VectorDrawable.h revision 1bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_VPATH_H
18#define ANDROID_HWUI_VPATH_H
19
20#include "DisplayList.h"
21#include "hwui/Bitmap.h"
22#include "hwui/Canvas.h"
23#include "renderthread/CacheManager.h"
24
25#include <SkBitmap.h>
26#include <SkCanvas.h>
27#include <SkColor.h>
28#include <SkColorFilter.h>
29#include <SkMatrix.h>
30#include <SkPaint.h>
31#include <SkPath.h>
32#include <SkPathMeasure.h>
33#include <SkRect.h>
34#include <SkShader.h>
35#include <SkSurface.h>
36
37#include <cutils/compiler.h>
38#include <stddef.h>
39#include <string>
40#include <vector>
41
42namespace android {
43namespace uirenderer {
44
45// Debug
46#if DEBUG_VECTOR_DRAWABLE
47#define VECTOR_DRAWABLE_LOGD(...) ALOGD(__VA_ARGS__)
48#else
49#define VECTOR_DRAWABLE_LOGD(...)
50#endif
51
52namespace VectorDrawable {
53#define VD_SET_PRIMITIVE_FIELD_WITH_FLAG(field, value, flag) \
54    (VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(field, (value)) ? ((flag) = true, true) : false)
55#define VD_SET_PROP(field, value) ((value) != (field) ? ((field) = (value), true) : false)
56#define VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(field, value)               \
57    ({                                                                \
58        bool retVal = VD_SET_PROP((mPrimitiveFields.field), (value)); \
59        onPropertyChanged();                                          \
60        retVal;                                                       \
61    })
62#define UPDATE_SKPROP(field, value)                                    \
63    ({                                                                 \
64        bool retVal = ((field) != (value));                            \
65        if ((field) != (value)) SkRefCnt_SafeAssign((field), (value)); \
66        retVal;                                                        \
67    })
68
69/* A VectorDrawable is composed of a tree of nodes.
70 * Each node can be a group node, or a path.
71 * A group node can have groups or paths as children, but a path node has
72 * no children.
73 * One example can be:
74 *                 Root Group
75 *                /    |     \
76 *           Group    Path    Group
77 *          /     \             |
78 *         Path   Path         Path
79 *
80 * VectorDrawables are drawn into bitmap caches first, then the caches are drawn to the given
81 * canvas with root alpha applied. Two caches are maintained for VD, one in UI thread, the other in
82 * Render Thread. A generation id is used to keep track of changes in the vector drawable tree.
83 * Each cache has their own generation id to track whether they are up to date with the latest
84 * change in the tree.
85 *
86 * Any property change to the vector drawable coming from UI thread (such as bulk setters to update
87 * all the properties, and viewport change, etc.) are only modifying the staging properties. The
88 * staging properties will then be marked dirty and will be pushed over to render thread properties
89 * at sync point. If staging properties are not dirty at sync point, we sync backwards by updating
90 * staging properties with render thread properties to reflect the latest animation value.
91 *
92 */
93
94class PropertyChangedListener {
95public:
96    PropertyChangedListener(bool* dirty, bool* stagingDirty)
97            : mDirty(dirty), mStagingDirty(stagingDirty) {}
98    void onPropertyChanged() { *mDirty = true; }
99    void onStagingPropertyChanged() { *mStagingDirty = true; }
100
101private:
102    bool* mDirty;
103    bool* mStagingDirty;
104};
105
106class ANDROID_API Node {
107public:
108    class Properties {
109    public:
110        explicit Properties(Node* node) : mNode(node) {}
111        inline void onPropertyChanged() { mNode->onPropertyChanged(this); }
112
113    private:
114        Node* mNode;
115    };
116    Node(const Node& node) { mName = node.mName; }
117    Node() {}
118    virtual void draw(SkCanvas* outCanvas, bool useStagingData) = 0;
119    virtual void dump() = 0;
120    void setName(const char* name) { mName = name; }
121    virtual void setPropertyChangedListener(PropertyChangedListener* listener) {
122        mPropertyChangedListener = listener;
123    }
124    virtual void onPropertyChanged(Properties* properties) = 0;
125    virtual ~Node() {}
126    virtual void syncProperties() = 0;
127
128protected:
129    std::string mName;
130    PropertyChangedListener* mPropertyChangedListener = nullptr;
131};
132
133class ANDROID_API Path : public Node {
134public:
135    struct ANDROID_API Data {
136        std::vector<char> verbs;
137        std::vector<size_t> verbSizes;
138        std::vector<float> points;
139        bool operator==(const Data& data) const {
140            return verbs == data.verbs && verbSizes == data.verbSizes && points == data.points;
141        }
142    };
143
144    class PathProperties : public Properties {
145    public:
146        explicit PathProperties(Node* node) : Properties(node) {}
147        void syncProperties(const PathProperties& prop) {
148            mData = prop.mData;
149            onPropertyChanged();
150        }
151        void setData(const Data& data) {
152            // Updates the path data. Note that we don't generate a new Skia path right away
153            // because there are cases where the animation is changing the path data, but the view
154            // that hosts the VD has gone off screen, in which case we won't even draw. So we
155            // postpone the Skia path generation to the draw time.
156            if (data == mData) {
157                return;
158            }
159            mData = data;
160            onPropertyChanged();
161        }
162        const Data& getData() const { return mData; }
163
164    private:
165        Data mData;
166    };
167
168    Path(const Path& path);
169    Path(const char* path, size_t strLength);
170    Path() {}
171
172    void dump() override;
173    virtual void syncProperties() override;
174    virtual void onPropertyChanged(Properties* prop) override {
175        if (prop == &mStagingProperties) {
176            mStagingPropertiesDirty = true;
177            if (mPropertyChangedListener) {
178                mPropertyChangedListener->onStagingPropertyChanged();
179            }
180        } else if (prop == &mProperties) {
181            mSkPathDirty = true;
182            if (mPropertyChangedListener) {
183                mPropertyChangedListener->onPropertyChanged();
184            }
185        }
186    }
187    PathProperties* mutateStagingProperties() { return &mStagingProperties; }
188    const PathProperties* stagingProperties() { return &mStagingProperties; }
189
190    // This should only be called from animations on RT
191    PathProperties* mutateProperties() { return &mProperties; }
192
193protected:
194    virtual const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath);
195
196    // Internal data, render thread only.
197    bool mSkPathDirty = true;
198    SkPath mSkPath;
199
200private:
201    PathProperties mProperties = PathProperties(this);
202    PathProperties mStagingProperties = PathProperties(this);
203    bool mStagingPropertiesDirty = true;
204};
205
206class ANDROID_API FullPath : public Path {
207public:
208    class FullPathProperties : public Properties {
209    public:
210        struct PrimitiveFields {
211            float strokeWidth = 0;
212            SkColor strokeColor = SK_ColorTRANSPARENT;
213            float strokeAlpha = 1;
214            SkColor fillColor = SK_ColorTRANSPARENT;
215            float fillAlpha = 1;
216            float trimPathStart = 0;
217            float trimPathEnd = 1;
218            float trimPathOffset = 0;
219            int32_t strokeLineCap = SkPaint::Cap::kButt_Cap;
220            int32_t strokeLineJoin = SkPaint::Join::kMiter_Join;
221            float strokeMiterLimit = 4;
222            int fillType = 0; /* non-zero or kWinding_FillType in Skia */
223        };
224        explicit FullPathProperties(Node* mNode) : Properties(mNode), mTrimDirty(false) {}
225        ~FullPathProperties() {
226            SkSafeUnref(fillGradient);
227            SkSafeUnref(strokeGradient);
228        }
229        void syncProperties(const FullPathProperties& prop) {
230            mPrimitiveFields = prop.mPrimitiveFields;
231            mTrimDirty = true;
232            UPDATE_SKPROP(fillGradient, prop.fillGradient);
233            UPDATE_SKPROP(strokeGradient, prop.strokeGradient);
234            onPropertyChanged();
235        }
236        void setFillGradient(SkShader* gradient) {
237            if (UPDATE_SKPROP(fillGradient, gradient)) {
238                onPropertyChanged();
239            }
240        }
241        void setStrokeGradient(SkShader* gradient) {
242            if (UPDATE_SKPROP(strokeGradient, gradient)) {
243                onPropertyChanged();
244            }
245        }
246        SkShader* getFillGradient() const { return fillGradient; }
247        SkShader* getStrokeGradient() const { return strokeGradient; }
248        float getStrokeWidth() const { return mPrimitiveFields.strokeWidth; }
249        void setStrokeWidth(float strokeWidth) {
250            VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeWidth, strokeWidth);
251        }
252        SkColor getStrokeColor() const { return mPrimitiveFields.strokeColor; }
253        void setStrokeColor(SkColor strokeColor) {
254            VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeColor, strokeColor);
255        }
256        float getStrokeAlpha() const { return mPrimitiveFields.strokeAlpha; }
257        void setStrokeAlpha(float strokeAlpha) {
258            VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeAlpha, strokeAlpha);
259        }
260        SkColor getFillColor() const { return mPrimitiveFields.fillColor; }
261        void setFillColor(SkColor fillColor) {
262            VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(fillColor, fillColor);
263        }
264        float getFillAlpha() const { return mPrimitiveFields.fillAlpha; }
265        void setFillAlpha(float fillAlpha) {
266            VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(fillAlpha, fillAlpha);
267        }
268        float getTrimPathStart() const { return mPrimitiveFields.trimPathStart; }
269        void setTrimPathStart(float trimPathStart) {
270            VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathStart, trimPathStart, mTrimDirty);
271        }
272        float getTrimPathEnd() const { return mPrimitiveFields.trimPathEnd; }
273        void setTrimPathEnd(float trimPathEnd) {
274            VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathEnd, trimPathEnd, mTrimDirty);
275        }
276        float getTrimPathOffset() const { return mPrimitiveFields.trimPathOffset; }
277        void setTrimPathOffset(float trimPathOffset) {
278            VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathOffset, trimPathOffset, mTrimDirty);
279        }
280
281        float getStrokeMiterLimit() const { return mPrimitiveFields.strokeMiterLimit; }
282        float getStrokeLineCap() const { return mPrimitiveFields.strokeLineCap; }
283        float getStrokeLineJoin() const { return mPrimitiveFields.strokeLineJoin; }
284        float getFillType() const { return mPrimitiveFields.fillType; }
285        bool copyProperties(int8_t* outProperties, int length) const;
286        void updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha,
287                              SkColor fillColor, float fillAlpha, float trimPathStart,
288                              float trimPathEnd, float trimPathOffset, float strokeMiterLimit,
289                              int strokeLineCap, int strokeLineJoin, int fillType) {
290            mPrimitiveFields.strokeWidth = strokeWidth;
291            mPrimitiveFields.strokeColor = strokeColor;
292            mPrimitiveFields.strokeAlpha = strokeAlpha;
293            mPrimitiveFields.fillColor = fillColor;
294            mPrimitiveFields.fillAlpha = fillAlpha;
295            mPrimitiveFields.trimPathStart = trimPathStart;
296            mPrimitiveFields.trimPathEnd = trimPathEnd;
297            mPrimitiveFields.trimPathOffset = trimPathOffset;
298            mPrimitiveFields.strokeMiterLimit = strokeMiterLimit;
299            mPrimitiveFields.strokeLineCap = strokeLineCap;
300            mPrimitiveFields.strokeLineJoin = strokeLineJoin;
301            mPrimitiveFields.fillType = fillType;
302            mTrimDirty = true;
303            onPropertyChanged();
304        }
305        // Set property values during animation
306        void setColorPropertyValue(int propertyId, int32_t value);
307        void setPropertyValue(int propertyId, float value);
308        bool mTrimDirty;
309
310    private:
311        enum class Property {
312            strokeWidth = 0,
313            strokeColor,
314            strokeAlpha,
315            fillColor,
316            fillAlpha,
317            trimPathStart,
318            trimPathEnd,
319            trimPathOffset,
320            strokeLineCap,
321            strokeLineJoin,
322            strokeMiterLimit,
323            fillType,
324            count,
325        };
326        PrimitiveFields mPrimitiveFields;
327        SkShader* fillGradient = nullptr;
328        SkShader* strokeGradient = nullptr;
329    };
330
331    // Called from UI thread
332    FullPath(const FullPath& path);  // for cloning
333    FullPath(const char* path, size_t strLength) : Path(path, strLength) {}
334    FullPath() : Path() {}
335    void draw(SkCanvas* outCanvas, bool useStagingData) override;
336    void dump() override;
337    FullPathProperties* mutateStagingProperties() { return &mStagingProperties; }
338    const FullPathProperties* stagingProperties() { return &mStagingProperties; }
339
340    // This should only be called from animations on RT
341    FullPathProperties* mutateProperties() { return &mProperties; }
342
343    virtual void syncProperties() override;
344    virtual void onPropertyChanged(Properties* properties) override {
345        Path::onPropertyChanged(properties);
346        if (properties == &mStagingProperties) {
347            mStagingPropertiesDirty = true;
348            if (mPropertyChangedListener) {
349                mPropertyChangedListener->onStagingPropertyChanged();
350            }
351        } else if (properties == &mProperties) {
352            if (mPropertyChangedListener) {
353                mPropertyChangedListener->onPropertyChanged();
354            }
355        }
356    }
357
358protected:
359    const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) override;
360
361private:
362    FullPathProperties mProperties = FullPathProperties(this);
363    FullPathProperties mStagingProperties = FullPathProperties(this);
364    bool mStagingPropertiesDirty = true;
365
366    // Intermediate data for drawing, render thread only
367    SkPath mTrimmedSkPath;
368};
369
370class ANDROID_API ClipPath : public Path {
371public:
372    ClipPath(const ClipPath& path) : Path(path) {}
373    ClipPath(const char* path, size_t strLength) : Path(path, strLength) {}
374    ClipPath() : Path() {}
375    void draw(SkCanvas* outCanvas, bool useStagingData) override;
376};
377
378class ANDROID_API Group : public Node {
379public:
380    class GroupProperties : public Properties {
381    public:
382        explicit GroupProperties(Node* mNode) : Properties(mNode) {}
383        struct PrimitiveFields {
384            float rotate = 0;
385            float pivotX = 0;
386            float pivotY = 0;
387            float scaleX = 1;
388            float scaleY = 1;
389            float translateX = 0;
390            float translateY = 0;
391        } mPrimitiveFields;
392        void syncProperties(const GroupProperties& prop) {
393            mPrimitiveFields = prop.mPrimitiveFields;
394            onPropertyChanged();
395        }
396        float getRotation() const { return mPrimitiveFields.rotate; }
397        void setRotation(float rotation) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(rotate, rotation); }
398        float getPivotX() const { return mPrimitiveFields.pivotX; }
399        void setPivotX(float pivotX) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(pivotX, pivotX); }
400        float getPivotY() const { return mPrimitiveFields.pivotY; }
401        void setPivotY(float pivotY) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(pivotY, pivotY); }
402        float getScaleX() const { return mPrimitiveFields.scaleX; }
403        void setScaleX(float scaleX) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(scaleX, scaleX); }
404        float getScaleY() const { return mPrimitiveFields.scaleY; }
405        void setScaleY(float scaleY) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(scaleY, scaleY); }
406        float getTranslateX() const { return mPrimitiveFields.translateX; }
407        void setTranslateX(float translateX) {
408            VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(translateX, translateX);
409        }
410        float getTranslateY() const { return mPrimitiveFields.translateY; }
411        void setTranslateY(float translateY) {
412            VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(translateY, translateY);
413        }
414        void updateProperties(float rotate, float pivotX, float pivotY, float scaleX, float scaleY,
415                              float translateX, float translateY) {
416            mPrimitiveFields.rotate = rotate;
417            mPrimitiveFields.pivotX = pivotX;
418            mPrimitiveFields.pivotY = pivotY;
419            mPrimitiveFields.scaleX = scaleX;
420            mPrimitiveFields.scaleY = scaleY;
421            mPrimitiveFields.translateX = translateX;
422            mPrimitiveFields.translateY = translateY;
423            onPropertyChanged();
424        }
425        void setPropertyValue(int propertyId, float value);
426        float getPropertyValue(int propertyId) const;
427        bool copyProperties(float* outProperties, int length) const;
428        static bool isValidProperty(int propertyId);
429
430    private:
431        enum class Property {
432            rotate = 0,
433            pivotX,
434            pivotY,
435            scaleX,
436            scaleY,
437            translateX,
438            translateY,
439            // Count of the properties, must be at the end.
440            count,
441        };
442    };
443
444    Group(const Group& group);
445    Group() {}
446    void addChild(Node* child);
447    virtual void setPropertyChangedListener(PropertyChangedListener* listener) override {
448        Node::setPropertyChangedListener(listener);
449        for (auto& child : mChildren) {
450            child->setPropertyChangedListener(listener);
451        }
452    }
453    virtual void syncProperties() override;
454    GroupProperties* mutateStagingProperties() { return &mStagingProperties; }
455    const GroupProperties* stagingProperties() { return &mStagingProperties; }
456
457    // This should only be called from animations on RT
458    GroupProperties* mutateProperties() { return &mProperties; }
459
460    // Methods below could be called from either UI thread or Render Thread.
461    virtual void draw(SkCanvas* outCanvas, bool useStagingData) override;
462    void getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties);
463    void dump() override;
464    static bool isValidProperty(int propertyId);
465
466    virtual void onPropertyChanged(Properties* properties) override {
467        if (properties == &mStagingProperties) {
468            mStagingPropertiesDirty = true;
469            if (mPropertyChangedListener) {
470                mPropertyChangedListener->onStagingPropertyChanged();
471            }
472        } else {
473            if (mPropertyChangedListener) {
474                mPropertyChangedListener->onPropertyChanged();
475            }
476        }
477    }
478
479private:
480    GroupProperties mProperties = GroupProperties(this);
481    GroupProperties mStagingProperties = GroupProperties(this);
482    bool mStagingPropertiesDirty = true;
483    std::vector<std::unique_ptr<Node> > mChildren;
484};
485
486class ANDROID_API Tree : public VirtualLightRefBase {
487public:
488    explicit Tree(Group* rootNode) : mRootNode(rootNode) {
489        mRootNode->setPropertyChangedListener(&mPropertyChangedListener);
490    }
491
492    // Copy properties from the tree and use the give node as the root node
493    Tree(const Tree* copy, Group* rootNode) : Tree(rootNode) {
494        mStagingProperties.syncAnimatableProperties(*copy->stagingProperties());
495        mStagingProperties.syncNonAnimatableProperties(*copy->stagingProperties());
496    }
497    // Draws the VD onto a bitmap cache, then the bitmap cache will be rendered onto the input
498    // canvas. Returns the number of pixels needed for the bitmap cache.
499    int draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds,
500             bool needsMirroring, bool canReuseCache);
501    void drawStaging(Canvas* canvas);
502
503    Bitmap& getBitmapUpdateIfDirty();
504    void setAllowCaching(bool allowCaching) { mAllowCaching = allowCaching; }
505    SkPaint* getPaint();
506    void syncProperties() {
507        if (mStagingProperties.mNonAnimatablePropertiesDirty) {
508            mCache.dirty |= (mProperties.mNonAnimatableProperties.viewportWidth !=
509                             mStagingProperties.mNonAnimatableProperties.viewportWidth) ||
510                            (mProperties.mNonAnimatableProperties.viewportHeight !=
511                             mStagingProperties.mNonAnimatableProperties.viewportHeight) ||
512                            (mProperties.mNonAnimatableProperties.scaledWidth !=
513                             mStagingProperties.mNonAnimatableProperties.scaledWidth) ||
514                            (mProperties.mNonAnimatableProperties.scaledHeight !=
515                             mStagingProperties.mNonAnimatableProperties.scaledHeight) ||
516                            (mProperties.mNonAnimatableProperties.bounds !=
517                             mStagingProperties.mNonAnimatableProperties.bounds);
518            mProperties.syncNonAnimatableProperties(mStagingProperties);
519            mStagingProperties.mNonAnimatablePropertiesDirty = false;
520        }
521
522        if (mStagingProperties.mAnimatablePropertiesDirty) {
523            mProperties.syncAnimatableProperties(mStagingProperties);
524        } else {
525            mStagingProperties.syncAnimatableProperties(mProperties);
526        }
527        mStagingProperties.mAnimatablePropertiesDirty = false;
528        mRootNode->syncProperties();
529    }
530
531    class TreeProperties {
532    public:
533        explicit TreeProperties(Tree* tree) : mTree(tree) {}
534        // Properties that can only be modified by UI thread, therefore sync should
535        // only go from UI to RT
536        struct NonAnimatableProperties {
537            float viewportWidth = 0;
538            float viewportHeight = 0;
539            SkRect bounds;
540            int scaledWidth = 0;
541            int scaledHeight = 0;
542            SkColorFilter* colorFilter = nullptr;
543            ~NonAnimatableProperties() { SkSafeUnref(colorFilter); }
544        } mNonAnimatableProperties;
545        bool mNonAnimatablePropertiesDirty = true;
546
547        float mRootAlpha = 1.0f;
548        bool mAnimatablePropertiesDirty = true;
549
550        void syncNonAnimatableProperties(const TreeProperties& prop) {
551            // Copy over the data that can only be changed in UI thread
552            if (mNonAnimatableProperties.colorFilter != prop.mNonAnimatableProperties.colorFilter) {
553                SkRefCnt_SafeAssign(mNonAnimatableProperties.colorFilter,
554                                    prop.mNonAnimatableProperties.colorFilter);
555            }
556            mNonAnimatableProperties = prop.mNonAnimatableProperties;
557        }
558
559        void setViewportSize(float width, float height) {
560            if (mNonAnimatableProperties.viewportWidth != width ||
561                mNonAnimatableProperties.viewportHeight != height) {
562                mNonAnimatablePropertiesDirty = true;
563                mNonAnimatableProperties.viewportWidth = width;
564                mNonAnimatableProperties.viewportHeight = height;
565                mTree->onPropertyChanged(this);
566            }
567        }
568        void setBounds(const SkRect& bounds) {
569            if (mNonAnimatableProperties.bounds != bounds) {
570                mNonAnimatableProperties.bounds = bounds;
571                mNonAnimatablePropertiesDirty = true;
572                mTree->onPropertyChanged(this);
573            }
574        }
575
576        void setScaledSize(int width, int height) {
577            // If the requested size is bigger than what the bitmap was, then
578            // we increase the bitmap size to match. The width and height
579            // are bound by MAX_CACHED_BITMAP_SIZE.
580            if (mNonAnimatableProperties.scaledWidth < width ||
581                mNonAnimatableProperties.scaledHeight < height) {
582                mNonAnimatableProperties.scaledWidth =
583                        std::max(width, mNonAnimatableProperties.scaledWidth);
584                mNonAnimatableProperties.scaledHeight =
585                        std::max(height, mNonAnimatableProperties.scaledHeight);
586                mNonAnimatablePropertiesDirty = true;
587                mTree->onPropertyChanged(this);
588            }
589        }
590        void setColorFilter(SkColorFilter* filter) {
591            if (UPDATE_SKPROP(mNonAnimatableProperties.colorFilter, filter)) {
592                mNonAnimatablePropertiesDirty = true;
593                mTree->onPropertyChanged(this);
594            }
595        }
596        SkColorFilter* getColorFilter() const { return mNonAnimatableProperties.colorFilter; }
597
598        float getViewportWidth() const { return mNonAnimatableProperties.viewportWidth; }
599        float getViewportHeight() const { return mNonAnimatableProperties.viewportHeight; }
600        float getScaledWidth() const { return mNonAnimatableProperties.scaledWidth; }
601        float getScaledHeight() const { return mNonAnimatableProperties.scaledHeight; }
602        void syncAnimatableProperties(const TreeProperties& prop) { mRootAlpha = prop.mRootAlpha; }
603        bool setRootAlpha(float rootAlpha) {
604            if (rootAlpha != mRootAlpha) {
605                mAnimatablePropertiesDirty = true;
606                mRootAlpha = rootAlpha;
607                mTree->onPropertyChanged(this);
608                return true;
609            }
610            return false;
611        }
612        float getRootAlpha() const { return mRootAlpha; }
613        const SkRect& getBounds() const { return mNonAnimatableProperties.bounds; }
614        Tree* mTree;
615    };
616    void onPropertyChanged(TreeProperties* prop);
617    TreeProperties* mutateStagingProperties() { return &mStagingProperties; }
618    const TreeProperties* stagingProperties() const { return &mStagingProperties; }
619
620    // This should only be called from animations on RT
621    TreeProperties* mutateProperties() { return &mProperties; }
622
623    // called from RT only
624    const TreeProperties& properties() const { return mProperties; }
625
626    // This should always be called from RT.
627    void markDirty() { mCache.dirty = true; }
628    bool isDirty() const { return mCache.dirty; }
629    bool getPropertyChangeWillBeConsumed() const { return mWillBeConsumed; }
630    void setPropertyChangeWillBeConsumed(bool willBeConsumed) { mWillBeConsumed = willBeConsumed; }
631
632    /**
633     * Draws VD cache into a canvas. This should always be called from RT and it works with Skia
634     * pipelines only.
635     */
636    void draw(SkCanvas* canvas);
637
638    /**
639     * Draws VD into a GPU backed surface.
640     * This should always be called from RT and it works with Skia pipeline only.
641     */
642    void updateCache(sp<skiapipeline::VectorDrawableAtlas>& atlas, GrContext* context);
643
644private:
645    class Cache {
646    public:
647        sk_sp<Bitmap> bitmap;  // used by HWUI pipeline and software
648        // TODO: use surface instead of bitmap when drawing in software canvas
649        bool dirty = true;
650
651        // the rest of the code in Cache is used by Skia pipelines only
652
653        ~Cache() { clear(); }
654
655        /**
656         * Stores a weak pointer to the atlas and a key.
657         */
658        void setAtlas(sp<skiapipeline::VectorDrawableAtlas> atlas,
659                      skiapipeline::AtlasKey newAtlasKey);
660
661        /**
662         * Gets a surface and bounds from the atlas.
663         *
664         * @return nullptr if the altas has been deleted.
665         */
666        sk_sp<SkSurface> getSurface(SkRect* bounds);
667
668        /**
669         * Releases atlas key from the atlas, which makes it available for reuse.
670         */
671        void clear();
672
673    private:
674        wp<skiapipeline::VectorDrawableAtlas> mAtlas;
675        skiapipeline::AtlasKey mAtlasKey = INVALID_ATLAS_KEY;
676    };
677
678    SkPaint* updatePaint(SkPaint* outPaint, TreeProperties* prop);
679    bool allocateBitmapIfNeeded(Cache& cache, int width, int height);
680    bool canReuseBitmap(Bitmap*, int width, int height);
681    void updateBitmapCache(Bitmap& outCache, bool useStagingData);
682
683    // Cap the bitmap size, such that it won't hurt the performance too much
684    // and it won't crash due to a very large scale.
685    // The drawable will look blurry above this size.
686    const static int MAX_CACHED_BITMAP_SIZE;
687
688    bool mAllowCaching = true;
689    std::unique_ptr<Group> mRootNode;
690
691    TreeProperties mProperties = TreeProperties(this);
692    TreeProperties mStagingProperties = TreeProperties(this);
693
694    SkPaint mPaint;
695
696    Cache mStagingCache;
697    Cache mCache;
698
699    PropertyChangedListener mPropertyChangedListener =
700            PropertyChangedListener(&mCache.dirty, &mStagingCache.dirty);
701
702    mutable bool mWillBeConsumed = false;
703};
704
705}  // namespace VectorDrawable
706
707typedef VectorDrawable::Path::Data PathData;
708}  // namespace uirenderer
709}  // namespace android
710
711#endif  // ANDROID_HWUI_VPATH_H
712