Threads.h revision f929f9b203ef4787d45f8b24aab053aaab993be9
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27    enum type_t {
28        MIXER,              // Thread class is MixerThread
29        DIRECT,             // Thread class is DirectOutputThread
30        DUPLICATING,        // Thread class is DuplicatingThread
31        RECORD,             // Thread class is RecordThread
32        OFFLOAD             // Thread class is OffloadThread
33    };
34
35    static const char *threadTypeToString(type_t type);
36
37    ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
38                audio_devices_t outDevice, audio_devices_t inDevice, type_t type,
39                bool systemReady);
40    virtual             ~ThreadBase();
41
42    virtual status_t    readyToRun();
43
44    void dumpBase(int fd, const Vector<String16>& args);
45    void dumpEffectChains(int fd, const Vector<String16>& args);
46
47    void clearPowerManager();
48
49    // base for record and playback
50    enum {
51        CFG_EVENT_IO,
52        CFG_EVENT_PRIO,
53        CFG_EVENT_SET_PARAMETER,
54        CFG_EVENT_CREATE_AUDIO_PATCH,
55        CFG_EVENT_RELEASE_AUDIO_PATCH,
56    };
57
58    class ConfigEventData: public RefBase {
59    public:
60        virtual ~ConfigEventData() {}
61
62        virtual  void dump(char *buffer, size_t size) = 0;
63    protected:
64        ConfigEventData() {}
65    };
66
67    // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
68    //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
69    //  2. Lock mLock
70    //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
71    //  4. sendConfigEvent_l() reads status from event->mStatus;
72    //  5. sendConfigEvent_l() returns status
73    //  6. Unlock
74    //
75    // Parameter sequence by server: threadLoop calling processConfigEvents_l():
76    // 1. Lock mLock
77    // 2. If there is an entry in mConfigEvents proceed ...
78    // 3. Read first entry in mConfigEvents
79    // 4. Remove first entry from mConfigEvents
80    // 5. Process
81    // 6. Set event->mStatus
82    // 7. event->mCond.signal
83    // 8. Unlock
84
85    class ConfigEvent: public RefBase {
86    public:
87        virtual ~ConfigEvent() {}
88
89        void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
90
91        const int mType; // event type e.g. CFG_EVENT_IO
92        Mutex mLock;     // mutex associated with mCond
93        Condition mCond; // condition for status return
94        status_t mStatus; // status communicated to sender
95        bool mWaitStatus; // true if sender is waiting for status
96        bool mRequiresSystemReady; // true if must wait for system ready to enter event queue
97        sp<ConfigEventData> mData;     // event specific parameter data
98
99    protected:
100        ConfigEvent(int type, bool requiresSystemReady = false) :
101            mType(type), mStatus(NO_ERROR), mWaitStatus(false),
102            mRequiresSystemReady(requiresSystemReady), mData(NULL) {}
103    };
104
105    class IoConfigEventData : public ConfigEventData {
106    public:
107        IoConfigEventData(audio_io_config_event event, pid_t pid) :
108            mEvent(event), mPid(pid) {}
109
110        virtual  void dump(char *buffer, size_t size) {
111            snprintf(buffer, size, "IO event: event %d\n", mEvent);
112        }
113
114        const audio_io_config_event mEvent;
115        const pid_t                 mPid;
116    };
117
118    class IoConfigEvent : public ConfigEvent {
119    public:
120        IoConfigEvent(audio_io_config_event event, pid_t pid) :
121            ConfigEvent(CFG_EVENT_IO) {
122            mData = new IoConfigEventData(event, pid);
123        }
124        virtual ~IoConfigEvent() {}
125    };
126
127    class PrioConfigEventData : public ConfigEventData {
128    public:
129        PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
130            mPid(pid), mTid(tid), mPrio(prio) {}
131
132        virtual  void dump(char *buffer, size_t size) {
133            snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
134        }
135
136        const pid_t mPid;
137        const pid_t mTid;
138        const int32_t mPrio;
139    };
140
141    class PrioConfigEvent : public ConfigEvent {
142    public:
143        PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
144            ConfigEvent(CFG_EVENT_PRIO, true) {
145            mData = new PrioConfigEventData(pid, tid, prio);
146        }
147        virtual ~PrioConfigEvent() {}
148    };
149
150    class SetParameterConfigEventData : public ConfigEventData {
151    public:
152        SetParameterConfigEventData(String8 keyValuePairs) :
153            mKeyValuePairs(keyValuePairs) {}
154
155        virtual  void dump(char *buffer, size_t size) {
156            snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
157        }
158
159        const String8 mKeyValuePairs;
160    };
161
162    class SetParameterConfigEvent : public ConfigEvent {
163    public:
164        SetParameterConfigEvent(String8 keyValuePairs) :
165            ConfigEvent(CFG_EVENT_SET_PARAMETER) {
166            mData = new SetParameterConfigEventData(keyValuePairs);
167            mWaitStatus = true;
168        }
169        virtual ~SetParameterConfigEvent() {}
170    };
171
172    class CreateAudioPatchConfigEventData : public ConfigEventData {
173    public:
174        CreateAudioPatchConfigEventData(const struct audio_patch patch,
175                                        audio_patch_handle_t handle) :
176            mPatch(patch), mHandle(handle) {}
177
178        virtual  void dump(char *buffer, size_t size) {
179            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
180        }
181
182        const struct audio_patch mPatch;
183        audio_patch_handle_t mHandle;
184    };
185
186    class CreateAudioPatchConfigEvent : public ConfigEvent {
187    public:
188        CreateAudioPatchConfigEvent(const struct audio_patch patch,
189                                    audio_patch_handle_t handle) :
190            ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
191            mData = new CreateAudioPatchConfigEventData(patch, handle);
192            mWaitStatus = true;
193        }
194        virtual ~CreateAudioPatchConfigEvent() {}
195    };
196
197    class ReleaseAudioPatchConfigEventData : public ConfigEventData {
198    public:
199        ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
200            mHandle(handle) {}
201
202        virtual  void dump(char *buffer, size_t size) {
203            snprintf(buffer, size, "Patch handle: %u\n", mHandle);
204        }
205
206        audio_patch_handle_t mHandle;
207    };
208
209    class ReleaseAudioPatchConfigEvent : public ConfigEvent {
210    public:
211        ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
212            ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
213            mData = new ReleaseAudioPatchConfigEventData(handle);
214            mWaitStatus = true;
215        }
216        virtual ~ReleaseAudioPatchConfigEvent() {}
217    };
218
219    class PMDeathRecipient : public IBinder::DeathRecipient {
220    public:
221                    PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
222        virtual     ~PMDeathRecipient() {}
223
224        // IBinder::DeathRecipient
225        virtual     void        binderDied(const wp<IBinder>& who);
226
227    private:
228                    PMDeathRecipient(const PMDeathRecipient&);
229                    PMDeathRecipient& operator = (const PMDeathRecipient&);
230
231        wp<ThreadBase> mThread;
232    };
233
234    virtual     status_t    initCheck() const = 0;
235
236                // static externally-visible
237                type_t      type() const { return mType; }
238                bool isDuplicating() const { return (mType == DUPLICATING); }
239
240                audio_io_handle_t id() const { return mId;}
241
242                // dynamic externally-visible
243                uint32_t    sampleRate() const { return mSampleRate; }
244                audio_channel_mask_t channelMask() const { return mChannelMask; }
245                audio_format_t format() const { return mHALFormat; }
246                uint32_t channelCount() const { return mChannelCount; }
247                // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
248                // and returns the [normal mix] buffer's frame count.
249    virtual     size_t      frameCount() const = 0;
250
251                // Return's the HAL's frame count i.e. fast mixer buffer size.
252                size_t      frameCountHAL() const { return mFrameCount; }
253
254                size_t      frameSize() const { return mFrameSize; }
255
256    // Should be "virtual status_t requestExitAndWait()" and override same
257    // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
258                void        exit();
259    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
260                                                    status_t& status) = 0;
261    virtual     status_t    setParameters(const String8& keyValuePairs);
262    virtual     String8     getParameters(const String8& keys) = 0;
263    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0) = 0;
264                // sendConfigEvent_l() must be called with ThreadBase::mLock held
265                // Can temporarily release the lock if waiting for a reply from
266                // processConfigEvents_l().
267                status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
268                void        sendIoConfigEvent(audio_io_config_event event, pid_t pid = 0);
269                void        sendIoConfigEvent_l(audio_io_config_event event, pid_t pid = 0);
270                void        sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio);
271                void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
272                status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
273                status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
274                                                            audio_patch_handle_t *handle);
275                status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
276                void        processConfigEvents_l();
277    virtual     void        cacheParameters_l() = 0;
278    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
279                                               audio_patch_handle_t *handle) = 0;
280    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
281    virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
282
283
284                // see note at declaration of mStandby, mOutDevice and mInDevice
285                bool        standby() const { return mStandby; }
286                audio_devices_t outDevice() const { return mOutDevice; }
287                audio_devices_t inDevice() const { return mInDevice; }
288
289    virtual     audio_stream_t* stream() const = 0;
290
291                sp<EffectHandle> createEffect_l(
292                                    const sp<AudioFlinger::Client>& client,
293                                    const sp<IEffectClient>& effectClient,
294                                    int32_t priority,
295                                    audio_session_t sessionId,
296                                    effect_descriptor_t *desc,
297                                    int *enabled,
298                                    status_t *status /*non-NULL*/);
299
300                // return values for hasAudioSession (bit field)
301                enum effect_state {
302                    EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
303                                            // effect
304                    TRACK_SESSION = 0x2,    // the audio session corresponds to at least one
305                                            // track
306                    FAST_SESSION = 0x4      // the audio session corresponds to at least one
307                                            // fast track
308                };
309
310                // get effect chain corresponding to session Id.
311                sp<EffectChain> getEffectChain(audio_session_t sessionId);
312                // same as getEffectChain() but must be called with ThreadBase mutex locked
313                sp<EffectChain> getEffectChain_l(audio_session_t sessionId) const;
314                // add an effect chain to the chain list (mEffectChains)
315    virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
316                // remove an effect chain from the chain list (mEffectChains)
317    virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
318                // lock all effect chains Mutexes. Must be called before releasing the
319                // ThreadBase mutex before processing the mixer and effects. This guarantees the
320                // integrity of the chains during the process.
321                // Also sets the parameter 'effectChains' to current value of mEffectChains.
322                void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
323                // unlock effect chains after process
324                void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
325                // get a copy of mEffectChains vector
326                Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
327                // set audio mode to all effect chains
328                void setMode(audio_mode_t mode);
329                // get effect module with corresponding ID on specified audio session
330                sp<AudioFlinger::EffectModule> getEffect(audio_session_t sessionId, int effectId);
331                sp<AudioFlinger::EffectModule> getEffect_l(audio_session_t sessionId, int effectId);
332                // add and effect module. Also creates the effect chain is none exists for
333                // the effects audio session
334                status_t addEffect_l(const sp< EffectModule>& effect);
335                // remove and effect module. Also removes the effect chain is this was the last
336                // effect
337                void removeEffect_l(const sp< EffectModule>& effect);
338                // detach all tracks connected to an auxiliary effect
339    virtual     void detachAuxEffect_l(int effectId __unused) {}
340                // returns a combination of:
341                // - EFFECT_SESSION if effects on this audio session exist in one chain
342                // - TRACK_SESSION if tracks on this audio session exist
343                // - FAST_SESSION if fast tracks on this audio session exist
344    virtual     uint32_t hasAudioSession_l(audio_session_t sessionId) const = 0;
345                uint32_t hasAudioSession(audio_session_t sessionId) const {
346                    Mutex::Autolock _l(mLock);
347                    return hasAudioSession_l(sessionId);
348                }
349
350                // the value returned by default implementation is not important as the
351                // strategy is only meaningful for PlaybackThread which implements this method
352                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId __unused)
353                        { return 0; }
354
355                // suspend or restore effect according to the type of effect passed. a NULL
356                // type pointer means suspend all effects in the session
357                void setEffectSuspended(const effect_uuid_t *type,
358                                        bool suspend,
359                                        audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX);
360                // check if some effects must be suspended/restored when an effect is enabled
361                // or disabled
362                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
363                                                 bool enabled,
364                                                 audio_session_t sessionId =
365                                                        AUDIO_SESSION_OUTPUT_MIX);
366                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
367                                                   bool enabled,
368                                                   audio_session_t sessionId =
369                                                        AUDIO_SESSION_OUTPUT_MIX);
370
371                virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
372                virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
373
374                // Return a reference to a per-thread heap which can be used to allocate IMemory
375                // objects that will be read-only to client processes, read/write to mediaserver,
376                // and shared by all client processes of the thread.
377                // The heap is per-thread rather than common across all threads, because
378                // clients can't be trusted not to modify the offset of the IMemory they receive.
379                // If a thread does not have such a heap, this method returns 0.
380                virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
381
382                virtual sp<IMemory> pipeMemory() const { return 0; }
383
384                        void systemReady();
385
386                // checkEffectCompatibility_l() must be called with ThreadBase::mLock held
387                virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
388                                                               audio_session_t sessionId) = 0;
389
390    mutable     Mutex                   mLock;
391
392protected:
393
394                // entry describing an effect being suspended in mSuspendedSessions keyed vector
395                class SuspendedSessionDesc : public RefBase {
396                public:
397                    SuspendedSessionDesc() : mRefCount(0) {}
398
399                    int mRefCount;          // number of active suspend requests
400                    effect_uuid_t mType;    // effect type UUID
401                };
402
403                void        acquireWakeLock(int uid = -1);
404                virtual void acquireWakeLock_l(int uid = -1);
405                void        releaseWakeLock();
406                void        releaseWakeLock_l();
407                void        updateWakeLockUids(const SortedVector<int> &uids);
408                void        updateWakeLockUids_l(const SortedVector<int> &uids);
409                void        getPowerManager_l();
410                void setEffectSuspended_l(const effect_uuid_t *type,
411                                          bool suspend,
412                                          audio_session_t sessionId);
413                // updated mSuspendedSessions when an effect suspended or restored
414                void        updateSuspendedSessions_l(const effect_uuid_t *type,
415                                                      bool suspend,
416                                                      audio_session_t sessionId);
417                // check if some effects must be suspended when an effect chain is added
418                void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
419
420                String16 getWakeLockTag();
421
422    virtual     void        preExit() { }
423    virtual     void        setMasterMono_l(bool mono __unused) { }
424    virtual     bool        requireMonoBlend() { return false; }
425
426    friend class AudioFlinger;      // for mEffectChains
427
428                const type_t            mType;
429
430                // Used by parameters, config events, addTrack_l, exit
431                Condition               mWaitWorkCV;
432
433                const sp<AudioFlinger>  mAudioFlinger;
434
435                // updated by PlaybackThread::readOutputParameters_l() or
436                // RecordThread::readInputParameters_l()
437                uint32_t                mSampleRate;
438                size_t                  mFrameCount;       // output HAL, direct output, record
439                audio_channel_mask_t    mChannelMask;
440                uint32_t                mChannelCount;
441                size_t                  mFrameSize;
442                // not HAL frame size, this is for output sink (to pipe to fast mixer)
443                audio_format_t          mFormat;           // Source format for Recording and
444                                                           // Sink format for Playback.
445                                                           // Sink format may be different than
446                                                           // HAL format if Fastmixer is used.
447                audio_format_t          mHALFormat;
448                size_t                  mBufferSize;       // HAL buffer size for read() or write()
449
450                Vector< sp<ConfigEvent> >     mConfigEvents;
451                Vector< sp<ConfigEvent> >     mPendingConfigEvents; // events awaiting system ready
452
453                // These fields are written and read by thread itself without lock or barrier,
454                // and read by other threads without lock or barrier via standby(), outDevice()
455                // and inDevice().
456                // Because of the absence of a lock or barrier, any other thread that reads
457                // these fields must use the information in isolation, or be prepared to deal
458                // with possibility that it might be inconsistent with other information.
459                bool                    mStandby;     // Whether thread is currently in standby.
460                audio_devices_t         mOutDevice;   // output device
461                audio_devices_t         mInDevice;    // input device
462                audio_devices_t         mPrevOutDevice;   // previous output device
463                audio_devices_t         mPrevInDevice;    // previous input device
464                struct audio_patch      mPatch;
465                audio_source_t          mAudioSource;
466
467                const audio_io_handle_t mId;
468                Vector< sp<EffectChain> > mEffectChains;
469
470                static const int        kThreadNameLength = 16; // prctl(PR_SET_NAME) limit
471                char                    mThreadName[kThreadNameLength]; // guaranteed NUL-terminated
472                sp<IPowerManager>       mPowerManager;
473                sp<IBinder>             mWakeLockToken;
474                const sp<PMDeathRecipient> mDeathRecipient;
475                // list of suspended effects per session and per type. The first (outer) vector is
476                // keyed by session ID, the second (inner) by type UUID timeLow field
477                KeyedVector< audio_session_t, KeyedVector< int, sp<SuspendedSessionDesc> > >
478                                        mSuspendedSessions;
479                static const size_t     kLogSize = 4 * 1024;
480                sp<NBLog::Writer>       mNBLogWriter;
481                bool                    mSystemReady;
482                bool                    mNotifiedBatteryStart;
483                ExtendedTimestamp       mTimestamp;
484};
485
486// --- PlaybackThread ---
487class PlaybackThread : public ThreadBase {
488public:
489
490#include "PlaybackTracks.h"
491
492    enum mixer_state {
493        MIXER_IDLE,             // no active tracks
494        MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
495        MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
496        MIXER_DRAIN_TRACK,      // drain currently playing track
497        MIXER_DRAIN_ALL,        // fully drain the hardware
498        // standby mode does not have an enum value
499        // suspend by audio policy manager is orthogonal to mixer state
500    };
501
502    // retry count before removing active track in case of underrun on offloaded thread:
503    // we need to make sure that AudioTrack client has enough time to send large buffers
504    //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is
505    // handled for offloaded tracks
506    static const int8_t kMaxTrackRetriesOffload = 20;
507    static const int8_t kMaxTrackStartupRetriesOffload = 100;
508    static const int8_t kMaxTrackStopRetriesOffload = 2;
509
510    PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
511                   audio_io_handle_t id, audio_devices_t device, type_t type, bool systemReady);
512    virtual             ~PlaybackThread();
513
514                void        dump(int fd, const Vector<String16>& args);
515
516    // Thread virtuals
517    virtual     bool        threadLoop();
518
519    // RefBase
520    virtual     void        onFirstRef();
521
522    virtual     status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
523                                                       audio_session_t sessionId);
524
525protected:
526    // Code snippets that were lifted up out of threadLoop()
527    virtual     void        threadLoop_mix() = 0;
528    virtual     void        threadLoop_sleepTime() = 0;
529    virtual     ssize_t     threadLoop_write();
530    virtual     void        threadLoop_drain();
531    virtual     void        threadLoop_standby();
532    virtual     void        threadLoop_exit();
533    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
534
535                // prepareTracks_l reads and writes mActiveTracks, and returns
536                // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
537                // is responsible for clearing or destroying this Vector later on, when it
538                // is safe to do so. That will drop the final ref count and destroy the tracks.
539    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
540                void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
541
542                void        writeCallback();
543                void        resetWriteBlocked(uint32_t sequence);
544                void        drainCallback();
545                void        resetDraining(uint32_t sequence);
546                void        errorCallback();
547
548    static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
549
550    virtual     bool        waitingAsyncCallback();
551    virtual     bool        waitingAsyncCallback_l();
552    virtual     bool        shouldStandby_l();
553    virtual     void        onAddNewTrack_l();
554                void        onAsyncError(); // error reported by AsyncCallbackThread
555
556    // ThreadBase virtuals
557    virtual     void        preExit();
558
559    virtual     bool        keepWakeLock() const { return true; }
560
561public:
562
563    virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
564
565                // return estimated latency in milliseconds, as reported by HAL
566                uint32_t    latency() const;
567                // same, but lock must already be held
568                uint32_t    latency_l() const;
569
570                void        setMasterVolume(float value);
571                void        setMasterMute(bool muted);
572
573                void        setStreamVolume(audio_stream_type_t stream, float value);
574                void        setStreamMute(audio_stream_type_t stream, bool muted);
575
576                float       streamVolume(audio_stream_type_t stream) const;
577
578                sp<Track>   createTrack_l(
579                                const sp<AudioFlinger::Client>& client,
580                                audio_stream_type_t streamType,
581                                uint32_t sampleRate,
582                                audio_format_t format,
583                                audio_channel_mask_t channelMask,
584                                size_t *pFrameCount,
585                                const sp<IMemory>& sharedBuffer,
586                                audio_session_t sessionId,
587                                audio_output_flags_t *flags,
588                                pid_t tid,
589                                int uid,
590                                status_t *status /*non-NULL*/);
591
592                AudioStreamOut* getOutput() const;
593                AudioStreamOut* clearOutput();
594                virtual audio_stream_t* stream() const;
595
596                // a very large number of suspend() will eventually wraparound, but unlikely
597                void        suspend() { (void) android_atomic_inc(&mSuspended); }
598                void        restore()
599                                {
600                                    // if restore() is done without suspend(), get back into
601                                    // range so that the next suspend() will operate correctly
602                                    if (android_atomic_dec(&mSuspended) <= 0) {
603                                        android_atomic_release_store(0, &mSuspended);
604                                    }
605                                }
606                bool        isSuspended() const
607                                { return android_atomic_acquire_load(&mSuspended) > 0; }
608
609    virtual     String8     getParameters(const String8& keys);
610    virtual     void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
611                status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
612                // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
613                // Consider also removing and passing an explicit mMainBuffer initialization
614                // parameter to AF::PlaybackThread::Track::Track().
615                int16_t     *mixBuffer() const {
616                    return reinterpret_cast<int16_t *>(mSinkBuffer); };
617
618    virtual     void detachAuxEffect_l(int effectId);
619                status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
620                        int EffectId);
621                status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
622                        int EffectId);
623
624                virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
625                virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
626                virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
627                virtual uint32_t getStrategyForSession_l(audio_session_t sessionId);
628
629
630                virtual status_t setSyncEvent(const sp<SyncEvent>& event);
631                virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
632
633                // called with AudioFlinger lock held
634                        bool     invalidateTracks_l(audio_stream_type_t streamType);
635                virtual void     invalidateTracks(audio_stream_type_t streamType);
636
637    virtual     size_t      frameCount() const { return mNormalFrameCount; }
638
639                status_t    getTimestamp_l(AudioTimestamp& timestamp);
640
641                void        addPatchTrack(const sp<PatchTrack>& track);
642                void        deletePatchTrack(const sp<PatchTrack>& track);
643
644    virtual     void        getAudioPortConfig(struct audio_port_config *config);
645
646protected:
647    // updated by readOutputParameters_l()
648    size_t                          mNormalFrameCount;  // normal mixer and effects
649
650    bool                            mThreadThrottle;     // throttle the thread processing
651    uint32_t                        mThreadThrottleTimeMs; // throttle time for MIXER threads
652    uint32_t                        mThreadThrottleEndMs;  // notify once per throttling
653    uint32_t                        mHalfBufferMs;       // half the buffer size in milliseconds
654
655    void*                           mSinkBuffer;         // frame size aligned sink buffer
656
657    // TODO:
658    // Rearrange the buffer info into a struct/class with
659    // clear, copy, construction, destruction methods.
660    //
661    // mSinkBuffer also has associated with it:
662    //
663    // mSinkBufferSize: Sink Buffer Size
664    // mFormat: Sink Buffer Format
665
666    // Mixer Buffer (mMixerBuffer*)
667    //
668    // In the case of floating point or multichannel data, which is not in the
669    // sink format, it is required to accumulate in a higher precision or greater channel count
670    // buffer before downmixing or data conversion to the sink buffer.
671
672    // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
673    bool                            mMixerBufferEnabled;
674
675    // Storage, 32 byte aligned (may make this alignment a requirement later).
676    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
677    void*                           mMixerBuffer;
678
679    // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
680    size_t                          mMixerBufferSize;
681
682    // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
683    audio_format_t                  mMixerBufferFormat;
684
685    // An internal flag set to true by MixerThread::prepareTracks_l()
686    // when mMixerBuffer contains valid data after mixing.
687    bool                            mMixerBufferValid;
688
689    // Effects Buffer (mEffectsBuffer*)
690    //
691    // In the case of effects data, which is not in the sink format,
692    // it is required to accumulate in a different buffer before data conversion
693    // to the sink buffer.
694
695    // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
696    bool                            mEffectBufferEnabled;
697
698    // Storage, 32 byte aligned (may make this alignment a requirement later).
699    // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
700    void*                           mEffectBuffer;
701
702    // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
703    size_t                          mEffectBufferSize;
704
705    // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
706    audio_format_t                  mEffectBufferFormat;
707
708    // An internal flag set to true by MixerThread::prepareTracks_l()
709    // when mEffectsBuffer contains valid data after mixing.
710    //
711    // When this is set, all mixer data is routed into the effects buffer
712    // for any processing (including output processing).
713    bool                            mEffectBufferValid;
714
715    // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
716    // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
717    // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
718    // workaround that restriction.
719    // 'volatile' means accessed via atomic operations and no lock.
720    volatile int32_t                mSuspended;
721
722    int64_t                         mBytesWritten;
723    int64_t                         mFramesWritten; // not reset on standby
724    int64_t                         mSuspendedFrames; // not reset on standby
725private:
726    // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
727    // PlaybackThread needs to find out if master-muted, it checks it's local
728    // copy rather than the one in AudioFlinger.  This optimization saves a lock.
729    bool                            mMasterMute;
730                void        setMasterMute_l(bool muted) { mMasterMute = muted; }
731protected:
732    SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
733    SortedVector<int>               mWakeLockUids;
734    int                             mActiveTracksGeneration;
735    wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
736
737    // Allocate a track name for a given channel mask.
738    //   Returns name >= 0 if successful, -1 on failure.
739    virtual int             getTrackName_l(audio_channel_mask_t channelMask,
740                                           audio_format_t format, audio_session_t sessionId) = 0;
741    virtual void            deleteTrackName_l(int name) = 0;
742
743    // Time to sleep between cycles when:
744    virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
745    virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
746    virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
747    // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
748    // No sleep in standby mode; waits on a condition
749
750    // Code snippets that are temporarily lifted up out of threadLoop() until the merge
751                void        checkSilentMode_l();
752
753    // Non-trivial for DUPLICATING only
754    virtual     void        saveOutputTracks() { }
755    virtual     void        clearOutputTracks() { }
756
757    // Cache various calculated values, at threadLoop() entry and after a parameter change
758    virtual     void        cacheParameters_l();
759
760    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
761
762    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
763                                   audio_patch_handle_t *handle);
764    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
765
766                bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL)
767                                    && mHwSupportsPause
768                                    && (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
769
770private:
771
772    friend class AudioFlinger;      // for numerous
773
774    PlaybackThread& operator = (const PlaybackThread&);
775
776    status_t    addTrack_l(const sp<Track>& track);
777    bool        destroyTrack_l(const sp<Track>& track);
778    void        removeTrack_l(const sp<Track>& track);
779    void        broadcast_l();
780
781    void        readOutputParameters_l();
782
783    virtual void dumpInternals(int fd, const Vector<String16>& args);
784    void        dumpTracks(int fd, const Vector<String16>& args);
785
786    SortedVector< sp<Track> >       mTracks;
787    stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
788    AudioStreamOut                  *mOutput;
789
790    float                           mMasterVolume;
791    nsecs_t                         mLastWriteTime;
792    int                             mNumWrites;
793    int                             mNumDelayedWrites;
794    bool                            mInWrite;
795
796    // FIXME rename these former local variables of threadLoop to standard "m" names
797    nsecs_t                         mStandbyTimeNs;
798    size_t                          mSinkBufferSize;
799
800    // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
801    uint32_t                        mActiveSleepTimeUs;
802    uint32_t                        mIdleSleepTimeUs;
803
804    uint32_t                        mSleepTimeUs;
805
806    // mixer status returned by prepareTracks_l()
807    mixer_state                     mMixerStatus; // current cycle
808                                                  // previous cycle when in prepareTracks_l()
809    mixer_state                     mMixerStatusIgnoringFastTracks;
810                                                  // FIXME or a separate ready state per track
811
812    // FIXME move these declarations into the specific sub-class that needs them
813    // MIXER only
814    uint32_t                        sleepTimeShift;
815
816    // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
817    nsecs_t                         mStandbyDelayNs;
818
819    // MIXER only
820    nsecs_t                         maxPeriod;
821
822    // DUPLICATING only
823    uint32_t                        writeFrames;
824
825    size_t                          mBytesRemaining;
826    size_t                          mCurrentWriteLength;
827    bool                            mUseAsyncWrite;
828    // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
829    // incremented each time a write(), a flush() or a standby() occurs.
830    // Bit 0 is set when a write blocks and indicates a callback is expected.
831    // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
832    // callbacks are ignored.
833    uint32_t                        mWriteAckSequence;
834    // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
835    // incremented each time a drain is requested or a flush() or standby() occurs.
836    // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
837    // expected.
838    // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
839    // callbacks are ignored.
840    uint32_t                        mDrainSequence;
841    // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
842    // for async write callback in the thread loop before evaluating it
843    bool                            mSignalPending;
844    sp<AsyncCallbackThread>         mCallbackThread;
845
846private:
847    // The HAL output sink is treated as non-blocking, but current implementation is blocking
848    sp<NBAIO_Sink>          mOutputSink;
849    // If a fast mixer is present, the blocking pipe sink, otherwise clear
850    sp<NBAIO_Sink>          mPipeSink;
851    // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
852    sp<NBAIO_Sink>          mNormalSink;
853#ifdef TEE_SINK
854    // For dumpsys
855    sp<NBAIO_Sink>          mTeeSink;
856    sp<NBAIO_Source>        mTeeSource;
857#endif
858    uint32_t                mScreenState;   // cached copy of gScreenState
859    static const size_t     kFastMixerLogSize = 4 * 1024;
860    sp<NBLog::Writer>       mFastMixerNBLogWriter;
861public:
862    virtual     bool        hasFastMixer() const = 0;
863    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
864                                { FastTrackUnderruns dummy; return dummy; }
865
866protected:
867                // accessed by both binder threads and within threadLoop(), lock on mutex needed
868                unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
869                bool        mHwSupportsPause;
870                bool        mHwPaused;
871                bool        mFlushPending;
872};
873
874class MixerThread : public PlaybackThread {
875public:
876    MixerThread(const sp<AudioFlinger>& audioFlinger,
877                AudioStreamOut* output,
878                audio_io_handle_t id,
879                audio_devices_t device,
880                bool systemReady,
881                type_t type = MIXER);
882    virtual             ~MixerThread();
883
884    // Thread virtuals
885
886    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
887                                                   status_t& status);
888    virtual     void        dumpInternals(int fd, const Vector<String16>& args);
889
890protected:
891    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
892    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
893                                           audio_format_t format, audio_session_t sessionId);
894    virtual     void        deleteTrackName_l(int name);
895    virtual     uint32_t    idleSleepTimeUs() const;
896    virtual     uint32_t    suspendSleepTimeUs() const;
897    virtual     void        cacheParameters_l();
898
899    virtual void acquireWakeLock_l(int uid = -1) {
900        PlaybackThread::acquireWakeLock_l(uid);
901        if (hasFastMixer()) {
902            mFastMixer->setBoottimeOffset(
903                    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME]);
904        }
905    }
906
907    // threadLoop snippets
908    virtual     ssize_t     threadLoop_write();
909    virtual     void        threadLoop_standby();
910    virtual     void        threadLoop_mix();
911    virtual     void        threadLoop_sleepTime();
912    virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
913    virtual     uint32_t    correctLatency_l(uint32_t latency) const;
914
915    virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
916                                   audio_patch_handle_t *handle);
917    virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
918
919                AudioMixer* mAudioMixer;    // normal mixer
920private:
921                // one-time initialization, no locks required
922                sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
923                sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
924
925                // contents are not guaranteed to be consistent, no locks required
926                FastMixerDumpState mFastMixerDumpState;
927#ifdef STATE_QUEUE_DUMP
928                StateQueueObserverDump mStateQueueObserverDump;
929                StateQueueMutatorDump  mStateQueueMutatorDump;
930#endif
931                AudioWatchdogDump mAudioWatchdogDump;
932
933                // accessible only within the threadLoop(), no locks required
934                //          mFastMixer->sq()    // for mutating and pushing state
935                int32_t     mFastMixerFutex;    // for cold idle
936
937                std::atomic_bool mMasterMono;
938public:
939    virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
940    virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
941                              ALOG_ASSERT(fastIndex < FastMixerState::sMaxFastTracks);
942                              return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
943                            }
944
945protected:
946    virtual     void       setMasterMono_l(bool mono) {
947                               mMasterMono.store(mono);
948                               if (mFastMixer != nullptr) { /* hasFastMixer() */
949                                   mFastMixer->setMasterMono(mMasterMono);
950                               }
951                           }
952                // the FastMixer performs mono blend if it exists.
953                // Blending with limiter is not idempotent,
954                // and blending without limiter is idempotent but inefficient to do twice.
955    virtual     bool       requireMonoBlend() { return mMasterMono.load() && !hasFastMixer(); }
956};
957
958class DirectOutputThread : public PlaybackThread {
959public:
960
961    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
962                       audio_io_handle_t id, audio_devices_t device, bool systemReady);
963    virtual                 ~DirectOutputThread();
964
965    // Thread virtuals
966
967    virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
968                                                   status_t& status);
969    virtual     void        flushHw_l();
970
971protected:
972    virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
973                                           audio_format_t format, audio_session_t sessionId);
974    virtual     void        deleteTrackName_l(int name);
975    virtual     uint32_t    activeSleepTimeUs() const;
976    virtual     uint32_t    idleSleepTimeUs() const;
977    virtual     uint32_t    suspendSleepTimeUs() const;
978    virtual     void        cacheParameters_l();
979
980    // threadLoop snippets
981    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
982    virtual     void        threadLoop_mix();
983    virtual     void        threadLoop_sleepTime();
984    virtual     void        threadLoop_exit();
985    virtual     bool        shouldStandby_l();
986
987    virtual     void        onAddNewTrack_l();
988
989    // volumes last sent to audio HAL with stream->set_volume()
990    float mLeftVolFloat;
991    float mRightVolFloat;
992
993    DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
994                        audio_io_handle_t id, uint32_t device, ThreadBase::type_t type,
995                        bool systemReady);
996    void processVolume_l(Track *track, bool lastTrack);
997
998    // prepareTracks_l() tells threadLoop_mix() the name of the single active track
999    sp<Track>               mActiveTrack;
1000
1001    wp<Track>               mPreviousTrack;         // used to detect track switch
1002
1003public:
1004    virtual     bool        hasFastMixer() const { return false; }
1005};
1006
1007class OffloadThread : public DirectOutputThread {
1008public:
1009
1010    OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1011                        audio_io_handle_t id, uint32_t device, bool systemReady);
1012    virtual                 ~OffloadThread() {};
1013    virtual     void        flushHw_l();
1014
1015protected:
1016    // threadLoop snippets
1017    virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1018    virtual     void        threadLoop_exit();
1019
1020    virtual     bool        waitingAsyncCallback();
1021    virtual     bool        waitingAsyncCallback_l();
1022    virtual     void        invalidateTracks(audio_stream_type_t streamType);
1023
1024    virtual     bool        keepWakeLock() const { return (mKeepWakeLock || (mDrainSequence & 1)); }
1025
1026private:
1027    size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
1028    size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
1029    bool        mKeepWakeLock;          // keep wake lock while waiting for write callback
1030    uint64_t    mOffloadUnderrunPosition; // Current frame position for offloaded playback
1031                                          // used and valid only during underrun.  ~0 if
1032                                          // no underrun has occurred during playback and
1033                                          // is not reset on standby.
1034};
1035
1036class AsyncCallbackThread : public Thread {
1037public:
1038
1039    AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
1040
1041    virtual             ~AsyncCallbackThread();
1042
1043    // Thread virtuals
1044    virtual bool        threadLoop();
1045
1046    // RefBase
1047    virtual void        onFirstRef();
1048
1049            void        exit();
1050            void        setWriteBlocked(uint32_t sequence);
1051            void        resetWriteBlocked();
1052            void        setDraining(uint32_t sequence);
1053            void        resetDraining();
1054            void        setAsyncError();
1055
1056private:
1057    const wp<PlaybackThread>   mPlaybackThread;
1058    // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
1059    // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
1060    // to indicate that the callback has been received via resetWriteBlocked()
1061    uint32_t                   mWriteAckSequence;
1062    // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
1063    // setDraining(). The sequence is shifted one bit to the left and the lsb is used
1064    // to indicate that the callback has been received via resetDraining()
1065    uint32_t                   mDrainSequence;
1066    Condition                  mWaitWorkCV;
1067    Mutex                      mLock;
1068    bool                       mAsyncError;
1069};
1070
1071class DuplicatingThread : public MixerThread {
1072public:
1073    DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1074                      audio_io_handle_t id, bool systemReady);
1075    virtual                 ~DuplicatingThread();
1076
1077    // Thread virtuals
1078                void        addOutputTrack(MixerThread* thread);
1079                void        removeOutputTrack(MixerThread* thread);
1080                uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1081protected:
1082    virtual     uint32_t    activeSleepTimeUs() const;
1083
1084private:
1085                bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1086protected:
1087    // threadLoop snippets
1088    virtual     void        threadLoop_mix();
1089    virtual     void        threadLoop_sleepTime();
1090    virtual     ssize_t     threadLoop_write();
1091    virtual     void        threadLoop_standby();
1092    virtual     void        cacheParameters_l();
1093
1094private:
1095    // called from threadLoop, addOutputTrack, removeOutputTrack
1096    virtual     void        updateWaitTime_l();
1097protected:
1098    virtual     void        saveOutputTracks();
1099    virtual     void        clearOutputTracks();
1100private:
1101
1102                uint32_t    mWaitTimeMs;
1103    SortedVector < sp<OutputTrack> >  outputTracks;
1104    SortedVector < sp<OutputTrack> >  mOutputTracks;
1105public:
1106    virtual     bool        hasFastMixer() const { return false; }
1107};
1108
1109
1110// record thread
1111class RecordThread : public ThreadBase
1112{
1113public:
1114
1115    class RecordTrack;
1116
1117    /* The ResamplerBufferProvider is used to retrieve recorded input data from the
1118     * RecordThread.  It maintains local state on the relative position of the read
1119     * position of the RecordTrack compared with the RecordThread.
1120     */
1121    class ResamplerBufferProvider : public AudioBufferProvider
1122    {
1123    public:
1124        ResamplerBufferProvider(RecordTrack* recordTrack) :
1125            mRecordTrack(recordTrack),
1126            mRsmpInUnrel(0), mRsmpInFront(0) { }
1127        virtual ~ResamplerBufferProvider() { }
1128
1129        // called to set the ResamplerBufferProvider to head of the RecordThread data buffer,
1130        // skipping any previous data read from the hal.
1131        virtual void reset();
1132
1133        /* Synchronizes RecordTrack position with the RecordThread.
1134         * Calculates available frames and handle overruns if the RecordThread
1135         * has advanced faster than the ResamplerBufferProvider has retrieved data.
1136         * TODO: why not do this for every getNextBuffer?
1137         *
1138         * Parameters
1139         * framesAvailable:  pointer to optional output size_t to store record track
1140         *                   frames available.
1141         *      hasOverrun:  pointer to optional boolean, returns true if track has overrun.
1142         */
1143
1144        virtual void sync(size_t *framesAvailable = NULL, bool *hasOverrun = NULL);
1145
1146        // AudioBufferProvider interface
1147        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
1148        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1149    private:
1150        RecordTrack * const mRecordTrack;
1151        size_t              mRsmpInUnrel;   // unreleased frames remaining from
1152                                            // most recent getNextBuffer
1153                                            // for debug only
1154        int32_t             mRsmpInFront;   // next available frame
1155                                            // rolling counter that is never cleared
1156    };
1157
1158    /* The RecordBufferConverter is used for format, channel, and sample rate
1159     * conversion for a RecordTrack.
1160     *
1161     * TODO: Self contained, so move to a separate file later.
1162     *
1163     * RecordBufferConverter uses the convert() method rather than exposing a
1164     * buffer provider interface; this is to save a memory copy.
1165     */
1166    class RecordBufferConverter
1167    {
1168    public:
1169        RecordBufferConverter(
1170                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1171                uint32_t srcSampleRate,
1172                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1173                uint32_t dstSampleRate);
1174
1175        ~RecordBufferConverter();
1176
1177        /* Converts input data from an AudioBufferProvider by format, channelMask,
1178         * and sampleRate to a destination buffer.
1179         *
1180         * Parameters
1181         *      dst:  buffer to place the converted data.
1182         * provider:  buffer provider to obtain source data.
1183         *   frames:  number of frames to convert
1184         *
1185         * Returns the number of frames converted.
1186         */
1187        size_t convert(void *dst, AudioBufferProvider *provider, size_t frames);
1188
1189        // returns NO_ERROR if constructor was successful
1190        status_t initCheck() const {
1191            // mSrcChannelMask set on successful updateParameters
1192            return mSrcChannelMask != AUDIO_CHANNEL_INVALID ? NO_ERROR : NO_INIT;
1193        }
1194
1195        // allows dynamic reconfigure of all parameters
1196        status_t updateParameters(
1197                audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
1198                uint32_t srcSampleRate,
1199                audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
1200                uint32_t dstSampleRate);
1201
1202        // called to reset resampler buffers on record track discontinuity
1203        void reset() {
1204            if (mResampler != NULL) {
1205                mResampler->reset();
1206            }
1207        }
1208
1209    private:
1210        // format conversion when not using resampler
1211        void convertNoResampler(void *dst, const void *src, size_t frames);
1212
1213        // format conversion when using resampler; modifies src in-place
1214        void convertResampler(void *dst, /*not-a-const*/ void *src, size_t frames);
1215
1216        // user provided information
1217        audio_channel_mask_t mSrcChannelMask;
1218        audio_format_t       mSrcFormat;
1219        uint32_t             mSrcSampleRate;
1220        audio_channel_mask_t mDstChannelMask;
1221        audio_format_t       mDstFormat;
1222        uint32_t             mDstSampleRate;
1223
1224        // derived information
1225        uint32_t             mSrcChannelCount;
1226        uint32_t             mDstChannelCount;
1227        size_t               mDstFrameSize;
1228
1229        // format conversion buffer
1230        void                *mBuf;
1231        size_t               mBufFrames;
1232        size_t               mBufFrameSize;
1233
1234        // resampler info
1235        AudioResampler      *mResampler;
1236
1237        bool                 mIsLegacyDownmix;  // legacy stereo to mono conversion needed
1238        bool                 mIsLegacyUpmix;    // legacy mono to stereo conversion needed
1239        bool                 mRequiresFloat;    // data processing requires float (e.g. resampler)
1240        PassthruBufferProvider *mInputConverterProvider;    // converts input to float
1241        int8_t               mIdxAry[sizeof(uint32_t) * 8]; // used for channel mask conversion
1242    };
1243
1244#include "RecordTracks.h"
1245
1246            RecordThread(const sp<AudioFlinger>& audioFlinger,
1247                    AudioStreamIn *input,
1248                    audio_io_handle_t id,
1249                    audio_devices_t outDevice,
1250                    audio_devices_t inDevice,
1251                    bool systemReady
1252#ifdef TEE_SINK
1253                    , const sp<NBAIO_Sink>& teeSink
1254#endif
1255                    );
1256            virtual     ~RecordThread();
1257
1258    // no addTrack_l ?
1259    void        destroyTrack_l(const sp<RecordTrack>& track);
1260    void        removeTrack_l(const sp<RecordTrack>& track);
1261
1262    void        dumpInternals(int fd, const Vector<String16>& args);
1263    void        dumpTracks(int fd, const Vector<String16>& args);
1264
1265    // Thread virtuals
1266    virtual bool        threadLoop();
1267
1268    // RefBase
1269    virtual void        onFirstRef();
1270
1271    virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1272
1273    virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1274
1275    virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1276
1277            sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1278                    const sp<AudioFlinger::Client>& client,
1279                    uint32_t sampleRate,
1280                    audio_format_t format,
1281                    audio_channel_mask_t channelMask,
1282                    size_t *pFrameCount,
1283                    audio_session_t sessionId,
1284                    size_t *notificationFrames,
1285                    int uid,
1286                    audio_input_flags_t *flags,
1287                    pid_t tid,
1288                    status_t *status /*non-NULL*/);
1289
1290            status_t    start(RecordTrack* recordTrack,
1291                              AudioSystem::sync_event_t event,
1292                              audio_session_t triggerSession);
1293
1294            // ask the thread to stop the specified track, and
1295            // return true if the caller should then do it's part of the stopping process
1296            bool        stop(RecordTrack* recordTrack);
1297
1298            void        dump(int fd, const Vector<String16>& args);
1299            AudioStreamIn* clearInput();
1300            virtual audio_stream_t* stream() const;
1301
1302
1303    virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1304                                               status_t& status);
1305    virtual void        cacheParameters_l() {}
1306    virtual String8     getParameters(const String8& keys);
1307    virtual void        ioConfigChanged(audio_io_config_event event, pid_t pid = 0);
1308    virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1309                                           audio_patch_handle_t *handle);
1310    virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1311
1312            void        addPatchRecord(const sp<PatchRecord>& record);
1313            void        deletePatchRecord(const sp<PatchRecord>& record);
1314
1315            void        readInputParameters_l();
1316    virtual uint32_t    getInputFramesLost();
1317
1318    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1319    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1320    virtual uint32_t hasAudioSession_l(audio_session_t sessionId) const;
1321
1322            // Return the set of unique session IDs across all tracks.
1323            // The keys are the session IDs, and the associated values are meaningless.
1324            // FIXME replace by Set [and implement Bag/Multiset for other uses].
1325            KeyedVector<audio_session_t, bool> sessionIds() const;
1326
1327    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1328    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1329
1330    static void syncStartEventCallback(const wp<SyncEvent>& event);
1331
1332    virtual size_t      frameCount() const { return mFrameCount; }
1333            bool        hasFastCapture() const { return mFastCapture != 0; }
1334    virtual void        getAudioPortConfig(struct audio_port_config *config);
1335
1336    virtual status_t    checkEffectCompatibility_l(const effect_descriptor_t *desc,
1337                                                   audio_session_t sessionId);
1338
1339private:
1340            // Enter standby if not already in standby, and set mStandby flag
1341            void    standbyIfNotAlreadyInStandby();
1342
1343            // Call the HAL standby method unconditionally, and don't change mStandby flag
1344            void    inputStandBy();
1345
1346            AudioStreamIn                       *mInput;
1347            SortedVector < sp<RecordTrack> >    mTracks;
1348            // mActiveTracks has dual roles:  it indicates the current active track(s), and
1349            // is used together with mStartStopCond to indicate start()/stop() progress
1350            SortedVector< sp<RecordTrack> >     mActiveTracks;
1351            // generation counter for mActiveTracks
1352            int                                 mActiveTracksGen;
1353            Condition                           mStartStopCond;
1354
1355            // resampler converts input at HAL Hz to output at AudioRecord client Hz
1356            void                               *mRsmpInBuffer; //
1357            size_t                              mRsmpInFrames;  // size of resampler input in frames
1358            size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1359
1360            // rolling index that is never cleared
1361            int32_t                             mRsmpInRear;    // last filled frame + 1
1362
1363            // For dumpsys
1364            const sp<NBAIO_Sink>                mTeeSink;
1365
1366            const sp<MemoryDealer>              mReadOnlyHeap;
1367
1368            // one-time initialization, no locks required
1369            sp<FastCapture>                     mFastCapture;   // non-0 if there is also
1370                                                                // a fast capture
1371
1372            // FIXME audio watchdog thread
1373
1374            // contents are not guaranteed to be consistent, no locks required
1375            FastCaptureDumpState                mFastCaptureDumpState;
1376#ifdef STATE_QUEUE_DUMP
1377            // FIXME StateQueue observer and mutator dump fields
1378#endif
1379            // FIXME audio watchdog dump
1380
1381            // accessible only within the threadLoop(), no locks required
1382            //          mFastCapture->sq()      // for mutating and pushing state
1383            int32_t     mFastCaptureFutex;      // for cold idle
1384
1385            // The HAL input source is treated as non-blocking,
1386            // but current implementation is blocking
1387            sp<NBAIO_Source>                    mInputSource;
1388            // The source for the normal capture thread to read from: mInputSource or mPipeSource
1389            sp<NBAIO_Source>                    mNormalSource;
1390            // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1391            // otherwise clear
1392            sp<NBAIO_Sink>                      mPipeSink;
1393            // If a fast capture is present, the non-blocking pipe source read by normal thread,
1394            // otherwise clear
1395            sp<NBAIO_Source>                    mPipeSource;
1396            // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1397            size_t                              mPipeFramesP2;
1398            // If a fast capture is present, the Pipe as IMemory, otherwise clear
1399            sp<IMemory>                         mPipeMemory;
1400
1401            static const size_t                 kFastCaptureLogSize = 4 * 1024;
1402            sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1403
1404            bool                                mFastTrackAvail;    // true if fast track available
1405};
1406