Threads.h revision f28bcf5c057dd9738a09f3cb367cf0b44087135d
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        explicit ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        explicit SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        explicit SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221        explicit    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     sp<StreamHalInterface> stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/,
299                                    bool pinned);
300
301                // return values for hasAudioSession (bit field)
302                enum effect_state {
303                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
304                                            // effect
305                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
306                                            // track
307                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
308                                            // fast track
309                };
310
311                // get effect chain corresponding to session Id.
312                sp<EffectChain> getEffectChain(audio_session_t sessionId);
313                // same as getEffectChain() but must be called with ThreadBase mutex locked
314                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
315                // add an effect chain to the chain list (mEffectChains)
316    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
317                // remove an effect chain from the chain list (mEffectChains)
318    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
319                // lock all effect chains Mutexes. Must be called before releasing the
320                // ThreadBase mutex before processing the mixer and effects. This guarantees the
321                // integrity of the chains during the process.
322                // Also sets the parameter 'effectChains' to current value of mEffectChains.
323                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
324                // unlock effect chains after process
325                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
326                // get a copy of mEffectChains vector
327                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
328                // set audio mode to all effect chains
329                void setMode(audio_mode_t mode);
330                // get effect module with corresponding ID on specified audio session
331                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
332                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
333                // add and effect module. Also creates the effect chain is none exists for
334                // the effects audio session
335                status_t addEffect_l(const sp< EffectModule>& effect);
336                // remove and effect module. Also removes the effect chain is this was the last
337                // effect
338                void removeEffect_l(const sp< EffectModule>& effect, bool release = false);
339                // disconnect an effect handle from module and destroy module if last handle
340                void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast);
341                // detach all tracks connected to an auxiliary effect
342    virtual     void detachAuxEffect_l(int effectId __unused) {}
343                // returns a combination of:
344                // - EFFECT_SESSION if effects on this audio session exist in one chain
345                // - TRACK_SESSION if tracks on this audio session exist
346                // - FAST_SESSION if fast tracks on this audio session exist
347    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
348                uint32_t hasAudioSession(audio_session_t sessionId) const {
349                    Mutex::Autolock _l(mLock);
350                    return hasAudioSession_l(sessionId);
351                }
352
353                // the value returned by default implementation is not important as the
354                // strategy is only meaningful for PlaybackThread which implements this method
355                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
356                        { return 0; }
357
358                // suspend or restore effect according to the type of effect passed. a NULL
359                // type pointer means suspend all effects in the session
360                void setEffectSuspended(const effect_uuid_t *type,
361                                        bool suspend,
362                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
363                // check if some effects must be suspended/restored when an effect is enabled
364                // or disabled
365                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
366                                                 bool enabled,
367                                                 audio_session_t sessionId =
368                                                        AUDIO_SESSION_OUTPUT_MIX);
369                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
370                                                   bool enabled,
371                                                   audio_session_t sessionId =
372                                                        AUDIO_SESSION_OUTPUT_MIX);
373
374                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
375                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
376
377                // Return a reference to a per-thread heap which can be used to allocate IMemory
378                // objects that will be read-only to client processes, read/write to mediaserver,
379                // and shared by all client processes of the thread.
380                // The heap is per-thread rather than common across all threads, because
381                // clients can't be trusted not to modify the offset of the IMemory they receive.
382                // If a thread does not have such a heap, this method returns 0.
383                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
384
385                virtual sp<IMemory> pipeMemory() const { return 0; }
386
387                        void systemReady();
388
389                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
390                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
391                                                               audio_session_t sessionId) = 0;
392
393    mutable     Mutex                   mLock;
394
395protected:
396
397                // entry describing an effect being suspended in mSuspendedSessions keyed vector
398                class SuspendedSessionDesc : public RefBase {
399                public:
400                    SuspendedSessionDesc() : mRefCount(0) {}
401
402                    int mRefCount;          // number of active suspend requests
403                    effect_uuid_t mType;    // effect type UUID
404                };
405
406                void        acquireWakeLock();
407                virtual void acquireWakeLock_l();
408                void        releaseWakeLock();
409                void        releaseWakeLock_l();
410                void        updateWakeLockUids_l(const SortedVector<int> &uids);
411                void        getPowerManager_l();
412                void setEffectSuspended_l(const effect_uuid_t *type,
413                                          bool suspend,
414                                          audio_session_t sessionId);
415                // updated mSuspendedSessions when an effect suspended or restored
416                void        updateSuspendedSessions_l(const effect_uuid_t *type,
417                                                      bool suspend,
418                                                      audio_session_t sessionId);
419                // check if some effects must be suspended when an effect chain is added
420                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
421
422                String16 getWakeLockTag();
423
424    virtual     void        preExit() { }
425    virtual     void        setMasterMono_l(bool mono __unused) { }
426    virtual     bool        requireMonoBlend() { return false; }
427
428    friend class AudioFlinger;      // for mEffectChains
429
430                const type_t            mType;
431
432                // Used by parameters, config events, addTrack_l, exit
433                Condition               mWaitWorkCV;
434
435                const sp<AudioFlinger>  mAudioFlinger;
436
437                // updated by PlaybackThread::readOutputParameters_l() or
438                // RecordThread::readInputParameters_l()
439                uint32_t                mSampleRate;
440                size_t                  mFrameCount;       // output HAL, direct output, record
441                audio_channel_mask_t    mChannelMask;
442                uint32_t                mChannelCount;
443                size_t                  mFrameSize;
444                // not HAL frame size, this is for output sink (to pipe to fast mixer)
445                audio_format_t          mFormat;           // Source format for Recording and
446                                                           // Sink format for Playback.
447                                                           // Sink format may be different than
448                                                           // HAL format if Fastmixer is used.
449                audio_format_t          mHALFormat;
450                size_t                  mBufferSize;       // HAL buffer size for read() or write()
451
452                Vector< sp<ConfigEvent> >     mConfigEvents;
453                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
454
455                // These fields are written and read by thread itself without lock or barrier,
456                // and read by other threads without lock or barrier via standby(), outDevice()
457                // and inDevice().
458                // Because of the absence of a lock or barrier, any other thread that reads
459                // these fields must use the information in isolation, or be prepared to deal
460                // with possibility that it might be inconsistent with other information.
461                bool                    mStandby;     // Whether thread is currently in standby.
462                audio_devices_t         mOutDevice;   // output device
463                audio_devices_t         mInDevice;    // input device
464                audio_devices_t         mPrevOutDevice;   // previous output device
465                audio_devices_t         mPrevInDevice;    // previous input device
466                struct audio_patch      mPatch;
467                audio_source_t          mAudioSource;
468
469                const audio_io_handle_t mId;
470                Vector< sp<EffectChain> > mEffectChains;
471
472                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
473                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
474                sp<IPowerManager>       mPowerManager;
475                sp<IBinder>             mWakeLockToken;
476                const sp<PMDeathRecipient> mDeathRecipient;
477                // list of suspended effects per session and per type. The first (outer) vector is
478                // keyed by session ID, the second (inner) by type UUID timeLow field
479                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
480                                        mSuspendedSessions;
481                static const size_t     kLogSize = 4 * 1024;
482                sp<NBLog::Writer>       mNBLogWriter;
483                bool                    mSystemReady;
484                ExtendedTimestamp       mTimestamp;
485
486                // ActiveTracks is a sorted vector of track type T representing the
487                // active tracks of threadLoop() to be considered by the locked prepare portion.
488                // ActiveTracks should be accessed with the ThreadBase lock held.
489                //
490                // During processing and I/O, the threadLoop does not hold the lock;
491                // hence it does not directly use ActiveTracks.  Care should be taken
492                // to hold local strong references or defer removal of tracks
493                // if the threadLoop may still be accessing those tracks due to mix, etc.
494                //
495                // This class updates power information appropriately.
496                //
497
498                template <typename T>
499                class ActiveTracks {
500                public:
501                    ActiveTracks()
502                        : mActiveTracksGeneration(0)
503                        , mLastActiveTracksGeneration(0)
504                    { }
505
506                    ~ActiveTracks() {
507                        ALOGW_IF(!mActiveTracks.isEmpty(),
508                                "ActiveTracks should be empty in destructor");
509                    }
510                    // returns the last track added (even though it may have been
511                    // subsequently removed from ActiveTracks).
512                    //
513                    // Used for DirectOutputThread to ensure a flush is called when transitioning
514                    // to a new track (even though it may be on the same session).
515                    // Used for OffloadThread to ensure that volume and mixer state is
516                    // taken from the latest track added.
517                    //
518                    // The latest track is saved with a weak pointer to prevent keeping an
519                    // otherwise useless track alive. Thus the function will return nullptr
520                    // if the latest track has subsequently been removed and destroyed.
521                    sp<T> getLatest() {
522                        return mLatestActiveTrack.promote();
523                    }
524
525                    // SortedVector methods
526                    ssize_t         add(const sp<T> &track);
527                    ssize_t         remove(const sp<T> &track);
528                    size_t          size() const {
529                        return mActiveTracks.size();
530                    }
531                    ssize_t         indexOf(const sp<T>& item) {
532                        return mActiveTracks.indexOf(item);
533                    }
534                    sp<T>           operator[](size_t index) const {
535                        return mActiveTracks[index];
536                    }
537                    typename SortedVector<sp<T>>::iterator begin() {
538                        return mActiveTracks.begin();
539                    }
540                    typename SortedVector<sp<T>>::iterator end() {
541                        return mActiveTracks.end();
542                    }
543
544                    // Due to Binder recursion optimization, clear() and updatePowerState()
545                    // cannot be called from a Binder thread because they may call back into
546                    // the original calling process (system server) for BatteryNotifier
547                    // (which requires a Java environment that may not be present).
548                    // Hence, call clear() and updatePowerState() only from the
549                    // ThreadBase thread.
550                    void            clear();
551                    // periodically called in the threadLoop() to update power state uids.
552                    void            updatePowerState(sp<ThreadBase> thread, bool force = false);
553
554                private:
555                    SortedVector<int> getWakeLockUids() {
556                        SortedVector<int> wakeLockUids;
557                        for (const sp<T> &track : mActiveTracks) {
558                            wakeLockUids.add(track->uid());
559                        }
560                        return wakeLockUids; // moved by underlying SharedBuffer
561                    }
562
563                    std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>>
564                                        mBatteryCounter;
565                    SortedVector<sp<T>> mActiveTracks;
566                    int                 mActiveTracksGeneration;
567                    int                 mLastActiveTracksGeneration;
568                    wp<T>               mLatestActiveTrack; // latest track added to ActiveTracks
569                };
570};
571
572// --- PlaybackThread ---
573class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback {
574public:
575
576#include "PlaybackTracks.h"
577
578    enum mixer_state {
579        MIXER_IDLE,             // no active tracks
580        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
581        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
582        MIXER_DRAIN_TRACK,      // drain currently playing track
583        MIXER_DRAIN_ALL,        // fully drain the hardware
584        // standby mode does not have an enum value
585        // suspend by audio policy manager is orthogonal to mixer state
586    };
587
588    // retry count before removing active track in case of underrun on offloaded thread:
589    // we need to make sure that AudioTrack client has enough time to send large buffers
590    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
591    // handled for offloaded tracks
592    static const int8_t kMaxTrackRetriesOffload = 20;
593    static const int8_t kMaxTrackStartupRetriesOffload = 100;
594    static const int8_t kMaxTrackStopRetriesOffload = 2;
595    // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks.
596    static const uint32_t kMaxTracksPerUid = 14;
597
598    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
599                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
600    virtual             ~PlaybackThread();
601
602                void        dump(int fd, const Vector<String16>& args);
603
604    // Thread virtuals
605    virtual     bool        threadLoop();
606
607    // RefBase
608    virtual     void        onFirstRef();
609
610    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
611                                                       audio_session_t sessionId);
612
613protected:
614    // Code snippets that were lifted up out of threadLoop()
615    virtual     void        threadLoop_mix() = 0;
616    virtual     void        threadLoop_sleepTime() = 0;
617    virtual     ssize_t     threadLoop_write();
618    virtual     void        threadLoop_drain();
619    virtual     void        threadLoop_standby();
620    virtual     void        threadLoop_exit();
621    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
622
623                // prepareTracks_l reads and writes mActiveTracks, and returns
624                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
625                // is responsible for clearing or destroying this Vector later on, when it
626                // is safe to do so. That will drop the final ref count and destroy the tracks.
627    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
628                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
629
630    // StreamOutHalInterfaceCallback implementation
631    virtual     void        onWriteReady();
632    virtual     void        onDrainReady();
633    virtual     void        onError();
634
635                void        resetWriteBlocked(uint32_t sequence);
636                void        resetDraining(uint32_t sequence);
637
638    virtual     bool        waitingAsyncCallback();
639    virtual     bool        waitingAsyncCallback_l();
640    virtual     bool        shouldStandby_l();
641    virtual     void        onAddNewTrack_l();
642                void        onAsyncError(); // error reported by AsyncCallbackThread
643
644    // ThreadBase virtuals
645    virtual     void        preExit();
646
647    virtual     bool        keepWakeLock() const { return true; }
648    virtual     void        acquireWakeLock_l() {
649                                ThreadBase::acquireWakeLock_l();
650                                mActiveTracks.updatePowerState(this, true /* force */);
651                            }
652
653public:
654
655    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
656
657                // return estimated latency in milliseconds, as reported by HAL
658                uint32_t    latency() const;
659                // same, but lock must already be held
660                uint32_t    latency_l() const;
661
662                void        setMasterVolume(float value);
663                void        setMasterMute(bool muted);
664
665                void        setStreamVolume(audio_stream_type_t stream, float value);
666                void        setStreamMute(audio_stream_type_t stream, bool muted);
667
668                float       streamVolume(audio_stream_type_t stream) const;
669
670                sp<Track>   createTrack_l(
671                                const sp<AudioFlinger::Client>& client,
672                                audio_stream_type_t streamType,
673                                uint32_t sampleRate,
674                                audio_format_t format,
675                                audio_channel_mask_t channelMask,
676                                size_t *pFrameCount,
677                                const sp<IMemory>& sharedBuffer,
678                                audio_session_t sessionId,
679                                audio_output_flags_t *flags,
680                                pid_t tid,
681                                uid_t uid,
682                                status_t *status /*non-NULL*/,
683                                audio_port_handle_t portId);
684
685                AudioStreamOut* getOutput() const;
686                AudioStreamOut* clearOutput();
687                virtual sp<StreamHalInterface> stream() const;
688
689                // a very large number of suspend() will eventually wraparound, but unlikely
690                void        suspend() { (void) android_atomic_inc(&mSuspended); }
691                void        restore()
692                                {
693                                    // if restore() is done without suspend(), get back into
694                                    // range so that the next suspend() will operate correctly
695                                    if (android_atomic_dec(&mSuspended) <= 0) {
696                                        android_atomic_release_store(0, &mSuspended);
697                                    }
698                                }
699                bool        isSuspended() const
700                                { return android_atomic_acquire_load(&mSuspended) > 0; }
701
702    virtual     String8     getParameters(const String8& keys);
703    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
704                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
705                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
706                // Consider also removing and passing an explicit mMainBuffer initialization
707                // parameter to AF::PlaybackThread::Track::Track().
708                int16_t     *mixBuffer() const {
709                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
710
711    virtual     void detachAuxEffect_l(int effectId);
712                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track,
713                        int EffectId);
714                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track,
715                        int EffectId);
716
717                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
718                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
719                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
720                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
721
722
723                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
724                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
725
726                // called with AudioFlinger lock held
727                        bool     invalidateTracks_l(audio_stream_type_t streamType);
728                virtual void     invalidateTracks(audio_stream_type_t streamType);
729
730    virtual     size_t      frameCount() const { return mNormalFrameCount; }
731
732                status_t    getTimestamp_l(AudioTimestamp& timestamp);
733
734                void        addPatchTrack(const sp<PatchTrack>& track);
735                void        deletePatchTrack(const sp<PatchTrack>& track);
736
737    virtual     void        getAudioPortConfig(struct audio_port_config *config);
738
739protected:
740    // updated by readOutputParameters_l()
741    size_t                          mNormalFrameCount;  // normal mixer and effects
742
743    bool                            mThreadThrottle;     // throttle the thread processing
744    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
745    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
746    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
747
748    void*                           mSinkBuffer;         // frame size aligned sink buffer
749
750    // TODO:
751    // Rearrange the buffer info into a struct/class with
752    // clear, copy, construction, destruction methods.
753    //
754    // mSinkBuffer also has associated with it:
755    //
756    // mSinkBufferSize: Sink Buffer Size
757    // mFormat: Sink Buffer Format
758
759    // Mixer Buffer (mMixerBuffer*)
760    //
761    // In the case of floating point or multichannel data, which is not in the
762    // sink format, it is required to accumulate in a higher precision or greater channel count
763    // buffer before downmixing or data conversion to the sink buffer.
764
765    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
766    bool                            mMixerBufferEnabled;
767
768    // Storage, 32 byte aligned (may make this alignment a requirement later).
769    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
770    void*                           mMixerBuffer;
771
772    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
773    size_t                          mMixerBufferSize;
774
775    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
776    audio_format_t                  mMixerBufferFormat;
777
778    // An internal flag set to true by MixerThread::prepareTracks_l()
779    // when mMixerBuffer contains valid data after mixing.
780    bool                            mMixerBufferValid;
781
782    // Effects Buffer (mEffectsBuffer*)
783    //
784    // In the case of effects data, which is not in the sink format,
785    // it is required to accumulate in a different buffer before data conversion
786    // to the sink buffer.
787
788    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
789    bool                            mEffectBufferEnabled;
790
791    // Storage, 32 byte aligned (may make this alignment a requirement later).
792    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
793    void*                           mEffectBuffer;
794
795    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
796    size_t                          mEffectBufferSize;
797
798    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
799    audio_format_t                  mEffectBufferFormat;
800
801    // An internal flag set to true by MixerThread::prepareTracks_l()
802    // when mEffectsBuffer contains valid data after mixing.
803    //
804    // When this is set, all mixer data is routed into the effects buffer
805    // for any processing (including output processing).
806    bool                            mEffectBufferValid;
807
808    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
809    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
810    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
811    // workaround that restriction.
812    // 'volatile' means accessed via atomic operations and no lock.
813    volatile int32_t                mSuspended;
814
815    int64_t                         mBytesWritten;
816    int64_t                         mFramesWritten; // not reset on standby
817    int64_t                         mSuspendedFrames; // not reset on standby
818private:
819    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
820    // PlaybackThread needs to find out if master-muted, it checks it's local
821    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
822    bool                            mMasterMute;
823                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
824protected:
825    ActiveTracks<Track>     mActiveTracks;
826
827    // Allocate a track name for a given channel mask.
828    //   Returns name >= 0 if successful, -1 on failure.
829    virtual int             getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
830                                           audio_session_t sessionId, uid_t uid) = 0;
831    virtual void            deleteTrackName_l(int name) = 0;
832
833    // Time to sleep between cycles when:
834    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
835    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
836    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
837    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
838    // No sleep in standby mode; waits on a condition
839
840    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
841                void        checkSilentMode_l();
842
843    // Non-trivial for DUPLICATING only
844    virtual     void        saveOutputTracks() { }
845    virtual     void        clearOutputTracks() { }
846
847    // Cache various calculated values, at threadLoop() entry and after a parameter change
848    virtual     void        cacheParameters_l();
849
850    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
851
852    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
853                                   audio_patch_handle_t *handle);
854    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
855
856                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
857                                    && mHwSupportsPause
858                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
859
860                uint32_t    trackCountForUid_l(uid_t uid);
861
862private:
863
864    friend class AudioFlinger;      // for numerous
865
866    PlaybackThread& operator = (const PlaybackThread&);
867
868    status_t    addTrack_l(const sp<Track>& track);
869    bool        destroyTrack_l(const sp<Track>& track);
870    void        removeTrack_l(const sp<Track>& track);
871    void        broadcast_l();
872
873    void        readOutputParameters_l();
874
875    virtual void dumpInternals(int fd, const Vector<String16>& args);
876    void        dumpTracks(int fd, const Vector<String16>& args);
877
878    SortedVector< sp<Track> >       mTracks;
879    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
880    AudioStreamOut                  *mOutput;
881
882    float                           mMasterVolume;
883    nsecs_t                         mLastWriteTime;
884    int                             mNumWrites;
885    int                             mNumDelayedWrites;
886    bool                            mInWrite;
887
888    // FIXME rename these former local variables of threadLoop to standard "m" names
889    nsecs_t                         mStandbyTimeNs;
890    size_t                          mSinkBufferSize;
891
892    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
893    uint32_t                        mActiveSleepTimeUs;
894    uint32_t                        mIdleSleepTimeUs;
895
896    uint32_t                        mSleepTimeUs;
897
898    // mixer status returned by prepareTracks_l()
899    mixer_state                     mMixerStatus; // current cycle
900                                                  // previous cycle when in prepareTracks_l()
901    mixer_state                     mMixerStatusIgnoringFastTracks;
902                                                  // FIXME or a separate ready state per track
903
904    // FIXME move these declarations into the specific sub-class that needs them
905    // MIXER only
906    uint32_t                        sleepTimeShift;
907
908    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
909    nsecs_t                         mStandbyDelayNs;
910
911    // MIXER only
912    nsecs_t                         maxPeriod;
913
914    // DUPLICATING only
915    uint32_t                        writeFrames;
916
917    size_t                          mBytesRemaining;
918    size_t                          mCurrentWriteLength;
919    bool                            mUseAsyncWrite;
920    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
921    // incremented each time a write(), a flush() or a standby() occurs.
922    // Bit 0 is set when a write blocks and indicates a callback is expected.
923    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
924    // callbacks are ignored.
925    uint32_t                        mWriteAckSequence;
926    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
927    // incremented each time a drain is requested or a flush() or standby() occurs.
928    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
929    // expected.
930    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
931    // callbacks are ignored.
932    uint32_t                        mDrainSequence;
933    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
934    // for async write callback in the thread loop before evaluating it
935    bool                            mSignalPending;
936    sp<AsyncCallbackThread>         mCallbackThread;
937
938private:
939    // The HAL output sink is treated as non-blocking, but current implementation is blocking
940    sp<NBAIO_Sink>          mOutputSink;
941    // If a fast mixer is present, the blocking pipe sink, otherwise clear
942    sp<NBAIO_Sink>          mPipeSink;
943    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
944    sp<NBAIO_Sink>          mNormalSink;
945#ifdef TEE_SINK
946    // For dumpsys
947    sp<NBAIO_Sink>          mTeeSink;
948    sp<NBAIO_Source>        mTeeSource;
949#endif
950    uint32_t                mScreenState;   // cached copy of gScreenState
951    static const size_t     kFastMixerLogSize = 4 * 1024;
952    sp<NBLog::Writer>       mFastMixerNBLogWriter;
953
954    // Do not call from a sched_fifo thread as it uses a system time call
955    // and obtains a local mutex.
956    class LocalLog {
957    public:
958        void log(const char *fmt, ...) {
959            va_list val;
960            va_start(val, fmt);
961
962            // format to buffer
963            char buffer[512];
964            int length = vsnprintf(buffer, sizeof(buffer), fmt, val);
965            if (length >= (signed)sizeof(buffer)) {
966                length = sizeof(buffer) - 1;
967            }
968
969            // strip out trailing newline
970            while (length > 0 && buffer[length - 1] == '\n') {
971                buffer[--length] = 0;
972            }
973
974            // store in circular array
975            AutoMutex _l(mLock);
976            mLog.emplace_back(
977                    std::make_pair(systemTime(SYSTEM_TIME_REALTIME), std::string(buffer)));
978            if (mLog.size() > kLogSize) {
979                mLog.pop_front();
980            }
981
982            va_end(val);
983        }
984
985        void dump(int fd, const Vector<String16>& args, const char *prefix = "") {
986            if (!AudioFlinger::dumpTryLock(mLock)) return; // a local lock, shouldn't happen
987            if (mLog.size() > 0) {
988                bool dumpAll = false;
989                for (const auto &arg : args) {
990                    if (arg == String16("--locallog")) {
991                        dumpAll = true;
992                    }
993                }
994
995                dprintf(fd, "Local Log:\n");
996                auto it = mLog.begin();
997                if (!dumpAll) {
998                    const size_t lines =
999                            (size_t)property_get_int32("audio.locallog.lines", kLogPrint);
1000                    if (mLog.size() > lines) {
1001                        it += (mLog.size() - lines);
1002                    }
1003                }
1004                for (; it != mLog.end(); ++it) {
1005                    const int64_t ns = it->first;
1006                    const int ns_per_sec = 1000000000;
1007                    const time_t sec = ns / ns_per_sec;
1008                    struct tm tm;
1009                    localtime_r(&sec, &tm);
1010
1011                    dprintf(fd, "%s%02d-%02d %02d:%02d:%02d.%03d %s\n",
1012                            prefix,
1013                            tm.tm_mon + 1, // localtime_r uses months in 0 - 11 range
1014                            tm.tm_mday, tm.tm_hour, tm.tm_min, tm.tm_sec,
1015                            (int)(ns % ns_per_sec / 1000000),
1016                            it->second.c_str());
1017                }
1018            }
1019            mLock.unlock();
1020        }
1021
1022    private:
1023        Mutex mLock;
1024        static const size_t kLogSize = 256; // full history
1025        static const size_t kLogPrint = 32; // default print history
1026        std::deque<std::pair<int64_t, std::string>> mLog;
1027    } mLocalLog;
1028
1029public:
1030    virtual     bool        hasFastMixer() const = 0;
1031    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
1032                                { FastTrackUnderruns dummy; return dummy; }
1033
1034protected:
1035                // accessed by both binder threads and within threadLoop(), lock on mutex needed
1036                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1037                bool        mHwSupportsPause;
1038                bool        mHwPaused;
1039                bool        mFlushPending;
1040};
1041
1042class MixerThread : public PlaybackThread {
1043public:
1044    MixerThread(const sp<AudioFlinger>& audioFlinger,
1045                AudioStreamOut* output,
1046                audio_io_handle_t id,
1047                audio_devices_t device,
1048                bool systemReady,
1049                type_t type = MIXER);
1050    virtual             ~MixerThread();
1051
1052    // Thread virtuals
1053
1054    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1055                                                   status_t& status);
1056    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1057
1058protected:
1059    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1060    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1061                                           audio_session_t sessionId, uid_t uid);
1062    virtual     void        deleteTrackName_l(int name);
1063    virtual     uint32_t    idleSleepTimeUs() const;
1064    virtual     uint32_t    suspendSleepTimeUs() const;
1065    virtual     void        cacheParameters_l();
1066
1067    virtual void acquireWakeLock_l() {
1068        PlaybackThread::acquireWakeLock_l();
1069        if (hasFastMixer()) {
1070            mFastMixer->setBoottimeOffset(
1071                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
1072        }
1073    }
1074
1075    // threadLoop snippets
1076    virtual     ssize_t     threadLoop_write();
1077    virtual     void        threadLoop_standby();
1078    virtual     void        threadLoop_mix();
1079    virtual     void        threadLoop_sleepTime();
1080    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1081    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
1082
1083    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
1084                                   audio_patch_handle_t *handle);
1085    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1086
1087                AudioMixer* mAudioMixer;    // normal mixer
1088private:
1089                // one-time initialization, no locks required
1090                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
1091                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1092
1093                // contents are not guaranteed to be consistent, no locks required
1094                FastMixerDumpState mFastMixerDumpState;
1095#ifdef STATE_QUEUE_DUMP
1096                StateQueueObserverDump mStateQueueObserverDump;
1097                StateQueueMutatorDump  mStateQueueMutatorDump;
1098#endif
1099                AudioWatchdogDump mAudioWatchdogDump;
1100
1101                // accessible only within the threadLoop(), no locks required
1102                //          mFastMixer->sq()    // for mutating and pushing state
1103                int32_t     mFastMixerFutex;    // for cold idle
1104
1105                std::atomic_bool mMasterMono;
1106public:
1107    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
1108    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1109                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
1110                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1111                            }
1112
1113protected:
1114    virtual     void       setMasterMono_l(bool mono) {
1115                               mMasterMono.store(mono);
1116                               if (mFastMixer != nullptr) { /* hasFastMixer() */
1117                                   mFastMixer->setMasterMono(mMasterMono);
1118                               }
1119                           }
1120                // the FastMixer performs mono blend if it exists.
1121                // Blending with limiter is not idempotent,
1122                // and blending without limiter is idempotent but inefficient to do twice.
1123    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
1124};
1125
1126class DirectOutputThread : public PlaybackThread {
1127public:
1128
1129    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1130                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
1131    virtual                 ~DirectOutputThread();
1132
1133    // Thread virtuals
1134
1135    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
1136                                                   status_t& status);
1137    virtual     void        flushHw_l();
1138
1139protected:
1140    virtual     int         getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format,
1141                                           audio_session_t sessionId, uid_t uid);
1142    virtual     void        deleteTrackName_l(int name);
1143    virtual     uint32_t    activeSleepTimeUs() const;
1144    virtual     uint32_t    idleSleepTimeUs() const;
1145    virtual     uint32_t    suspendSleepTimeUs() const;
1146    virtual     void        cacheParameters_l();
1147
1148    // threadLoop snippets
1149    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1150    virtual     void        threadLoop_mix();
1151    virtual     void        threadLoop_sleepTime();
1152    virtual     void        threadLoop_exit();
1153    virtual     bool        shouldStandby_l();
1154
1155    virtual     void        onAddNewTrack_l();
1156
1157    // volumes last sent to audio HAL with stream->set_volume()
1158    float mLeftVolFloat;
1159    float mRightVolFloat;
1160
1161    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1162                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
1163                        bool systemReady);
1164    void processVolume_l(Track *track, bool lastTrack);
1165
1166    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1167    sp<Track>               mActiveTrack;
1168
1169    wp<Track>               mPreviousTrack;         // used to detect track switch
1170
1171public:
1172    virtual     bool        hasFastMixer() const { return false; }
1173};
1174
1175class OffloadThread : public DirectOutputThread {
1176public:
1177
1178    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1179                        audio_io_handle_t id, uint32_t device, bool systemReady);
1180    virtual                 ~OffloadThread() {};
1181    virtual     void        flushHw_l();
1182
1183protected:
1184    // threadLoop snippets
1185    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1186    virtual     void        threadLoop_exit();
1187
1188    virtual     bool        waitingAsyncCallback();
1189    virtual     bool        waitingAsyncCallback_l();
1190    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1191
1192    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1193
1194private:
1195    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1196    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1197    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1198    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1199                                          // used and valid only during underrun.  ~0 if
1200                                          // no underrun has occurred during playback and
1201                                          // is not reset on standby.
1202};
1203
1204class AsyncCallbackThread : public Thread {
1205public:
1206
1207    explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1208
1209    virtual             ~AsyncCallbackThread();
1210
1211    // Thread virtuals
1212    virtual bool        threadLoop();
1213
1214    // RefBase
1215    virtual void        onFirstRef();
1216
1217            void        exit();
1218            void        setWriteBlocked(uint32_t sequence);
1219            void        resetWriteBlocked();
1220            void        setDraining(uint32_t sequence);
1221            void        resetDraining();
1222            void        setAsyncError();
1223
1224private:
1225    const wp<PlaybackThread>   mPlaybackThread;
1226    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1227    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1228    // to indicate that the callback has been received via resetWriteBlocked()
1229    uint32_t                   mWriteAckSequence;
1230    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1231    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1232    // to indicate that the callback has been received via resetDraining()
1233    uint32_t                   mDrainSequence;
1234    Condition                  mWaitWorkCV;
1235    Mutex                      mLock;
1236    bool                       mAsyncError;
1237};
1238
1239class DuplicatingThread : public MixerThread {
1240public:
1241    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1242                      audio_io_handle_t id, bool systemReady);
1243    virtual                 ~DuplicatingThread();
1244
1245    // Thread virtuals
1246                void        addOutputTrack(MixerThread* thread);
1247                void        removeOutputTrack(MixerThread* thread);
1248                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1249protected:
1250    virtual     uint32_t    activeSleepTimeUs() const;
1251
1252private:
1253                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1254protected:
1255    // threadLoop snippets
1256    virtual     void        threadLoop_mix();
1257    virtual     void        threadLoop_sleepTime();
1258    virtual     ssize_t     threadLoop_write();
1259    virtual     void        threadLoop_standby();
1260    virtual     void        cacheParameters_l();
1261
1262private:
1263    // called from threadLoop, addOutputTrack, removeOutputTrack
1264    virtual     void        updateWaitTime_l();
1265protected:
1266    virtual     void        saveOutputTracks();
1267    virtual     void        clearOutputTracks();
1268private:
1269
1270                uint32_t    mWaitTimeMs;
1271    SortedVector < sp<OutputTrack> >  outputTracks;
1272    SortedVector < sp<OutputTrack> >  mOutputTracks;
1273public:
1274    virtual     bool        hasFastMixer() const { return false; }
1275};
1276
1277
1278// record thread
1279class RecordThread : public ThreadBase
1280{
1281public:
1282
1283    class RecordTrack;
1284
1285    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1286     * RecordThread.  It maintains local state on the relative position of the read
1287     * position of the RecordTrack compared with the RecordThread.
1288     */
1289    class ResamplerBufferProvider : public AudioBufferProvider
1290    {
1291    public:
1292        explicit ResamplerBufferProvider(RecordTrack* recordTrack) :
1293            mRecordTrack(recordTrack),
1294            mRsmpInUnrel(0), mRsmpInFront(0) { }
1295        virtual ~ResamplerBufferProvider() { }
1296
1297        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1298        // skipping any previous data read from the hal.
1299        virtual void reset();
1300
1301        /* Synchronizes RecordTrack position with the RecordThread.
1302         * Calculates available frames and handle overruns if the RecordThread
1303         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1304         * TODO: why not do this for every getNextBuffer?
1305         *
1306         * Parameters
1307         * framesAvailable:  pointer to optional output size_t to store record track
1308         *                   frames available.
1309         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1310         */
1311
1312        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1313
1314        // AudioBufferProvider interface
1315        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1316        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1317    private:
1318        RecordTrack * const mRecordTrack;
1319        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1320                                            // most recent getNextBuffer
1321                                            // for debug only
1322        int32_t             mRsmpInFront;   // next available frame
1323                                            // rolling counter that is never cleared
1324    };
1325
1326    /* The RecordBufferConverter is used for format, channel, and sample rate
1327     * conversion for a RecordTrack.
1328     *
1329     * TODO: Self contained, so move to a separate file later.
1330     *
1331     * RecordBufferConverter uses the convert() method rather than exposing a
1332     * buffer provider interface; this is to save a memory copy.
1333     */
1334    class RecordBufferConverter
1335    {
1336    public:
1337        RecordBufferConverter(
1338                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1339                uint32_t srcSampleRate,
1340                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1341                uint32_t dstSampleRate);
1342
1343        ~RecordBufferConverter();
1344
1345        /* Converts input data from an AudioBufferProvider by format, channelMask,
1346         * and sampleRate to a destination buffer.
1347         *
1348         * Parameters
1349         *      dst:  buffer to place the converted data.
1350         * provider:  buffer provider to obtain source data.
1351         *   frames:  number of frames to convert
1352         *
1353         * Returns the number of frames converted.
1354         */
1355        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1356
1357        // returns NO_ERROR if constructor was successful
1358        status_t initCheck() const {
1359            // mSrcChannelMask set on successful updateParameters
1360            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1361        }
1362
1363        // allows dynamic reconfigure of all parameters
1364        status_t updateParameters(
1365                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1366                uint32_t srcSampleRate,
1367                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1368                uint32_t dstSampleRate);
1369
1370        // called to reset resampler buffers on record track discontinuity
1371        void reset() {
1372            if (mResampler != NULL) {
1373                mResampler->reset();
1374            }
1375        }
1376
1377    private:
1378        // format conversion when not using resampler
1379        void convertNoResampler(void *dst, const void *src, size_t frames);
1380
1381        // format conversion when using resampler; modifies src in-place
1382        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1383
1384        // user provided information
1385        audio_channel_mask_t mSrcChannelMask;
1386        audio_format_t       mSrcFormat;
1387        uint32_t             mSrcSampleRate;
1388        audio_channel_mask_t mDstChannelMask;
1389        audio_format_t       mDstFormat;
1390        uint32_t             mDstSampleRate;
1391
1392        // derived information
1393        uint32_t             mSrcChannelCount;
1394        uint32_t             mDstChannelCount;
1395        size_t               mDstFrameSize;
1396
1397        // format conversion buffer
1398        void                *mBuf;
1399        size_t               mBufFrames;
1400        size_t               mBufFrameSize;
1401
1402        // resampler info
1403        AudioResampler      *mResampler;
1404
1405        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1406        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1407        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1408        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1409        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1410    };
1411
1412#include "RecordTracks.h"
1413
1414            RecordThread(const sp<AudioFlinger>& audioFlinger,
1415                    AudioStreamIn *input,
1416                    audio_io_handle_t id,
1417                    audio_devices_t outDevice,
1418                    audio_devices_t inDevice,
1419                    bool systemReady
1420#ifdef TEE_SINK
1421                    , const sp<NBAIO_Sink>& teeSink
1422#endif
1423                    );
1424            virtual     ~RecordThread();
1425
1426    // no addTrack_l ?
1427    void        destroyTrack_l(const sp<RecordTrack>& track);
1428    void        removeTrack_l(const sp<RecordTrack>& track);
1429
1430    void        dumpInternals(int fd, const Vector<String16>& args);
1431    void        dumpTracks(int fd, const Vector<String16>& args);
1432
1433    // Thread virtuals
1434    virtual bool        threadLoop();
1435
1436    // RefBase
1437    virtual void        onFirstRef();
1438
1439    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1440
1441    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1442
1443    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1444
1445            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1446                    const sp<AudioFlinger::Client>& client,
1447                    uint32_t sampleRate,
1448                    audio_format_t format,
1449                    audio_channel_mask_t channelMask,
1450                    size_t *pFrameCount,
1451                    audio_session_t sessionId,
1452                    size_t *notificationFrames,
1453                    uid_t uid,
1454                    audio_input_flags_t *flags,
1455                    pid_t tid,
1456                    status_t *status /*non-NULL*/,
1457                    audio_port_handle_t portId);
1458
1459            status_t    start(RecordTrack* recordTrack,
1460                              AudioSystem::sync_event_t event,
1461                              audio_session_t triggerSession);
1462
1463            // ask the thread to stop the specified track, and
1464            // return true if the caller should then do it's part of the stopping process
1465            bool        stop(RecordTrack* recordTrack);
1466
1467            void        dump(int fd, const Vector<String16>& args);
1468            AudioStreamIn* clearInput();
1469            virtual sp<StreamHalInterface> stream() const;
1470
1471
1472    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1473                                               status_t& status);
1474    virtual void        cacheParameters_l() {}
1475    virtual String8     getParameters(const String8& keys);
1476    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1477    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1478                                           audio_patch_handle_t *handle);
1479    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1480
1481            void        addPatchRecord(const sp<PatchRecord>& record);
1482            void        deletePatchRecord(const sp<PatchRecord>& record);
1483
1484            void        readInputParameters_l();
1485    virtual uint32_t    getInputFramesLost();
1486
1487    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1488    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1489    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1490
1491            // Return the set of unique session IDs across all tracks.
1492            // The keys are the session IDs, and the associated values are meaningless.
1493            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1494            KeyedVector<audio_session_t, bool> sessionIds() const;
1495
1496    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1497    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1498
1499    static void syncStartEventCallback(const wp<SyncEvent>& event);
1500
1501    virtual size_t      frameCount() const { return mFrameCount; }
1502            bool        hasFastCapture() const { return mFastCapture != 0; }
1503    virtual void        getAudioPortConfig(struct audio_port_config *config);
1504
1505    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1506                                                   audio_session_t sessionId);
1507
1508    virtual void        acquireWakeLock_l() {
1509                            ThreadBase::acquireWakeLock_l();
1510                            mActiveTracks.updatePowerState(this, true /* force */);
1511                        }
1512
1513private:
1514            // Enter standby if not already in standby, and set mStandby flag
1515            void    standbyIfNotAlreadyInStandby();
1516
1517            // Call the HAL standby method unconditionally, and don't change mStandby flag
1518            void    inputStandBy();
1519
1520            AudioStreamIn                       *mInput;
1521            SortedVector < sp<RecordTrack> >    mTracks;
1522            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1523            // is used together with mStartStopCond to indicate start()/stop() progress
1524            ActiveTracks<RecordTrack>           mActiveTracks;
1525
1526            Condition                           mStartStopCond;
1527
1528            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1529            void                               *mRsmpInBuffer;  // size = mRsmpInFramesOA
1530            size_t                              mRsmpInFrames;  // size of resampler input in frames
1531            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1532            size_t                              mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation
1533
1534            // rolling index that is never cleared
1535            int32_t                             mRsmpInRear;    // last filled frame + 1
1536
1537            // For dumpsys
1538            const sp<NBAIO_Sink>                mTeeSink;
1539
1540            const sp<MemoryDealer>              mReadOnlyHeap;
1541
1542            // one-time initialization, no locks required
1543            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1544                                                                // a fast capture
1545
1546            // FIXME audio watchdog thread
1547
1548            // contents are not guaranteed to be consistent, no locks required
1549            FastCaptureDumpState                mFastCaptureDumpState;
1550#ifdef STATE_QUEUE_DUMP
1551            // FIXME StateQueue observer and mutator dump fields
1552#endif
1553            // FIXME audio watchdog dump
1554
1555            // accessible only within the threadLoop(), no locks required
1556            //          mFastCapture->sq()      // for mutating and pushing state
1557            int32_t     mFastCaptureFutex;      // for cold idle
1558
1559            // The HAL input source is treated as non-blocking,
1560            // but current implementation is blocking
1561            sp<NBAIO_Source>                    mInputSource;
1562            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1563            sp<NBAIO_Source>                    mNormalSource;
1564            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1565            // otherwise clear
1566            sp<NBAIO_Sink>                      mPipeSink;
1567            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1568            // otherwise clear
1569            sp<NBAIO_Source>                    mPipeSource;
1570            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1571            size_t                              mPipeFramesP2;
1572            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1573            sp<IMemory>                         mPipeMemory;
1574
1575            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1576            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1577
1578            bool                                mFastTrackAvail;    // true if fast track available
1579};
1580