rsContext.cpp revision a44cb29164726cd9d812117819abdd7b60dfdd93
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "rsDevice.h"
18#include "rsContext.h"
19#include "rsThreadIO.h"
20
21
22using namespace android;
23using namespace android::renderscript;
24
25Context * Context::gCon = NULL;
26
27void Context::initEGL()
28{
29    mNumConfigs = -1;
30
31    EGLint s_configAttribs[] = {
32         EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
33         EGL_RED_SIZE,       5,
34         EGL_GREEN_SIZE,     6,
35         EGL_BLUE_SIZE,      5,
36         EGL_DEPTH_SIZE,     16,
37         EGL_NONE
38     };
39
40     LOGE("EGL 1");
41     mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
42     LOGE("EGL 2  %p", mDisplay);
43     eglInitialize(mDisplay, &mMajorVersion, &mMinorVersion);
44     LOGE("EGL 3  %i  %i", mMajorVersion, mMinorVersion);
45     eglChooseConfig(mDisplay, s_configAttribs, &mConfig, 1, &mNumConfigs);
46     LOGE("EGL 4  %p", mConfig);
47
48     if (mWndSurface) {
49         mSurface = eglCreateWindowSurface(mDisplay, mConfig,
50                 new EGLNativeWindowSurface(mWndSurface),
51                 NULL);
52     } else {
53         mSurface = eglCreateWindowSurface(mDisplay, mConfig,
54                 android_createDisplaySurface(),
55                 NULL);
56     }
57
58     LOGE("EGL 5");
59     mContext = eglCreateContext(mDisplay, mConfig, NULL, NULL);
60     eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
61     eglQuerySurface(mDisplay, mSurface, EGL_WIDTH, &mWidth);
62     eglQuerySurface(mDisplay, mSurface, EGL_HEIGHT, &mHeight);
63     LOGE("EGL 9");
64
65}
66
67bool Context::runRootScript()
68{
69    rsAssert(mRootScript->mIsRoot);
70
71    glColor4f(1,1,1,1);
72    glEnable(GL_LIGHT0);
73    glViewport(0, 0, 320, 480);
74    float aspectH = 480.f / 320.f;
75
76    if(mRootScript->mIsOrtho) {
77        glMatrixMode(GL_PROJECTION);
78        glLoadIdentity();
79        glOrthof(0, 320,  480, 0,  0, 1);
80        glMatrixMode(GL_MODELVIEW);
81    } else {
82        glMatrixMode(GL_PROJECTION);
83        glLoadIdentity();
84        glFrustumf(-1, 1,  -aspectH, aspectH,  1, 100);
85        glRotatef(-90, 0,0,1);
86        glTranslatef(0,  0,  -3);
87        glMatrixMode(GL_MODELVIEW);
88    }
89
90    glMatrixMode(GL_MODELVIEW);
91    glLoadIdentity();
92
93    glDepthMask(GL_TRUE);
94    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
95
96    glClearColor(mRootScript->mClearColor[0],
97                 mRootScript->mClearColor[1],
98                 mRootScript->mClearColor[2],
99                 mRootScript->mClearColor[3]);
100    glClearDepthf(mRootScript->mClearDepth);
101    glClear(GL_COLOR_BUFFER_BIT);
102    glClear(GL_DEPTH_BUFFER_BIT);
103
104    return mRootScript->run(this, 0);
105}
106
107void Context::setupCheck()
108{
109    if (mFragmentStore.get()) {
110        mFragmentStore->setupGL();
111    }
112    if (mFragment.get()) {
113        mFragment->setupGL();
114    }
115    if (mVertex.get()) {
116        mVertex->setupGL();
117    }
118
119}
120
121
122void * Context::threadProc(void *vrsc)
123{
124     Context *rsc = static_cast<Context *>(vrsc);
125
126     LOGE("TP 1");
127     gIO = new ThreadIO();
128
129     rsc->mServerCommands.init(128);
130     rsc->mServerReturns.init(128);
131
132     rsc->initEGL();
133
134     LOGE("TP 2");
135
136     rsc->mRunning = true;
137     bool mDraw = true;
138     while (!rsc->mExit) {
139         mDraw |= gIO->playCoreCommands(rsc);
140
141         if (!mDraw || !rsc->mRootScript.get()) {
142             usleep(10000);
143             continue;
144         }
145
146         if (rsc->mRootScript.get()) {
147             mDraw = rsc->runRootScript();
148             eglSwapBuffers(rsc->mDisplay, rsc->mSurface);
149         }
150     }
151
152     LOGE("TP 6");
153     glClearColor(0,0,0,0);
154     glClear(GL_COLOR_BUFFER_BIT);
155     eglSwapBuffers(rsc->mDisplay, rsc->mSurface);
156     eglTerminate(rsc->mDisplay);
157     return NULL;
158}
159
160Context::Context(Device *dev, Surface *sur)
161{
162    LOGE("CC 1");
163    dev->addContext(this);
164    mDev = dev;
165    mRunning = false;
166    mExit = false;
167
168    mServerCommands.init(256);
169    mServerReturns.init(256);
170
171    // see comment in header
172    gCon = this;
173
174    LOGE("CC 2");
175    int status;
176    pthread_attr_t threadAttr;
177
178    status = pthread_attr_init(&threadAttr);
179    if (status) {
180        LOGE("Failed to init thread attribute.");
181        return;
182    }
183
184    sched_param sparam;
185    sparam.sched_priority = ANDROID_PRIORITY_DISPLAY;
186    pthread_attr_setschedparam(&threadAttr, &sparam);
187
188    status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
189    if (status) {
190        LOGE("Failed to start rs context thread.");
191    }
192
193    LOGE("CC 3");
194    mWndSurface = sur;
195    while(!mRunning) {
196        sleep(1);
197    }
198    LOGE("CC 4");
199
200    pthread_attr_destroy(&threadAttr);
201}
202
203Context::~Context()
204{
205    mExit = true;
206    void *res;
207
208    LOGE("DES 1");
209    int status = pthread_join(mThreadId, &res);
210    LOGE("DES 2");
211
212    if (mDev) {
213        mDev->removeContext(this);
214    }
215    LOGE("DES 3");
216}
217
218void Context::swapBuffers()
219{
220    eglSwapBuffers(mDisplay, mSurface);
221}
222
223void rsContextSwap(RsContext vrsc)
224{
225    Context *rsc = static_cast<Context *>(vrsc);
226    rsc->swapBuffers();
227}
228
229void Context::setRootScript(Script *s)
230{
231    mRootScript.set(s);
232}
233
234void Context::setFragmentStore(ProgramFragmentStore *pfs)
235{
236    mFragmentStore.set(pfs);
237    pfs->setupGL();
238}
239
240void Context::setFragment(ProgramFragment *pf)
241{
242    mFragment.set(pf);
243    pf->setupGL();
244}
245
246void Context::setVertex(ProgramVertex *pv)
247{
248    mVertex.set(pv);
249    pv->setupGL();
250}
251
252///////////////////////////////////////////////////////////////////////////////////////////
253//
254
255namespace android {
256namespace renderscript {
257
258
259void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
260{
261    Script *s = static_cast<Script *>(vs);
262    rsc->setRootScript(s);
263}
264
265void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
266{
267    Sampler *s = static_cast<Sampler *>(vs);
268
269    if (slot > RS_MAX_SAMPLER_SLOT) {
270        LOGE("Invalid sampler slot");
271        return;
272    }
273
274    s->bindToContext(&rsc->mStateSampler, slot);
275}
276
277void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs)
278{
279    ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs);
280    rsc->setFragmentStore(pfs);
281}
282
283void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
284{
285    ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
286    rsc->setFragment(pf);
287}
288
289void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
290{
291    ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
292    rsc->setVertex(pv);
293}
294
295
296
297}
298}
299
300
301RsContext rsContextCreate(RsDevice vdev, void *sur, uint32_t version)
302{
303    Device * dev = static_cast<Device *>(vdev);
304    Context *rsc = new Context(dev, (Surface *)sur);
305    return rsc;
306}
307
308void rsContextDestroy(RsContext vrsc)
309{
310    Context * rsc = static_cast<Context *>(vrsc);
311    delete rsc;
312}
313
314