rsContext.cpp revision c9d43db4d216b01b13aebfdb31d5615909591b33
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsDevice.h" 18#include "rsContext.h" 19#include "rsThreadIO.h" 20#include "utils/String8.h" 21#include <ui/FramebufferNativeWindow.h> 22 23#include <GLES/gl.h> 24#include <GLES/glext.h> 25 26using namespace android; 27using namespace android::renderscript; 28 29Context * Context::gCon = NULL; 30pthread_key_t Context::gThreadTLSKey = 0; 31 32void Context::initEGL() 33{ 34 mNumConfigs = -1; 35 36 EGLint s_configAttribs[] = { 37 EGL_SURFACE_TYPE, EGL_WINDOW_BIT, 38#if 1 39 EGL_RED_SIZE, 8, 40 EGL_GREEN_SIZE, 8, 41 EGL_BLUE_SIZE, 8, 42 EGL_ALPHA_SIZE, 8, 43#else 44 EGL_RED_SIZE, 5, 45 EGL_GREEN_SIZE, 6, 46 EGL_BLUE_SIZE, 5, 47#endif 48 EGL_DEPTH_SIZE, 16, 49 EGL_NONE 50 }; 51 52 mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 53 eglInitialize(mDisplay, &mMajorVersion, &mMinorVersion); 54 eglChooseConfig(mDisplay, s_configAttribs, &mConfig, 1, &mNumConfigs); 55 56 if (mWndSurface) { 57 mSurface = eglCreateWindowSurface(mDisplay, mConfig, mWndSurface, 58 NULL); 59 } else { 60 mSurface = eglCreateWindowSurface(mDisplay, mConfig, 61 android_createDisplaySurface(), 62 NULL); 63 } 64 65 mContext = eglCreateContext(mDisplay, mConfig, NULL, NULL); 66 eglMakeCurrent(mDisplay, mSurface, mSurface, mContext); 67 eglQuerySurface(mDisplay, mSurface, EGL_WIDTH, &mWidth); 68 eglQuerySurface(mDisplay, mSurface, EGL_HEIGHT, &mHeight); 69} 70 71bool Context::runScript(Script *s, uint32_t launchID) 72{ 73 ObjectBaseRef<ProgramFragment> frag(mFragment); 74 ObjectBaseRef<ProgramVertex> vtx(mVertex); 75 ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore); 76 77 bool ret = s->run(this, launchID); 78 79 mFragment.set(frag); 80 mVertex.set(vtx); 81 mFragmentStore.set(store); 82 return ret; 83} 84 85 86bool Context::runRootScript() 87{ 88 rsAssert(mRootScript->mEnviroment.mIsRoot); 89 90 glColor4f(1,1,1,1); 91 glEnable(GL_LIGHT0); 92 glViewport(0, 0, mWidth, mHeight); 93 94 glDepthMask(GL_TRUE); 95 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 96 97 glClearColor(mRootScript->mEnviroment.mClearColor[0], 98 mRootScript->mEnviroment.mClearColor[1], 99 mRootScript->mEnviroment.mClearColor[2], 100 mRootScript->mEnviroment.mClearColor[3]); 101 glClearDepthf(mRootScript->mEnviroment.mClearDepth); 102 glClear(GL_COLOR_BUFFER_BIT); 103 glClear(GL_DEPTH_BUFFER_BIT); 104 105 return runScript(mRootScript.get(), 0); 106} 107 108void Context::setupCheck() 109{ 110 if (mFragmentStore.get()) { 111 mFragmentStore->setupGL(); 112 } 113 if (mFragment.get()) { 114 mFragment->setupGL(); 115 } 116 if (mVertex.get()) { 117 mVertex->setupGL(); 118 } 119 120} 121 122 123void * Context::threadProc(void *vrsc) 124{ 125 Context *rsc = static_cast<Context *>(vrsc); 126 127 gIO = new ThreadIO(); 128 rsc->initEGL(); 129 130 ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; 131 if (!tlsStruct) { 132 LOGE("Error allocating tls storage"); 133 return NULL; 134 } 135 tlsStruct->mContext = rsc; 136 tlsStruct->mScript = NULL; 137 int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct); 138 if (status) { 139 LOGE("pthread_setspecific %i", status); 140 } 141 142 rsc->mStateVertex.init(rsc, rsc->mWidth, rsc->mHeight); 143 rsc->setVertex(NULL); 144 rsc->mStateFragment.init(rsc, rsc->mWidth, rsc->mHeight); 145 rsc->setFragment(NULL); 146 rsc->mStateFragmentStore.init(rsc, rsc->mWidth, rsc->mHeight); 147 rsc->setFragmentStore(NULL); 148 149 rsc->mRunning = true; 150 bool mDraw = true; 151 while (!rsc->mExit) { 152 mDraw |= gIO->playCoreCommands(rsc, !mDraw); 153 mDraw &= (rsc->mRootScript.get() != NULL); 154 155 if (mDraw) { 156 mDraw = rsc->runRootScript(); 157 eglSwapBuffers(rsc->mDisplay, rsc->mSurface); 158 } 159 } 160 161 glClearColor(0,0,0,0); 162 glClear(GL_COLOR_BUFFER_BIT); 163 eglSwapBuffers(rsc->mDisplay, rsc->mSurface); 164 eglTerminate(rsc->mDisplay); 165 return NULL; 166} 167 168Context::Context(Device *dev, Surface *sur) 169{ 170 dev->addContext(this); 171 mDev = dev; 172 mRunning = false; 173 mExit = false; 174 175 // see comment in header 176 gCon = this; 177 178 int status; 179 pthread_attr_t threadAttr; 180 181 status = pthread_key_create(&gThreadTLSKey, NULL); 182 if (status) { 183 LOGE("Failed to init thread tls key."); 184 return; 185 } 186 187 status = pthread_attr_init(&threadAttr); 188 if (status) { 189 LOGE("Failed to init thread attribute."); 190 return; 191 } 192 193 sched_param sparam; 194 sparam.sched_priority = ANDROID_PRIORITY_DISPLAY; 195 pthread_attr_setschedparam(&threadAttr, &sparam); 196 197 mWndSurface = sur; 198 199 LOGV("RS Launching thread"); 200 status = pthread_create(&mThreadId, &threadAttr, threadProc, this); 201 if (status) { 202 LOGE("Failed to start rs context thread."); 203 } 204 205 while(!mRunning) { 206 sleep(1); 207 } 208 209 pthread_attr_destroy(&threadAttr); 210} 211 212Context::~Context() 213{ 214 mExit = true; 215 void *res; 216 217 int status = pthread_join(mThreadId, &res); 218 219 if (mDev) { 220 mDev->removeContext(this); 221 pthread_key_delete(gThreadTLSKey); 222 } 223} 224 225void Context::swapBuffers() 226{ 227 eglSwapBuffers(mDisplay, mSurface); 228} 229 230void rsContextSwap(RsContext vrsc) 231{ 232 Context *rsc = static_cast<Context *>(vrsc); 233 rsc->swapBuffers(); 234} 235 236void Context::setRootScript(Script *s) 237{ 238 mRootScript.set(s); 239} 240 241void Context::setFragmentStore(ProgramFragmentStore *pfs) 242{ 243 if (pfs == NULL) { 244 mFragmentStore.set(mStateFragmentStore.mDefault); 245 } else { 246 mFragmentStore.set(pfs); 247 } 248 mFragmentStore->setupGL(); 249} 250 251void Context::setFragment(ProgramFragment *pf) 252{ 253 if (pf == NULL) { 254 mFragment.set(mStateFragment.mDefault); 255 } else { 256 mFragment.set(pf); 257 } 258 mFragment->setupGL(); 259} 260 261void Context::setVertex(ProgramVertex *pv) 262{ 263 if (pv == NULL) { 264 mVertex.set(mStateVertex.mDefault); 265 } else { 266 mVertex.set(pv); 267 } 268 mVertex->setupGL(); 269} 270 271void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) 272{ 273 rsAssert(!obj->getName()); 274 obj->setName(name, len); 275 mNames.add(obj); 276} 277 278void Context::removeName(ObjectBase *obj) 279{ 280 for(size_t ct=0; ct < mNames.size(); ct++) { 281 if (obj == mNames[ct]) { 282 mNames.removeAt(ct); 283 return; 284 } 285 } 286} 287 288ObjectBase * Context::lookupName(const char *name) const 289{ 290 for(size_t ct=0; ct < mNames.size(); ct++) { 291 if (!strcmp(name, mNames[ct]->getName())) { 292 return mNames[ct]; 293 } 294 } 295 return NULL; 296} 297 298void Context::appendNameDefines(String8 *str) const 299{ 300 char buf[256]; 301 for (size_t ct=0; ct < mNames.size(); ct++) { 302 str->append("#define NAMED_"); 303 str->append(mNames[ct]->getName()); 304 str->append(" "); 305 sprintf(buf, "%i\n", (int)mNames[ct]); 306 str->append(buf); 307 } 308} 309 310 311/////////////////////////////////////////////////////////////////////////////////////////// 312// 313 314namespace android { 315namespace renderscript { 316 317 318void rsi_ContextBindRootScript(Context *rsc, RsScript vs) 319{ 320 Script *s = static_cast<Script *>(vs); 321 rsc->setRootScript(s); 322} 323 324void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) 325{ 326 Sampler *s = static_cast<Sampler *>(vs); 327 328 if (slot > RS_MAX_SAMPLER_SLOT) { 329 LOGE("Invalid sampler slot"); 330 return; 331 } 332 333 s->bindToContext(&rsc->mStateSampler, slot); 334} 335 336void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs) 337{ 338 ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs); 339 rsc->setFragmentStore(pfs); 340} 341 342void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) 343{ 344 ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); 345 rsc->setFragment(pf); 346} 347 348void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) 349{ 350 ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); 351 rsc->setVertex(pv); 352} 353 354void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) 355{ 356 ObjectBase *ob = static_cast<ObjectBase *>(obj); 357 rsc->assignName(ob, name, len); 358} 359 360 361} 362} 363 364 365RsContext rsContextCreate(RsDevice vdev, void *sur, uint32_t version) 366{ 367 Device * dev = static_cast<Device *>(vdev); 368 Context *rsc = new Context(dev, (Surface *)sur); 369 return rsc; 370} 371 372void rsContextDestroy(RsContext vrsc) 373{ 374 Context * rsc = static_cast<Context *>(vrsc); 375 delete rsc; 376} 377 378