rsContext.cpp revision 2353ae303868d04e3a26002b2f2dc456c15e8170
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include <ui/FramebufferNativeWindow.h> 21#include <ui/PixelFormat.h> 22#include <ui/EGLUtils.h> 23#include <ui/egl/android_natives.h> 24 25#include <sys/types.h> 26#include <sys/resource.h> 27#include <sched.h> 28 29#include <cutils/properties.h> 30 31#include <GLES/gl.h> 32#include <GLES/glext.h> 33#include <GLES2/gl2.h> 34#include <GLES2/gl2ext.h> 35 36#include <cutils/sched_policy.h> 37#include <sys/syscall.h> 38#include <string.h> 39 40using namespace android; 41using namespace android::renderscript; 42 43pthread_key_t Context::gThreadTLSKey = 0; 44uint32_t Context::gThreadTLSKeyCount = 0; 45uint32_t Context::gGLContextCount = 0; 46pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 47 48static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 49 if (returnVal != EGL_TRUE) { 50 fprintf(stderr, "%s() returned %d\n", op, returnVal); 51 } 52 53 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 54 = eglGetError()) { 55 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 56 error); 57 } 58} 59 60void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { 61 62#define X(VAL) {VAL, #VAL} 63 struct {EGLint attribute; const char* name;} names[] = { 64 X(EGL_BUFFER_SIZE), 65 X(EGL_ALPHA_SIZE), 66 X(EGL_BLUE_SIZE), 67 X(EGL_GREEN_SIZE), 68 X(EGL_RED_SIZE), 69 X(EGL_DEPTH_SIZE), 70 X(EGL_STENCIL_SIZE), 71 X(EGL_CONFIG_CAVEAT), 72 X(EGL_CONFIG_ID), 73 X(EGL_LEVEL), 74 X(EGL_MAX_PBUFFER_HEIGHT), 75 X(EGL_MAX_PBUFFER_PIXELS), 76 X(EGL_MAX_PBUFFER_WIDTH), 77 X(EGL_NATIVE_RENDERABLE), 78 X(EGL_NATIVE_VISUAL_ID), 79 X(EGL_NATIVE_VISUAL_TYPE), 80 X(EGL_SAMPLES), 81 X(EGL_SAMPLE_BUFFERS), 82 X(EGL_SURFACE_TYPE), 83 X(EGL_TRANSPARENT_TYPE), 84 X(EGL_TRANSPARENT_RED_VALUE), 85 X(EGL_TRANSPARENT_GREEN_VALUE), 86 X(EGL_TRANSPARENT_BLUE_VALUE), 87 X(EGL_BIND_TO_TEXTURE_RGB), 88 X(EGL_BIND_TO_TEXTURE_RGBA), 89 X(EGL_MIN_SWAP_INTERVAL), 90 X(EGL_MAX_SWAP_INTERVAL), 91 X(EGL_LUMINANCE_SIZE), 92 X(EGL_ALPHA_MASK_SIZE), 93 X(EGL_COLOR_BUFFER_TYPE), 94 X(EGL_RENDERABLE_TYPE), 95 X(EGL_CONFORMANT), 96 }; 97#undef X 98 99 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { 100 EGLint value = -1; 101 EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); 102 EGLint error = eglGetError(); 103 if (returnVal && error == EGL_SUCCESS) { 104 LOGV(" %s: %d (0x%x)", names[j].name, value, value); 105 } 106 } 107} 108 109 110void Context::initGLThread() 111{ 112 pthread_mutex_lock(&gInitMutex); 113 LOGV("initGLThread start %p", this); 114 115 mEGL.mNumConfigs = -1; 116 EGLint configAttribs[128]; 117 EGLint *configAttribsPtr = configAttribs; 118 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 119 120 memset(configAttribs, 0, sizeof(configAttribs)); 121 122 configAttribsPtr[0] = EGL_SURFACE_TYPE; 123 configAttribsPtr[1] = EGL_WINDOW_BIT; 124 configAttribsPtr += 2; 125 126 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 127 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 128 configAttribsPtr += 2; 129 130 if (mUserSurfaceConfig.depthMin > 0) { 131 configAttribsPtr[0] = EGL_DEPTH_SIZE; 132 configAttribsPtr[1] = mUserSurfaceConfig.depthMin; 133 configAttribsPtr += 2; 134 } 135 136 if (mDev->mForceSW) { 137 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 138 configAttribsPtr[1] = EGL_SLOW_CONFIG; 139 configAttribsPtr += 2; 140 } 141 142 configAttribsPtr[0] = EGL_NONE; 143 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 144 145 LOGV("%p initEGL start", this); 146 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 147 checkEglError("eglGetDisplay"); 148 149 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 150 checkEglError("eglInitialize"); 151 152#if 1 153 PixelFormat pf = PIXEL_FORMAT_RGBA_8888; 154 if (mUserSurfaceConfig.alphaMin == 0) { 155 pf = PIXEL_FORMAT_RGBX_8888; 156 } 157 158 status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); 159 if (err) { 160 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); 161 } 162 if (props.mLogVisual) { 163 printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); 164 } 165#else 166 eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 167#endif 168 169 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 170 checkEglError("eglCreateContext"); 171 if (mEGL.mContext == EGL_NO_CONTEXT) { 172 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); 173 } 174 gGLContextCount++; 175 176 177 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 178 mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); 179 checkEglError("eglCreatePbufferSurface"); 180 if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { 181 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); 182 } 183 184 EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 185 checkEglError("eglMakeCurrent", ret); 186 187 mGL.mVersion = glGetString(GL_VERSION); 188 mGL.mVendor = glGetString(GL_VENDOR); 189 mGL.mRenderer = glGetString(GL_RENDERER); 190 mGL.mExtensions = glGetString(GL_EXTENSIONS); 191 192 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 193 LOGV("GL Version %s", mGL.mVersion); 194 //LOGV("GL Vendor %s", mGL.mVendor); 195 LOGV("GL Renderer %s", mGL.mRenderer); 196 //LOGV("GL Extensions %s", mGL.mExtensions); 197 198 const char *verptr = NULL; 199 if (strlen((const char *)mGL.mVersion) > 9) { 200 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 201 verptr = (const char *)mGL.mVersion + 12; 202 } 203 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 204 verptr = (const char *)mGL.mVersion + 9; 205 } 206 } 207 208 if (!verptr) { 209 LOGE("Error, OpenGL ES Lite not supported"); 210 } else { 211 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 212 } 213 214 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 215 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 216 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 217 218 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 219 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 220 221 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 222 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 223 224 mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); 225 mGL.EXT_texture_max_aniso = 1.0f; 226 bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); 227 if(hasAniso) { 228 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); 229 } 230 231 LOGV("initGLThread end %p", this); 232 pthread_mutex_unlock(&gInitMutex); 233} 234 235void Context::deinitEGL() 236{ 237 LOGV("%p, deinitEGL", this); 238 239 eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEGL.mContext); 240 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 241 checkEglError("eglDestroyContext"); 242 243 gGLContextCount--; 244 if (!gGLContextCount) { 245 eglTerminate(mEGL.mDisplay); 246 } 247} 248 249 250uint32_t Context::runScript(Script *s) 251{ 252 ObjectBaseRef<ProgramFragment> frag(mFragment); 253 ObjectBaseRef<ProgramVertex> vtx(mVertex); 254 ObjectBaseRef<ProgramStore> store(mFragmentStore); 255 ObjectBaseRef<ProgramRaster> raster(mRaster); 256 ObjectBaseRef<Font> font(mFont); 257 258 uint32_t ret = s->run(this); 259 260 mFragment.set(frag); 261 mVertex.set(vtx); 262 mFragmentStore.set(store); 263 mRaster.set(raster); 264 mFont.set(font); 265 return ret; 266} 267 268void Context::checkError(const char *msg) const 269{ 270 GLenum err = glGetError(); 271 if (err != GL_NO_ERROR) { 272 LOGE("%p, GL Error, 0x%x, from %s", this, err, msg); 273 } 274} 275 276uint32_t Context::runRootScript() 277{ 278 glViewport(0, 0, mWidth, mHeight); 279 280 timerSet(RS_TIMER_SCRIPT); 281 mStateFragmentStore.mLast.clear(); 282 uint32_t ret = runScript(mRootScript.get()); 283 284 checkError("runRootScript"); 285 return ret; 286} 287 288uint64_t Context::getTime() const 289{ 290 struct timespec t; 291 clock_gettime(CLOCK_MONOTONIC, &t); 292 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 293} 294 295void Context::timerReset() 296{ 297 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 298 mTimers[ct] = 0; 299 } 300} 301 302void Context::timerInit() 303{ 304 mTimeLast = getTime(); 305 mTimeFrame = mTimeLast; 306 mTimeLastFrame = mTimeLast; 307 mTimerActive = RS_TIMER_INTERNAL; 308 mAverageFPSFrameCount = 0; 309 mAverageFPSStartTime = mTimeLast; 310 mAverageFPS = 0; 311 timerReset(); 312} 313 314void Context::timerFrame() 315{ 316 mTimeLastFrame = mTimeFrame; 317 mTimeFrame = getTime(); 318 // Update average fps 319 const uint64_t averageFramerateInterval = 1000 * 1000000; 320 mAverageFPSFrameCount ++; 321 uint64_t inverval = mTimeFrame - mAverageFPSStartTime; 322 if(inverval >= averageFramerateInterval) { 323 inverval = inverval / 1000000; 324 mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; 325 mAverageFPSFrameCount = 0; 326 mAverageFPSStartTime = mTimeFrame; 327 } 328} 329 330void Context::timerSet(Timers tm) 331{ 332 uint64_t last = mTimeLast; 333 mTimeLast = getTime(); 334 mTimers[mTimerActive] += mTimeLast - last; 335 mTimerActive = tm; 336} 337 338void Context::timerPrint() 339{ 340 double total = 0; 341 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 342 total += mTimers[ct]; 343 } 344 uint64_t frame = mTimeFrame - mTimeLastFrame; 345 mTimeMSLastFrame = frame / 1000000; 346 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 347 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 348 349 350 if (props.mLogTimes) { 351 LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli), Avg fps: %u", 352 mTimeMSLastFrame, 353 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 354 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 355 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 356 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, 357 mAverageFPS); 358 } 359} 360 361bool Context::setupCheck() 362{ 363 if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { 364 LOGE("Context::setupCheck() 1 fail"); 365 return false; 366 } 367 368 mFragmentStore->setupGL2(this, &mStateFragmentStore); 369 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 370 mRaster->setupGL2(this, &mStateRaster); 371 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 372 return true; 373} 374 375void Context::setupProgramStore() { 376 mFragmentStore->setupGL2(this, &mStateFragmentStore); 377} 378 379static bool getProp(const char *str) 380{ 381 char buf[PROPERTY_VALUE_MAX]; 382 property_get(str, buf, "0"); 383 return 0 != strcmp(buf, "0"); 384} 385 386void Context::displayDebugStats() 387{ 388 char buffer[128]; 389 sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); 390 float oldR, oldG, oldB, oldA; 391 mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); 392 uint32_t bufferLen = strlen(buffer); 393 394 float shadowCol = 0.1f; 395 mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); 396 mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); 397 398 mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); 399 mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); 400 401 mStateFont.setFontColor(oldR, oldG, oldB, oldA); 402} 403 404void * Context::threadProc(void *vrsc) 405{ 406 Context *rsc = static_cast<Context *>(vrsc); 407 rsc->mNativeThreadId = gettid(); 408 409 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 410 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 411 412 rsc->props.mLogTimes = getProp("debug.rs.profile"); 413 rsc->props.mLogScripts = getProp("debug.rs.script"); 414 rsc->props.mLogObjects = getProp("debug.rs.object"); 415 rsc->props.mLogShaders = getProp("debug.rs.shader"); 416 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); 417 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); 418 rsc->props.mLogVisual = getProp("debug.rs.visual"); 419 420 rsc->mTlsStruct = new ScriptTLSStruct; 421 if (!rsc->mTlsStruct) { 422 LOGE("Error allocating tls storage"); 423 return NULL; 424 } 425 rsc->mTlsStruct->mContext = rsc; 426 rsc->mTlsStruct->mScript = NULL; 427 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 428 if (status) { 429 LOGE("pthread_setspecific %i", status); 430 } 431 432 rsc->initGLThread(); 433 434 rsc->mScriptC.init(rsc); 435 if (rsc->mIsGraphicsContext) { 436 rsc->mStateRaster.init(rsc); 437 rsc->setRaster(NULL); 438 rsc->mStateVertex.init(rsc); 439 rsc->setVertex(NULL); 440 rsc->mStateFragment.init(rsc); 441 rsc->setFragment(NULL); 442 rsc->mStateFragmentStore.init(rsc); 443 rsc->setFragmentStore(NULL); 444 rsc->mStateFont.init(rsc); 445 rsc->setFont(NULL); 446 rsc->mStateVertexArray.init(rsc); 447 } 448 449 rsc->mRunning = true; 450 bool mDraw = true; 451 while (!rsc->mExit) { 452 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 453 mDraw &= (rsc->mRootScript.get() != NULL); 454 mDraw &= (rsc->mWndSurface != NULL); 455 456 uint32_t targetTime = 0; 457 if (mDraw && rsc->mIsGraphicsContext) { 458 targetTime = rsc->runRootScript(); 459 460 if(rsc->props.mLogVisual) { 461 rsc->displayDebugStats(); 462 } 463 464 mDraw = targetTime && !rsc->mPaused; 465 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 466 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 467 rsc->timerFrame(); 468 rsc->timerSet(RS_TIMER_INTERNAL); 469 rsc->timerPrint(); 470 rsc->timerReset(); 471 } 472 if (rsc->mThreadPriority > 0 && targetTime) { 473 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 474 if (t > 0) { 475 usleep(t); 476 } 477 } 478 } 479 480 LOGV("%p, RS Thread exiting", rsc); 481 if (rsc->mIsGraphicsContext) { 482 rsc->mRaster.clear(); 483 rsc->mFragment.clear(); 484 rsc->mVertex.clear(); 485 rsc->mFragmentStore.clear(); 486 rsc->mFont.clear(); 487 rsc->mRootScript.clear(); 488 rsc->mStateRaster.deinit(rsc); 489 rsc->mStateVertex.deinit(rsc); 490 rsc->mStateFragment.deinit(rsc); 491 rsc->mStateFragmentStore.deinit(rsc); 492 rsc->mStateFont.deinit(rsc); 493 } 494 ObjectBase::zeroAllUserRef(rsc); 495 496 if (rsc->mIsGraphicsContext) { 497 pthread_mutex_lock(&gInitMutex); 498 rsc->deinitEGL(); 499 pthread_mutex_unlock(&gInitMutex); 500 } 501 delete rsc->mTlsStruct; 502 503 LOGV("%p, RS Thread exited", rsc); 504 return NULL; 505} 506 507void * Context::helperThreadProc(void *vrsc) 508{ 509 Context *rsc = static_cast<Context *>(vrsc); 510 uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount); 511 512 LOGV("RS helperThread starting %p idx=%i", rsc, idx); 513 514 rsc->mWorkers.mLaunchSignals[idx].init(); 515 rsc->mWorkers.mNativeThreadId[idx] = gettid(); 516 517#if 0 518 typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t; 519 cpu_set_t cpuset; 520 memset(&cpuset, 0, sizeof(cpuset)); 521 cpuset.bits[idx / 64] |= 1ULL << (idx % 64); 522 int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx], 523 sizeof(cpuset), &cpuset); 524 LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret)); 525#endif 526 527 setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority); 528 int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); 529 if (status) { 530 LOGE("pthread_setspecific %i", status); 531 } 532 533 while(rsc->mRunning) { 534 rsc->mWorkers.mLaunchSignals[idx].wait(); 535 if (rsc->mWorkers.mLaunchCallback) { 536 rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx); 537 } 538 android_atomic_dec(&rsc->mWorkers.mRunningCount); 539 rsc->mWorkers.mCompleteSignal.set(); 540 } 541 542 LOGV("RS helperThread exiting %p idx=%i", rsc, idx); 543 return NULL; 544} 545 546void Context::launchThreads(WorkerCallback_t cbk, void *data) 547{ 548 mWorkers.mLaunchData = data; 549 mWorkers.mLaunchCallback = cbk; 550 mWorkers.mRunningCount = (int)mWorkers.mCount; 551 for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { 552 mWorkers.mLaunchSignals[ct].set(); 553 } 554 while(mWorkers.mRunningCount) { 555 mWorkers.mCompleteSignal.wait(); 556 } 557} 558 559void Context::setPriority(int32_t p) 560{ 561 // Note: If we put this in the proper "background" policy 562 // the wallpapers can become completly unresponsive at times. 563 // This is probably not what we want for something the user is actively 564 // looking at. 565 mThreadPriority = p; 566#if 0 567 SchedPolicy pol = SP_FOREGROUND; 568 if (p > 0) { 569 pol = SP_BACKGROUND; 570 } 571 if (!set_sched_policy(mNativeThreadId, pol)) { 572 // success; reset the priority as well 573 } 574#else 575 setpriority(PRIO_PROCESS, mNativeThreadId, p); 576 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 577 setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p); 578 } 579#endif 580} 581 582Context::Context(Device *dev, const RsSurfaceConfig *sc) 583{ 584 pthread_mutex_lock(&gInitMutex); 585 586 dev->addContext(this); 587 mDev = dev; 588 mRunning = false; 589 mExit = false; 590 mPaused = false; 591 mObjHead = NULL; 592 mError = RS_ERROR_NONE; 593 mErrorMsg = NULL; 594 if (sc) { 595 mUserSurfaceConfig = *sc; 596 } else { 597 memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); 598 } 599 600 memset(&mEGL, 0, sizeof(mEGL)); 601 memset(&mGL, 0, sizeof(mGL)); 602 mIsGraphicsContext = sc != NULL; 603 604 int status; 605 pthread_attr_t threadAttr; 606 607 if (!gThreadTLSKeyCount) { 608 status = pthread_key_create(&gThreadTLSKey, NULL); 609 if (status) { 610 LOGE("Failed to init thread tls key."); 611 pthread_mutex_unlock(&gInitMutex); 612 return; 613 } 614 } 615 gThreadTLSKeyCount++; 616 617 pthread_mutex_unlock(&gInitMutex); 618 619 // Global init done at this point. 620 621 status = pthread_attr_init(&threadAttr); 622 if (status) { 623 LOGE("Failed to init thread attribute."); 624 return; 625 } 626 627 mWndSurface = NULL; 628 629 timerInit(); 630 timerSet(RS_TIMER_INTERNAL); 631 632 int cpu = sysconf(_SC_NPROCESSORS_ONLN); 633 LOGV("RS Launching thread(s), reported CPU count %i", cpu); 634 if (cpu < 2) cpu = 0; 635 636 mWorkers.mCount = (uint32_t)cpu; 637 mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t)); 638 mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t)); 639 mWorkers.mLaunchSignals = new Signal[mWorkers.mCount]; 640 mWorkers.mLaunchCallback = NULL; 641 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 642 if (status) { 643 LOGE("Failed to start rs context thread."); 644 return; 645 } 646 while(!mRunning) { 647 usleep(100); 648 } 649 650 mWorkers.mCompleteSignal.init(); 651 mWorkers.mRunningCount = 0; 652 mWorkers.mLaunchCount = 0; 653 for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { 654 status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this); 655 if (status) { 656 mWorkers.mCount = ct; 657 LOGE("Created fewer than expected number of RS threads."); 658 break; 659 } 660 } 661 pthread_attr_destroy(&threadAttr); 662} 663 664Context::~Context() 665{ 666 LOGV("Context::~Context"); 667 mExit = true; 668 mPaused = false; 669 void *res; 670 671 mIO.shutdown(); 672 int status = pthread_join(mThreadId, &res); 673 674 // Global structure cleanup. 675 pthread_mutex_lock(&gInitMutex); 676 if (mDev) { 677 mDev->removeContext(this); 678 --gThreadTLSKeyCount; 679 if (!gThreadTLSKeyCount) { 680 pthread_key_delete(gThreadTLSKey); 681 } 682 mDev = NULL; 683 } 684 pthread_mutex_unlock(&gInitMutex); 685} 686 687void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) 688{ 689 rsAssert(mIsGraphicsContext); 690 691 EGLBoolean ret; 692 if (mEGL.mSurface != NULL) { 693 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); 694 checkEglError("eglMakeCurrent", ret); 695 696 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 697 checkEglError("eglDestroySurface", ret); 698 699 mEGL.mSurface = NULL; 700 mWidth = 1; 701 mHeight = 1; 702 } 703 704 mWndSurface = sur; 705 if (mWndSurface != NULL) { 706 mWidth = w; 707 mHeight = h; 708 709 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 710 checkEglError("eglCreateWindowSurface"); 711 if (mEGL.mSurface == EGL_NO_SURFACE) { 712 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 713 } 714 715 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 716 checkEglError("eglMakeCurrent", ret); 717 718 mStateVertex.updateSize(this); 719 } 720} 721 722void Context::pause() 723{ 724 rsAssert(mIsGraphicsContext); 725 mPaused = true; 726} 727 728void Context::resume() 729{ 730 rsAssert(mIsGraphicsContext); 731 mPaused = false; 732} 733 734void Context::setRootScript(Script *s) 735{ 736 rsAssert(mIsGraphicsContext); 737 mRootScript.set(s); 738} 739 740void Context::setFragmentStore(ProgramStore *pfs) 741{ 742 rsAssert(mIsGraphicsContext); 743 if (pfs == NULL) { 744 mFragmentStore.set(mStateFragmentStore.mDefault); 745 } else { 746 mFragmentStore.set(pfs); 747 } 748} 749 750void Context::setFragment(ProgramFragment *pf) 751{ 752 rsAssert(mIsGraphicsContext); 753 if (pf == NULL) { 754 mFragment.set(mStateFragment.mDefault); 755 } else { 756 mFragment.set(pf); 757 } 758} 759 760void Context::setRaster(ProgramRaster *pr) 761{ 762 rsAssert(mIsGraphicsContext); 763 if (pr == NULL) { 764 mRaster.set(mStateRaster.mDefault); 765 } else { 766 mRaster.set(pr); 767 } 768} 769 770void Context::setVertex(ProgramVertex *pv) 771{ 772 rsAssert(mIsGraphicsContext); 773 if (pv == NULL) { 774 mVertex.set(mStateVertex.mDefault); 775 } else { 776 mVertex.set(pv); 777 } 778} 779 780void Context::setFont(Font *f) 781{ 782 rsAssert(mIsGraphicsContext); 783 if (f == NULL) { 784 mFont.set(mStateFont.mDefault); 785 } else { 786 mFont.set(f); 787 } 788} 789 790void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) 791{ 792 rsAssert(!obj->getName()); 793 obj->setName(name, len); 794 mNames.add(obj); 795} 796 797void Context::removeName(ObjectBase *obj) 798{ 799 for(size_t ct=0; ct < mNames.size(); ct++) { 800 if (obj == mNames[ct]) { 801 mNames.removeAt(ct); 802 return; 803 } 804 } 805} 806 807uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait) 808{ 809 //LOGE("getMessageToClient %i %i", bufferLen, wait); 810 *receiveLen = 0; 811 if (!wait) { 812 if (mIO.mToClient.isEmpty()) { 813 // No message to get and not going to wait for one. 814 return 0; 815 } 816 } 817 818 //LOGE("getMessageToClient 2 con=%p", this); 819 uint32_t bytesData = 0; 820 uint32_t commandID = 0; 821 const void *d = mIO.mToClient.get(&commandID, &bytesData); 822 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 823 824 *receiveLen = bytesData; 825 if (bufferLen >= bytesData) { 826 memcpy(data, d, bytesData); 827 mIO.mToClient.next(); 828 return commandID; 829 } 830 return 0; 831} 832 833bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace) 834{ 835 //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace); 836 if (cmdID == 0) { 837 LOGE("Attempting to send invalid command 0 to client."); 838 return false; 839 } 840 if (!waitForSpace) { 841 if (!mIO.mToClient.makeSpaceNonBlocking(len + 8)) { 842 // Not enough room, and not waiting. 843 return false; 844 } 845 } 846 //LOGE("sendMessageToClient 2"); 847 if (len > 0) { 848 void *p = mIO.mToClient.reserve(len); 849 memcpy(p, data, len); 850 mIO.mToClient.commit(cmdID, len); 851 } else { 852 mIO.mToClient.commit(cmdID, 0); 853 } 854 //LOGE("sendMessageToClient 3"); 855 return true; 856} 857 858void Context::initToClient() 859{ 860 while(!mRunning) { 861 usleep(100); 862 } 863} 864 865void Context::deinitToClient() 866{ 867 mIO.mToClient.shutdown(); 868} 869 870const char * Context::getError(RsError *err) 871{ 872 *err = mError; 873 mError = RS_ERROR_NONE; 874 if (*err != RS_ERROR_NONE) { 875 return mErrorMsg; 876 } 877 return NULL; 878} 879 880void Context::setError(RsError e, const char *msg) 881{ 882 mError = e; 883 mErrorMsg = msg; 884} 885 886 887void Context::dumpDebug() const 888{ 889 LOGE("RS Context debug %p", this); 890 LOGE("RS Context debug"); 891 892 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 893 LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); 894 LOGE(" GL vendor: %s", mGL.mVendor); 895 LOGE(" GL renderer: %s", mGL.mRenderer); 896 LOGE(" GL Version: %s", mGL.mVersion); 897 LOGE(" GL Extensions: %s", mGL.mExtensions); 898 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 899 LOGE(" RS width %i, height %i", mWidth, mHeight); 900 LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); 901 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 902 903 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 904 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 905 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 906 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 907} 908 909/////////////////////////////////////////////////////////////////////////////////////////// 910// 911 912namespace android { 913namespace renderscript { 914 915void rsi_ContextFinish(Context *rsc) 916{ 917} 918 919void rsi_ContextBindRootScript(Context *rsc, RsScript vs) 920{ 921 Script *s = static_cast<Script *>(vs); 922 rsc->setRootScript(s); 923} 924 925void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) 926{ 927 Sampler *s = static_cast<Sampler *>(vs); 928 929 if (slot > RS_MAX_SAMPLER_SLOT) { 930 LOGE("Invalid sampler slot"); 931 return; 932 } 933 934 s->bindToContext(&rsc->mStateSampler, slot); 935} 936 937void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) 938{ 939 ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); 940 rsc->setFragmentStore(pfs); 941} 942 943void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) 944{ 945 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 946 rsc->setFragment(pf); 947} 948 949void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) 950{ 951 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 952 rsc->setRaster(pr); 953} 954 955void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) 956{ 957 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 958 rsc->setVertex(pv); 959} 960 961void rsi_ContextBindFont(Context *rsc, RsFont vfont) 962{ 963 Font *font = static_cast<Font *>(vfont); 964 rsc->setFont(font); 965} 966 967void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) 968{ 969 ObjectBase *ob = static_cast<ObjectBase *>(obj); 970 rsc->assignName(ob, name, len); 971} 972 973void rsi_GetName(Context *rsc, void * obj, const char **name) 974{ 975 ObjectBase *ob = static_cast<ObjectBase *>(obj); 976 (*name) = ob->getName(); 977} 978 979void rsi_ObjDestroy(Context *rsc, void *optr) 980{ 981 ObjectBase *ob = static_cast<ObjectBase *>(optr); 982 rsc->removeName(ob); 983 ob->decUserRef(); 984} 985 986void rsi_ContextPause(Context *rsc) 987{ 988 rsc->pause(); 989} 990 991void rsi_ContextResume(Context *rsc) 992{ 993 rsc->resume(); 994} 995 996void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) 997{ 998 rsc->setSurface(w, h, sur); 999} 1000 1001void rsi_ContextSetPriority(Context *rsc, int32_t p) 1002{ 1003 rsc->setPriority(p); 1004} 1005 1006void rsi_ContextDump(Context *rsc, int32_t bits) 1007{ 1008 ObjectBase::dumpAll(rsc); 1009} 1010 1011const char * rsi_ContextGetError(Context *rsc, RsError *e) 1012{ 1013 const char *msg = rsc->getError(e); 1014 if (*e != RS_ERROR_NONE) { 1015 LOGE("RS Error %i %s", *e, msg); 1016 } 1017 return msg; 1018} 1019 1020} 1021} 1022 1023 1024RsContext rsContextCreate(RsDevice vdev, uint32_t version) 1025{ 1026 LOGV("rsContextCreate %p", vdev); 1027 Device * dev = static_cast<Device *>(vdev); 1028 Context *rsc = new Context(dev, NULL); 1029 return rsc; 1030} 1031 1032RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, RsSurfaceConfig sc) 1033{ 1034 LOGV("rsContextCreateGL %p", vdev); 1035 Device * dev = static_cast<Device *>(vdev); 1036 Context *rsc = new Context(dev, &sc); 1037 LOGV("rsContextCreateGL ret %p ", rsc); 1038 return rsc; 1039} 1040 1041void rsContextDestroy(RsContext vrsc) 1042{ 1043 Context * rsc = static_cast<Context *>(vrsc); 1044 delete rsc; 1045} 1046 1047uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait) 1048{ 1049 Context * rsc = static_cast<Context *>(vrsc); 1050 return rsc->getMessageToClient(data, receiveLen, bufferLen, wait); 1051} 1052 1053void rsContextInitToClient(RsContext vrsc) 1054{ 1055 Context * rsc = static_cast<Context *>(vrsc); 1056 rsc->initToClient(); 1057} 1058 1059void rsContextDeinitToClient(RsContext vrsc) 1060{ 1061 Context * rsc = static_cast<Context *>(vrsc); 1062 rsc->deinitToClient(); 1063} 1064 1065