egl.cpp revision cb6b9041647b4f080324742eee5ce709960ff610
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43
44#include <hardware/copybit.h>
45
46#include "context.h"
47#include "state.h"
48#include "texture.h"
49#include "matrix.h"
50
51#undef NELEM
52#define NELEM(x) (sizeof(x)/sizeof(*(x)))
53
54// ----------------------------------------------------------------------------
55namespace android {
56// ----------------------------------------------------------------------------
57
58const unsigned int NUM_DISPLAYS = 1;
59
60static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
61static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_key_t gEGLErrorKey = -1;
63#ifndef HAVE_ANDROID_OS
64namespace gl {
65pthread_key_t gGLKey = -1;
66}; // namespace gl
67#endif
68
69template<typename T>
70static T setError(GLint error, T returnValue) {
71    if (ggl_unlikely(gEGLErrorKey == -1)) {
72        pthread_mutex_lock(&gErrorKeyMutex);
73        if (gEGLErrorKey == -1)
74            pthread_key_create(&gEGLErrorKey, NULL);
75        pthread_mutex_unlock(&gErrorKeyMutex);
76    }
77    pthread_setspecific(gEGLErrorKey, (void*)error);
78    return returnValue;
79}
80
81static GLint getError() {
82    if (ggl_unlikely(gEGLErrorKey == -1))
83        return EGL_SUCCESS;
84    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
85    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
86    return error;
87}
88
89// ----------------------------------------------------------------------------
90
91struct egl_display_t
92{
93    egl_display_t() : type(0), initialized(0) { }
94
95    static egl_display_t& get_display(EGLDisplay dpy);
96
97    static EGLBoolean is_valid(EGLDisplay dpy) {
98        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
99    }
100
101    NativeDisplayType   type;
102    volatile int32_t    initialized;
103};
104
105static egl_display_t gDisplays[NUM_DISPLAYS];
106
107egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
108    return gDisplays[uintptr_t(dpy)-1U];
109}
110
111struct egl_context_t {
112    enum {
113        IS_CURRENT      =   0x00010000,
114        NEVER_CURRENT   =   0x00020000
115    };
116    uint32_t            flags;
117    EGLDisplay          dpy;
118    EGLConfig           config;
119    EGLSurface          read;
120    EGLSurface          draw;
121
122    static inline egl_context_t* context(EGLContext ctx) {
123        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
124        return static_cast<egl_context_t*>(gl->rasterizer.base);
125    }
126};
127
128// ----------------------------------------------------------------------------
129
130struct egl_surface_t
131{
132    enum {
133        PAGE_FLIP = 0x00000001,
134        MAGIC     = 0x31415265
135    };
136
137    uint32_t            magic;
138    EGLDisplay          dpy;
139    EGLConfig           config;
140    EGLContext          ctx;
141
142                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
143    virtual     ~egl_surface_t();
144    virtual     bool    isValid() const = 0;
145
146    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
147    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
148    virtual     void        connect() {}
149    virtual     void        disconnect() {}
150    virtual     EGLint      getWidth() const = 0;
151    virtual     EGLint      getHeight() const = 0;
152
153    virtual     EGLint      getHorizontalResolution() const;
154    virtual     EGLint      getVerticalResolution() const;
155    virtual     EGLint      getRefreshRate() const;
156    virtual     EGLint      getSwapBehavior() const;
157    virtual     EGLBoolean  swapBuffers();
158    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
159    virtual     EGLClientBuffer getRenderBuffer() const;
160protected:
161    GGLSurface              depth;
162};
163
164egl_surface_t::egl_surface_t(EGLDisplay dpy,
165        EGLConfig config,
166        int32_t depthFormat)
167    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
168{
169    depth.version = sizeof(GGLSurface);
170    depth.data = 0;
171    depth.format = depthFormat;
172}
173egl_surface_t::~egl_surface_t()
174{
175    magic = 0;
176    free(depth.data);
177}
178EGLBoolean egl_surface_t::swapBuffers() {
179    return EGL_FALSE;
180}
181EGLint egl_surface_t::getHorizontalResolution() const {
182    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
183}
184EGLint egl_surface_t::getVerticalResolution() const {
185    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
186}
187EGLint egl_surface_t::getRefreshRate() const {
188    return (60 * EGL_DISPLAY_SCALING);
189}
190EGLint egl_surface_t::getSwapBehavior() const {
191    return EGL_BUFFER_PRESERVED;
192}
193EGLBoolean egl_surface_t::setSwapRectangle(
194        EGLint l, EGLint t, EGLint w, EGLint h)
195{
196    return EGL_FALSE;
197}
198EGLClientBuffer egl_surface_t::getRenderBuffer() const {
199    return 0;
200}
201
202// ----------------------------------------------------------------------------
203
204struct egl_window_surface_v2_t : public egl_surface_t
205{
206    egl_window_surface_v2_t(
207            EGLDisplay dpy, EGLConfig config,
208            int32_t depthFormat,
209            android_native_window_t* window);
210
211     ~egl_window_surface_v2_t();
212
213    virtual     bool        isValid() const { return nativeWindow->common.magic == ANDROID_NATIVE_WINDOW_MAGIC; }
214    virtual     EGLBoolean  swapBuffers();
215    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
216    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
217    virtual     void        connect();
218    virtual     void        disconnect();
219    virtual     EGLint      getWidth() const    { return width;  }
220    virtual     EGLint      getHeight() const   { return height; }
221    virtual     EGLint      getHorizontalResolution() const;
222    virtual     EGLint      getVerticalResolution() const;
223    virtual     EGLint      getRefreshRate() const;
224    virtual     EGLint      getSwapBehavior() const;
225    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
226    virtual     EGLClientBuffer  getRenderBuffer() const;
227
228private:
229    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
230    status_t unlock(android_native_buffer_t* buf);
231    android_native_window_t*   nativeWindow;
232    android_native_buffer_t*   buffer;
233    android_native_buffer_t*   previousBuffer;
234    gralloc_module_t const*    module;
235    copybit_device_t*          blitengine;
236    int width;
237    int height;
238    void* bits;
239    GGLFormat const* pixelFormatTable;
240
241    struct Rect {
242        inline Rect() { };
243        inline Rect(int32_t w, int32_t h)
244            : left(0), top(0), right(w), bottom(h) { }
245        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
246            : left(l), top(t), right(r), bottom(b) { }
247        Rect& andSelf(const Rect& r) {
248            left   = max(left, r.left);
249            top    = max(top, r.top);
250            right  = min(right, r.right);
251            bottom = min(bottom, r.bottom);
252            return *this;
253        }
254        bool isEmpty() const {
255            return (left>=right || top>=bottom);
256        }
257        void dump(char const* what) {
258            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
259                    what, left, top, right-left, bottom-top);
260        }
261
262        int32_t left;
263        int32_t top;
264        int32_t right;
265        int32_t bottom;
266    };
267
268    struct Region {
269        inline Region() : count(0) { }
270        typedef Rect const* const_iterator;
271        const_iterator begin() const { return storage; }
272        const_iterator end() const { return storage+count; }
273        static Region subtract(const Rect& lhs, const Rect& rhs) {
274            Region reg;
275            Rect* storage = reg.storage;
276            if (!lhs.isEmpty()) {
277                if (lhs.top < rhs.top) { // top rect
278                    storage->left   = lhs.left;
279                    storage->top    = lhs.top;
280                    storage->right  = lhs.right;
281                    storage->bottom = rhs.top;
282                    storage++;
283                }
284                const int32_t top = max(lhs.top, rhs.top);
285                const int32_t bot = min(lhs.bottom, rhs.bottom);
286                if (top < bot) {
287                    if (lhs.left < rhs.left) { // left-side rect
288                        storage->left   = lhs.left;
289                        storage->top    = top;
290                        storage->right  = rhs.left;
291                        storage->bottom = bot;
292                        storage++;
293                    }
294                    if (lhs.right > rhs.right) { // right-side rect
295                        storage->left   = rhs.right;
296                        storage->top    = top;
297                        storage->right  = lhs.right;
298                        storage->bottom = bot;
299                        storage++;
300                    }
301                }
302                if (lhs.bottom > rhs.bottom) { // bottom rect
303                    storage->left   = lhs.left;
304                    storage->top    = rhs.bottom;
305                    storage->right  = lhs.right;
306                    storage->bottom = lhs.bottom;
307                    storage++;
308                }
309                reg.count = storage - reg.storage;
310            }
311            return reg;
312        }
313        bool isEmpty() const {
314            return count<=0;
315        }
316    private:
317        Rect storage[4];
318        ssize_t count;
319    };
320
321    struct region_iterator : public copybit_region_t {
322        region_iterator(const Region& region)
323            : b(region.begin()), e(region.end()) {
324            this->next = iterate;
325        }
326    private:
327        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
328            region_iterator const* me = static_cast<region_iterator const*>(self);
329            if (me->b != me->e) {
330                *reinterpret_cast<Rect*>(rect) = *me->b++;
331                return 1;
332            }
333            return 0;
334        }
335        mutable Region::const_iterator b;
336        Region::const_iterator const e;
337    };
338
339    void copyBlt(
340            android_native_buffer_t* dst, void* dst_vaddr,
341            android_native_buffer_t* src, void const* src_vaddr,
342            const Region& clip);
343
344    Rect dirtyRegion;
345    Rect oldDirtyRegion;
346};
347
348egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
349        EGLConfig config,
350        int32_t depthFormat,
351        android_native_window_t* window)
352    : egl_surface_t(dpy, config, depthFormat),
353    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
354    blitengine(0), bits(NULL)
355{
356    hw_module_t const* pModule;
357    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
358    module = reinterpret_cast<gralloc_module_t const*>(pModule);
359
360    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
361        copybit_open(pModule, &blitengine);
362    }
363
364    pixelFormatTable = gglGetPixelFormatTable();
365
366    // keep a reference on the window
367    nativeWindow->common.incRef(&nativeWindow->common);
368    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
369    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
370}
371
372egl_window_surface_v2_t::~egl_window_surface_v2_t() {
373    if (buffer) {
374        buffer->common.decRef(&buffer->common);
375    }
376    if (previousBuffer) {
377        previousBuffer->common.decRef(&previousBuffer->common);
378    }
379    nativeWindow->common.decRef(&nativeWindow->common);
380    if (blitengine) {
381        copybit_close(blitengine);
382    }
383}
384
385void egl_window_surface_v2_t::connect()
386{
387    // dequeue a buffer
388    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
389
390    // allocate a corresponding depth-buffer
391    width = buffer->width;
392    height = buffer->height;
393    if (depth.format) {
394        depth.width   = width;
395        depth.height  = height;
396        depth.stride  = depth.width; // use the width here
397        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
398        if (depth.data == 0) {
399            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
400            return;
401        }
402    }
403
404    // keep a reference on the buffer
405    buffer->common.incRef(&buffer->common);
406
407    // Lock the buffer
408    nativeWindow->lockBuffer(nativeWindow, buffer);
409    // pin the buffer down
410    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
411            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
412        LOGE("connect() failed to lock buffer %p (%ux%u)",
413                buffer, buffer->width, buffer->height);
414        setError(EGL_BAD_ACCESS, EGL_NO_SURFACE);
415        // FIXME: we should make sure we're not accessing the buffer anymore
416    }
417}
418
419void egl_window_surface_v2_t::disconnect()
420{
421    if (buffer && bits) {
422        bits = NULL;
423        unlock(buffer);
424    }
425    // enqueue the last frame
426    nativeWindow->queueBuffer(nativeWindow, buffer);
427    if (buffer) {
428        buffer->common.decRef(&buffer->common);
429        buffer = 0;
430    }
431    if (previousBuffer) {
432        previousBuffer->common.decRef(&previousBuffer->common);
433        previousBuffer = 0;
434    }
435}
436
437status_t egl_window_surface_v2_t::lock(
438        android_native_buffer_t* buf, int usage, void** vaddr)
439{
440    int err = module->lock(module, buf->handle,
441            usage, 0, 0, buf->width, buf->height, vaddr);
442    return err;
443}
444
445status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
446{
447    int err = module->unlock(module, buf->handle);
448    return err;
449}
450
451void egl_window_surface_v2_t::copyBlt(
452        android_native_buffer_t* dst, void* dst_vaddr,
453        android_native_buffer_t* src, void const* src_vaddr,
454        const Region& clip)
455{
456    // FIXME: use copybit if possible
457    // NOTE: dst and src must be the same format
458
459    status_t err = NO_ERROR;
460    copybit_device_t* const copybit = blitengine;
461    if (copybit)  {
462        copybit_image_t simg;
463        simg.w = src->width;
464        simg.h = src->height;
465        simg.format = src->format;
466        simg.handle = const_cast<native_handle_t*>(src->handle);
467
468        copybit_image_t dimg;
469        dimg.w = dst->width;
470        dimg.h = dst->height;
471        dimg.format = dst->format;
472        dimg.handle = const_cast<native_handle_t*>(dst->handle);
473
474        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
475        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
476        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
477        region_iterator it(clip);
478        err = copybit->blit(copybit, &dimg, &simg, &it);
479        if (err != NO_ERROR) {
480            LOGE("copybit failed (%s)", strerror(err));
481        }
482    }
483
484    if (!copybit || err) {
485        Region::const_iterator cur = clip.begin();
486        Region::const_iterator end = clip.end();
487
488        const size_t bpp = pixelFormatTable[src->format].size;
489        const size_t dbpr = dst->stride * bpp;
490        const size_t sbpr = src->stride * bpp;
491
492        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
493        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
494
495        while (cur != end) {
496            const Rect& r(*cur++);
497            ssize_t w = r.right - r.left;
498            ssize_t h = r.bottom - r.top;
499            if (w <= 0 || h<=0) continue;
500            size_t size = w * bpp;
501            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
502            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
503            if (dbpr==sbpr && size==sbpr) {
504                size *= h;
505                h = 1;
506            }
507            do {
508                memcpy(d, s, size);
509                d += dbpr;
510                s += sbpr;
511            } while (--h > 0);
512        }
513    }
514}
515
516EGLBoolean egl_window_surface_v2_t::swapBuffers()
517{
518    /*
519     * Handle eglSetSwapRectangleANDROID()
520     * We copyback from the front buffer
521     */
522    if (!dirtyRegion.isEmpty()) {
523        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
524        if (previousBuffer) {
525            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
526            if (!copyBack.isEmpty()) {
527                void* prevBits;
528                if (lock(previousBuffer,
529                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
530                    // copy from previousBuffer to buffer
531                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
532                    unlock(previousBuffer);
533                }
534            }
535        }
536        oldDirtyRegion = dirtyRegion;
537    }
538
539    if (previousBuffer) {
540        previousBuffer->common.decRef(&previousBuffer->common);
541        previousBuffer = 0;
542    }
543
544    unlock(buffer);
545    previousBuffer = buffer;
546    nativeWindow->queueBuffer(nativeWindow, buffer);
547    buffer = 0;
548
549    // dequeue a new buffer
550    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
551
552    // TODO: lockBuffer should rather be executed when the very first
553    // direct rendering occurs.
554    nativeWindow->lockBuffer(nativeWindow, buffer);
555
556    // reallocate the depth-buffer if needed
557    if ((width != buffer->width) || (height != buffer->height)) {
558        // TODO: we probably should reset the swap rect here
559        // if the window size has changed
560        width = buffer->width;
561        height = buffer->height;
562        if (depth.data) {
563            free(depth.data);
564            depth.width   = width;
565            depth.height  = height;
566            depth.stride  = buffer->stride;
567            depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
568            if (depth.data == 0) {
569                setError(EGL_BAD_ALLOC, EGL_FALSE);
570                return EGL_FALSE;
571            }
572        }
573    }
574
575    // keep a reference on the buffer
576    buffer->common.incRef(&buffer->common);
577
578    // finally pin the buffer down
579    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
580            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
581        LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
582                buffer, buffer->width, buffer->height);
583        setError(EGL_BAD_ACCESS, EGL_NO_SURFACE);
584        // FIXME: we should make sure we're not accessing the buffer anymore
585    }
586
587    return EGL_TRUE;
588}
589
590EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
591        EGLint l, EGLint t, EGLint w, EGLint h)
592{
593    dirtyRegion = Rect(l, t, l+w, t+h);
594    return EGL_TRUE;
595}
596
597EGLClientBuffer egl_window_surface_v2_t::getRenderBuffer() const
598{
599    return buffer;
600}
601
602#ifdef LIBAGL_USE_GRALLOC_COPYBITS
603
604static bool supportedCopybitsDestinationFormat(int format) {
605    // Hardware supported
606    switch (format) {
607    case HAL_PIXEL_FORMAT_RGB_565:
608    case HAL_PIXEL_FORMAT_RGBA_8888:
609    case HAL_PIXEL_FORMAT_RGBA_4444:
610    case HAL_PIXEL_FORMAT_RGBA_5551:
611    case HAL_PIXEL_FORMAT_BGRA_8888:
612        return true;
613    }
614    return false;
615}
616#endif
617
618EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
619{
620    GGLSurface buffer;
621    buffer.version = sizeof(GGLSurface);
622    buffer.width   = this->buffer->width;
623    buffer.height  = this->buffer->height;
624    buffer.stride  = this->buffer->stride;
625    buffer.data    = (GGLubyte*)bits;
626    buffer.format  = this->buffer->format;
627    gl->rasterizer.procs.colorBuffer(gl, &buffer);
628    if (depth.data != gl->rasterizer.state.buffers.depth.data)
629        gl->rasterizer.procs.depthBuffer(gl, &depth);
630
631#ifdef LIBAGL_USE_GRALLOC_COPYBITS
632    gl->copybits.drawSurfaceBuffer = 0;
633    if (gl->copybits.blitEngine != NULL) {
634        if (supportedCopybitsDestinationFormat(buffer.format)) {
635            buffer_handle_t handle = this->buffer->handle;
636            if (handle != NULL) {
637                gl->copybits.drawSurfaceBuffer = handle;
638            }
639        }
640    }
641#endif // LIBAGL_USE_GRALLOC_COPYBITS
642
643    return EGL_TRUE;
644}
645EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
646{
647    GGLSurface buffer;
648    buffer.version = sizeof(GGLSurface);
649    buffer.width   = this->buffer->width;
650    buffer.height  = this->buffer->height;
651    buffer.stride  = this->buffer->stride;
652    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
653    buffer.format  = this->buffer->format;
654    gl->rasterizer.procs.readBuffer(gl, &buffer);
655    return EGL_TRUE;
656}
657EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
658    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
659}
660EGLint egl_window_surface_v2_t::getVerticalResolution() const {
661    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
662}
663EGLint egl_window_surface_v2_t::getRefreshRate() const {
664    return (60 * EGL_DISPLAY_SCALING); // FIXME
665}
666EGLint egl_window_surface_v2_t::getSwapBehavior() const
667{
668    /*
669     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
670     * the content of the swapped buffer.
671     *
672     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
673     *
674     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
675     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
676     * is, everything outside of this area is preserved.
677     *
678     * This implementation of EGL assumes the later case.
679     *
680     */
681
682    return EGL_BUFFER_DESTROYED;
683}
684
685// ----------------------------------------------------------------------------
686
687struct egl_pixmap_surface_t : public egl_surface_t
688{
689    egl_pixmap_surface_t(
690            EGLDisplay dpy, EGLConfig config,
691            int32_t depthFormat,
692            egl_native_pixmap_t const * pixmap);
693
694    virtual ~egl_pixmap_surface_t() { }
695
696    virtual     bool        isValid() const { return nativePixmap.version == sizeof(egl_native_pixmap_t); }
697    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
698    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
699    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
700    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
701private:
702    egl_native_pixmap_t     nativePixmap;
703};
704
705egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
706        EGLConfig config,
707        int32_t depthFormat,
708        egl_native_pixmap_t const * pixmap)
709    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
710{
711    if (depthFormat) {
712        depth.width   = pixmap->width;
713        depth.height  = pixmap->height;
714        depth.stride  = depth.width; // use the width here
715        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
716        if (depth.data == 0) {
717            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
718            return;
719        }
720    }
721}
722EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
723{
724    GGLSurface buffer;
725    buffer.version = sizeof(GGLSurface);
726    buffer.width   = nativePixmap.width;
727    buffer.height  = nativePixmap.height;
728    buffer.stride  = nativePixmap.stride;
729    buffer.data    = nativePixmap.data;
730    buffer.format  = nativePixmap.format;
731
732    gl->rasterizer.procs.colorBuffer(gl, &buffer);
733    if (depth.data != gl->rasterizer.state.buffers.depth.data)
734        gl->rasterizer.procs.depthBuffer(gl, &depth);
735    return EGL_TRUE;
736}
737EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
738{
739    GGLSurface buffer;
740    buffer.version = sizeof(GGLSurface);
741    buffer.width   = nativePixmap.width;
742    buffer.height  = nativePixmap.height;
743    buffer.stride  = nativePixmap.stride;
744    buffer.data    = nativePixmap.data;
745    buffer.format  = nativePixmap.format;
746    gl->rasterizer.procs.readBuffer(gl, &buffer);
747    return EGL_TRUE;
748}
749
750// ----------------------------------------------------------------------------
751
752struct egl_pbuffer_surface_t : public egl_surface_t
753{
754    egl_pbuffer_surface_t(
755            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
756            int32_t w, int32_t h, int32_t f);
757
758    virtual ~egl_pbuffer_surface_t();
759
760    virtual     bool        isValid() const { return pbuffer.data != 0; }
761    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
762    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
763    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
764    virtual     EGLint      getHeight() const   { return pbuffer.height; }
765private:
766    GGLSurface  pbuffer;
767};
768
769egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
770        EGLConfig config, int32_t depthFormat,
771        int32_t w, int32_t h, int32_t f)
772    : egl_surface_t(dpy, config, depthFormat)
773{
774    size_t size = w*h;
775    switch (f) {
776        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
777        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
778        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
779        default:
780            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
781            pbuffer.data = 0;
782            break;
783    }
784    pbuffer.version = sizeof(GGLSurface);
785    pbuffer.width   = w;
786    pbuffer.height  = h;
787    pbuffer.stride  = w;
788    pbuffer.data    = (GGLubyte*)malloc(size);
789    pbuffer.format  = f;
790
791    if (depthFormat) {
792        depth.width   = pbuffer.width;
793        depth.height  = pbuffer.height;
794        depth.stride  = depth.width; // use the width here
795        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
796        if (depth.data == 0) {
797            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
798            return;
799        }
800    }
801}
802egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
803    free(pbuffer.data);
804}
805EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
806{
807    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
808    if (depth.data != gl->rasterizer.state.buffers.depth.data)
809        gl->rasterizer.procs.depthBuffer(gl, &depth);
810    return EGL_TRUE;
811}
812EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
813{
814    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
815    return EGL_TRUE;
816}
817
818// ----------------------------------------------------------------------------
819
820struct config_pair_t {
821    GLint key;
822    GLint value;
823};
824
825struct configs_t {
826    const config_pair_t* array;
827    int                  size;
828};
829
830struct config_management_t {
831    GLint key;
832    bool (*match)(GLint reqValue, GLint confValue);
833    static bool atLeast(GLint reqValue, GLint confValue) {
834        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
835    }
836    static bool exact(GLint reqValue, GLint confValue) {
837        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
838    }
839    static bool mask(GLint reqValue, GLint confValue) {
840        return (confValue & reqValue) == reqValue;
841    }
842};
843
844// ----------------------------------------------------------------------------
845
846#define VERSION_MAJOR 1
847#define VERSION_MINOR 2
848static char const * const gVendorString     = "Google Inc.";
849static char const * const gVersionString    = "1.2 Android Driver";
850static char const * const gClientApiString  = "OpenGL ES";
851static char const * const gExtensionsString =
852        "EGL_KHR_image_base "
853        // "KHR_image_pixmap "
854        "EGL_ANDROID_image_native_buffer "
855        "EGL_ANDROID_swap_rectangle "
856        "EGL_ANDROID_get_render_buffer "
857        ;
858
859// ----------------------------------------------------------------------------
860
861struct extention_map_t {
862    const char * const name;
863    __eglMustCastToProperFunctionPointerType address;
864};
865
866static const extention_map_t gExtentionMap[] = {
867    { "glDrawTexsOES",
868            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
869    { "glDrawTexiOES",
870            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
871    { "glDrawTexfOES",
872            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
873    { "glDrawTexxOES",
874            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
875    { "glDrawTexsvOES",
876            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
877    { "glDrawTexivOES",
878            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
879    { "glDrawTexfvOES",
880            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
881    { "glDrawTexxvOES",
882            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
883    { "glQueryMatrixxOES",
884            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
885    { "glEGLImageTargetTexture2DOES",
886            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
887    { "glEGLImageTargetRenderbufferStorageOES",
888            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
889    { "glClipPlanef",
890            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
891    { "glClipPlanex",
892            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
893    { "glBindBuffer",
894            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
895    { "glBufferData",
896            (__eglMustCastToProperFunctionPointerType)&glBufferData },
897    { "glBufferSubData",
898            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
899    { "glDeleteBuffers",
900            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
901    { "glGenBuffers",
902            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
903    { "eglCreateImageKHR",
904            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
905    { "eglDestroyImageKHR",
906            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
907    { "eglSetSwapRectangleANDROID",
908            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
909    { "eglGetRenderBufferANDROID",
910            (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
911};
912
913/*
914 * In the lists below, attributes names MUST be sorted.
915 * Additionally, all configs must be sorted according to
916 * the EGL specification.
917 */
918
919static config_pair_t const config_base_attribute_list[] = {
920        { EGL_STENCIL_SIZE,               0                                 },
921        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
922        { EGL_LEVEL,                      0                                 },
923        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
924        { EGL_MAX_PBUFFER_PIXELS,
925                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
926        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
927        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
928        { EGL_NATIVE_VISUAL_ID,           0                                 },
929        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
930        { EGL_SAMPLES,                    0                                 },
931        { EGL_SAMPLE_BUFFERS,             0                                 },
932        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
933        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
934        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
935        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
936        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
937        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
938        { EGL_MIN_SWAP_INTERVAL,          1                                 },
939        { EGL_MAX_SWAP_INTERVAL,          4                                 },
940};
941
942// These configs can override the base attribute list
943// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
944
945static config_pair_t const config_0_attribute_list[] = {
946        { EGL_BUFFER_SIZE,     16 },
947        { EGL_ALPHA_SIZE,       0 },
948        { EGL_BLUE_SIZE,        5 },
949        { EGL_GREEN_SIZE,       6 },
950        { EGL_RED_SIZE,         5 },
951        { EGL_DEPTH_SIZE,       0 },
952        { EGL_CONFIG_ID,        0 },
953        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
954};
955
956static config_pair_t const config_1_attribute_list[] = {
957        { EGL_BUFFER_SIZE,     16 },
958        { EGL_ALPHA_SIZE,       0 },
959        { EGL_BLUE_SIZE,        5 },
960        { EGL_GREEN_SIZE,       6 },
961        { EGL_RED_SIZE,         5 },
962        { EGL_DEPTH_SIZE,      16 },
963        { EGL_CONFIG_ID,        1 },
964        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
965};
966
967static config_pair_t const config_2_attribute_list[] = {
968        { EGL_BUFFER_SIZE,     32 },
969        { EGL_ALPHA_SIZE,       8 },
970        { EGL_BLUE_SIZE,        8 },
971        { EGL_GREEN_SIZE,       8 },
972        { EGL_RED_SIZE,         8 },
973        { EGL_DEPTH_SIZE,       0 },
974        { EGL_CONFIG_ID,        2 },
975        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
976};
977
978static config_pair_t const config_3_attribute_list[] = {
979        { EGL_BUFFER_SIZE,     32 },
980        { EGL_ALPHA_SIZE,       8 },
981        { EGL_BLUE_SIZE,        8 },
982        { EGL_GREEN_SIZE,       8 },
983        { EGL_RED_SIZE,         8 },
984        { EGL_DEPTH_SIZE,      16 },
985        { EGL_CONFIG_ID,        3 },
986        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
987};
988
989static config_pair_t const config_4_attribute_list[] = {
990        { EGL_BUFFER_SIZE,      8 },
991        { EGL_ALPHA_SIZE,       8 },
992        { EGL_BLUE_SIZE,        0 },
993        { EGL_GREEN_SIZE,       0 },
994        { EGL_RED_SIZE,         0 },
995        { EGL_DEPTH_SIZE,       0 },
996        { EGL_CONFIG_ID,        4 },
997        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
998};
999
1000static config_pair_t const config_5_attribute_list[] = {
1001        { EGL_BUFFER_SIZE,      8 },
1002        { EGL_ALPHA_SIZE,       8 },
1003        { EGL_BLUE_SIZE,        0 },
1004        { EGL_GREEN_SIZE,       0 },
1005        { EGL_RED_SIZE,         0 },
1006        { EGL_DEPTH_SIZE,      16 },
1007        { EGL_CONFIG_ID,        5 },
1008        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1009};
1010
1011static configs_t const gConfigs[] = {
1012        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1013        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1014        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1015        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1016        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1017        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1018};
1019
1020static config_management_t const gConfigManagement[] = {
1021        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1022        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1023        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1024        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1025        { EGL_RED_SIZE,                   config_management_t::atLeast },
1026        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1027        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1028        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1029        { EGL_CONFIG_ID,                  config_management_t::exact   },
1030        { EGL_LEVEL,                      config_management_t::exact   },
1031        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::exact   },
1032        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::exact   },
1033        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::exact   },
1034        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1035        { EGL_NATIVE_VISUAL_ID,           config_management_t::exact   },
1036        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1037        { EGL_SAMPLES,                    config_management_t::exact   },
1038        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1039        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1040        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1041        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1042        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1043        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1044        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1045        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1046        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1047        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1048};
1049
1050static config_pair_t const config_defaults[] = {
1051        { EGL_SURFACE_TYPE,        EGL_WINDOW_BIT },
1052};
1053
1054// ----------------------------------------------------------------------------
1055
1056template<typename T>
1057static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1058{
1059   while (first <= last) {
1060       int mid = (first + last) / 2;
1061       if (key > sortedArray[mid].key) {
1062           first = mid + 1;
1063       } else if (key < sortedArray[mid].key) {
1064           last = mid - 1;
1065       } else {
1066           return mid;
1067       }
1068   }
1069   return -1;
1070}
1071
1072static int isAttributeMatching(int i, EGLint attr, EGLint val)
1073{
1074    // look for the attribute in all of our configs
1075    config_pair_t const* configFound = gConfigs[i].array;
1076    int index = binarySearch<config_pair_t>(
1077            gConfigs[i].array,
1078            0, gConfigs[i].size-1,
1079            attr);
1080    if (index < 0) {
1081        configFound = config_base_attribute_list;
1082        index = binarySearch<config_pair_t>(
1083                config_base_attribute_list,
1084                0, NELEM(config_base_attribute_list)-1,
1085                attr);
1086    }
1087    if (index >= 0) {
1088        // attribute found, check if this config could match
1089        int cfgMgtIndex = binarySearch<config_management_t>(
1090                gConfigManagement,
1091                0, NELEM(gConfigManagement)-1,
1092                attr);
1093        if (index >= 0) {
1094            bool match = gConfigManagement[cfgMgtIndex].match(
1095                    val, configFound[index].value);
1096            if (match) {
1097                // this config matches
1098                return 1;
1099            }
1100        } else {
1101            // attribute not found. this should NEVER happen.
1102        }
1103    } else {
1104        // error, this attribute doesn't exist
1105    }
1106    return 0;
1107}
1108
1109static int makeCurrent(ogles_context_t* gl)
1110{
1111    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1112    if (gl) {
1113        egl_context_t* c = egl_context_t::context(gl);
1114        if (c->flags & egl_context_t::IS_CURRENT) {
1115            if (current != gl) {
1116                // it is an error to set a context current, if it's already
1117                // current to another thread
1118                return -1;
1119            }
1120        } else {
1121            if (current) {
1122                // mark the current context as not current, and flush
1123                glFlush();
1124                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1125            }
1126        }
1127        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1128            // The context is not current, make it current!
1129            setGlThreadSpecific(gl);
1130            c->flags |= egl_context_t::IS_CURRENT;
1131        }
1132    } else {
1133        if (current) {
1134            // mark the current context as not current, and flush
1135            glFlush();
1136            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1137        }
1138        // this thread has no context attached to it
1139        setGlThreadSpecific(0);
1140    }
1141    return 0;
1142}
1143
1144static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1145        EGLint attribute, EGLint *value)
1146{
1147    size_t numConfigs =  NELEM(gConfigs);
1148    int index = (int)config;
1149    if (uint32_t(index) >= numConfigs)
1150        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1151
1152    int attrIndex;
1153    attrIndex = binarySearch<config_pair_t>(
1154            gConfigs[index].array,
1155            0, gConfigs[index].size-1,
1156            attribute);
1157    if (attrIndex>=0) {
1158        *value = gConfigs[index].array[attrIndex].value;
1159        return EGL_TRUE;
1160    }
1161
1162    attrIndex = binarySearch<config_pair_t>(
1163            config_base_attribute_list,
1164            0, NELEM(config_base_attribute_list)-1,
1165            attribute);
1166    if (attrIndex>=0) {
1167        *value = config_base_attribute_list[attrIndex].value;
1168        return EGL_TRUE;
1169    }
1170    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1171}
1172
1173static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1174        NativeWindowType window, const EGLint *attrib_list)
1175{
1176    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1177        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1178    if (window == 0)
1179        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1180
1181    EGLint surfaceType;
1182    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1183        return EGL_FALSE;
1184
1185    if (!(surfaceType & EGL_WINDOW_BIT))
1186        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1187
1188    EGLint configID;
1189    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1190        return EGL_FALSE;
1191
1192    int32_t depthFormat;
1193    int32_t pixelFormat;
1194    switch(configID) {
1195    case 0:
1196        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1197        depthFormat = 0;
1198        break;
1199    case 1:
1200        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1201        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1202        break;
1203    case 2:
1204        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1205        depthFormat = 0;
1206        break;
1207    case 3:
1208        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1209        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1210        break;
1211    case 4:
1212        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1213        depthFormat = 0;
1214        break;
1215    case 5:
1216        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1217        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1218        break;
1219    default:
1220        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1221    }
1222
1223    // FIXME: we don't have access to the pixelFormat here just yet.
1224    // (it's possible that the surface is not fully initialized)
1225    // maybe this should be done after the page-flip
1226    //if (EGLint(info.format) != pixelFormat)
1227    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1228
1229    egl_surface_t* surface;
1230    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1231            static_cast<android_native_window_t*>(window));
1232
1233    if (!surface->isValid()) {
1234        // there was a problem in the ctor, the error
1235        // flag has been set.
1236        delete surface;
1237        surface = 0;
1238    }
1239    return surface;
1240}
1241
1242static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1243        NativePixmapType pixmap, const EGLint *attrib_list)
1244{
1245    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1246        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1247    if (pixmap == 0)
1248        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1249
1250    EGLint surfaceType;
1251    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1252        return EGL_FALSE;
1253
1254    if (!(surfaceType & EGL_PIXMAP_BIT))
1255        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1256
1257    EGLint configID;
1258    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1259        return EGL_FALSE;
1260
1261    int32_t depthFormat;
1262    int32_t pixelFormat;
1263    switch(configID) {
1264    case 0:
1265        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1266        depthFormat = 0;
1267        break;
1268    case 1:
1269        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1270        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1271        break;
1272    case 2:
1273        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1274        depthFormat = 0;
1275        break;
1276    case 3:
1277        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1278        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1279        break;
1280    case 4:
1281        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1282        depthFormat = 0;
1283        break;
1284    case 5:
1285        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1286        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1287        break;
1288    default:
1289        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1290    }
1291
1292    if (pixmap->format != pixelFormat)
1293        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1294
1295    egl_surface_t* surface =
1296        new egl_pixmap_surface_t(dpy, config, depthFormat,
1297                static_cast<egl_native_pixmap_t*>(pixmap));
1298
1299    if (!surface->isValid()) {
1300        // there was a problem in the ctor, the error
1301        // flag has been set.
1302        delete surface;
1303        surface = 0;
1304    }
1305    return surface;
1306}
1307
1308static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1309        const EGLint *attrib_list)
1310{
1311    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1312        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1313
1314    EGLint surfaceType;
1315    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1316        return EGL_FALSE;
1317
1318    if (!(surfaceType & EGL_PBUFFER_BIT))
1319        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1320
1321    EGLint configID;
1322    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1323        return EGL_FALSE;
1324
1325    int32_t depthFormat;
1326    int32_t pixelFormat;
1327    switch(configID) {
1328    case 0:
1329        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1330        depthFormat = 0;
1331        break;
1332    case 1:
1333        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1334        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1335        break;
1336    case 2:
1337        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1338        depthFormat = 0;
1339        break;
1340    case 3:
1341        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1342        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1343        break;
1344    case 4:
1345        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1346        depthFormat = 0;
1347        break;
1348    case 5:
1349        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1350        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1351        break;
1352    default:
1353        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1354    }
1355
1356    int32_t w = 0;
1357    int32_t h = 0;
1358    while (attrib_list[0]) {
1359        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1360        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1361        attrib_list+=2;
1362    }
1363
1364    egl_surface_t* surface =
1365        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1366
1367    if (!surface->isValid()) {
1368        // there was a problem in the ctor, the error
1369        // flag has been set.
1370        delete surface;
1371        surface = 0;
1372    }
1373    return surface;
1374}
1375
1376// ----------------------------------------------------------------------------
1377}; // namespace android
1378// ----------------------------------------------------------------------------
1379
1380using namespace android;
1381
1382// ----------------------------------------------------------------------------
1383// Initialization
1384// ----------------------------------------------------------------------------
1385
1386EGLDisplay eglGetDisplay(NativeDisplayType display)
1387{
1388#ifndef HAVE_ANDROID_OS
1389    // this just needs to be done once
1390    if (gGLKey == -1) {
1391        pthread_mutex_lock(&gInitMutex);
1392        if (gGLKey == -1)
1393            pthread_key_create(&gGLKey, NULL);
1394        pthread_mutex_unlock(&gInitMutex);
1395    }
1396#endif
1397    if (display == EGL_DEFAULT_DISPLAY) {
1398        EGLDisplay dpy = (EGLDisplay)1;
1399        egl_display_t& d = egl_display_t::get_display(dpy);
1400        d.type = display;
1401        return dpy;
1402    }
1403    return EGL_NO_DISPLAY;
1404}
1405
1406EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1407{
1408    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1409        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1410
1411    EGLBoolean res = EGL_TRUE;
1412    egl_display_t& d = egl_display_t::get_display(dpy);
1413
1414    if (android_atomic_inc(&d.initialized) == 0) {
1415        // initialize stuff here if needed
1416        //pthread_mutex_lock(&gInitMutex);
1417        //pthread_mutex_unlock(&gInitMutex);
1418    }
1419
1420    if (res == EGL_TRUE) {
1421        if (major != NULL) *major = VERSION_MAJOR;
1422        if (minor != NULL) *minor = VERSION_MINOR;
1423    }
1424    return res;
1425}
1426
1427EGLBoolean eglTerminate(EGLDisplay dpy)
1428{
1429    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1430        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1431
1432    EGLBoolean res = EGL_TRUE;
1433    egl_display_t& d = egl_display_t::get_display(dpy);
1434    if (android_atomic_dec(&d.initialized) == 1) {
1435        // TODO: destroy all resources (surfaces, contexts, etc...)
1436        //pthread_mutex_lock(&gInitMutex);
1437        //pthread_mutex_unlock(&gInitMutex);
1438    }
1439    return res;
1440}
1441
1442// ----------------------------------------------------------------------------
1443// configuration
1444// ----------------------------------------------------------------------------
1445
1446EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1447                            EGLConfig *configs,
1448                            EGLint config_size, EGLint *num_config)
1449{
1450    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1451        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1452
1453    GLint numConfigs = NELEM(gConfigs);
1454    if (!configs) {
1455        *num_config = numConfigs;
1456        return EGL_TRUE;
1457    }
1458    GLint i;
1459    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1460        *configs++ = (EGLConfig)i;
1461    }
1462    *num_config = i;
1463    return EGL_TRUE;
1464}
1465
1466EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1467                            EGLConfig *configs, EGLint config_size,
1468                            EGLint *num_config)
1469{
1470    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1471        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1472
1473    if (ggl_unlikely(num_config==0)) {
1474        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1475    }
1476
1477    if (ggl_unlikely(attrib_list==0)) {
1478        *num_config = 0;
1479        return EGL_TRUE;
1480    }
1481
1482    int numAttributes = 0;
1483    int numConfigs =  NELEM(gConfigs);
1484    uint32_t possibleMatch = (1<<numConfigs)-1;
1485    while(possibleMatch && *attrib_list != EGL_NONE) {
1486        numAttributes++;
1487        EGLint attr = *attrib_list++;
1488        EGLint val  = *attrib_list++;
1489        for (int i=0 ; i<numConfigs ; i++) {
1490            if (!(possibleMatch & (1<<i)))
1491                continue;
1492            if (isAttributeMatching(i, attr, val) == 0) {
1493                possibleMatch &= ~(1<<i);
1494            }
1495        }
1496    }
1497
1498    // now, handle the attributes which have a useful default value
1499    for (size_t j=0 ; j<NELEM(config_defaults) ; j++) {
1500        // see if this attribute was specified, if not apply its
1501        // default value
1502        if (binarySearch<config_pair_t>(
1503                (config_pair_t const*)attrib_list,
1504                0, numAttributes-1,
1505                config_defaults[j].key) < 0)
1506        {
1507            for (int i=0 ; i<numConfigs ; i++) {
1508                if (!(possibleMatch & (1<<i)))
1509                    continue;
1510                if (isAttributeMatching(i,
1511                        config_defaults[j].key,
1512                        config_defaults[j].value) == 0)
1513                {
1514                    possibleMatch &= ~(1<<i);
1515                }
1516            }
1517        }
1518    }
1519
1520    // return the configurations found
1521    int n=0;
1522    if (possibleMatch) {
1523        if (configs) {
1524            for (int i=0 ; config_size && i<numConfigs ; i++) {
1525                if (possibleMatch & (1<<i)) {
1526                    *configs++ = (EGLConfig)i;
1527                    config_size--;
1528                    n++;
1529                }
1530            }
1531        } else {
1532            for (int i=0 ; i<numConfigs ; i++) {
1533                if (possibleMatch & (1<<i)) {
1534                    n++;
1535                }
1536            }
1537        }
1538    }
1539    *num_config = n;
1540     return EGL_TRUE;
1541}
1542
1543EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1544        EGLint attribute, EGLint *value)
1545{
1546    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1547        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1548
1549    return getConfigAttrib(dpy, config, attribute, value);
1550}
1551
1552// ----------------------------------------------------------------------------
1553// surfaces
1554// ----------------------------------------------------------------------------
1555
1556EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1557                                    NativeWindowType window,
1558                                    const EGLint *attrib_list)
1559{
1560    return createWindowSurface(dpy, config, window, attrib_list);
1561}
1562
1563EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1564                                    NativePixmapType pixmap,
1565                                    const EGLint *attrib_list)
1566{
1567    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1568}
1569
1570EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1571                                    const EGLint *attrib_list)
1572{
1573    return createPbufferSurface(dpy, config, attrib_list);
1574}
1575
1576EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1577{
1578    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1579        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1580    if (eglSurface != EGL_NO_SURFACE) {
1581        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1582        if (surface->magic != egl_surface_t::MAGIC)
1583            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1584        if (surface->dpy != dpy)
1585            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1586        if (surface->ctx) {
1587            // FIXME: this surface is current check what the spec says
1588            surface->disconnect();
1589            surface->ctx = 0;
1590        }
1591        delete surface;
1592    }
1593    return EGL_TRUE;
1594}
1595
1596EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1597                            EGLint attribute, EGLint *value)
1598{
1599    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1600        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1601    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1602    if (surface->dpy != dpy)
1603        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1604
1605    EGLBoolean ret = EGL_TRUE;
1606    switch (attribute) {
1607        case EGL_CONFIG_ID:
1608            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1609            break;
1610        case EGL_WIDTH:
1611            *value = surface->getWidth();
1612            break;
1613        case EGL_HEIGHT:
1614            *value = surface->getHeight();
1615            break;
1616        case EGL_LARGEST_PBUFFER:
1617            // not modified for a window or pixmap surface
1618            break;
1619        case EGL_TEXTURE_FORMAT:
1620            *value = EGL_NO_TEXTURE;
1621            break;
1622        case EGL_TEXTURE_TARGET:
1623            *value = EGL_NO_TEXTURE;
1624            break;
1625        case EGL_MIPMAP_TEXTURE:
1626            *value = EGL_FALSE;
1627            break;
1628        case EGL_MIPMAP_LEVEL:
1629            *value = 0;
1630            break;
1631        case EGL_RENDER_BUFFER:
1632            // TODO: return the real RENDER_BUFFER here
1633            *value = EGL_BACK_BUFFER;
1634            break;
1635        case EGL_HORIZONTAL_RESOLUTION:
1636            // pixel/mm * EGL_DISPLAY_SCALING
1637            *value = surface->getHorizontalResolution();
1638            break;
1639        case EGL_VERTICAL_RESOLUTION:
1640            // pixel/mm * EGL_DISPLAY_SCALING
1641            *value = surface->getVerticalResolution();
1642            break;
1643        case EGL_PIXEL_ASPECT_RATIO: {
1644            // w/h * EGL_DISPLAY_SCALING
1645            int wr = surface->getHorizontalResolution();
1646            int hr = surface->getVerticalResolution();
1647            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1648        } break;
1649        case EGL_SWAP_BEHAVIOR:
1650            *value = surface->getSwapBehavior();
1651            break;
1652        default:
1653            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1654    }
1655    return ret;
1656}
1657
1658EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1659                            EGLContext share_list, const EGLint *attrib_list)
1660{
1661    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1662        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1663
1664    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1665    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1666
1667    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1668    c->flags = egl_context_t::NEVER_CURRENT;
1669    c->dpy = dpy;
1670    c->config = config;
1671    c->read = 0;
1672    c->draw = 0;
1673    return (EGLContext)gl;
1674}
1675
1676EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1677{
1678    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1679        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1680    egl_context_t* c = egl_context_t::context(ctx);
1681    if (c->flags & egl_context_t::IS_CURRENT)
1682        setGlThreadSpecific(0);
1683    ogles_uninit((ogles_context_t*)ctx);
1684    return EGL_TRUE;
1685}
1686
1687EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1688                            EGLSurface read, EGLContext ctx)
1689{
1690    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1691        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1692    if (draw) {
1693        egl_surface_t* s = (egl_surface_t*)draw;
1694        if (s->dpy != dpy)
1695            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1696        // TODO: check that draw and read are compatible with the context
1697    }
1698
1699    EGLContext current_ctx = EGL_NO_CONTEXT;
1700
1701    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1702        return setError(EGL_BAD_MATCH, EGL_FALSE);
1703
1704    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1705        return setError(EGL_BAD_MATCH, EGL_FALSE);
1706
1707    if (ctx == EGL_NO_CONTEXT) {
1708        // if we're detaching, we need the current context
1709        current_ctx = (EGLContext)getGlThreadSpecific();
1710    } else {
1711        egl_context_t* c = egl_context_t::context(ctx);
1712        egl_surface_t* d = (egl_surface_t*)draw;
1713        egl_surface_t* r = (egl_surface_t*)read;
1714        if ((d && d->ctx && d->ctx != ctx) ||
1715            (r && r->ctx && r->ctx != ctx)) {
1716            // one of the surface is bound to a context in another thread
1717            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1718        }
1719    }
1720
1721    ogles_context_t* gl = (ogles_context_t*)ctx;
1722    if (makeCurrent(gl) == 0) {
1723        if (ctx) {
1724            egl_context_t* c = egl_context_t::context(ctx);
1725            egl_surface_t* d = (egl_surface_t*)draw;
1726            egl_surface_t* r = (egl_surface_t*)read;
1727
1728            if (c->draw) {
1729                reinterpret_cast<egl_surface_t*>(c->draw)->disconnect();
1730            }
1731            if (c->read) {
1732                // FIXME: unlock/disconnect the read surface too
1733            }
1734
1735            c->draw = draw;
1736            c->read = read;
1737
1738            if (c->flags & egl_context_t::NEVER_CURRENT) {
1739                c->flags &= ~egl_context_t::NEVER_CURRENT;
1740                GLint w = 0;
1741                GLint h = 0;
1742                if (draw) {
1743                    w = d->getWidth();
1744                    h = d->getHeight();
1745                }
1746                ogles_surfaceport(gl, 0, 0);
1747                ogles_viewport(gl, 0, 0, w, h);
1748                ogles_scissor(gl, 0, 0, w, h);
1749            }
1750            if (d) {
1751                d->connect();
1752                d->ctx = ctx;
1753                d->bindDrawSurface(gl);
1754            }
1755            if (r) {
1756                // FIXME: lock/connect the read surface too
1757                r->ctx = ctx;
1758                r->bindReadSurface(gl);
1759            }
1760        } else {
1761            // if surfaces were bound to the context bound to this thread
1762            // mark then as unbound.
1763            if (current_ctx) {
1764                egl_context_t* c = egl_context_t::context(current_ctx);
1765                egl_surface_t* d = (egl_surface_t*)c->draw;
1766                egl_surface_t* r = (egl_surface_t*)c->read;
1767                if (d) {
1768                    c->draw = 0;
1769                    d->ctx = EGL_NO_CONTEXT;
1770                    d->disconnect();
1771                }
1772                if (r) {
1773                    c->read = 0;
1774                    r->ctx = EGL_NO_CONTEXT;
1775                    // FIXME: unlock/disconnect the read surface too
1776                }
1777            }
1778        }
1779        return EGL_TRUE;
1780    }
1781    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1782}
1783
1784EGLContext eglGetCurrentContext(void)
1785{
1786    // eglGetCurrentContext returns the current EGL rendering context,
1787    // as specified by eglMakeCurrent. If no context is current,
1788    // EGL_NO_CONTEXT is returned.
1789    return (EGLContext)getGlThreadSpecific();
1790}
1791
1792EGLSurface eglGetCurrentSurface(EGLint readdraw)
1793{
1794    // eglGetCurrentSurface returns the read or draw surface attached
1795    // to the current EGL rendering context, as specified by eglMakeCurrent.
1796    // If no context is current, EGL_NO_SURFACE is returned.
1797    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1798    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1799    egl_context_t* c = egl_context_t::context(ctx);
1800    if (readdraw == EGL_READ) {
1801        return c->read;
1802    } else if (readdraw == EGL_DRAW) {
1803        return c->draw;
1804    }
1805    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1806}
1807
1808EGLDisplay eglGetCurrentDisplay(void)
1809{
1810    // eglGetCurrentDisplay returns the current EGL display connection
1811    // for the current EGL rendering context, as specified by eglMakeCurrent.
1812    // If no context is current, EGL_NO_DISPLAY is returned.
1813    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1814    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1815    egl_context_t* c = egl_context_t::context(ctx);
1816    return c->dpy;
1817}
1818
1819EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1820                            EGLint attribute, EGLint *value)
1821{
1822    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1823        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1824    egl_context_t* c = egl_context_t::context(ctx);
1825    switch (attribute) {
1826        case EGL_CONFIG_ID:
1827            // Returns the ID of the EGL frame buffer configuration with
1828            // respect to which the context was created
1829            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1830    }
1831    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1832}
1833
1834EGLBoolean eglWaitGL(void)
1835{
1836    return EGL_TRUE;
1837}
1838
1839EGLBoolean eglWaitNative(EGLint engine)
1840{
1841    return EGL_TRUE;
1842}
1843
1844EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1845{
1846    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1847        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1848
1849    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1850    if (d->dpy != dpy)
1851        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1852
1853    // post the surface
1854    d->swapBuffers();
1855
1856    // if it's bound to a context, update the buffer
1857    if (d->ctx != EGL_NO_CONTEXT) {
1858        d->bindDrawSurface((ogles_context_t*)d->ctx);
1859        // if this surface is also the read surface of the context
1860        // it is bound to, make sure to update the read buffer as well.
1861        // The EGL spec is a little unclear about this.
1862        egl_context_t* c = egl_context_t::context(d->ctx);
1863        if (c->read == draw) {
1864            d->bindReadSurface((ogles_context_t*)d->ctx);
1865        }
1866    }
1867
1868    return EGL_TRUE;
1869}
1870
1871EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1872                            NativePixmapType target)
1873{
1874    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1875        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1876    // TODO: eglCopyBuffers()
1877    return EGL_FALSE;
1878}
1879
1880EGLint eglGetError(void)
1881{
1882    return getError();
1883}
1884
1885const char* eglQueryString(EGLDisplay dpy, EGLint name)
1886{
1887    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1888        return setError(EGL_BAD_DISPLAY, (const char*)0);
1889
1890    switch (name) {
1891        case EGL_VENDOR:
1892            return gVendorString;
1893        case EGL_VERSION:
1894            return gVersionString;
1895        case EGL_EXTENSIONS:
1896            return gExtensionsString;
1897        case EGL_CLIENT_APIS:
1898            return gClientApiString;
1899    }
1900    return setError(EGL_BAD_PARAMETER, (const char *)0);
1901}
1902
1903// ----------------------------------------------------------------------------
1904// EGL 1.1
1905// ----------------------------------------------------------------------------
1906
1907EGLBoolean eglSurfaceAttrib(
1908        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1909{
1910    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1911        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1912    // TODO: eglSurfaceAttrib()
1913    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1914}
1915
1916EGLBoolean eglBindTexImage(
1917        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1918{
1919    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1920        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1921    // TODO: eglBindTexImage()
1922    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1923}
1924
1925EGLBoolean eglReleaseTexImage(
1926        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1927{
1928    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1929        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1930    // TODO: eglReleaseTexImage()
1931    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1932}
1933
1934EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1935{
1936    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1937        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1938    // TODO: eglSwapInterval()
1939    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1940}
1941
1942// ----------------------------------------------------------------------------
1943// EGL 1.2
1944// ----------------------------------------------------------------------------
1945
1946EGLBoolean eglBindAPI(EGLenum api)
1947{
1948    if (api != EGL_OPENGL_ES_API)
1949        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1950    return EGL_TRUE;
1951}
1952
1953EGLenum eglQueryAPI(void)
1954{
1955    return EGL_OPENGL_ES_API;
1956}
1957
1958EGLBoolean eglWaitClient(void)
1959{
1960    glFinish();
1961    return EGL_TRUE;
1962}
1963
1964EGLBoolean eglReleaseThread(void)
1965{
1966    // TODO: eglReleaseThread()
1967    return EGL_TRUE;
1968}
1969
1970EGLSurface eglCreatePbufferFromClientBuffer(
1971          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1972          EGLConfig config, const EGLint *attrib_list)
1973{
1974    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1975        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1976    // TODO: eglCreatePbufferFromClientBuffer()
1977    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1978}
1979
1980// ----------------------------------------------------------------------------
1981// EGL_EGLEXT_VERSION 3
1982// ----------------------------------------------------------------------------
1983
1984void (*eglGetProcAddress (const char *procname))()
1985{
1986    extention_map_t const * const map = gExtentionMap;
1987    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
1988        if (!strcmp(procname, map[i].name)) {
1989            return map[i].address;
1990        }
1991    }
1992    return NULL;
1993}
1994
1995EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
1996        const EGLint *attrib_list)
1997{
1998    EGLBoolean result = EGL_FALSE;
1999    return result;
2000}
2001
2002EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2003{
2004    EGLBoolean result = EGL_FALSE;
2005    return result;
2006}
2007
2008EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2009        EGLClientBuffer buffer, const EGLint *attrib_list)
2010{
2011    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2012        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2013    }
2014    if (ctx != EGL_NO_CONTEXT) {
2015        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2016    }
2017    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2018        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2019    }
2020
2021    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2022
2023    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2024        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2025
2026    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2027        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2028
2029    native_buffer->common.incRef(&native_buffer->common);
2030    return (EGLImageKHR)native_buffer;
2031}
2032
2033EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2034{
2035    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2036        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2037    }
2038
2039    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2040
2041    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2042        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2043
2044    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2045        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2046
2047    native_buffer->common.decRef(&native_buffer->common);
2048
2049    return EGL_TRUE;
2050}
2051
2052// ----------------------------------------------------------------------------
2053// ANDROID extensions
2054// ----------------------------------------------------------------------------
2055
2056EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2057        EGLint left, EGLint top, EGLint width, EGLint height)
2058{
2059    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2060        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2061
2062    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2063    if (d->dpy != dpy)
2064        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2065
2066    // post the surface
2067    d->setSwapRectangle(left, top, width, height);
2068
2069    return EGL_TRUE;
2070}
2071
2072EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
2073{
2074    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2075        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2076
2077    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2078    if (d->dpy != dpy)
2079        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2080
2081    // post the surface
2082    return d->getRenderBuffer();
2083}
2084