rsContext.cpp revision 4820e8bb83b1f78e6232ebe853221f737da2a1ea
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include <ui/FramebufferNativeWindow.h> 21#include <ui/EGLUtils.h> 22 23#include <sys/types.h> 24#include <sys/resource.h> 25 26#include <cutils/properties.h> 27 28#include <GLES/gl.h> 29#include <GLES/glext.h> 30#include <GLES2/gl2.h> 31#include <GLES2/gl2ext.h> 32 33#include <cutils/sched_policy.h> 34 35using namespace android; 36using namespace android::renderscript; 37 38pthread_key_t Context::gThreadTLSKey = 0; 39uint32_t Context::gThreadTLSKeyCount = 0; 40uint32_t Context::gGLContextCount = 0; 41pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; 42 43static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { 44 if (returnVal != EGL_TRUE) { 45 fprintf(stderr, "%s() returned %d\n", op, returnVal); 46 } 47 48 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 49 = eglGetError()) { 50 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), 51 error); 52 } 53} 54 55void Context::initEGL(bool useGL2) 56{ 57 mEGL.mNumConfigs = -1; 58 EGLint configAttribs[128]; 59 EGLint *configAttribsPtr = configAttribs; 60 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; 61 62 memset(configAttribs, 0, sizeof(configAttribs)); 63 64 configAttribsPtr[0] = EGL_SURFACE_TYPE; 65 configAttribsPtr[1] = EGL_WINDOW_BIT; 66 configAttribsPtr += 2; 67 68 if (useGL2) { 69 configAttribsPtr[0] = EGL_RENDERABLE_TYPE; 70 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; 71 configAttribsPtr += 2; 72 } 73 74 if (mUseDepth) { 75 configAttribsPtr[0] = EGL_DEPTH_SIZE; 76 configAttribsPtr[1] = 16; 77 configAttribsPtr += 2; 78 } 79 80 if (mDev->mForceSW) { 81 configAttribsPtr[0] = EGL_CONFIG_CAVEAT; 82 configAttribsPtr[1] = EGL_SLOW_CONFIG; 83 configAttribsPtr += 2; 84 } 85 86 configAttribsPtr[0] = EGL_NONE; 87 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); 88 89 LOGV("initEGL start"); 90 mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 91 checkEglError("eglGetDisplay"); 92 93 eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); 94 checkEglError("eglInitialize"); 95 96 status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig); 97 if (err) { 98 LOGE("couldn't find an EGLConfig matching the screen format\n"); 99 } 100 //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); 101 102 103 if (useGL2) { 104 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); 105 } else { 106 mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL); 107 } 108 checkEglError("eglCreateContext"); 109 if (mEGL.mContext == EGL_NO_CONTEXT) { 110 LOGE("eglCreateContext returned EGL_NO_CONTEXT"); 111 } 112 gGLContextCount++; 113} 114 115void Context::deinitEGL() 116{ 117 LOGV("deinitEGL"); 118 setSurface(0, 0, NULL); 119 eglDestroyContext(mEGL.mDisplay, mEGL.mContext); 120 checkEglError("eglDestroyContext"); 121 122 gGLContextCount--; 123 if (!gGLContextCount) { 124 eglTerminate(mEGL.mDisplay); 125 } 126} 127 128 129uint32_t Context::runScript(Script *s, uint32_t launchID) 130{ 131 ObjectBaseRef<ProgramFragment> frag(mFragment); 132 ObjectBaseRef<ProgramVertex> vtx(mVertex); 133 ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore); 134 ObjectBaseRef<ProgramRaster> raster(mRaster); 135 136 uint32_t ret = s->run(this, launchID); 137 138 mFragment.set(frag); 139 mVertex.set(vtx); 140 mFragmentStore.set(store); 141 mRaster.set(raster); 142 return ret; 143} 144 145void Context::checkError(const char *msg) const 146{ 147 GLenum err = glGetError(); 148 if (err != GL_NO_ERROR) { 149 LOGE("GL Error, 0x%x, from %s", err, msg); 150 } 151} 152 153uint32_t Context::runRootScript() 154{ 155 timerSet(RS_TIMER_CLEAR_SWAP); 156 rsAssert(mRootScript->mEnviroment.mIsRoot); 157 158 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); 159 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); 160 glViewport(0, 0, mEGL.mWidth, mEGL.mHeight); 161 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 162 163 glClearColor(mRootScript->mEnviroment.mClearColor[0], 164 mRootScript->mEnviroment.mClearColor[1], 165 mRootScript->mEnviroment.mClearColor[2], 166 mRootScript->mEnviroment.mClearColor[3]); 167 if (mUseDepth) { 168 glDepthMask(GL_TRUE); 169 glClearDepthf(mRootScript->mEnviroment.mClearDepth); 170 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 171 } else { 172 glClear(GL_COLOR_BUFFER_BIT); 173 } 174 175 timerSet(RS_TIMER_SCRIPT); 176 mStateFragmentStore.mLast.clear(); 177 uint32_t ret = runScript(mRootScript.get(), 0); 178 179 checkError("runRootScript"); 180 return ret; 181} 182 183uint64_t Context::getTime() const 184{ 185 struct timespec t; 186 clock_gettime(CLOCK_MONOTONIC, &t); 187 return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); 188} 189 190void Context::timerReset() 191{ 192 for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { 193 mTimers[ct] = 0; 194 } 195} 196 197void Context::timerInit() 198{ 199 mTimeLast = getTime(); 200 mTimeFrame = mTimeLast; 201 mTimeLastFrame = mTimeLast; 202 mTimerActive = RS_TIMER_INTERNAL; 203 timerReset(); 204} 205 206void Context::timerFrame() 207{ 208 mTimeLastFrame = mTimeFrame; 209 mTimeFrame = getTime(); 210} 211 212void Context::timerSet(Timers tm) 213{ 214 uint64_t last = mTimeLast; 215 mTimeLast = getTime(); 216 mTimers[mTimerActive] += mTimeLast - last; 217 mTimerActive = tm; 218} 219 220void Context::timerPrint() 221{ 222 double total = 0; 223 for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { 224 total += mTimers[ct]; 225 } 226 uint64_t frame = mTimeFrame - mTimeLastFrame; 227 mTimeMSLastFrame = frame / 1000000; 228 mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; 229 mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; 230 231 232 if (props.mLogTimes) { 233 LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli)", 234 mTimeMSLastFrame, 235 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 236 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 237 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, 238 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000); 239 } 240} 241 242void Context::setupCheck() 243{ 244 if (checkVersion2_0()) { 245 mShaderCache.lookup(this, mVertex.get(), mFragment.get()); 246 247 mFragmentStore->setupGL2(this, &mStateFragmentStore); 248 mFragment->setupGL2(this, &mStateFragment, &mShaderCache); 249 mRaster->setupGL2(this, &mStateRaster); 250 mVertex->setupGL2(this, &mStateVertex, &mShaderCache); 251 252 } else { 253 mFragmentStore->setupGL(this, &mStateFragmentStore); 254 mFragment->setupGL(this, &mStateFragment); 255 mRaster->setupGL(this, &mStateRaster); 256 mVertex->setupGL(this, &mStateVertex); 257 } 258} 259 260static bool getProp(const char *str) 261{ 262 char buf[PROPERTY_VALUE_MAX]; 263 property_get(str, buf, "0"); 264 return 0 != strcmp(buf, "0"); 265} 266 267void * Context::threadProc(void *vrsc) 268{ 269 Context *rsc = static_cast<Context *>(vrsc); 270 rsc->mNativeThreadId = gettid(); 271 272 setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); 273 rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; 274 275 rsc->props.mLogTimes = getProp("debug.rs.profile"); 276 rsc->props.mLogScripts = getProp("debug.rs.script"); 277 rsc->props.mLogObjects = getProp("debug.rs.object"); 278 rsc->props.mLogShaders = getProp("debug.rs.shader"); 279 280 ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; 281 if (!tlsStruct) { 282 LOGE("Error allocating tls storage"); 283 return NULL; 284 } 285 tlsStruct->mContext = rsc; 286 tlsStruct->mScript = NULL; 287 int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct); 288 if (status) { 289 LOGE("pthread_setspecific %i", status); 290 } 291 292 if (rsc->mIsGraphicsContext) { 293 rsc->mStateRaster.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 294 rsc->setRaster(NULL); 295 rsc->mStateVertex.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 296 rsc->setVertex(NULL); 297 rsc->mStateFragment.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 298 rsc->setFragment(NULL); 299 rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); 300 rsc->setFragmentStore(NULL); 301 rsc->mStateVertexArray.init(rsc); 302 } 303 304 rsc->mRunning = true; 305 bool mDraw = true; 306 while (!rsc->mExit) { 307 mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); 308 mDraw &= (rsc->mRootScript.get() != NULL); 309 mDraw &= (rsc->mWndSurface != NULL); 310 311 uint32_t targetTime = 0; 312 if (mDraw && rsc->mIsGraphicsContext) { 313 targetTime = rsc->runRootScript(); 314 mDraw = targetTime && !rsc->mPaused; 315 rsc->timerSet(RS_TIMER_CLEAR_SWAP); 316 eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); 317 rsc->timerFrame(); 318 rsc->timerSet(RS_TIMER_INTERNAL); 319 rsc->timerPrint(); 320 rsc->timerReset(); 321 } 322 if (rsc->mObjDestroy.mNeedToEmpty) { 323 rsc->objDestroyOOBRun(); 324 } 325 if (rsc->mThreadPriority > 0 && targetTime) { 326 int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; 327 if (t > 0) { 328 usleep(t); 329 } 330 } 331 } 332 333 LOGV("RS Thread exiting"); 334 if (rsc->mIsGraphicsContext) { 335 rsc->mRaster.clear(); 336 rsc->mFragment.clear(); 337 rsc->mVertex.clear(); 338 rsc->mFragmentStore.clear(); 339 rsc->mRootScript.clear(); 340 rsc->mStateRaster.deinit(rsc); 341 rsc->mStateVertex.deinit(rsc); 342 rsc->mStateFragment.deinit(rsc); 343 rsc->mStateFragmentStore.deinit(rsc); 344 } 345 ObjectBase::zeroAllUserRef(rsc); 346 347 rsc->mObjDestroy.mNeedToEmpty = true; 348 rsc->objDestroyOOBRun(); 349 350 if (rsc->mIsGraphicsContext) { 351 pthread_mutex_lock(&gInitMutex); 352 rsc->deinitEGL(); 353 pthread_mutex_unlock(&gInitMutex); 354 } 355 356 LOGV("RS Thread exited"); 357 return NULL; 358} 359 360void Context::setPriority(int32_t p) 361{ 362 // Note: If we put this in the proper "background" policy 363 // the wallpapers can become completly unresponsive at times. 364 // This is probably not what we want for something the user is actively 365 // looking at. 366 mThreadPriority = p; 367#if 0 368 SchedPolicy pol = SP_FOREGROUND; 369 if (p > 0) { 370 pol = SP_BACKGROUND; 371 } 372 if (!set_sched_policy(mNativeThreadId, pol)) { 373 // success; reset the priority as well 374 } 375#else 376 setpriority(PRIO_PROCESS, mNativeThreadId, p); 377#endif 378} 379 380Context::Context(Device *dev, bool isGraphics, bool useDepth) 381{ 382 pthread_mutex_lock(&gInitMutex); 383 384 dev->addContext(this); 385 mDev = dev; 386 mRunning = false; 387 mExit = false; 388 mUseDepth = useDepth; 389 mPaused = false; 390 mObjHead = NULL; 391 memset(&mEGL, 0, sizeof(mEGL)); 392 memset(&mGL, 0, sizeof(mGL)); 393 mIsGraphicsContext = isGraphics; 394 395 int status; 396 pthread_attr_t threadAttr; 397 398 if (!gThreadTLSKeyCount) { 399 status = pthread_key_create(&gThreadTLSKey, NULL); 400 if (status) { 401 LOGE("Failed to init thread tls key."); 402 pthread_mutex_unlock(&gInitMutex); 403 return; 404 } 405 } 406 gThreadTLSKeyCount++; 407 pthread_mutex_unlock(&gInitMutex); 408 409 // Global init done at this point. 410 411 status = pthread_attr_init(&threadAttr); 412 if (status) { 413 LOGE("Failed to init thread attribute."); 414 return; 415 } 416 417 mWndSurface = NULL; 418 419 objDestroyOOBInit(); 420 timerInit(); 421 timerSet(RS_TIMER_INTERNAL); 422 423 LOGV("RS Launching thread"); 424 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 425 if (status) { 426 LOGE("Failed to start rs context thread."); 427 } 428 429 while(!mRunning) { 430 usleep(100); 431 } 432 433 pthread_attr_destroy(&threadAttr); 434} 435 436Context::~Context() 437{ 438 LOGV("Context::~Context"); 439 mExit = true; 440 mPaused = false; 441 void *res; 442 443 mIO.shutdown(); 444 int status = pthread_join(mThreadId, &res); 445 mObjDestroy.mNeedToEmpty = true; 446 objDestroyOOBRun(); 447 448 // Global structure cleanup. 449 pthread_mutex_lock(&gInitMutex); 450 if (mDev) { 451 mDev->removeContext(this); 452 --gThreadTLSKeyCount; 453 if (!gThreadTLSKeyCount) { 454 pthread_key_delete(gThreadTLSKey); 455 } 456 mDev = NULL; 457 } 458 pthread_mutex_unlock(&gInitMutex); 459 460 objDestroyOOBDestroy(); 461} 462 463void Context::setSurface(uint32_t w, uint32_t h, Surface *sur) 464{ 465 rsAssert(mIsGraphicsContext); 466 467 EGLBoolean ret; 468 if (mEGL.mSurface != NULL) { 469 ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 470 checkEglError("eglMakeCurrent", ret); 471 472 ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); 473 checkEglError("eglDestroySurface", ret); 474 475 mEGL.mSurface = NULL; 476 mEGL.mWidth = 0; 477 mEGL.mHeight = 0; 478 mWidth = 0; 479 mHeight = 0; 480 } 481 482 mWndSurface = sur; 483 if (mWndSurface != NULL) { 484 bool first = false; 485 if (!mEGL.mContext) { 486 first = true; 487 pthread_mutex_lock(&gInitMutex); 488 initEGL(true); 489 pthread_mutex_unlock(&gInitMutex); 490 } 491 492 mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); 493 checkEglError("eglCreateWindowSurface"); 494 if (mEGL.mSurface == EGL_NO_SURFACE) { 495 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); 496 } 497 498 ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); 499 checkEglError("eglMakeCurrent", ret); 500 501 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); 502 eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); 503 mWidth = w; 504 mHeight = h; 505 mStateVertex.updateSize(this, w, h); 506 507 if ((int)mWidth != mEGL.mWidth || (int)mHeight != mEGL.mHeight) { 508 LOGE("EGL/Surface mismatch EGL (%i x %i) SF (%i x %i)", mEGL.mWidth, mEGL.mHeight, mWidth, mHeight); 509 } 510 511 if (first) { 512 mGL.mVersion = glGetString(GL_VERSION); 513 mGL.mVendor = glGetString(GL_VENDOR); 514 mGL.mRenderer = glGetString(GL_RENDERER); 515 mGL.mExtensions = glGetString(GL_EXTENSIONS); 516 517 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 518 LOGV("GL Version %s", mGL.mVersion); 519 //LOGV("GL Vendor %s", mGL.mVendor); 520 LOGV("GL Renderer %s", mGL.mRenderer); 521 //LOGV("GL Extensions %s", mGL.mExtensions); 522 523 const char *verptr = NULL; 524 if (strlen((const char *)mGL.mVersion) > 9) { 525 if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { 526 verptr = (const char *)mGL.mVersion + 12; 527 } 528 if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { 529 verptr = (const char *)mGL.mVersion + 9; 530 } 531 } 532 533 if (!verptr) { 534 LOGE("Error, OpenGL ES Lite not supported"); 535 } else { 536 sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); 537 } 538 539 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); 540 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); 541 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); 542 543 glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); 544 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); 545 546 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); 547 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); 548 } 549 550 } 551} 552 553void Context::pause() 554{ 555 rsAssert(mIsGraphicsContext); 556 mPaused = true; 557} 558 559void Context::resume() 560{ 561 rsAssert(mIsGraphicsContext); 562 mPaused = false; 563} 564 565void Context::setRootScript(Script *s) 566{ 567 rsAssert(mIsGraphicsContext); 568 mRootScript.set(s); 569} 570 571void Context::setFragmentStore(ProgramFragmentStore *pfs) 572{ 573 rsAssert(mIsGraphicsContext); 574 if (pfs == NULL) { 575 mFragmentStore.set(mStateFragmentStore.mDefault); 576 } else { 577 mFragmentStore.set(pfs); 578 } 579} 580 581void Context::setFragment(ProgramFragment *pf) 582{ 583 rsAssert(mIsGraphicsContext); 584 if (pf == NULL) { 585 mFragment.set(mStateFragment.mDefault); 586 } else { 587 mFragment.set(pf); 588 } 589} 590 591void Context::setRaster(ProgramRaster *pr) 592{ 593 rsAssert(mIsGraphicsContext); 594 if (pr == NULL) { 595 mRaster.set(mStateRaster.mDefault); 596 } else { 597 mRaster.set(pr); 598 } 599} 600 601void Context::setVertex(ProgramVertex *pv) 602{ 603 rsAssert(mIsGraphicsContext); 604 if (pv == NULL) { 605 mVertex.set(mStateVertex.mDefault); 606 } else { 607 mVertex.set(pv); 608 } 609} 610 611void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) 612{ 613 rsAssert(!obj->getName()); 614 obj->setName(name, len); 615 mNames.add(obj); 616} 617 618void Context::removeName(ObjectBase *obj) 619{ 620 for(size_t ct=0; ct < mNames.size(); ct++) { 621 if (obj == mNames[ct]) { 622 mNames.removeAt(ct); 623 return; 624 } 625 } 626} 627 628ObjectBase * Context::lookupName(const char *name) const 629{ 630 for(size_t ct=0; ct < mNames.size(); ct++) { 631 if (!strcmp(name, mNames[ct]->getName())) { 632 return mNames[ct]; 633 } 634 } 635 return NULL; 636} 637 638void Context::appendNameDefines(String8 *str) const 639{ 640 char buf[256]; 641 for (size_t ct=0; ct < mNames.size(); ct++) { 642 str->append("#define NAMED_"); 643 str->append(mNames[ct]->getName()); 644 str->append(" "); 645 sprintf(buf, "%i\n", (int)mNames[ct]); 646 str->append(buf); 647 } 648} 649 650bool Context::objDestroyOOBInit() 651{ 652 int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL); 653 if (status) { 654 LOGE("Context::ObjDestroyOOBInit mutex init failure"); 655 return false; 656 } 657 return true; 658} 659 660void Context::objDestroyOOBRun() 661{ 662 if (mObjDestroy.mNeedToEmpty) { 663 int status = pthread_mutex_lock(&mObjDestroy.mMutex); 664 if (status) { 665 LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); 666 return; 667 } 668 669 for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) { 670 mObjDestroy.mDestroyList[ct]->decUserRef(); 671 } 672 mObjDestroy.mDestroyList.clear(); 673 mObjDestroy.mNeedToEmpty = false; 674 675 status = pthread_mutex_unlock(&mObjDestroy.mMutex); 676 if (status) { 677 LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); 678 } 679 } 680} 681 682void Context::objDestroyOOBDestroy() 683{ 684 rsAssert(!mObjDestroy.mNeedToEmpty); 685 pthread_mutex_destroy(&mObjDestroy.mMutex); 686} 687 688void Context::objDestroyAdd(ObjectBase *obj) 689{ 690 int status = pthread_mutex_lock(&mObjDestroy.mMutex); 691 if (status) { 692 LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); 693 return; 694 } 695 696 mObjDestroy.mNeedToEmpty = true; 697 mObjDestroy.mDestroyList.add(obj); 698 699 status = pthread_mutex_unlock(&mObjDestroy.mMutex); 700 if (status) { 701 LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); 702 } 703} 704 705uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait) 706{ 707 //LOGE("getMessageToClient %i %i", bufferLen, wait); 708 if (!wait) { 709 if (mIO.mToClient.isEmpty()) { 710 // No message to get and not going to wait for one. 711 receiveLen = 0; 712 return 0; 713 } 714 } 715 716 //LOGE("getMessageToClient 2 con=%p", this); 717 uint32_t bytesData = 0; 718 uint32_t commandID = 0; 719 const void *d = mIO.mToClient.get(&commandID, &bytesData); 720 //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); 721 722 *receiveLen = bytesData; 723 if (bufferLen >= bytesData) { 724 memcpy(data, d, bytesData); 725 mIO.mToClient.next(); 726 return commandID; 727 } 728 return 0; 729} 730 731bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace) 732{ 733 //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace); 734 if (cmdID == 0) { 735 LOGE("Attempting to send invalid command 0 to client."); 736 return false; 737 } 738 if (!waitForSpace) { 739 if (mIO.mToClient.getFreeSpace() < len) { 740 // Not enough room, and not waiting. 741 return false; 742 } 743 } 744 //LOGE("sendMessageToClient 2"); 745 void *p = mIO.mToClient.reserve(len); 746 memcpy(p, data, len); 747 mIO.mToClient.commit(cmdID, len); 748 //LOGE("sendMessageToClient 3"); 749 return true; 750} 751 752void Context::initToClient() 753{ 754 while(!mRunning) { 755 usleep(100); 756 } 757} 758 759void Context::deinitToClient() 760{ 761 mIO.mToClient.shutdown(); 762} 763 764void Context::dumpDebug() const 765{ 766 LOGE("RS Context debug %p", this); 767 LOGE("RS Context debug"); 768 769 LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); 770 LOGE(" EGL context %p surface %p, w=%i h=%i Display=%p", mEGL.mContext, 771 mEGL.mSurface, mEGL.mWidth, mEGL.mHeight, mEGL.mDisplay); 772 LOGE(" GL vendor: %s", mGL.mVendor); 773 LOGE(" GL renderer: %s", mGL.mRenderer); 774 LOGE(" GL Version: %s", mGL.mVersion); 775 LOGE(" GL Extensions: %s", mGL.mExtensions); 776 LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); 777 LOGE(" RS width %i, height %i", mWidth, mHeight); 778 LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused); 779 LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); 780 781 LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); 782 LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); 783 LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); 784 LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); 785} 786 787/////////////////////////////////////////////////////////////////////////////////////////// 788// 789 790namespace android { 791namespace renderscript { 792 793 794void rsi_ContextBindRootScript(Context *rsc, RsScript vs) 795{ 796 Script *s = static_cast<Script *>(vs); 797 rsc->setRootScript(s); 798} 799 800void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) 801{ 802 Sampler *s = static_cast<Sampler *>(vs); 803 804 if (slot > RS_MAX_SAMPLER_SLOT) { 805 LOGE("Invalid sampler slot"); 806 return; 807 } 808 809 s->bindToContext(&rsc->mStateSampler, slot); 810} 811 812void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs) 813{ 814 ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs); 815 rsc->setFragmentStore(pfs); 816} 817 818void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) 819{ 820 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 821 rsc->setFragment(pf); 822} 823 824void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) 825{ 826 ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); 827 rsc->setRaster(pr); 828} 829 830void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) 831{ 832 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 833 rsc->setVertex(pv); 834} 835 836void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) 837{ 838 ObjectBase *ob = static_cast<ObjectBase *>(obj); 839 rsc->assignName(ob, name, len); 840} 841 842void rsi_ObjDestroy(Context *rsc, void *obj) 843{ 844 ObjectBase *ob = static_cast<ObjectBase *>(obj); 845 rsc->removeName(ob); 846 ob->decUserRef(); 847} 848 849void rsi_ContextPause(Context *rsc) 850{ 851 rsc->pause(); 852} 853 854void rsi_ContextResume(Context *rsc) 855{ 856 rsc->resume(); 857} 858 859void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, void *sur) 860{ 861 rsc->setSurface(w, h, (Surface *)sur); 862} 863 864void rsi_ContextSetPriority(Context *rsc, int32_t p) 865{ 866 rsc->setPriority(p); 867} 868 869void rsi_ContextDump(Context *rsc, int32_t bits) 870{ 871 ObjectBase::dumpAll(rsc); 872} 873 874} 875} 876 877 878RsContext rsContextCreate(RsDevice vdev, uint32_t version) 879{ 880 LOGV("rsContextCreate %p", vdev); 881 Device * dev = static_cast<Device *>(vdev); 882 Context *rsc = new Context(dev, false, false); 883 return rsc; 884} 885 886RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, bool useDepth) 887{ 888 LOGV("rsContextCreateGL %p, %i", vdev, useDepth); 889 Device * dev = static_cast<Device *>(vdev); 890 Context *rsc = new Context(dev, true, useDepth); 891 return rsc; 892} 893 894void rsContextDestroy(RsContext vrsc) 895{ 896 Context * rsc = static_cast<Context *>(vrsc); 897 delete rsc; 898} 899 900void rsObjDestroyOOB(RsContext vrsc, void *obj) 901{ 902 Context * rsc = static_cast<Context *>(vrsc); 903 rsc->objDestroyAdd(static_cast<ObjectBase *>(obj)); 904} 905 906uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait) 907{ 908 Context * rsc = static_cast<Context *>(vrsc); 909 return rsc->getMessageToClient(data, receiveLen, bufferLen, wait); 910} 911 912void rsContextInitToClient(RsContext vrsc) 913{ 914 Context * rsc = static_cast<Context *>(vrsc); 915 rsc->initToClient(); 916} 917 918void rsContextDeinitToClient(RsContext vrsc) 919{ 920 Context * rsc = static_cast<Context *>(vrsc); 921 rsc->deinitToClient(); 922} 923 924