Threads.h revision f3c109f17c842c78000effae850e6eadac603f42
1/* 2** 3** Copyright 2012, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18#ifndef INCLUDING_FROM_AUDIOFLINGER_H 19 #error This header file should only be included from AudioFlinger.h 20#endif 21 22class ThreadBase : public Thread { 23public: 24 25#include "TrackBase.h" 26 27 enum type_t { 28 MIXER, // Thread class is MixerThread 29 DIRECT, // Thread class is DirectOutputThread 30 DUPLICATING, // Thread class is DuplicatingThread 31 RECORD, // Thread class is RecordThread 32 OFFLOAD, // Thread class is OffloadThread 33 MMAP // control thread for MMAP stream 34 // If you add any values here, also update ThreadBase::threadTypeToString() 35 }; 36 37 static const char *threadTypeToString(type_t type); 38 39 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 40 audio_devices_t outDevice, audio_devices_t inDevice, type_t type, 41 bool systemReady); 42 virtual ~ThreadBase(); 43 44 virtual status_t readyToRun(); 45 46 void dumpBase(int fd, const Vector<String16>& args); 47 void dumpEffectChains(int fd, const Vector<String16>& args); 48 49 void clearPowerManager(); 50 51 // base for record and playback 52 enum { 53 CFG_EVENT_IO, 54 CFG_EVENT_PRIO, 55 CFG_EVENT_SET_PARAMETER, 56 CFG_EVENT_CREATE_AUDIO_PATCH, 57 CFG_EVENT_RELEASE_AUDIO_PATCH, 58 }; 59 60 class ConfigEventData: public RefBase { 61 public: 62 virtual ~ConfigEventData() {} 63 64 virtual void dump(char *buffer, size_t size) = 0; 65 protected: 66 ConfigEventData() {} 67 }; 68 69 // Config event sequence by client if status needed (e.g binder thread calling setParameters()): 70 // 1. create SetParameterConfigEvent. This sets mWaitStatus in config event 71 // 2. Lock mLock 72 // 3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal 73 // 4. sendConfigEvent_l() reads status from event->mStatus; 74 // 5. sendConfigEvent_l() returns status 75 // 6. Unlock 76 // 77 // Parameter sequence by server: threadLoop calling processConfigEvents_l(): 78 // 1. Lock mLock 79 // 2. If there is an entry in mConfigEvents proceed ... 80 // 3. Read first entry in mConfigEvents 81 // 4. Remove first entry from mConfigEvents 82 // 5. Process 83 // 6. Set event->mStatus 84 // 7. event->mCond.signal 85 // 8. Unlock 86 87 class ConfigEvent: public RefBase { 88 public: 89 virtual ~ConfigEvent() {} 90 91 void dump(char *buffer, size_t size) { mData->dump(buffer, size); } 92 93 const int mType; // event type e.g. CFG_EVENT_IO 94 Mutex mLock; // mutex associated with mCond 95 Condition mCond; // condition for status return 96 status_t mStatus; // status communicated to sender 97 bool mWaitStatus; // true if sender is waiting for status 98 bool mRequiresSystemReady; // true if must wait for system ready to enter event queue 99 sp<ConfigEventData> mData; // event specific parameter data 100 101 protected: 102 explicit ConfigEvent(int type, bool requiresSystemReady = false) : 103 mType(type), mStatus(NO_ERROR), mWaitStatus(false), 104 mRequiresSystemReady(requiresSystemReady), mData(NULL) {} 105 }; 106 107 class IoConfigEventData : public ConfigEventData { 108 public: 109 IoConfigEventData(audio_io_config_event event, pid_t pid) : 110 mEvent(event), mPid(pid) {} 111 112 virtual void dump(char *buffer, size_t size) { 113 snprintf(buffer, size, "IO event: event %d\n", mEvent); 114 } 115 116 const audio_io_config_event mEvent; 117 const pid_t mPid; 118 }; 119 120 class IoConfigEvent : public ConfigEvent { 121 public: 122 IoConfigEvent(audio_io_config_event event, pid_t pid) : 123 ConfigEvent(CFG_EVENT_IO) { 124 mData = new IoConfigEventData(event, pid); 125 } 126 virtual ~IoConfigEvent() {} 127 }; 128 129 class PrioConfigEventData : public ConfigEventData { 130 public: 131 PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio, bool forApp) : 132 mPid(pid), mTid(tid), mPrio(prio), mForApp(forApp) {} 133 134 virtual void dump(char *buffer, size_t size) { 135 snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d, for app? %d\n", 136 mPid, mTid, mPrio, mForApp); 137 } 138 139 const pid_t mPid; 140 const pid_t mTid; 141 const int32_t mPrio; 142 const bool mForApp; 143 }; 144 145 class PrioConfigEvent : public ConfigEvent { 146 public: 147 PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp) : 148 ConfigEvent(CFG_EVENT_PRIO, true) { 149 mData = new PrioConfigEventData(pid, tid, prio, forApp); 150 } 151 virtual ~PrioConfigEvent() {} 152 }; 153 154 class SetParameterConfigEventData : public ConfigEventData { 155 public: 156 explicit SetParameterConfigEventData(String8 keyValuePairs) : 157 mKeyValuePairs(keyValuePairs) {} 158 159 virtual void dump(char *buffer, size_t size) { 160 snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string()); 161 } 162 163 const String8 mKeyValuePairs; 164 }; 165 166 class SetParameterConfigEvent : public ConfigEvent { 167 public: 168 explicit SetParameterConfigEvent(String8 keyValuePairs) : 169 ConfigEvent(CFG_EVENT_SET_PARAMETER) { 170 mData = new SetParameterConfigEventData(keyValuePairs); 171 mWaitStatus = true; 172 } 173 virtual ~SetParameterConfigEvent() {} 174 }; 175 176 class CreateAudioPatchConfigEventData : public ConfigEventData { 177 public: 178 CreateAudioPatchConfigEventData(const struct audio_patch patch, 179 audio_patch_handle_t handle) : 180 mPatch(patch), mHandle(handle) {} 181 182 virtual void dump(char *buffer, size_t size) { 183 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 184 } 185 186 const struct audio_patch mPatch; 187 audio_patch_handle_t mHandle; 188 }; 189 190 class CreateAudioPatchConfigEvent : public ConfigEvent { 191 public: 192 CreateAudioPatchConfigEvent(const struct audio_patch patch, 193 audio_patch_handle_t handle) : 194 ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) { 195 mData = new CreateAudioPatchConfigEventData(patch, handle); 196 mWaitStatus = true; 197 } 198 virtual ~CreateAudioPatchConfigEvent() {} 199 }; 200 201 class ReleaseAudioPatchConfigEventData : public ConfigEventData { 202 public: 203 explicit ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) : 204 mHandle(handle) {} 205 206 virtual void dump(char *buffer, size_t size) { 207 snprintf(buffer, size, "Patch handle: %u\n", mHandle); 208 } 209 210 audio_patch_handle_t mHandle; 211 }; 212 213 class ReleaseAudioPatchConfigEvent : public ConfigEvent { 214 public: 215 explicit ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) : 216 ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) { 217 mData = new ReleaseAudioPatchConfigEventData(handle); 218 mWaitStatus = true; 219 } 220 virtual ~ReleaseAudioPatchConfigEvent() {} 221 }; 222 223 class PMDeathRecipient : public IBinder::DeathRecipient { 224 public: 225 explicit PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {} 226 virtual ~PMDeathRecipient() {} 227 228 // IBinder::DeathRecipient 229 virtual void binderDied(const wp<IBinder>& who); 230 231 private: 232 DISALLOW_COPY_AND_ASSIGN(PMDeathRecipient); 233 234 wp<ThreadBase> mThread; 235 }; 236 237 virtual status_t initCheck() const = 0; 238 239 // static externally-visible 240 type_t type() const { return mType; } 241 bool isDuplicating() const { return (mType == DUPLICATING); } 242 243 audio_io_handle_t id() const { return mId;} 244 245 // dynamic externally-visible 246 uint32_t sampleRate() const { return mSampleRate; } 247 audio_channel_mask_t channelMask() const { return mChannelMask; } 248 audio_format_t format() const { return mHALFormat; } 249 uint32_t channelCount() const { return mChannelCount; } 250 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects, 251 // and returns the [normal mix] buffer's frame count. 252 virtual size_t frameCount() const = 0; 253 254 // Return's the HAL's frame count i.e. fast mixer buffer size. 255 size_t frameCountHAL() const { return mFrameCount; } 256 257 size_t frameSize() const { return mFrameSize; } 258 259 // Should be "virtual status_t requestExitAndWait()" and override same 260 // method in Thread, but Thread::requestExitAndWait() is not yet virtual. 261 void exit(); 262 virtual bool checkForNewParameter_l(const String8& keyValuePair, 263 status_t& status) = 0; 264 virtual status_t setParameters(const String8& keyValuePairs); 265 virtual String8 getParameters(const String8& keys) = 0; 266 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0; 267 // sendConfigEvent_l() must be called with ThreadBase::mLock held 268 // Can temporarily release the lock if waiting for a reply from 269 // processConfigEvents_l(). 270 status_t sendConfigEvent_l(sp<ConfigEvent>& event); 271 void sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0); 272 void sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0); 273 void sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio, bool forApp); 274 void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio, bool forApp); 275 status_t sendSetParameterConfigEvent_l(const String8& keyValuePair); 276 status_t sendCreateAudioPatchConfigEvent(const struct audio_patch *patch, 277 audio_patch_handle_t *handle); 278 status_t sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle); 279 void processConfigEvents_l(); 280 virtual void cacheParameters_l() = 0; 281 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 282 audio_patch_handle_t *handle) = 0; 283 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle) = 0; 284 virtual void getAudioPortConfig(struct audio_port_config *config) = 0; 285 286 287 // see note at declaration of mStandby, mOutDevice and mInDevice 288 bool standby() const { return mStandby; } 289 audio_devices_t outDevice() const { return mOutDevice; } 290 audio_devices_t inDevice() const { return mInDevice; } 291 audio_devices_t getDevice() const { return isOutput() ? mOutDevice : mInDevice; } 292 293 virtual bool isOutput() const = 0; 294 295 virtual sp<StreamHalInterface> stream() const = 0; 296 297 sp<EffectHandle> createEffect_l( 298 const sp<AudioFlinger::Client>& client, 299 const sp<IEffectClient>& effectClient, 300 int32_t priority, 301 audio_session_t sessionId, 302 effect_descriptor_t *desc, 303 int *enabled, 304 status_t *status /*non-NULL*/, 305 bool pinned); 306 307 // return values for hasAudioSession (bit field) 308 enum effect_state { 309 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one 310 // effect 311 TRACK_SESSION = 0x2, // the audio session corresponds to at least one 312 // track 313 FAST_SESSION = 0x4 // the audio session corresponds to at least one 314 // fast track 315 }; 316 317 // get effect chain corresponding to session Id. 318 sp<EffectChain> getEffectChain(audio_session_t sessionId); 319 // same as getEffectChain() but must be called with ThreadBase mutex locked 320 sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const; 321 // add an effect chain to the chain list (mEffectChains) 322 virtual status_t addEffectChain_l(const sp<EffectChain>& chain) = 0; 323 // remove an effect chain from the chain list (mEffectChains) 324 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0; 325 // lock all effect chains Mutexes. Must be called before releasing the 326 // ThreadBase mutex before processing the mixer and effects. This guarantees the 327 // integrity of the chains during the process. 328 // Also sets the parameter 'effectChains' to current value of mEffectChains. 329 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains); 330 // unlock effect chains after process 331 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains); 332 // get a copy of mEffectChains vector 333 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; }; 334 // set audio mode to all effect chains 335 void setMode(audio_mode_t mode); 336 // get effect module with corresponding ID on specified audio session 337 sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId); 338 sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId); 339 // add and effect module. Also creates the effect chain is none exists for 340 // the effects audio session 341 status_t addEffect_l(const sp< EffectModule>& effect); 342 // remove and effect module. Also removes the effect chain is this was the last 343 // effect 344 void removeEffect_l(const sp< EffectModule>& effect, bool release = false); 345 // disconnect an effect handle from module and destroy module if last handle 346 void disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast); 347 // detach all tracks connected to an auxiliary effect 348 virtual void detachAuxEffect_l(int effectId __unused) {} 349 // returns a combination of: 350 // - EFFECT_SESSION if effects on this audio session exist in one chain 351 // - TRACK_SESSION if tracks on this audio session exist 352 // - FAST_SESSION if fast tracks on this audio session exist 353 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0; 354 uint32_t hasAudioSession(audio_session_t sessionId) const { 355 Mutex::Autolock _l(mLock); 356 return hasAudioSession_l(sessionId); 357 } 358 359 // the value returned by default implementation is not important as the 360 // strategy is only meaningful for PlaybackThread which implements this method 361 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused) 362 { return 0; } 363 364 // check if some effects must be suspended/restored when an effect is enabled 365 // or disabled 366 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, 367 bool enabled, 368 audio_session_t sessionId = 369 AUDIO_SESSION_OUTPUT_MIX); 370 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect, 371 bool enabled, 372 audio_session_t sessionId = 373 AUDIO_SESSION_OUTPUT_MIX); 374 375 virtual status_t setSyncEvent(const sp<SyncEvent>& event) = 0; 376 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const = 0; 377 378 // Return a reference to a per-thread heap which can be used to allocate IMemory 379 // objects that will be read-only to client processes, read/write to mediaserver, 380 // and shared by all client processes of the thread. 381 // The heap is per-thread rather than common across all threads, because 382 // clients can't be trusted not to modify the offset of the IMemory they receive. 383 // If a thread does not have such a heap, this method returns 0. 384 virtual sp<MemoryDealer> readOnlyHeap() const { return 0; } 385 386 virtual sp<IMemory> pipeMemory() const { return 0; } 387 388 void systemReady(); 389 390 // checkEffectCompatibility_l() must be called with ThreadBase::mLock held 391 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 392 audio_session_t sessionId) = 0; 393 394 void broadcast_l(); 395 396 mutable Mutex mLock; 397 398protected: 399 400 // entry describing an effect being suspended in mSuspendedSessions keyed vector 401 class SuspendedSessionDesc : public RefBase { 402 public: 403 SuspendedSessionDesc() : mRefCount(0) {} 404 405 int mRefCount; // number of active suspend requests 406 effect_uuid_t mType; // effect type UUID 407 }; 408 409 void acquireWakeLock(); 410 virtual void acquireWakeLock_l(); 411 void releaseWakeLock(); 412 void releaseWakeLock_l(); 413 void updateWakeLockUids_l(const SortedVector<uid_t> &uids); 414 void getPowerManager_l(); 415 // suspend or restore effects of the specified type (or all if type is NULL) 416 // on a given session. The number of suspend requests is counted and restore 417 // occurs when all suspend requests are cancelled. 418 void setEffectSuspended_l(const effect_uuid_t *type, 419 bool suspend, 420 audio_session_t sessionId); 421 // updated mSuspendedSessions when an effect is suspended or restored 422 void updateSuspendedSessions_l(const effect_uuid_t *type, 423 bool suspend, 424 audio_session_t sessionId); 425 // check if some effects must be suspended when an effect chain is added 426 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain); 427 428 String16 getWakeLockTag(); 429 430 virtual void preExit() { } 431 virtual void setMasterMono_l(bool mono __unused) { } 432 virtual bool requireMonoBlend() { return false; } 433 434 friend class AudioFlinger; // for mEffectChains 435 436 const type_t mType; 437 438 // Used by parameters, config events, addTrack_l, exit 439 Condition mWaitWorkCV; 440 441 const sp<AudioFlinger> mAudioFlinger; 442 443 // updated by PlaybackThread::readOutputParameters_l() or 444 // RecordThread::readInputParameters_l() 445 uint32_t mSampleRate; 446 size_t mFrameCount; // output HAL, direct output, record 447 audio_channel_mask_t mChannelMask; 448 uint32_t mChannelCount; 449 size_t mFrameSize; 450 // not HAL frame size, this is for output sink (to pipe to fast mixer) 451 audio_format_t mFormat; // Source format for Recording and 452 // Sink format for Playback. 453 // Sink format may be different than 454 // HAL format if Fastmixer is used. 455 audio_format_t mHALFormat; 456 size_t mBufferSize; // HAL buffer size for read() or write() 457 458 Vector< sp<ConfigEvent> > mConfigEvents; 459 Vector< sp<ConfigEvent> > mPendingConfigEvents; // events awaiting system ready 460 461 // These fields are written and read by thread itself without lock or barrier, 462 // and read by other threads without lock or barrier via standby(), outDevice() 463 // and inDevice(). 464 // Because of the absence of a lock or barrier, any other thread that reads 465 // these fields must use the information in isolation, or be prepared to deal 466 // with possibility that it might be inconsistent with other information. 467 bool mStandby; // Whether thread is currently in standby. 468 audio_devices_t mOutDevice; // output device 469 audio_devices_t mInDevice; // input device 470 audio_devices_t mPrevOutDevice; // previous output device 471 audio_devices_t mPrevInDevice; // previous input device 472 struct audio_patch mPatch; 473 audio_source_t mAudioSource; 474 475 const audio_io_handle_t mId; 476 Vector< sp<EffectChain> > mEffectChains; 477 478 static const int kThreadNameLength = 16; // prctl(PR_SET_NAME) limit 479 char mThreadName[kThreadNameLength]; // guaranteed NUL-terminated 480 sp<IPowerManager> mPowerManager; 481 sp<IBinder> mWakeLockToken; 482 const sp<PMDeathRecipient> mDeathRecipient; 483 // list of suspended effects per session and per type. The first (outer) vector is 484 // keyed by session ID, the second (inner) by type UUID timeLow field 485 // Updated by updateSuspendedSessions_l() only. 486 KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > > 487 mSuspendedSessions; 488 // TODO: add comment and adjust size as needed 489 static const size_t kLogSize = 4 * 1024; 490 sp<NBLog::Writer> mNBLogWriter; 491 bool mSystemReady; 492 ExtendedTimestamp mTimestamp; 493 // A condition that must be evaluated by the thread loop has changed and 494 // we must not wait for async write callback in the thread loop before evaluating it 495 bool mSignalPending; 496 497 // ActiveTracks is a sorted vector of track type T representing the 498 // active tracks of threadLoop() to be considered by the locked prepare portion. 499 // ActiveTracks should be accessed with the ThreadBase lock held. 500 // 501 // During processing and I/O, the threadLoop does not hold the lock; 502 // hence it does not directly use ActiveTracks. Care should be taken 503 // to hold local strong references or defer removal of tracks 504 // if the threadLoop may still be accessing those tracks due to mix, etc. 505 // 506 // This class updates power information appropriately. 507 // 508 509 template <typename T> 510 class ActiveTracks { 511 public: 512 explicit ActiveTracks(SimpleLog *localLog = nullptr) 513 : mActiveTracksGeneration(0) 514 , mLastActiveTracksGeneration(0) 515 , mLocalLog(localLog) 516 { } 517 518 ~ActiveTracks() { 519 ALOGW_IF(!mActiveTracks.isEmpty(), 520 "ActiveTracks should be empty in destructor"); 521 } 522 // returns the last track added (even though it may have been 523 // subsequently removed from ActiveTracks). 524 // 525 // Used for DirectOutputThread to ensure a flush is called when transitioning 526 // to a new track (even though it may be on the same session). 527 // Used for OffloadThread to ensure that volume and mixer state is 528 // taken from the latest track added. 529 // 530 // The latest track is saved with a weak pointer to prevent keeping an 531 // otherwise useless track alive. Thus the function will return nullptr 532 // if the latest track has subsequently been removed and destroyed. 533 sp<T> getLatest() { 534 return mLatestActiveTrack.promote(); 535 } 536 537 // SortedVector methods 538 ssize_t add(const sp<T> &track); 539 ssize_t remove(const sp<T> &track); 540 size_t size() const { 541 return mActiveTracks.size(); 542 } 543 ssize_t indexOf(const sp<T>& item) { 544 return mActiveTracks.indexOf(item); 545 } 546 sp<T> operator[](size_t index) const { 547 return mActiveTracks[index]; 548 } 549 typename SortedVector<sp<T>>::iterator begin() { 550 return mActiveTracks.begin(); 551 } 552 typename SortedVector<sp<T>>::iterator end() { 553 return mActiveTracks.end(); 554 } 555 556 // Due to Binder recursion optimization, clear() and updatePowerState() 557 // cannot be called from a Binder thread because they may call back into 558 // the original calling process (system server) for BatteryNotifier 559 // (which requires a Java environment that may not be present). 560 // Hence, call clear() and updatePowerState() only from the 561 // ThreadBase thread. 562 void clear(); 563 // periodically called in the threadLoop() to update power state uids. 564 void updatePowerState(sp<ThreadBase> thread, bool force = false); 565 566 private: 567 void logTrack(const char *funcName, const sp<T> &track) const; 568 569 SortedVector<uid_t> getWakeLockUids() { 570 SortedVector<uid_t> wakeLockUids; 571 for (const sp<T> &track : mActiveTracks) { 572 wakeLockUids.add(track->uid()); 573 } 574 return wakeLockUids; // moved by underlying SharedBuffer 575 } 576 577 std::map<uid_t, std::pair<ssize_t /* previous */, ssize_t /* current */>> 578 mBatteryCounter; 579 SortedVector<sp<T>> mActiveTracks; 580 int mActiveTracksGeneration; 581 int mLastActiveTracksGeneration; 582 wp<T> mLatestActiveTrack; // latest track added to ActiveTracks 583 SimpleLog * const mLocalLog; 584 }; 585 586 SimpleLog mLocalLog; 587}; 588 589class VolumeInterface { 590 public: 591 592 virtual ~VolumeInterface() {} 593 594 virtual void setMasterVolume(float value) = 0; 595 virtual void setMasterMute(bool muted) = 0; 596 virtual void setStreamVolume(audio_stream_type_t stream, float value) = 0; 597 virtual void setStreamMute(audio_stream_type_t stream, bool muted) = 0; 598 virtual float streamVolume(audio_stream_type_t stream) const = 0; 599 600}; 601 602// --- PlaybackThread --- 603class PlaybackThread : public ThreadBase, public StreamOutHalInterfaceCallback, 604 public VolumeInterface { 605public: 606 607#include "PlaybackTracks.h" 608 609 enum mixer_state { 610 MIXER_IDLE, // no active tracks 611 MIXER_TRACKS_ENABLED, // at least one active track, but no track has any data ready 612 MIXER_TRACKS_READY, // at least one active track, and at least one track has data 613 MIXER_DRAIN_TRACK, // drain currently playing track 614 MIXER_DRAIN_ALL, // fully drain the hardware 615 // standby mode does not have an enum value 616 // suspend by audio policy manager is orthogonal to mixer state 617 }; 618 619 // retry count before removing active track in case of underrun on offloaded thread: 620 // we need to make sure that AudioTrack client has enough time to send large buffers 621 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is 622 // handled for offloaded tracks 623 static const int8_t kMaxTrackRetriesOffload = 20; 624 static const int8_t kMaxTrackStartupRetriesOffload = 100; 625 static const int8_t kMaxTrackStopRetriesOffload = 2; 626 // 14 tracks max per client allows for 2 misbehaving application leaving 4 available tracks. 627 static const uint32_t kMaxTracksPerUid = 14; 628 629 // Maximum delay (in nanoseconds) for upcoming buffers in suspend mode, otherwise 630 // if delay is greater, the estimated time for timeLoopNextNs is reset. 631 // This allows for catch-up to be done for small delays, while resetting the estimate 632 // for initial conditions or large delays. 633 static const nsecs_t kMaxNextBufferDelayNs = 100000000; 634 635 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 636 audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady); 637 virtual ~PlaybackThread(); 638 639 void dump(int fd, const Vector<String16>& args); 640 641 // Thread virtuals 642 virtual bool threadLoop(); 643 644 // RefBase 645 virtual void onFirstRef(); 646 647 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 648 audio_session_t sessionId); 649 650protected: 651 // Code snippets that were lifted up out of threadLoop() 652 virtual void threadLoop_mix() = 0; 653 virtual void threadLoop_sleepTime() = 0; 654 virtual ssize_t threadLoop_write(); 655 virtual void threadLoop_drain(); 656 virtual void threadLoop_standby(); 657 virtual void threadLoop_exit(); 658 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 659 660 // prepareTracks_l reads and writes mActiveTracks, and returns 661 // the pending set of tracks to remove via Vector 'tracksToRemove'. The caller 662 // is responsible for clearing or destroying this Vector later on, when it 663 // is safe to do so. That will drop the final ref count and destroy the tracks. 664 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0; 665 void removeTracks_l(const Vector< sp<Track> >& tracksToRemove); 666 667 // StreamOutHalInterfaceCallback implementation 668 virtual void onWriteReady(); 669 virtual void onDrainReady(); 670 virtual void onError(); 671 672 void resetWriteBlocked(uint32_t sequence); 673 void resetDraining(uint32_t sequence); 674 675 virtual bool waitingAsyncCallback(); 676 virtual bool waitingAsyncCallback_l(); 677 virtual bool shouldStandby_l(); 678 virtual void onAddNewTrack_l(); 679 void onAsyncError(); // error reported by AsyncCallbackThread 680 681 // ThreadBase virtuals 682 virtual void preExit(); 683 684 virtual bool keepWakeLock() const { return true; } 685 virtual void acquireWakeLock_l() { 686 ThreadBase::acquireWakeLock_l(); 687 mActiveTracks.updatePowerState(this, true /* force */); 688 } 689 690public: 691 692 virtual status_t initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; } 693 694 // return estimated latency in milliseconds, as reported by HAL 695 uint32_t latency() const; 696 // same, but lock must already be held 697 uint32_t latency_l() const; 698 699 // VolumeInterface 700 virtual void setMasterVolume(float value); 701 virtual void setMasterMute(bool muted); 702 virtual void setStreamVolume(audio_stream_type_t stream, float value); 703 virtual void setStreamMute(audio_stream_type_t stream, bool muted); 704 virtual float streamVolume(audio_stream_type_t stream) const; 705 706 sp<Track> createTrack_l( 707 const sp<AudioFlinger::Client>& client, 708 audio_stream_type_t streamType, 709 uint32_t sampleRate, 710 audio_format_t format, 711 audio_channel_mask_t channelMask, 712 size_t *pFrameCount, 713 const sp<IMemory>& sharedBuffer, 714 audio_session_t sessionId, 715 audio_output_flags_t *flags, 716 pid_t tid, 717 uid_t uid, 718 status_t *status /*non-NULL*/, 719 audio_port_handle_t portId); 720 721 AudioStreamOut* getOutput() const; 722 AudioStreamOut* clearOutput(); 723 virtual sp<StreamHalInterface> stream() const; 724 725 // a very large number of suspend() will eventually wraparound, but unlikely 726 void suspend() { (void) android_atomic_inc(&mSuspended); } 727 void restore() 728 { 729 // if restore() is done without suspend(), get back into 730 // range so that the next suspend() will operate correctly 731 if (android_atomic_dec(&mSuspended) <= 0) { 732 android_atomic_release_store(0, &mSuspended); 733 } 734 } 735 bool isSuspended() const 736 { return android_atomic_acquire_load(&mSuspended) > 0; } 737 738 virtual String8 getParameters(const String8& keys); 739 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0); 740 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames); 741 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency. 742 // Consider also removing and passing an explicit mMainBuffer initialization 743 // parameter to AF::PlaybackThread::Track::Track(). 744 int16_t *mixBuffer() const { 745 return reinterpret_cast<int16_t *>(mSinkBuffer); }; 746 747 virtual void detachAuxEffect_l(int effectId); 748 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track>& track, 749 int EffectId); 750 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track>& track, 751 int EffectId); 752 753 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 754 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 755 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; 756 virtual uint32_t getStrategyForSession_l(audio_session_t sessionId); 757 758 759 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 760 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 761 762 // called with AudioFlinger lock held 763 bool invalidateTracks_l(audio_stream_type_t streamType); 764 virtual void invalidateTracks(audio_stream_type_t streamType); 765 766 virtual size_t frameCount() const { return mNormalFrameCount; } 767 768 status_t getTimestamp_l(AudioTimestamp& timestamp); 769 770 void addPatchTrack(const sp<PatchTrack>& track); 771 void deletePatchTrack(const sp<PatchTrack>& track); 772 773 virtual void getAudioPortConfig(struct audio_port_config *config); 774 775 // Return the asynchronous signal wait time. 776 virtual int64_t computeWaitTimeNs_l() const { return INT64_MAX; } 777 778 virtual bool isOutput() const override { return true; } 779 780protected: 781 // updated by readOutputParameters_l() 782 size_t mNormalFrameCount; // normal mixer and effects 783 784 bool mThreadThrottle; // throttle the thread processing 785 uint32_t mThreadThrottleTimeMs; // throttle time for MIXER threads 786 uint32_t mThreadThrottleEndMs; // notify once per throttling 787 uint32_t mHalfBufferMs; // half the buffer size in milliseconds 788 789 void* mSinkBuffer; // frame size aligned sink buffer 790 791 // TODO: 792 // Rearrange the buffer info into a struct/class with 793 // clear, copy, construction, destruction methods. 794 // 795 // mSinkBuffer also has associated with it: 796 // 797 // mSinkBufferSize: Sink Buffer Size 798 // mFormat: Sink Buffer Format 799 800 // Mixer Buffer (mMixerBuffer*) 801 // 802 // In the case of floating point or multichannel data, which is not in the 803 // sink format, it is required to accumulate in a higher precision or greater channel count 804 // buffer before downmixing or data conversion to the sink buffer. 805 806 // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer. 807 bool mMixerBufferEnabled; 808 809 // Storage, 32 byte aligned (may make this alignment a requirement later). 810 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 811 void* mMixerBuffer; 812 813 // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize. 814 size_t mMixerBufferSize; 815 816 // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only. 817 audio_format_t mMixerBufferFormat; 818 819 // An internal flag set to true by MixerThread::prepareTracks_l() 820 // when mMixerBuffer contains valid data after mixing. 821 bool mMixerBufferValid; 822 823 // Effects Buffer (mEffectsBuffer*) 824 // 825 // In the case of effects data, which is not in the sink format, 826 // it is required to accumulate in a different buffer before data conversion 827 // to the sink buffer. 828 829 // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer. 830 bool mEffectBufferEnabled; 831 832 // Storage, 32 byte aligned (may make this alignment a requirement later). 833 // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames. 834 void* mEffectBuffer; 835 836 // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize. 837 size_t mEffectBufferSize; 838 839 // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only. 840 audio_format_t mEffectBufferFormat; 841 842 // An internal flag set to true by MixerThread::prepareTracks_l() 843 // when mEffectsBuffer contains valid data after mixing. 844 // 845 // When this is set, all mixer data is routed into the effects buffer 846 // for any processing (including output processing). 847 bool mEffectBufferValid; 848 849 // suspend count, > 0 means suspended. While suspended, the thread continues to pull from 850 // tracks and mix, but doesn't write to HAL. A2DP and SCO HAL implementations can't handle 851 // concurrent use of both of them, so Audio Policy Service suspends one of the threads to 852 // workaround that restriction. 853 // 'volatile' means accessed via atomic operations and no lock. 854 volatile int32_t mSuspended; 855 856 int64_t mBytesWritten; 857 int64_t mFramesWritten; // not reset on standby 858 int64_t mSuspendedFrames; // not reset on standby 859private: 860 // mMasterMute is in both PlaybackThread and in AudioFlinger. When a 861 // PlaybackThread needs to find out if master-muted, it checks it's local 862 // copy rather than the one in AudioFlinger. This optimization saves a lock. 863 bool mMasterMute; 864 void setMasterMute_l(bool muted) { mMasterMute = muted; } 865protected: 866 ActiveTracks<Track> mActiveTracks; 867 868 // Allocate a track name for a given channel mask. 869 // Returns name >= 0 if successful, -1 on failure. 870 virtual int getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format, 871 audio_session_t sessionId, uid_t uid) = 0; 872 virtual void deleteTrackName_l(int name) = 0; 873 874 // Time to sleep between cycles when: 875 virtual uint32_t activeSleepTimeUs() const; // mixer state MIXER_TRACKS_ENABLED 876 virtual uint32_t idleSleepTimeUs() const = 0; // mixer state MIXER_IDLE 877 virtual uint32_t suspendSleepTimeUs() const = 0; // audio policy manager suspended us 878 // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write() 879 // No sleep in standby mode; waits on a condition 880 881 // Code snippets that are temporarily lifted up out of threadLoop() until the merge 882 void checkSilentMode_l(); 883 884 // Non-trivial for DUPLICATING only 885 virtual void saveOutputTracks() { } 886 virtual void clearOutputTracks() { } 887 888 // Cache various calculated values, at threadLoop() entry and after a parameter change 889 virtual void cacheParameters_l(); 890 891 virtual uint32_t correctLatency_l(uint32_t latency) const; 892 893 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 894 audio_patch_handle_t *handle); 895 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 896 897 bool usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL) 898 && mHwSupportsPause 899 && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); } 900 901 uint32_t trackCountForUid_l(uid_t uid); 902 903private: 904 905 friend class AudioFlinger; // for numerous 906 907 DISALLOW_COPY_AND_ASSIGN(PlaybackThread); 908 909 status_t addTrack_l(const sp<Track>& track); 910 bool destroyTrack_l(const sp<Track>& track); 911 void removeTrack_l(const sp<Track>& track); 912 913 void readOutputParameters_l(); 914 915 virtual void dumpInternals(int fd, const Vector<String16>& args); 916 void dumpTracks(int fd, const Vector<String16>& args); 917 918 SortedVector< sp<Track> > mTracks; 919 stream_type_t mStreamTypes[AUDIO_STREAM_CNT]; 920 AudioStreamOut *mOutput; 921 922 float mMasterVolume; 923 nsecs_t mLastWriteTime; 924 int mNumWrites; 925 int mNumDelayedWrites; 926 bool mInWrite; 927 928 // FIXME rename these former local variables of threadLoop to standard "m" names 929 nsecs_t mStandbyTimeNs; 930 size_t mSinkBufferSize; 931 932 // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l() 933 uint32_t mActiveSleepTimeUs; 934 uint32_t mIdleSleepTimeUs; 935 936 uint32_t mSleepTimeUs; 937 938 // mixer status returned by prepareTracks_l() 939 mixer_state mMixerStatus; // current cycle 940 // previous cycle when in prepareTracks_l() 941 mixer_state mMixerStatusIgnoringFastTracks; 942 // FIXME or a separate ready state per track 943 944 // FIXME move these declarations into the specific sub-class that needs them 945 // MIXER only 946 uint32_t sleepTimeShift; 947 948 // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value 949 nsecs_t mStandbyDelayNs; 950 951 // MIXER only 952 nsecs_t maxPeriod; 953 954 // DUPLICATING only 955 uint32_t writeFrames; 956 957 size_t mBytesRemaining; 958 size_t mCurrentWriteLength; 959 bool mUseAsyncWrite; 960 // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is 961 // incremented each time a write(), a flush() or a standby() occurs. 962 // Bit 0 is set when a write blocks and indicates a callback is expected. 963 // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence 964 // callbacks are ignored. 965 uint32_t mWriteAckSequence; 966 // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is 967 // incremented each time a drain is requested or a flush() or standby() occurs. 968 // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is 969 // expected. 970 // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence 971 // callbacks are ignored. 972 uint32_t mDrainSequence; 973 sp<AsyncCallbackThread> mCallbackThread; 974 975private: 976 // The HAL output sink is treated as non-blocking, but current implementation is blocking 977 sp<NBAIO_Sink> mOutputSink; 978 // If a fast mixer is present, the blocking pipe sink, otherwise clear 979 sp<NBAIO_Sink> mPipeSink; 980 // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink 981 sp<NBAIO_Sink> mNormalSink; 982#ifdef TEE_SINK 983 // For dumpsys 984 sp<NBAIO_Sink> mTeeSink; 985 sp<NBAIO_Source> mTeeSource; 986#endif 987 uint32_t mScreenState; // cached copy of gScreenState 988 // TODO: add comment and adjust size as needed 989 static const size_t kFastMixerLogSize = 8 * 1024; 990 sp<NBLog::Writer> mFastMixerNBLogWriter; 991 992 993public: 994 virtual bool hasFastMixer() const = 0; 995 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const 996 { FastTrackUnderruns dummy; return dummy; } 997 998protected: 999 // accessed by both binder threads and within threadLoop(), lock on mutex needed 1000 unsigned mFastTrackAvailMask; // bit i set if fast track [i] is available 1001 bool mHwSupportsPause; 1002 bool mHwPaused; 1003 bool mFlushPending; 1004}; 1005 1006class MixerThread : public PlaybackThread { 1007public: 1008 MixerThread(const sp<AudioFlinger>& audioFlinger, 1009 AudioStreamOut* output, 1010 audio_io_handle_t id, 1011 audio_devices_t device, 1012 bool systemReady, 1013 type_t type = MIXER); 1014 virtual ~MixerThread(); 1015 1016 // Thread virtuals 1017 1018 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1019 status_t& status); 1020 virtual void dumpInternals(int fd, const Vector<String16>& args); 1021 1022protected: 1023 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1024 virtual int getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format, 1025 audio_session_t sessionId, uid_t uid); 1026 virtual void deleteTrackName_l(int name); 1027 virtual uint32_t idleSleepTimeUs() const; 1028 virtual uint32_t suspendSleepTimeUs() const; 1029 virtual void cacheParameters_l(); 1030 1031 virtual void acquireWakeLock_l() { 1032 PlaybackThread::acquireWakeLock_l(); 1033 if (hasFastMixer()) { 1034 mFastMixer->setBoottimeOffset( 1035 mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]); 1036 } 1037 } 1038 1039 // threadLoop snippets 1040 virtual ssize_t threadLoop_write(); 1041 virtual void threadLoop_standby(); 1042 virtual void threadLoop_mix(); 1043 virtual void threadLoop_sleepTime(); 1044 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove); 1045 virtual uint32_t correctLatency_l(uint32_t latency) const; 1046 1047 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1048 audio_patch_handle_t *handle); 1049 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1050 1051 AudioMixer* mAudioMixer; // normal mixer 1052private: 1053 // one-time initialization, no locks required 1054 sp<FastMixer> mFastMixer; // non-0 if there is also a fast mixer 1055 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread 1056 1057 // contents are not guaranteed to be consistent, no locks required 1058 FastMixerDumpState mFastMixerDumpState; 1059#ifdef STATE_QUEUE_DUMP 1060 StateQueueObserverDump mStateQueueObserverDump; 1061 StateQueueMutatorDump mStateQueueMutatorDump; 1062#endif 1063 AudioWatchdogDump mAudioWatchdogDump; 1064 1065 // accessible only within the threadLoop(), no locks required 1066 // mFastMixer->sq() // for mutating and pushing state 1067 int32_t mFastMixerFutex; // for cold idle 1068 1069 std::atomic_bool mMasterMono; 1070public: 1071 virtual bool hasFastMixer() const { return mFastMixer != 0; } 1072 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const { 1073 ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks); 1074 return mFastMixerDumpState.mTracks[fastIndex].mUnderruns; 1075 } 1076 1077protected: 1078 virtual void setMasterMono_l(bool mono) { 1079 mMasterMono.store(mono); 1080 if (mFastMixer != nullptr) { /* hasFastMixer() */ 1081 mFastMixer->setMasterMono(mMasterMono); 1082 } 1083 } 1084 // the FastMixer performs mono blend if it exists. 1085 // Blending with limiter is not idempotent, 1086 // and blending without limiter is idempotent but inefficient to do twice. 1087 virtual bool requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); } 1088}; 1089 1090class DirectOutputThread : public PlaybackThread { 1091public: 1092 1093 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1094 audio_io_handle_t id, audio_devices_t device, bool systemReady); 1095 virtual ~DirectOutputThread(); 1096 1097 // Thread virtuals 1098 1099 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1100 status_t& status); 1101 virtual void flushHw_l(); 1102 1103protected: 1104 virtual int getTrackName_l(audio_channel_mask_t channelMask, audio_format_t format, 1105 audio_session_t sessionId, uid_t uid); 1106 virtual void deleteTrackName_l(int name); 1107 virtual uint32_t activeSleepTimeUs() const; 1108 virtual uint32_t idleSleepTimeUs() const; 1109 virtual uint32_t suspendSleepTimeUs() const; 1110 virtual void cacheParameters_l(); 1111 1112 // threadLoop snippets 1113 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1114 virtual void threadLoop_mix(); 1115 virtual void threadLoop_sleepTime(); 1116 virtual void threadLoop_exit(); 1117 virtual bool shouldStandby_l(); 1118 1119 virtual void onAddNewTrack_l(); 1120 1121 // volumes last sent to audio HAL with stream->set_volume() 1122 float mLeftVolFloat; 1123 float mRightVolFloat; 1124 bool mVolumeShaperActive; 1125 1126 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1127 audio_io_handle_t id, uint32_t device, ThreadBase::type_t type, 1128 bool systemReady); 1129 void processVolume_l(Track *track, bool lastTrack); 1130 1131 // prepareTracks_l() tells threadLoop_mix() the name of the single active track 1132 sp<Track> mActiveTrack; 1133 1134 wp<Track> mPreviousTrack; // used to detect track switch 1135 1136public: 1137 virtual bool hasFastMixer() const { return false; } 1138 1139 virtual int64_t computeWaitTimeNs_l() const override; 1140}; 1141 1142class OffloadThread : public DirectOutputThread { 1143public: 1144 1145 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1146 audio_io_handle_t id, uint32_t device, bool systemReady); 1147 virtual ~OffloadThread() {}; 1148 virtual void flushHw_l(); 1149 1150protected: 1151 // threadLoop snippets 1152 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove); 1153 virtual void threadLoop_exit(); 1154 1155 virtual bool waitingAsyncCallback(); 1156 virtual bool waitingAsyncCallback_l(); 1157 virtual void invalidateTracks(audio_stream_type_t streamType); 1158 1159 virtual bool keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); } 1160 1161private: 1162 size_t mPausedWriteLength; // length in bytes of write interrupted by pause 1163 size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume 1164 bool mKeepWakeLock; // keep wake lock while waiting for write callback 1165 uint64_t mOffloadUnderrunPosition; // Current frame position for offloaded playback 1166 // used and valid only during underrun. ~0 if 1167 // no underrun has occurred during playback and 1168 // is not reset on standby. 1169}; 1170 1171class AsyncCallbackThread : public Thread { 1172public: 1173 1174 explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread); 1175 1176 virtual ~AsyncCallbackThread(); 1177 1178 // Thread virtuals 1179 virtual bool threadLoop(); 1180 1181 // RefBase 1182 virtual void onFirstRef(); 1183 1184 void exit(); 1185 void setWriteBlocked(uint32_t sequence); 1186 void resetWriteBlocked(); 1187 void setDraining(uint32_t sequence); 1188 void resetDraining(); 1189 void setAsyncError(); 1190 1191private: 1192 const wp<PlaybackThread> mPlaybackThread; 1193 // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via 1194 // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used 1195 // to indicate that the callback has been received via resetWriteBlocked() 1196 uint32_t mWriteAckSequence; 1197 // mDrainSequence corresponds to the last drain sequence passed by the offload thread via 1198 // setDraining(). The sequence is shifted one bit to the left and the lsb is used 1199 // to indicate that the callback has been received via resetDraining() 1200 uint32_t mDrainSequence; 1201 Condition mWaitWorkCV; 1202 Mutex mLock; 1203 bool mAsyncError; 1204}; 1205 1206class DuplicatingThread : public MixerThread { 1207public: 1208 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, 1209 audio_io_handle_t id, bool systemReady); 1210 virtual ~DuplicatingThread(); 1211 1212 // Thread virtuals 1213 void addOutputTrack(MixerThread* thread); 1214 void removeOutputTrack(MixerThread* thread); 1215 uint32_t waitTimeMs() const { return mWaitTimeMs; } 1216protected: 1217 virtual uint32_t activeSleepTimeUs() const; 1218 1219private: 1220 bool outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks); 1221protected: 1222 // threadLoop snippets 1223 virtual void threadLoop_mix(); 1224 virtual void threadLoop_sleepTime(); 1225 virtual ssize_t threadLoop_write(); 1226 virtual void threadLoop_standby(); 1227 virtual void cacheParameters_l(); 1228 1229private: 1230 // called from threadLoop, addOutputTrack, removeOutputTrack 1231 virtual void updateWaitTime_l(); 1232protected: 1233 virtual void saveOutputTracks(); 1234 virtual void clearOutputTracks(); 1235private: 1236 1237 uint32_t mWaitTimeMs; 1238 SortedVector < sp<OutputTrack> > outputTracks; 1239 SortedVector < sp<OutputTrack> > mOutputTracks; 1240public: 1241 virtual bool hasFastMixer() const { return false; } 1242}; 1243 1244// record thread 1245class RecordThread : public ThreadBase 1246{ 1247public: 1248 1249 class RecordTrack; 1250 1251 /* The ResamplerBufferProvider is used to retrieve recorded input data from the 1252 * RecordThread. It maintains local state on the relative position of the read 1253 * position of the RecordTrack compared with the RecordThread. 1254 */ 1255 class ResamplerBufferProvider : public AudioBufferProvider 1256 { 1257 public: 1258 explicit ResamplerBufferProvider(RecordTrack* recordTrack) : 1259 mRecordTrack(recordTrack), 1260 mRsmpInUnrel(0), mRsmpInFront(0) { } 1261 virtual ~ResamplerBufferProvider() { } 1262 1263 // called to set the ResamplerBufferProvider to head of the RecordThread data buffer, 1264 // skipping any previous data read from the hal. 1265 virtual void reset(); 1266 1267 /* Synchronizes RecordTrack position with the RecordThread. 1268 * Calculates available frames and handle overruns if the RecordThread 1269 * has advanced faster than the ResamplerBufferProvider has retrieved data. 1270 * TODO: why not do this for every getNextBuffer? 1271 * 1272 * Parameters 1273 * framesAvailable: pointer to optional output size_t to store record track 1274 * frames available. 1275 * hasOverrun: pointer to optional boolean, returns true if track has overrun. 1276 */ 1277 1278 virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL); 1279 1280 // AudioBufferProvider interface 1281 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); 1282 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 1283 private: 1284 RecordTrack * const mRecordTrack; 1285 size_t mRsmpInUnrel; // unreleased frames remaining from 1286 // most recent getNextBuffer 1287 // for debug only 1288 int32_t mRsmpInFront; // next available frame 1289 // rolling counter that is never cleared 1290 }; 1291 1292#include "RecordTracks.h" 1293 1294 RecordThread(const sp<AudioFlinger>& audioFlinger, 1295 AudioStreamIn *input, 1296 audio_io_handle_t id, 1297 audio_devices_t outDevice, 1298 audio_devices_t inDevice, 1299 bool systemReady 1300#ifdef TEE_SINK 1301 , const sp<NBAIO_Sink>& teeSink 1302#endif 1303 ); 1304 virtual ~RecordThread(); 1305 1306 // no addTrack_l ? 1307 void destroyTrack_l(const sp<RecordTrack>& track); 1308 void removeTrack_l(const sp<RecordTrack>& track); 1309 1310 void dumpInternals(int fd, const Vector<String16>& args); 1311 void dumpTracks(int fd, const Vector<String16>& args); 1312 1313 // Thread virtuals 1314 virtual bool threadLoop(); 1315 virtual void preExit(); 1316 1317 // RefBase 1318 virtual void onFirstRef(); 1319 1320 virtual status_t initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; } 1321 1322 virtual sp<MemoryDealer> readOnlyHeap() const { return mReadOnlyHeap; } 1323 1324 virtual sp<IMemory> pipeMemory() const { return mPipeMemory; } 1325 1326 sp<AudioFlinger::RecordThread::RecordTrack> createRecordTrack_l( 1327 const sp<AudioFlinger::Client>& client, 1328 uint32_t sampleRate, 1329 audio_format_t format, 1330 audio_channel_mask_t channelMask, 1331 size_t *pFrameCount, 1332 audio_session_t sessionId, 1333 size_t *notificationFrames, 1334 uid_t uid, 1335 audio_input_flags_t *flags, 1336 pid_t tid, 1337 status_t *status /*non-NULL*/, 1338 audio_port_handle_t portId); 1339 1340 status_t start(RecordTrack* recordTrack, 1341 AudioSystem::sync_event_t event, 1342 audio_session_t triggerSession); 1343 1344 // ask the thread to stop the specified track, and 1345 // return true if the caller should then do it's part of the stopping process 1346 bool stop(RecordTrack* recordTrack); 1347 1348 void dump(int fd, const Vector<String16>& args); 1349 AudioStreamIn* clearInput(); 1350 virtual sp<StreamHalInterface> stream() const; 1351 1352 1353 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1354 status_t& status); 1355 virtual void cacheParameters_l() {} 1356 virtual String8 getParameters(const String8& keys); 1357 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0); 1358 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1359 audio_patch_handle_t *handle); 1360 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1361 1362 void addPatchRecord(const sp<PatchRecord>& record); 1363 void deletePatchRecord(const sp<PatchRecord>& record); 1364 1365 void readInputParameters_l(); 1366 virtual uint32_t getInputFramesLost(); 1367 1368 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1369 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 1370 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; 1371 1372 // Return the set of unique session IDs across all tracks. 1373 // The keys are the session IDs, and the associated values are meaningless. 1374 // FIXME replace by Set [and implement Bag/Multiset for other uses]. 1375 KeyedVector<audio_session_t, bool> sessionIds() const; 1376 1377 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1378 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1379 1380 static void syncStartEventCallback(const wp<SyncEvent>& event); 1381 1382 virtual size_t frameCount() const { return mFrameCount; } 1383 bool hasFastCapture() const { return mFastCapture != 0; } 1384 virtual void getAudioPortConfig(struct audio_port_config *config); 1385 1386 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 1387 audio_session_t sessionId); 1388 1389 virtual void acquireWakeLock_l() { 1390 ThreadBase::acquireWakeLock_l(); 1391 mActiveTracks.updatePowerState(this, true /* force */); 1392 } 1393 virtual bool isOutput() const override { return false; } 1394 1395 void checkBtNrec(); 1396 1397private: 1398 // Enter standby if not already in standby, and set mStandby flag 1399 void standbyIfNotAlreadyInStandby(); 1400 1401 // Call the HAL standby method unconditionally, and don't change mStandby flag 1402 void inputStandBy(); 1403 1404 void checkBtNrec_l(); 1405 1406 AudioStreamIn *mInput; 1407 SortedVector < sp<RecordTrack> > mTracks; 1408 // mActiveTracks has dual roles: it indicates the current active track(s), and 1409 // is used together with mStartStopCond to indicate start()/stop() progress 1410 ActiveTracks<RecordTrack> mActiveTracks; 1411 1412 Condition mStartStopCond; 1413 1414 // resampler converts input at HAL Hz to output at AudioRecord client Hz 1415 void *mRsmpInBuffer; // size = mRsmpInFramesOA 1416 size_t mRsmpInFrames; // size of resampler input in frames 1417 size_t mRsmpInFramesP2;// size rounded up to a power-of-2 1418 size_t mRsmpInFramesOA;// mRsmpInFramesP2 + over-allocation 1419 1420 // rolling index that is never cleared 1421 int32_t mRsmpInRear; // last filled frame + 1 1422 1423 // For dumpsys 1424 const sp<NBAIO_Sink> mTeeSink; 1425 1426 const sp<MemoryDealer> mReadOnlyHeap; 1427 1428 // one-time initialization, no locks required 1429 sp<FastCapture> mFastCapture; // non-0 if there is also 1430 // a fast capture 1431 1432 // FIXME audio watchdog thread 1433 1434 // contents are not guaranteed to be consistent, no locks required 1435 FastCaptureDumpState mFastCaptureDumpState; 1436#ifdef STATE_QUEUE_DUMP 1437 // FIXME StateQueue observer and mutator dump fields 1438#endif 1439 // FIXME audio watchdog dump 1440 1441 // accessible only within the threadLoop(), no locks required 1442 // mFastCapture->sq() // for mutating and pushing state 1443 int32_t mFastCaptureFutex; // for cold idle 1444 1445 // The HAL input source is treated as non-blocking, 1446 // but current implementation is blocking 1447 sp<NBAIO_Source> mInputSource; 1448 // The source for the normal capture thread to read from: mInputSource or mPipeSource 1449 sp<NBAIO_Source> mNormalSource; 1450 // If a fast capture is present, the non-blocking pipe sink written to by fast capture, 1451 // otherwise clear 1452 sp<NBAIO_Sink> mPipeSink; 1453 // If a fast capture is present, the non-blocking pipe source read by normal thread, 1454 // otherwise clear 1455 sp<NBAIO_Source> mPipeSource; 1456 // Depth of pipe from fast capture to normal thread and fast clients, always power of 2 1457 size_t mPipeFramesP2; 1458 // If a fast capture is present, the Pipe as IMemory, otherwise clear 1459 sp<IMemory> mPipeMemory; 1460 1461 // TODO: add comment and adjust size as needed 1462 static const size_t kFastCaptureLogSize = 4 * 1024; 1463 sp<NBLog::Writer> mFastCaptureNBLogWriter; 1464 1465 bool mFastTrackAvail; // true if fast track available 1466 // common state to all record threads 1467 std::atomic_bool mBtNrecSuspended; 1468}; 1469 1470class MmapThread : public ThreadBase 1471{ 1472 public: 1473 1474#include "MmapTracks.h" 1475 1476 MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1477 AudioHwDevice *hwDev, sp<StreamHalInterface> stream, 1478 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); 1479 virtual ~MmapThread(); 1480 1481 virtual void configure(const audio_attributes_t *attr, 1482 audio_stream_type_t streamType, 1483 audio_session_t sessionId, 1484 const sp<MmapStreamCallback>& callback, 1485 audio_port_handle_t deviceId, 1486 audio_port_handle_t portId); 1487 1488 void disconnect(); 1489 1490 // MmapStreamInterface 1491 status_t createMmapBuffer(int32_t minSizeFrames, 1492 struct audio_mmap_buffer_info *info); 1493 status_t getMmapPosition(struct audio_mmap_position *position); 1494 status_t start(const AudioClient& client, audio_port_handle_t *handle); 1495 status_t stop(audio_port_handle_t handle); 1496 status_t standby(); 1497 1498 // RefBase 1499 virtual void onFirstRef(); 1500 1501 // Thread virtuals 1502 virtual bool threadLoop(); 1503 1504 virtual void threadLoop_exit(); 1505 virtual void threadLoop_standby(); 1506 virtual bool shouldStandby_l() { return false; } 1507 1508 virtual status_t initCheck() const { return (mHalStream == 0) ? NO_INIT : NO_ERROR; } 1509 virtual size_t frameCount() const { return mFrameCount; } 1510 virtual bool checkForNewParameter_l(const String8& keyValuePair, 1511 status_t& status); 1512 virtual String8 getParameters(const String8& keys); 1513 virtual void ioConfigChanged(audio_io_config_event event, pid_t pid = 0); 1514 void readHalParameters_l(); 1515 virtual void cacheParameters_l() {} 1516 virtual status_t createAudioPatch_l(const struct audio_patch *patch, 1517 audio_patch_handle_t *handle); 1518 virtual status_t releaseAudioPatch_l(const audio_patch_handle_t handle); 1519 virtual void getAudioPortConfig(struct audio_port_config *config); 1520 1521 virtual sp<StreamHalInterface> stream() const { return mHalStream; } 1522 virtual status_t addEffectChain_l(const sp<EffectChain>& chain); 1523 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain); 1524 virtual status_t checkEffectCompatibility_l(const effect_descriptor_t *desc, 1525 audio_session_t sessionId); 1526 1527 virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const; 1528 virtual status_t setSyncEvent(const sp<SyncEvent>& event); 1529 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const; 1530 1531 virtual void checkSilentMode_l() {} 1532 virtual void processVolume_l() {} 1533 void checkInvalidTracks_l(); 1534 1535 virtual audio_stream_type_t streamType() { return AUDIO_STREAM_DEFAULT; } 1536 1537 virtual void invalidateTracks(audio_stream_type_t streamType __unused) {} 1538 1539 void dump(int fd, const Vector<String16>& args); 1540 virtual void dumpInternals(int fd, const Vector<String16>& args); 1541 void dumpTracks(int fd, const Vector<String16>& args); 1542 1543 protected: 1544 1545 audio_attributes_t mAttr; 1546 audio_session_t mSessionId; 1547 audio_port_handle_t mDeviceId; 1548 audio_port_handle_t mPortId; 1549 1550 wp<MmapStreamCallback> mCallback; 1551 sp<StreamHalInterface> mHalStream; 1552 sp<DeviceHalInterface> mHalDevice; 1553 AudioHwDevice* const mAudioHwDev; 1554 ActiveTracks<MmapTrack> mActiveTracks; 1555}; 1556 1557class MmapPlaybackThread : public MmapThread, public VolumeInterface 1558{ 1559 1560public: 1561 MmapPlaybackThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1562 AudioHwDevice *hwDev, AudioStreamOut *output, 1563 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); 1564 virtual ~MmapPlaybackThread() {} 1565 1566 virtual void configure(const audio_attributes_t *attr, 1567 audio_stream_type_t streamType, 1568 audio_session_t sessionId, 1569 const sp<MmapStreamCallback>& callback, 1570 audio_port_handle_t deviceId, 1571 audio_port_handle_t portId); 1572 1573 AudioStreamOut* clearOutput(); 1574 1575 // VolumeInterface 1576 virtual void setMasterVolume(float value); 1577 virtual void setMasterMute(bool muted); 1578 virtual void setStreamVolume(audio_stream_type_t stream, float value); 1579 virtual void setStreamMute(audio_stream_type_t stream, bool muted); 1580 virtual float streamVolume(audio_stream_type_t stream) const; 1581 1582 void setMasterMute_l(bool muted) { mMasterMute = muted; } 1583 1584 virtual void invalidateTracks(audio_stream_type_t streamType); 1585 1586 virtual audio_stream_type_t streamType() { return mStreamType; } 1587 virtual void checkSilentMode_l(); 1588 virtual void processVolume_l(); 1589 1590 virtual void dumpInternals(int fd, const Vector<String16>& args); 1591 1592 virtual bool isOutput() const override { return true; } 1593 1594protected: 1595 1596 audio_stream_type_t mStreamType; 1597 float mMasterVolume; 1598 float mStreamVolume; 1599 bool mMasterMute; 1600 bool mStreamMute; 1601 float mHalVolFloat; 1602 AudioStreamOut* mOutput; 1603}; 1604 1605class MmapCaptureThread : public MmapThread 1606{ 1607 1608public: 1609 MmapCaptureThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 1610 AudioHwDevice *hwDev, AudioStreamIn *input, 1611 audio_devices_t outDevice, audio_devices_t inDevice, bool systemReady); 1612 virtual ~MmapCaptureThread() {} 1613 1614 AudioStreamIn* clearInput(); 1615 1616 virtual bool isOutput() const override { return false; } 1617 1618protected: 1619 1620 AudioStreamIn* mInput; 1621}; 1622