egl.cpp revision 2076f35549c7c04035b9f626d9209e049b6c91f8
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43
44#include <hardware/copybit.h>
45
46#include "context.h"
47#include "state.h"
48#include "texture.h"
49#include "matrix.h"
50
51#undef NELEM
52#define NELEM(x) (sizeof(x)/sizeof(*(x)))
53
54// ----------------------------------------------------------------------------
55namespace android {
56// ----------------------------------------------------------------------------
57
58const unsigned int NUM_DISPLAYS = 1;
59
60static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
61static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_key_t gEGLErrorKey = -1;
63#ifndef HAVE_ANDROID_OS
64namespace gl {
65pthread_key_t gGLKey = -1;
66}; // namespace gl
67#endif
68
69template<typename T>
70static T setError(GLint error, T returnValue) {
71    if (ggl_unlikely(gEGLErrorKey == -1)) {
72        pthread_mutex_lock(&gErrorKeyMutex);
73        if (gEGLErrorKey == -1)
74            pthread_key_create(&gEGLErrorKey, NULL);
75        pthread_mutex_unlock(&gErrorKeyMutex);
76    }
77    pthread_setspecific(gEGLErrorKey, (void*)error);
78    return returnValue;
79}
80
81static GLint getError() {
82    if (ggl_unlikely(gEGLErrorKey == -1))
83        return EGL_SUCCESS;
84    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
85    if (error == 0) {
86        // The TLS key has been created by another thread, but the value for
87        // this thread has not been initialized.
88        return EGL_SUCCESS;
89    }
90    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
91    return error;
92}
93
94// ----------------------------------------------------------------------------
95
96struct egl_display_t
97{
98    egl_display_t() : type(0), initialized(0) { }
99
100    static egl_display_t& get_display(EGLDisplay dpy);
101
102    static EGLBoolean is_valid(EGLDisplay dpy) {
103        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
104    }
105
106    NativeDisplayType   type;
107    volatile int32_t    initialized;
108};
109
110static egl_display_t gDisplays[NUM_DISPLAYS];
111
112egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
113    return gDisplays[uintptr_t(dpy)-1U];
114}
115
116struct egl_context_t {
117    enum {
118        IS_CURRENT      =   0x00010000,
119        NEVER_CURRENT   =   0x00020000
120    };
121    uint32_t            flags;
122    EGLDisplay          dpy;
123    EGLConfig           config;
124    EGLSurface          read;
125    EGLSurface          draw;
126
127    static inline egl_context_t* context(EGLContext ctx) {
128        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
129        return static_cast<egl_context_t*>(gl->rasterizer.base);
130    }
131};
132
133// ----------------------------------------------------------------------------
134
135struct egl_surface_t
136{
137    enum {
138        PAGE_FLIP = 0x00000001,
139        MAGIC     = 0x31415265
140    };
141
142    uint32_t            magic;
143    EGLDisplay          dpy;
144    EGLConfig           config;
145    EGLContext          ctx;
146
147                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
148    virtual     ~egl_surface_t();
149                bool    isValid() const;
150    virtual     bool    initCheck() const = 0;
151
152    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
153    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
154    virtual     EGLBoolean  connect() { return EGL_TRUE; }
155    virtual     void        disconnect() {}
156    virtual     EGLint      getWidth() const = 0;
157    virtual     EGLint      getHeight() const = 0;
158
159    virtual     EGLint      getHorizontalResolution() const;
160    virtual     EGLint      getVerticalResolution() const;
161    virtual     EGLint      getRefreshRate() const;
162    virtual     EGLint      getSwapBehavior() const;
163    virtual     EGLBoolean  swapBuffers();
164    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
165protected:
166    GGLSurface              depth;
167};
168
169egl_surface_t::egl_surface_t(EGLDisplay dpy,
170        EGLConfig config,
171        int32_t depthFormat)
172    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
173{
174    depth.version = sizeof(GGLSurface);
175    depth.data = 0;
176    depth.format = depthFormat;
177}
178egl_surface_t::~egl_surface_t()
179{
180    magic = 0;
181    free(depth.data);
182}
183bool egl_surface_t::isValid() const {
184    LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
185    return magic == MAGIC;
186}
187
188EGLBoolean egl_surface_t::swapBuffers() {
189    return EGL_FALSE;
190}
191EGLint egl_surface_t::getHorizontalResolution() const {
192    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
193}
194EGLint egl_surface_t::getVerticalResolution() const {
195    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
196}
197EGLint egl_surface_t::getRefreshRate() const {
198    return (60 * EGL_DISPLAY_SCALING);
199}
200EGLint egl_surface_t::getSwapBehavior() const {
201    return EGL_BUFFER_PRESERVED;
202}
203EGLBoolean egl_surface_t::setSwapRectangle(
204        EGLint l, EGLint t, EGLint w, EGLint h)
205{
206    return EGL_FALSE;
207}
208
209// ----------------------------------------------------------------------------
210
211struct egl_window_surface_v2_t : public egl_surface_t
212{
213    egl_window_surface_v2_t(
214            EGLDisplay dpy, EGLConfig config,
215            int32_t depthFormat,
216            ANativeWindow* window);
217
218    ~egl_window_surface_v2_t();
219
220    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
221    virtual     EGLBoolean  swapBuffers();
222    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
223    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
224    virtual     EGLBoolean  connect();
225    virtual     void        disconnect();
226    virtual     EGLint      getWidth() const    { return width;  }
227    virtual     EGLint      getHeight() const   { return height; }
228    virtual     EGLint      getHorizontalResolution() const;
229    virtual     EGLint      getVerticalResolution() const;
230    virtual     EGLint      getRefreshRate() const;
231    virtual     EGLint      getSwapBehavior() const;
232    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
233
234private:
235    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
236    status_t unlock(android_native_buffer_t* buf);
237    ANativeWindow*   nativeWindow;
238    android_native_buffer_t*   buffer;
239    android_native_buffer_t*   previousBuffer;
240    gralloc_module_t const*    module;
241    copybit_device_t*          blitengine;
242    int width;
243    int height;
244    void* bits;
245    GGLFormat const* pixelFormatTable;
246
247    struct Rect {
248        inline Rect() { };
249        inline Rect(int32_t w, int32_t h)
250            : left(0), top(0), right(w), bottom(h) { }
251        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
252            : left(l), top(t), right(r), bottom(b) { }
253        Rect& andSelf(const Rect& r) {
254            left   = max(left, r.left);
255            top    = max(top, r.top);
256            right  = min(right, r.right);
257            bottom = min(bottom, r.bottom);
258            return *this;
259        }
260        bool isEmpty() const {
261            return (left>=right || top>=bottom);
262        }
263        void dump(char const* what) {
264            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
265                    what, left, top, right-left, bottom-top);
266        }
267
268        int32_t left;
269        int32_t top;
270        int32_t right;
271        int32_t bottom;
272    };
273
274    struct Region {
275        inline Region() : count(0) { }
276        typedef Rect const* const_iterator;
277        const_iterator begin() const { return storage; }
278        const_iterator end() const { return storage+count; }
279        static Region subtract(const Rect& lhs, const Rect& rhs) {
280            Region reg;
281            Rect* storage = reg.storage;
282            if (!lhs.isEmpty()) {
283                if (lhs.top < rhs.top) { // top rect
284                    storage->left   = lhs.left;
285                    storage->top    = lhs.top;
286                    storage->right  = lhs.right;
287                    storage->bottom = rhs.top;
288                    storage++;
289                }
290                const int32_t top = max(lhs.top, rhs.top);
291                const int32_t bot = min(lhs.bottom, rhs.bottom);
292                if (top < bot) {
293                    if (lhs.left < rhs.left) { // left-side rect
294                        storage->left   = lhs.left;
295                        storage->top    = top;
296                        storage->right  = rhs.left;
297                        storage->bottom = bot;
298                        storage++;
299                    }
300                    if (lhs.right > rhs.right) { // right-side rect
301                        storage->left   = rhs.right;
302                        storage->top    = top;
303                        storage->right  = lhs.right;
304                        storage->bottom = bot;
305                        storage++;
306                    }
307                }
308                if (lhs.bottom > rhs.bottom) { // bottom rect
309                    storage->left   = lhs.left;
310                    storage->top    = rhs.bottom;
311                    storage->right  = lhs.right;
312                    storage->bottom = lhs.bottom;
313                    storage++;
314                }
315                reg.count = storage - reg.storage;
316            }
317            return reg;
318        }
319        bool isEmpty() const {
320            return count<=0;
321        }
322    private:
323        Rect storage[4];
324        ssize_t count;
325    };
326
327    struct region_iterator : public copybit_region_t {
328        region_iterator(const Region& region)
329            : b(region.begin()), e(region.end()) {
330            this->next = iterate;
331        }
332    private:
333        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
334            region_iterator const* me = static_cast<region_iterator const*>(self);
335            if (me->b != me->e) {
336                *reinterpret_cast<Rect*>(rect) = *me->b++;
337                return 1;
338            }
339            return 0;
340        }
341        mutable Region::const_iterator b;
342        Region::const_iterator const e;
343    };
344
345    void copyBlt(
346            android_native_buffer_t* dst, void* dst_vaddr,
347            android_native_buffer_t* src, void const* src_vaddr,
348            const Region& clip);
349
350    Rect dirtyRegion;
351    Rect oldDirtyRegion;
352};
353
354egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
355        EGLConfig config,
356        int32_t depthFormat,
357        ANativeWindow* window)
358    : egl_surface_t(dpy, config, depthFormat),
359    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
360    blitengine(0), bits(NULL)
361{
362    hw_module_t const* pModule;
363    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
364    module = reinterpret_cast<gralloc_module_t const*>(pModule);
365
366    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
367        copybit_open(pModule, &blitengine);
368    }
369
370    pixelFormatTable = gglGetPixelFormatTable();
371
372    // keep a reference on the window
373    nativeWindow->common.incRef(&nativeWindow->common);
374    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
375    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
376}
377
378egl_window_surface_v2_t::~egl_window_surface_v2_t() {
379    if (buffer) {
380        buffer->common.decRef(&buffer->common);
381    }
382    if (previousBuffer) {
383        previousBuffer->common.decRef(&previousBuffer->common);
384    }
385    nativeWindow->common.decRef(&nativeWindow->common);
386    if (blitengine) {
387        copybit_close(blitengine);
388    }
389}
390
391EGLBoolean egl_window_surface_v2_t::connect()
392{
393    // we're intending to do software rendering
394    native_window_set_usage(nativeWindow,
395            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
396
397    // dequeue a buffer
398    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
399        return setError(EGL_BAD_ALLOC, EGL_FALSE);
400    }
401
402    // allocate a corresponding depth-buffer
403    width = buffer->width;
404    height = buffer->height;
405    if (depth.format) {
406        depth.width   = width;
407        depth.height  = height;
408        depth.stride  = depth.width; // use the width here
409        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
410        if (depth.data == 0) {
411            return setError(EGL_BAD_ALLOC, EGL_FALSE);
412        }
413    }
414
415    // keep a reference on the buffer
416    buffer->common.incRef(&buffer->common);
417
418    // Lock the buffer
419    nativeWindow->lockBuffer(nativeWindow, buffer);
420    // pin the buffer down
421    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
422            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
423        LOGE("connect() failed to lock buffer %p (%ux%u)",
424                buffer, buffer->width, buffer->height);
425        return setError(EGL_BAD_ACCESS, EGL_FALSE);
426        // FIXME: we should make sure we're not accessing the buffer anymore
427    }
428    return EGL_TRUE;
429}
430
431void egl_window_surface_v2_t::disconnect()
432{
433    if (buffer && bits) {
434        bits = NULL;
435        unlock(buffer);
436    }
437    // enqueue the last frame
438    nativeWindow->queueBuffer(nativeWindow, buffer);
439    if (buffer) {
440        buffer->common.decRef(&buffer->common);
441        buffer = 0;
442    }
443    if (previousBuffer) {
444        previousBuffer->common.decRef(&previousBuffer->common);
445        previousBuffer = 0;
446    }
447}
448
449status_t egl_window_surface_v2_t::lock(
450        android_native_buffer_t* buf, int usage, void** vaddr)
451{
452    int err;
453
454    err = module->lock(module, buf->handle,
455            usage, 0, 0, buf->width, buf->height, vaddr);
456
457    return err;
458}
459
460status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
461{
462    if (!buf) return BAD_VALUE;
463    int err = NO_ERROR;
464
465    err = module->unlock(module, buf->handle);
466
467    return err;
468}
469
470void egl_window_surface_v2_t::copyBlt(
471        android_native_buffer_t* dst, void* dst_vaddr,
472        android_native_buffer_t* src, void const* src_vaddr,
473        const Region& clip)
474{
475    // FIXME: use copybit if possible
476    // NOTE: dst and src must be the same format
477
478    status_t err = NO_ERROR;
479    copybit_device_t* const copybit = blitengine;
480    if (copybit)  {
481        copybit_image_t simg;
482        simg.w = src->stride;
483        simg.h = src->height;
484        simg.format = src->format;
485        simg.handle = const_cast<native_handle_t*>(src->handle);
486
487        copybit_image_t dimg;
488        dimg.w = dst->stride;
489        dimg.h = dst->height;
490        dimg.format = dst->format;
491        dimg.handle = const_cast<native_handle_t*>(dst->handle);
492
493        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
494        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
495        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
496        region_iterator it(clip);
497        err = copybit->blit(copybit, &dimg, &simg, &it);
498        if (err != NO_ERROR) {
499            LOGE("copybit failed (%s)", strerror(err));
500        }
501    }
502
503    if (!copybit || err) {
504        Region::const_iterator cur = clip.begin();
505        Region::const_iterator end = clip.end();
506
507        const size_t bpp = pixelFormatTable[src->format].size;
508        const size_t dbpr = dst->stride * bpp;
509        const size_t sbpr = src->stride * bpp;
510
511        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
512        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
513
514        while (cur != end) {
515            const Rect& r(*cur++);
516            ssize_t w = r.right - r.left;
517            ssize_t h = r.bottom - r.top;
518            if (w <= 0 || h<=0) continue;
519            size_t size = w * bpp;
520            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
521            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
522            if (dbpr==sbpr && size==sbpr) {
523                size *= h;
524                h = 1;
525            }
526            do {
527                memcpy(d, s, size);
528                d += dbpr;
529                s += sbpr;
530            } while (--h > 0);
531        }
532    }
533}
534
535EGLBoolean egl_window_surface_v2_t::swapBuffers()
536{
537    if (!buffer) {
538        return setError(EGL_BAD_ACCESS, EGL_FALSE);
539    }
540
541    /*
542     * Handle eglSetSwapRectangleANDROID()
543     * We copyback from the front buffer
544     */
545    if (!dirtyRegion.isEmpty()) {
546        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
547        if (previousBuffer) {
548            // This was const Region copyBack, but that causes an
549            // internal compile error on simulator builds
550            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
551            if (!copyBack.isEmpty()) {
552                void* prevBits;
553                if (lock(previousBuffer,
554                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
555                    // copy from previousBuffer to buffer
556                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
557                    unlock(previousBuffer);
558                }
559            }
560        }
561        oldDirtyRegion = dirtyRegion;
562    }
563
564    if (previousBuffer) {
565        previousBuffer->common.decRef(&previousBuffer->common);
566        previousBuffer = 0;
567    }
568
569    unlock(buffer);
570    previousBuffer = buffer;
571    nativeWindow->queueBuffer(nativeWindow, buffer);
572    buffer = 0;
573
574    // dequeue a new buffer
575    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
576
577        // TODO: lockBuffer should rather be executed when the very first
578        // direct rendering occurs.
579        nativeWindow->lockBuffer(nativeWindow, buffer);
580
581        // reallocate the depth-buffer if needed
582        if ((width != buffer->width) || (height != buffer->height)) {
583            // TODO: we probably should reset the swap rect here
584            // if the window size has changed
585            width = buffer->width;
586            height = buffer->height;
587            if (depth.data) {
588                free(depth.data);
589                depth.width   = width;
590                depth.height  = height;
591                depth.stride  = buffer->stride;
592                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
593                if (depth.data == 0) {
594                    setError(EGL_BAD_ALLOC, EGL_FALSE);
595                    return EGL_FALSE;
596                }
597            }
598        }
599
600        // keep a reference on the buffer
601        buffer->common.incRef(&buffer->common);
602
603        // finally pin the buffer down
604        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
605                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
606            LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
607                    buffer, buffer->width, buffer->height);
608            return setError(EGL_BAD_ACCESS, EGL_FALSE);
609            // FIXME: we should make sure we're not accessing the buffer anymore
610        }
611    } else {
612        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
613    }
614
615    return EGL_TRUE;
616}
617
618EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
619        EGLint l, EGLint t, EGLint w, EGLint h)
620{
621    dirtyRegion = Rect(l, t, l+w, t+h);
622    return EGL_TRUE;
623}
624
625EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
626{
627    GGLSurface buffer;
628    buffer.version = sizeof(GGLSurface);
629    buffer.width   = this->buffer->width;
630    buffer.height  = this->buffer->height;
631    buffer.stride  = this->buffer->stride;
632    buffer.data    = (GGLubyte*)bits;
633    buffer.format  = this->buffer->format;
634    gl->rasterizer.procs.colorBuffer(gl, &buffer);
635    if (depth.data != gl->rasterizer.state.buffers.depth.data)
636        gl->rasterizer.procs.depthBuffer(gl, &depth);
637
638    return EGL_TRUE;
639}
640EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
641{
642    GGLSurface buffer;
643    buffer.version = sizeof(GGLSurface);
644    buffer.width   = this->buffer->width;
645    buffer.height  = this->buffer->height;
646    buffer.stride  = this->buffer->stride;
647    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
648    buffer.format  = this->buffer->format;
649    gl->rasterizer.procs.readBuffer(gl, &buffer);
650    return EGL_TRUE;
651}
652EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
653    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
654}
655EGLint egl_window_surface_v2_t::getVerticalResolution() const {
656    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
657}
658EGLint egl_window_surface_v2_t::getRefreshRate() const {
659    return (60 * EGL_DISPLAY_SCALING); // FIXME
660}
661EGLint egl_window_surface_v2_t::getSwapBehavior() const
662{
663    /*
664     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
665     * the content of the swapped buffer.
666     *
667     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
668     *
669     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
670     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
671     * is, everything outside of this area is preserved.
672     *
673     * This implementation of EGL assumes the later case.
674     *
675     */
676
677    return EGL_BUFFER_DESTROYED;
678}
679
680// ----------------------------------------------------------------------------
681
682struct egl_pixmap_surface_t : public egl_surface_t
683{
684    egl_pixmap_surface_t(
685            EGLDisplay dpy, EGLConfig config,
686            int32_t depthFormat,
687            egl_native_pixmap_t const * pixmap);
688
689    virtual ~egl_pixmap_surface_t() { }
690
691    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
692    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
693    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
694    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
695    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
696private:
697    egl_native_pixmap_t     nativePixmap;
698};
699
700egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
701        EGLConfig config,
702        int32_t depthFormat,
703        egl_native_pixmap_t const * pixmap)
704    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
705{
706    if (depthFormat) {
707        depth.width   = pixmap->width;
708        depth.height  = pixmap->height;
709        depth.stride  = depth.width; // use the width here
710        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
711        if (depth.data == 0) {
712            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
713        }
714    }
715}
716EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
717{
718    GGLSurface buffer;
719    buffer.version = sizeof(GGLSurface);
720    buffer.width   = nativePixmap.width;
721    buffer.height  = nativePixmap.height;
722    buffer.stride  = nativePixmap.stride;
723    buffer.data    = nativePixmap.data;
724    buffer.format  = nativePixmap.format;
725
726    gl->rasterizer.procs.colorBuffer(gl, &buffer);
727    if (depth.data != gl->rasterizer.state.buffers.depth.data)
728        gl->rasterizer.procs.depthBuffer(gl, &depth);
729    return EGL_TRUE;
730}
731EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
732{
733    GGLSurface buffer;
734    buffer.version = sizeof(GGLSurface);
735    buffer.width   = nativePixmap.width;
736    buffer.height  = nativePixmap.height;
737    buffer.stride  = nativePixmap.stride;
738    buffer.data    = nativePixmap.data;
739    buffer.format  = nativePixmap.format;
740    gl->rasterizer.procs.readBuffer(gl, &buffer);
741    return EGL_TRUE;
742}
743
744// ----------------------------------------------------------------------------
745
746struct egl_pbuffer_surface_t : public egl_surface_t
747{
748    egl_pbuffer_surface_t(
749            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
750            int32_t w, int32_t h, int32_t f);
751
752    virtual ~egl_pbuffer_surface_t();
753
754    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
755    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
756    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
757    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
758    virtual     EGLint      getHeight() const   { return pbuffer.height; }
759private:
760    GGLSurface  pbuffer;
761};
762
763egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
764        EGLConfig config, int32_t depthFormat,
765        int32_t w, int32_t h, int32_t f)
766    : egl_surface_t(dpy, config, depthFormat)
767{
768    size_t size = w*h;
769    switch (f) {
770        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
771        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
772        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
773        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
774        default:
775            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
776            pbuffer.data = 0;
777            break;
778    }
779    pbuffer.version = sizeof(GGLSurface);
780    pbuffer.width   = w;
781    pbuffer.height  = h;
782    pbuffer.stride  = w;
783    pbuffer.data    = (GGLubyte*)malloc(size);
784    pbuffer.format  = f;
785
786    if (depthFormat) {
787        depth.width   = pbuffer.width;
788        depth.height  = pbuffer.height;
789        depth.stride  = depth.width; // use the width here
790        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
791        if (depth.data == 0) {
792            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
793            return;
794        }
795    }
796}
797egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
798    free(pbuffer.data);
799}
800EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
801{
802    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
803    if (depth.data != gl->rasterizer.state.buffers.depth.data)
804        gl->rasterizer.procs.depthBuffer(gl, &depth);
805    return EGL_TRUE;
806}
807EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
808{
809    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
810    return EGL_TRUE;
811}
812
813// ----------------------------------------------------------------------------
814
815struct config_pair_t {
816    GLint key;
817    GLint value;
818};
819
820struct configs_t {
821    const config_pair_t* array;
822    int                  size;
823};
824
825struct config_management_t {
826    GLint key;
827    bool (*match)(GLint reqValue, GLint confValue);
828    static bool atLeast(GLint reqValue, GLint confValue) {
829        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
830    }
831    static bool exact(GLint reqValue, GLint confValue) {
832        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
833    }
834    static bool mask(GLint reqValue, GLint confValue) {
835        return (confValue & reqValue) == reqValue;
836    }
837    static bool ignore(GLint reqValue, GLint confValue) {
838        return true;
839    }
840};
841
842// ----------------------------------------------------------------------------
843
844#define VERSION_MAJOR 1
845#define VERSION_MINOR 2
846static char const * const gVendorString     = "Google Inc.";
847static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
848static char const * const gClientApiString  = "OpenGL ES";
849static char const * const gExtensionsString =
850        "EGL_KHR_image_base "
851        // "KHR_image_pixmap "
852        "EGL_ANDROID_image_native_buffer "
853        "EGL_ANDROID_swap_rectangle "
854        ;
855
856// ----------------------------------------------------------------------------
857
858struct extention_map_t {
859    const char * const name;
860    __eglMustCastToProperFunctionPointerType address;
861};
862
863static const extention_map_t gExtentionMap[] = {
864    { "glDrawTexsOES",
865            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
866    { "glDrawTexiOES",
867            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
868    { "glDrawTexfOES",
869            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
870    { "glDrawTexxOES",
871            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
872    { "glDrawTexsvOES",
873            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
874    { "glDrawTexivOES",
875            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
876    { "glDrawTexfvOES",
877            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
878    { "glDrawTexxvOES",
879            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
880    { "glQueryMatrixxOES",
881            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
882    { "glEGLImageTargetTexture2DOES",
883            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
884    { "glEGLImageTargetRenderbufferStorageOES",
885            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
886    { "glClipPlanef",
887            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
888    { "glClipPlanex",
889            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
890    { "glBindBuffer",
891            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
892    { "glBufferData",
893            (__eglMustCastToProperFunctionPointerType)&glBufferData },
894    { "glBufferSubData",
895            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
896    { "glDeleteBuffers",
897            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
898    { "glGenBuffers",
899            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
900    { "eglCreateImageKHR",
901            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
902    { "eglDestroyImageKHR",
903            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
904    { "eglSetSwapRectangleANDROID",
905            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
906};
907
908/*
909 * In the lists below, attributes names MUST be sorted.
910 * Additionally, all configs must be sorted according to
911 * the EGL specification.
912 */
913
914static config_pair_t const config_base_attribute_list[] = {
915        { EGL_STENCIL_SIZE,               0                                 },
916        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
917        { EGL_LEVEL,                      0                                 },
918        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
919        { EGL_MAX_PBUFFER_PIXELS,
920                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
921        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
922        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
923        { EGL_NATIVE_VISUAL_ID,           0                                 },
924        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
925        { EGL_SAMPLES,                    0                                 },
926        { EGL_SAMPLE_BUFFERS,             0                                 },
927        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
928        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
929        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
930        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
931        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
932        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
933        { EGL_MIN_SWAP_INTERVAL,          1                                 },
934        { EGL_MAX_SWAP_INTERVAL,          1                                 },
935        { EGL_LUMINANCE_SIZE,             0                                 },
936        { EGL_ALPHA_MASK_SIZE,            0                                 },
937        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
938        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
939        { EGL_CONFORMANT,                 0                                 }
940};
941
942// These configs can override the base attribute list
943// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
944
945// 565 configs
946static config_pair_t const config_0_attribute_list[] = {
947        { EGL_BUFFER_SIZE,     16 },
948        { EGL_ALPHA_SIZE,       0 },
949        { EGL_BLUE_SIZE,        5 },
950        { EGL_GREEN_SIZE,       6 },
951        { EGL_RED_SIZE,         5 },
952        { EGL_DEPTH_SIZE,       0 },
953        { EGL_CONFIG_ID,        0 },
954        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
955        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
956};
957
958static config_pair_t const config_1_attribute_list[] = {
959        { EGL_BUFFER_SIZE,     16 },
960        { EGL_ALPHA_SIZE,       0 },
961        { EGL_BLUE_SIZE,        5 },
962        { EGL_GREEN_SIZE,       6 },
963        { EGL_RED_SIZE,         5 },
964        { EGL_DEPTH_SIZE,      16 },
965        { EGL_CONFIG_ID,        1 },
966        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
967        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
968};
969
970// RGB 888 configs
971static config_pair_t const config_2_attribute_list[] = {
972        { EGL_BUFFER_SIZE,     32 },
973        { EGL_ALPHA_SIZE,       0 },
974        { EGL_BLUE_SIZE,        8 },
975        { EGL_GREEN_SIZE,       8 },
976        { EGL_RED_SIZE,         8 },
977        { EGL_DEPTH_SIZE,       0 },
978        { EGL_CONFIG_ID,        6 },
979        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
980        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
981};
982
983static config_pair_t const config_3_attribute_list[] = {
984        { EGL_BUFFER_SIZE,     32 },
985        { EGL_ALPHA_SIZE,       0 },
986        { EGL_BLUE_SIZE,        8 },
987        { EGL_GREEN_SIZE,       8 },
988        { EGL_RED_SIZE,         8 },
989        { EGL_DEPTH_SIZE,      16 },
990        { EGL_CONFIG_ID,        7 },
991        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
992        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
993};
994
995// 8888 configs
996static config_pair_t const config_4_attribute_list[] = {
997        { EGL_BUFFER_SIZE,     32 },
998        { EGL_ALPHA_SIZE,       8 },
999        { EGL_BLUE_SIZE,        8 },
1000        { EGL_GREEN_SIZE,       8 },
1001        { EGL_RED_SIZE,         8 },
1002        { EGL_DEPTH_SIZE,       0 },
1003        { EGL_CONFIG_ID,        2 },
1004        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1005        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1006};
1007
1008static config_pair_t const config_5_attribute_list[] = {
1009        { EGL_BUFFER_SIZE,     32 },
1010        { EGL_ALPHA_SIZE,       8 },
1011        { EGL_BLUE_SIZE,        8 },
1012        { EGL_GREEN_SIZE,       8 },
1013        { EGL_RED_SIZE,         8 },
1014        { EGL_DEPTH_SIZE,      16 },
1015        { EGL_CONFIG_ID,        3 },
1016        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1017        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1018};
1019
1020// A8 configs
1021static config_pair_t const config_6_attribute_list[] = {
1022        { EGL_BUFFER_SIZE,      8 },
1023        { EGL_ALPHA_SIZE,       8 },
1024        { EGL_BLUE_SIZE,        0 },
1025        { EGL_GREEN_SIZE,       0 },
1026        { EGL_RED_SIZE,         0 },
1027        { EGL_DEPTH_SIZE,       0 },
1028        { EGL_CONFIG_ID,        4 },
1029        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1030        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1031};
1032
1033static config_pair_t const config_7_attribute_list[] = {
1034        { EGL_BUFFER_SIZE,      8 },
1035        { EGL_ALPHA_SIZE,       8 },
1036        { EGL_BLUE_SIZE,        0 },
1037        { EGL_GREEN_SIZE,       0 },
1038        { EGL_RED_SIZE,         0 },
1039        { EGL_DEPTH_SIZE,      16 },
1040        { EGL_CONFIG_ID,        5 },
1041        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1042        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1043};
1044
1045static configs_t const gConfigs[] = {
1046        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1047        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1048        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1049        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1050        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1051        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1052        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1053        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1054};
1055
1056static config_management_t const gConfigManagement[] = {
1057        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1058        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1059        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1060        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1061        { EGL_RED_SIZE,                   config_management_t::atLeast },
1062        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1063        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1064        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1065        { EGL_CONFIG_ID,                  config_management_t::exact   },
1066        { EGL_LEVEL,                      config_management_t::exact   },
1067        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1068        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1069        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1070        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1071        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1072        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1073        { EGL_SAMPLES,                    config_management_t::exact   },
1074        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1075        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1076        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1077        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1078        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1079        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1080        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1081        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1082        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1083        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1084        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1085        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1086        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1087        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1088        { EGL_CONFORMANT,                 config_management_t::mask    }
1089};
1090
1091
1092static config_pair_t const config_defaults[] = {
1093    // attributes that are not specified are simply ignored, if a particular
1094    // one needs not be ignored, it must be specified here, eg:
1095    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1096};
1097
1098// ----------------------------------------------------------------------------
1099
1100static status_t getConfigFormatInfo(EGLint configID,
1101        int32_t& pixelFormat, int32_t& depthFormat)
1102{
1103    switch(configID) {
1104    case 0:
1105        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1106        depthFormat = 0;
1107        break;
1108    case 1:
1109        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1110        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1111        break;
1112    case 2:
1113        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1114        depthFormat = 0;
1115        break;
1116    case 3:
1117        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1118        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1119        break;
1120    case 4:
1121        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1122        depthFormat = 0;
1123        break;
1124    case 5:
1125        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1126        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1127        break;
1128    case 6:
1129        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1130        depthFormat = 0;
1131        break;
1132    case 7:
1133        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1134        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1135        break;
1136    default:
1137        return NAME_NOT_FOUND;
1138    }
1139    return NO_ERROR;
1140}
1141
1142// ----------------------------------------------------------------------------
1143
1144template<typename T>
1145static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1146{
1147   while (first <= last) {
1148       int mid = (first + last) / 2;
1149       if (key > sortedArray[mid].key) {
1150           first = mid + 1;
1151       } else if (key < sortedArray[mid].key) {
1152           last = mid - 1;
1153       } else {
1154           return mid;
1155       }
1156   }
1157   return -1;
1158}
1159
1160static int isAttributeMatching(int i, EGLint attr, EGLint val)
1161{
1162    // look for the attribute in all of our configs
1163    config_pair_t const* configFound = gConfigs[i].array;
1164    int index = binarySearch<config_pair_t>(
1165            gConfigs[i].array,
1166            0, gConfigs[i].size-1,
1167            attr);
1168    if (index < 0) {
1169        configFound = config_base_attribute_list;
1170        index = binarySearch<config_pair_t>(
1171                config_base_attribute_list,
1172                0, NELEM(config_base_attribute_list)-1,
1173                attr);
1174    }
1175    if (index >= 0) {
1176        // attribute found, check if this config could match
1177        int cfgMgtIndex = binarySearch<config_management_t>(
1178                gConfigManagement,
1179                0, NELEM(gConfigManagement)-1,
1180                attr);
1181        if (cfgMgtIndex >= 0) {
1182            bool match = gConfigManagement[cfgMgtIndex].match(
1183                    val, configFound[index].value);
1184            if (match) {
1185                // this config matches
1186                return 1;
1187            }
1188        } else {
1189            // attribute not found. this should NEVER happen.
1190        }
1191    } else {
1192        // error, this attribute doesn't exist
1193    }
1194    return 0;
1195}
1196
1197static int makeCurrent(ogles_context_t* gl)
1198{
1199    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1200    if (gl) {
1201        egl_context_t* c = egl_context_t::context(gl);
1202        if (c->flags & egl_context_t::IS_CURRENT) {
1203            if (current != gl) {
1204                // it is an error to set a context current, if it's already
1205                // current to another thread
1206                return -1;
1207            }
1208        } else {
1209            if (current) {
1210                // mark the current context as not current, and flush
1211                glFlush();
1212                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1213            }
1214        }
1215        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1216            // The context is not current, make it current!
1217            setGlThreadSpecific(gl);
1218            c->flags |= egl_context_t::IS_CURRENT;
1219        }
1220    } else {
1221        if (current) {
1222            // mark the current context as not current, and flush
1223            glFlush();
1224            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1225        }
1226        // this thread has no context attached to it
1227        setGlThreadSpecific(0);
1228    }
1229    return 0;
1230}
1231
1232static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1233        EGLint attribute, EGLint *value)
1234{
1235    size_t numConfigs =  NELEM(gConfigs);
1236    int index = (int)config;
1237    if (uint32_t(index) >= numConfigs)
1238        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1239
1240    int attrIndex;
1241    attrIndex = binarySearch<config_pair_t>(
1242            gConfigs[index].array,
1243            0, gConfigs[index].size-1,
1244            attribute);
1245    if (attrIndex>=0) {
1246        *value = gConfigs[index].array[attrIndex].value;
1247        return EGL_TRUE;
1248    }
1249
1250    attrIndex = binarySearch<config_pair_t>(
1251            config_base_attribute_list,
1252            0, NELEM(config_base_attribute_list)-1,
1253            attribute);
1254    if (attrIndex>=0) {
1255        *value = config_base_attribute_list[attrIndex].value;
1256        return EGL_TRUE;
1257    }
1258    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1259}
1260
1261static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1262        NativeWindowType window, const EGLint *attrib_list)
1263{
1264    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1265        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1266    if (window == 0)
1267        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1268
1269    EGLint surfaceType;
1270    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1271        return EGL_FALSE;
1272
1273    if (!(surfaceType & EGL_WINDOW_BIT))
1274        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1275
1276    if (static_cast<ANativeWindow*>(window)->common.magic !=
1277            ANDROID_NATIVE_WINDOW_MAGIC) {
1278        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1279    }
1280
1281    EGLint configID;
1282    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1283        return EGL_FALSE;
1284
1285    int32_t depthFormat;
1286    int32_t pixelFormat;
1287    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1288        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1289    }
1290
1291    // FIXME: we don't have access to the pixelFormat here just yet.
1292    // (it's possible that the surface is not fully initialized)
1293    // maybe this should be done after the page-flip
1294    //if (EGLint(info.format) != pixelFormat)
1295    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1296
1297    egl_surface_t* surface;
1298    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1299            static_cast<ANativeWindow*>(window));
1300
1301    if (!surface->initCheck()) {
1302        // there was a problem in the ctor, the error
1303        // flag has been set.
1304        delete surface;
1305        surface = 0;
1306    }
1307    return surface;
1308}
1309
1310static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1311        NativePixmapType pixmap, const EGLint *attrib_list)
1312{
1313    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1314        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1315    if (pixmap == 0)
1316        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1317
1318    EGLint surfaceType;
1319    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1320        return EGL_FALSE;
1321
1322    if (!(surfaceType & EGL_PIXMAP_BIT))
1323        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1324
1325    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1326            sizeof(egl_native_pixmap_t)) {
1327        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1328    }
1329
1330    EGLint configID;
1331    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1332        return EGL_FALSE;
1333
1334    int32_t depthFormat;
1335    int32_t pixelFormat;
1336    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1337        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1338    }
1339
1340    if (pixmap->format != pixelFormat)
1341        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1342
1343    egl_surface_t* surface =
1344        new egl_pixmap_surface_t(dpy, config, depthFormat,
1345                static_cast<egl_native_pixmap_t*>(pixmap));
1346
1347    if (!surface->initCheck()) {
1348        // there was a problem in the ctor, the error
1349        // flag has been set.
1350        delete surface;
1351        surface = 0;
1352    }
1353    return surface;
1354}
1355
1356static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1357        const EGLint *attrib_list)
1358{
1359    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1360        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1361
1362    EGLint surfaceType;
1363    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1364        return EGL_FALSE;
1365
1366    if (!(surfaceType & EGL_PBUFFER_BIT))
1367        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1368
1369    EGLint configID;
1370    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1371        return EGL_FALSE;
1372
1373    int32_t depthFormat;
1374    int32_t pixelFormat;
1375    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1376        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1377    }
1378
1379    int32_t w = 0;
1380    int32_t h = 0;
1381    while (attrib_list[0]) {
1382        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1383        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1384        attrib_list+=2;
1385    }
1386
1387    egl_surface_t* surface =
1388        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1389
1390    if (!surface->initCheck()) {
1391        // there was a problem in the ctor, the error
1392        // flag has been set.
1393        delete surface;
1394        surface = 0;
1395    }
1396    return surface;
1397}
1398
1399// ----------------------------------------------------------------------------
1400}; // namespace android
1401// ----------------------------------------------------------------------------
1402
1403using namespace android;
1404
1405// ----------------------------------------------------------------------------
1406// Initialization
1407// ----------------------------------------------------------------------------
1408
1409EGLDisplay eglGetDisplay(NativeDisplayType display)
1410{
1411#ifndef HAVE_ANDROID_OS
1412    // this just needs to be done once
1413    if (gGLKey == -1) {
1414        pthread_mutex_lock(&gInitMutex);
1415        if (gGLKey == -1)
1416            pthread_key_create(&gGLKey, NULL);
1417        pthread_mutex_unlock(&gInitMutex);
1418    }
1419#endif
1420    if (display == EGL_DEFAULT_DISPLAY) {
1421        EGLDisplay dpy = (EGLDisplay)1;
1422        egl_display_t& d = egl_display_t::get_display(dpy);
1423        d.type = display;
1424        return dpy;
1425    }
1426    return EGL_NO_DISPLAY;
1427}
1428
1429EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1430{
1431    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1432        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1433
1434    EGLBoolean res = EGL_TRUE;
1435    egl_display_t& d = egl_display_t::get_display(dpy);
1436
1437    if (android_atomic_inc(&d.initialized) == 0) {
1438        // initialize stuff here if needed
1439        //pthread_mutex_lock(&gInitMutex);
1440        //pthread_mutex_unlock(&gInitMutex);
1441    }
1442
1443    if (res == EGL_TRUE) {
1444        if (major != NULL) *major = VERSION_MAJOR;
1445        if (minor != NULL) *minor = VERSION_MINOR;
1446    }
1447    return res;
1448}
1449
1450EGLBoolean eglTerminate(EGLDisplay dpy)
1451{
1452    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1453        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1454
1455    EGLBoolean res = EGL_TRUE;
1456    egl_display_t& d = egl_display_t::get_display(dpy);
1457    if (android_atomic_dec(&d.initialized) == 1) {
1458        // TODO: destroy all resources (surfaces, contexts, etc...)
1459        //pthread_mutex_lock(&gInitMutex);
1460        //pthread_mutex_unlock(&gInitMutex);
1461    }
1462    return res;
1463}
1464
1465// ----------------------------------------------------------------------------
1466// configuration
1467// ----------------------------------------------------------------------------
1468
1469EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1470                            EGLConfig *configs,
1471                            EGLint config_size, EGLint *num_config)
1472{
1473    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1474        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1475
1476    GLint numConfigs = NELEM(gConfigs);
1477    if (!configs) {
1478        *num_config = numConfigs;
1479        return EGL_TRUE;
1480    }
1481    GLint i;
1482    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1483        *configs++ = (EGLConfig)i;
1484    }
1485    *num_config = i;
1486    return EGL_TRUE;
1487}
1488
1489EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1490                            EGLConfig *configs, EGLint config_size,
1491                            EGLint *num_config)
1492{
1493    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1494        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1495
1496    if (ggl_unlikely(num_config==0)) {
1497        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1498    }
1499
1500    if (ggl_unlikely(attrib_list==0)) {
1501        /*
1502         * A NULL attrib_list should be treated as though it was an empty
1503         * one (terminated with EGL_NONE) as defined in
1504         * section 3.4.1 "Querying Configurations" in the EGL specification.
1505         */
1506        static const EGLint dummy = EGL_NONE;
1507        attrib_list = &dummy;
1508    }
1509
1510    int numAttributes = 0;
1511    int numConfigs =  NELEM(gConfigs);
1512    uint32_t possibleMatch = (1<<numConfigs)-1;
1513    while(possibleMatch && *attrib_list != EGL_NONE) {
1514        numAttributes++;
1515        EGLint attr = *attrib_list++;
1516        EGLint val  = *attrib_list++;
1517        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1518            if (!(possibleMatch & (1<<i)))
1519                continue;
1520            if (isAttributeMatching(i, attr, val) == 0) {
1521                possibleMatch &= ~(1<<i);
1522            }
1523        }
1524    }
1525
1526    // now, handle the attributes which have a useful default value
1527    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1528        // see if this attribute was specified, if not, apply its
1529        // default value
1530        if (binarySearch<config_pair_t>(
1531                (config_pair_t const*)attrib_list,
1532                0, numAttributes-1,
1533                config_defaults[j].key) < 0)
1534        {
1535            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1536                if (!(possibleMatch & (1<<i)))
1537                    continue;
1538                if (isAttributeMatching(i,
1539                        config_defaults[j].key,
1540                        config_defaults[j].value) == 0)
1541                {
1542                    possibleMatch &= ~(1<<i);
1543                }
1544            }
1545        }
1546    }
1547
1548    // return the configurations found
1549    int n=0;
1550    if (possibleMatch) {
1551        if (configs) {
1552            for (int i=0 ; config_size && i<numConfigs ; i++) {
1553                if (possibleMatch & (1<<i)) {
1554                    *configs++ = (EGLConfig)i;
1555                    config_size--;
1556                    n++;
1557                }
1558            }
1559        } else {
1560            for (int i=0 ; i<numConfigs ; i++) {
1561                if (possibleMatch & (1<<i)) {
1562                    n++;
1563                }
1564            }
1565        }
1566    }
1567    *num_config = n;
1568     return EGL_TRUE;
1569}
1570
1571EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1572        EGLint attribute, EGLint *value)
1573{
1574    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1575        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1576
1577    return getConfigAttrib(dpy, config, attribute, value);
1578}
1579
1580// ----------------------------------------------------------------------------
1581// surfaces
1582// ----------------------------------------------------------------------------
1583
1584EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1585                                    NativeWindowType window,
1586                                    const EGLint *attrib_list)
1587{
1588    return createWindowSurface(dpy, config, window, attrib_list);
1589}
1590
1591EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1592                                    NativePixmapType pixmap,
1593                                    const EGLint *attrib_list)
1594{
1595    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1596}
1597
1598EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1599                                    const EGLint *attrib_list)
1600{
1601    return createPbufferSurface(dpy, config, attrib_list);
1602}
1603
1604EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1605{
1606    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1607        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1608    if (eglSurface != EGL_NO_SURFACE) {
1609        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1610        if (!surface->isValid())
1611            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1612        if (surface->dpy != dpy)
1613            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1614        if (surface->ctx) {
1615            // FIXME: this surface is current check what the spec says
1616            surface->disconnect();
1617            surface->ctx = 0;
1618        }
1619        delete surface;
1620    }
1621    return EGL_TRUE;
1622}
1623
1624EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1625                            EGLint attribute, EGLint *value)
1626{
1627    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1628        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1629    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1630    if (!surface->isValid())
1631        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1632    if (surface->dpy != dpy)
1633        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1634
1635    EGLBoolean ret = EGL_TRUE;
1636    switch (attribute) {
1637        case EGL_CONFIG_ID:
1638            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1639            break;
1640        case EGL_WIDTH:
1641            *value = surface->getWidth();
1642            break;
1643        case EGL_HEIGHT:
1644            *value = surface->getHeight();
1645            break;
1646        case EGL_LARGEST_PBUFFER:
1647            // not modified for a window or pixmap surface
1648            break;
1649        case EGL_TEXTURE_FORMAT:
1650            *value = EGL_NO_TEXTURE;
1651            break;
1652        case EGL_TEXTURE_TARGET:
1653            *value = EGL_NO_TEXTURE;
1654            break;
1655        case EGL_MIPMAP_TEXTURE:
1656            *value = EGL_FALSE;
1657            break;
1658        case EGL_MIPMAP_LEVEL:
1659            *value = 0;
1660            break;
1661        case EGL_RENDER_BUFFER:
1662            // TODO: return the real RENDER_BUFFER here
1663            *value = EGL_BACK_BUFFER;
1664            break;
1665        case EGL_HORIZONTAL_RESOLUTION:
1666            // pixel/mm * EGL_DISPLAY_SCALING
1667            *value = surface->getHorizontalResolution();
1668            break;
1669        case EGL_VERTICAL_RESOLUTION:
1670            // pixel/mm * EGL_DISPLAY_SCALING
1671            *value = surface->getVerticalResolution();
1672            break;
1673        case EGL_PIXEL_ASPECT_RATIO: {
1674            // w/h * EGL_DISPLAY_SCALING
1675            int wr = surface->getHorizontalResolution();
1676            int hr = surface->getVerticalResolution();
1677            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1678        } break;
1679        case EGL_SWAP_BEHAVIOR:
1680            *value = surface->getSwapBehavior();
1681            break;
1682        default:
1683            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1684    }
1685    return ret;
1686}
1687
1688EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1689                            EGLContext share_list, const EGLint *attrib_list)
1690{
1691    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1692        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1693
1694    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1695    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1696
1697    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1698    c->flags = egl_context_t::NEVER_CURRENT;
1699    c->dpy = dpy;
1700    c->config = config;
1701    c->read = 0;
1702    c->draw = 0;
1703    return (EGLContext)gl;
1704}
1705
1706EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1707{
1708    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1709        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1710    egl_context_t* c = egl_context_t::context(ctx);
1711    if (c->flags & egl_context_t::IS_CURRENT)
1712        setGlThreadSpecific(0);
1713    ogles_uninit((ogles_context_t*)ctx);
1714    return EGL_TRUE;
1715}
1716
1717EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1718                            EGLSurface read, EGLContext ctx)
1719{
1720    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1721        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1722    if (draw) {
1723        egl_surface_t* s = (egl_surface_t*)draw;
1724        if (!s->isValid())
1725            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1726        if (s->dpy != dpy)
1727            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1728        // TODO: check that draw is compatible with the context
1729    }
1730    if (read && read!=draw) {
1731        egl_surface_t* s = (egl_surface_t*)read;
1732        if (!s->isValid())
1733            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1734        if (s->dpy != dpy)
1735            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1736        // TODO: check that read is compatible with the context
1737    }
1738
1739    EGLContext current_ctx = EGL_NO_CONTEXT;
1740
1741    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1742        return setError(EGL_BAD_MATCH, EGL_FALSE);
1743
1744    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1745        return setError(EGL_BAD_MATCH, EGL_FALSE);
1746
1747    if (ctx == EGL_NO_CONTEXT) {
1748        // if we're detaching, we need the current context
1749        current_ctx = (EGLContext)getGlThreadSpecific();
1750    } else {
1751        egl_context_t* c = egl_context_t::context(ctx);
1752        egl_surface_t* d = (egl_surface_t*)draw;
1753        egl_surface_t* r = (egl_surface_t*)read;
1754        if ((d && d->ctx && d->ctx != ctx) ||
1755            (r && r->ctx && r->ctx != ctx)) {
1756            // one of the surface is bound to a context in another thread
1757            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1758        }
1759    }
1760
1761    ogles_context_t* gl = (ogles_context_t*)ctx;
1762    if (makeCurrent(gl) == 0) {
1763        if (ctx) {
1764            egl_context_t* c = egl_context_t::context(ctx);
1765            egl_surface_t* d = (egl_surface_t*)draw;
1766            egl_surface_t* r = (egl_surface_t*)read;
1767
1768            if (c->draw) {
1769                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1770                s->disconnect();
1771            }
1772            if (c->read) {
1773                // FIXME: unlock/disconnect the read surface too
1774            }
1775
1776            c->draw = draw;
1777            c->read = read;
1778
1779            if (c->flags & egl_context_t::NEVER_CURRENT) {
1780                c->flags &= ~egl_context_t::NEVER_CURRENT;
1781                GLint w = 0;
1782                GLint h = 0;
1783                if (draw) {
1784                    w = d->getWidth();
1785                    h = d->getHeight();
1786                }
1787                ogles_surfaceport(gl, 0, 0);
1788                ogles_viewport(gl, 0, 0, w, h);
1789                ogles_scissor(gl, 0, 0, w, h);
1790            }
1791            if (d) {
1792                if (d->connect() == EGL_FALSE) {
1793                    return EGL_FALSE;
1794                }
1795                d->ctx = ctx;
1796                d->bindDrawSurface(gl);
1797            }
1798            if (r) {
1799                // FIXME: lock/connect the read surface too
1800                r->ctx = ctx;
1801                r->bindReadSurface(gl);
1802            }
1803        } else {
1804            // if surfaces were bound to the context bound to this thread
1805            // mark then as unbound.
1806            if (current_ctx) {
1807                egl_context_t* c = egl_context_t::context(current_ctx);
1808                egl_surface_t* d = (egl_surface_t*)c->draw;
1809                egl_surface_t* r = (egl_surface_t*)c->read;
1810                if (d) {
1811                    c->draw = 0;
1812                    d->ctx = EGL_NO_CONTEXT;
1813                    d->disconnect();
1814                }
1815                if (r) {
1816                    c->read = 0;
1817                    r->ctx = EGL_NO_CONTEXT;
1818                    // FIXME: unlock/disconnect the read surface too
1819                }
1820            }
1821        }
1822        return EGL_TRUE;
1823    }
1824    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1825}
1826
1827EGLContext eglGetCurrentContext(void)
1828{
1829    // eglGetCurrentContext returns the current EGL rendering context,
1830    // as specified by eglMakeCurrent. If no context is current,
1831    // EGL_NO_CONTEXT is returned.
1832    return (EGLContext)getGlThreadSpecific();
1833}
1834
1835EGLSurface eglGetCurrentSurface(EGLint readdraw)
1836{
1837    // eglGetCurrentSurface returns the read or draw surface attached
1838    // to the current EGL rendering context, as specified by eglMakeCurrent.
1839    // If no context is current, EGL_NO_SURFACE is returned.
1840    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1841    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1842    egl_context_t* c = egl_context_t::context(ctx);
1843    if (readdraw == EGL_READ) {
1844        return c->read;
1845    } else if (readdraw == EGL_DRAW) {
1846        return c->draw;
1847    }
1848    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1849}
1850
1851EGLDisplay eglGetCurrentDisplay(void)
1852{
1853    // eglGetCurrentDisplay returns the current EGL display connection
1854    // for the current EGL rendering context, as specified by eglMakeCurrent.
1855    // If no context is current, EGL_NO_DISPLAY is returned.
1856    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1857    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1858    egl_context_t* c = egl_context_t::context(ctx);
1859    return c->dpy;
1860}
1861
1862EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1863                            EGLint attribute, EGLint *value)
1864{
1865    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1866        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1867    egl_context_t* c = egl_context_t::context(ctx);
1868    switch (attribute) {
1869        case EGL_CONFIG_ID:
1870            // Returns the ID of the EGL frame buffer configuration with
1871            // respect to which the context was created
1872            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1873    }
1874    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1875}
1876
1877EGLBoolean eglWaitGL(void)
1878{
1879    return EGL_TRUE;
1880}
1881
1882EGLBoolean eglWaitNative(EGLint engine)
1883{
1884    return EGL_TRUE;
1885}
1886
1887EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1888{
1889    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1890        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1891
1892    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1893    if (!d->isValid())
1894        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1895    if (d->dpy != dpy)
1896        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1897
1898    // post the surface
1899    d->swapBuffers();
1900
1901    // if it's bound to a context, update the buffer
1902    if (d->ctx != EGL_NO_CONTEXT) {
1903        d->bindDrawSurface((ogles_context_t*)d->ctx);
1904        // if this surface is also the read surface of the context
1905        // it is bound to, make sure to update the read buffer as well.
1906        // The EGL spec is a little unclear about this.
1907        egl_context_t* c = egl_context_t::context(d->ctx);
1908        if (c->read == draw) {
1909            d->bindReadSurface((ogles_context_t*)d->ctx);
1910        }
1911    }
1912
1913    return EGL_TRUE;
1914}
1915
1916EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1917                            NativePixmapType target)
1918{
1919    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1920        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1921    // TODO: eglCopyBuffers()
1922    return EGL_FALSE;
1923}
1924
1925EGLint eglGetError(void)
1926{
1927    return getError();
1928}
1929
1930const char* eglQueryString(EGLDisplay dpy, EGLint name)
1931{
1932    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1933        return setError(EGL_BAD_DISPLAY, (const char*)0);
1934
1935    switch (name) {
1936        case EGL_VENDOR:
1937            return gVendorString;
1938        case EGL_VERSION:
1939            return gVersionString;
1940        case EGL_EXTENSIONS:
1941            return gExtensionsString;
1942        case EGL_CLIENT_APIS:
1943            return gClientApiString;
1944    }
1945    return setError(EGL_BAD_PARAMETER, (const char *)0);
1946}
1947
1948// ----------------------------------------------------------------------------
1949// EGL 1.1
1950// ----------------------------------------------------------------------------
1951
1952EGLBoolean eglSurfaceAttrib(
1953        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1954{
1955    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1956        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1957    // TODO: eglSurfaceAttrib()
1958    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1959}
1960
1961EGLBoolean eglBindTexImage(
1962        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1963{
1964    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1965        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1966    // TODO: eglBindTexImage()
1967    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1968}
1969
1970EGLBoolean eglReleaseTexImage(
1971        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1972{
1973    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1974        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1975    // TODO: eglReleaseTexImage()
1976    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1977}
1978
1979EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1980{
1981    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1982        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1983    // TODO: eglSwapInterval()
1984    return EGL_TRUE;
1985}
1986
1987// ----------------------------------------------------------------------------
1988// EGL 1.2
1989// ----------------------------------------------------------------------------
1990
1991EGLBoolean eglBindAPI(EGLenum api)
1992{
1993    if (api != EGL_OPENGL_ES_API)
1994        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1995    return EGL_TRUE;
1996}
1997
1998EGLenum eglQueryAPI(void)
1999{
2000    return EGL_OPENGL_ES_API;
2001}
2002
2003EGLBoolean eglWaitClient(void)
2004{
2005    glFinish();
2006    return EGL_TRUE;
2007}
2008
2009EGLBoolean eglReleaseThread(void)
2010{
2011    // TODO: eglReleaseThread()
2012    return EGL_TRUE;
2013}
2014
2015EGLSurface eglCreatePbufferFromClientBuffer(
2016          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
2017          EGLConfig config, const EGLint *attrib_list)
2018{
2019    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2020        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2021    // TODO: eglCreatePbufferFromClientBuffer()
2022    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2023}
2024
2025// ----------------------------------------------------------------------------
2026// EGL_EGLEXT_VERSION 3
2027// ----------------------------------------------------------------------------
2028
2029void (*eglGetProcAddress (const char *procname))()
2030{
2031    extention_map_t const * const map = gExtentionMap;
2032    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2033        if (!strcmp(procname, map[i].name)) {
2034            return map[i].address;
2035        }
2036    }
2037    return NULL;
2038}
2039
2040EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2041        const EGLint *attrib_list)
2042{
2043    EGLBoolean result = EGL_FALSE;
2044    return result;
2045}
2046
2047EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2048{
2049    EGLBoolean result = EGL_FALSE;
2050    return result;
2051}
2052
2053EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2054        EGLClientBuffer buffer, const EGLint *attrib_list)
2055{
2056    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2057        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2058    }
2059    if (ctx != EGL_NO_CONTEXT) {
2060        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2061    }
2062    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2063        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2064    }
2065
2066    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2067
2068    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2069        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2070
2071    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2072        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2073
2074    switch (native_buffer->format) {
2075        case HAL_PIXEL_FORMAT_RGBA_8888:
2076        case HAL_PIXEL_FORMAT_RGBX_8888:
2077        case HAL_PIXEL_FORMAT_RGB_888:
2078        case HAL_PIXEL_FORMAT_RGB_565:
2079        case HAL_PIXEL_FORMAT_BGRA_8888:
2080        case HAL_PIXEL_FORMAT_RGBA_5551:
2081        case HAL_PIXEL_FORMAT_RGBA_4444:
2082            break;
2083        default:
2084            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2085    }
2086
2087    native_buffer->common.incRef(&native_buffer->common);
2088    return (EGLImageKHR)native_buffer;
2089}
2090
2091EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2092{
2093    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2094        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2095    }
2096
2097    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2098
2099    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2100        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2101
2102    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2103        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2104
2105    native_buffer->common.decRef(&native_buffer->common);
2106
2107    return EGL_TRUE;
2108}
2109
2110// ----------------------------------------------------------------------------
2111// ANDROID extensions
2112// ----------------------------------------------------------------------------
2113
2114EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2115        EGLint left, EGLint top, EGLint width, EGLint height)
2116{
2117    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2118        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2119
2120    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2121    if (!d->isValid())
2122        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2123    if (d->dpy != dpy)
2124        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2125
2126    // post the surface
2127    d->setSwapRectangle(left, top, width, height);
2128
2129    return EGL_TRUE;
2130}
2131