    // Code snippets that were lifted up out of threadLoop()
652    virtual     void        threadLoop_mix() = 0;
653    virtual     void        threadLoop_sleepTime() = 0;
654    virtual     ssize_t     threadLoop_write();
655    virtual     void        threadLoop_drain();
656    virtual     void        threadLoop_standby();
657    virtual     void        threadLoop_exit();
658    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
659
660                // prepareTracks_l reads and writes mActiveTracks, and returns
661                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
662                // is responsible for clearing or destroying this Vector later on, when it
663                // is safe to do so. That will drop the final ref count and destroy the tracks.
664    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
665                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
666
667    // StreamOutHalInterfaceCallback implementation
668    virtual     void        onWriteReady();
669    virtual     void        onDrainReady();
670    virtual     void        onError();
671
672                void        resetWriteBlocked(uint32_t sequence);
673                void        resetDraining(uint32_t sequence);
674
675    virtual     bool        waitingAsyncCallback();
676    virtual     bool        waitingAsyncCallback_l();
677    virtual     bool        shouldStandby_l();
678    virtual     void        onAddNewTrack_l();
679                void        onAsyncError(); // error reported by AsyncCallbackThread
680
681    // ThreadBase virtuals
682    virtual     void        preExit();
683
684    virtual     bool        keepWakeLock() const { return true; }
685    virtual     void        acquireWakeLock_l() {
686                                ThreadBase::acquireWakeLock_l();
687                                mActiveTracks.updatePowerState(this, true /* force */);
688                            }
689
690public:
691
692    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
693
694                // return estimated latency in milliseconds, as reported by HAL
695                uint32_t    latency() const;
696                // same, but lock must already be held
697                uint32_t    latency_l() const;
698
699                // VolumeInterface
700    virtual     void        setMasterVolume(float value);
701    virtual     void        setMasterMute(bool muted);
702    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
703    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
704    virtual     float       streamVolume(audio_stream_type_t stream) const;
705
706                sp<Track>   createTrack_l(
707                                const sp<AudioFlinger::Client>& client,
708                                audio_stream_type_t streamType,
709                                uint32_t *sampleRate,
710                                audio_format_t format,
711                                audio_channel_mask_t channelMask,
712                                size_t *pFrameCount,
713                                size_t *pNotificationFrameCount,
714                                uint32_t notificationsPerBuffer,
715                                float speed,
716                                const sp<IMemory>& sharedBuffer,
717                                audio_session_t sessionId,
718                                audio_output_flags_t *flags,
719                                pid_t tid,
720                                uid_t uid,
721                                status_t *status /*non-NULL*/,
722                                audio_port_handle_t portId);
723
724                AudioStreamOut* getOutput() const;
725                AudioStreamOut* clearOutput();
726                virtual sp<StreamHalInterface> stream() const;
727
728                // a very large number of suspend() will eventually wraparound, but unlikely
729                void        suspend() { (void) android_atomic_inc(&mSuspended); }
730                void        restore()
731                                {
732                                    // if restore() is done without suspend(), get back into
733                                    // range so that the next suspend() will operate correctly
734                                    if (android_atomic_dec(&mSuspended) <= 0) {
735                                        android_atomic_release_store(0, &mSuspended);
736                                    }
737                                }
738                bool        isSuspended() const
739                                { return android_atomic_acquire_load(&mSuspended) > 0; }
740
741    virtual     String8     getParameters(const String8& keys);
742    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
743                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
744                // Consider also removing and passing an explicit mMainBuffer initialization
745                // parameter to AF::PlaybackThread::Track::Track().
746                effect_buffer_t *sinkBuffer() const {
747                    return reinterpret_cast<effect_buffer_t *>(mSinkBuffer); };
748
749    virtual     void detachAuxEffect_l(int effectId);
750                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
751                        int EffectId);
752                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
753                        int EffectId);
754
755                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
756                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
757                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
758                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
759
760
761                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
762                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
763
764                // called with AudioFlinger lock held
765                        bool     invalidateTracks_l(audio_stream_type_t streamType);
766                virtual void     invalidateTracks(audio_stream_type_t streamType);
767
768    virtual     size_t      frameCount() const { return mNormalFrameCount; }
769
770                status_t    getTimestamp_l(AudioTimestamp& timestamp);
771
772                void        addPatchTrack(const sp<PatchTrack>& track);
773                void        deletePatchTrack(const sp<PatchTrack>& track);
774
775    virtual     void        getAudioPortConfig(struct audio_port_config *config);
776
777                // Return the asynchronous signal wait time.
778    virtual     int64_t     computeWaitTimeNs_l() const { return INT64_MAX; }
779
780    virtual     bool        isOutput() const override { return true; }
781
782protected:
783    // updated by readOutputParameters_l()
784    size_t                          mNormalFrameCount;  // normal mixer and effects
785
786    bool                            mThreadThrottle;     // throttle the thread processing
787    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
788    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
789    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
790
791    void*                           mSinkBuffer;         // frame size aligned sink buffer
792
793    // TODO:
794    // Rearrange the buffer info into a struct/class with
795    // clear, copy, construction, destruction methods.
796    //
797    // mSinkBuffer also has associated with it:
798    //
799    // mSinkBufferSize: Sink Buffer Size
800    // mFormat: Sink Buffer Format
801
802    // Mixer Buffer (mMixerBuffer*)
803    //
804    // In the case of floating point or multichannel data, which is not in the
805    // sink format, it is required to accumulate in a higher precision or greater channel count
806    // buffer before downmixing or data conversion to the sink buffer.
807
808    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
809    bool                            mMixerBufferEnabled;
810
811    // Storage, 32 byte aligned (may make this alignment a requirement later).
812    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
813    void*                           mMixerBuffer;
814
815    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
816    size_t                          mMixerBufferSize;
817
818    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
819    audio_format_t                  mMixerBufferFormat;
820
821    // An internal flag set to true by MixerThread::prepareTracks_l()
822    // when mMixerBuffer contains valid data after mixing.
823    bool                            mMixerBufferValid;
824
825    // Effects Buffer (mEffectsBuffer*)
826    //
827    // In the case of effects data, which is not in the sink format,
828    // it is required to accumulate in a different buffer before data conversion
829    // to the sink buffer.
830
831    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
832    bool                            mEffectBufferEnabled;
833
834    // Storage, 32 byte aligned (may make this alignment a requirement later).
835    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
836    void*                           mEffectBuffer;
837
838    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
839    size_t                          mEffectBufferSize;
840
841    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
842    audio_format_t                  mEffectBufferFormat;
843
844    // An internal flag set to true by MixerThread::prepareTracks_l()
845    // when mEffectsBuffer contains valid data after mixing.
846    //
847    // When this is set, all mixer data is routed into the effects buffer
848    // for any processing (including output processing).
849    bool                            mEffectBufferValid;
850
851    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
852    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
853    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
854    // workaround that restriction.
855    // 'volatile' means accessed via atomic operations and no lock.
856    volatile int32_t                mSuspended;
857
858    int64_t                         mBytesWritten;
859    int64_t                         mFramesWritten; // not reset on standby
860    int64_t                         mSuspendedFrames; // not reset on standby
861private:
862    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
863    // PlaybackThread needs to find out if master-muted, it checks it's local
864    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
865    bool                            mMasterMute;
866                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
867protected:
868    ActiveTracks<Track>     mActiveTracks;
869
870    // Allocate a track name for a given channel mask.
871    //   Returns name >= 0 if successful, -1 on failure.
872    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
873                                           audio_session_t sessionId, uid_t uid) = 0;
874    virtual void            deleteTrackName_l(int name) = 0;
875
876    // Time to sleep between cycles when:
877    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
878    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
879    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
880    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
881    // No sleep in standby mode; waits on a condition
882
883    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
884                void        checkSilentMode_l();
885
886    // Non-trivial for DUPLICATING only
887    virtual     void        saveOutputTracks() { }
888    virtual     void        clearOutputTracks() { }
889
890    // Cache various calculated values, at threadLoop() entry and after a parameter change
891    virtual     void        cacheParameters_l();
892
893    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
894
895    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
896                                   audio_patch_handle_t *handle);
897    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
898
899                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
900                                    && mHwSupportsPause
901                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
902
903                uint32_t    trackCountForUid_l(uid_t uid);
904
905private:
906
907    friend class AudioFlinger;      // for numerous
908
909    DISALLOW_COPY_AND_ASSIGN(PlaybackThread);
910
911    status_t    addTrack_l(const sp<Track>& track);
912    bool        destroyTrack_l(const sp<Track>& track);
913    void        removeTrack_l(const sp<Track>& track);
914
915    void        readOutputParameters_l();
916
917    virtual void dumpInternals(int fd, const Vector<String16>& args);
918    void        dumpTracks(int fd, const Vector<String16>& args);
919
920    SortedVector< sp<Track> >       mTracks;
921    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
922    AudioStreamOut                  *mOutput;
923
924    float                           mMasterVolume;
925    nsecs_t                         mLastWriteTime;
926    int                             mNumWrites;
927    int                             mNumDelayedWrites;
928    bool                            mInWrite;
929
930    // FIXME rename these former local variables of threadLoop to standard "m" names
931    nsecs_t                         mStandbyTimeNs;
932    size_t                          mSinkBufferSize;
933
934    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
935    uint32_t                        mActiveSleepTimeUs;
936    uint32_t                        mIdleSleepTimeUs;
937
938    uint32_t                        mSleepTimeUs;
939
940    // mixer status returned by prepareTracks_l()
941    mixer_state                     mMixerStatus; // current cycle
942                                                  // previous cycle when in prepareTracks_l()
943    mixer_state                     mMixerStatusIgnoringFastTracks;
944                                                  // FIXME or a separate ready state per track
945
946    // FIXME move these declarations into the specific sub-class that needs them
947    // MIXER only
948    uint32_t                        sleepTimeShift;
949
950    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
951    nsecs_t                         mStandbyDelayNs;
952
953    // MIXER only
954    nsecs_t                         maxPeriod;
955
956    // DUPLICATING only
957    uint32_t                        writeFrames;
958
959    size_t                          mBytesRemaining;
960    size_t                          mCurrentWriteLength;
961    bool                            mUseAsyncWrite;
962    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
963    // incremented each time a write(), a flush() or a standby() occurs.
964    // Bit 0 is set when a write blocks and indicates a callback is expected.
965    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
966    // callbacks are ignored.
967    uint32_t                        mWriteAckSequence;
968    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
969    // incremented each time a drain is requested or a flush() or standby() occurs.
970    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
971    // expected.
972    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
973    // callbacks are ignored.
974    uint32_t                        mDrainSequence;
975    sp<AsyncCallbackThread>         mCallbackThread;
976
977private:
978    // The HAL output sink is treated as non-blocking, but current implementation is blocking
979    sp<NBAIO_Sink>          mOutputSink;
980    // If a fast mixer is present, the blocking pipe sink, otherwise clear
981    sp<NBAIO_Sink>          mPipeSink;
982    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
983    sp<NBAIO_Sink>          mNormalSink;
984#ifdef TEE_SINK
985    // For dumpsys
986    sp<NBAIO_Sink>          mTeeSink;
987    sp<NBAIO_Source>        mTeeSource;
988#endif
989    uint32_t                mScreenState;   // cached copy of gScreenState
990    // TODO: add comment and adjust size as needed
991    static const size_t     kFastMixerLogSize = 8 * 1024;
992    sp<NBLog::Writer>       mFastMixerNBLogWriter;
993
994
995public:
996    virtual     bool        hasFastMixer() const = 0;
997    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
998                                { FastTrackUnderruns dummy; return dummy; }
999
1000protected:
1001                // accessed by both binder threads and within threadLoop(), lock on mutex needed
1002                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1003                bool        mHwSupportsPause;
1004                bool        mHwPaused;
1005                bool        mFlushPending;
1006                // volumes last sent to audio HAL with stream->setVolume()
1007                float mLeftVolFloat;
1008                float mRightVolFloat;
1009};
1010
1011class MixerThread : public PlaybackThread {
1012public:
1013    MixerThread(const sp<AudioFlinger>& audioFlinger,
1014                AudioStreamOut* output,
1015                audio_io_handle_t id,
1016                audio_devices_t device,
1017                bool systemReady,
1018                type_t type = MIXER);
1019    virtual             ~MixerThread();
1020
1021    // Thread virtuals
1022
1023    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1024                                                   status_t& status);
1025    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1026
1027protected:
1028    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1029    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1030                                           audio_session_t sessionId, uid_t uid);
1031    virtual     void        deleteTrackName_l(int name);
1032    virtual     uint32_t    idleSleepTimeUs() const;
1033    virtual     uint32_t    suspendSleepTimeUs() const;
1034    virtual     void        cacheParameters_l();
1035
1036    virtual void acquireWakeLock_l() {
1037        PlaybackThread::acquireWakeLock_l();
1038        if (hasFastMixer()) {
1039            mFastMixer->setBoottimeOffset(
1040                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1041        }
1042    }
1043
1044    // threadLoop snippets
1045    virtual     ssize_t     threadLoop_write();
1046    virtual     void        threadLoop_standby();
1047    virtual     void        threadLoop_mix();
1048    virtual     void        threadLoop_sleepTime();
1049    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1050    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1051
1052    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1053                                   audio_patch_handle_t *handle);
1054    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1055
1056                AudioMixer* mAudioMixer;    // normal mixer
1057private:
1058                // one-time initialization, no locks required
1059                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1060                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1061
1062                // contents are not guaranteed to be consistent, no locks required
1063                FastMixerDumpState mFastMixerDumpState;
1064#ifdef STATE_QUEUE_DUMP
1065                StateQueueObserverDump mStateQueueObserverDump;
1066                StateQueueMutatorDump  mStateQueueMutatorDump;
1067#endif
1068                AudioWatchdogDump mAudioWatchdogDump;
1069
1070                // accessible only within the threadLoop(), no locks required
1071                //          mFastMixer->sq()    // for mutating and pushing state
1072                int32_t     mFastMixerFutex;    // for cold idle
1073
1074                std::atomic_bool mMasterMono;
1075public:
1076    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1077    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1078                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1079                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1080                            }
1081
1082protected:
1083    virtual     void       setMasterMono_l(bool mono) {
1084                               mMasterMono.store(mono);
1085                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1086                                   mFastMixer->setMasterMono(mMasterMono);
1087                               }
1088                           }
1089                // the FastMixer performs mono blend if it exists.
1090                // Blending with limiter is not idempotent,
1091                // and blending without limiter is idempotent but inefficient to do twice.
1092    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1093};
1094
1095class DirectOutputThread : public PlaybackThread {
1096public:
1097
1098    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1099                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1100    virtual                 ~DirectOutputThread();
1101
1102    // Thread virtuals
1103
1104    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1105                                                   status_t& status);
1106    virtual     void        flushHw_l();
1107
1108protected:
1109    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1110                                           audio_session_t sessionId, uid_t uid);
1111    virtual     void        deleteTrackName_l(int name);
1112    virtual     uint32_t    activeSleepTimeUs() const;
1113    virtual     uint32_t    idleSleepTimeUs() const;
1114    virtual     uint32_t    suspendSleepTimeUs() const;
1115    virtual     void        cacheParameters_l();
1116
1117    // threadLoop snippets
1118    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1119    virtual     void        threadLoop_mix();
1120    virtual     void        threadLoop_sleepTime();
1121    virtual     void        threadLoop_exit();
1122    virtual     bool        shouldStandby_l();
1123
1124    virtual     void        onAddNewTrack_l();
1125
1126    bool mVolumeShaperActive;
1127
1128    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1129                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1130                        bool systemReady);
1131    void processVolume_l(Track *track, bool lastTrack);
1132
1133    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1134    sp<Track>               mActiveTrack;
1135
1136    wp<Track>               mPreviousTrack;         // used to detect track switch
1137
1138public:
1139    virtual     bool        hasFastMixer() const { return false; }
1140
1141    virtual     int64_t     computeWaitTimeNs_l() const override;
1142};
1143
1144class OffloadThread : public DirectOutputThread {
1145public:
1146
1147    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1148                        audio_io_handle_t id, uint32_t device, bool systemReady);
1149    virtual                 ~OffloadThread() {};
1150    virtual     void        flushHw_l();
1151
1152protected:
1153    // threadLoop snippets
1154    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1155    virtual     void        threadLoop_exit();
1156
1157    virtual     bool        waitingAsyncCallback();
1158    virtual     bool        waitingAsyncCallback_l();
1159    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1160
1161    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1162
1163private:
1164    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1165    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1166    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1167    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1168                                          // used and valid only during underrun.  ~0 if
1169                                          // no underrun has occurred during playback and
1170                                          // is not reset on standby.
1171};
1172
1173class AsyncCallbackThread : public Thread {
1174public:
1175
1176    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1177
1178    virtual             ~AsyncCallbackThread();
1179
1180    // Thread virtuals
1181    virtual bool        threadLoop();
1182
1183    // RefBase
1184    virtual void        onFirstRef();
1185
1186            void        exit();
1187            void        setWriteBlocked(uint32_t sequence);
1188            void        resetWriteBlocked();
1189            void        setDraining(uint32_t sequence);
1190            void        resetDraining();
1191            void        setAsyncError();
1192
1193private:
1194    const wp<PlaybackThread>   mPlaybackThread;
1195    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1196    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1197    // to indicate that the callback has been received via resetWriteBlocked()
1198    uint32_t                   mWriteAckSequence;
1199    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1200    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1201    // to indicate that the callback has been received via resetDraining()
1202    uint32_t                   mDrainSequence;
1203    Condition                  mWaitWorkCV;
1204    Mutex                      mLock;
1205    bool                       mAsyncError;
1206};
1207
1208class DuplicatingThread : public MixerThread {
1209public:
1210    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1211                      audio_io_handle_t id, bool systemReady);
1212    virtual                 ~DuplicatingThread();
1213
1214    // Thread virtuals
1215                void        addOutputTrack(MixerThread* thread);
1216                void        removeOutputTrack(MixerThread* thread);
1217                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1218protected:
1219    virtual     uint32_t    activeSleepTimeUs() const;
1220
1221private:
1222                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1223protected:
1224    // threadLoop snippets
1225    virtual     void        threadLoop_mix();
1226    virtual     void        threadLoop_sleepTime();
1227    virtual     ssize_t     threadLoop_write();
1228    virtual     void        threadLoop_standby();
1229    virtual     void        cacheParameters_l();
1230
1231private:
1232    // called from threadLoop, addOutputTrack, removeOutputTrack
1233    virtual     void        updateWaitTime_l();
1234protected:
1235    virtual     void        saveOutputTracks();
1236    virtual     void        clearOutputTracks();
1237private:
1238
1239                uint32_t    mWaitTimeMs;
1240    SortedVector < sp<OutputTrack> >  outputTracks;
1241    SortedVector < sp<OutputTrack> >  mOutputTracks;
1242public:
1243    virtual     bool        hasFastMixer() const { return false; }
1244};
1245
1246// record thread
1247class RecordThread : public ThreadBase
1248{
1249public:
1250
1251    class RecordTrack;
1252
1253    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1254     * RecordThread.  It maintains local state on the relative position of the read
1255     * position of the RecordTrack compared with the RecordThread.
1256     */
1257    class ResamplerBufferProvider : public AudioBufferProvider
1258    {
1259    public:
1260        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1261            mRecordTrack(recordTrack),
1262            mRsmpInUnrel(0), mRsmpInFront(0) { }
1263        virtual ~ResamplerBufferProvider() { }
1264
1265        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1266        // skipping any previous data read from the hal.
1267        virtual void reset();
1268
1269        /* Synchronizes RecordTrack position with the RecordThread.
1270         * Calculates available frames and handle overruns if the RecordThread
1271         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1272         * TODO: why not do this for every getNextBuffer?
1273         *
1274         * Parameters
1275         * framesAvailable:  pointer to optional output size_t to store record track
1276         *                   frames available.
1277         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1278         */
1279
1280        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1281
1282        // AudioBufferProvider interface
1283        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1284        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1285    private:
1286        RecordTrack * const mRecordTrack;
1287        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1288                                            // most recent getNextBuffer
1289                                            // for debug only
1290        int32_t             mRsmpInFront;   // next available frame
1291                                            // rolling counter that is never cleared
1292    };
1293
1294#include "RecordTracks.h"
1295
1296            RecordThread(const sp<AudioFlinger>& audioFlinger,
1297                    AudioStreamIn *input,
1298                    audio_io_handle_t id,
1299                    audio_devices_t outDevice,
1300                    audio_devices_t inDevice,
1301                    bool systemReady
1302#ifdef TEE_SINK
1303                    , const sp<NBAIO_Sink>& teeSink
1304#endif
1305                    );
1306            virtual     ~RecordThread();
1307
1308    // no addTrack_l ?
1309    void        destroyTrack_l(const sp<RecordTrack>& track);
1310    void        removeTrack_l(const sp<RecordTrack>& track);
1311
1312    void        dumpInternals(int fd, const Vector<String16>& args);
1313    void        dumpTracks(int fd, const Vector<String16>& args);
1314
1315    // Thread virtuals
1316    virtual bool        threadLoop();
1317    virtual void        preExit();
1318
1319    // RefBase
1320    virtual void        onFirstRef();
1321
1322    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1323
1324    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1325
1326    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1327
1328            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1329                    const sp<AudioFlinger::Client>& client,
1330                    uint32_t sampleRate,
1331                    audio_format_t format,
1332                    audio_channel_mask_t channelMask,
1333                    size_t *pFrameCount,
1334                    audio_session_t sessionId,
1335                    size_t *notificationFrames,
1336                    uid_t uid,
1337                    audio_input_flags_t *flags,
1338                    pid_t tid,
1339                    status_t *status /*non-NULL*/,
1340                    audio_port_handle_t portId);
1341
1342            status_t    start(RecordTrack* recordTrack,
1343                              AudioSystem::sync_event_t event,
1344                              audio_session_t triggerSession);
1345
1346            // ask the thread to stop the specified track, and
1347            // return true if the caller should then do it's part of the stopping process
1348            bool        stop(RecordTrack* recordTrack);
1349
1350            void        dump(int fd, const Vector<String16>& args);
1351            AudioStreamIn* clearInput();
1352            virtual sp<StreamHalInterface> stream() const;
1353
1354
1355    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1356                                               status_t& status);
1357    virtual void        cacheParameters_l() {}
1358    virtual String8     getParameters(const String8& keys);
1359    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1360    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1361                                           audio_patch_handle_t *handle);
1362    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1363
1364            void        addPatchRecord(const sp<PatchRecord>& record);
1365            void        deletePatchRecord(const sp<PatchRecord>& record);
1366
1367            void        readInputParameters_l();
1368    virtual uint32_t    getInputFramesLost();
1369
1370    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1371    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1372    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1373
1374            // Return the set of unique session IDs across all tracks.
1375            // The keys are the session IDs, and the associated values are meaningless.
1376            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1377            KeyedVector<audio_session_t, bool> sessionIds() const;
1378
1379    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1380    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1381
1382    static void syncStartEventCallback(const wp<SyncEvent>& event);
1383
1384    virtual size_t      frameCount() const { return mFrameCount; }
1385            bool        hasFastCapture() const { return mFastCapture != 0; }
1386    virtual void        getAudioPortConfig(struct audio_port_config *config);
1387
1388    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1389                                                   audio_session_t sessionId);
1390
1391    virtual void        acquireWakeLock_l() {
1392                            ThreadBase::acquireWakeLock_l();
1393                            mActiveTracks.updatePowerState(this, true /* force */);
1394                        }
1395    virtual bool        isOutput() const override { return false; }
1396
1397            void        checkBtNrec();
1398
1399private:
1400            // Enter standby if not already in standby, and set mStandby flag
1401            void    standbyIfNotAlreadyInStandby();
1402
1403            // Call the HAL standby method unconditionally, and don't change mStandby flag
1404            void    inputStandBy();
1405
1406            void    checkBtNrec_l();
1407
1408            AudioStreamIn                       *mInput;
1409            SortedVector < sp<RecordTrack> >    mTracks;
1410            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1411            // is used together with mStartStopCond to indicate start()/stop() progress
1412            ActiveTracks<RecordTrack>           mActiveTracks;
1413
1414            Condition                           mStartStopCond;
1415
1416            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1417            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1418            size_t                              mRsmpInFrames;  // size of resampler input in frames
1419            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1420            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1421
1422            // rolling index that is never cleared
1423            int32_t                             mRsmpInRear;    // last filled frame + 1
1424
1425            // For dumpsys
1426            const sp<NBAIO_Sink>                mTeeSink;
1427
1428            const sp<MemoryDealer>              mReadOnlyHeap;
1429
1430            // one-time initialization, no locks required
1431            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1432                                                                // a fast capture
1433
1434            // FIXME audio watchdog thread
1435
1436            // contents are not guaranteed to be consistent, no locks required
1437            FastCaptureDumpState                mFastCaptureDumpState;
1438#ifdef STATE_QUEUE_DUMP
1439            // FIXME StateQueue observer and mutator dump fields
1440#endif
1441            // FIXME audio watchdog dump
1442
1443            // accessible only within the threadLoop(), no locks required
1444            //          mFastCapture->sq()      // for mutating and pushing state
1445            int32_t     mFastCaptureFutex;      // for cold idle
1446
1447            // The HAL input source is treated as non-blocking,
1448            // but current implementation is blocking
1449            sp<NBAIO_Source>                    mInputSource;
1450            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1451            sp<NBAIO_Source>                    mNormalSource;
1452            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1453            // otherwise clear
1454            sp<NBAIO_Sink>                      mPipeSink;
1455            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1456            // otherwise clear
1457            sp<NBAIO_Source>                    mPipeSource;
1458            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1459            size_t                              mPipeFramesP2;
1460            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1461            sp<IMemory>                         mPipeMemory;
1462
1463            // TODO: add comment and adjust size as needed
1464            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1465            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1466
1467            bool                                mFastTrackAvail;    // true if fast track available
1468            // common state to all record threads
1469            std::atomic_bool                    mBtNrecSuspended;
1470};
1471
1472class MmapThread : public ThreadBase
1473{
1474 public:
1475
1476#include "MmapTracks.h"
1477
1478    MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1479                      AudioHwDevice *hwDev, sp<StreamHalInterface> stream,
1480                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1481    virtual     ~MmapThread();
1482
1483    virtual     void        configure(const audio_attributes_t *attr,
1484                                      audio_stream_type_t streamType,
1485                                      audio_session_t sessionId,
1486                                      const sp<MmapStreamCallback>& callback,
1487                                      audio_port_handle_t deviceId,
1488                                      audio_port_handle_t portId);
1489
1490                void        disconnect();
1491
1492    // MmapStreamInterface
1493    status_t createMmapBuffer(int32_t minSizeFrames,
1494                                      struct audio_mmap_buffer_info *info);
1495    status_t getMmapPosition(struct audio_mmap_position *position);
1496    status_t start(const AudioClient& client, audio_port_handle_t *handle);
1497    status_t stop(audio_port_handle_t handle);
1498    status_t standby();
1499
1500    // RefBase
1501    virtual     void        onFirstRef();
1502
1503    // Thread virtuals
1504    virtual     bool        threadLoop();
1505
1506    virtual     void        threadLoop_exit();
1507    virtual     void        threadLoop_standby();
1508    virtual     bool        shouldStandby_l() { return false; }
1509
1510    virtual     status_t    initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; }
1511    virtual     size_t      frameCount() const { return mFrameCount; }
1512    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1513                                                    status_t& status);
1514    virtual     String8     getParameters(const String8& keys);
1515    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1516                void        readHalParameters_l();
1517    virtual     void        cacheParameters_l() {}
1518    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1519                                               audio_patch_handle_t *handle);
1520    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1521    virtual     void        getAudioPortConfig(struct audio_port_config *config);
1522
1523    virtual     sp<StreamHalInterface> stream() const { return mHalStream; }
1524    virtual     status_t    addEffectChain_l(const sp<EffectChain>& chain);
1525    virtual     size_t      removeEffectChain_l(const sp<EffectChain>& chain);
1526    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1527                                                               audio_session_t sessionId);
1528
1529    virtual     uint32_t    hasAudioSession_l(audio_session_t sessionId) const;
1530    virtual     status_t    setSyncEvent(const sp<SyncEvent>& event);
1531    virtual     bool        isValidSyncEvent(const sp<SyncEvent>& event) const;
1532
1533    virtual     void        checkSilentMode_l() {}
1534    virtual     void        processVolume_l() {}
1535                void        checkInvalidTracks_l();
1536
1537    virtual     audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; }
1538
1539    virtual     void        invalidateTracks(audio_stream_type_t streamType __unused) {}
1540
1541                void        dump(int fd, const Vector<String16>& args);
1542    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1543                void        dumpTracks(int fd, const Vector<String16>& args);
1544
1545 protected:
1546
1547                audio_attributes_t      mAttr;
1548                audio_session_t         mSessionId;
1549                audio_port_handle_t     mDeviceId;
1550                audio_port_handle_t     mPortId;
1551
1552                wp<MmapStreamCallback>  mCallback;
1553                sp<StreamHalInterface>  mHalStream;
1554                sp<DeviceHalInterface>  mHalDevice;
1555                AudioHwDevice* const    mAudioHwDev;
1556                ActiveTracks<MmapTrack> mActiveTracks;
1557};
1558
1559class MmapPlaybackThread : public MmapThread, public VolumeInterface
1560{
1561
1562public:
1563    MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1564                      AudioHwDevice *hwDev, AudioStreamOut *output,
1565                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1566    virtual     ~MmapPlaybackThread() {}
1567
1568    virtual     void        configure(const audio_attributes_t *attr,
1569                                      audio_stream_type_t streamType,
1570                                      audio_session_t sessionId,
1571                                      const sp<MmapStreamCallback>& callback,
1572                                      audio_port_handle_t deviceId,
1573                                      audio_port_handle_t portId);
1574
1575                AudioStreamOut* clearOutput();
1576
1577                // VolumeInterface
1578    virtual     void        setMasterVolume(float value);
1579    virtual     void        setMasterMute(bool muted);
1580    virtual     void        setStreamVolume(audio_stream_type_t stream, float value);
1581    virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
1582    virtual     float       streamVolume(audio_stream_type_t stream) const;
1583
1584                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1585
1586    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1587
1588    virtual     audio_stream_type_t streamType() { return mStreamType; }
1589    virtual     void        checkSilentMode_l();
1590    virtual     void        processVolume_l();
1591
1592    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1593
1594    virtual     bool        isOutput() const override { return true; }
1595
1596protected:
1597
1598                audio_stream_type_t         mStreamType;
1599                float                       mMasterVolume;
1600                float                       mStreamVolume;
1601                bool                        mMasterMute;
1602                bool                        mStreamMute;
1603                float                       mHalVolFloat;
1604                AudioStreamOut*             mOutput;
1605};
1606
1607class MmapCaptureThread : public MmapThread
1608{
1609
1610public:
1611    MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
1612                      AudioHwDevice *hwDev, AudioStreamIn *input,
1613                      audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady);
1614    virtual     ~MmapCaptureThread() {}
1615
1616                AudioStreamIn* clearInput();
1617
1618    virtual     bool           isOutput() const override { return false; }
1619
1620protected:
1621
1622                AudioStreamIn*  mInput;
1623};
1624