Searched defs:frames (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/cmds/bootanimation/
H A DBootAnimation.h73 SortedVector<Frame> frames; member in struct:android::BootAnimation::Animation::Part
/frameworks/base/media/libmedia/
H A DAudioRecord.cpp575 uint32_t frames = mRemainingFrames; local
595 audioBuffer.frameCount = frames;
626 frames -= audioBuffer.frameCount;
630 } while (frames);
642 if (frames == 0) {
645 mRemainingFrames = frames;
H A DAudioTrack.cpp825 uint32_t frames; local
868 frames = 0;
870 frames = mRemainingFrames;
875 audioBuffer.frameCount = frames;
929 frames -= audioBuffer.frameCount;
933 while (frames);
935 if (frames == 0) {
938 mRemainingFrames = frames;
/frameworks/base/libs/audioflinger/
H A DAudioFlinger.cpp2262 void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
2265 int8_t *bufferEnd = bufferStart + frames * cblk->frameSize;
2714 bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) argument
2720 inBuffer.frameCount = frames;
2725 if (!mActive && frames != 0) {
2730 if (mCblk->frameCount > frames){
2732 uint32_t startFrames = (mCblk->frameCount - frames);
2794 // If we could not write all frames, allocate a buffer and queue it for next time.
2815 if (frames == 0 && mBufferQueue.size() == 0) {
2817 frames
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