Searched refs:assetDir (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/cmds/runtime/ |
H A D | main_runtime.cpp | 429 char* assetDir = (char*) malloc(strlen(systemDir) + strlen(kAppSubdir) +1); local 430 sprintf(assetDir, "%s%s", systemDir, kAppSubdir); 433 systemDir, assetDir, dataDir); 448 if (chdir(assetDir) != 0) { 450 assetDir, strerror(errno)); 452 free(assetDir);
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/frameworks/base/tools/aapt/ |
H A D | AaptAssets.cpp | 1477 const char* assetDir = bundle->getAssetSourceDir(); local 1479 FileType type = getFileType(assetDir); 1481 fprintf(stderr, "ERROR: asset directory '%s' does not exist\n", assetDir); 1485 fprintf(stderr, "ERROR: '%s' is not a directory\n", assetDir); 1489 String8 assetRoot(assetDir); 1505 count, (count==1) ? "" : "s", assetDir); 1544 const char* assetDir = bundle->getFileSpecEntry(arg); local 1546 FileType type = getFileType(assetDir); 1548 fprintf(stderr, "ERROR: input directory '%s' does not exist\n", assetDir); 1552 fprintf(stderr, "ERROR: '%s' is not a directory\n", assetDir); [all...] |
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